This gives a sample server.cfg here with an explanation of what the command does. I bet most people do not know what things can set up,:) The file is copied (info below), but I added my minor modifications. / Quote: / Server.cfg PL / / To _KaszpiR_ http://nvt.prv.pl / / Modified by Trawiator'a / / Ver 0.6A 2005-11-24 / / Then start hlds with parameter + servercfgfile server.cfg / / For example. / Hlds_run-game cstrike + map de_dust + servercfgfile server.cfg / / Config is the preparation parameters on the FFA server / / Basic setup sv_lan 1 / / set to 1 if it is the only server on the lan to Nonsteam always have to be maxplayers 20 / / maximum number of players, remember that the reservation systems of slots on a server usually takes 2 slots sv_visiblemaxplayers 16 / / number of visible slots on the server, -1 if it is automatically calculated (standard) / / But then you must manually from the console to napisc server address to connect to (if the server is full) / / Set the example, the value of 20 and 22 have maxplayers and in fact you have 2 free slots on the server banned.cfg exec / recharge bans SteamID / wonid Listip.cfg exec / ip bans on recharge hostname "Server Name" / / server name servers as seen through the browser (eg in favourities) mapchangecfgfile "server.cfg" / / do this confgi during map changes (eg to restore the old settings) mapcyclefile "mapcycle.txt" / / file contains a list of map by which to play after the end of the game motdfile "motd.txt" / / filename to display as you enter the server, this is what people do not read:) servercfgfile "server.cfg" / / file with major settings on the server, fired on first startup sv_proxies 1 / / number of hltv proxy that can connect to a server, a standard, more is not recommended sv_region 3 / / because we are in Europe set 3 ////////////////////////////////////////////////// ///////////////////////////////////////////////// / / Performance fps_max 100 / / how many fps the server should have an average, the best that was around 100, but no greater than 200 / / Otherwise the server consumes too much CPU sys_ticrate 125 / / 125 warosc is recommended, it is best not to have more than 200, some games require 1000 but hosting companies may enforce the value of the lower / / 10 000 is the extreme values, only the cast for the scavengers / / Usually only eats CPU niepotrzbnie ////////////////////////////////////////////////// ///////////////////////////////////////////////// / / Net sv_maxrate 8000 / / maximum value which the server can send to each client individually, / / Set value of less than 4000 players and server zlaguje / / At lan 20000 / / Web server - zalzy to join together, try the 9999 if you have a lag, possibly gradually mzniejszaj 500 sv_maxupdaterate 100 / / maximum value which the customer may have cl_updaterate, / / If no more are lost packets will have sv_minrate 0 / / minimum value of what the server can send to each client individually, default 0, / / Set the values of over 6000 zlaguje server and players / / Recommended to krzymanie 0 value because of HLTV servers - you can just save up money for the link ////////////////////////////////////////////////// ///////////////////////////////////////////////// / / Rcon and password sv_password "/ / password required to connect to server / / Ustawnaie Most servers or clan during a match / / Rcon_password "soup" / / rcon password in the not recommended to umeszczac here, it's better if you give the parameters of the firing of the server / / If you set "" it will not work rcon / / Eg + rcon_password "soup" sv_rcon_banpenalty 1 / / turn on the penalties for attempts to use the wrong rcon'a (banish the ip) sv_rcon_minfailures 5 / / limit bad rcon commands to get ban'a sv_rcon_minfailuretime 30 / / time in which attempts are checked rcon, / / As someone enters rcon_password bad (or not give) and perform rcon commands too much to get a ban / / If only to help restart the server ////////////////////////////////////////////////// ///////////////////////////////////////////////// / / Logs / / Recommended to preserve these settings if you wish to use or PsychoStats hlstats mp_logdetail 3 / / level logs, 0 - disable, 1 - only to hit an opponent standard, 2, - just hit tp, 3 - both log (tp and hostile) mp_logecho 1 / / 1 - turns on the login command echo, 0 - off, such as you have in server.cfg echo SERVER CFG LOADED it will have is logged mp_logfile 1 / / login multiplayer events (end of round, etc.), 1 - yes (standard), 0 - no mp_logmessages 1 / / log the commands say (chat), 1 - yes (standard), 0 - no sv_logbans 1 / / log giving the ban, 1 - yes (standard), 0 - no sv_logblocks 1 / / log blocked attempts to change the value of proprietary variable, 1 - yes (standard), 0 - no sv_logrelay 1 / / log connect an hltv proxy relay, 1 - yes (standard), 0 - no ////////////////////////////////////////////////// ///////////////////////////////////////////////// / / Voice sv_voicecodec "voice_speex" / / codec type, default voice_miles, recommended voice_speex - better quality at the expense of a few percent of CPU usage sv_voiceenable 1 / / use options on the voice server, 1 - yes (default), 0 - no sv_voicequality 5 / / voice quality, from 1 to 5, the more the better but the slingshot and a higher usage of the network sv_alltalk 0 / / 0 - (default) voice only works if, and only alive to the tp, 1 - everyone can talk with each (at the beginning and end of the match) ////////////////////////////////////////////////// ///////////////////////////////////////////////// / / Downlad / / Recommended to preserve these values in order not to have problems with downloading files from the server hpk_maxsize 1 / / maximum size of the sum of the logo Cyprus of all players on the server, in megabytes / / Recommended value of 2 mega / / Set the arrow buttons are too high will cause the players will disconnectowani (because it must suck) / / The server will load the slower pace in August sv_allowdownload 1 / / allow to download, 1 - yes (standard), 0 - no sv_allowupload 1 / / allow to upload (eg logos), 1 - yes (standard), 0 - no sv_send_logos 1 / / allow players to send the logo (spray on the wall) sv_send_resources 1 / / allow to dowload the list of required files to play on a map, 1 - yes (standard), 0 - no / / Sv_downloadurl "http://szambo/hlds/dlurl/" / / url to the site where you can suck the files server (remember to restrict access to important files - addons folder, server.cfg, etc) mp_decals 300 / / maximum logo displayed on the server, etc. ////////////////////////////////////////////////// ///////////////////////////////////////////////// / / Game mp_autoteambalance 0 / / flip players to other teams if the difference in configurations, 0 - no (default), 1 - yes mp_buytime 0.50 / / time to buy at the beginning of the round, in a fraction of a minute (one minute = 1.0, 30 seconds = 0.25) mp_c4timer 35 / / time in seconds to disarm the bomb (otherwise will bum:), default 35 mp_flashlight 1 / / 1 - You can use the flashlight (standard), 0 - disabled torch mp_footsteps 1 / / 1 - players can hear the steps while running (standard), 0 - disabled (Quake 1 mode), good for exercises reflex:) mp_freezetime 1 / / time in seconds pause at the beginning of the round (to reload and purchase of arms), set to 0 on maps aim mp_friendly_grenade_damage 1 / / 0 - tp grenades do not hurt (but zabiebraja armor), 1 - grenades Rania players from the team (standard) mp_friendlyfire 1 / / 0 - how to shoot his latter did not hurt, 1 - hurt their (standard) mp_ghostfrequency 0.1 / / refresh rate for observer status mp_hostagepenalty 0 / / number to kill the hostages after which you get a kick, 0 - disabled mp_limitteams 0 / / how many players can be unbalanced by jedej of the teams, 0 - no limit, 2 - maxymalnie may be in one of the teams 2 players More mp_maxrounds 0 / / maximum number of rounds to play, 0 - no limit (standard) mp_mirrordamage 0 / / how to hit her so jabys hit each other, default 0, 1 - turn on (not recommended) mp_roundtime 2.5 / / duration in minutes of the round, the standard is 3 minutes, or 1.75 for a quick game (not to get bored on the sown), values from 1 to 9 mp_startmoney 800 / / number of cash at the beginning of the round mp_timelimit 20 / / limit play time on a map (after the change of the map), in minutes, set to 0 for no time limit, mp_tkpunish 0 / / punishment of death at the beginning of the next round for killing her, 0 - no (default), 1 - yes mp_winlimit 0 / / limit of rounds to win as any team reaches the value is a change in the map, 0 - no limit (standard) mp_payerid 0 / / displays the player's nickname after nacelowaniu, 0 - see wsztkich (in color) (standard), 1 - only tp and hostages, 2 - no one shows pausable 0 / / 0 (standard) does not allow players to pause the game on the server, 1 - allows time for the games in August so sets sv_maxspeed 320 / / maximum speed gear player, standard (320) ////////////////////////////////////////////////// ///////////////////////////////////////////////// / / Observers allow_spectators 1 / / allow the observer (a person completely not playing), 1 - yes (standard), 0 - no, mp_fadetoblack 0 / / 1 - the screen gets dark after the death of a player (required for some games), 0 - without darkening mp_forcecamera 1 / / overextend spectarora for: 0 - do not overextend, 1 - view from the eyes and chase the player mode, 2 - only the player's eye view, the recommended value of 1 or 2 mp_forcechasecam 1 / / 0 - player can fly around the map, 1 - you can watch your typo tp, 2 - the client does not move from place where he died mp_autokick 0 / / auto-kicking for killing their long, or not sure the place of moving the sv_timeout 90 / / time in seconds, if a player does not respond at this time is considered to be disconnected from the server (as someone in August Comp zwiesi / die for moments of connection) sv_spectatormaxspeed 900 / / maximum flying speed of the observer, normally a player runs at a speed of 320, the standard is 500 ////////////////////////////////////////////////// ///////////////////////////////////////////////// / / Other mp_autocrosshair 0 / / default 0 sv_aim 0 / / 0 ((standard) autocelowanie off, 1 - enable auto aim (not recommended) sv_airaccelerate 10 / / akcleracja in the air (bunnyjump), the value from 0 to 10, 10 standard sv_airmove 1 / / allows you to move in the air (bunnyjump), 1 - yes (standard), 0 - no sv_challengetime 180 / / time in seconds if the player does not connect to the game at that time will be deemed to be disconnected, increase if the players have a lot of weak Comps or recover from a server: D sv_cheats 0 / / 0 (standard) does not allow commands give weapon, god, noclip and stuff, 1 - to developers or serwero maps for fun sv_clienttrace 1 / / (standard) 1 sv_friction 4 / / slip on the surface while running, has an effect on the speed of the complete arrest in August, 4 (standard) sv_gravity 800 / / gravity, default 800, the more the harder it is to jump (with some small values of the descent of the stair is a lethal grenades fall down under their feet) / / 0 off gravitation - as it already does not jump fall / / Value of 100, 200, 400 sanajczesciej found on servers niekonwecjonalnych ////////////////////////////////////////////////// ///////////////////////////////////////////////// / / Status of the server via web / / Check the status of the server also consumes little CPU and join together, the default values are adequate max_queries_global 20 / / how often you can check the status of the total server max_queries_sec 3 / / how often the customer can check the status of the server (all seeing eye, scripts www) max_queries_window 30 / / size of the time window to check the requests, as you are having problems in HLSW timeout set to 10 ////////////////////////////////////////////////// ///////////////////////////////////////////////// / / Extra configs / / Exec addons / wwcl / scripts / wwcl_config.cfg / / do confgi wwcl (if you have this plugin, and how not to do wrong will not happen) / / Exec addons / cdeath / cdeath.cfg / / do confgi Cheating-Death (if you have this plugin, and how not to do wrong will not happen) Say server settings loaded / / End