566 lines
21 KiB
INI
Executable File
566 lines
21 KiB
INI
Executable File
//******************************************************************************
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// Call of Duty 4 - Config by RigorousSphinx
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//******************************************************************************
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//******************************************************************************
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// Public Information
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//******************************************************************************
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sets sv_hostname "^5$('*') ^2Brdcast ^3HC ^1SnD"
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sets _Admin "RigorousSphinx"
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sets _Location "North Carolina, US"
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sets _Maps "CoD4 Stock"
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set scr_motd "^3Welcome to $('*') Broadcast HC SnD. Enjoy!!"
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// set scr_server_rule_1 "Rule 1. Dont Cheat!"
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// set scr_server_rule_2 "Rule 2. Dont Abuse the server"
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// set scr_server_rule_3 "Rule 3. Dont Chat Spam"
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//******************************************************************************
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// Common Server Settings
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//******************************************************************************
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// Log Settings
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set g_logsync "2" // 0 = No Log, 1 = Buffered, 2 = Continuous, 3 = Append
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set logfile "1" // 0 = No Log, 1 = Log File Enabled
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set g_log "games_mp.log" // Name of log file, D: games_mp.log
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set sv_log_damage "1"
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// Network Options
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// set net_ip "1.2.3.4" // Set your servers IP address
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// set net_port "28960" // Set your port number
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set com_hunkMegs "512"
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set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
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// Server Network Mode
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set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet
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// Master Servers
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set sv_master1 "cod4master.activision.com"
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set sv_master2 "cod4authorize.activision.com"
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set sv_master3 "cod4master.infinityward.com"
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set sv_master3 "cod4update.activision.com"
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set sv_master4 "master.gamespy.com:28960"
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set sv_master5 "master0.gamespy.com"
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set sv_master6 "master1.gamespy.com"
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set sv_master7 "clanservers.net"
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set sv_gamespy "1"
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// Password Settings
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set rcon_password "aag" // RCON must supply pw to use
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set sv_privatePassword "" // Private slots, non-public slots
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set g_password ""
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// Player Slots
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set sv_maxclients "24" // MAX server player slots, this is TOTAL player slots, D: 32
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set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots
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// Ping
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set sv_minPing "0" // MIN player ping on CONNECT, D: 0
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set sv_maxping "800" // MAX player ping on CONNECT, D: 350
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// Client Download Settings, (0=off/1=on) Used for MODs and custom maps
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// set sv_allowdownload "1"
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// seta sv_wwwDownload "1"
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// seta sv_wwwBaseURL "http://184.39.49.56/p/cod"
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// seta sv_wwwDlDisconnected "0"
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// Rate
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set sv_maxRate "5000"
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// FPS
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// set sv_fps "20"
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// Drop Inactive Players
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set sv_timeout "300"
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set sv_zombietime "1"
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set g_inactivity "0"
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set g_inactivityspectator "0"
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// Anti Flooding Settings
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set sv_floodProtect "1"
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set sv_reconnectlimit "3"
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// Anti Cheat Settings
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set sv_disableClientConsole "0"
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set cl_autocmd "0"
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set sv_cheats "0"
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set sv_pure "1"
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set g_banIPs ""
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set g_no_script_spam "1"
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set sv_punkbuster "0"
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// Anti Lag
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set g_antilag "1"
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set g_smoothClients "1"
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// Temporary Ban Duration
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set sv_kickBanTime "120" // D: 3600
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// In-Game Voice Communication System
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set sv_voice "0"
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set sv_voiceQuality "1"
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set voice_deadChat "0"
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set voice_global "0"
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set voice_localEcho "0"
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set winvoice_mic_mute "1"
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//******************************************************************************
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// Modded Settings
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//******************************************************************************
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// set scr_xpscale "1"
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// set scr_fog_disable "1"
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// set jump_height "800"
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// set g_gravity "100"
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// set g_speed "350"
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// set bg_fallDamageMaxHeight "9999"
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// set bg_fallDamageMinHeight "9999"
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// set r_fullbright "1"
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// set player_sustainAmmo "1"
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// set cg_laserForceOn "1"
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//******************************************************************************
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// Misc Settings
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//******************************************************************************
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set sv_allowAnonymous "0"
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set g_compassShowEnemies "0"
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set g_deadChat "0"
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// set g_maxDroppedWeapons "16"
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// set g_redCrosshairs "0"
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// set scr_drawfriend "1"
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// ui_maxclients 32
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// ui_allowvote "1"
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// ui_allow_classchange "1"
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// ui_allow_controlschange "1"
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// ui_allow_teamchange "1"
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// ui_stat_headshots ""
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set scr_friendlyfire "0"
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set scr_freelook "1"
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set scr_killcam "1"
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set scr_spectateenemy "1"
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set scr_allow_vote "1"
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set scr_enable_nightvision 1
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set scr_enable_music 1
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set scr_enable_hiticon 1
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// Voting
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set g_allowVote "1"
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// set g_voteAbstainWeight "0.5"
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// g_allowVoteKick
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// g_allowVoteMap
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// g_allowVoteMapRestart
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// g_allowVoteMapRotate
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// g_allowVoteTempBanUser
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// g_allowVoteTypeMap
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// g_allowVoteDrawFriend
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// g_allowVoteFriendlyFire
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// g_allowVoteKillCam
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// Gameplay
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set scr_game_allowkillcam 1
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set scr_game_onlyheadshots 0
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set scr_game_deathpointloss 0
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set scr_game_suicidepointloss 0
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set scr_team_teamkillpointloss 1
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set scr_game_spectatetype 2
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set scr_game_forceuav 0
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// Hardpoints
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set scr_game_hardpoints 1
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set scr_hardpoint_allowuav 1
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set scr_hardpoint_allowartillery 1
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set scr_hardpoint_allowhelicopter 1
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set scr_hardpoint_allowsupply 1
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// Helicopter Settings
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// set scr_heli_armor 500
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// set scr_heli_armor_bulletdamage 0.3
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// set scr_heli_attract_range 4096
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// set scr_heli_attract_strength 1000
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// set scr_heli_hardpoint_interval 180
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// set scr_heli_health_degrade 0
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// set scr_heli_loopmax 1
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// set scr_heli_maxhealth 1100
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// set scr_heli_missile_engage_dist 2000
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// set scr_heli_missile_friendlycare 256
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// set scr_heli_missile_max 3
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// set scr_heli_missile_regen_time 10
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// set scr_heli_missile_rof 5
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// set scr_heli_missile_target_cone 0.3
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// set scr_heli_rage_missile 5
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// set scr_heli_target_recognition 0.5
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// set scr_heli_target_spawnprotection 5
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// set scr_heli_targeting_delay 0.5
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// set scr_heli_turret_engage_dist 1000
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// set scr_heli_turret_spinup_delay 0.75
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// set scr_heli_turretClipSize 40
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// set scr_heli_turretReloadTime 1.5
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// set scr_heli_visual_range 3500
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// Teams
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set scr_team_fftype 0
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set scr_team_teamkillspawndelay 20
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set scr_team_kickteamkillers 0
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// Player
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set scr_player_maxhealth 100
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set scr_player_suicidespawndelay 0
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set scr_player_healthregentime 5
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set scr_player_forcerespawn 1
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set scr_player_sprinttime 4
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// UI
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set scr_hardcore 1
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set scr_oldschool_mw 0
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set ui_hud_obituaries 1
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set ui_hud_showobjicons 1
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//******************************************************************************
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// Perks
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//******************************************************************************
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set scr_game_perks 1
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set perk_allow_specialty_parabolic 1
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set perk_allow_specialty_gpsjammer 1
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set perk_allow_specialty_holdbreath 1
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set perk_allow_specialty_quieter 1
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set perk_allow_specialty_longersprint 1
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set perk_allow_specialty_detectexplosive 1
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set perk_allow_specialty_explosivedamage 1
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set perk_allow_specialty_pistoldeath 1
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set perk_allow_specialty_grenadepulldeath 1
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set perk_allow_specialty_bulletdamage 1
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set perk_allow_specialty_bulletpenetration 1
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set perk_allow_specialty_bulletaccuracy 1
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set perk_allow_specialty_rof 1
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set perk_allow_specialty_fastreload 1
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set perk_allow_specialty_extraammo 1
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set perk_allow_specialty_armorvest 1
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set perk_allow_specialty_fraggrenade 1
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set perk_allow_specialty_specialgrenade 1
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set perk_allow_c4_mp 1
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set perk_allow_claymore_mp 1
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set perk_allow_rpg_mp 1
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// set perk_armorVest 75
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// set perk_bulletDamage 40
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// set perk_explosiveDamage 25
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//******************************************************************************
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// Class Limits
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//******************************************************************************
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set class_assault_limit 99
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set class_specops_limit 99
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set class_heavygunner_limit 99
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set class_demolitions_limit 99
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set class_sniper_limit 99
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//******************************************************************************
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// Class Team Options
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//******************************************************************************
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set allies_allow_assault 1
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set axis_allow_assault 1
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set allies_allow_specops 1
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set axis_allow_specops 1
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set allies_allow_heavygunner 1
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set axis_allow_heavygunner 1
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set allies_allow_demolitions 1
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set axis_allow_demolitions 1
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set allies_allow_sniper 1
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set axis_allow_sniper 1
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//******************************************************************************
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// Assault Class Default Loadout
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//******************************************************************************
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set class_assault_primary m16
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set class_assault_primary_attachment gl
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set class_assault_secondary beretta
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set class_assault_secondary_attachment none
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set class_assault_perk1 specialty_null
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set class_assault_perk2 specialty_bulletdamage
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set class_assault_perk3 specialty_longersprint
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set class_assault_grenade concussion_grenade
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set class_assault_camo camo_none
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set class_assault_frags 1
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set class_assault_special 1
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//******************************************************************************
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// Specops Class Default Loadout
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//******************************************************************************
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set class_specops_primary mp5
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set class_specops_primary_attachment none
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set class_specops_secondary usp
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set class_specops_secondary_attachment silencer
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set class_specops_perk1 c4_mp
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set class_specops_perk2 specialty_explosivedamage
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set class_specops_perk3 specialty_bulletaccuracy
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set class_specops_grenade flash_grenade
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set class_specops_camo camo_none
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set class_specops_frags 1
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set class_specops_special 1
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//******************************************************************************
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// Heavygunner Class Default Loadout
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//******************************************************************************
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set class_heavygunner_primary saw
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set class_heavygunner_primary_attachment none
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set class_heavygunner_secondary usp
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set class_heavygunner_secondary_attachment none
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set class_heavygunner_perk1 specialty_specialgrenade
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set class_heavygunner_perk2 specialty_armorvest
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set class_heavygunner_perk3 specialty_bulletpenetration
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set class_heavygunner_grenade concussion_grenade
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set class_heavygunner_camo camo_none
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set class_heavygunner_frags 1
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set class_heavygunner_special 1
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//******************************************************************************
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// Demolitions Class Default Loadout
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//******************************************************************************
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set class_demolitions_primary winchester1200
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set class_demolitions_primary_attachment none
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set class_demolitions_secondary beretta
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set class_demolitions_secondary_attachment none
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set class_demolitions_perk1 rpg_mp
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set class_demolitions_perk2 specialty_explosivedamage
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set class_demolitions_perk3 specialty_longersprint
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set class_demolitions_grenade smoke_grenade
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set class_demolitions_camo camo_none
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set class_demolitions_frags 1
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set class_demolitions_special 1
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//******************************************************************************
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// Sniper Class Default Loadout
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//******************************************************************************
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set class_sniper_primary m40a3
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set class_sniper_primary_attachment none
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set class_sniper_secondary beretta
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set class_sniper_secondary_attachment silencer
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set class_sniper_perk1 specialty_specialgrenade
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set class_sniper_perk2 specialty_bulletdamage
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set class_sniper_perk3 specialty_bulletpenetration
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set class_sniper_grenade flash_grenade
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set class_sniper_camo camo_none
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set class_sniper_frags 1
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set class_sniper_special 1
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//******************************************************************************
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// Move Speed
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//******************************************************************************
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set class_assault_movespeed 0.95
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set class_specops_movespeed 1.00
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set class_heavygunner_movespeed 0.875
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set class_demolitions_movespeed 1.00
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set class_sniper_movespeed 1.00
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//******************************************************************************
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// Enables Dropping of Specified Weapon Class
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//******************************************************************************
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set class_assault_allowdrop 1
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set class_specops_allowdrop 1
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set class_heavygunner_allowdrop 1
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set class_demolitions_allowdrop 1
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set class_sniper_allowdrop 1
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//******************************************************************************
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// Assault Rifles
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//******************************************************************************
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set weap_allow_m16 1
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set weap_allow_ak47 1
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set weap_allow_m4 1
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set weap_allow_g3 1
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set weap_allow_g36c 1
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set weap_allow_m14 1
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set weap_allow_mp44 1
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//******************************************************************************
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// Assault Attachments
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//******************************************************************************
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set attach_allow_assault_none 1
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set attach_allow_assault_gl 1
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set attach_allow_assault_reflex 1
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set attach_allow_assault_silencer 1
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set attach_allow_assault_acog 1
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//******************************************************************************
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// SMG
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//******************************************************************************
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set weap_allow_mp5 1
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set weap_allow_skorpion 1
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set weap_allow_uzi 1
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set weap_allow_ak74u 1
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set weap_allow_p90 1
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//******************************************************************************
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// SMG Attachments
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//******************************************************************************
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set attach_allow_smg_none 1
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set attach_allow_smg_reflex 1
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set attach_allow_smg_silencer 1
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set attach_allow_smg_acog 1
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//******************************************************************************
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// Shotguns
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//******************************************************************************
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set weap_allow_m1014 1
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set weap_allow_winchester1200 1
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//******************************************************************************
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// Shotgun Attachments
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//******************************************************************************
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set attach_allow_shotgun_none 1
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set attach_allow_shotgun_reflex 1
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set attach_allow_shotgun_grip 1
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//******************************************************************************
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// LMG
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//******************************************************************************
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set weap_allow_saw 1
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set weap_allow_rpd 1
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set weap_allow_m60e4 1
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//******************************************************************************
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// LMG Attachments
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//******************************************************************************
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set attach_allow_lmg_none 1
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set attach_allow_lmg_reflex 1
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set attach_allow_lmg_grip 1
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set attach_allow_lmg_acog 1
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//******************************************************************************
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// Sniper Rifles
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//******************************************************************************
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set weap_allow_dragunov 1
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set weap_allow_m40a3 1
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set weap_allow_barrett 1
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set weap_allow_remington700 1
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set weap_allow_m21 1
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//******************************************************************************
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// Sniper Attachments
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//******************************************************************************
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set attach_allow_sniper_none 1
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set attach_allow_sniper_acog 1
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//******************************************************************************
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// Pistols
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//******************************************************************************
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set weap_allow_beretta 1
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set weap_allow_colt45 1
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set weap_allow_usp 1
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set weap_allow_deserteagle 1
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set weap_allow_deserteaglegold 1
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//******************************************************************************
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// Pistol Attachments
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//******************************************************************************
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set attach_allow_pistol_none 1
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set attach_allow_pistol_silencer 1
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//******************************************************************************
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// Grenades / Explosives
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//******************************************************************************
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set weap_allow_frag_grenade 1
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set weap_allow_concussion_grenade 1
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set weap_allow_flash_grenade 1
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set weap_allow_smoke_grenade 1
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// set scr_weapon_allowc4 1
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// set scr_weapon_allowclaymores 1
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// set scr_weapon_allowflash 1
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// set scr_weapon_allowfrags 1
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// set scr_weapon_allowmines 1
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// set scr_weapon_allowrpgs 1
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// set scr_weapon_allowsmoke 1
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//******************************************************************************
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// Game Type Settings
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//******************************************************************************
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//******************************************************************************
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// Free For All Deathmatch:
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//******************************************************************************
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set scr_dm_scorelimit 250
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// set scr_dm_timelimit
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// set scr_dm_numlives
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// set scr_dm_roundlimit
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set scr_dm_playerrespawndelay -9
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set scr_dm_waverespawndelay -9
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//******************************************************************************
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//******************************************************************************
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// Domination:
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//******************************************************************************
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// set scr_dom_scorelimit
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// set scr_dom_timelimit
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// set scr_dom_numlives
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// set scr_dom_roundlimit
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// set scr_dom_playerrespawndelay
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// set scr_dom_waverespawndelay
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//******************************************************************************
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//******************************************************************************
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// Headquarters:
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//******************************************************************************
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// set scr_koth_scorelimit
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// set scr_koth_timelimit
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// set scr_koth_numlives
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// set scr_koth_roundlimit
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// set scr_koth_roundswitch
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// set scr_koth_playerrespawndelay
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// set scr_koth_waverespawndelay
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// set koth_autodestroytime
|
|
// set koth_kothmode
|
|
// set koth_spawntime
|
|
// set koth_delayPlayer 0
|
|
// set koth_spawnDelay 0
|
|
//******************************************************************************
|
|
|
|
//******************************************************************************
|
|
// Sabotage:
|
|
//******************************************************************************
|
|
// set scr_sab_scorelimit
|
|
// set scr_sab_timelimit
|
|
// set scr_sab_numlives
|
|
// set scr_sab_bombtimer
|
|
// set scr_sab_defusetime
|
|
// set scr_sab_hotpotato
|
|
// set scr_sab_planttime
|
|
// set scr_sab_roundlimit
|
|
// set scr_sab_roundswitch
|
|
// set scr_sab_playerrespawndelay 4
|
|
// set scr_sab_waverespawndelay 0
|
|
//******************************************************************************
|
|
|
|
//******************************************************************************
|
|
// Search & Destroy
|
|
//******************************************************************************
|
|
set scr_sd_scorelimit 15
|
|
// set scr_sd_timelimit
|
|
// set scr_sd_numlives
|
|
// set scr_sd_bombtimer
|
|
// set scr_sd_defusetime
|
|
// set scr_sd_multibomb
|
|
// set scr_sd_planttime
|
|
// set scr_sd_roundlimit
|
|
// set scr_sd_roundswitch
|
|
// set scr_sd_playerrespawndelay
|
|
// set scr_sd_waverespawndelay
|
|
//******************************************************************************
|
|
|
|
//******************************************************************************
|
|
// Team Deathmatch :
|
|
//******************************************************************************
|
|
// set scr_war_scorelimit
|
|
// set scr_war_timelimit
|
|
// set scr_war_numlives
|
|
// set scr_war_roundlimit
|
|
// set scr_war_playerrespawndelay 1
|
|
// set scr_war_waverespawndelay 0
|
|
//******************************************************************************
|
|
|
|
//******************************************************************************
|
|
// Game Types
|
|
//******************************************************************************
|
|
set g_gametype "sd"
|
|
|
|
//******************************************************************************
|
|
// Map Rotations
|
|
//******************************************************************************
|
|
set sv_mapRotation "gametype sd map mp_broadcast" |