/*********************************************************
***************** Dumped by aerosoul94 *******************
*********************************************************/

{
	menuDef
	{
		name "popup_cac_equipment"
		rect -64 0 854 164 1 1
		popup
		outOfBoundsClick
		style 1
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		allowedBinding "+talk"
		visible when ( localvarint( "ui_tabDepth" ) == localvarint( "ui_popup_cac_equipment_tabDepth" ) )
		exp rect y ( localvarfloat( "ui_popupYPos" ) + localvarint( "ui_tabDepth" ) * 20 )
		onOpen
		{
			focusfirst;
			setLocalVarInt "ui_tabDepth" ( localvarint( "ui_tabDepth" ) + 1 );
			setLocalVarInt "ui_popup_cac_equipment_tabDepth" ( localvarint( "ui_tabDepth" ) );
			if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "frag_grenade_mp" )
			{
				setfocus "cac_perk_frag_grenade_mp";
			}
			if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "semtex_mp" )
			{
				setfocus "cac_perk_semtex_mp";
			}
			if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "throwingknife_mp" )
			{
				setfocus "cac_perk_throwingknife_mp";
			}
			if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_tacticalinsertion" )
			{
				setfocus "cac_perk_specialty_tacticalinsertion";
			}
			if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_blastshield" )
			{
				setfocus "cac_perk_specialty_blastshield";
			}
			if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "claymore_mp" )
			{
				setfocus "cac_perk_claymore_mp";
			}
			if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "c4_mp" )
			{
				setfocus "cac_perk_c4_mp";
			}
		}
		onRequestClose
		{
			setLocalVarInt "ui_tabDepth" ( localvarint( "ui_tabDepth" ) - 1 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -918 -480 1708 960 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -918 -480 1708 960 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -64 0 854 164 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -64 0 1708 480 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -64 0 -1708 -480 1 1
			decoration
			visible 1
			style 3
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -64 0 854 0 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 7 * 20 ) )
		}
		itemDef
		{
			rect -64 0 -1708 -480 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -64 0 -1708 -480 1 1
			decoration
			visible 1
			style 3
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -64 0 854 0 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 7 * 20 ) )
		}
		itemDef
		{
			rect -96 -32 32 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -32 854 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect 790 -32 32 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect 790 0 32 0 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 7 * 20 ) )
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect 790 0 32 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 7 * 20 ) ) )
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 0 854 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 7 * 20 ) ) )
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -96 0 32 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 7 * 20 ) ) )
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -96 0 32 0 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 7 * 20 ) )
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 0 280 164 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 1 1 1 0
			background "gradient_fadein"
			textscale 0.55
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.25 0.25 0.25 1
			background "white"
			textscale 0.55
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 1 ) * 20 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 1 - 1 ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 68
			textscale 0.375
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 1 ) * 20 ) )
			exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
			exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
			exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 1 - 1 ) )
			exp text ( localvarstring( "ui_tab1Name" ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.25 0.25 0.25 1
			background "white"
			textscale 0.55
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 2 ) * 20 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 2 - 1 ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 68
			textscale 0.375
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 2 ) * 20 ) )
			exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
			exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
			exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 2 - 1 ) )
			exp text ( localvarstring( "ui_tab2Name" ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.25 0.25 0.25 1
			background "white"
			textscale 0.55
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 3 ) * 20 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 3 - 1 ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 68
			textscale 0.375
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 3 ) * 20 ) )
			exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
			exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
			exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 3 - 1 ) )
			exp text ( localvarstring( "ui_tab3Name" ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.25 0.25 0.25 1
			background "white"
			textscale 0.55
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 4 ) * 20 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 4 - 1 ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 68
			textscale 0.375
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 4 ) * 20 ) )
			exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
			exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
			exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 4 - 1 ) )
			exp text ( localvarstring( "ui_tab4Name" ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.25 0.25 0.25 1
			background "white"
			textscale 0.55
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 5 ) * 20 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 5 - 1 ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 68
			textscale 0.375
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 5 ) * 20 ) )
			exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
			exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
			exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 5 - 1 ) )
			exp text ( localvarstring( "ui_tab5Name" ) )
		}
		itemDef
		{
			name "cac_perk_frag_grenade_mp"
			rect -64 4 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			disabled when ( !isitemunlocked( "frag_grenade_mp" ) )
			exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "frag_grenade_mp" , 2 ) )
			action
			{
				play "mouse_click";
				setPlayerData( "perkNew" , "frag_grenade_mp" , "false" );
				if ( "frag_grenade_mp" != "specialty_bling" )
				{
					close self;
				}
				if ( 0 == 1 && "frag_grenade_mp" != "specialty_bling" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
					; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
				}
				if ( 0 == 1 && "frag_grenade_mp" == "specialty_onemanarmy" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" );
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" );
					; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
					if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
					{
						setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
					}
					setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
					setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
					setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
					setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
					setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
					setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
					setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
					setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
					setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
					setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
					setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
					setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
					setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
					setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				}
				if ( 0 == 1 && "frag_grenade_mp" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" );
					if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
					{
						setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
					}
					setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
					setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
					setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
					setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
					setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
					setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
					setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
					setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
					setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
					setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
					setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
					setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
					setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
					setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				}
				if ( 0 == 4 )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "frag_grenade_mp" );
				}
				if ( 0 != 4 )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "frag_grenade_mp" );
				}
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "frag_grenade_mp" );
				setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "frag_grenade_mp" , 8 ) );
				setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) );
				setLocalVarString "ui_challenge_state" ( 1 );
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" )
				{
					setLocalVarInt "ui_challenge_state" ( 2 );
				}
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" )
				{
					setLocalVarInt "ui_challenge_state" ( 3 );
				}
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" )
				{
					setLocalVarInt "ui_challenge_state" ( 4 );
				}
				setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setPlayerData( "perkNew" , "frag_grenade_mp" , "false" );
				setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "frag_grenade_mp" , 8 ) );
				setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
			}
		}
		itemDef
		{
			rect 162 4 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( ( getplayerdata( "perkNew" , "frag_grenade_mp" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "frag_grenade_mp" , 8 ) ) ) )
		}
		itemDef
		{
			rect 162 4 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( !isitemunlocked( "frag_grenade_mp" ) )
		}
		itemDef
		{
			name "cac_perk_semtex_mp"
			rect -64 24 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			disabled when ( !isitemunlocked( "semtex_mp" ) )
			exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "semtex_mp" , 2 ) )
			action
			{
				play "mouse_click";
				setPlayerData( "perkNew" , "semtex_mp" , "false" );
				if ( "semtex_mp" != "specialty_bling" )
				{
					close self;
				}
				if ( 0 == 1 && "semtex_mp" != "specialty_bling" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
					; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
				}
				if ( 0 == 1 && "semtex_mp" == "specialty_onemanarmy" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" );
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" );
					; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
					if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
					{
						setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
					}
					setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
					setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
					setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
					setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
					setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
					setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
					setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
					setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
					setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
					setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
					setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
					setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
					setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
					setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				}
				if ( 0 == 1 && "semtex_mp" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" );
					if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
					{
						setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
					}
					setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
					setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
					setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
					setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
					setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
					setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
					setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
					setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
					setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
					setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
					setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
					setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
					setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
					setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				}
				if ( 0 == 4 )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "semtex_mp" );
				}
				if ( 0 != 4 )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "semtex_mp" );
				}
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "semtex_mp" );
				setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "semtex_mp" , 8 ) );
				setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) );
				setLocalVarString "ui_challenge_state" ( 1 );
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" )
				{
					setLocalVarInt "ui_challenge_state" ( 2 );
				}
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" )
				{
					setLocalVarInt "ui_challenge_state" ( 3 );
				}
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" )
				{
					setLocalVarInt "ui_challenge_state" ( 4 );
				}
				setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setPlayerData( "perkNew" , "semtex_mp" , "false" );
				setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "semtex_mp" , 8 ) );
				setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
			}
		}
		itemDef
		{
			rect 162 24 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( ( getplayerdata( "perkNew" , "semtex_mp" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "semtex_mp" , 8 ) ) ) )
		}
		itemDef
		{
			rect 162 24 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( !isitemunlocked( "semtex_mp" ) )
		}
		itemDef
		{
			name "cac_perk_throwingknife_mp"
			rect -64 44 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			disabled when ( !isitemunlocked( "throwingknife_mp" ) )
			exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "throwingknife_mp" , 2 ) )
			action
			{
				play "mouse_click";
				setPlayerData( "perkNew" , "throwingknife_mp" , "false" );
				if ( "throwingknife_mp" != "specialty_bling" )
				{
					close self;
				}
				if ( 0 == 1 && "throwingknife_mp" != "specialty_bling" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
					; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
				}
				if ( 0 == 1 && "throwingknife_mp" == "specialty_onemanarmy" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" );
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" );
					; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
					if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
					{
						setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
					}
					setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
					setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
					setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
					setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
					setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
					setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
					setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
					setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
					setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
					setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
					setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
					setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
					setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
					setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				}
				if ( 0 == 1 && "throwingknife_mp" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" );
					if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
					{
						setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
					}
					setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
					setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
					setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
					setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
					setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
					setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
					setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
					setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
					setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
					setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
					setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
					setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
					setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
					setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				}
				if ( 0 == 4 )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "throwingknife_mp" );
				}
				if ( 0 != 4 )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "throwingknife_mp" );
				}
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "throwingknife_mp" );
				setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "throwingknife_mp" , 8 ) );
				setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) );
				setLocalVarString "ui_challenge_state" ( 1 );
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" )
				{
					setLocalVarInt "ui_challenge_state" ( 2 );
				}
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" )
				{
					setLocalVarInt "ui_challenge_state" ( 3 );
				}
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" )
				{
					setLocalVarInt "ui_challenge_state" ( 4 );
				}
				setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setPlayerData( "perkNew" , "throwingknife_mp" , "false" );
				setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "throwingknife_mp" , 8 ) );
				setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
			}
		}
		itemDef
		{
			rect 162 44 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( ( getplayerdata( "perkNew" , "throwingknife_mp" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "throwingknife_mp" , 8 ) ) ) )
		}
		itemDef
		{
			rect 162 44 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( !isitemunlocked( "throwingknife_mp" ) )
		}
		itemDef
		{
			name "cac_perk_specialty_tacticalinsertion"
			rect -64 64 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			disabled when ( !isitemunlocked( "specialty_tacticalinsertion" ) )
			exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_tacticalinsertion" , 2 ) )
			action
			{
				play "mouse_click";
				setPlayerData( "perkNew" , "specialty_tacticalinsertion" , "false" );
				if ( "specialty_tacticalinsertion" != "specialty_bling" )
				{
					close self;
				}
				if ( 0 == 1 && "specialty_tacticalinsertion" != "specialty_bling" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
					; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
				}
				if ( 0 == 1 && "specialty_tacticalinsertion" == "specialty_onemanarmy" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" );
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" );
					; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
					if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
					{
						setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
					}
					setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
					setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
					setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
					setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
					setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
					setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
					setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
					setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
					setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
					setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
					setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
					setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
					setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
					setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				}
				if ( 0 == 1 && "specialty_tacticalinsertion" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" );
					if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
					{
						setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
					}
					setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
					setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
					setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
					setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
					setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
					setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
					setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
					setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
					setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
					setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
					setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
					setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
					setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
					setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				}
				if ( 0 == 4 )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_tacticalinsertion" );
				}
				if ( 0 != 4 )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_tacticalinsertion" );
				}
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "specialty_tacticalinsertion" );
				setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_tacticalinsertion" , 8 ) );
				setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) );
				setLocalVarString "ui_challenge_state" ( 1 );
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" )
				{
					setLocalVarInt "ui_challenge_state" ( 2 );
				}
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" )
				{
					setLocalVarInt "ui_challenge_state" ( 3 );
				}
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" )
				{
					setLocalVarInt "ui_challenge_state" ( 4 );
				}
				setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setPlayerData( "perkNew" , "specialty_tacticalinsertion" , "false" );
				setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_tacticalinsertion" , 8 ) );
				setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
			}
		}
		itemDef
		{
			rect 162 64 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( ( getplayerdata( "perkNew" , "specialty_tacticalinsertion" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_tacticalinsertion" , 8 ) ) ) )
		}
		itemDef
		{
			rect 162 64 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( !isitemunlocked( "specialty_tacticalinsertion" ) )
		}
		itemDef
		{
			name "cac_perk_specialty_blastshield"
			rect -64 84 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			disabled when ( !isitemunlocked( "specialty_blastshield" ) )
			exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_blastshield" , 2 ) )
			action
			{
				play "mouse_click";
				setPlayerData( "perkNew" , "specialty_blastshield" , "false" );
				if ( "specialty_blastshield" != "specialty_bling" )
				{
					close self;
				}
				if ( 0 == 1 && "specialty_blastshield" != "specialty_bling" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
					; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
				}
				if ( 0 == 1 && "specialty_blastshield" == "specialty_onemanarmy" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" );
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" );
					; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
					if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
					{
						setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
					}
					setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
					setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
					setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
					setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
					setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
					setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
					setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
					setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
					setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
					setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
					setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
					setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
					setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
					setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				}
				if ( 0 == 1 && "specialty_blastshield" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" );
					if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
					{
						setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
					}
					setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
					setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
					setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
					setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
					setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
					setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
					setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
					setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
					setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
					setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
					setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
					setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
					setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
					setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				}
				if ( 0 == 4 )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_blastshield" );
				}
				if ( 0 != 4 )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_blastshield" );
				}
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "specialty_blastshield" );
				setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_blastshield" , 8 ) );
				setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) );
				setLocalVarString "ui_challenge_state" ( 1 );
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" )
				{
					setLocalVarInt "ui_challenge_state" ( 2 );
				}
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" )
				{
					setLocalVarInt "ui_challenge_state" ( 3 );
				}
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" )
				{
					setLocalVarInt "ui_challenge_state" ( 4 );
				}
				setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setPlayerData( "perkNew" , "specialty_blastshield" , "false" );
				setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_blastshield" , 8 ) );
				setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
			}
		}
		itemDef
		{
			rect 162 84 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( ( getplayerdata( "perkNew" , "specialty_blastshield" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_blastshield" , 8 ) ) ) )
		}
		itemDef
		{
			rect 162 84 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( !isitemunlocked( "specialty_blastshield" ) )
		}
		itemDef
		{
			name "cac_perk_claymore_mp"
			rect -64 104 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			disabled when ( !isitemunlocked( "claymore_mp" ) )
			exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "claymore_mp" , 2 ) )
			action
			{
				play "mouse_click";
				setPlayerData( "perkNew" , "claymore_mp" , "false" );
				if ( "claymore_mp" != "specialty_bling" )
				{
					close self;
				}
				if ( 0 == 1 && "claymore_mp" != "specialty_bling" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
					; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
				}
				if ( 0 == 1 && "claymore_mp" == "specialty_onemanarmy" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" );
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" );
					; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
					if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
					{
						setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
					}
					setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
					setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
					setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
					setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
					setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
					setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
					setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
					setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
					setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
					setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
					setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
					setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
					setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
					setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				}
				if ( 0 == 1 && "claymore_mp" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" );
					if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
					{
						setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
					}
					setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
					setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
					setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
					setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
					setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
					setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
					setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
					setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
					setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
					setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
					setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
					setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
					setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
					setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				}
				if ( 0 == 4 )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "claymore_mp" );
				}
				if ( 0 != 4 )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "claymore_mp" );
				}
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "claymore_mp" );
				setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "claymore_mp" , 8 ) );
				setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) );
				setLocalVarString "ui_challenge_state" ( 1 );
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" )
				{
					setLocalVarInt "ui_challenge_state" ( 2 );
				}
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" )
				{
					setLocalVarInt "ui_challenge_state" ( 3 );
				}
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" )
				{
					setLocalVarInt "ui_challenge_state" ( 4 );
				}
				setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setPlayerData( "perkNew" , "claymore_mp" , "false" );
				setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "claymore_mp" , 8 ) );
				setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
			}
		}
		itemDef
		{
			rect 162 104 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( ( getplayerdata( "perkNew" , "claymore_mp" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "claymore_mp" , 8 ) ) ) )
		}
		itemDef
		{
			rect 162 104 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( !isitemunlocked( "claymore_mp" ) )
		}
		itemDef
		{
			name "cac_perk_c4_mp"
			rect -64 124 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			disabled when ( !isitemunlocked( "c4_mp" ) )
			exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "c4_mp" , 2 ) )
			action
			{
				play "mouse_click";
				setPlayerData( "perkNew" , "c4_mp" , "false" );
				if ( "c4_mp" != "specialty_bling" )
				{
					close self;
				}
				if ( 0 == 1 && "c4_mp" != "specialty_bling" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
					; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
				}
				if ( 0 == 1 && "c4_mp" == "specialty_onemanarmy" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" );
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" );
					; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
					if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
					{
						setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
					}
					setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
					setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
					setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
					setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
					setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
					setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
					setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
					setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
					setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
					setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
					setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
					setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
					setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
					setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				}
				if ( 0 == 1 && "c4_mp" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" );
					if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
					{
						setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
					}
					setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
					setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
					setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
					setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
					setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
					if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
					{
						setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
					}
					setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
					setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
					setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
					setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
					setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
					setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
					setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
					setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
					setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
					setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
					setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				}
				if ( 0 == 4 )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "c4_mp" );
				}
				if ( 0 != 4 )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "c4_mp" );
				}
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "c4_mp" );
				setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "c4_mp" , 8 ) );
				setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) );
				setLocalVarString "ui_challenge_state" ( 1 );
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" )
				{
					setLocalVarInt "ui_challenge_state" ( 2 );
				}
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" )
				{
					setLocalVarInt "ui_challenge_state" ( 3 );
				}
				if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" )
				{
					setLocalVarInt "ui_challenge_state" ( 4 );
				}
				setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setPlayerData( "perkNew" , "c4_mp" , "false" );
				setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "c4_mp" , 8 ) );
				setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
			}
		}
		itemDef
		{
			rect 162 124 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( ( getplayerdata( "perkNew" , "c4_mp" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "c4_mp" , 8 ) ) ) )
		}
		itemDef
		{
			rect 162 124 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( !isitemunlocked( "c4_mp" ) )
		}
		itemDef
		{
			rect -56 0 200 164 2 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0.5
			background "small_box_lightfx"
			textscale 0.55
			visible when ( !dvarbool( "wideScreen" ) )
		}
		itemDef
		{
			rect -136 0 360 164 2 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0.5
			background "small_box_lightfx"
			textscale 0.55
			visible when ( dvarbool( "wideScreen" ) )
		}
		itemDef
		{
			rect -56 0 200 164 2 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textalignx 4
			textscale 0.375
			exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 2 ) )
		}
		itemDef
		{
			rect -56 20 64 64 2 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 3 ) )
		}
		itemDef
		{
			rect -56 0 200 164 2 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 3
			textalign 4
			textalignx 4
			textaligny 84
			textscale 0.375
			visible when ( isitemunlocked( localvarstring( "ui_selected_ref" ) ) )
			exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 4 ) )
		}
		itemDef
		{
			rect -56 0 200 164 2 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 3
			textalign 4
			textalignx 4
			textaligny 84
			textscale 0.375
			visible when ( !isitemunlocked( localvarstring( "ui_selected_ref" ) ) )
			exp text ( "@" + tablelookup( "mp/rankTable.csv" , 0 , tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_selected_ref" ) , 2 ) , 17 ) )
		}
	}
}