/*********************************************************
***************** Dumped by aerosoul94 *******************
*********************************************************/

{
	menuDef
	{
		name "remote_chopper_overlay_hd"
		rect 0 0 640 480 0 0
		visible 1
		forecolor 1 1 1 1
		visible when ( ( weaponname( ) == "heli_remote_mp" ) && ( ! ( ui_active( ) ) ) )
		itemDef
		{
			rect -200 -190 400 20 2 2
			decoration
			visible 1
			ownerdraw 145
			forecolor 1 1 1 0.65
			background "viper_heading_mp"
			type 8
			textscale 0.55
		}
		itemDef
		{
			rect 0 -30 100 30 8 10
			decoration
			visible 1
			forecolor 1 1 1 1
			textalign 8
			textscale 0.625
			text "@AC130_HUD_WEAPON_25MM"
			exp forecolor a ( 0.65 - ( ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) )
		}
		itemDef
		{
			rect -170 150 30 30 2 2
			decoration
			visible 1
			ownerdraw 161
			forecolor 0.65 0.65 0.65 0.65
			type 8
			textalign 8
			textscale 0.625
		}
		itemDef
		{
			rect -200 112 30 30 2 2
			decoration
			visible 1
			ownerdraw 160
			forecolor 0.65 0.65 0.65 0.25
			type 8
			textalign 8
			textscale 0.625
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0.65
			background "viper_overlay_mp"
			textscale 0.55
		}
		itemDef
		{
			rect -32 -32 40 40 2 2
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0.325
			background "viper_locked_box"
			textscale 0.55
			exp rect x ( - 32 + ( sin( milliseconds( ) / 420 ) * 100 ) )
			exp rect y ( - 32 + ( sin( milliseconds( ) / 490 ) * 100 ) )
			visible when ( !weaplockblink( 11 ) )
		}
		itemDef
		{
			rect -20 -20 64 64 5 5
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0.65
			background "viper_locking_box"
			textscale 0.55
			exp rect x ( weaplockscreenposx( ) - 32 )
			exp rect y ( weaplockscreenposy( ) - 42 )
			visible when ( weaplockblink( 0 ) )
		}
		itemDef
		{
			rect -20 -20 64 64 5 5
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "viper_locked_box"
			textscale 0.55
			exp rect x ( weaplockscreenposx( ) - 32 )
			exp rect y ( weaplockscreenposy( ) - 42 )
			visible when ( weaplockblink( 5 ) && weaplocked( ) )
		}
		itemDef
		{
			rect 0 0 640 480 4 4
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0.5
			background "javelin_overlay_grain"
			textscale 0.55
		}
		itemDef
		{
			rect -427 -240 854 480 2 2
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0.65
			background "nightvision_overlay_goggles"
			textscale 0.55
		}
		itemDef
		{
			name "VehicleWeaponReticle"
			rect -320 -240 640 480 0 0
			decoration
			visible 1
			ownerdraw 190
			forecolor 1 1 1 1
			type 8
			textscale 0.55
		}
		itemDef
		{
			rect 180 105 0 20 9 9
			decoration
			visible 1
			forecolor 1 1 1 0.65
			textfont 3
			textalign 4
			textscale 0.375
			text "@PLATFORM_UI_AC130_TOGGLE_THERMAL"
			visible when ( ( ! ( inkillcam( ) ) ) && ( ! ( spectatingclient( ) ) ) )
		}
	}
}