// _createart generated.  modify at your own risk. Changing values should be fine.
main()
{

	level.tweakfile = true;
 

	//* Fog section * 

	setDevDvar( "scr_fog_disable", "0" );

	setExpFog( 913.205, 5270.28, 0.631373, 0.631373, 0.662745, 0.279516, 0 );
	VisionSetNaked( "mp_quarry", 0 );

}
