/*********************************************************
***************** Dumped by aerosoul94 *******************
*********************************************************/

{
	menuDef
	{
		name "popup_cac_lmg_primary"
		rect -64 0 854 184 1 1
		popup
		outOfBoundsClick
		style 1
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		allowedBinding "+talk"
		visible when ( localvarint( "ui_tabDepth" ) == localvarint( "ui_popup_cac_lmg_primary_tabDepth" ) )
		exp rect y ( localvarfloat( "ui_popupYPos" ) + localvarint( "ui_tabDepth" ) * 20 )
		onOpen
		{
			focusfirst;
			setLocalVarInt "ui_tabDepth" ( localvarint( "ui_tabDepth" ) + 1 );
			setLocalVarInt "ui_popup_cac_lmg_primary_tabDepth" ( localvarint( "ui_tabDepth" ) );
			focusfirst;
			focusfirst;
			focusfirst;
			focusfirst;
			focusfirst;
		}
		onRequestClose
		{
			setLocalVarInt "ui_tabDepth" ( localvarint( "ui_tabDepth" ) - 1 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -918 -480 1708 960 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -918 -480 1708 960 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -64 0 854 184 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -64 0 1708 480 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -64 0 -1708 -480 1 1
			decoration
			visible 1
			style 3
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -64 0 854 0 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 8 * 20 ) )
		}
		itemDef
		{
			rect -64 0 -1708 -480 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -64 0 -1708 -480 1 1
			decoration
			visible 1
			style 3
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -64 0 854 0 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 8 * 20 ) )
		}
		itemDef
		{
			rect -96 -32 32 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -32 854 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect 790 -32 32 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect 790 0 32 0 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 8 * 20 ) )
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect 790 0 32 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 8 * 20 ) ) )
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 0 854 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 8 * 20 ) ) )
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -96 0 32 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 8 * 20 ) ) )
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -96 0 32 0 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 8 * 20 ) )
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 0 280 184 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 1 1 1 0
			background "gradient_fadein"
			textscale 0.55
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.25 0.25 0.25 1
			background "white"
			textscale 0.55
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 1 ) * 20 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 1 - 1 ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 68
			textscale 0.375
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 1 ) * 20 ) )
			exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
			exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
			exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 1 - 1 ) )
			exp text ( localvarstring( "ui_tab1Name" ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.25 0.25 0.25 1
			background "white"
			textscale 0.55
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 2 ) * 20 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 2 - 1 ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 68
			textscale 0.375
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 2 ) * 20 ) )
			exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
			exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
			exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 2 - 1 ) )
			exp text ( localvarstring( "ui_tab2Name" ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.25 0.25 0.25 1
			background "white"
			textscale 0.55
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 3 ) * 20 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 3 - 1 ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 68
			textscale 0.375
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 3 ) * 20 ) )
			exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
			exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
			exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 3 - 1 ) )
			exp text ( localvarstring( "ui_tab3Name" ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.25 0.25 0.25 1
			background "white"
			textscale 0.55
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 4 ) * 20 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 4 - 1 ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 68
			textscale 0.375
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 4 ) * 20 ) )
			exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
			exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
			exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 4 - 1 ) )
			exp text ( localvarstring( "ui_tab4Name" ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.25 0.25 0.25 1
			background "white"
			textscale 0.55
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 5 ) * 20 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 5 - 1 ) )
		}
		itemDef
		{
			rect -64 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 68
			textscale 0.375
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 5 ) * 20 ) )
			exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
			exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
			exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 5 - 1 ) )
			exp text ( localvarstring( "ui_tab5Name" ) )
		}
		itemDef
		{
			name "cac_weapon_sa80"
			rect -64 4 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			disabled when ( !isitemunlocked( "sa80" ) )
			exp text ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "sa80" , 3 ) )
			execKeyInt 168
			{
				if ( ( tablelookup( "mp/challengeTable.csv" , 6 , "sa80" , 4 ) ) != "" )
				{
					setLocalVarString "ui_challengeTierTable" ( tablelookup( "mp/challengeTable.csv" , 6 , "sa80" , 4 ) );
					open "menu_challenge_details";
				}
			}
			action
			{
				play "mouse_click";
				if ( localvarint( "ui_tabDepth" ) == 0 )
				{
					setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "sa80" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 1 )
				{
					setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "sa80" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 2 )
				{
					setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "sa80" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 3 )
				{
					setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "sa80" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 4 )
				{
					setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "sa80" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 5 )
				{
					setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "sa80" , 3 ) );
				}
				if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) != "sa80" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 , "none" );
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "none" );
				}
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "weapon" , "sa80" );
				setPlayerData( "weaponNew" , "sa80" , "false" );
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				if ( 0 == 0 )
				{
					if ( ( tablelookup( "mp/statsTable.csv" , 4 , "sa80" , 11 ) != "" ) )
					{
						if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" )
						{
							open "popup_primary_attachments_bling";
						}
						else
						{
							open "popup_primary_attachments";
						}
					}
					else
					{
						open "popup_cac_primary_camo";
					}
				}
				else
				{
					if ( ( tablelookup( "mp/statsTable.csv" , 4 , "sa80" , 11 ) != "" ) )
					{
						if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && isitemunlocked( "specialty_secondarybling" ) )
						{
							open "popup_secondary_attachments_bling";
						}
						else
						{
							open "popup_secondary_attachments";
						}
					}
					else
					{
						close "popup_cac_weapon_primary";
						close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
						close "popup_cac_handgun_secondary";
						close "popup_cac_machinePistols_secondary";
						close "popup_cac_assault_primary";
						close "popup_cac_SMG_primary";
						close "popup_cac_LMG_primary";
						close "popup_cac_sniper_primary";
						close "popup_cac_shotgun_primary";
						close "popup_cac_assault_secondary";
						close "popup_cac_SMG_secondary";
						close "popup_cac_LMG_secondary";
						close "popup_cac_sniper_secondary";
						close "popup_cac_shotgun_secondary";
						close "popup_cac_template";
						close "popup_cac_primary_camo";
						close "popup_cac_secondary_camo";
						close "popup_cac_bling";
						close "popup_cac_perk2";
						close "popup_cac_rocket_secondary";
						close "popup_primary_attachments_bling";
						close "popup_secondary_attachments_bling";
						close "popup_cac_other_primary";
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "sa80" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setPlayerData( "weaponNew" , "sa80" , "false" );
			}
		}
		itemDef
		{
			rect 162 4 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( ( getplayerdata( "weaponNew" , "sa80" ) || getplayerdataanybooltrue( "camoNew" , "sa80" ) || getplayerdataanybooltrue( "attachmentNew" , "sa80" ) ) )
		}
		itemDef
		{
			rect 162 4 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( ( isitemunlocked( "sa80" ) == 0 ) )
		}
		itemDef
		{
			name "cac_weapon_rpd"
			rect -64 24 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			disabled when ( !isitemunlocked( "rpd" ) )
			exp text ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "rpd" , 3 ) )
			execKeyInt 168
			{
				if ( ( tablelookup( "mp/challengeTable.csv" , 6 , "rpd" , 4 ) ) != "" )
				{
					setLocalVarString "ui_challengeTierTable" ( tablelookup( "mp/challengeTable.csv" , 6 , "rpd" , 4 ) );
					open "menu_challenge_details";
				}
			}
			action
			{
				play "mouse_click";
				if ( localvarint( "ui_tabDepth" ) == 0 )
				{
					setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "rpd" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 1 )
				{
					setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "rpd" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 2 )
				{
					setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "rpd" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 3 )
				{
					setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "rpd" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 4 )
				{
					setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "rpd" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 5 )
				{
					setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "rpd" , 3 ) );
				}
				if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) != "rpd" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 , "none" );
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "none" );
				}
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "weapon" , "rpd" );
				setPlayerData( "weaponNew" , "rpd" , "false" );
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				if ( 0 == 0 )
				{
					if ( ( tablelookup( "mp/statsTable.csv" , 4 , "rpd" , 11 ) != "" ) )
					{
						if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" )
						{
							open "popup_primary_attachments_bling";
						}
						else
						{
							open "popup_primary_attachments";
						}
					}
					else
					{
						open "popup_cac_primary_camo";
					}
				}
				else
				{
					if ( ( tablelookup( "mp/statsTable.csv" , 4 , "rpd" , 11 ) != "" ) )
					{
						if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && isitemunlocked( "specialty_secondarybling" ) )
						{
							open "popup_secondary_attachments_bling";
						}
						else
						{
							open "popup_secondary_attachments";
						}
					}
					else
					{
						close "popup_cac_weapon_primary";
						close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
						close "popup_cac_handgun_secondary";
						close "popup_cac_machinePistols_secondary";
						close "popup_cac_assault_primary";
						close "popup_cac_SMG_primary";
						close "popup_cac_LMG_primary";
						close "popup_cac_sniper_primary";
						close "popup_cac_shotgun_primary";
						close "popup_cac_assault_secondary";
						close "popup_cac_SMG_secondary";
						close "popup_cac_LMG_secondary";
						close "popup_cac_sniper_secondary";
						close "popup_cac_shotgun_secondary";
						close "popup_cac_template";
						close "popup_cac_primary_camo";
						close "popup_cac_secondary_camo";
						close "popup_cac_bling";
						close "popup_cac_perk2";
						close "popup_cac_rocket_secondary";
						close "popup_primary_attachments_bling";
						close "popup_secondary_attachments_bling";
						close "popup_cac_other_primary";
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "rpd" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setPlayerData( "weaponNew" , "rpd" , "false" );
			}
		}
		itemDef
		{
			rect 162 24 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( ( getplayerdata( "weaponNew" , "rpd" ) || getplayerdataanybooltrue( "camoNew" , "rpd" ) || getplayerdataanybooltrue( "attachmentNew" , "rpd" ) ) )
		}
		itemDef
		{
			rect 162 24 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( ( isitemunlocked( "rpd" ) == 0 ) )
		}
		itemDef
		{
			name "cac_weapon_mg4"
			rect -64 44 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			disabled when ( !isitemunlocked( "mg4" ) )
			exp text ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "mg4" , 3 ) )
			execKeyInt 168
			{
				if ( ( tablelookup( "mp/challengeTable.csv" , 6 , "mg4" , 4 ) ) != "" )
				{
					setLocalVarString "ui_challengeTierTable" ( tablelookup( "mp/challengeTable.csv" , 6 , "mg4" , 4 ) );
					open "menu_challenge_details";
				}
			}
			action
			{
				play "mouse_click";
				if ( localvarint( "ui_tabDepth" ) == 0 )
				{
					setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "mg4" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 1 )
				{
					setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "mg4" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 2 )
				{
					setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "mg4" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 3 )
				{
					setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "mg4" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 4 )
				{
					setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "mg4" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 5 )
				{
					setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "mg4" , 3 ) );
				}
				if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) != "mg4" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 , "none" );
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "none" );
				}
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "weapon" , "mg4" );
				setPlayerData( "weaponNew" , "mg4" , "false" );
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				if ( 0 == 0 )
				{
					if ( ( tablelookup( "mp/statsTable.csv" , 4 , "mg4" , 11 ) != "" ) )
					{
						if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" )
						{
							open "popup_primary_attachments_bling";
						}
						else
						{
							open "popup_primary_attachments";
						}
					}
					else
					{
						open "popup_cac_primary_camo";
					}
				}
				else
				{
					if ( ( tablelookup( "mp/statsTable.csv" , 4 , "mg4" , 11 ) != "" ) )
					{
						if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && isitemunlocked( "specialty_secondarybling" ) )
						{
							open "popup_secondary_attachments_bling";
						}
						else
						{
							open "popup_secondary_attachments";
						}
					}
					else
					{
						close "popup_cac_weapon_primary";
						close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
						close "popup_cac_handgun_secondary";
						close "popup_cac_machinePistols_secondary";
						close "popup_cac_assault_primary";
						close "popup_cac_SMG_primary";
						close "popup_cac_LMG_primary";
						close "popup_cac_sniper_primary";
						close "popup_cac_shotgun_primary";
						close "popup_cac_assault_secondary";
						close "popup_cac_SMG_secondary";
						close "popup_cac_LMG_secondary";
						close "popup_cac_sniper_secondary";
						close "popup_cac_shotgun_secondary";
						close "popup_cac_template";
						close "popup_cac_primary_camo";
						close "popup_cac_secondary_camo";
						close "popup_cac_bling";
						close "popup_cac_perk2";
						close "popup_cac_rocket_secondary";
						close "popup_primary_attachments_bling";
						close "popup_secondary_attachments_bling";
						close "popup_cac_other_primary";
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "mg4" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setPlayerData( "weaponNew" , "mg4" , "false" );
			}
		}
		itemDef
		{
			rect 162 44 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( ( getplayerdata( "weaponNew" , "mg4" ) || getplayerdataanybooltrue( "camoNew" , "mg4" ) || getplayerdataanybooltrue( "attachmentNew" , "mg4" ) ) )
		}
		itemDef
		{
			rect 162 44 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( ( isitemunlocked( "mg4" ) == 0 ) )
		}
		itemDef
		{
			name "cac_weapon_aug"
			rect -64 64 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			disabled when ( !isitemunlocked( "aug" ) )
			exp text ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "aug" , 3 ) )
			execKeyInt 168
			{
				if ( ( tablelookup( "mp/challengeTable.csv" , 6 , "aug" , 4 ) ) != "" )
				{
					setLocalVarString "ui_challengeTierTable" ( tablelookup( "mp/challengeTable.csv" , 6 , "aug" , 4 ) );
					open "menu_challenge_details";
				}
			}
			action
			{
				play "mouse_click";
				if ( localvarint( "ui_tabDepth" ) == 0 )
				{
					setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "aug" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 1 )
				{
					setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "aug" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 2 )
				{
					setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "aug" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 3 )
				{
					setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "aug" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 4 )
				{
					setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "aug" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 5 )
				{
					setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "aug" , 3 ) );
				}
				if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) != "aug" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 , "none" );
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "none" );
				}
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "weapon" , "aug" );
				setPlayerData( "weaponNew" , "aug" , "false" );
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				if ( 0 == 0 )
				{
					if ( ( tablelookup( "mp/statsTable.csv" , 4 , "aug" , 11 ) != "" ) )
					{
						if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" )
						{
							open "popup_primary_attachments_bling";
						}
						else
						{
							open "popup_primary_attachments";
						}
					}
					else
					{
						open "popup_cac_primary_camo";
					}
				}
				else
				{
					if ( ( tablelookup( "mp/statsTable.csv" , 4 , "aug" , 11 ) != "" ) )
					{
						if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && isitemunlocked( "specialty_secondarybling" ) )
						{
							open "popup_secondary_attachments_bling";
						}
						else
						{
							open "popup_secondary_attachments";
						}
					}
					else
					{
						close "popup_cac_weapon_primary";
						close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
						close "popup_cac_handgun_secondary";
						close "popup_cac_machinePistols_secondary";
						close "popup_cac_assault_primary";
						close "popup_cac_SMG_primary";
						close "popup_cac_LMG_primary";
						close "popup_cac_sniper_primary";
						close "popup_cac_shotgun_primary";
						close "popup_cac_assault_secondary";
						close "popup_cac_SMG_secondary";
						close "popup_cac_LMG_secondary";
						close "popup_cac_sniper_secondary";
						close "popup_cac_shotgun_secondary";
						close "popup_cac_template";
						close "popup_cac_primary_camo";
						close "popup_cac_secondary_camo";
						close "popup_cac_bling";
						close "popup_cac_perk2";
						close "popup_cac_rocket_secondary";
						close "popup_primary_attachments_bling";
						close "popup_secondary_attachments_bling";
						close "popup_cac_other_primary";
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "aug" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setPlayerData( "weaponNew" , "aug" , "false" );
			}
		}
		itemDef
		{
			rect 162 64 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( ( getplayerdata( "weaponNew" , "aug" ) || getplayerdataanybooltrue( "camoNew" , "aug" ) || getplayerdataanybooltrue( "attachmentNew" , "aug" ) ) )
		}
		itemDef
		{
			rect 162 64 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( ( isitemunlocked( "aug" ) == 0 ) )
		}
		itemDef
		{
			name "cac_weapon_m240"
			rect -64 84 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			disabled when ( !isitemunlocked( "m240" ) )
			exp text ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "m240" , 3 ) )
			execKeyInt 168
			{
				if ( ( tablelookup( "mp/challengeTable.csv" , 6 , "m240" , 4 ) ) != "" )
				{
					setLocalVarString "ui_challengeTierTable" ( tablelookup( "mp/challengeTable.csv" , 6 , "m240" , 4 ) );
					open "menu_challenge_details";
				}
			}
			action
			{
				play "mouse_click";
				if ( localvarint( "ui_tabDepth" ) == 0 )
				{
					setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "m240" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 1 )
				{
					setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "m240" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 2 )
				{
					setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "m240" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 3 )
				{
					setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "m240" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 4 )
				{
					setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "m240" , 3 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 5 )
				{
					setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/statsTable.csv" , 4 , "m240" , 3 ) );
				}
				if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) != "m240" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 , "none" );
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "none" );
				}
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "weapon" , "m240" );
				setPlayerData( "weaponNew" , "m240" , "false" );
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				if ( 0 == 0 )
				{
					if ( ( tablelookup( "mp/statsTable.csv" , 4 , "m240" , 11 ) != "" ) )
					{
						if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" )
						{
							open "popup_primary_attachments_bling";
						}
						else
						{
							open "popup_primary_attachments";
						}
					}
					else
					{
						open "popup_cac_primary_camo";
					}
				}
				else
				{
					if ( ( tablelookup( "mp/statsTable.csv" , 4 , "m240" , 11 ) != "" ) )
					{
						if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && isitemunlocked( "specialty_secondarybling" ) )
						{
							open "popup_secondary_attachments_bling";
						}
						else
						{
							open "popup_secondary_attachments";
						}
					}
					else
					{
						close "popup_cac_weapon_primary";
						close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
						close "popup_cac_handgun_secondary";
						close "popup_cac_machinePistols_secondary";
						close "popup_cac_assault_primary";
						close "popup_cac_SMG_primary";
						close "popup_cac_LMG_primary";
						close "popup_cac_sniper_primary";
						close "popup_cac_shotgun_primary";
						close "popup_cac_assault_secondary";
						close "popup_cac_SMG_secondary";
						close "popup_cac_LMG_secondary";
						close "popup_cac_sniper_secondary";
						close "popup_cac_shotgun_secondary";
						close "popup_cac_template";
						close "popup_cac_primary_camo";
						close "popup_cac_secondary_camo";
						close "popup_cac_bling";
						close "popup_cac_perk2";
						close "popup_cac_rocket_secondary";
						close "popup_primary_attachments_bling";
						close "popup_secondary_attachments_bling";
						close "popup_cac_other_primary";
					}
				}
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "m240" );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setPlayerData( "weaponNew" , "m240" , "false" );
			}
		}
		itemDef
		{
			rect 162 84 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( ( getplayerdata( "weaponNew" , "m240" ) || getplayerdataanybooltrue( "camoNew" , "m240" ) || getplayerdataanybooltrue( "attachmentNew" , "m240" ) ) )
		}
		itemDef
		{
			rect 162 84 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( ( isitemunlocked( "m240" ) == 0 ) )
		}
		itemDef
		{
			rect -56 0 200 184 2 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0.5
			background "small_box_lightfx"
			textscale 0.55
		}
		itemDef
		{
			rect -56 0 200 184 2 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textalignx 4
			textscale 0.375
			exp text ( "@" + tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 3 ) )
		}
		itemDef
		{
			rect -56 10 200 100 2 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 6 ) )
		}
		itemDef
		{
			rect -56 0 200 184 2 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 3
			textalign 4
			textalignx 4
			textaligny 104
			textscale 0.375
			visible when ( isitemunlocked( localvarstring( "ui_selected_ref" ) ) )
			exp text ( "@" + tablelookup( "mp/statstable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 7 ) )
		}
		itemDef
		{
			rect -56 0 200 184 2 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 3
			textalign 4
			textalignx 4
			textaligny 104
			textscale 0.375
			visible when ( !isitemunlocked( localvarstring( "ui_selected_ref" ) ) )
			exp text ( "@" + tablelookup( "mp/rankTable.csv" , 0 , tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_selected_ref" ) , 2 ) , 17 ) )
		}
		itemDef
		{
			rect -56 0 200 184 2 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 3
			textalign 4
			textalignx 4
			textaligny 144
			textscale 0.375
			text "@PLATFORM_VIEW_CHALLENGES"
			visible when ( isitemunlocked( localvarstring( "ui_selected_ref" ) ) && ( tablelookup( "mp/challengeTable.csv" , 6 , localvarstring( "ui_selected_ref" ) , 4 ) ) != "" )
		}
		itemDef
		{
			rect -128 22 120 4 3 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 0.65
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 3
			textalign 6
			textaligny -20
			textscale 0.375
			text "@MPUI_ACCURACY"
			visible when ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 22 ) && 1 )
		}
		itemDef
		{
			rect -128 22 120 2 3 1
			decoration
			visible 1
			style 3
			forecolor 0.75 1 0.7 0.85
			background "white"
			textscale 0.55
			exp rect w ( ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 22 ) / 100 ) * 120 )
			visible when ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 22 ) && 1 )
		}
		itemDef
		{
			rect -128 22 120 2 3 1
			decoration
			visible 1
			style 3
			forecolor 0.85 0.85 0.85 1
			background "gradient_fadein"
			textscale 0.55
			exp rect w ( ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 22 ) / 100 ) * 120 )
			visible when ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 22 ) && 1 )
		}
		itemDef
		{
			rect -128 22 120 2 3 1
			decoration
			visible 1
			style 3
			forecolor 1 1 0.25 0.65
			background "white"
			textscale 0.55
			exp rect x ( - 64 + ( 0 - 120 * ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 22 ) / 100 ) ) + ( ( 0 - 120 * ( 0 / 100 ) ) * ( 0 < 0 ) ) )
			exp rect w ( min( 120 * ( 0 / 100 ) , ( 1 - ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 22 ) / 100 ) ) * 120 ) )
			exp forecolor r ( ( 0 < 0 ) * 0.45 + 0.25 )
			exp forecolor g ( ( 0 > 0 ) * 0.45 + 0.25 )
			visible when ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 22 ) && 1 )
		}
		itemDef
		{
			rect -128 48 120 4 3 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 0.65
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 3
			textalign 6
			textaligny -20
			textscale 0.375
			text "@MPUI_DAMAGE"
			visible when ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 23 ) && 1 )
		}
		itemDef
		{
			rect -128 48 120 2 3 1
			decoration
			visible 1
			style 3
			forecolor 0.75 1 0.7 0.85
			background "white"
			textscale 0.55
			exp rect w ( ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 23 ) / 100 ) * 120 )
			visible when ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 23 ) && 1 )
		}
		itemDef
		{
			rect -128 48 120 2 3 1
			decoration
			visible 1
			style 3
			forecolor 0.85 0.85 0.85 1
			background "gradient_fadein"
			textscale 0.55
			exp rect w ( ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 23 ) / 100 ) * 120 )
			visible when ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 23 ) && 1 )
		}
		itemDef
		{
			rect -128 48 120 2 3 1
			decoration
			visible 1
			style 3
			forecolor 1 1 0.25 0.65
			background "white"
			textscale 0.55
			exp rect x ( - 64 + ( 0 - 120 * ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 23 ) / 100 ) ) + ( ( 0 - 120 * ( 0 / 100 ) ) * ( 0 < 0 ) ) )
			exp rect w ( min( 120 * ( 0 / 100 ) , ( 1 - ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 23 ) / 100 ) ) * 120 ) )
			exp forecolor r ( ( 0 < 0 ) * 0.45 + 0.25 )
			exp forecolor g ( ( 0 > 0 ) * 0.45 + 0.25 )
			visible when ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 23 ) && 1 )
		}
		itemDef
		{
			rect -128 74 120 4 3 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 0.65
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 3
			textalign 6
			textaligny -20
			textscale 0.375
			text "@MPUI_RANGE"
			visible when ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 24 ) && 1 )
		}
		itemDef
		{
			rect -128 74 120 2 3 1
			decoration
			visible 1
			style 3
			forecolor 0.75 1 0.7 0.85
			background "white"
			textscale 0.55
			exp rect w ( ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 24 ) / 100 ) * 120 )
			visible when ( tablelookup( "mp/statsTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 24 ) && 1 )
		}
		itemDef
		{
			rect -128 74 120 2 3 1
			decoration
			visible 1
			style 3
			forecolor 0.85 0.85 0.85 1
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