// Gameplay settings in here only.
// No controller or keyboard bindings.
// Nothing platform specific.

// UI DEFAULTS
set ui_borderLowLightScale 				0.35
set ui_mapname							mp_afghan
set ui_gametype							war
set cg_hudlegacysplitscreenscale		2
set cg_hudsplitscreenstancescale		2
set cg_hudsplitscreencompassscale		1.5
set cg_headiconminscreenradius			0.025
set ui_allow_controlschange				1
set ui_showmap							1
set cg_hudMapBorderWidth				2
set cg_hudMapFriendlyHeight				15
set cg_hudMapFriendlyWidth				15
set cg_hudMapPlayerHeight				20
set cg_hudMapPlayerWidth				20
set cg_hudGrenadeIconMaxRangeFrag		250
set waypointIconHeight					36
set waypointIconWidth					36
set waypointOffscreenPointerDistance	20
set cg_fovscale 						1
set	cg_drawCrosshair					1
set cg_drawCrosshairNames				1
set scr_RequiredMapAspectratio			1
set scr_patientZero						""
set scr_tispawndelay					0
set scr_riotShieldXPBullets				15

// UI
set cg_hudObjectiveTextScale		0.3
set cg_headIconMinScreenRadius		0.015
set cg_hudMapFriendlyHeight			15
set cg_hudMapFriendlyWidth			15
set cg_hudMapPlayerHeight			20
set cg_hudMapPlayerWidth			20
set cg_hudGrenadeIconMaxRangeFrag	250
set cg_weaponHintsCoD1Style			1
set cg_everyonehearseveryone		0

// SHARED GAMETYPE DEFAULTS

set scr_thirdPerson					0

// gameplay
set scr_game_graceperiod			0
set scr_game_allowkillcam			1
set scr_game_onlyheadshots 			0
set scr_game_deathpointloss 		0
set scr_game_suicidepointloss 		0
set scr_team_teamkillpointloss 		1
set scr_game_spectatetype			1
set scr_game_perks					1
set scr_game_forceuav				0
set scr_game_hardpoints				1
set scr_nukeTimer					10
set scr_nukeCancelMode				0

set perk_scavengerMode				0
set perk_blastShield				65
set perk_armorPiercingDamage		40
set scr_game_killstreakdelay		0

// hardpoints
set scr_hardpoint_allowartillery	1
set scr_hardpoint_allowuav			1
set scr_hardpoint_allowhelicopter	1

// teams
set scr_team_fftype					0
set scr_team_respawntime			0
set scr_team_teamkillspawndelay 	20
set scr_team_kickteamkillers 		0

// player
set scr_player_numlives				0
set scr_player_respawndelay			0
set scr_player_maxhealth 			100
set scr_player_suicidespawndelay	0
set scr_player_healthregentime 		5
set scr_player_forcerespawn 		1
set scr_player_sprinttime			4
set scr_explBulletMod				1
set scr_maxPerPlayerExplosives		2

// rest XP
set scr_restxp_enable				0
set scr_restxp_minRestTime			4			// hours before rest starts taking effect
set scr_restxp_levelsPerDay			0.5		// levels of rest XP awarded per day of rest
set scr_restxp_cap					0.5			// max levels of rest XP allowed to accumulate
set scr_restxp_restedAwardScale		0.5			// multiplier for extra XP given while rested
set scr_restxp_timescale			1			// for debugging

// UI
set g_hardcore						0
set scr_hardcore					0
set scr_diehard						0
set scr_oldschool 					0
set ui_hud_hardcore					0
set ui_hud_obituaries				1
set ui_hud_showobjicons 			1

// DEATHMATCH
set scr_dm_scorelimit				1500
set scr_dm_timelimit				10
set scr_dm_roundlimit				1
set scr_dm_winlimit					1
set scr_dm_numlives 				0
set scr_dm_playerrespawndelay		0
set scr_dm_waverespawndelay			0
set scr_dm_promode					0

// DOMINATION
set scr_dom_scorelimit				200
set scr_dom_timelimit				0
set scr_dom_roundlimit				1
set scr_dom_winlimit				1
set scr_dom_numlives 				0
set scr_dom_playerrespawndelay		0
set scr_dom_waverespawndelay		0
set scr_dom_promode					0

// TEAM DEATHMATCH
set scr_war_scorelimit				7500
set scr_war_timelimit				10
set scr_war_roundlimit				1
set scr_war_winlimit				1
set scr_war_numlives 				0
set scr_war_playerrespawndelay		0
set scr_war_waverespawndelay		0
set scr_war_promode					0

// SABOTAGE
set scr_sab_scorelimit				0
set scr_sab_timelimit				20
set scr_sab_roundlimit				1
set scr_sab_winlimit				1
set scr_sab_roundswitch				1
set scr_sab_numlives 				0
set scr_sab_bombtimer				30
set scr_sab_planttime				2.5
set scr_sab_defusetime				5
set scr_sab_hotpotato				0
set scr_sab_playerrespawndelay		7.5
set scr_sab_waverespawndelay		0
set scr_sab_promode					0

// SEARCH AND DESTROY CLASSIC
set scr_sd_scorelimit				1
set scr_sd_timelimit				2.5
set scr_sd_roundlimit				0
set scr_sd_winlimit					4
set scr_sd_roundswitch				3 // rounds between switching teams
set scr_sd_numlives 				1 // elimination
set scr_sd_bombtimer				45
set scr_sd_planttime				5
set scr_sd_defusetime				5
set scr_sd_multibomb				0
set scr_sd_playerrespawndelay		0
set scr_sd_waverespawndelay 		0
set scr_sd_promode					0

// KING OF THE HILL
set scr_koth_scorelimit				250
set scr_koth_timelimit				15
set scr_koth_roundlimit				1
set scr_koth_winlimit				1
set scr_koth_roundswitch			1
set scr_koth_numlives				0
set scr_koth_playerrespawndelay 	0
set scr_koth_waverespawndelay 		0
set koth_autodestroytime			60
set koth_spawntime					30
set koth_kothmode					0
set koth_capturetime				20
set koth_destroytime				10
set koth_delayPlayer				0
set koth_spawnDelay					60
set koth_extraDelay					0
set koth_proMode					0
set scr_koth_promode				0

// ONE FLAG CTF
set scr_oneflag_scorelimit			1
set scr_oneflag_timelimit			3
set scr_oneflag_roundlimit			0
set scr_oneflag_winlimit			4
set scr_oneflag_roundswitch			3 // rounds between switching teams
set scr_oneflag_numlives 			0
set scr_oneflag_playerrespawndelay	0
set scr_oneflag_waverespawndelay	0
set scr_oneflag_promode				0

set sv_maxclients				24
set scr_xpscale					1

set useRelativeTeamColors		0

// ARENA
set scr_arena_scorelimit		1
set scr_arena_timelimit			2.5
set scr_arena_roundlimit		0
set scr_arena_winlimit			4
set scr_arena_numlives 			1
set scr_arena_roundswitch		3
set scr_arena_promode			0

// DD
set scr_dd_scorelimit			1
set scr_dd_timelimit			2.5
set scr_dd_roundlimit			3
set scr_dd_winlimit				2
set scr_dd_numlives 			0
set scr_dd_roundswitch			1
set scr_dd_playerrespawndelay 	0
set scr_dd_waverespawndelay 	0
set scr_dd_bombtimer			45
set scr_dd_planttime			5
set scr_dd_defusetime			5
set scr_dd_addtime				2.5
set scr_dd_promode				0

// VIP
set scr_vip_scorelimit			1
set scr_vip_timelimit			2.5
set scr_vip_roundlimit			3
set scr_vip_winlimit			2
set scr_vip_numlives			0
set scr_vip_roundswitch			1
set scr_vip_promode				0

// CTF
set scr_ctf_scorelimit			0
set scr_ctf_timelimit			10
set scr_ctf_roundlimit			1
set scr_ctf_winlimit			1
set scr_ctf_waverespawndelay 	10
set scr_ctf_halftime			1
set scr_ctf_numlives 			0
set scr_ctf_playerrespawndelay	0
set scr_ctf_returntime			30
set scr_ctf_promode				0

// 3rd Person
set camera_thirdperson			0

// GTNW
set scr_gtnw_scorelimit			101
set scr_gtnw_timelimit			10
set scr_gtnw_roundlimit			1
set scr_gtnw_winlimit			1
set scr_gtnw_roundswitch		0
set scr_gtnw_numlives 			0
set scr_gtnw_playerrespawndelay 0
set scr_gtnw_waverespawndelay 	0
set scr_gtnw_promode			0

// Airdrops
set scr_airdrop_ammo 					17
set scr_airdrop_uav 					17
set scr_airdrop_counter_uav 			15
set scr_airdrop_sentry 					12
set scr_airdrop_predator_missile 		12
set scr_airdrop_precision_airstrike 	11
set scr_airdrop_harrier_airstrike 		7
set scr_airdrop_helicopter 				7
set scr_airdrop_helicopter_flares 		5
set scr_airdrop_stealth_airstrike 		5
set scr_airdrop_helicopter_minigun 		3
set scr_airdrop_ac130 					3
set scr_airdrop_emp 					1
set scr_airdrop_nuke 					0
                                            
set scr_airdrop_mega_ammo 				12
set scr_airdrop_mega_uav 				12
set scr_airdrop_mega_counter_uav 		16
set scr_airdrop_mega_sentry 			16
set scr_airdrop_mega_predator_missile 	14
set scr_airdrop_mega_precision_airstrike 10
set scr_airdrop_mega_harrier_airstrike 	5	
set scr_airdrop_mega_helicopter 		5
set scr_airdrop_mega_helicopter_flares 	3
set scr_airdrop_mega_stealth_airstrike 	3
set scr_airdrop_mega_helicopter_minigun 2
set scr_airdrop_mega_ac130 				2
set scr_airdrop_mega_emp 				0
set scr_airdrop_mega_nuke 				0
