// generated by RTCW, do not modify
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup;wait 3;ufo;wait 10;ufo;-moveup"
bind 1 "+melee_breath"
bind 2 "+binoculars"
bind 3 "weapnext"
bind 4 "+frag"
bind 5 "+smoke"
bind ` "toggleconsole"
bind a "+speed"
bind b "+movedown"
bind c "god"
bind d "+back"
bind e "+forward"
bind f "timescale 10"
bind g "toggle g_entinfo 0 5 4"
bind r "+moveleft"
bind s "timescale 1"
bind v "ufo"
bind w "+moveright"
bind x "+useitem"
bind MOUSE1 "+attack"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapprev"
seta minicon "1"
seta s_ambientvolume "1.0"
seta logfile "2"
seta cg_instantAction "0"
seta cl_freelook "1"
seta cl_mouseAccel "0"
bind shift +prone
bind \ map_restart
bind ctrl "+reload"
bind q "+melee"
bind alt "weapalt"
bind space "+activate"
seta sensitivity "8.854167"
seta sensitivity "4.5"
seta sv_framerate_smoothing "1"
bind - lastcamera 1
bind = nextcamera 1
bind s +leanleft
bind f +leanright
bind x toggle cg_fov 20 80
bind x debug_nuke on
bind q toggle timescale 1 0.3
g_useholdtime 25
bind shift goprone
bind MOUSE3 gocrouch
bind MOUSE2 "+moveup;wait 3;toggleads"
bind a toggleads
seta name "[IW]^5Avatar"
unbind alt
bind pause toggle cl_paused 0 1
bind / scriptdebugger

bind . toggle r_fullbright 0 1

bind 7 "enemygen n"
bind 8 "enemygen s"
bind 9 "enemygen w"
bind 0 "enemygen e"


bind MOUSE2 "+moveup"
bind n "UFO; bind MOUSE3 +leanleft; bind MOUSE2 +leanright"
bind b toggle cl_paused 0 2
bind b "cg_ufo; toggleads; bind MOUSE3 +leanleft; bind MOUSE2 +leanright"
bind v "bind MOUSE2 +moveup; bind MOUSE3 gocrouch"


bind t toggle timescale 15 1
// bind ' exec createfx.cfg
bind backspace "set g_entinfo 1; wait 3; set g_entinfo 0; wait 2; set g_entinfo 1; wait 3; set g_entinfo 0"

bind f1 devgui
bind f6 savegame hoopla

bind f9 "press f8"
bind f8 loadgame hoopla

bind u toggle r_normalmap flat unchanged

bind y con_echo

bind h toggle g_entinfo 0 1 2
set m_pitch "0.022"

set g_entinfo_aionly 1
set createfx ""

bind m "cg_draw2d 0; cg_drawgun 0; mapname; cg_drawfps 0; wait 3; screenshot; wait 3; cg_draw2d 1; cg_drawgun 1; cg_drawfps 2"
bind z "mapname; viewpos; wait 3; screenshotJpeg"
bind , toggle r_showtris 0 2

bind j set debug_unlink on
bind k set debug_unlink off

seta r_grainfilter 0
seta fs_debug 0
seta con_conspeed 10

bind - replay_back 10
bind 6 replay_mark
bind 7 replay_goto
bind 8 replay_live
bind 0 replay_back 3
bind [ replay_restart
bind / scriptdebugger

exec avatar_map
set r_fullbright 1
set modern on

// CoD4 changes!
bind CTRL "+reload"
bind q "+melee"
bind g "+actionslot 4" 
bind V "+actionslot 1"
bind 2 "+actionslot 3"
bind SPACE "+activate"
bind b "+breath_sprint"

bind p toggle cl_paused