// _createart generated.  modify at your own risk. Changing values should be fine.
main()
{

	level.tweakfile = true;
 

	//* Fog section * 

	setDevDvar( "scr_fog_disable", "0" );

	setExpFog( 328.324, 3700.49, 0.74902, 0.768628, 0.815686, 0.530078, 0 );
	VisionSetNaked( "mp_underpass", 0 );

}
