/*********************************************************
***************** Dumped by aerosoul94 *******************
*********************************************************/

{
	menuDef
	{
		name "popup_cac_defaultclasswarning_assault"
		rect -150 -124 300 124 2 2
		popup
		legacySplitScreenScale
		style 1
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		onOpen
		{
			setLocalVarInt "ui_centerPopup" ( 1 );
			setfocus "resetwarning_no";
		}
		onRequestClose
		{
			setLocalVarInt "ui_centerPopup" ( 0 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -1004 -604 1708 960 2 2
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -1004 -604 1708 960 2 2
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -124 300 124 2 2
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -150 -124 1708 480 2 2
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -124 -1708 -480 2 2
			decoration
			visible 1
			style 3
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -124 300 0 2 2
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 5 * 20 ) )
		}
		itemDef
		{
			rect -150 -124 -1708 -480 2 2
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -124 -1708 -480 2 2
			decoration
			visible 1
			style 3
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -150 -124 300 0 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 5 * 20 ) )
		}
		itemDef
		{
			rect -214 -188 64 64 2 2
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -188 300 64 2 2
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -188 64 64 2 2
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -124 64 0 2 2
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 5 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect 150 -124 64 64 2 2
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 5 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -124 300 64 2 2
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 5 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -124 64 64 2 2
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 5 * 20 ) ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -214 -124 64 0 2 2
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 5 * 20 ) )
			visible when ( 1 )
		}
		itemDef
		{
			rect -150 -124 300 24 2 2
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			background "gradient_fadein"
			textfont 9
			textalign 5
			textscale 0.375
			text "@MENU_RESET_CLASS_CAPS"
		}
		itemDef
		{
			rect -146 -100 292 20 2 2
			decoration
			autowrapped
			visible 1
			group "mw2_button"
			style 1
			forecolor 1 1 1 0.65
			disablecolor 0.6 0.55 0.55 1
			background "menu_button_selection_bar"
			type 1
			textfont 3
			textalign 5
			textscale 0.375
			text "@MENU_CUSTOM_CLASS_RESET_WARNING"
			action
			{
				play "mouse_click";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_menuAButton" ( 1 );
				setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
			}
			leaveFocus
			{
				setItemColor self backcolor 0 0 0 "0.0";
				setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
				setLocalVarBool "ui_menuAButton" ( 0 );
			}
		}
		itemDef
		{
			name "resetwarning_yes"
			rect -146 -40 292 20 2 2
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_YES"
			action
			{
				play "mouse_click";
				setLocalVarString "loadoutPrimary" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPrimary" , 5 + 1 ) );
				setLocalVarString "loadoutPrimaryAttachment" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPrimaryAttachment" , 5 + 1 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPrimaryAttachment2" , 5 + 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPrimaryCamo" , 5 + 1 ) );
				setLocalVarString "loadoutSecondary" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutSecondary" , 5 + 1 ) );
				setLocalVarString "loadoutSecondaryAttachment" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutSecondaryAttachment" , 5 + 1 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutSecondaryAttachment2" , 5 + 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutSecondaryCamo" , 5 + 1 ) );
				setLocalVarString "loadoutEquipment" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutEquipment" , 5 + 1 ) );
				setLocalVarString "loadoutPerk1" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPerk1" , 5 + 1 ) );
				setLocalVarString "loadoutPerk2" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPerk2" , 5 + 1 ) );
				setLocalVarString "loadoutPerk3" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPerk3" , 5 + 1 ) );
				setLocalVarString "loadoutStreak1" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutStreak1" , 5 + 1 ) );
				setLocalVarString "loadoutStreak2" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutStreak2" , 5 + 1 ) );
				setLocalVarString "loadoutStreak3" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutStreak3" , 5 + 1 ) );
				setLocalVarString "loadoutDeathStreak" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutDeathStreak" , 5 + 1 ) );
				setLocalVarString "loadoutOffhandSecondary" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutOffhand" , 5 + 1 ) );
				setLocalVarString "loadoutClassName" ( "@" + ( tablelookup( "mp/classTable.csv" , 0 , "loadoutName" , 5 + 1 ) ) );
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "weapon" , "localVarString" ( "loadoutPrimary" ) );
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "weapon" , "localVarString" ( "loadoutPrimary" ) );
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 , "localVarString" ( "loadoutPrimaryAttachment" ) );
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "localVarString" ( "loadoutPrimaryAttachment2" ) );
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "localVarString" ( "loadoutPrimaryCamo" ) );
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "camo" , "localVarString" ( "loadoutSecondaryCamo" ) );
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "localVarString" ( "loadoutSecondary" ) );
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "localVarString" ( "loadoutSecondaryAttachment" ) );
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "localVarString" ( "loadoutSecondaryAttachment2" ) );
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "localVarString" ( "loadoutEquipment" ) );
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 1 , "localVarString" ( "loadoutPerk1" ) );
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 2 , "localVarString" ( "loadoutPerk2" ) );
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 3 , "localVarString" ( "loadoutPerk3" ) );
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "localVarString" ( "loadoutDeathStreak" ) );
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "specialGrenade" , "localVarString" ( "loadoutOffhandSecondary" ) );
				setLocalVarString "ui_tempVar" ( locstring( "@CLASS_SLOT" + ( localvarint( "classIndex" ) + 1 ) ) );
				setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "name" , "localVarString" ( "ui_tempVar" ) );
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				execnow "updategamerprofile";
				close "popup_cac_defaultclasswarning_assault";
				close "popup_cac_template";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
		itemDef
		{
			name "resetwarning_no"
			rect -146 -20 292 20 2 2
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar"
			type 1
			textfont 3
			textalign 6
			textalignx -24
			textscale 0.375
			text "@MENU_NO"
			action
			{
				play "mouse_click";
				close self;
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
			}
		}
	}
}