WEAPONFILE\displayName\WEAPON_UZI_BLING\playerAnimType\smg\gunModel\viewmodel_miniuzi\gunModel2\viewmodel_mini_uzi_woodland\gunModel3\viewmodel_mini_uzi_desert\gunModel4\viewmodel_mini_uzi_arctic\gunModel5\viewmodel_mini_uzi_digital\gunModel6\viewmodel_mini_uzi_red_urban\gunModel7\viewmodel_mini_uzi_red_tiger\gunModel8\viewmodel_mini_uzi_blue_tiger\gunModel9\viewmodel_mini_uzi_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_eotech
tag_thermal_scope
tag_rail
tag_red_dot\notetrackSoundMap\weap_miniuzi_lift_plr weap_miniuzi_lift_plr
weap_miniuzi_clipout_plr weap_miniuzi_clipout_plr
weap_miniuzi_clipin_plr weap_miniuzi_clipin_plr
weap_miniuzi_chamber_plr weap_miniuzi_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_miniuzi_lift_plr weap_miniuzi_lift_plr
weap_miniuzi_clipout_plr weap_miniuzi_clipout_plr
weap_miniuzi_clipin_plr weap_miniuzi_clipin_plr
weap_miniuzi_chamber_plr weap_miniuzi_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_miniUZI_idle\emptyIdleAnim\viewmodel_miniUZI_idle\fireAnim\viewmodel_miniUZI_fire\lastShotAnim\viewmodel_miniUZI_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_miniUZI_reload\reloadEmptyAnim\viewmodel_miniUZI_attachment_reload_empty\raiseAnim\viewmodel_miniUZI_pullout\dropAnim\viewmodel_miniUZI_putaway\firstRaiseAnim\viewmodel_miniUZI_pullout\quickRaiseAnim\viewmodel_miniUZI_pullout\quickDropAnim\viewmodel_miniUZI_putaway\emptyRaiseAnim\viewmodel_miniUZI_pullout\emptyDropAnim\viewmodel_miniUZI_putaway\sprintInAnim\viewmodel_miniUZI_sprint_in\sprintLoopAnim\viewmodel_miniUZI_sprint_loop\sprintOutAnim\viewmodel_miniUZI_sprint_out\adsFireAnim\viewmodel_miniUZI_ADS_fire\adsLastShotAnim\viewmodel_miniUZI_ADS_fire\adsUpAnim\viewmodel_miniUZI_ADS_up\adsDownAnim\viewmodel_miniUZI_ADS_down\idleAnimR\viewmodel_miniUZI_idle_r\emptyIdleAnimR\viewmodel_miniUZI_idle_r\fireAnimR\viewmodel_miniUZI_fire_r\lastShotAnimR\viewmodel_miniUZI_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_miniUZI_reload_r\reloadEmptyAnimR\viewmodel_miniUZI_reload_empty_r\raiseAnimR\viewmodel_miniUZI_pullout_r\dropAnimR\viewmodel_miniUZI_putaway_r\firstRaiseAnimR\viewmodel_miniUZI_pullout_r\quickRaiseAnimR\viewmodel_miniUZI_pullout_r\quickDropAnimR\viewmodel_miniUZI_putaway_r\emptyRaiseAnimR\viewmodel_miniUZI_pullout_r\emptyDropAnimR\viewmodel_miniUZI_putaway_r\sprintInAnimR\viewmodel_miniUZI_sprint_in_r\sprintLoopAnimR\viewmodel_miniUZI_sprint_loop_r\sprintOutAnimR\viewmodel_miniUZI_sprint_out_r\adsUpAnimR\viewmodel_miniUZI_ADS_up\adsDownAnimR\viewmodel_miniUZI_ADS_down\idleAnimL\viewmodel_miniUZI_idle_l\emptyIdleAnimL\viewmodel_miniUZI_idle_l\fireAnimL\viewmodel_miniUZI_fire_l\lastShotAnimL\viewmodel_miniUZI_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_miniUZI_reload_l\reloadEmptyAnimL\viewmodel_miniUZI_reload_empty_l\raiseAnimL\viewmodel_miniUZI_pullout_l\dropAnimL\viewmodel_miniUZI_putaway_l\firstRaiseAnimL\viewmodel_miniUZI_pullout_l\quickRaiseAnimL\viewmodel_miniUZI_pullout_l\quickDropAnimL\viewmodel_miniUZI_putaway_l\emptyRaiseAnimL\viewmodel_miniUZI_pullout_l\emptyDropAnimL\viewmodel_miniUZI_putaway_l\sprintInAnimL\viewmodel_miniUZI_sprint_in_l\sprintLoopAnimL\viewmodel_miniUZI_sprint_loop_l\sprintOutAnimL\viewmodel_miniUZI_sprint_out_l\adsUpAnimL\viewmodel_miniUZI_ADS_up\adsDownAnimL\viewmodel_miniUZI_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_miniuzisd_fire_npc\fireSoundPlayer\weap_miniuzisd_fire_plr\fireSoundPlayerAkimbo\weap_miniuzisd_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_miniuzi_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_miniuzi_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\0\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mini_uzi\worldModel2\weapon_mini_uzi_woodland\worldModel3\weapon_mini_uzi_desert\worldModel4\weapon_mini_uzi_arctic\worldModel5\weapon_mini_uzi_digital\worldModel6\weapon_mini_uzi_red_urban\worldModel7\weapon_mini_uzi_red_tiger\worldModel8\weapon_mini_uzi_blue_tiger\worldModel9\weapon_mini_uzi_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mini_uzi\hudIconRatio\1:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_mini_uzi\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\192\shareAmmo\0\maxAmmo\384\clipSize\32\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\30\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\350\minDamageRange\700\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.063\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.4\reloadShowRocketTime\0\reloadEmptyTime\3.5\reloadAddTime\2.2\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.419\raiseTime\0.8\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.55\firstRaiseTime\0.8\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\750\aimAssistRange\750\aimAssistRangeAds\1000\aimPadding\0\enemyCrosshairRange\750\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMaxPitch\6\gunMaxYaw\6\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.3\adsSwayVertScale\0.2\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\0\dualWieldViewModelOffset\0\killIcon\hud_icon_mini_uzi\killIconRatio\1:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\dropAmmoMin\1\dropAmmoMax\32\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\1\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.2\adsTransOutTime\0.2\adsIdleAmount\2\adsIdleSpeed\0.9\adsZoomFov\55\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\220\adsOverlayHeight\220\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\0\adsViewBobMult\0.25\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.3\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\adsViewKickPitchMin\-30\adsViewKickPitchMax\60\adsViewKickYawMin\55\adsViewKickYawMax\-55\adsViewKickCenterSpeed\1600\adsSpread\0\guidedMissileType\None\hipSpreadStandMin\9\hipSpreadDuckedMin\8.75\hipSpreadProneMin\8.5\hipSpreadMax\12\hipSpreadDuckedMax\11.5\hipSpreadProneMax\11\hipSpreadDecayRate\4\hipSpreadFireAdd\0.52\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\35\hipGunKickPitchMax\40\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\-30\hipViewKickPitchMax\60\hipViewKickYawMin\55\hipViewKickYawMax\-55\hipViewKickCenterSpeed\1600\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\340\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\silencer_fire\meleeImpactRumble\defaultweapon_melee\tracerType\smg\adsDofStart\0\adsDofEnd\10\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0