16 lines
360 B
Plaintext
16 lines
360 B
Plaintext
|
// combat_say.gsc
|
||
|
// Determines when to talk during combat.
|
||
|
|
||
|
// Plays miscellaneous combat lines sometimes during combat
|
||
|
generic_combat()
|
||
|
{
|
||
|
self animscripts\battlechatter::playBattleChatter();
|
||
|
}
|
||
|
|
||
|
// Plays vaguely context-sensitive combat lines sometimes during combat
|
||
|
specific_combat( dialogueLine )
|
||
|
{
|
||
|
self animscripts\battlechatter::playBattleChatter();
|
||
|
}
|
||
|
|