13 lines
351 B
Plaintext
13 lines
351 B
Plaintext
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#include common_scripts\utility;
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main()
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{
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if( !isdefined ( level.anim_prop_models ) )
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level.anim_prop_models = [];
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// Uses .animation
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model = "highrise_fencetarp_07b_wind_a";
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level.anim_prop_models[ model ][ "wind_a" ] = "mp_storm_fencetarp_07_windA";
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}
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// SP not currently supported because this requires updating "animated_props" animtree
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