IW4-Dump-Files/weapons/mp/defaultweapon_mp

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2017-07-08 11:47:21 -07:00
WEAPONFILE\displayName\WEAPON_DEFAULTWEAPON\playerAnimType\autorifle\gunModel\viewmodel_default\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab\notetrackRumbleMap\melee_knife_stab melee_knife_stab\idleAnim\viewmodel_default_idle\emptyIdleAnim\viewmodel_default_idle\fireAnim\viewmodel_default_fire\lastShotAnim\viewmodel_default_fire\rechamberAnim\viewmodel_default_idle\meleeAnim\viewmodel_default_fire\reloadAnim\viewmodel_default_idle\reloadEmptyAnim\viewmodel_default_idle\reloadStartAnim\viewmodel_default_idle\reloadEndAnim\viewmodel_default_idle\raiseAnim\viewmodel_default_pullout\dropAnim\viewmodel_default_putaway\firstRaiseAnim\viewmodel_default_pullout\quickRaiseAnim\viewmodel_default_pullout\quickDropAnim\viewmodel_default_putaway\adsFireAnim\viewmodel_default_fire\adsLastShotAnim\viewmodel_default_fire\adsRechamberAnim\viewmodel_default_idle\adsUpAnim\viewmodel_default_ADS_up\adsDownAnim\viewmodel_default_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\none\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/pistolflash_view\worldFlashEffect\muzzleflashes/pistolflash\pickupSound\weap_pickup\pickupSoundPlayer\\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\\fireSoundPlayer\\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\-0.3\standMoveR\0.7\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\-0.6\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\0.5\duckedMoveU\-1.2\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\1.2\proneOfsU\0.8\proneMoveF\-50\proneMoveR\-75\proneMoveU\-90\proneRotP\50\proneRotY\150\proneRotR\40\posMoveRate\6\posProneMoveRate\20\standMoveMinSpeed\80\duckedMoveMinSpeed\20\proneMoveMinSpeed\0\posRotRate\7.5\posProneRotRate\20\standRotMinSpeed\80\duckedRotMinSpeed\20\proneRotMinSpeed\0\worldModel\defaultweapon\hudIcon\hud_icon_ak47\hudIconRatio\1:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\1:1\ammoCounterClip\None\startAmmo\100\shareAmmo\0\maxAmmo\100\clipSize\10\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\100\meleeDamage\75\minDamage\80\minPlayerDamage\30\maxDamageRange\1200\minDamageRange\2200\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.15\meleeChargeDelay\0\fireTime\0.33\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.649\meleeChargeTime\0\reloadTime\0.5\reloadShowRocketTime\0\reloadEmptyTime\0.5\reloadAddTime\0.4\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.4\raiseTime\0.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.5\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.5\sprintLoopTime\0.5\spri