15 lines
14 KiB
Plaintext
15 lines
14 KiB
Plaintext
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WEAPONFILE\displayName\WEAPON_MP5K_BLING\playerAnimType\smg\gunModel\viewmodel_mp5k\gunModel2\viewmodel_mp5k_woodland\gunModel3\viewmodel_mp5k_desert\gunModel4\viewmodel_mp5k_arctic\gunModel5\viewmodel_mp5k_digital\gunModel6\viewmodel_mp5k_red_urban\gunModel7\viewmodel_mp5k_red_tiger\gunModel8\viewmodel_mp5k_blue_tiger\gunModel9\viewmodel_mp5k_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
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tag_red_dot
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tag_silencer
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tag_eotech
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tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
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weap_mp5k_lift_plr weap_mp5k_lift_plr
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weap_mp5k_clipout_plr weap_mp5k_clipout_plr
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weap_mp5k_clipin_plr weap_mp5k_clipin_plr
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weap_mp5k_chamber_plr weap_mp5k_chamber_plr
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weap_mp5k_hit_plr weap_mp5k_hit_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
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weap_mp5k_lift_plr weap_mp5k_lift_plr
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weap_mp5k_clipout_plr weap_mp5k_clipout_plr
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weap_mp5k_clipin_plr weap_mp5k_clipin_plr
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weap_mp5k_chamber_plr weap_mp5k_chamber_plr
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weap_mp5k_hit_plr weap_mp5k_hit_plr\idleAnim\viewmodel_mp5_grip_idle\fireAnim\viewmodel_mp5_grip_fire\lastShotAnim\viewmodel_mp5_grip_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mp5_grip_reload\reloadEmptyAnim\viewmodel_mp5_grip_reload_empty\raiseAnim\viewmodel_mp5_grip_pullout\dropAnim\viewmodel_mp5_grip_putaway\firstRaiseAnim\viewmodel_mp5_grip_first_time_pullout\quickRaiseAnim\viewmodel_mp5_grip_pullout\quickDropAnim\viewmodel_mp5_grip_putaway\emptyRaiseAnim\viewmodel_mp5_grip_pullout\emptyDropAnim\viewmodel_mp5_grip_putaway\sprintInAnim\viewmodel_mp5_grip_sprint_in\sprintLoopAnim\viewmodel_mp5_grip_sprint_loop\sprintOutAnim\viewmodel_mp5_grip_sprint_out\adsFireAnim\viewmodel_mp5_grip_ads_fire\adsLastShotAnim\viewmodel_mp5_grip_ads_fire\adsUpAnim\viewmodel_mp5_grip_ads_up\adsDownAnim\viewmodel_mp5_grip_ads_down\idleAnimR\viewmodel_mp5_idle_r\emptyIdleAnimR\viewmodel_mp5_idle_r\fireAnimR\viewmodel_mp5_fire_r\lastShotAnimR\viewmodel_mp5_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_mp5_reload_r\reloadEmptyAnimR\viewmodel_mp5_reload_empty_r\raiseAnimR\viewmodel_mp5_pullout_r\dropAnimR\viewmodel_mp5_putaway_r\firstRaiseAnimR\viewmodel_mp5_first_time_pullout_r\quickRaiseAnimR\viewmodel_mp5_pullout_r\quickDropAnimR\viewmodel_mp5_putaway_r\emptyRaiseAnimR\viewmodel_mp5_pullout_r\emptyDropAnimR\viewmodel_mp5_putaway_r\sprintInAnimR\viewmodel_mp5_sprint_in_r\sprintLoopAnimR\viewmodel_mp5_sprint_loop_r\sprintOutAnimR\viewmodel_mp5_sprint_out_r\adsFireAnimR\viewmodel_mp5_fire_r\adsLastShotAnimR\viewmodel_mp5_fire_r\adsUpAnimR\viewmodel_mp5_grip_ads_up\adsDownAnimR\viewmodel_mp5_grip_ads_down\idleAnimL\viewmodel_mp5_idle_l\emptyIdleAnimL\viewmodel_mp5_idle_l\fireAnimL\viewmodel_mp5_fire_l\lastShotAnimL\viewmodel_mp5_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_mp5_reload_l\reloadEmptyAnimL\viewmodel_mp5_reload_empty_l\raiseAnimL\viewmodel_mp5_pullout_l\dropAnimL\viewmodel_mp5_putaway_l\firstRaiseAnimL\viewmodel_mp5_first_time_pullout_l\quickRaiseAnimL\viewmodel_mp5_pullout_l\quickDropAnimL\viewmodel_mp5_putaway_l\emptyRaiseAnimL\viewmodel_mp5_pullout_l\emptyDropAnimL\viewmodel_mp5_putaway_l\sprintInAnimL\viewmodel_mp5_sprint_in_l\sprintLoopAnimL\viewmodel_mp5_sprint_loop_l\sprintOutAnimL\viewmodel_mp5_sprint_out_l\adsFireAnimL\viewmodel_mp5_fire_l\adsLastShotAnimL\viewmodel_mp5_fire_l\adsUpAnimL\viewmodel_mp5_grip_ads_up\adsDownAnimL\viewmodel_mp5_grip_ads_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp5_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_mp5_fire_npc\fireSoundPlayer\weap_mp5_fire_plr\fireSoundPlayerAkimbo\weap_mp5_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_mp5_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_mp5_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_mp5_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pis
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