IW4-Dump-Files/weapons/mp/riotshield_mp

1 line
11 KiB
Plaintext
Raw Permalink Normal View History

2017-07-08 11:47:21 -07:00
WEAPONFILE\displayName\WEAPON_RIOTSHIELD\playerAnimType\riotshield\gunModel\viewmodel_riot_shield_mp\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\idleAnim\viewmodel_riotshield_idle\emptyIdleAnim\viewmodel_riotshield_idle\fireAnim\viewmodel_riotshield_idle\lastShotAnim\viewmodel_riotshield_idle\meleeAnim\viewmodel_riotshield_melee\meleeChargeAnim\viewmodel_riotshield_melee\reloadAnim\viewmodel_riotshield_idle\reloadEmptyAnim\viewmodel_riotshield_idle\raiseAnim\viewmodel_riotshield_pullout\dropAnim\viewmodel_riotshield_putaway\firstRaiseAnim\viewmodel_riotshield_pullout\quickRaiseAnim\viewmodel_riotshield_pullout\quickDropAnim\viewmodel_riotshield_putaway\emptyRaiseAnim\viewmodel_riotshield_pullout\emptyDropAnim\viewmodel_riotshield_putaway\sprintInAnim\viewmodel_riotshield_sprint_in\sprintLoopAnim\viewmodel_riotshield_sprint_loop\sprintOutAnim\viewmodel_riotshield_sprint_out\adsFireAnim\viewmodel_riotshield_idle\adsLastShotAnim\viewmodel_riotshield_idle\adsUpAnim\viewmodel_riotshield_ADS_up\adsDownAnim\viewmodel_riotshield_ADS_down\weaponType\riotshield\weaponClass\rifle\penetrateType\none\penetrateMultiplier\1\impactType\none\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\\worldFlashEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\\fireSoundPlayer\\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\melee_riotshield_swing\meleeSwipeSoundPlayer\melee_riotshield_swing_plr\meleeHitSound\melee_riotshield_impact_plr\meleeMissSound\melee_riotshield_other_plr\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\2\proneOfsR\2\proneOfsU\-1.6\proneMoveF\-20\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\270\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_riot_shield_mp\hudIcon\hudstopwatch\hudIconRatio\1:1\pickupIcon\hud_icon_riot_shield\pickupIconRatio\1:1\ammoCounterIcon\\ammoCounterIconRatio\1:1\ammoCounterClip\None\startAmmo\1\shareAmmo\0\maxAmmo\1\clipSize\1\shotCount\1\sharedAmmoCap\0\damage\0\playerDamage\450\meleeDamage\50\minDamage\0\minPlayerDamage\30\maxDamageRange\1\minDamageRange\1\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.23\meleeChargeDelay\0.23\fireTime\0\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\1.36\meleeChargeTime\1.36\reloadTime\0\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.75\altDropTime\0\altRaiseTime\0\quickDropTime\0.3\quickRaiseTime\0.3\firstRaiseTime\0.75\breachRaiseTime\0.5\emptyRaiseTime\0.75\emp