IW4-Dump-Files/weapons/sp/dcburning/ak47_shotgun_attach

19 lines
13 KiB
Plaintext
Raw Permalink Normal View History

2017-07-08 11:47:21 -07:00
WEAPONFILE\displayName\WEAPON_AK47_SHOTGUN\playerAnimType\other\gunModel\viewmodel_ak47_tactical\hideTags\tag_acog_2
tag_heartbeat
tag_gp25
tag_red_dot
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\weap_shotattach_lift_plr weap_shotattach_lift_plr
weap_shotattach_clipin_plr weap_shotattach_clipin_plr
weap_shotattach_end_plr weap_shotattach_end_plr
weap_shotattach_chamber_plr weap_shotattach_chamber_plr
weap_ak47_switch_back weap_ak47_switch_back
weap_ak47_switch_grenade weap_ak47_switch_grenade
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_shotattach_lift_plr weap_shotattach_lift_plr
weap_shotattach_clipin_plr weap_shotattach_clipin_plr
weap_shotattach_end_plr weap_shotattach_end_plr
weap_shotattach_chamber_plr weap_shotattach_chamber_plr
weap_ak47_switch_back weap_ak47_switch_back
weap_ak47_switch_grenade weap_ak47_switch_grenade
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_shotgun_shotty_idle\emptyIdleAnim\viewmodel_ak47_shotgun_shotty_idle\fireAnim\viewmodel_ak47_shotgun_shotty_fire\lastShotAnim\viewmodel_ak47_shotgun_shotty_fire\rechamberAnim\viewmodel_ak47_shotgun_shotty_rechamber\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_shotgun_shotty_reload_loop\reloadStartAnim\viewmodel_ak47_shotgun_shotty_reload_start\reloadEndAnim\viewmodel_ak47_shotgun_shotty_reload_end\raiseAnim\viewmodel_ak47_shotgun_shotty_pullout\dropAnim\viewmodel_ak47_shotgun_shotty_putaway\firstRaiseAnim\viewmodel_ak47_shotgun_shotty_pullout\breachRaiseAnim\viewmodel_ak47_shotgun_shotty_breach\altRaiseAnim\viewmodel_ak47_shotgun_bullet_2_shotty\quickRaiseAnim\viewmodel_ak47_shotgun_shotty_pullout\quickDropAnim\viewmodel_ak47_shotgun_shotty_putaway\emptyRaiseAnim\viewmodel_ak47_shotgun_shotty_pullout\emptyDropAnim\viewmodel_ak47_shotgun_shotty_putaway\sprintInAnim\viewmodel_ak47_shotgun_shotty_sprint_in\sprintLoopAnim\viewmodel_ak47_shotgun_shotty_sprint_loop\sprintOutAnim\viewmodel_ak47_shotgun_shotty_sprint_out\nightVisionWearAnim\viewmodel_ak47_shotgun_shotty_NVG_puton\nightVisionRemoveAnim\viewmodel_ak47_shotgun_shotty_NVG_takeoff\adsFireAnim\viewmodel_ak47_shotgun_shotty_fire\adsLastShotAnim\viewmodel_ak47_shotgun_shotty_fire\adsUpAnim\viewmodel_ak47_shotgun_shotty_ADS_up\adsDownAnim\viewmodel_ak47_shotgun_shotty_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\altmode\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_shotgunattach_fire_npc\fireSoundPlayer\weap_shotgunattach_fire_plr\fireSoundPlayerAkimbo\weap_shotgunattach_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/shotgun_view\worldShellEjectEffect\shellejects/shotgun\viewLastShotEjectEffect\shellejects/shotgun_view\worldLastShotEjectEffect\shellejects/shotgun\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_tactical\worldClipModel\weapon_ak47_tactical_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\