IW4-Dump-Files/weapons/sp/favela_escape/scar_h_shotgun

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2017-07-08 11:47:21 -07:00
WEAPONFILE\displayName\WEAPON_SCAR_SHOTGUN\playerAnimType\autorifle\gunModel\viewmodel_scar_h\hideTags\tag_foregrip
tag_silencer
tag_red_dot
tag_thermal_scope
tag_sight_off
tag_acog_2
tag_m203
tag_eotech
tag_heartbeat\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_scar_lift_plr weap_scar_lift_plr
weap_scar_clipout_plr weap_scar_clipout_plr
weap_scar_clipin_plr weap_scar_clipin_plr
weap_scar_hit_plr weap_scar_hit_plr
weap_scar_chamber_plr weap_scar_chamber_plr
weap_winch1200_start_plr weap_winch1200_start_plr
weap_winch1200_loop_plr weap_winch1200_loop_plr
weap_winch1200_end_plr weap_winch1200_end_plr
weap_winch1200_pump_plr weap_winch1200_pump_plr
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_scar_lift_plr weap_scar_lift_plr
weap_scar_clipout_plr weap_scar_clipout_plr
weap_scar_clipin_plr weap_scar_clipin_plr
weap_scar_hit_plr weap_scar_hit_plr
weap_scar_chamber_plr weap_scar_chamber_plr
weap_winch1200_start_plr weap_winch1200_start_plr
weap_winch1200_loop_plr weap_winch1200_loop_plr
weap_winch1200_end_plr weap_winch1200_end_plr
weap_winch1200_pump_plr weap_winch1200_pump_plr
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_scar_h_shotgun_idle\fireAnim\viewmodel_scar_h_shotgun_fire\lastShotAnim\viewmodel_scar_h_shotgun_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_scar_h_shotgun_reload\reloadEmptyAnim\viewmodel_scar_h_shotgun_reload_empty\raiseAnim\viewmodel_scar_h_shotgun_pullout\dropAnim\viewmodel_scar_h_shotgun_putaway\firstRaiseAnim\viewmodel_scar_h_shotgun_first_time_pullout\breachRaiseAnim\viewmodel_scar_h_shotgun_breach\altRaiseAnim\viewmodel_scar_h_shotgun_shotty_2_bullet\quickRaiseAnim\viewmodel_scar_h_shotgun_pullout\quickDropAnim\viewmodel_scar_h_shotgun_putaway\emptyRaiseAnim\viewmodel_scar_h_shotgun_pullout\emptyDropAnim\viewmodel_scar_h_shotgun_putaway\sprintInAnim\viewmodel_scar_h_shotgun_sprint_in\sprintLoopAnim\viewmodel_scar_h_shotgun_sprint_loop\sprintOutAnim\viewmodel_scar_h_shotgun_sprint_out\nightVisionWearAnim\viewmodel_scar_h_shotgun_NVG_puton\nightVisionRemoveAnim\viewmodel_scar_h_shotgun_NVG_takeoff\adsFireAnim\viewmodel_scar_h_shotgun_ADS_fire\adsLastShotAnim\viewmodel_scar_h_shotgun_ADS_fire\adsUpAnim\viewmodel_scar_h_shotgun_ADS_up\adsDownAnim\viewmodel_scar_h_shotgun_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/heavy_view\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_scar_fire_npc\fireSoundPlayer\weap_scar_fire_plr\fireSoundPlayerAkimbo\weap_scar_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_mp44_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_scar_h\worldClipModel\weapon_scar_h_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_scar_h\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_scar_h\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\scar_h\clipName\scar_h_shotgun\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeD