446 lines
8.6 KiB
Plaintext
446 lines
8.6 KiB
Plaintext
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/*********************************************************
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***************** Dumped by aerosoul94 *******************
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*********************************************************/
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{
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menuDef
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{
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name "ingame_difficulty"
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rect -150 -104 300 104 2 2
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popup
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legacySplitScreenScale
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style 1
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forecolor 1 1 1 1
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backcolor 1 1 1 1
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background "white"
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focuscolor 1 1 1 1
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fadeCycle 1
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fadeClamp 1
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fadeAmount 0.1
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onOpen
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{
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setLocalVarInt "ui_centerPopup" ( 1 );
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setfocus "no";
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}
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onClose
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{
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setLocalVarInt "ui_centerPopup" ( 0 );
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}
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onEsc
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{
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close self;
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}
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itemDef
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{
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rect -1004 -584 1708 960 2 2
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decoration
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visible 1
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style 1
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forecolor 1 1 1 1
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backcolor 0 0 0 0.35
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background "white"
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textscale 0.55
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}
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itemDef
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{
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rect -1004 -584 1708 960 2 2
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decoration
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visible 1
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style 1
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forecolor 1 1 1 1
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backcolor 1 1 1 1
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background "xpbar_stencilbase"
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textscale 0.55
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}
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itemDef
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{
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rect -150 -104 300 104 2 2
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decoration
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visible 1
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style 1
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forecolor 1 1 1 1
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backcolor 0.5 0.5 0.5 1
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background "white"
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textscale 0.55
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}
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itemDef
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{
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rect -150 -104 1708 480 2 2
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.75
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background "mw2_popup_bg_fogstencil"
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textscale 0.55
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exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
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}
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itemDef
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{
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rect -150 -104 -1708 -480 2 2
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decoration
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visible 1
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style 3
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forecolor 0.85 0.85 0.85 1
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background "mw2_popup_bg_fogscroll"
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textscale 0.55
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exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
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}
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itemDef
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{
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rect -150 -104 300 0 2 2
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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background "mockup_popup_bg_stencilfill"
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textscale 0.55
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exp rect h ( ( 24 + 4 * 20 ) )
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}
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itemDef
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{
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rect -150 -104 -1708 -480 2 2
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.75
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background "mw2_popup_bg_fogstencil"
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textscale 0.55
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exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
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}
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itemDef
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{
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rect -150 -104 -1708 -480 2 2
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decoration
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visible 1
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style 3
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forecolor 0.85 0.85 0.85 1
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background "mw2_popup_bg_fogscroll"
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textscale 0.55
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exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
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}
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itemDef
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{
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rect -150 -104 300 0 1 1
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0
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background "small_box_lightfx"
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textscale 0.55
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exp rect h ( ( 24 + 4 * 20 ) )
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}
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itemDef
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{
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rect -214 -168 64 64 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_tl"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect -150 -168 300 64 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_t"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect 150 -168 64 64 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_tr"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect 150 -104 64 0 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_r"
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textscale 0.55
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exp rect h ( ( 24 + 4 * 20 ) )
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visible when ( 1 )
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}
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itemDef
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{
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rect 150 -104 64 64 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_br"
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textscale 0.55
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exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
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visible when ( 1 )
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}
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itemDef
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{
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rect -150 -104 300 64 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_b"
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textscale 0.55
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exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
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visible when ( 1 )
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}
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itemDef
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{
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rect -214 -104 64 64 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_bl"
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textscale 0.55
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exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
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visible when ( 1 )
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}
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itemDef
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{
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rect -214 -104 64 0 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_l"
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textscale 0.55
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exp rect h ( ( 24 + 4 * 20 ) )
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visible when ( 1 )
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}
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itemDef
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{
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rect -150 -104 300 24 2 2
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decoration
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visible 1
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style 1
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forecolor 1 1 1 1
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background "gradient_fadein"
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textfont 9
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textalign 5
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textalignx -4
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textscale 0.375
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text "@MENU_LOWER_DIFFICULTY"
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}
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itemDef
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{
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rect -146 -80 292 42 2 2
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decoration
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autowrapped
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visible 1
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style 1
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forecolor 1 1 1 1
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textfont 3
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textalign 4
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textscale 0.375
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visible when ( dvarint( "g_gameskill" ) == 1 )
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exp text ( "@MENU_LOWER_DIFFICULTY_1_0" )
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}
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itemDef
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{
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rect -146 -80 292 42 2 2
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decoration
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autowrapped
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visible 1
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style 1
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forecolor 1 1 1 1
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textfont 3
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textalign 4
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textscale 0.375
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visible when ( dvarint( "g_gameskill" ) == 2 )
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exp text ( "@MENU_LOWER_DIFFICULTY_2_1" )
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}
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itemDef
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{
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rect -146 -80 292 42 2 2
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decoration
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autowrapped
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visible 1
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style 1
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forecolor 1 1 1 1
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textfont 3
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textalign 4
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textscale 0.375
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visible when ( dvarint( "g_gameskill" ) == 3 )
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exp text ( "@MENU_LOWER_DIFFICULTY_3_2" )
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}
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itemDef
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{
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name "no"
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rect -146 -40 292 20 2 2
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visible 1
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group "mw2_popup_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "popup_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -24
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textscale 0.375
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text "@MENU_CANCEL"
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visible when ( 1 )
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action
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{
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play "mouse_click";
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close self;
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_popup_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_popupAButton" ( 1 );
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}
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leaveFocus
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{
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setItemColor self backcolor 1 1 1 0;
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setLocalVarBool "ui_popupAButton" ( 0 );
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}
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}
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itemDef
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{
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rect -146 -20 292 20 2 2
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visible 1
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group "mw2_popup_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "popup_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -24
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textscale 0.375
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text "@MENU_LOWER_DIFFICULTY_1_0_BUTTON"
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visible when ( dvarint( "g_gameskill" ) == 1 )
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action
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{
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play "mouse_click";
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execnow "profile_difficultySave 0";
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setdvar "g_gameskill" 0;
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setdvar "g_gameskill_player_1" 0;
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setdvar "g_gameskill_player_2" 0;
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exec "updategamerprofile";
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close self;
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_popup_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_popupAButton" ( 1 );
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}
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leaveFocus
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{
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setItemColor self backcolor 1 1 1 0;
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setLocalVarBool "ui_popupAButton" ( 0 );
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}
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}
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itemDef
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{
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rect -146 -20 292 20 2 2
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visible 1
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group "mw2_popup_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "popup_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -24
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textscale 0.375
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text "@MENU_LOWER_DIFFICULTY_2_1_BUTTON"
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visible when ( dvarint( "g_gameskill" ) == 2 )
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action
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{
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play "mouse_click";
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execnow "profile_difficultySave 1";
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setdvar "g_gameskill" 1;
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setdvar "g_gameskill_player_1" 1;
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setdvar "g_gameskill_player_2" 1;
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exec "updategamerprofile";
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close self;
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_popup_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_popupAButton" ( 1 );
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}
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leaveFocus
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{
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setItemColor self backcolor 1 1 1 0;
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setLocalVarBool "ui_popupAButton" ( 0 );
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}
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}
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itemDef
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{
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rect -146 -20 292 20 2 2
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visible 1
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group "mw2_popup_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "popup_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -24
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textscale 0.375
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text "@MENU_LOWER_DIFFICULTY_3_2_BUTTON"
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visible when ( dvarint( "g_gameskill" ) == 3 )
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action
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{
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play "mouse_click";
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execnow "profile_difficultySave 2";
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setdvar "g_gameskill" 2;
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setdvar "g_gameskill_player_1" 2;
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setdvar "g_gameskill_player_2" 2;
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exec "updategamerprofile";
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close self;
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_popup_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_popupAButton" ( 1 );
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}
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leaveFocus
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||
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{
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setItemColor self backcolor 1 1 1 0;
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setLocalVarBool "ui_popupAButton" ( 0 );
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}
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}
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}
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}
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