3580 lines
232 KiB
Plaintext
3580 lines
232 KiB
Plaintext
|
/*********************************************************
|
||
|
***************** Dumped by aerosoul94 *******************
|
||
|
*********************************************************/
|
||
|
|
||
|
{
|
||
|
menuDef
|
||
|
{
|
||
|
name "popup_secondary_attachments"
|
||
|
rect -64 0 854 224 1 1
|
||
|
popup
|
||
|
outOfBoundsClick
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 1 1 1 1
|
||
|
background "white"
|
||
|
focuscolor 1 1 1 1
|
||
|
fadeCycle 1
|
||
|
fadeClamp 1
|
||
|
fadeAmount 0.1
|
||
|
allowedBinding "+talk"
|
||
|
visible when ( localvarint( "ui_tabDepth" ) == localvarint( "ui_popup_secondary_attachments_tabDepth" ) )
|
||
|
exp rect y ( localvarfloat( "ui_popupYPos" ) + localvarint( "ui_tabDepth" ) * 20 )
|
||
|
execKey 168
|
||
|
{
|
||
|
if ( localvarstring( "ui_selected_ref" ) != "none" && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
|
||
|
{
|
||
|
open "menu_challenge_detail_popup";
|
||
|
}
|
||
|
}
|
||
|
onOpen
|
||
|
{
|
||
|
focusfirst;
|
||
|
setLocalVarInt "ui_tabDepth" ( localvarint( "ui_tabDepth" ) + 1 );
|
||
|
setLocalVarInt "ui_popup_secondary_attachments_tabDepth" ( localvarint( "ui_tabDepth" ) );
|
||
|
focusfirst;
|
||
|
focusfirst;
|
||
|
focusfirst;
|
||
|
focusfirst;
|
||
|
focusfirst;
|
||
|
focusfirst;
|
||
|
focusfirst;
|
||
|
focusfirst;
|
||
|
focusfirst;
|
||
|
focusfirst;
|
||
|
focusfirst;
|
||
|
}
|
||
|
onRequestClose
|
||
|
{
|
||
|
setLocalVarInt "ui_tabDepth" ( localvarint( "ui_tabDepth" ) - 1 );
|
||
|
}
|
||
|
onEsc
|
||
|
{
|
||
|
close self;
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -918 -480 1708 960 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0 0 0 0.35
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
visible when ( !localvarint( "ui_centerPopup" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -918 -480 1708 960 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 1 1 1 1
|
||
|
background "xpbar_stencilbase"
|
||
|
textscale 0.55
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 854 224 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0.5 0.5 0.5 1
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 1708 480 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 0.75
|
||
|
background "mw2_popup_bg_fogstencil"
|
||
|
textscale 0.55
|
||
|
exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 -1708 -480 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0.85 0.85 0.85 1
|
||
|
background "mw2_popup_bg_fogscroll"
|
||
|
textscale 0.55
|
||
|
exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 854 0 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "mockup_popup_bg_stencilfill"
|
||
|
textscale 0.55
|
||
|
exp rect h ( ( 24 + 10 * 20 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 -1708 -480 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 0.75
|
||
|
background "mw2_popup_bg_fogstencil"
|
||
|
textscale 0.55
|
||
|
exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 -1708 -480 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0.85 0.85 0.85 1
|
||
|
background "mw2_popup_bg_fogscroll"
|
||
|
textscale 0.55
|
||
|
exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 854 0 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 0
|
||
|
background "small_box_lightfx"
|
||
|
textscale 0.55
|
||
|
exp rect h ( ( 24 + 10 * 20 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -96 -32 32 32 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0 0 0 1
|
||
|
background "drop_shadow_tl"
|
||
|
textscale 0.55
|
||
|
visible when ( !localvarint( "ui_centerPopup" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 -32 854 32 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0 0 0 1
|
||
|
background "drop_shadow_t"
|
||
|
textscale 0.55
|
||
|
visible when ( !localvarint( "ui_centerPopup" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 790 -32 32 32 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0 0 0 1
|
||
|
background "drop_shadow_tr"
|
||
|
textscale 0.55
|
||
|
visible when ( !localvarint( "ui_centerPopup" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 790 0 32 0 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0 0 0 1
|
||
|
background "drop_shadow_r"
|
||
|
textscale 0.55
|
||
|
exp rect h ( ( 24 + 10 * 20 ) )
|
||
|
visible when ( !localvarint( "ui_centerPopup" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 790 0 32 32 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0 0 0 1
|
||
|
background "drop_shadow_br"
|
||
|
textscale 0.55
|
||
|
exp rect y ( ( 0 - 0 ) + ( ( 24 + 10 * 20 ) ) )
|
||
|
visible when ( !localvarint( "ui_centerPopup" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 854 32 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0 0 0 1
|
||
|
background "drop_shadow_b"
|
||
|
textscale 0.55
|
||
|
exp rect y ( ( 0 - 0 ) + ( ( 24 + 10 * 20 ) ) )
|
||
|
visible when ( !localvarint( "ui_centerPopup" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -96 0 32 32 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0 0 0 1
|
||
|
background "drop_shadow_bl"
|
||
|
textscale 0.55
|
||
|
exp rect y ( ( 0 - 0 ) + ( ( 24 + 10 * 20 ) ) )
|
||
|
visible when ( !localvarint( "ui_centerPopup" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -96 0 32 0 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0 0 0 1
|
||
|
background "drop_shadow_l"
|
||
|
textscale 0.55
|
||
|
exp rect h ( ( 24 + 10 * 20 ) )
|
||
|
visible when ( !localvarint( "ui_centerPopup" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 224 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 1 1 1 0
|
||
|
background "gradient_fadein"
|
||
|
textscale 0.55
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0.25 0.25 0.25 1
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 1 ) * 20 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 1 - 1 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0 0 0 1
|
||
|
background "gradient_fadein"
|
||
|
textfont 9
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 1 ) * 20 ) )
|
||
|
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
|
||
|
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
|
||
|
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 1 - 1 ) )
|
||
|
exp text ( localvarstring( "ui_tab1Name" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0.25 0.25 0.25 1
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 2 ) * 20 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 2 - 1 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0 0 0 1
|
||
|
background "gradient_fadein"
|
||
|
textfont 9
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 2 ) * 20 ) )
|
||
|
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
|
||
|
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
|
||
|
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 2 - 1 ) )
|
||
|
exp text ( localvarstring( "ui_tab2Name" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0.25 0.25 0.25 1
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 3 ) * 20 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 3 - 1 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0 0 0 1
|
||
|
background "gradient_fadein"
|
||
|
textfont 9
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 3 ) * 20 ) )
|
||
|
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
|
||
|
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
|
||
|
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 3 - 1 ) )
|
||
|
exp text ( localvarstring( "ui_tab3Name" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0.25 0.25 0.25 1
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 4 ) * 20 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 4 - 1 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0 0 0 1
|
||
|
background "gradient_fadein"
|
||
|
textfont 9
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 4 ) * 20 ) )
|
||
|
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
|
||
|
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
|
||
|
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 4 - 1 ) )
|
||
|
exp text ( localvarstring( "ui_tab4Name" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0.25 0.25 0.25 1
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 5 ) * 20 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 5 - 1 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0 0 0 1
|
||
|
background "gradient_fadein"
|
||
|
textfont 9
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 5 ) * 20 ) )
|
||
|
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
|
||
|
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
|
||
|
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 5 - 1 ) )
|
||
|
exp text ( localvarstring( "ui_tab5Name" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name "cac_attachment_-1"
|
||
|
rect -64 4 336 20 1 1
|
||
|
visible 1
|
||
|
group "mw2_popup_button"
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
disablecolor 0.6 0.55 0.55 1
|
||
|
background "popup_button_selection_bar_short"
|
||
|
type 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
visible when ( "none" != "" )
|
||
|
disabled when ( "none" != "" && ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + ( "none" ) ) || ( ( ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" ) && menuisopen( "popup_primary_attachments_bling" ) ) || ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && isitemunlocked( "specialty_secondarybling" ) ) && menuisopen( "popup_secondary_attachments_bling" ) ) ) && tablelookup( "mp/attachmentCombos.csv" , 0 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , tablegetrownum( "mp/attachmentCombos.csv" , 0 , "none" ) ) == "no" ) ) )
|
||
|
exp text ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , "none" , 3 ) )
|
||
|
action
|
||
|
{
|
||
|
play "mouse_click";
|
||
|
if ( localvarint( "ui_tabDepth" ) == 0 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , "none" , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 1 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , "none" , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 2 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , "none" , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 3 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , "none" , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 4 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , "none" , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 5 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , "none" , 3 ) );
|
||
|
}
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
if ( menuisopen( "popup_primary_attachments_bling" ) || menuisopen( "popup_secondary_attachments_bling" ) )
|
||
|
{
|
||
|
setLocalVarString "tempName" ( "none" );
|
||
|
if ( ( localvarstring( "ui_attachment1" ) == "none" || localvarstring( "ui_attachment2" ) == "none" ) )
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == "none" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "none" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) != "none" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "localVarString" ( "tempName" ) );
|
||
|
}
|
||
|
setLocalVarString "ui_attachment1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "ui_attachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
setLocalVarInt "ui_numAttachments" ( 0 );
|
||
|
if ( localvarstring( "ui_attachment1" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( localvarstring( "ui_attachment2" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == "none" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
setLocalVarString "tempName" ( "none" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "localVarString" ( "tempName" ) );
|
||
|
if ( 1 == 0 )
|
||
|
{
|
||
|
open "popup_cac_primary_camo";
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
close "popup_cac_weapon_primary";
|
||
|
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
|
||
|
close "popup_cac_handgun_secondary";
|
||
|
close "popup_cac_machinePistols_secondary";
|
||
|
close "popup_cac_assault_primary";
|
||
|
close "popup_cac_SMG_primary";
|
||
|
close "popup_cac_LMG_primary";
|
||
|
close "popup_cac_sniper_primary";
|
||
|
close "popup_cac_shotgun_primary";
|
||
|
close "popup_cac_assault_secondary";
|
||
|
close "popup_cac_SMG_secondary";
|
||
|
close "popup_cac_LMG_secondary";
|
||
|
close "popup_cac_sniper_secondary";
|
||
|
close "popup_cac_shotgun_secondary";
|
||
|
close "popup_cac_template";
|
||
|
close "popup_cac_primary_camo";
|
||
|
close "popup_cac_secondary_camo";
|
||
|
close "popup_cac_bling";
|
||
|
close "popup_cac_perk2";
|
||
|
close "popup_cac_rocket_secondary";
|
||
|
close "popup_primary_attachments_bling";
|
||
|
close "popup_secondary_attachments_bling";
|
||
|
close "popup_cac_other_primary";
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
}
|
||
|
onFocus
|
||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_selected_ref" ( "none" );
|
||
|
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "none" );
|
||
|
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 1 );
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 2 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 3 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 4 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 5 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 6 );
|
||
|
}
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
if ( localvarstring( "ui_selected_ref" ) != "" )
|
||
|
{
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 4 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_new"
|
||
|
textscale 0.55
|
||
|
exp forecolor a ( 1 * getplayerdata( "attachmentNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , "none" ) )
|
||
|
visible when ( "none" != "" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 4 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_locked"
|
||
|
textscale 0.55
|
||
|
visible when ( "none" != "" && isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + "none" ) == 0 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name "cac_attachment_0"
|
||
|
rect -64 24 336 20 1 1
|
||
|
visible 1
|
||
|
group "mw2_popup_button"
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
disablecolor 0.6 0.55 0.55 1
|
||
|
background "popup_button_selection_bar_short"
|
||
|
type 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) != "" )
|
||
|
disabled when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) != "" && ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) ) ) || ( ( ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" ) && menuisopen( "popup_primary_attachments_bling" ) ) || ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && isitemunlocked( "specialty_secondarybling" ) ) && menuisopen( "popup_secondary_attachments_bling" ) ) ) && tablelookup( "mp/attachmentCombos.csv" , 0 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , tablegetrownum( "mp/attachmentCombos.csv" , 0 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) ) ) == "no" ) ) )
|
||
|
exp text ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) , 3 ) )
|
||
|
action
|
||
|
{
|
||
|
play "mouse_click";
|
||
|
if ( localvarint( "ui_tabDepth" ) == 0 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 1 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 2 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 3 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 4 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 5 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) , 3 ) );
|
||
|
}
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
if ( menuisopen( "popup_primary_attachments_bling" ) || menuisopen( "popup_secondary_attachments_bling" ) )
|
||
|
{
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) );
|
||
|
if ( ( localvarstring( "ui_attachment1" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) || localvarstring( "ui_attachment2" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) ) )
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "none" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) != "none" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "localVarString" ( "tempName" ) );
|
||
|
}
|
||
|
setLocalVarString "ui_attachment1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "ui_attachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
setLocalVarInt "ui_numAttachments" ( 0 );
|
||
|
if ( localvarstring( "ui_attachment1" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( localvarstring( "ui_attachment2" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "localVarString" ( "tempName" ) );
|
||
|
if ( 1 == 0 )
|
||
|
{
|
||
|
open "popup_cac_primary_camo";
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
close "popup_cac_weapon_primary";
|
||
|
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
|
||
|
close "popup_cac_handgun_secondary";
|
||
|
close "popup_cac_machinePistols_secondary";
|
||
|
close "popup_cac_assault_primary";
|
||
|
close "popup_cac_SMG_primary";
|
||
|
close "popup_cac_LMG_primary";
|
||
|
close "popup_cac_sniper_primary";
|
||
|
close "popup_cac_shotgun_primary";
|
||
|
close "popup_cac_assault_secondary";
|
||
|
close "popup_cac_SMG_secondary";
|
||
|
close "popup_cac_LMG_secondary";
|
||
|
close "popup_cac_sniper_secondary";
|
||
|
close "popup_cac_shotgun_secondary";
|
||
|
close "popup_cac_template";
|
||
|
close "popup_cac_primary_camo";
|
||
|
close "popup_cac_secondary_camo";
|
||
|
close "popup_cac_bling";
|
||
|
close "popup_cac_perk2";
|
||
|
close "popup_cac_rocket_secondary";
|
||
|
close "popup_primary_attachments_bling";
|
||
|
close "popup_secondary_attachments_bling";
|
||
|
close "popup_cac_other_primary";
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
}
|
||
|
onFocus
|
||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_selected_ref" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) );
|
||
|
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) );
|
||
|
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 1 );
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 2 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 3 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 4 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 5 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 6 );
|
||
|
}
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
if ( localvarstring( "ui_selected_ref" ) != "" )
|
||
|
{
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 24 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_new"
|
||
|
textscale 0.55
|
||
|
exp forecolor a ( 1 * getplayerdata( "attachmentNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) ) )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) != "" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 24 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_locked"
|
||
|
textscale 0.55
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) != "" && isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 11 ) ) == 0 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name "cac_attachment_1"
|
||
|
rect -64 44 336 20 1 1
|
||
|
visible 1
|
||
|
group "mw2_popup_button"
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
disablecolor 0.6 0.55 0.55 1
|
||
|
background "popup_button_selection_bar_short"
|
||
|
type 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) != "" )
|
||
|
disabled when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) != "" && ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) ) ) || ( ( ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" ) && menuisopen( "popup_primary_attachments_bling" ) ) || ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && isitemunlocked( "specialty_secondarybling" ) ) && menuisopen( "popup_secondary_attachments_bling" ) ) ) && tablelookup( "mp/attachmentCombos.csv" , 0 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , tablegetrownum( "mp/attachmentCombos.csv" , 0 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) ) ) == "no" ) ) )
|
||
|
exp text ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) , 3 ) )
|
||
|
action
|
||
|
{
|
||
|
play "mouse_click";
|
||
|
if ( localvarint( "ui_tabDepth" ) == 0 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 1 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 2 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 3 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 4 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 5 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) , 3 ) );
|
||
|
}
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
if ( menuisopen( "popup_primary_attachments_bling" ) || menuisopen( "popup_secondary_attachments_bling" ) )
|
||
|
{
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) );
|
||
|
if ( ( localvarstring( "ui_attachment1" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) || localvarstring( "ui_attachment2" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) ) )
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "none" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) != "none" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "localVarString" ( "tempName" ) );
|
||
|
}
|
||
|
setLocalVarString "ui_attachment1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "ui_attachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
setLocalVarInt "ui_numAttachments" ( 0 );
|
||
|
if ( localvarstring( "ui_attachment1" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( localvarstring( "ui_attachment2" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "localVarString" ( "tempName" ) );
|
||
|
if ( 1 == 0 )
|
||
|
{
|
||
|
open "popup_cac_primary_camo";
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
close "popup_cac_weapon_primary";
|
||
|
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
|
||
|
close "popup_cac_handgun_secondary";
|
||
|
close "popup_cac_machinePistols_secondary";
|
||
|
close "popup_cac_assault_primary";
|
||
|
close "popup_cac_SMG_primary";
|
||
|
close "popup_cac_LMG_primary";
|
||
|
close "popup_cac_sniper_primary";
|
||
|
close "popup_cac_shotgun_primary";
|
||
|
close "popup_cac_assault_secondary";
|
||
|
close "popup_cac_SMG_secondary";
|
||
|
close "popup_cac_LMG_secondary";
|
||
|
close "popup_cac_sniper_secondary";
|
||
|
close "popup_cac_shotgun_secondary";
|
||
|
close "popup_cac_template";
|
||
|
close "popup_cac_primary_camo";
|
||
|
close "popup_cac_secondary_camo";
|
||
|
close "popup_cac_bling";
|
||
|
close "popup_cac_perk2";
|
||
|
close "popup_cac_rocket_secondary";
|
||
|
close "popup_primary_attachments_bling";
|
||
|
close "popup_secondary_attachments_bling";
|
||
|
close "popup_cac_other_primary";
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
}
|
||
|
onFocus
|
||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_selected_ref" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) );
|
||
|
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) );
|
||
|
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 1 );
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 2 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 3 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 4 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 5 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 6 );
|
||
|
}
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
if ( localvarstring( "ui_selected_ref" ) != "" )
|
||
|
{
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 44 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_new"
|
||
|
textscale 0.55
|
||
|
exp forecolor a ( 1 * getplayerdata( "attachmentNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) ) )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) != "" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 44 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_locked"
|
||
|
textscale 0.55
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) != "" && isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 12 ) ) == 0 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name "cac_attachment_2"
|
||
|
rect -64 64 336 20 1 1
|
||
|
visible 1
|
||
|
group "mw2_popup_button"
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
disablecolor 0.6 0.55 0.55 1
|
||
|
background "popup_button_selection_bar_short"
|
||
|
type 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) != "" )
|
||
|
disabled when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) != "" && ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) ) ) || ( ( ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" ) && menuisopen( "popup_primary_attachments_bling" ) ) || ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && isitemunlocked( "specialty_secondarybling" ) ) && menuisopen( "popup_secondary_attachments_bling" ) ) ) && tablelookup( "mp/attachmentCombos.csv" , 0 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , tablegetrownum( "mp/attachmentCombos.csv" , 0 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) ) ) == "no" ) ) )
|
||
|
exp text ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) , 3 ) )
|
||
|
action
|
||
|
{
|
||
|
play "mouse_click";
|
||
|
if ( localvarint( "ui_tabDepth" ) == 0 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 1 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 2 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 3 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 4 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 5 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) , 3 ) );
|
||
|
}
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
if ( menuisopen( "popup_primary_attachments_bling" ) || menuisopen( "popup_secondary_attachments_bling" ) )
|
||
|
{
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) );
|
||
|
if ( ( localvarstring( "ui_attachment1" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) || localvarstring( "ui_attachment2" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) ) )
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "none" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) != "none" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "localVarString" ( "tempName" ) );
|
||
|
}
|
||
|
setLocalVarString "ui_attachment1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "ui_attachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
setLocalVarInt "ui_numAttachments" ( 0 );
|
||
|
if ( localvarstring( "ui_attachment1" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( localvarstring( "ui_attachment2" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "localVarString" ( "tempName" ) );
|
||
|
if ( 1 == 0 )
|
||
|
{
|
||
|
open "popup_cac_primary_camo";
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
close "popup_cac_weapon_primary";
|
||
|
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
|
||
|
close "popup_cac_handgun_secondary";
|
||
|
close "popup_cac_machinePistols_secondary";
|
||
|
close "popup_cac_assault_primary";
|
||
|
close "popup_cac_SMG_primary";
|
||
|
close "popup_cac_LMG_primary";
|
||
|
close "popup_cac_sniper_primary";
|
||
|
close "popup_cac_shotgun_primary";
|
||
|
close "popup_cac_assault_secondary";
|
||
|
close "popup_cac_SMG_secondary";
|
||
|
close "popup_cac_LMG_secondary";
|
||
|
close "popup_cac_sniper_secondary";
|
||
|
close "popup_cac_shotgun_secondary";
|
||
|
close "popup_cac_template";
|
||
|
close "popup_cac_primary_camo";
|
||
|
close "popup_cac_secondary_camo";
|
||
|
close "popup_cac_bling";
|
||
|
close "popup_cac_perk2";
|
||
|
close "popup_cac_rocket_secondary";
|
||
|
close "popup_primary_attachments_bling";
|
||
|
close "popup_secondary_attachments_bling";
|
||
|
close "popup_cac_other_primary";
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
}
|
||
|
onFocus
|
||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_selected_ref" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) );
|
||
|
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) );
|
||
|
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 1 );
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 2 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 3 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 4 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 5 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 6 );
|
||
|
}
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
if ( localvarstring( "ui_selected_ref" ) != "" )
|
||
|
{
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 64 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_new"
|
||
|
textscale 0.55
|
||
|
exp forecolor a ( 1 * getplayerdata( "attachmentNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) ) )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) != "" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 64 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_locked"
|
||
|
textscale 0.55
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) != "" && isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 13 ) ) == 0 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name "cac_attachment_3"
|
||
|
rect -64 84 336 20 1 1
|
||
|
visible 1
|
||
|
group "mw2_popup_button"
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
disablecolor 0.6 0.55 0.55 1
|
||
|
background "popup_button_selection_bar_short"
|
||
|
type 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) != "" )
|
||
|
disabled when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) != "" && ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) ) ) || ( ( ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" ) && menuisopen( "popup_primary_attachments_bling" ) ) || ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && isitemunlocked( "specialty_secondarybling" ) ) && menuisopen( "popup_secondary_attachments_bling" ) ) ) && tablelookup( "mp/attachmentCombos.csv" , 0 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , tablegetrownum( "mp/attachmentCombos.csv" , 0 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) ) ) == "no" ) ) )
|
||
|
exp text ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) , 3 ) )
|
||
|
action
|
||
|
{
|
||
|
play "mouse_click";
|
||
|
if ( localvarint( "ui_tabDepth" ) == 0 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 1 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 2 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 3 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 4 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 5 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) , 3 ) );
|
||
|
}
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
if ( menuisopen( "popup_primary_attachments_bling" ) || menuisopen( "popup_secondary_attachments_bling" ) )
|
||
|
{
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) );
|
||
|
if ( ( localvarstring( "ui_attachment1" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) || localvarstring( "ui_attachment2" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) ) )
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "none" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) != "none" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "localVarString" ( "tempName" ) );
|
||
|
}
|
||
|
setLocalVarString "ui_attachment1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "ui_attachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
setLocalVarInt "ui_numAttachments" ( 0 );
|
||
|
if ( localvarstring( "ui_attachment1" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( localvarstring( "ui_attachment2" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "localVarString" ( "tempName" ) );
|
||
|
if ( 1 == 0 )
|
||
|
{
|
||
|
open "popup_cac_primary_camo";
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
close "popup_cac_weapon_primary";
|
||
|
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
|
||
|
close "popup_cac_handgun_secondary";
|
||
|
close "popup_cac_machinePistols_secondary";
|
||
|
close "popup_cac_assault_primary";
|
||
|
close "popup_cac_SMG_primary";
|
||
|
close "popup_cac_LMG_primary";
|
||
|
close "popup_cac_sniper_primary";
|
||
|
close "popup_cac_shotgun_primary";
|
||
|
close "popup_cac_assault_secondary";
|
||
|
close "popup_cac_SMG_secondary";
|
||
|
close "popup_cac_LMG_secondary";
|
||
|
close "popup_cac_sniper_secondary";
|
||
|
close "popup_cac_shotgun_secondary";
|
||
|
close "popup_cac_template";
|
||
|
close "popup_cac_primary_camo";
|
||
|
close "popup_cac_secondary_camo";
|
||
|
close "popup_cac_bling";
|
||
|
close "popup_cac_perk2";
|
||
|
close "popup_cac_rocket_secondary";
|
||
|
close "popup_primary_attachments_bling";
|
||
|
close "popup_secondary_attachments_bling";
|
||
|
close "popup_cac_other_primary";
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
}
|
||
|
onFocus
|
||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_selected_ref" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) );
|
||
|
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) );
|
||
|
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 1 );
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 2 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 3 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 4 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 5 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 6 );
|
||
|
}
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
if ( localvarstring( "ui_selected_ref" ) != "" )
|
||
|
{
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 84 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_new"
|
||
|
textscale 0.55
|
||
|
exp forecolor a ( 1 * getplayerdata( "attachmentNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) ) )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) != "" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 84 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_locked"
|
||
|
textscale 0.55
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) != "" && isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 14 ) ) == 0 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name "cac_attachment_4"
|
||
|
rect -64 104 336 20 1 1
|
||
|
visible 1
|
||
|
group "mw2_popup_button"
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
disablecolor 0.6 0.55 0.55 1
|
||
|
background "popup_button_selection_bar_short"
|
||
|
type 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) != "" )
|
||
|
disabled when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) != "" && ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) ) ) || ( ( ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" ) && menuisopen( "popup_primary_attachments_bling" ) ) || ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && isitemunlocked( "specialty_secondarybling" ) ) && menuisopen( "popup_secondary_attachments_bling" ) ) ) && tablelookup( "mp/attachmentCombos.csv" , 0 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , tablegetrownum( "mp/attachmentCombos.csv" , 0 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) ) ) == "no" ) ) )
|
||
|
exp text ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) , 3 ) )
|
||
|
action
|
||
|
{
|
||
|
play "mouse_click";
|
||
|
if ( localvarint( "ui_tabDepth" ) == 0 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 1 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 2 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 3 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 4 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 5 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) , 3 ) );
|
||
|
}
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
if ( menuisopen( "popup_primary_attachments_bling" ) || menuisopen( "popup_secondary_attachments_bling" ) )
|
||
|
{
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) );
|
||
|
if ( ( localvarstring( "ui_attachment1" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) || localvarstring( "ui_attachment2" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) ) )
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "none" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) != "none" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "localVarString" ( "tempName" ) );
|
||
|
}
|
||
|
setLocalVarString "ui_attachment1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "ui_attachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
setLocalVarInt "ui_numAttachments" ( 0 );
|
||
|
if ( localvarstring( "ui_attachment1" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( localvarstring( "ui_attachment2" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "localVarString" ( "tempName" ) );
|
||
|
if ( 1 == 0 )
|
||
|
{
|
||
|
open "popup_cac_primary_camo";
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
close "popup_cac_weapon_primary";
|
||
|
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
|
||
|
close "popup_cac_handgun_secondary";
|
||
|
close "popup_cac_machinePistols_secondary";
|
||
|
close "popup_cac_assault_primary";
|
||
|
close "popup_cac_SMG_primary";
|
||
|
close "popup_cac_LMG_primary";
|
||
|
close "popup_cac_sniper_primary";
|
||
|
close "popup_cac_shotgun_primary";
|
||
|
close "popup_cac_assault_secondary";
|
||
|
close "popup_cac_SMG_secondary";
|
||
|
close "popup_cac_LMG_secondary";
|
||
|
close "popup_cac_sniper_secondary";
|
||
|
close "popup_cac_shotgun_secondary";
|
||
|
close "popup_cac_template";
|
||
|
close "popup_cac_primary_camo";
|
||
|
close "popup_cac_secondary_camo";
|
||
|
close "popup_cac_bling";
|
||
|
close "popup_cac_perk2";
|
||
|
close "popup_cac_rocket_secondary";
|
||
|
close "popup_primary_attachments_bling";
|
||
|
close "popup_secondary_attachments_bling";
|
||
|
close "popup_cac_other_primary";
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
}
|
||
|
onFocus
|
||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_selected_ref" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) );
|
||
|
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) );
|
||
|
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 1 );
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 2 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 3 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 4 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 5 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 6 );
|
||
|
}
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
if ( localvarstring( "ui_selected_ref" ) != "" )
|
||
|
{
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 104 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_new"
|
||
|
textscale 0.55
|
||
|
exp forecolor a ( 1 * getplayerdata( "attachmentNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) ) )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) != "" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 104 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_locked"
|
||
|
textscale 0.55
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) != "" && isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 15 ) ) == 0 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name "cac_attachment_5"
|
||
|
rect -64 124 336 20 1 1
|
||
|
visible 1
|
||
|
group "mw2_popup_button"
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
disablecolor 0.6 0.55 0.55 1
|
||
|
background "popup_button_selection_bar_short"
|
||
|
type 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) != "" )
|
||
|
disabled when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) != "" && ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) ) ) || ( ( ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" ) && menuisopen( "popup_primary_attachments_bling" ) ) || ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && isitemunlocked( "specialty_secondarybling" ) ) && menuisopen( "popup_secondary_attachments_bling" ) ) ) && tablelookup( "mp/attachmentCombos.csv" , 0 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , tablegetrownum( "mp/attachmentCombos.csv" , 0 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) ) ) == "no" ) ) )
|
||
|
exp text ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) , 3 ) )
|
||
|
action
|
||
|
{
|
||
|
play "mouse_click";
|
||
|
if ( localvarint( "ui_tabDepth" ) == 0 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 1 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 2 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 3 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 4 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 5 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) , 3 ) );
|
||
|
}
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
if ( menuisopen( "popup_primary_attachments_bling" ) || menuisopen( "popup_secondary_attachments_bling" ) )
|
||
|
{
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) );
|
||
|
if ( ( localvarstring( "ui_attachment1" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) || localvarstring( "ui_attachment2" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) ) )
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "none" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) != "none" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "localVarString" ( "tempName" ) );
|
||
|
}
|
||
|
setLocalVarString "ui_attachment1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "ui_attachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
setLocalVarInt "ui_numAttachments" ( 0 );
|
||
|
if ( localvarstring( "ui_attachment1" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( localvarstring( "ui_attachment2" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "localVarString" ( "tempName" ) );
|
||
|
if ( 1 == 0 )
|
||
|
{
|
||
|
open "popup_cac_primary_camo";
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
close "popup_cac_weapon_primary";
|
||
|
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
|
||
|
close "popup_cac_handgun_secondary";
|
||
|
close "popup_cac_machinePistols_secondary";
|
||
|
close "popup_cac_assault_primary";
|
||
|
close "popup_cac_SMG_primary";
|
||
|
close "popup_cac_LMG_primary";
|
||
|
close "popup_cac_sniper_primary";
|
||
|
close "popup_cac_shotgun_primary";
|
||
|
close "popup_cac_assault_secondary";
|
||
|
close "popup_cac_SMG_secondary";
|
||
|
close "popup_cac_LMG_secondary";
|
||
|
close "popup_cac_sniper_secondary";
|
||
|
close "popup_cac_shotgun_secondary";
|
||
|
close "popup_cac_template";
|
||
|
close "popup_cac_primary_camo";
|
||
|
close "popup_cac_secondary_camo";
|
||
|
close "popup_cac_bling";
|
||
|
close "popup_cac_perk2";
|
||
|
close "popup_cac_rocket_secondary";
|
||
|
close "popup_primary_attachments_bling";
|
||
|
close "popup_secondary_attachments_bling";
|
||
|
close "popup_cac_other_primary";
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
}
|
||
|
onFocus
|
||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_selected_ref" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) );
|
||
|
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) );
|
||
|
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 1 );
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 2 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 3 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 4 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 5 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 6 );
|
||
|
}
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
if ( localvarstring( "ui_selected_ref" ) != "" )
|
||
|
{
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 124 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_new"
|
||
|
textscale 0.55
|
||
|
exp forecolor a ( 1 * getplayerdata( "attachmentNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) ) )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) != "" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 124 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_locked"
|
||
|
textscale 0.55
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) != "" && isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 16 ) ) == 0 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name "cac_attachment_6"
|
||
|
rect -64 144 336 20 1 1
|
||
|
visible 1
|
||
|
group "mw2_popup_button"
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
disablecolor 0.6 0.55 0.55 1
|
||
|
background "popup_button_selection_bar_short"
|
||
|
type 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) != "" )
|
||
|
disabled when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) != "" && ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) ) ) || ( ( ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" ) && menuisopen( "popup_primary_attachments_bling" ) ) || ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && isitemunlocked( "specialty_secondarybling" ) ) && menuisopen( "popup_secondary_attachments_bling" ) ) ) && tablelookup( "mp/attachmentCombos.csv" , 0 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , tablegetrownum( "mp/attachmentCombos.csv" , 0 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) ) ) == "no" ) ) )
|
||
|
exp text ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) , 3 ) )
|
||
|
action
|
||
|
{
|
||
|
play "mouse_click";
|
||
|
if ( localvarint( "ui_tabDepth" ) == 0 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 1 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 2 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 3 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 4 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 5 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) , 3 ) );
|
||
|
}
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
if ( menuisopen( "popup_primary_attachments_bling" ) || menuisopen( "popup_secondary_attachments_bling" ) )
|
||
|
{
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) );
|
||
|
if ( ( localvarstring( "ui_attachment1" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) || localvarstring( "ui_attachment2" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) ) )
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "none" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) != "none" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "localVarString" ( "tempName" ) );
|
||
|
}
|
||
|
setLocalVarString "ui_attachment1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "ui_attachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
setLocalVarInt "ui_numAttachments" ( 0 );
|
||
|
if ( localvarstring( "ui_attachment1" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( localvarstring( "ui_attachment2" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "localVarString" ( "tempName" ) );
|
||
|
if ( 1 == 0 )
|
||
|
{
|
||
|
open "popup_cac_primary_camo";
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
close "popup_cac_weapon_primary";
|
||
|
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
|
||
|
close "popup_cac_handgun_secondary";
|
||
|
close "popup_cac_machinePistols_secondary";
|
||
|
close "popup_cac_assault_primary";
|
||
|
close "popup_cac_SMG_primary";
|
||
|
close "popup_cac_LMG_primary";
|
||
|
close "popup_cac_sniper_primary";
|
||
|
close "popup_cac_shotgun_primary";
|
||
|
close "popup_cac_assault_secondary";
|
||
|
close "popup_cac_SMG_secondary";
|
||
|
close "popup_cac_LMG_secondary";
|
||
|
close "popup_cac_sniper_secondary";
|
||
|
close "popup_cac_shotgun_secondary";
|
||
|
close "popup_cac_template";
|
||
|
close "popup_cac_primary_camo";
|
||
|
close "popup_cac_secondary_camo";
|
||
|
close "popup_cac_bling";
|
||
|
close "popup_cac_perk2";
|
||
|
close "popup_cac_rocket_secondary";
|
||
|
close "popup_primary_attachments_bling";
|
||
|
close "popup_secondary_attachments_bling";
|
||
|
close "popup_cac_other_primary";
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
}
|
||
|
onFocus
|
||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_selected_ref" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) );
|
||
|
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) );
|
||
|
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 1 );
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 2 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 3 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 4 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 5 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 6 );
|
||
|
}
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
if ( localvarstring( "ui_selected_ref" ) != "" )
|
||
|
{
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 144 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_new"
|
||
|
textscale 0.55
|
||
|
exp forecolor a ( 1 * getplayerdata( "attachmentNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) ) )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) != "" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 144 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_locked"
|
||
|
textscale 0.55
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) != "" && isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 17 ) ) == 0 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name "cac_attachment_7"
|
||
|
rect -64 164 336 20 1 1
|
||
|
visible 1
|
||
|
group "mw2_popup_button"
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
disablecolor 0.6 0.55 0.55 1
|
||
|
background "popup_button_selection_bar_short"
|
||
|
type 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) != "" )
|
||
|
disabled when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) != "" && ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) ) ) || ( ( ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" ) && menuisopen( "popup_primary_attachments_bling" ) ) || ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && isitemunlocked( "specialty_secondarybling" ) ) && menuisopen( "popup_secondary_attachments_bling" ) ) ) && tablelookup( "mp/attachmentCombos.csv" , 0 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , tablegetrownum( "mp/attachmentCombos.csv" , 0 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) ) ) == "no" ) ) )
|
||
|
exp text ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) , 3 ) )
|
||
|
action
|
||
|
{
|
||
|
play "mouse_click";
|
||
|
if ( localvarint( "ui_tabDepth" ) == 0 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 1 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 2 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 3 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 4 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 5 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) , 3 ) );
|
||
|
}
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
if ( menuisopen( "popup_primary_attachments_bling" ) || menuisopen( "popup_secondary_attachments_bling" ) )
|
||
|
{
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) );
|
||
|
if ( ( localvarstring( "ui_attachment1" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) || localvarstring( "ui_attachment2" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) ) )
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "none" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) != "none" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "localVarString" ( "tempName" ) );
|
||
|
}
|
||
|
setLocalVarString "ui_attachment1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "ui_attachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
setLocalVarInt "ui_numAttachments" ( 0 );
|
||
|
if ( localvarstring( "ui_attachment1" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( localvarstring( "ui_attachment2" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "localVarString" ( "tempName" ) );
|
||
|
if ( 1 == 0 )
|
||
|
{
|
||
|
open "popup_cac_primary_camo";
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
close "popup_cac_weapon_primary";
|
||
|
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
|
||
|
close "popup_cac_handgun_secondary";
|
||
|
close "popup_cac_machinePistols_secondary";
|
||
|
close "popup_cac_assault_primary";
|
||
|
close "popup_cac_SMG_primary";
|
||
|
close "popup_cac_LMG_primary";
|
||
|
close "popup_cac_sniper_primary";
|
||
|
close "popup_cac_shotgun_primary";
|
||
|
close "popup_cac_assault_secondary";
|
||
|
close "popup_cac_SMG_secondary";
|
||
|
close "popup_cac_LMG_secondary";
|
||
|
close "popup_cac_sniper_secondary";
|
||
|
close "popup_cac_shotgun_secondary";
|
||
|
close "popup_cac_template";
|
||
|
close "popup_cac_primary_camo";
|
||
|
close "popup_cac_secondary_camo";
|
||
|
close "popup_cac_bling";
|
||
|
close "popup_cac_perk2";
|
||
|
close "popup_cac_rocket_secondary";
|
||
|
close "popup_primary_attachments_bling";
|
||
|
close "popup_secondary_attachments_bling";
|
||
|
close "popup_cac_other_primary";
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
}
|
||
|
onFocus
|
||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_selected_ref" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) );
|
||
|
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) );
|
||
|
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 1 );
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 2 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 3 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 4 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 5 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 6 );
|
||
|
}
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
if ( localvarstring( "ui_selected_ref" ) != "" )
|
||
|
{
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 164 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_new"
|
||
|
textscale 0.55
|
||
|
exp forecolor a ( 1 * getplayerdata( "attachmentNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) ) )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) != "" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 164 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_locked"
|
||
|
textscale 0.55
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) != "" && isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 18 ) ) == 0 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name "cac_attachment_8"
|
||
|
rect -64 184 336 20 1 1
|
||
|
visible 1
|
||
|
group "mw2_popup_button"
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
disablecolor 0.6 0.55 0.55 1
|
||
|
background "popup_button_selection_bar_short"
|
||
|
type 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) != "" )
|
||
|
disabled when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) != "" && ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) ) ) || ( ( ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" ) && menuisopen( "popup_primary_attachments_bling" ) ) || ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && isitemunlocked( "specialty_secondarybling" ) ) && menuisopen( "popup_secondary_attachments_bling" ) ) ) && tablelookup( "mp/attachmentCombos.csv" , 0 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , tablegetrownum( "mp/attachmentCombos.csv" , 0 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) ) ) == "no" ) ) )
|
||
|
exp text ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) , 3 ) )
|
||
|
action
|
||
|
{
|
||
|
play "mouse_click";
|
||
|
if ( localvarint( "ui_tabDepth" ) == 0 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 1 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 2 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 3 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 4 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 5 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) , 3 ) );
|
||
|
}
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
if ( menuisopen( "popup_primary_attachments_bling" ) || menuisopen( "popup_secondary_attachments_bling" ) )
|
||
|
{
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) );
|
||
|
if ( ( localvarstring( "ui_attachment1" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) || localvarstring( "ui_attachment2" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) ) )
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "none" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) != "none" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "localVarString" ( "tempName" ) );
|
||
|
}
|
||
|
setLocalVarString "ui_attachment1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "ui_attachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
setLocalVarInt "ui_numAttachments" ( 0 );
|
||
|
if ( localvarstring( "ui_attachment1" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( localvarstring( "ui_attachment2" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "localVarString" ( "tempName" ) );
|
||
|
if ( 1 == 0 )
|
||
|
{
|
||
|
open "popup_cac_primary_camo";
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
close "popup_cac_weapon_primary";
|
||
|
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
|
||
|
close "popup_cac_handgun_secondary";
|
||
|
close "popup_cac_machinePistols_secondary";
|
||
|
close "popup_cac_assault_primary";
|
||
|
close "popup_cac_SMG_primary";
|
||
|
close "popup_cac_LMG_primary";
|
||
|
close "popup_cac_sniper_primary";
|
||
|
close "popup_cac_shotgun_primary";
|
||
|
close "popup_cac_assault_secondary";
|
||
|
close "popup_cac_SMG_secondary";
|
||
|
close "popup_cac_LMG_secondary";
|
||
|
close "popup_cac_sniper_secondary";
|
||
|
close "popup_cac_shotgun_secondary";
|
||
|
close "popup_cac_template";
|
||
|
close "popup_cac_primary_camo";
|
||
|
close "popup_cac_secondary_camo";
|
||
|
close "popup_cac_bling";
|
||
|
close "popup_cac_perk2";
|
||
|
close "popup_cac_rocket_secondary";
|
||
|
close "popup_primary_attachments_bling";
|
||
|
close "popup_secondary_attachments_bling";
|
||
|
close "popup_cac_other_primary";
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
}
|
||
|
onFocus
|
||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_selected_ref" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) );
|
||
|
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) );
|
||
|
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 1 );
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 2 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 3 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 4 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 5 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 6 );
|
||
|
}
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
if ( localvarstring( "ui_selected_ref" ) != "" )
|
||
|
{
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 184 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_new"
|
||
|
textscale 0.55
|
||
|
exp forecolor a ( 1 * getplayerdata( "attachmentNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) ) )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) != "" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 184 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_locked"
|
||
|
textscale 0.55
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) != "" && isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 19 ) ) == 0 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name "cac_attachment_9"
|
||
|
rect -64 204 336 20 1 1
|
||
|
visible 1
|
||
|
group "mw2_popup_button"
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
disablecolor 0.6 0.55 0.55 1
|
||
|
background "popup_button_selection_bar_short"
|
||
|
type 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) != "" )
|
||
|
disabled when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) != "" && ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) ) ) || ( ( ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" ) && menuisopen( "popup_primary_attachments_bling" ) ) || ( ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && isitemunlocked( "specialty_secondarybling" ) ) && menuisopen( "popup_secondary_attachments_bling" ) ) ) && tablelookup( "mp/attachmentCombos.csv" , 0 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , tablegetrownum( "mp/attachmentCombos.csv" , 0 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) ) ) == "no" ) ) )
|
||
|
exp text ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) , 3 ) )
|
||
|
action
|
||
|
{
|
||
|
play "mouse_click";
|
||
|
if ( localvarint( "ui_tabDepth" ) == 0 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 1 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 2 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 3 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 4 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) , 3 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 5 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) , 3 ) );
|
||
|
}
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
if ( menuisopen( "popup_primary_attachments_bling" ) || menuisopen( "popup_secondary_attachments_bling" ) )
|
||
|
{
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) );
|
||
|
if ( ( localvarstring( "ui_attachment1" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) || localvarstring( "ui_attachment2" ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) ) )
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "none" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
setLocalVarInt "tempInt" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) != "none" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , "localVarInt" ( "tempInt" ) , "localVarString" ( "tempName" ) );
|
||
|
}
|
||
|
setLocalVarString "ui_attachment1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "ui_attachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
setLocalVarInt "ui_numAttachments" ( 0 );
|
||
|
if ( localvarstring( "ui_attachment1" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( localvarstring( "ui_attachment2" ) != "none" )
|
||
|
{
|
||
|
setLocalVarInt "ui_numAttachments" ( localvarint( "ui_numAttachments" ) + 1 );
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_bling" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) == tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
setLocalVarString "tempName" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "localVarString" ( "tempName" ) );
|
||
|
if ( 1 == 0 )
|
||
|
{
|
||
|
open "popup_cac_primary_camo";
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
close "popup_cac_weapon_primary";
|
||
|
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
|
||
|
close "popup_cac_handgun_secondary";
|
||
|
close "popup_cac_machinePistols_secondary";
|
||
|
close "popup_cac_assault_primary";
|
||
|
close "popup_cac_SMG_primary";
|
||
|
close "popup_cac_LMG_primary";
|
||
|
close "popup_cac_sniper_primary";
|
||
|
close "popup_cac_shotgun_primary";
|
||
|
close "popup_cac_assault_secondary";
|
||
|
close "popup_cac_SMG_secondary";
|
||
|
close "popup_cac_LMG_secondary";
|
||
|
close "popup_cac_sniper_secondary";
|
||
|
close "popup_cac_shotgun_secondary";
|
||
|
close "popup_cac_template";
|
||
|
close "popup_cac_primary_camo";
|
||
|
close "popup_cac_secondary_camo";
|
||
|
close "popup_cac_bling";
|
||
|
close "popup_cac_perk2";
|
||
|
close "popup_cac_rocket_secondary";
|
||
|
close "popup_primary_attachments_bling";
|
||
|
close "popup_secondary_attachments_bling";
|
||
|
close "popup_cac_other_primary";
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
}
|
||
|
onFocus
|
||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_selected_ref" ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) );
|
||
|
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) );
|
||
|
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 1 );
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 2 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 3 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 4 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 5 );
|
||
|
}
|
||
|
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_marksman_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
|
||
|
{
|
||
|
setLocalVarString "ui_challenge_ref" ( "ch_marksman_" + localvarstring( "ui_weapon_ref" ) );
|
||
|
setLocalVarInt "ui_challenge_state" ( 6 );
|
||
|
}
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
if ( localvarstring( "ui_selected_ref" ) != "" )
|
||
|
{
|
||
|
setPlayerData( "attachmentNew" , "localVarString" ( "tempName" ) , "localVarString" ( "ui_selected_ref" ) , "false" ) ;;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 204 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_new"
|
||
|
textscale 0.55
|
||
|
exp forecolor a ( 1 * getplayerdata( "attachmentNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) ) )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) != "" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 204 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_locked"
|
||
|
textscale 0.55
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) != "" && isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 20 ) ) == 0 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -56 0 200 224 2 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 0.5
|
||
|
background "small_box_lightfx"
|
||
|
textscale 0.55
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -56 0 200 224 2 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
forecolor 1 1 1 1
|
||
|
textfont 9
|
||
|
textalign 4
|
||
|
textalignx 4
|
||
|
textscale 0.375
|
||
|
exp text ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 3 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 12 20 64 64 2 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
textscale 0.55
|
||
|
visible when ( localvarstring( "ui_selected_ref" ) != "" )
|
||
|
exp material ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 6 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -56 0 200 224 2 1
|
||
|
decoration
|
||
|
autowrapped
|
||
|
visible 1
|
||
|
forecolor 1 1 1 0.65
|
||
|
textfont 3
|
||
|
textalign 6
|
||
|
textalignx -4
|
||
|
textaligny 84
|
||
|
textscale 0.375
|
||
|
visible when ( isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
|
||
|
exp text ( "@" + tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 7 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -56 0 200 224 2 1
|
||
|
decoration
|
||
|
autowrapped
|
||
|
visible 1
|
||
|
forecolor 1 1 1 0.65
|
||
|
textfont 3
|
||
|
textalign 6
|
||
|
textalignx -4
|
||
|
textaligny 84
|
||
|
textscale 0.375
|
||
|
text "@MPUI_UNLOCKED_BY_CHALLENGE_PRE"
|
||
|
visible when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -56 0 200 224 2 1
|
||
|
decoration
|
||
|
autowrapped
|
||
|
visible 1
|
||
|
forecolor 1 1 1 0.65
|
||
|
textfont 3
|
||
|
textalign 6
|
||
|
textalignx -4
|
||
|
textaligny 102
|
||
|
textscale 0.375
|
||
|
visible when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
|
||
|
exp text ( locstring( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) ) + locstring( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 3 ) + "_" + localvarint( "ui_challenge_state" ) ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -56 0 200 224 2 1
|
||
|
decoration
|
||
|
autowrapped
|
||
|
visible 1
|
||
|
forecolor 1 1 1 1
|
||
|
textfont 3
|
||
|
textalign 6
|
||
|
textalignx -4
|
||
|
textaligny 102
|
||
|
textscale 0.375
|
||
|
visible when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
|
||
|
exp text ( locstring( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) ) + locstring( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 3 ) + "_" + localvarint( "ui_challenge_state" ) ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -56 0 200 224 2 1
|
||
|
decoration
|
||
|
autowrapped
|
||
|
visible 1
|
||
|
forecolor 1 1 1 0.65
|
||
|
textfont 3
|
||
|
textalign 6
|
||
|
textalignx -4
|
||
|
textaligny 164
|
||
|
textscale 0.375
|
||
|
text "@PLATFORM_VIEW_CHALLENGE_DETAILS"
|
||
|
visible when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 22 120 4 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 0.65
|
||
|
backcolor 0 0 0 1
|
||
|
background "gradient_fadein"
|
||
|
textfont 3
|
||
|
textalign 6
|
||
|
textaligny -20
|
||
|
textscale 0.375
|
||
|
text "@MPUI_ACCURACY"
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 22 ) && 1 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 22 120 2 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0.75 1 0.7 0.85
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect w ( ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 22 ) / 100 ) * 120 )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 22 ) && 1 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 22 120 2 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0.85 0.85 0.85 1
|
||
|
background "gradient_fadein"
|
||
|
textscale 0.55
|
||
|
exp rect w ( ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 22 ) / 100 ) * 120 )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 22 ) && 1 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 22 120 2 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 0.25 0.65
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect x ( - 64 + ( 0 - 120 * ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 22 ) / 100 ) ) + ( ( 0 - 120 * ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 14 ) / 100 ) ) * ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 14 ) < 0 ) ) )
|
||
|
exp rect w ( min( 120 * ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 14 ) / 100 ) , ( 1 - ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 22 ) / 100 ) ) * 120 ) )
|
||
|
exp forecolor r ( ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 14 ) < 0 ) * 0.45 + 0.25 )
|
||
|
exp forecolor g ( ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 14 ) > 0 ) * 0.45 + 0.25 )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 22 ) && 1 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 48 120 4 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 0.65
|
||
|
backcolor 0 0 0 1
|
||
|
background "gradient_fadein"
|
||
|
textfont 3
|
||
|
textalign 6
|
||
|
textaligny -20
|
||
|
textscale 0.375
|
||
|
text "@MPUI_DAMAGE"
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 23 ) && 1 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 48 120 2 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0.75 1 0.7 0.85
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect w ( ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 23 ) / 100 ) * 120 )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 23 ) && 1 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 48 120 2 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0.85 0.85 0.85 1
|
||
|
background "gradient_fadein"
|
||
|
textscale 0.55
|
||
|
exp rect w ( ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 23 ) / 100 ) * 120 )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 23 ) && 1 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 48 120 2 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 0.25 0.65
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect x ( - 64 + ( 0 - 120 * ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 23 ) / 100 ) ) + ( ( 0 - 120 * ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 15 ) / 100 ) ) * ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 15 ) < 0 ) ) )
|
||
|
exp rect w ( min( 120 * ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 15 ) / 100 ) , ( 1 - ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 23 ) / 100 ) ) * 120 ) )
|
||
|
exp forecolor r ( ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 15 ) < 0 ) * 0.45 + 0.25 )
|
||
|
exp forecolor g ( ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 15 ) > 0 ) * 0.45 + 0.25 )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 23 ) && 1 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 74 120 4 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 0.65
|
||
|
backcolor 0 0 0 1
|
||
|
background "gradient_fadein"
|
||
|
textfont 3
|
||
|
textalign 6
|
||
|
textaligny -20
|
||
|
textscale 0.375
|
||
|
text "@MPUI_RANGE"
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 24 ) && 1 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 74 120 2 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0.75 1 0.7 0.85
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect w ( ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 24 ) / 100 ) * 120 )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 24 ) && 1 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 74 120 2 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0.85 0.85 0.85 1
|
||
|
background "gradient_fadein"
|
||
|
textscale 0.55
|
||
|
exp rect w ( ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 24 ) / 100 ) * 120 )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 24 ) && 1 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 74 120 2 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 0.25 0.65
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect x ( - 64 + ( 0 - 120 * ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 24 ) / 100 ) ) + ( ( 0 - 120 * ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 16 ) / 100 ) ) * ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 16 ) < 0 ) ) )
|
||
|
exp rect w ( min( 120 * ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 16 ) / 100 ) , ( 1 - ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 24 ) / 100 ) ) * 120 ) )
|
||
|
exp forecolor r ( ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 16 ) < 0 ) * 0.45 + 0.25 )
|
||
|
exp forecolor g ( ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 16 ) > 0 ) * 0.45 + 0.25 )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 24 ) && 1 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 100 120 4 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 0.65
|
||
|
backcolor 0 0 0 1
|
||
|
background "gradient_fadein"
|
||
|
textfont 3
|
||
|
textalign 6
|
||
|
textaligny -20
|
||
|
textscale 0.375
|
||
|
text "@MPUI_FIRE_RATE"
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 25 ) && 1 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 100 120 2 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0.75 1 0.7 0.85
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect w ( ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 25 ) / 100 ) * 120 )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 25 ) && 1 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 100 120 2 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0.85 0.85 0.85 1
|
||
|
background "gradient_fadein"
|
||
|
textscale 0.55
|
||
|
exp rect w ( ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 25 ) / 100 ) * 120 )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 25 ) && 1 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 100 120 2 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 0.25 0.65
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect x ( - 64 + ( 0 - 120 * ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 25 ) / 100 ) ) + ( ( 0 - 120 * ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 17 ) / 100 ) ) * ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 17 ) < 0 ) ) )
|
||
|
exp rect w ( min( 120 * ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 17 ) / 100 ) , ( 1 - ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 25 ) / 100 ) ) * 120 ) )
|
||
|
exp forecolor r ( ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 17 ) < 0 ) * 0.45 + 0.25 )
|
||
|
exp forecolor g ( ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 17 ) > 0 ) * 0.45 + 0.25 )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 25 ) && 1 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 126 120 4 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 0.65
|
||
|
backcolor 0 0 0 1
|
||
|
background "gradient_fadein"
|
||
|
textfont 3
|
||
|
textalign 6
|
||
|
textaligny -20
|
||
|
textscale 0.375
|
||
|
text "@MPUI_MOBILITY"
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 26 ) && 0 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 126 120 2 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0.75 1 0.7 0.85
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect w ( ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 26 ) / 100 ) * 120 )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 26 ) && 0 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 126 120 2 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0.85 0.85 0.85 1
|
||
|
background "gradient_fadein"
|
||
|
textscale 0.55
|
||
|
exp rect w ( ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 26 ) / 100 ) * 120 )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 26 ) && 0 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -128 126 120 2 3 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 0.25 0.65
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect x ( - 64 + ( 0 - 120 * ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 26 ) / 100 ) ) + ( ( 0 - 120 * ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 18 ) / 100 ) ) * ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 18 ) < 0 ) ) )
|
||
|
exp rect w ( min( 120 * ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 18 ) / 100 ) , ( 1 - ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 26 ) / 100 ) ) * 120 ) )
|
||
|
exp forecolor r ( ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 18 ) < 0 ) * 0.45 + 0.25 )
|
||
|
exp forecolor g ( ( tablelookup( "mp/attachmentTable.csv" , 4 , localvarstring( "ui_selected_ref" ) , 18 ) > 0 ) * 0.45 + 0.25 )
|
||
|
visible when ( tablelookup( "mp/statsTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) , 26 ) && 0 )
|
||
|
}
|
||
|
}
|
||
|
}
|