IW4-Dump-Files/weapons/sp/gulag/ak47_grenadier

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2017-07-08 11:47:21 -07:00
WEAPONFILE\displayName\WEAPON_AK47_GP25\playerAnimType\autorifle\gunModel\viewmodel_ak47_tactical\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_heartbeat
tag_red_dot
tag_shotgun
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\notetrackRumbleMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\idleAnim\viewmodel_ak47_grenadier_idle\fireAnim\viewmodel_ak47_grenadier_fire\lastShotAnim\viewmodel_ak47_grenadier_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_grenadier_reload\reloadEmptyAnim\viewmodel_ak47_grenadier_reload_empty\raiseAnim\viewmodel_ak47_grenadier_pullout\dropAnim\viewmodel_ak47_grenadier_putaway\firstRaiseAnim\viewmodel_ak47_grenadier_first_time_pullout\breachRaiseAnim\viewmodel_ak47_grenadier_breach\altRaiseAnim\viewmodel_ak47_grenadier_fromgrenade\quickRaiseAnim\viewmodel_ak47_grenadier_quick_pullout\quickDropAnim\viewmodel_ak47_grenadier_quick_putaway\emptyRaiseAnim\viewmodel_ak47_grenadier_pullout\emptyDropAnim\viewmodel_ak47_grenadier_putaway\sprintInAnim\viewmodel_ak47_grenadier_sprint_in\sprintLoopAnim\viewmodel_ak47_grenadier_sprint_loop\sprintOutAnim\viewmodel_ak47_grenadier_sprint_out\nightVisionWearAnim\viewmodel_ak47_grenadier_NVG_puton\nightVisionRemoveAnim\viewmodel_ak47_grenadier_NVG_takeoff\adsFireAnim\viewmodel_ak47_grenadier_ADS_fire\adsLastShotAnim\viewmodel_ak47_grenadier_ADS_fire\adsUpAnim\viewmodel_ak47_tac_ADS_up\adsDownAnim\viewmodel_ak47_tac_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_ak47_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_tactical\worldClipModel\weapon_ak47_tactical_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\ak47\clipName\ak47_gl\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\90\minPlayerDamage\50\maxDamageRange\1000\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\