25 lines
643 B
Plaintext
25 lines
643 B
Plaintext
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#include maps\_ambient;
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main()
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{
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// Set the underlying ambient track
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level.ambient_track [ "ac130" ] = "ambient_ac130_int1";
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thread maps\_utility::set_ambient( "ac130" );
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ambientDelay( "ac130", 3.0, 6.0 );// Trackname, min and max delay between ambient events
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ambientEvent( "ac130", "elm_ac130_rattles", 4.0 );
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ambientEvent( "ac130", "elm_ac130_beeps", 0.3 );
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ambientEvent( "ac130", "elm_ac130_hydraulics", 1.0 );
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ambientEvent( "ac130", "elm_ac130_metal_stress", 0.3 );
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ambientEvent( "ac130", "null", 1.0 );
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ambientEventStart( "ac130" );
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level waittill( "action moment" );
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ambientEventStart( "action ambient" );
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}
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