21 lines
899 B
Plaintext
21 lines
899 B
Plaintext
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#include maps\_ambient;
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main()
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{
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// Set the underlying ambient track
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level.ambient_track [ "af_caves_ext" ] = "ambient_af_caves_ext";
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level.ambient_track [ "af_caves_int" ] = "ambient_af_caves_int";
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event = create_ambient_event( "af_caves_ext", 5.0, 15.0 ); // Trackname, min and max delay between ambient events
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event map_to_reverb_eq( "af_caves_ext" ); // use this eq and reverb (if it exists), for this ambient events
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event add_to_ambient_event( "null", 1.0 );
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event add_to_ambient_event( "elm_rubble", 0.1 );
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event = create_ambient_event( "af_caves_int", 5.0, 15.0 ); // Trackname, min and max delay between ambient events
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event map_to_reverb_eq( "af_caves_int" ); // use this eq and reverb (if it exists), for this ambient events
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event add_to_ambient_event( "null", 1.0 );
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event add_to_ambient_event( "elm_rubble", 0.1 );
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thread maps\_utility::set_ambient( "af_caves_ext" );
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}
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