73 lines
1.7 KiB
Plaintext
73 lines
1.7 KiB
Plaintext
|
#include maps\_vehicle;
|
||
|
#include maps\_vehicle_aianim;
|
||
|
#using_animtree( "vehicles" );
|
||
|
|
||
|
main( model, type )
|
||
|
{
|
||
|
|
||
|
build_template( "snowmobile_player", model, type );
|
||
|
build_localinit( ::init_local );
|
||
|
build_deathmodel( "vehicle_snowmobile", "vehicle_snowmobile_static" );// RADNAME = _player
|
||
|
build_deathfx( "explosions/large_vehicle_explosion", undefined, "explo_metal_rand" );
|
||
|
build_treadfx();
|
||
|
build_life( 999, 500, 1500 );
|
||
|
build_aianims( ::setanims, ::set_vehicle_anims );
|
||
|
build_compassicon( "automobile", false );
|
||
|
build_team( "allies" );
|
||
|
}
|
||
|
|
||
|
init_local()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
set_vehicle_anims( positions )
|
||
|
{
|
||
|
return positions;
|
||
|
}
|
||
|
|
||
|
#using_animtree( "generic_human" );
|
||
|
setanims()
|
||
|
{
|
||
|
positions = [];
|
||
|
for ( i = 0; i < 2; i++ )
|
||
|
positions[ i ] = spawnstruct();
|
||
|
|
||
|
positions[ 0 ].getout_delete = true;
|
||
|
|
||
|
positions[ 0 ].sittag = "tag_driver";
|
||
|
positions[ 1 ].sittag = "tag_passenger";
|
||
|
|
||
|
|
||
|
return positions;
|
||
|
}
|
||
|
|
||
|
/*QUAKED script_vehicle_snowmobile_player (1 0 0) (-16 -16 -24) (16 16 32) USABLE SPAWNER
|
||
|
|
||
|
put this in your GSC:
|
||
|
maps\_snowmobile_player::main( "vehicle_snowmobile" );
|
||
|
|
||
|
and these lines in your CSV:
|
||
|
include,vehicle_snowmobile_snowmobile_player
|
||
|
sound,vehicle_snowmobile,vehicle_standard,all_sp
|
||
|
|
||
|
|
||
|
defaultmdl="vehicle_snowmobile"
|
||
|
default:"vehicletype" "snowmobile_player"
|
||
|
default:"script_team" "allies"
|
||
|
*/
|
||
|
|
||
|
|
||
|
/*QUAKED script_vehicle_snowmobile_player_alt (1 0 0) (-16 -16 -24) (16 16 32) USABLE SPAWNER
|
||
|
|
||
|
put this in your GSC:
|
||
|
maps\_snowmobile_player::main( "vehicle_snowmobile_alt" );
|
||
|
|
||
|
and these lines in your CSV:
|
||
|
include,vehicle_snowmobile_snowmobile_player
|
||
|
sound,vehicle_snowmobile,vehicle_standard,all_sp
|
||
|
|
||
|
|
||
|
defaultmdl="vehicle_snowmobile_alt"
|
||
|
default:"vehicletype" "snowmobile_player"
|
||
|
default:"script_team" "allies"
|
||
|
*/
|