IW4-Dump-Files/ui/levels_game.menu

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2017-07-08 11:47:21 -07:00
/*********************************************************
***************** Dumped by aerosoul94 *******************
*********************************************************/
{
menuDef
{
name "levels_game"
rect 0 0 640 480 0 0
forecolor 1 1 1 1
focuscolor 1 1 1 1
fullscreen 1
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
soundLoop "music_mainmenu_mp"
onOpen
{
focusfirst;
}
onEsc
{
close self;
}
itemDef
{
rect -107 0 854 480 0 0
decoration
visible 1
style 3
forecolor 1 1 1 1
background "animbg_blur_back"
textscale 0.55
}
itemDef
{
rect -107 0 1708 480 0 0
decoration
visible 1
style 3
forecolor 1 1 1 1
background "animbg_blur_fogscroll"
textscale 0.55
exp rect x ( ( - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
}
itemDef
{
rect -107 0 854 480 0 0
decoration
visible 1
style 3
forecolor 1 1 1 1
background "animbg_blur_front"
textscale 0.55
}
itemDef
{
rect -120 -32 378 64 0 0
decoration
visible 1
style 3
forecolor 0.9 0.9 0.95 0.175
background "white"
textscale 0.55
}
itemDef
{
rect 258 -32 16 -64 0 0
decoration
visible 1
style 3
forecolor 0.9 0.9 0.95 0.175
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 56 448 528 40 0 0
decoration
visible 1
style 3
forecolor 0.9 0.9 0.95 0.175
background "white"
textscale 0.55
}
itemDef
{
rect 584 448 16 64 0 0
decoration
visible 1
style 3
forecolor 0.9 0.9 0.95 0.175
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 40 448 -16 64 0 0
decoration
visible 1
style 3
forecolor 0.9 0.9 0.95 0.175
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect -120 464 160 32 0 0
decoration
visible 1
style 3
forecolor 0.9 0.9 0.95 0.175
background "white"
textscale 0.55
}
itemDef
{
rect 600 464 160 32 0 0
decoration
visible 1
style 3
forecolor 0.9 0.9 0.95 0.175
background "white"
textscale 0.55
}
itemDef
{
name "back"
rect -250 -26 40 20 2 3
visible 1
style 1
forecolor 1 1 1 1
type 1
textfont 1
textaligny 18
textscale 0.375
text "@MENU_BACK"
visible when ( 1 )
mouseEnter
{
play "mouse_over";
}
action
{
play "mouse_click";
close self;
open "main_text";
}
}
itemDef
{
rect 48 40 0 0 0 0
decoration
visible 1
forecolor 1 0.8 0.4 1
textfont 1
textalign 4
textalignx -36
textaligny -36
textscale 0.5833
exp text ( "Game Levels" )
}
itemDef
{
rect 45 40 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 337.5 40 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 45 40 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 337.5 40 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 45 40 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "Desert Training (McCord/Jake)" )
action
{
play "mouse_click";
setdvar "ui_load_level" "trainer";
open "popmenu_difficulty" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 1 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
itemDef
{
rect 45 64 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 337.5 64 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 45 64 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 337.5 64 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 45 64 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "Roadkill (Royce/Mackey)" )
action
{
play "mouse_click";
setdvar "ui_load_level" "roadkill";
open "popmenu_difficulty" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 2 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
itemDef
{
rect 45 88 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 337.5 88 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 45 88 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 337.5 88 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 45 88 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "Cliffhanger (Mackey/Zied)" )
action
{
play "mouse_click";
setdvar "ui_load_level" "cliffhanger";
open "popmenu_difficulty" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 3 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
itemDef
{
rect 45 112 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 337.5 112 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 45 112 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 337.5 112 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 45 112 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "Airport (Mo)" )
action
{
play "mouse_click";
setdvar "ui_load_level" "airport";
open "popmenu_difficulty" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 4 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
itemDef
{
rect 45 136 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 337.5 136 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 45 136 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 337.5 136 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 45 136 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "Favela (Chad)" )
action
{
play "mouse_click";
setdvar "ui_load_level" "favela";
open "popmenu_difficulty" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 5 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
itemDef
{
rect 45 160 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 337.5 160 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 45 160 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 6 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 337.5 160 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 6 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 45 160 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "Invasion (Zied)" )
action
{
play "mouse_click";
setdvar "ui_load_level" "invasion";
open "popmenu_difficulty" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 6 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
itemDef
{
rect 45 184 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 337.5 184 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 45 184 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 337.5 184 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 45 184 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "Favela Escape (Porter/Sean)" )
action
{
play "mouse_click";
setdvar "ui_load_level" "favela_escape";
open "popmenu_difficulty" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 7 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
itemDef
{
rect 45 208 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 337.5 208 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 45 208 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 337.5 208 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 45 208 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "Arcadia (Rocket/Chad)" )
action
{
play "mouse_click";
setdvar "ui_load_level" "arcadia";
open "popmenu_difficulty" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 8 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
itemDef
{
rect 45 232 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 337.5 232 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 45 232 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 9 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 337.5 232 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 9 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 45 232 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "Oilrig (Jake)" )
action
{
play "mouse_click";
setdvar "ui_load_level" "oilrig";
open "popmenu_difficulty" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 9 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
itemDef
{
rect 45 256 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 337.5 256 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 45 256 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 10 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 337.5 256 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 10 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 45 256 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "Gulag (McCord/Mackey)" )
action
{
play "mouse_click";
setdvar "ui_load_level" "gulag";
open "popmenu_difficulty" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 10 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
itemDef
{
rect 45 280 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 337.5 280 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 45 280 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 11 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 337.5 280 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 11 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 45 280 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "DC Burning (McCord/Jake)" )
action
{
play "mouse_click";
setdvar "ui_load_level" "dcburning";
open "popmenu_difficulty" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 11 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
itemDef
{
rect 45 304 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 337.5 304 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 45 304 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 12 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 337.5 304 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 12 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 45 304 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "Contingency (Julian/Zied)" )
action
{
play "mouse_click";
setdvar "ui_load_level" "contingency";
open "popmenu_difficulty" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 12 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
itemDef
{
rect 45 328 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 337.5 328 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 45 328 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 13 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 337.5 328 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 13 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 45 328 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "DC EMP (Mo/Rocket/McCord)" )
action
{
play "mouse_click";
setdvar "ui_load_level" "dcemp";
open "popmenu_difficulty" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 13 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
itemDef
{
rect 45 352 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 337.5 352 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 45 352 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 14 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 337.5 352 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 14 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 45 352 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "Estate (Steve/Julian)" )
action
{
play "mouse_click";
setdvar "ui_load_level" "estate";
open "popmenu_difficulty" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 14 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
itemDef
{
rect 325 40 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 617.5 40 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 325 40 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 15 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 617.5 40 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 15 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 325 40 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "Boneyard (Ned/Roger)" )
action
{
play "mouse_click";
setdvar "ui_load_level" "boneyard";
open "popmenu_difficulty" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 15 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
itemDef
{
rect 325 64 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 617.5 64 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 325 64 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 16 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 617.5 64 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 16 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 325 64 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "Afghan Caves (Ned)" )
action
{
play "mouse_click";
setdvar "ui_load_level" "af_caves";
open "popmenu_difficulty" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 16 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
itemDef
{
rect 325 88 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 617.5 88 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 325 88 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 17 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 617.5 88 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 17 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 325 88 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "Afghan Chase (Dionne/Nate)" )
action
{
play "mouse_click";
setdvar "ui_load_level" "af_chase";
open "popmenu_difficulty" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 17 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
itemDef
{
rect 325 112 292.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
textscale 0.55
exp material ( "gradient_fadein" )
}
itemDef
{
rect 617.5 112 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.9 1 0.07
background "button_highlight_end"
textscale 0.55
}
itemDef
{
rect 325 112 292.5 22 1 1
decoration
visible 1
style 3
bordersize 2
forecolor 0.9 0.95 1 0.35
bordercolor 0.8 0.95 1 0.4
background "gradient_fadein"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 18 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 617.5 112 5.5 22 1 1
decoration
visible 1
style 3
forecolor 0.9 0.95 1 0.35
background "button_highlight_end"
textscale 0.55
visible when ( localvarint( "ui_highlight" ) == 18 && localvarstring( "ui_choicegroup" ) == "levels" )
}
itemDef
{
rect 325 112 298 22 1 1
visible 1
forecolor 0.69 0.69 0.69 1
type 1
textfont 1
textalign 10
textalignx -10
textscale 0.4
exp text ( "Character Museum" )
action
{
play "mouse_click";
setdvar "ui_load_level" "ending";
exec "devmap ending" ;;
}
onFocus
{
play "mouse_over";
setLocalVarInt "ui_highlight" ( 18 );
setLocalVarString "ui_choicegroup" ( "levels" );
}
leaveFocus
{
setLocalVarInt "ui_highlight" ( 0 );
}
}
}
}