1694 lines
94 KiB
Plaintext
1694 lines
94 KiB
Plaintext
|
/*********************************************************
|
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|
***************** Dumped by aerosoul94 *******************
|
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*********************************************************/
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{
|
||
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menuDef
|
||
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{
|
||
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name "popup_cac_perk1"
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||
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rect -64 0 854 164 1 1
|
||
|
popup
|
||
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outOfBoundsClick
|
||
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style 1
|
||
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forecolor 1 1 1 1
|
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backcolor 1 1 1 1
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background "white"
|
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focuscolor 1 1 1 1
|
||
|
fadeCycle 1
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fadeClamp 1
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fadeAmount 0.1
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allowedBinding "+talk"
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visible when ( localvarint( "ui_tabDepth" ) == localvarint( "ui_popup_cac_perk1_tabDepth" ) )
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exp rect y ( localvarfloat( "ui_popupYPos" ) + localvarint( "ui_tabDepth" ) * 20 )
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execKey 168
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{
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if ( isitemunlocked( localvarstring( "ui_selected_ref" ) ) && !isitemunlocked( localvarstring( "ui_upgrade_ref" ) ) )
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{
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open "menu_challenge_detail_popup";
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}
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}
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onOpen
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{
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focusfirst;
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setLocalVarInt "ui_tabDepth" ( localvarint( "ui_tabDepth" ) + 1 );
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setLocalVarInt "ui_popup_cac_perk1_tabDepth" ( localvarint( "ui_tabDepth" ) );
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if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_marathon" )
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{
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setfocus "cac_perk_specialty_marathon";
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}
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if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_fastreload" )
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{
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setfocus "cac_perk_specialty_fastreload";
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}
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if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_scavenger" )
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{
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setfocus "cac_perk_specialty_scavenger";
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}
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if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) == "specialty_onemanarmy" )
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{
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setfocus "cac_perk_specialty_onemanarmy";
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}
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}
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onRequestClose
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{
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setLocalVarInt "ui_tabDepth" ( localvarint( "ui_tabDepth" ) - 1 );
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}
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onEsc
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{
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close self;
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}
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itemDef
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||
|
{
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||
|
rect -918 -480 1708 960 1 1
|
||
|
decoration
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||
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visible 1
|
||
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style 1
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forecolor 1 1 1 1
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||
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backcolor 0 0 0 0.35
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background "white"
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textscale 0.55
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visible when ( !localvarint( "ui_centerPopup" ) )
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}
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||
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itemDef
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||
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{
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||
|
rect -918 -480 1708 960 1 1
|
||
|
decoration
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||
|
visible 1
|
||
|
style 1
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||
|
forecolor 1 1 1 1
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||
|
backcolor 1 1 1 1
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||
|
background "xpbar_stencilbase"
|
||
|
textscale 0.55
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||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 854 164 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
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||
|
forecolor 1 1 1 1
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||
|
backcolor 0.5 0.5 0.5 1
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||
|
background "white"
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||
|
textscale 0.55
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||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 1708 480 1 1
|
||
|
decoration
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||
|
visible 1
|
||
|
style 3
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||
|
forecolor 1 1 1 0.75
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||
|
background "mw2_popup_bg_fogstencil"
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||
|
textscale 0.55
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||
|
exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
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||
|
}
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||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 -1708 -480 1 1
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||
|
decoration
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||
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visible 1
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||
|
style 3
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||
|
forecolor 0.85 0.85 0.85 1
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||
|
background "mw2_popup_bg_fogscroll"
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||
|
textscale 0.55
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||
|
exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
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||
|
}
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||
|
itemDef
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||
|
{
|
||
|
rect -64 0 854 0 1 1
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||
|
decoration
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||
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visible 1
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||
|
style 3
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||
|
forecolor 1 1 1 1
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||
|
background "mockup_popup_bg_stencilfill"
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||
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textscale 0.55
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||
|
exp rect h ( ( 24 + 7 * 20 ) )
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||
|
}
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||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 -1708 -480 1 1
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||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 0.75
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||
|
background "mw2_popup_bg_fogstencil"
|
||
|
textscale 0.55
|
||
|
exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
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||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 -1708 -480 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0.85 0.85 0.85 1
|
||
|
background "mw2_popup_bg_fogscroll"
|
||
|
textscale 0.55
|
||
|
exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
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||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 854 0 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 0
|
||
|
background "small_box_lightfx"
|
||
|
textscale 0.55
|
||
|
exp rect h ( ( 24 + 7 * 20 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -96 -32 32 32 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0 0 0 1
|
||
|
background "drop_shadow_tl"
|
||
|
textscale 0.55
|
||
|
visible when ( !localvarint( "ui_centerPopup" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 -32 854 32 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0 0 0 1
|
||
|
background "drop_shadow_t"
|
||
|
textscale 0.55
|
||
|
visible when ( !localvarint( "ui_centerPopup" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 790 -32 32 32 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0 0 0 1
|
||
|
background "drop_shadow_tr"
|
||
|
textscale 0.55
|
||
|
visible when ( !localvarint( "ui_centerPopup" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 790 0 32 0 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0 0 0 1
|
||
|
background "drop_shadow_r"
|
||
|
textscale 0.55
|
||
|
exp rect h ( ( 24 + 7 * 20 ) )
|
||
|
visible when ( !localvarint( "ui_centerPopup" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 790 0 32 32 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0 0 0 1
|
||
|
background "drop_shadow_br"
|
||
|
textscale 0.55
|
||
|
exp rect y ( ( 0 - 0 ) + ( ( 24 + 7 * 20 ) ) )
|
||
|
visible when ( !localvarint( "ui_centerPopup" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 854 32 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0 0 0 1
|
||
|
background "drop_shadow_b"
|
||
|
textscale 0.55
|
||
|
exp rect y ( ( 0 - 0 ) + ( ( 24 + 7 * 20 ) ) )
|
||
|
visible when ( !localvarint( "ui_centerPopup" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -96 0 32 32 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0 0 0 1
|
||
|
background "drop_shadow_bl"
|
||
|
textscale 0.55
|
||
|
exp rect y ( ( 0 - 0 ) + ( ( 24 + 7 * 20 ) ) )
|
||
|
visible when ( !localvarint( "ui_centerPopup" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -96 0 32 0 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 0 0 0 1
|
||
|
background "drop_shadow_l"
|
||
|
textscale 0.55
|
||
|
exp rect h ( ( 24 + 7 * 20 ) )
|
||
|
visible when ( !localvarint( "ui_centerPopup" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 164 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 1 1 1 0
|
||
|
background "gradient_fadein"
|
||
|
textscale 0.55
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0.25 0.25 0.25 1
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 1 ) * 20 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 1 - 1 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0 0 0 1
|
||
|
background "gradient_fadein"
|
||
|
textfont 9
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 1 ) * 20 ) )
|
||
|
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
|
||
|
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
|
||
|
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 1 - 1 ) )
|
||
|
exp text ( localvarstring( "ui_tab1Name" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0.25 0.25 0.25 1
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 2 ) * 20 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 2 - 1 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0 0 0 1
|
||
|
background "gradient_fadein"
|
||
|
textfont 9
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 2 ) * 20 ) )
|
||
|
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
|
||
|
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
|
||
|
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 2 - 1 ) )
|
||
|
exp text ( localvarstring( "ui_tab2Name" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0.25 0.25 0.25 1
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 3 ) * 20 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 3 - 1 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0 0 0 1
|
||
|
background "gradient_fadein"
|
||
|
textfont 9
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 3 ) * 20 ) )
|
||
|
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
|
||
|
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
|
||
|
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 3 - 1 ) )
|
||
|
exp text ( localvarstring( "ui_tab3Name" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0.25 0.25 0.25 1
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 4 ) * 20 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 4 - 1 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0 0 0 1
|
||
|
background "gradient_fadein"
|
||
|
textfont 9
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 4 ) * 20 ) )
|
||
|
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
|
||
|
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
|
||
|
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 4 - 1 ) )
|
||
|
exp text ( localvarstring( "ui_tab4Name" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0.25 0.25 0.25 1
|
||
|
background "white"
|
||
|
textscale 0.55
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 5 ) * 20 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 5 - 1 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -64 0 280 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
backcolor 0 0 0 1
|
||
|
background "gradient_fadein"
|
||
|
textfont 9
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 5 ) * 20 ) )
|
||
|
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
|
||
|
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
|
||
|
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
|
||
|
visible when ( localvarint( "ui_tabDepth" ) > ( 5 - 1 ) )
|
||
|
exp text ( localvarstring( "ui_tab5Name" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name "cac_perk_specialty_marathon"
|
||
|
rect -64 4 336 20 1 1
|
||
|
visible 1
|
||
|
group "mw2_popup_button"
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
disablecolor 0.6 0.55 0.55 1
|
||
|
background "popup_button_selection_bar_short"
|
||
|
type 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
disabled when ( !isitemunlocked( "specialty_marathon" ) )
|
||
|
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_marathon" , int( 2 + ( isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , "specialty_marathon" , 8 ) ) * ( 9 - 2 ) ) ) ) )
|
||
|
action
|
||
|
{
|
||
|
play "mouse_click";
|
||
|
setPlayerData( "perkNew" , "specialty_marathon" , "false" );
|
||
|
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_marathon" , 8 ) );
|
||
|
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
|
||
|
if ( "specialty_marathon" != "specialty_bling" )
|
||
|
{
|
||
|
close self;
|
||
|
}
|
||
|
if ( 1 == 1 && "specialty_marathon" != "specialty_bling" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
|
||
|
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
if ( 1 == 1 && "specialty_marathon" == "specialty_onemanarmy" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" );
|
||
|
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
if ( 1 == 1 && "specialty_marathon" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" );
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
if ( 1 == 4 )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_marathon" );
|
||
|
}
|
||
|
if ( 1 != 4 )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 1 , "specialty_marathon" );
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
onFocus
|
||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_selected_ref" ( "specialty_marathon" );
|
||
|
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_marathon" , 8 ) );
|
||
|
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 4 ) );
|
||
|
setLocalVarString "ui_challenge_state" ( 1 );
|
||
|
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" )
|
||
|
{
|
||
|
setLocalVarInt "ui_challenge_state" ( 2 );
|
||
|
}
|
||
|
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" )
|
||
|
{
|
||
|
setLocalVarInt "ui_challenge_state" ( 3 );
|
||
|
}
|
||
|
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" )
|
||
|
{
|
||
|
setLocalVarInt "ui_challenge_state" ( 4 );
|
||
|
}
|
||
|
setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) );
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
setPlayerData( "perkNew" , "specialty_marathon" , "false" );
|
||
|
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_marathon" , 8 ) );
|
||
|
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 4 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_new"
|
||
|
textscale 0.55
|
||
|
visible when ( ( getplayerdata( "perkNew" , "specialty_marathon" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_marathon" , 8 ) ) ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 4 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_locked"
|
||
|
textscale 0.55
|
||
|
visible when ( !isitemunlocked( "specialty_marathon" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name "cac_perk_specialty_fastreload"
|
||
|
rect -64 24 336 20 1 1
|
||
|
visible 1
|
||
|
group "mw2_popup_button"
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
disablecolor 0.6 0.55 0.55 1
|
||
|
background "popup_button_selection_bar_short"
|
||
|
type 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
disabled when ( !isitemunlocked( "specialty_fastreload" ) )
|
||
|
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_fastreload" , int( 2 + ( isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , "specialty_fastreload" , 8 ) ) * ( 9 - 2 ) ) ) ) )
|
||
|
action
|
||
|
{
|
||
|
play "mouse_click";
|
||
|
setPlayerData( "perkNew" , "specialty_fastreload" , "false" );
|
||
|
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_fastreload" , 8 ) );
|
||
|
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
|
||
|
if ( "specialty_fastreload" != "specialty_bling" )
|
||
|
{
|
||
|
close self;
|
||
|
}
|
||
|
if ( 1 == 1 && "specialty_fastreload" != "specialty_bling" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
|
||
|
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
if ( 1 == 1 && "specialty_fastreload" == "specialty_onemanarmy" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" );
|
||
|
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
if ( 1 == 1 && "specialty_fastreload" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" );
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
if ( 1 == 4 )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_fastreload" );
|
||
|
}
|
||
|
if ( 1 != 4 )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 1 , "specialty_fastreload" );
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
onFocus
|
||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_selected_ref" ( "specialty_fastreload" );
|
||
|
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_fastreload" , 8 ) );
|
||
|
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 4 ) );
|
||
|
setLocalVarString "ui_challenge_state" ( 1 );
|
||
|
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" )
|
||
|
{
|
||
|
setLocalVarInt "ui_challenge_state" ( 2 );
|
||
|
}
|
||
|
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" )
|
||
|
{
|
||
|
setLocalVarInt "ui_challenge_state" ( 3 );
|
||
|
}
|
||
|
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" )
|
||
|
{
|
||
|
setLocalVarInt "ui_challenge_state" ( 4 );
|
||
|
}
|
||
|
setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) );
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
setPlayerData( "perkNew" , "specialty_fastreload" , "false" );
|
||
|
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_fastreload" , 8 ) );
|
||
|
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 24 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_new"
|
||
|
textscale 0.55
|
||
|
visible when ( ( getplayerdata( "perkNew" , "specialty_fastreload" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_fastreload" , 8 ) ) ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 24 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_locked"
|
||
|
textscale 0.55
|
||
|
visible when ( !isitemunlocked( "specialty_fastreload" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name "cac_perk_specialty_scavenger"
|
||
|
rect -64 44 336 20 1 1
|
||
|
visible 1
|
||
|
group "mw2_popup_button"
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
disablecolor 0.6 0.55 0.55 1
|
||
|
background "popup_button_selection_bar_short"
|
||
|
type 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
disabled when ( !isitemunlocked( "specialty_scavenger" ) )
|
||
|
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_scavenger" , int( 2 + ( isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , "specialty_scavenger" , 8 ) ) * ( 9 - 2 ) ) ) ) )
|
||
|
action
|
||
|
{
|
||
|
play "mouse_click";
|
||
|
setPlayerData( "perkNew" , "specialty_scavenger" , "false" );
|
||
|
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_scavenger" , 8 ) );
|
||
|
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
|
||
|
if ( "specialty_scavenger" != "specialty_bling" )
|
||
|
{
|
||
|
close self;
|
||
|
}
|
||
|
if ( 1 == 1 && "specialty_scavenger" != "specialty_bling" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
|
||
|
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
if ( 1 == 1 && "specialty_scavenger" == "specialty_onemanarmy" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" );
|
||
|
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
if ( 1 == 1 && "specialty_scavenger" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" );
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
if ( 1 == 4 )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_scavenger" );
|
||
|
}
|
||
|
if ( 1 != 4 )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 1 , "specialty_scavenger" );
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
onFocus
|
||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_selected_ref" ( "specialty_scavenger" );
|
||
|
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_scavenger" , 8 ) );
|
||
|
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 4 ) );
|
||
|
setLocalVarString "ui_challenge_state" ( 1 );
|
||
|
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" )
|
||
|
{
|
||
|
setLocalVarInt "ui_challenge_state" ( 2 );
|
||
|
}
|
||
|
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" )
|
||
|
{
|
||
|
setLocalVarInt "ui_challenge_state" ( 3 );
|
||
|
}
|
||
|
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" )
|
||
|
{
|
||
|
setLocalVarInt "ui_challenge_state" ( 4 );
|
||
|
}
|
||
|
setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) );
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
setPlayerData( "perkNew" , "specialty_scavenger" , "false" );
|
||
|
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_scavenger" , 8 ) );
|
||
|
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 44 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_new"
|
||
|
textscale 0.55
|
||
|
visible when ( ( getplayerdata( "perkNew" , "specialty_scavenger" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_scavenger" , 8 ) ) ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 44 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_locked"
|
||
|
textscale 0.55
|
||
|
visible when ( !isitemunlocked( "specialty_scavenger" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name "cac_perk_bling"
|
||
|
rect -64 64 336 20 1 1
|
||
|
visible 1
|
||
|
group "mw2_popup_button"
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
disablecolor 0.6 0.55 0.55 1
|
||
|
background "popup_button_selection_bar_short"
|
||
|
type 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
disabled when ( !isitemunlocked( "specialty_bling" ) )
|
||
|
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_bling" , int( 2 + ( isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , "specialty_bling" , 8 ) ) * ( 9 - 2 ) ) ) ) )
|
||
|
action
|
||
|
{
|
||
|
play "mouse_click";
|
||
|
if ( "specialty_bling" != "specialty_bling" )
|
||
|
{
|
||
|
close self;
|
||
|
}
|
||
|
if ( 1 == 1 && "specialty_bling" != "specialty_bling" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
|
||
|
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
if ( 1 == 1 && "specialty_bling" == "specialty_onemanarmy" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" );
|
||
|
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
if ( 1 == 1 && "specialty_bling" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" );
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
if ( 1 == 4 )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_bling" );
|
||
|
}
|
||
|
if ( 1 != 4 )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 1 , "specialty_bling" );
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
if ( localvarint( "ui_tabDepth" ) == 0 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_bling" , 2 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 1 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_bling" , 2 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 2 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_bling" , 2 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 3 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_bling" , 2 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 4 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_bling" , 2 ) );
|
||
|
}
|
||
|
if ( localvarint( "ui_tabDepth" ) == 5 )
|
||
|
{
|
||
|
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_bling" , 2 ) );
|
||
|
}
|
||
|
open "popup_cac_bling";
|
||
|
}
|
||
|
onFocus
|
||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_selected_ref" ( "specialty_bling" );
|
||
|
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_bling" , 8 ) );
|
||
|
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 4 ) );
|
||
|
setLocalVarString "ui_challenge_state" ( 1 );
|
||
|
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" )
|
||
|
{
|
||
|
setLocalVarInt "ui_challenge_state" ( 2 );
|
||
|
}
|
||
|
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" )
|
||
|
{
|
||
|
setLocalVarInt "ui_challenge_state" ( 3 );
|
||
|
}
|
||
|
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" )
|
||
|
{
|
||
|
setLocalVarInt "ui_challenge_state" ( 4 );
|
||
|
}
|
||
|
setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) );
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
setPlayerData( "perkNew" , "specialty_bling" , "false" );
|
||
|
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_bling" , 8 ) );
|
||
|
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 64 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_new"
|
||
|
textscale 0.55
|
||
|
visible when ( ( getplayerdata( "perkNew" , "specialty_bling" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_bling" , 8 ) ) ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 64 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_locked"
|
||
|
textscale 0.55
|
||
|
visible when ( ( isitemunlocked( "specialty_bling" ) == 0 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name "cac_perk_specialty_onemanarmy"
|
||
|
rect -64 84 336 20 1 1
|
||
|
visible 1
|
||
|
group "mw2_popup_button"
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
disablecolor 0.6 0.55 0.55 1
|
||
|
background "popup_button_selection_bar_short"
|
||
|
type 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 68
|
||
|
textscale 0.375
|
||
|
disabled when ( !isitemunlocked( "specialty_onemanarmy" ) )
|
||
|
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_onemanarmy" , int( 2 + ( isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , "specialty_onemanarmy" , 8 ) ) * ( 9 - 2 ) ) ) ) )
|
||
|
action
|
||
|
{
|
||
|
play "mouse_click";
|
||
|
setPlayerData( "perkNew" , "specialty_onemanarmy" , "false" );
|
||
|
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_onemanarmy" , 8 ) );
|
||
|
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
|
||
|
if ( "specialty_onemanarmy" != "specialty_bling" )
|
||
|
{
|
||
|
close self;
|
||
|
}
|
||
|
if ( 1 == 1 && "specialty_onemanarmy" != "specialty_bling" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
|
||
|
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
}
|
||
|
if ( 1 == 1 && "specialty_onemanarmy" == "specialty_onemanarmy" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" );
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" );
|
||
|
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
if ( 1 == 1 && "specialty_onemanarmy" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" );
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
if ( 1 == 4 )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_onemanarmy" );
|
||
|
}
|
||
|
if ( 1 != 4 )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 1 , "specialty_onemanarmy" );
|
||
|
}
|
||
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
||
|
{
|
||
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
||
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
||
|
{
|
||
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
||
|
}
|
||
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
||
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
||
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
||
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
||
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
||
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
||
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
||
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
||
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
||
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
||
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
||
|
}
|
||
|
onFocus
|
||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_selected_ref" ( "specialty_onemanarmy" );
|
||
|
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_onemanarmy" , 8 ) );
|
||
|
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 4 ) );
|
||
|
setLocalVarString "ui_challenge_state" ( 1 );
|
||
|
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" )
|
||
|
{
|
||
|
setLocalVarInt "ui_challenge_state" ( 2 );
|
||
|
}
|
||
|
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" )
|
||
|
{
|
||
|
setLocalVarInt "ui_challenge_state" ( 3 );
|
||
|
}
|
||
|
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" )
|
||
|
{
|
||
|
setLocalVarInt "ui_challenge_state" ( 4 );
|
||
|
}
|
||
|
setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) );
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
setPlayerData( "perkNew" , "specialty_onemanarmy" , "false" );
|
||
|
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_onemanarmy" , 8 ) );
|
||
|
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 84 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_new"
|
||
|
textscale 0.55
|
||
|
visible when ( ( getplayerdata( "perkNew" , "specialty_onemanarmy" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_onemanarmy" , 8 ) ) ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 162 84 40 20 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_locked"
|
||
|
textscale 0.55
|
||
|
visible when ( !isitemunlocked( "specialty_onemanarmy" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 208 0 336 164 1 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 0.5
|
||
|
background "small_box_lightfx"
|
||
|
textscale 0.55
|
||
|
visible when ( 1 )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -56 0 160 164 2 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
forecolor 1 1 1 1
|
||
|
textfont 9
|
||
|
textalign 4
|
||
|
textalignx 4
|
||
|
textscale 0.375
|
||
|
exp rect x ( 8 - ( dvarbool( "wideScreen" ) * 48 ) )
|
||
|
exp forecolor a ( 1 - ( !isitemunlocked( localvarstring( "ui_selected_ref" ) ) * 0.35 ) )
|
||
|
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 2 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -56 20 64 64 2 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
textscale 0.55
|
||
|
exp rect x ( 8 - ( dvarbool( "wideScreen" ) * 48 ) )
|
||
|
exp material ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 3 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -56 0 152 164 2 1
|
||
|
decoration
|
||
|
autowrapped
|
||
|
visible 1
|
||
|
forecolor 1 1 1 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 4
|
||
|
textaligny 84
|
||
|
textscale 0.375
|
||
|
exp rect x ( 8 - ( dvarbool( "wideScreen" ) * 48 ) )
|
||
|
visible when ( isitemunlocked( localvarstring( "ui_selected_ref" ) ) )
|
||
|
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 4 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -56 0 152 164 2 1
|
||
|
decoration
|
||
|
autowrapped
|
||
|
visible 1
|
||
|
forecolor 0.85 0.4 0.4 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 4
|
||
|
textaligny 131
|
||
|
textscale 0.375
|
||
|
text "@MPUI_REPLACES_SECONDARY"
|
||
|
exp rect x ( 8 - ( dvarbool( "wideScreen" ) * 48 ) )
|
||
|
visible when ( localvarstring( "ui_selected_ref" ) == "specialty_onemanarmy" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect -56 0 152 164 2 1
|
||
|
decoration
|
||
|
autowrapped
|
||
|
visible 1
|
||
|
forecolor 1 1 1 0.65
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 4
|
||
|
textaligny 84
|
||
|
textscale 0.375
|
||
|
exp rect x ( 8 - ( dvarbool( "wideScreen" ) * 48 ) )
|
||
|
visible when ( !isitemunlocked( localvarstring( "ui_selected_ref" ) ) )
|
||
|
exp text ( "@" + tablelookup( "mp/rankTable.csv" , 0 , tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_selected_ref" ) , 2 ) , 17 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 104 0 160 164 2 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
forecolor 1 1 1 0.65
|
||
|
textfont 9
|
||
|
textalign 4
|
||
|
textscale 0.375
|
||
|
exp forecolor a ( 1 - ( !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) * 0.35 ) )
|
||
|
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" )
|
||
|
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , int( 9 ) ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 104 20 64 64 2 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
textscale 0.55
|
||
|
exp forecolor r ( 1 - ( !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) * 0.45 ) )
|
||
|
exp forecolor g ( 1 - ( !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) * 0.45 ) )
|
||
|
exp forecolor b ( 1 - ( !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) * 0.45 ) )
|
||
|
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" )
|
||
|
exp material ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 3 ) + "_upgrade" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 104 20 40 20 2 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_new"
|
||
|
textscale 0.55
|
||
|
visible when ( getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) && tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 104 20 40 20 2 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
background "specialty_locked"
|
||
|
textscale 0.55
|
||
|
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" && !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 104 0 160 164 2 1
|
||
|
decoration
|
||
|
autowrapped
|
||
|
visible 1
|
||
|
forecolor 1 1 1 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 4
|
||
|
textaligny 84
|
||
|
textscale 0.375
|
||
|
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" && isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) )
|
||
|
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) , 4 ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 104 0 160 164 2 1
|
||
|
decoration
|
||
|
autowrapped
|
||
|
visible 1
|
||
|
forecolor 1 1 1 0.65
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 4
|
||
|
textaligny 84
|
||
|
textscale 0.375
|
||
|
text "@MPUI_UNLOCKED_BY_CHALLENGE"
|
||
|
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" && !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 104 0 160 164 2 1
|
||
|
decoration
|
||
|
autowrapped
|
||
|
visible 1
|
||
|
forecolor 1 1 1 0.65
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 4
|
||
|
textaligny 102
|
||
|
textscale 0.375
|
||
|
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" && !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) && 0 )
|
||
|
exp text ( localvarstring( "ui_challengeName" ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 104 0 160 164 2 1
|
||
|
decoration
|
||
|
autowrapped
|
||
|
visible 1
|
||
|
forecolor 1 1 1 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textalignx 4
|
||
|
textaligny 102
|
||
|
textscale 0.375
|
||
|
text "@PLATFORM_VIEW_CHALLENGE_DETAILS"
|
||
|
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" && isitemunlocked( localvarstring( "ui_selected_ref" ) ) && !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 32 20 16 64 2 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 0.15
|
||
|
background "summary_arrow"
|
||
|
textscale 0.55
|
||
|
exp rect x ( 96 - ( dvarbool( "wideScreen" ) * 24 ) )
|
||
|
exp forecolor a ( 0.3 - ( !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) * 0.15 ) )
|
||
|
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 48 20 16 64 2 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 0.25
|
||
|
background "summary_arrow"
|
||
|
textscale 0.55
|
||
|
exp rect x ( 112 - ( dvarbool( "wideScreen" ) * 24 ) )
|
||
|
exp forecolor a ( 0.5 - ( !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) * 0.25 ) )
|
||
|
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 64 20 16 64 2 1
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 0.35
|
||
|
background "summary_arrow"
|
||
|
textscale 0.55
|
||
|
exp rect x ( 128 - ( dvarbool( "wideScreen" ) * 24 ) )
|
||
|
exp forecolor a ( 0.7 - ( !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) * 0.35 ) )
|
||
|
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" )
|
||
|
}
|
||
|
}
|
||
|
}
|