73 lines
2.3 KiB
Plaintext
73 lines
2.3 KiB
Plaintext
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#include maps\_utility;
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#include common_scripts\utility;
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#include maps\_vehicle_aianim;
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#include maps\_vehicle;
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#using_animtree( "vehicles" );
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main( model, type )
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{
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build_template( "antonov", model, type );
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build_localinit( ::init_local );
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build_deathmodel( "vehicle_antonov_fly" );
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level._effect[ "engineeffect" ] = loadfx( "fire/jet_engine_anatov" );
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build_deathfx( "explosions/large_vehicle_explosion", undefined, "explo_metal_rand" );
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build_life( 999, 500, 1500 );
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build_rumble( "mig_rumble", 0.1, 0.2, 11300, 0.05, 0.05 );
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build_team( "allies" );
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build_compassicon( "plane", false );
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randomStartDelay = randomfloatrange( 0, 1 );
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build_light( model, "wingtip_green", "TAG_LEFT_WINGTIP", "misc/aircraft_light_wingtip_green", "running", randomStartDelay );
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build_light( model, "wingtip_red", "TAG_RIGHT_WINGTIP", "misc/aircraft_light_wingtip_red", "running", randomStartDelay );
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build_light( model, "tail_red", "TAG_TAIL", "misc/aircraft_light_white_blink", "running", randomStartDelay );
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build_light( model, "white_blink", "TAG_LIGHT_BELLY", "misc/aircraft_light_red_blink", "running", randomStartDelay );
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}
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init_local()
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{
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thread playEngineEffects();
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maps\_vehicle::lights_on( "running" );
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}
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playEngineEffects()
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{
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self endon( "death" );
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self endon( "stop_engineeffects" );
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self ent_flag_init( "engineeffects" );
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self ent_flag_set( "engineeffects" );
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engineeffects = getfx( "engineeffect" );
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for ( ;; )
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{
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self ent_flag_wait( "engineeffects" );
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playfxontag( engineeffects, self, "tag_engine_right" );
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playfxontag( engineeffects, self, "tag_engine_right_2" );
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playfxontag( engineeffects, self, "tag_engine_left" );
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playfxontag( engineeffects, self, "tag_engine_left_2" );
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self ent_flag_waitopen( "engineeffects" );
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StopFXOnTag( engineeffects, self, "tag_engine_left" );
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StopFXOnTag( engineeffects, self, "tag_engine_left_2" );
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StopFXOnTag( engineeffects, self, "tag_engine_right" );
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StopFXOnTag( engineeffects, self, "tag_engine_right_2" );
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}
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}
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/*QUAKED script_vehicle_antonov (1 0 0) (-16 -16 -24) (16 16 32) USABLE SPAWNER
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put this in your GSC:
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maps\_antonov::main( "vehicle_antonov_fly" );
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and these lines in your CSV:
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include,vehicle_antonov
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sound,vehicle_antonov,vehicle_standard,all_sp
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defaultmdl="vehicle_antonov_fly"
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default:"vehicletype" "antonov"
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default:"script_team" "allies"
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*/
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