17 lines
500 B
Plaintext
17 lines
500 B
Plaintext
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#include common_scripts\utility;
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#include maps\_utility;
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#include maps\_anim;
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main()
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{
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anim_ghillies();
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}
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#using_animtree( "generic_human" );
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anim_ghillies()
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{
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level.scr_anim[ "generic" ][ "prone_idle" ][ 0 ] = %hunted_pronehide_idle_relative;
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level.scr_anim[ "generic" ][ "pronehide_idle" ][0] = %hunted_pronehide_idle_v1;
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level.scr_anim[ "generic" ][ "pronehide_idle_frame" ][0] = %hunted_pronehide_idle_v1;
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level.scr_anim[ "generic" ][ "pronehide_dive" ] = %hunted_dive_2_pronehide_v1;
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}
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