IW4-Dump-Files/ui_mp/settings_quick_ctf.menu

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2017-07-08 11:47:21 -07:00
/*********************************************************
***************** Dumped by aerosoul94 *******************
*********************************************************/
{
menuDef
{
name "settings_quick_ctf"
rect 0 0 640 480 0 0
style 1
forecolor 1 1 1 1
focuscolor 1 1 1 1
fullscreen 1
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
soundLoop "music_mainmenu_mp"
onOpen
{
focusfirst;
}
onEsc
{
close "settings_quick_ctf";
}
itemDef
{
rect 0 0 640 480 4 4
decoration
visible 1
style 3
forecolor 1 1 1 1
background "mw2_main_background"
textscale 0.55
}
itemDef
{
rect 0 0 1708 480 0 0
decoration
visible 1
style 3
forecolor 1 1 1 0.5
background "mw2_main_cloud_overlay"
textscale 0.55
exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
}
itemDef
{
rect 0 0 -1708 -480 0 0
decoration
visible 1
style 3
forecolor 1 1 1 0.5
background "mw2_main_cloud_overlay"
textscale 0.55
exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
}
itemDef
{
rect 0 0 640 480 4 4
decoration
visible 1
style 3
forecolor 1 1 1 0
background "mockup_bg_glow"
textscale 0.55
exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
}
itemDef
{
rect 0 0 640 480 4 4
decoration
visible 1
style 3
forecolor 1 1 1 0
background "mockup_bg_glow"
textscale 0.55
exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
}
itemDef
{
rect 0 0 0 28 2 1
decoration
visible 1
forecolor 1 1 1 1
textfont 9
textalign 5
textalignx 5
textscale 0.5
exp text ( "@MENU_CAPTURE_THE_FLAG" )
}
itemDef
{
rect 0 28 640 162 4 1
decoration
visible 1
style 3
forecolor 1 1 1 0.15
background "white"
textscale 0.55
}
itemDef
{
rect -32 -4 32 32 4 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_tl"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect 0 -4 640 32 4 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_t"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect 640 -4 32 32 4 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_tr"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect 640 28 32 162 4 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_r"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect 640 190 32 32 4 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_br"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect 0 190 640 32 4 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_b"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect -32 190 32 32 4 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_bl"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect -32 28 32 162 4 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_l"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect 0 226 640 144 4 1
decoration
visible 1
style 3
forecolor 1 1 1 0.15
background "white"
textscale 0.55
}
itemDef
{
rect -32 194 32 32 4 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_tl"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect 0 194 640 32 4 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_t"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect 640 194 32 32 4 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_tr"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect 640 226 32 144 4 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_r"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect 640 370 32 32 4 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_br"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect 0 370 640 32 4 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_b"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect -32 370 32 32 4 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_bl"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect -32 226 32 144 4 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_l"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect -272 28 160 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 1
textfont 9
textalign 6
textalignx -32
textscale 0.3333
exp text ( "@MPUI_GAME_RULES" )
}
itemDef
{
name "sidenav_button_1"
rect -272 46 260 18 2 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_rules_selection_bar"
type 1
textfont 3
textalign 4
textaligny -2
textscale 0.375
text "@MPUI_RULES_TIME_LIMIT"
dvar "scr_ctf_timelimit"
execKeyInt 31
{
setfocus "sidenav_button_20";
}
execKeyInt 23
{
setfocus "sidenav_button_20";
}
action
{
play "mouse_click";
open "settings_quick_ctf_@MPUI_RULES_TIME_LIMIT";
play "mouse_click";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect -272 46 272 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 0.65
backcolor 1 1 1 0
background "white"
type 12
textfont 3
textalign 4
textalignx 160
textaligny -2
textscale 0.375
dvar "scr_ctf_timelimit"
dvarStrList { "@MPUI_RULES_UNLIMITED" "0" "@MPUI_RULES_5MINUTES" "5" "@MPUI_RULES_10MINUTES" "10" "@MPUI_RULES_20MINUTES" "20" "@MPUI_RULES_30MINUTES" "30" "" "0" }
}
itemDef
{
name "sidenav_button_2"
rect -272 64 260 18 2 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_rules_selection_bar"
type 1
textfont 3
textalign 4
textaligny -2
textscale 0.375
text "@MPUI_RULES_SCORE_LIMIT"
dvar "scr_ctf_scorelimit"
execKeyInt 31
{
setfocus "sidenav_button_21";
}
execKeyInt 23
{
setfocus "sidenav_button_21";
}
action
{
play "mouse_click";
open "settings_quick_ctf_@MPUI_RULES_SCORE_LIMIT";
play "mouse_click";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect -272 64 272 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 0.65
backcolor 1 1 1 0
background "white"
type 12
textfont 3
textalign 4
textalignx 160
textaligny -2
textscale 0.375
dvar "scr_ctf_scorelimit"
dvarStrList { "@MPUI_RULES_UNLIMITED" "0" "@MPUI_RULES_3POINTS" "3" "@MPUI_RULES_5POINTS" "5" "@MPUI_RULES_10POINTS" "10" "@MPUI_RULES_20POINTS" "20" "@MPUI_RULES_30POINTS" "30" }
}
itemDef
{
rect -272 226 160 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 1
textfont 9
textalign 6
textalignx -32
textscale 0.3333
exp text ( "@MPUI_RULES_TEAM_OPTIONS" )
}
itemDef
{
name "sidenav_button_12"
rect -272 244 260 18 2 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_rules_selection_bar"
type 1
textfont 3
textalign 4
textaligny -2
textscale 0.375
text "@MPUI_RULES_SPECTATING"
dvar "scr_game_spectatetype"
execKeyInt 31
{
setfocus "sidenav_button_31";
}
execKeyInt 23
{
setfocus "sidenav_button_31";
}
action
{
play "mouse_click";
open "settings_quick_ctf_@MPUI_RULES_SPECTATING";
play "mouse_click";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect -272 244 272 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 0.65
backcolor 1 1 1 0
background "white"
type 12
textfont 3
textalign 4
textalignx 160
textaligny -2
textscale 0.375
dvar "scr_game_spectatetype"
dvarStrList { "@MENU_DISABLED" "0" "@MPUI_RULES_TEAM_ONLY" "1" "@MPUI_RULES_FREE" "2" "" "0" "" "0" "" "0" }
}
itemDef
{
name "sidenav_button_13"
rect -272 262 260 18 2 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_rules_selection_bar"
type 1
textfont 3
textalign 4
textaligny -2
textscale 0.375
text "@MPUI_RULES_WAVE_DELAY"
dvar "scr_ctf_waverespawndelay"
execKeyInt 31
{
setfocus "sidenav_button_32";
}
execKeyInt 23
{
setfocus "sidenav_button_32";
}
action
{
play "mouse_click";
open "settings_quick_ctf_@MPUI_RULES_WAVE_DELAY";
play "mouse_click";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect -272 262 272 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 0.65
backcolor 1 1 1 0
background "white"
type 12
textfont 3
textalign 4
textalignx 160
textaligny -2
textscale 0.375
dvar "scr_ctf_waverespawndelay"
dvarStrList { "@MPUI_RULES_NONE" "0" "@MPUI_RULES_5SECONDS" "5" "@MPUI_RULES_10SECONDS" "10" "@MPUI_RULES_15SECONDS" "15" "@MPUI_RULES_30SECONDS" "30" "" "0" }
}
itemDef
{
name "sidenav_button_14"
rect -272 280 260 18 2 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_rules_selection_bar"
type 1
textfont 3
textalign 4
textaligny -2
textscale 0.375
text "@MPUI_RULES_FORCE_RESPAWN"
dvar "scr_player_forcerespawn"
execKeyInt 31
{
setfocus "sidenav_button_33";
}
execKeyInt 23
{
setfocus "sidenav_button_33";
}
action
{
play "mouse_click";
exec "toggle scr_player_forcerespawn 0 1";
play "mouse_click";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect -272 280 272 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 0.65
backcolor 1 1 1 0
background "white"
type 12
textfont 3
textalign 4
textalignx 160
textaligny -2
textscale 0.375
dvar "scr_player_forcerespawn"
dvarStrList { "@MENU_DISABLED" "0" "@MENU_ENABLED" "1" }
}
itemDef
{
name "sidenav_button_15"
rect -272 298 260 18 2 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_rules_selection_bar"
type 1
textfont 3
textalign 4
textaligny -2
textscale 0.375
text "@MPUI_RULES_RADAR_ALWAYS_ON"
dvar "scr_game_forceuav"
execKeyInt 31
{
setfocus "sidenav_button_34";
}
execKeyInt 23
{
setfocus "sidenav_button_34";
}
action
{
play "mouse_click";
exec "toggle scr_game_forceuav 0 1";
play "mouse_click";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect -272 298 272 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 0.65
backcolor 1 1 1 0
background "white"
type 12
textfont 3
textalign 4
textalignx 160
textaligny -2
textscale 0.375
dvar "scr_game_forceuav"
dvarStrList { "@MENU_NO" "0" "@MENU_YES" "1" }
}
itemDef
{
name "sidenav_button_16"
rect -272 316 260 18 2 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_rules_selection_bar"
type 1
textfont 3
textalign 4
textaligny -2
textscale 0.375
text "@MPUI_RULES_FRIENDLY_FIRE"
dvar "scr_team_fftype"
execKeyInt 31
{
setfocus "sidenav_button_35";
}
execKeyInt 23
{
setfocus "sidenav_button_35";
}
action
{
play "mouse_click";
open "settings_quick_ctf_@MPUI_RULES_FRIENDLY_FIRE";
play "mouse_click";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect -272 316 272 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 0.65
backcolor 1 1 1 0
background "white"
type 12
textfont 3
textalign 4
textalignx 160
textaligny -2
textscale 0.375
dvar "scr_team_fftype"
dvarStrList { "@MENU_DISABLED" "0" "@MENU_ENABLED" "1" "@MPUI_RULES_REFLECT" "2" "@MPUI_RULES_SHARED" "3" "" "0" "" "0" }
}
itemDef
{
rect 0 28 160 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 1
textfont 9
textalign 6
textalignx -32
textscale 0.3333
exp text ( "@MPUI_RULES_PLAYER_OPTIONS" )
}
itemDef
{
name "sidenav_button_20"
rect 0 46 260 18 2 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_rules_selection_bar"
type 1
textfont 3
textalign 4
textaligny -2
textscale 0.375
text "@MPUI_RULES_NUMBER_OF_LIVES"
dvar "scr_ctf_numlives"
execKeyInt 30
{
setfocus "sidenav_button_1";
}
execKeyInt 22
{
setfocus "sidenav_button_1";
}
action
{
play "mouse_click";
open "settings_quick_ctf_@MPUI_RULES_NUMBER_OF_LIVES";
play "mouse_click";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect 0 46 272 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 0.65
backcolor 1 1 1 0
background "white"
type 12
textfont 3
textalign 4
textalignx 160
textaligny -2
textscale 0.375
dvar "scr_ctf_numlives"
dvarStrList { "@MPUI_RULES_UNLIMITED" "0" "@MPUI_RULES_ITEM_LIFE" "1" "@MPUI_RULES_ITEM_2LIVES" "2" "@MPUI_RULES_ITEM_3LIVES" "3" "@MPUI_RULES_ITEM_5LIVES" "5" "@MPUI_RULES_ITEM_9LIVES" "9" }
}
itemDef
{
name "sidenav_button_21"
rect 0 64 260 18 2 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_rules_selection_bar"
type 1
textfont 3
textalign 4
textaligny -2
textscale 0.375
text "@MPUI_RULES_RESPAWN_DELAY"
dvar "scr_ctf_playerrespawndelay"
execKeyInt 30
{
setfocus "sidenav_button_2";
}
execKeyInt 22
{
setfocus "sidenav_button_2";
}
action
{
play "mouse_click";
open "settings_quick_ctf_@MPUI_RULES_RESPAWN_DELAY";
play "mouse_click";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect 0 64 272 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 0.65
backcolor 1 1 1 0
background "white"
type 12
textfont 3
textalign 4
textalignx 160
textaligny -2
textscale 0.375
dvar "scr_ctf_playerrespawndelay"
dvarStrList { "@MPUI_RULES_NONE" "0" "@MPUI_RULES_5SECONDS" "5" "@MPUI_RULES_7_5SECONDS" "7.5" "@MPUI_RULES_10SECONDS" "10" "@MPUI_RULES_15SECONDS" "15" "@MPUI_RULES_30SECONDS" "30" }
}
itemDef
{
name "sidenav_button_22"
rect 0 82 260 18 2 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_rules_selection_bar"
type 1
textfont 3
textalign 4
textaligny -2
textscale 0.375
text "@MPUI_RULES_MAX_HEALTH"
dvar "scr_player_maxhealth"
execKeyInt 30
{
setfocus "sidenav_button_3";
}
execKeyInt 22
{
setfocus "sidenav_button_3";
}
action
{
play "mouse_click";
open "settings_quick_ctf_@MPUI_RULES_MAX_HEALTH";
play "mouse_click";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect 0 82 272 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 0.65
backcolor 1 1 1 0
background "white"
type 12
textfont 3
textalign 4
textalignx 160
textaligny -2
textscale 0.375
dvar "scr_player_maxhealth"
dvarStrList { "@MPUI_RULES_MINISCULE" "30" "@MPUI_RULES_HALF" "50" "@MPUI_RULES_NORMAL" "100" "@MPUI_RULES_DOUBLE" "200" "" "0" "" "0" }
}
itemDef
{
name "sidenav_button_23"
rect 0 100 260 18 2 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_rules_selection_bar"
type 1
textfont 3
textalign 4
textaligny -2
textscale 0.375
text "@MPUI_RULES_HEALTH_REGEN"
dvar "scr_player_healthregentime"
execKeyInt 30
{
setfocus "sidenav_button_4";
}
execKeyInt 22
{
setfocus "sidenav_button_4";
}
action
{
play "mouse_click";
open "settings_quick_ctf_@MPUI_RULES_HEALTH_REGEN";
play "mouse_click";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect 0 100 272 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 0.65
backcolor 1 1 1 0
background "white"
type 12
textfont 3
textalign 4
textalignx 160
textaligny -2
textscale 0.375
dvar "scr_player_healthregentime"
dvarStrList { "@MPUI_RULES_NONE" "0" "@MPUI_RULES_FAST" "2" "@MPUI_RULES_NORMAL" "5" "@MPUI_RULES_SLOW" "10" "" "0" "" "0" }
}
itemDef
{
name "sidenav_button_24"
rect 0 118 260 18 2 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_rules_selection_bar"
type 1
textfont 3
textalign 4
textaligny -2
textscale 0.375
text "@MPUI_RULES_KILLCAM"
dvar "scr_game_allowkillcam"
execKeyInt 30
{
setfocus "sidenav_button_5";
}
execKeyInt 22
{
setfocus "sidenav_button_5";
}
action
{
play "mouse_click";
exec "toggle scr_game_allowkillcam 0 1";
play "mouse_click";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect 0 118 272 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 0.65
backcolor 1 1 1 0
background "white"
type 12
textfont 3
textalign 4
textalignx 160
textaligny -2
textscale 0.375
dvar "scr_game_allowkillcam"
dvarStrList { "@MENU_DISABLED" "0" "@MENU_ENABLED" "1" }
}
itemDef
{
rect 0 226 160 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 1
textfont 9
textalign 6
textalignx -32
textscale 0.3333
exp text ( "@MPUI_RULES_GAMEPLAY_OPTIONS" )
}
itemDef
{
name "sidenav_button_31"
rect 0 244 260 18 2 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_rules_selection_bar"
type 1
textfont 3
textalign 4
textaligny -2
textscale 0.375
text "@MPUI_RULES_HEADSHOTS_ONLY"
dvar "scr_game_onlyheadshots"
execKeyInt 30
{
setfocus "sidenav_button_12";
}
execKeyInt 22
{
setfocus "sidenav_button_12";
}
action
{
play "mouse_click";
exec "toggle scr_game_onlyheadshots 0 1";
play "mouse_click";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect 0 244 272 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 0.65
backcolor 1 1 1 0
background "white"
type 12
textfont 3
textalign 4
textalignx 160
textaligny -2
textscale 0.375
dvar "scr_game_onlyheadshots"
dvarStrList { "@MENU_DISABLED" "0" "@MENU_ENABLED" "1" }
}
itemDef
{
name "sidenav_button_32"
rect 0 262 260 18 2 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_rules_selection_bar"
type 1
textfont 3
textalign 4
textaligny -2
textscale 0.375
text "@MPUI_RULES_PERKS"
dvar "scr_game_perks"
execKeyInt 30
{
setfocus "sidenav_button_13";
}
execKeyInt 22
{
setfocus "sidenav_button_13";
}
action
{
play "mouse_click";
exec "toggle scr_game_perks 0 1";
play "mouse_click";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect 0 262 272 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 0.65
backcolor 1 1 1 0
background "white"
type 12
textfont 3
textalign 4
textalignx 160
textaligny -2
textscale 0.375
dvar "scr_game_perks"
dvarStrList { "@MENU_DISABLED" "0" "@MENU_ENABLED" "1" }
}
itemDef
{
name "sidenav_button_33"
rect 0 280 260 18 2 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_rules_selection_bar"
type 1
textfont 3
textalign 4
textaligny -2
textscale 0.375
text "@MPUI_RULES_KILLSTREAK_REWARDS"
dvar "scr_game_hardpoints"
execKeyInt 30
{
setfocus "sidenav_button_14";
}
execKeyInt 22
{
setfocus "sidenav_button_14";
}
action
{
play "mouse_click";
exec "toggle scr_game_hardpoints 0 1";
play "mouse_click";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect 0 280 272 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 0.65
backcolor 1 1 1 0
background "white"
type 12
textfont 3
textalign 4
textalignx 160
textaligny -2
textscale 0.375
dvar "scr_game_hardpoints"
dvarStrList { "@MENU_DISABLED" "0" "@MENU_ENABLED" "1" }
}
itemDef
{
name "sidenav_button_34"
rect 0 298 260 18 2 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_rules_selection_bar"
type 1
textfont 3
textalign 4
textaligny -2
textscale 0.375
text "@MPUI_RULES_HARDCORE"
dvar "g_hardcore"
execKeyInt 30
{
setfocus "sidenav_button_15";
}
execKeyInt 22
{
setfocus "sidenav_button_15";
}
action
{
play "mouse_click";
execnow "toggle g_hardcore 0 1";
play "mouse_click";
execNowOnDvarIntValue "g_hardcore" 0 "exec hardcore_disable.cfg";
execNowOnDvarIntValue "g_hardcore" 1 "exec hardcore_settings.cfg";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect 0 298 272 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 0.65
backcolor 1 1 1 0
background "white"
type 12
textfont 3
textalign 4
textalignx 160
textaligny -2
textscale 0.375
dvar "g_hardcore"
dvarStrList { "@MENU_DISABLED" "0" "@MENU_ENABLED" "1" }
}
itemDef
{
name "sidenav_button_35"
rect 0 316 260 18 2 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_rules_selection_bar"
type 1
textfont 3
textalign 4
textaligny -2
textscale 0.375
text "@MPUI_RULES_CAMERA"
dvar "scr_thirdperson"
execKeyInt 30
{
setfocus "sidenav_button_16";
}
execKeyInt 22
{
setfocus "sidenav_button_16";
}
action
{
play "mouse_click";
exec "toggle scr_thirdperson 0 1";
play "mouse_click";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect 0 316 272 18 2 1
decoration
visible 1
style 1
forecolor 1 1 1 0.65
backcolor 1 1 1 0
background "white"
type 12
textfont 3
textalign 4
textalignx 160
textaligny -2
textscale 0.375
dvar "scr_thirdperson"
dvarStrList { "@MENU_DISABLED" "0" "@MENU_ENABLED" "1" }
}
itemDef
{
rect 0 0 144 18 2 1
decoration
visible 1
forecolor 1 1 1 1
textfont 1
textalign 10
textaligny -1
textscale 0.28
exp rect x ( getfocuseditemx( ) )
exp rect y ( getfocuseditemy( ) )
visible when ( !localvarbool( "ui_hideSelectButton" ) )
}
itemDef
{
rect -64 -20 336 20 1 3
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
type 1
textfont 3
textalign 6
textalignx -60
textscale 0.375
text "@PLATFORM_BACK_CAPS"
visible when ( "@PLATFORM_BACK_CAPS" == "@PLATFORM_BACK_CAPS" )
action
{
play "mouse_click";
play "mouse_click";
"escape" self;
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect -64 -20 336 20 1 3
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
type 1
textfont 3
textalign 6
textalignx -60
textscale 0.375
text "@PLATFORM_BACK_CAPS"
visible when ( "@PLATFORM_BACK_CAPS" == "@PLATFORM_GAME_SUMMARY_CAPS" )
action
{
play "mouse_click";
play "mouse_click";
open "popup_summary";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
}
}