IW4-Dump-Files/weapons/mp/scavenger_bag_mp

1 line
10 KiB
Plaintext
Raw Normal View History

2017-07-08 11:47:21 -07:00
WEAPONFILE\displayName\WEAPON_SCAVENGER_BAG\playerAnimType\none\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\weaponType\bullet\weaponClass\item\penetrateType\none\penetrateMultiplier\1\impactType\none\inventoryType\scavenger\fireType\Full Auto\offhandClass\None\viewFlashEffect\\worldFlashEffect\\pickupSound\grenade_pickup\pickupSoundPlayer\grenade_pickup\ammoPickupSound\grenade_pickup\ammoPickupSoundPlayer\grenade_pickup\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\\fireSoundPlayer\\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\\reticleCenterSize\32\reticleSideSize\16\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\1\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\1\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\-2\duckedOfsR\2\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-6\proneOfsR\3.5\proneOfsU\0.8\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\4\posProneMoveRate\10\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\10\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\worldModel\weapon_scavenger_grenadebag\hudIcon\\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\\ammoCounterIconRatio\4:1\ammoCounterClip\None\startAmmo\0\shareAmmo\0\maxAmmo\100\clipSize\10\shotCount\1\sharedAmmoCap\0\damage\30\playerDamage\30\meleeDamage\25\minDamage\30\minPlayerDamage\30\maxDamageRange\15000\minDamageRange\16000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0.1\meleeDelay\0.25\meleeChargeDelay\0\fireTime\0.1\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.699\meleeChargeTime\0\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\2\reloadAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.5\raiseTime\0.5\altDropTime\0.5\altRaiseTime\0.5\quickDropTime\0.5\quickRaiseTime\0.5\firstRaiseTime\0.5\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.5\sprintLoopTime\0.5\sprintOutTime\0.5\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1600\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\30\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.1\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\0\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsVie