IW4-Dump-Files/weapons/sp/af_chase/kriss

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2017-07-08 11:47:21 -07:00
WEAPONFILE\displayName\WEAPON_KRISS\playerAnimType\smg\gunModel\viewmodel_kriss_super_v\hideTags\tag_acog_2
tag_eotech
tag_thermal_scope
tag_red_dot
tag_silencer
tag_sight_off\notetrackSoundMap\weap_kriss_first_lift_plr weap_kriss_first_lift_plr
weap_kriss_lift_plr weap_kriss_lift_plr
weap_kriss_clipout_plr weap_kriss_clipout_plr
weap_kriss_clipin_plr weap_kriss_clipin_plr
weap_kriss_chamber_plr weap_kriss_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_kriss_first_lift_plr weap_kriss_first_lift_plr
weap_kriss_lift_plr weap_kriss_lift_plr
weap_kriss_clipout_plr weap_kriss_clipout_plr
weap_kriss_clipin_plr weap_kriss_clipin_plr
weap_kriss_chamber_plr weap_kriss_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_kriss_idle\emptyIdleAnim\viewmodel_kriss_idle\fireAnim\viewmodel_kriss_fire\lastShotAnim\viewmodel_kriss_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_kriss_reload\reloadEmptyAnim\viewmodel_kriss_reload_empty\raiseAnim\viewmodel_kriss_pullout\dropAnim\viewmodel_kriss_putaway\firstRaiseAnim\viewmodel_kriss_first_time_pullout\breachRaiseAnim\viewmodel_kriss_breach\quickRaiseAnim\viewmodel_kriss_pullout\quickDropAnim\viewmodel_kriss_putaway\emptyRaiseAnim\viewmodel_kriss_pullout\emptyDropAnim\viewmodel_kriss_putaway\sprintInAnim\viewmodel_kriss_sprint_in\sprintLoopAnim\viewmodel_kriss_sprint_loop\sprintOutAnim\viewmodel_kriss_sprint_out\nightVisionWearAnim\viewmodel_kriss_NVG_puton\nightVisionRemoveAnim\viewmodel_kriss_NVG_takeoff\adsFireAnim\viewmodel_kriss_ADS_fire\adsLastShotAnim\viewmodel_kriss_ADS_fire\adsUpAnim\viewmodel_kriss_ADS_up\adsDownAnim\viewmodel_kriss_ADS_down\idleAnimR\viewmodel_kriss_akimbo_R_idle\emptyIdleAnimR\viewmodel_kriss_akimbo_R_idle\fireAnimR\viewmodel_kriss_akimbo_R_fire\lastShotAnimR\viewmodel_kriss_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_kriss_akimbo_R_reload\reloadEmptyAnimR\viewmodel_kriss_akimbo_R_reload_empty\raiseAnimR\viewmodel_kriss_akimbo_R_pullout\dropAnimR\viewmodel_kriss_akimbo_R_putaway\firstRaiseAnimR\viewmodel_kriss_akimbo_R_pullout\quickRaiseAnimR\viewmodel_kriss_akimbo_R_pullout\quickDropAnimR\viewmodel_kriss_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_kriss_akimbo_R_pullout\emptyDropAnimR\viewmodel_kriss_akimbo_R_putaway\sprintInAnimR\viewmodel_kriss_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_kriss_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_kriss_akimbo_R_sprint_out\adsUpAnimR\viewmodel_kriss_ADS_up\adsDownAnimR\viewmodel_kriss_ADS_down\idleAnimL\viewmodel_kriss_akimbo_L_idle\emptyIdleAnimL\viewmodel_kriss_akimbo_L_idle\fireAnimL\viewmodel_kriss_akimbo_L_fire\lastShotAnimL\viewmodel_kriss_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_kriss_akimbo_L_reload\reloadEmptyAnimL\viewmodel_kriss_akimbo_L_reload_empty\raiseAnimL\viewmodel_kriss_akimbo_L_pullout\dropAnimL\viewmodel_kriss_akimbo_L_putaway\firstRaiseAnimL\viewmodel_kriss_akimbo_L_pullout\quickRaiseAnimL\viewmodel_kriss_akimbo_L_pullout\quickDropAnimL\viewmodel_kriss_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_kriss_akimbo_L_pullout\emptyDropAnimL\viewmodel_kriss_akimbo_L_putaway\sprintInAnimL\viewmodel_kriss_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_kriss_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_kriss_akimbo_L_sprint_out\adsUpAnimL\viewmodel_kriss_ADS_up\adsDownAnimL\viewmodel_kriss_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/kriss_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_kriss_fire_npc\fireSoundPlayer\weap_kriss_fire_plr\fireSoundPlayerAkimbo\weap_kriss_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_fnp90_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\first