IW4-Dump-Files/weapons/sp/cliffhanger/hind_turret

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2017-07-08 11:47:21 -07:00
WEAPONFILE\playerAnimType\none\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\weaponType\bullet\weaponClass\non-player\penetrateType\none\penetrateMultiplier\1\impactType\bullet_ap\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\\worldFlashEffect\muzzleflashes/bmp_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_hind_turret\fireSoundPlayer\\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\\reticleCenterSize\32\reticleSideSize\0\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\0\proneOfsU\0\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\0\posProneMoveRate\0\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\0\posProneRotRate\0\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\hudIcon\\hudIconRatio\1:1\pickupIcon\\pickupIconRatio\1:1\ammoCounterIcon\\ammoCounterIconRatio\1:1\ammoCounterClip\None\startAmmo\0\shareAmmo\0\maxAmmo\0\clipSize\0\shotCount\0\sharedAmmoCap\0\damage\197\playerDamage\30\meleeDamage\0\minDamage\30\minPlayerDamage\0\maxDamageRange\15000\minDamageRange\16000\destabilizationRateTime\0\destabilizationCurvatureMax\10\destabilizeDistance\32000\fireDelay\0\meleeDelay\0\meleeChargeDelay\0\fireTime\0.1\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0\meleeChargeTime\0\reloadTime\0\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0\raiseTime\0\altDropTime\0\altRaiseTime\0\quickDropTime\0\quickRaiseTime\0\firstRaiseTime\0\breachRaiseTime\0\emptyRaiseTime\0\emptyDropTime\0\sprintInTime\0\sprintLoopTime\0\sprintOutTime\0\stunnedTimeBegin\0\stunnedTimeLoop\0\stunnedTimeEnd\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\0\avoidDropCleanup\0\autoAimRange\1600\aimAssistRange\8000\aimAssistRangeAds\8000\aimPadding\10\enemyCrosshairRange\15000\crosshairColorChange\0\moveSpeedScale\0\adsMoveSpeedScale\0\sprintDurationScale\0\idleCrouchFactor\0\idleProneFactor\0\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\0\swayLerpSpeed\0\swayPitchScale\0\swayYawScale\0\swayHorizScale\0\swayVertScale\0\swayShellShockScale\0\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\rifleBullet\0\armorPiercing\1\boltAction\0\aimDownSight\0\rechamberWhileAds\0\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionT