564 lines
16 KiB
Plaintext
564 lines
16 KiB
Plaintext
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/*********************************************************
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***************** Dumped by aerosoul94 *******************
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*********************************************************/
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{
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menuDef
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name "popmenu_specialops_difficulty"
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rect -150 -82 300 164 2 2
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popup
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forecolor 1 1 1 1
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backcolor 1 1 1 1
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background "white"
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focuscolor 1 1 1 1
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fadeCycle 1
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fadeClamp 1
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fadeAmount 0.1
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allowedBinding "+talk"
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exp rect y ( 0 - ( 24 + 7 * 20 ) / 2 )
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onOpen
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{
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setfocusbydvar "g_gameskill";
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}
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onEsc
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{
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close self;
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background "white"
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backcolor 1 1 1 1
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background "xpbar_stencilbase"
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backcolor 0.5 0.5 0.5 1
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background "white"
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forecolor 1 1 1 0.75
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background "mw2_popup_bg_fogstencil"
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textscale 0.55
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exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
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style 3
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forecolor 0.85 0.85 0.85 1
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background "mw2_popup_bg_fogscroll"
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textscale 0.55
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exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
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style 3
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forecolor 1 1 1 1
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background "mockup_popup_bg_stencilfill"
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textscale 0.55
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exp rect h ( ( 24 + 7 * 20 ) )
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rect -150 -82 -1708 -480 2 9
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style 3
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forecolor 1 1 1 0.75
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background "mw2_popup_bg_fogstencil"
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textscale 0.55
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exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) + ( 0 - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
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rect -150 -82 -1708 -480 2 9
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forecolor 0.85 0.85 0.85 1
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background "mw2_popup_bg_fogscroll"
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textscale 0.55
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exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) + ( 0 - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
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rect -491 -146 64 64 2 2
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decoration
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_tl"
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textscale 0.55
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visible when ( 1 )
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rect -427 -146 854 64 2 2
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_t"
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textscale 0.55
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visible when ( 1 )
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rect 427 -146 64 64 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_tr"
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textscale 0.55
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visible when ( 1 )
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itemDef
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rect 427 -82 64 164 2 2
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_r"
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textscale 0.55
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visible when ( 1 )
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rect 427 82 64 64 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_br"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect -427 82 854 64 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_b"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect -491 82 64 64 2 2
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decoration
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visible 1
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style 3
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|
forecolor 0 0 0 1
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|
background "drop_shadow_bl"
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|
textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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|
rect -491 -82 64 164 2 2
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|
decoration
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|
visible 1
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|
style 3
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forecolor 0 0 0 1
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||
|
background "drop_shadow_l"
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||
|
textscale 0.55
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visible when ( 1 )
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}
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itemDef
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|
{
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|
rect -150 -82 300 24 2 2
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decoration
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|
visible 1
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style 1
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forecolor 1 1 1 1
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|
background "gradient_fadein"
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textfont 9
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textalign 4
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textalignx 4
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textscale 0.375
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text "@MENU_SELECT_DIFFICULTY"
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}
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|
itemDef
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|
{
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|
rect -146 30 292 42 2 2
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|
decoration
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|
autowrapped
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|
visible 1
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||
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style 1
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forecolor 1 1 1 1
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textfont 3
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textalign 6
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textscale 0.375
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visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_easy" )
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exp text ( locstring( "@MENU_REGULAR_DESC_3" ) + "
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" + locstring( "@MENU_REGULAR_DESC_4" ) )
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|
}
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itemDef
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|
{
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|
rect -146 30 292 42 2 2
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decoration
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|
autowrapped
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|
visible 1
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|
style 1
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|
forecolor 1 1 1 1
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textfont 3
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textalign 6
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textscale 0.375
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visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_regular" )
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exp text ( locstring( "@MENU_SKILLED_DESC" ) + "
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" + locstring( "@MENU_SKILLED_DESC_2" ) )
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|
}
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itemDef
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{
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||
|
rect -146 30 292 42 2 2
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|
decoration
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||
|
autowrapped
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||
|
visible 1
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||
|
style 1
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|
forecolor 1 1 1 1
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|
textfont 3
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textalign 6
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textscale 0.375
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visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_hardened" )
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exp text ( "@MENU_HARDENED_DESC" )
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}
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||
|
itemDef
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||
|
{
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||
|
rect -146 30 292 42 2 2
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||
|
decoration
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||
|
autowrapped
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||
|
visible 1
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||
|
style 1
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||
|
forecolor 1 1 1 1
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||
|
textfont 3
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||
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textalign 6
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||
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textscale 0.375
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visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_veteran" )
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exp text ( "@MENU_VETERAN_DESC" )
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|
}
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|
itemDef
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||
|
{
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||
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name "newgame_regular"
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rect -146 -58 292 20 2 2
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visible 1
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||
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group "mw2_popup_button"
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||
|
style 1
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||
|
forecolor 1 1 1 1
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||
|
disablecolor 0.6 0.55 0.55 1
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|
background "popup_button_selection_bar_flipped"
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||
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type 1
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||
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textfont 3
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||
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textalign 4
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textscale 0.375
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text "@MENU_REGULAR_CAPS"
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dvarTest "g_gameskill"
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focusDvar { 1 }
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action
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{
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play "mouse_click";
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setdvar "g_gameskill" 1;
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setdvar "g_gameskill_player_1" 1;
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setdvar "g_gameskill_player_2" 1;
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; close self;
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execOnDvarStringValue "ui_load_so_level" "so_demo_so_bridge" "devmap so_demo_so_bridge";
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execOnDvarStringValue "ui_load_so_level" "so_crossing_so_bridge" "devmap so_crossing_so_bridge";
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execOnDvarStringValue "ui_load_so_level" "so_timed_so_quicky" "devmap so_timed_so_quicky";
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execOnDvarStringValue "ui_load_so_level" "so_killspree_invasion" "devmap so_killspree_invasion";
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execOnDvarStringValue "ui_load_so_level" "so_assault_oilrig" "devmap so_assault_oilrig";
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execOnDvarStringValue "ui_load_so_level" "so_ac130_co_hunted" "devmap so_ac130_co_hunted";
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execOnDvarStringValue "ui_load_so_level" "so_killspree_favela" "devmap so_killspree_favela";
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execOnDvarStringValue "ui_load_so_level" "so_showers_gulag" "devmap so_showers_gulag";
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execOnDvarStringValue "ui_load_so_level" "so_defense_invasion" "devmap so_defense_invasion";
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execOnDvarStringValue "ui_load_so_level" "so_escape_airport" "devmap so_escape_airport";
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execOnDvarStringValue "ui_load_so_level" "so_forest_contingency" "devmap so_forest_contingency";
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execOnDvarStringValue "ui_load_so_level" "so_hidden_so_ghillies" "devmap so_hidden_so_ghillies";
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execOnDvarStringValue "ui_load_so_level" "so_killspree_trainer" "devmap so_killspree_trainer";
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execOnDvarStringValue "ui_load_so_level" "so_sabotage_cliffhanger" "devmap so_sabotage_cliffhanger";
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execOnDvarStringValue "ui_load_so_level" "so_snowrace1_cliffhanger" "devmap so_snowrace1_cliffhanger";
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execOnDvarStringValue "ui_load_so_level" "so_snowrace2_cliffhanger" "devmap so_snowrace2_cliffhanger";
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execOnDvarStringValue "ui_load_so_level" "so_defuse_favela_escape" "devmap so_defuse_favela_escape";
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execOnDvarStringValue "ui_load_so_level" "so_takeover_estate" "devmap so_takeover_estate";
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execOnDvarStringValue "ui_load_so_level" "so_takeover_oilrig" "devmap so_takeover_oilrig";
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execOnDvarStringValue "ui_load_so_level" "so_intel_boneyard" "devmap so_intel_boneyard";
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execOnDvarStringValue "ui_load_so_level" "so_juggernauts_favela" "devmap so_juggernauts_favela";
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execOnDvarStringValue "ui_load_so_level" "so_download_arcadia" "devmap so_download_arcadia";
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execOnDvarStringValue "ui_load_so_level" "so_rooftop_contingency" "devmap so_rooftop_contingency";
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execOnDvarStringValue "ui_load_so_level" "so_chopper_invasion" "devmap so_chopper_invasion";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_popup_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_popupAButton" ( 1 );
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play "mouse_over";
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_popupAButton" ( 1 );
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setLocalVarString "ui_highlighted_diff" ( "newgame_regular" );
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}
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leaveFocus
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{
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setItemColor self backcolor 1 1 1 0;
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setLocalVarBool "ui_popupAButton" ( 0 );
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}
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}
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itemDef
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||
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{
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||
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name "newgame_hardened"
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rect -146 -38 292 20 2 2
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visible 1
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group "mw2_popup_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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||
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background "popup_button_selection_bar_flipped"
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||
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type 1
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||
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textfont 3
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||
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textalign 4
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textscale 0.375
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||
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text "@MENU_HARDENED_CAPS"
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||
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dvarTest "g_gameskill"
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focusDvar { 2 }
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action
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||
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{
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play "mouse_click";
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setdvar "g_gameskill" 2;
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setdvar "g_gameskill_player_1" 2;
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setdvar "g_gameskill_player_2" 2;
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; close self;
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execOnDvarStringValue "ui_load_so_level" "so_demo_so_bridge" "devmap so_demo_so_bridge";
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execOnDvarStringValue "ui_load_so_level" "so_crossing_so_bridge" "devmap so_crossing_so_bridge";
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||
|
execOnDvarStringValue "ui_load_so_level" "so_timed_so_quicky" "devmap so_timed_so_quicky";
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||
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execOnDvarStringValue "ui_load_so_level" "so_killspree_invasion" "devmap so_killspree_invasion";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_assault_oilrig" "devmap so_assault_oilrig";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_ac130_co_hunted" "devmap so_ac130_co_hunted";
|
||
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execOnDvarStringValue "ui_load_so_level" "so_killspree_favela" "devmap so_killspree_favela";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_showers_gulag" "devmap so_showers_gulag";
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||
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execOnDvarStringValue "ui_load_so_level" "so_defense_invasion" "devmap so_defense_invasion";
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||
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execOnDvarStringValue "ui_load_so_level" "so_escape_airport" "devmap so_escape_airport";
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||
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execOnDvarStringValue "ui_load_so_level" "so_forest_contingency" "devmap so_forest_contingency";
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||
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execOnDvarStringValue "ui_load_so_level" "so_hidden_so_ghillies" "devmap so_hidden_so_ghillies";
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||
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execOnDvarStringValue "ui_load_so_level" "so_killspree_trainer" "devmap so_killspree_trainer";
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||
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execOnDvarStringValue "ui_load_so_level" "so_sabotage_cliffhanger" "devmap so_sabotage_cliffhanger";
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||
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execOnDvarStringValue "ui_load_so_level" "so_snowrace1_cliffhanger" "devmap so_snowrace1_cliffhanger";
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execOnDvarStringValue "ui_load_so_level" "so_snowrace2_cliffhanger" "devmap so_snowrace2_cliffhanger";
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||
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execOnDvarStringValue "ui_load_so_level" "so_defuse_favela_escape" "devmap so_defuse_favela_escape";
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||
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execOnDvarStringValue "ui_load_so_level" "so_takeover_estate" "devmap so_takeover_estate";
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||
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execOnDvarStringValue "ui_load_so_level" "so_takeover_oilrig" "devmap so_takeover_oilrig";
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||
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execOnDvarStringValue "ui_load_so_level" "so_intel_boneyard" "devmap so_intel_boneyard";
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||
|
execOnDvarStringValue "ui_load_so_level" "so_juggernauts_favela" "devmap so_juggernauts_favela";
|
||
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execOnDvarStringValue "ui_load_so_level" "so_download_arcadia" "devmap so_download_arcadia";
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||
|
execOnDvarStringValue "ui_load_so_level" "so_rooftop_contingency" "devmap so_rooftop_contingency";
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||
|
execOnDvarStringValue "ui_load_so_level" "so_chopper_invasion" "devmap so_chopper_invasion";
|
||
|
}
|
||
|
onFocus
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||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
play "mouse_over";
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_highlighted_diff" ( "newgame_hardened" );
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
name "newgame_veteran"
|
||
|
rect -146 -18 292 20 2 2
|
||
|
visible 1
|
||
|
group "mw2_popup_button"
|
||
|
style 1
|
||
|
forecolor 1 1 1 1
|
||
|
disablecolor 0.6 0.55 0.55 1
|
||
|
background "popup_button_selection_bar_flipped"
|
||
|
type 1
|
||
|
textfont 3
|
||
|
textalign 4
|
||
|
textscale 0.375
|
||
|
text "@MENU_VETERAN_CAPS"
|
||
|
dvarTest "g_gameskill"
|
||
|
focusDvar { 3 }
|
||
|
action
|
||
|
{
|
||
|
play "mouse_click";
|
||
|
setdvar "g_gameskill" 3;
|
||
|
setdvar "g_gameskill_player_1" 3;
|
||
|
setdvar "g_gameskill_player_2" 3;
|
||
|
; close self;
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_demo_so_bridge" "devmap so_demo_so_bridge";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_crossing_so_bridge" "devmap so_crossing_so_bridge";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_timed_so_quicky" "devmap so_timed_so_quicky";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_killspree_invasion" "devmap so_killspree_invasion";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_assault_oilrig" "devmap so_assault_oilrig";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_ac130_co_hunted" "devmap so_ac130_co_hunted";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_killspree_favela" "devmap so_killspree_favela";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_showers_gulag" "devmap so_showers_gulag";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_defense_invasion" "devmap so_defense_invasion";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_escape_airport" "devmap so_escape_airport";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_forest_contingency" "devmap so_forest_contingency";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_hidden_so_ghillies" "devmap so_hidden_so_ghillies";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_killspree_trainer" "devmap so_killspree_trainer";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_sabotage_cliffhanger" "devmap so_sabotage_cliffhanger";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_snowrace1_cliffhanger" "devmap so_snowrace1_cliffhanger";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_snowrace2_cliffhanger" "devmap so_snowrace2_cliffhanger";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_defuse_favela_escape" "devmap so_defuse_favela_escape";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_takeover_estate" "devmap so_takeover_estate";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_takeover_oilrig" "devmap so_takeover_oilrig";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_intel_boneyard" "devmap so_intel_boneyard";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_juggernauts_favela" "devmap so_juggernauts_favela";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_download_arcadia" "devmap so_download_arcadia";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_rooftop_contingency" "devmap so_rooftop_contingency";
|
||
|
execOnDvarStringValue "ui_load_so_level" "so_chopper_invasion" "devmap so_chopper_invasion";
|
||
|
}
|
||
|
onFocus
|
||
|
{
|
||
|
play "mouse_over";
|
||
|
if ( dvarstring( "gameMode" ) != "mp" )
|
||
|
{
|
||
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
||
|
}
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
play "mouse_over";
|
||
|
setItemColor self backcolor 0 0 0 1;
|
||
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
||
|
setLocalVarString "ui_highlighted_diff" ( "newgame_veteran" );
|
||
|
}
|
||
|
leaveFocus
|
||
|
{
|
||
|
setItemColor self backcolor 1 1 1 0;
|
||
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
||
|
}
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 94 -55 292 20 2 2
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
textscale 0.55
|
||
|
exp rect w ( 14 )
|
||
|
exp rect h ( 14 )
|
||
|
visible when ( 1 )
|
||
|
exp material ( "difficulty_star" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 94 -35 292 20 2 2
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
textscale 0.55
|
||
|
exp rect w ( 14 )
|
||
|
exp rect h ( 14 )
|
||
|
visible when ( 1 )
|
||
|
exp material ( "difficulty_star" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 81 -35 292 20 2 2
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
textscale 0.55
|
||
|
exp rect w ( 14 )
|
||
|
exp rect h ( 14 )
|
||
|
visible when ( 1 )
|
||
|
exp material ( "difficulty_star" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 94 -15 292 20 2 2
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
textscale 0.55
|
||
|
exp rect w ( 14 )
|
||
|
exp rect h ( 14 )
|
||
|
visible when ( 1 )
|
||
|
exp material ( "difficulty_star" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 81 -15 292 20 2 2
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
textscale 0.55
|
||
|
exp rect w ( 14 )
|
||
|
exp rect h ( 14 )
|
||
|
visible when ( 1 )
|
||
|
exp material ( "difficulty_star" )
|
||
|
}
|
||
|
itemDef
|
||
|
{
|
||
|
rect 68 -15 292 20 2 2
|
||
|
decoration
|
||
|
visible 1
|
||
|
style 3
|
||
|
forecolor 1 1 1 1
|
||
|
textscale 0.55
|
||
|
exp rect w ( 14 )
|
||
|
exp rect h ( 14 )
|
||
|
visible when ( 1 )
|
||
|
exp material ( "difficulty_star" )
|
||
|
}
|
||
|
}
|
||
|
}
|