IW4-Dump-Files/ui_mp/popup_cac_primary_camo.menu

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2017-07-08 11:47:21 -07:00
/*********************************************************
***************** Dumped by aerosoul94 *******************
*********************************************************/
{
menuDef
{
name "popup_cac_primary_camo"
rect -64 0 854 184 1 1
popup
outOfBoundsClick
style 1
forecolor 1 1 1 1
backcolor 1 1 1 1
background "white"
focuscolor 1 1 1 1
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
allowedBinding "+talk"
visible when ( localvarint( "ui_tabDepth" ) == localvarint( "ui_popup_cac_primary_camo_tabDepth" ) )
exp rect y ( localvarfloat( "ui_popupYPos" ) + localvarint( "ui_tabDepth" ) * 20 )
execKey 168
{
if ( localvarstring( "ui_selected_ref" ) != "none" && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
{
open "menu_challenge_detail_popup";
}
}
onOpen
{
focusfirst;
setLocalVarInt "ui_tabDepth" ( localvarint( "ui_tabDepth" ) + 1 );
setLocalVarInt "ui_popup_cac_primary_camo_tabDepth" ( localvarint( "ui_tabDepth" ) );
focusfirst;
focusfirst;
focusfirst;
focusfirst;
focusfirst;
focusfirst;
focusfirst;
focusfirst;
focusfirst;
}
onRequestClose
{
setLocalVarInt "ui_tabDepth" ( localvarint( "ui_tabDepth" ) - 1 );
}
onEsc
{
close self;
}
itemDef
{
rect -918 -480 1708 960 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0 0 0 0.35
background "white"
textscale 0.55
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect -918 -480 1708 960 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 1 1 1 1
background "xpbar_stencilbase"
textscale 0.55
}
itemDef
{
rect -64 0 854 184 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0.5 0.5 0.5 1
background "white"
textscale 0.55
}
itemDef
{
rect -64 0 1708 480 1 1
decoration
visible 1
style 3
forecolor 1 1 1 0.75
background "mw2_popup_bg_fogstencil"
textscale 0.55
exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
}
itemDef
{
rect -64 0 -1708 -480 1 1
decoration
visible 1
style 3
forecolor 0.85 0.85 0.85 1
background "mw2_popup_bg_fogscroll"
textscale 0.55
exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
}
itemDef
{
rect -64 0 854 0 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "mockup_popup_bg_stencilfill"
textscale 0.55
exp rect h ( ( 24 + 8 * 20 ) )
}
itemDef
{
rect -64 0 -1708 -480 1 1
decoration
visible 1
style 3
forecolor 1 1 1 0.75
background "mw2_popup_bg_fogstencil"
textscale 0.55
exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
}
itemDef
{
rect -64 0 -1708 -480 1 1
decoration
visible 1
style 3
forecolor 0.85 0.85 0.85 1
background "mw2_popup_bg_fogscroll"
textscale 0.55
exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
}
itemDef
{
rect -64 0 854 0 1 1
decoration
visible 1
style 3
forecolor 1 1 1 0
background "small_box_lightfx"
textscale 0.55
exp rect h ( ( 24 + 8 * 20 ) )
}
itemDef
{
rect -96 -32 32 32 1 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_tl"
textscale 0.55
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect -64 -32 854 32 1 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_t"
textscale 0.55
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect 790 -32 32 32 1 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_tr"
textscale 0.55
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect 790 0 32 0 1 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_r"
textscale 0.55
exp rect h ( ( 24 + 8 * 20 ) )
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect 790 0 32 32 1 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_br"
textscale 0.55
exp rect y ( ( 0 - 0 ) + ( ( 24 + 8 * 20 ) ) )
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect -64 0 854 32 1 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_b"
textscale 0.55
exp rect y ( ( 0 - 0 ) + ( ( 24 + 8 * 20 ) ) )
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect -96 0 32 32 1 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_bl"
textscale 0.55
exp rect y ( ( 0 - 0 ) + ( ( 24 + 8 * 20 ) ) )
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect -96 0 32 0 1 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_l"
textscale 0.55
exp rect h ( ( 24 + 8 * 20 ) )
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect -64 0 280 184 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 1 1 1 0
background "gradient_fadein"
textscale 0.55
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0.25 0.25 0.25 1
background "white"
textscale 0.55
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 1 ) * 20 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 1 - 1 ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0 0 0 1
background "gradient_fadein"
textfont 9
textalign 4
textalignx 68
textscale 0.375
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 1 ) * 20 ) )
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 1 - 1 ) )
exp text ( localvarstring( "ui_tab1Name" ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0.25 0.25 0.25 1
background "white"
textscale 0.55
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 2 ) * 20 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 2 - 1 ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0 0 0 1
background "gradient_fadein"
textfont 9
textalign 4
textalignx 68
textscale 0.375
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 2 ) * 20 ) )
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 2 - 1 ) )
exp text ( localvarstring( "ui_tab2Name" ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0.25 0.25 0.25 1
background "white"
textscale 0.55
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 3 ) * 20 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 3 - 1 ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0 0 0 1
background "gradient_fadein"
textfont 9
textalign 4
textalignx 68
textscale 0.375
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 3 ) * 20 ) )
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 3 - 1 ) )
exp text ( localvarstring( "ui_tab3Name" ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0.25 0.25 0.25 1
background "white"
textscale 0.55
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 4 ) * 20 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 4 - 1 ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0 0 0 1
background "gradient_fadein"
textfont 9
textalign 4
textalignx 68
textscale 0.375
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 4 ) * 20 ) )
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 4 - 1 ) )
exp text ( localvarstring( "ui_tab4Name" ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0.25 0.25 0.25 1
background "white"
textscale 0.55
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 5 ) * 20 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 5 - 1 ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0 0 0 1
background "gradient_fadein"
textfont 9
textalign 4
textalignx 68
textscale 0.375
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 5 ) * 20 ) )
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 5 - 1 ) )
exp text ( localvarstring( "ui_tab5Name" ) )
}
itemDef
{
name "cac_camo_none"
rect -64 4 336 20 1 1
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
type 1
textfont 3
textalign 4
textalignx 68
textscale 0.375
visible when ( 1 )
disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "none" ) ) )
exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "none" , 2 ) )
action
{
play "mouse_click";
if ( localvarint( "ui_tabDepth" ) == 0 )
{
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "none" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 1 )
{
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "none" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 2 )
{
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "none" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 3 )
{
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "none" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 4 )
{
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "none" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 5 )
{
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "none" , 2 ) );
}
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "none" , "false" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "none" );
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
close "popup_cac_weapon_primary";
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
close "popup_cac_handgun_secondary";
close "popup_cac_machinePistols_secondary";
close "popup_cac_assault_primary";
close "popup_cac_SMG_primary";
close "popup_cac_LMG_primary";
close "popup_cac_sniper_primary";
close "popup_cac_shotgun_primary";
close "popup_cac_assault_secondary";
close "popup_cac_SMG_secondary";
close "popup_cac_LMG_secondary";
close "popup_cac_sniper_secondary";
close "popup_cac_shotgun_secondary";
close "popup_cac_template";
close "popup_cac_primary_camo";
close "popup_cac_secondary_camo";
close "popup_cac_bling";
close "popup_cac_perk2";
close "popup_cac_rocket_secondary";
close "popup_primary_attachments_bling";
close "popup_secondary_attachments_bling";
close "popup_cac_other_primary";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
setLocalVarString "ui_selected_ref" ( "none" );
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "none" );
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
setLocalVarInt "ui_challenge_state" ( 1 );
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 2 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 3 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 4 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 5 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 6 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 7 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 8 );
}
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "none" , "false" ) ;;
}
}
itemDef
{
rect 162 4 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_new"
textscale 0.55
visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "none" ) )
}
itemDef
{
rect 162 4 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_locked"
textscale 0.55
visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "none" ) )
}
itemDef
{
name "cac_camo_desert"
rect -64 24 336 20 1 1
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
type 1
textfont 3
textalign 4
textalignx 68
textscale 0.375
visible when ( 1 )
disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "desert" ) ) )
exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "desert" , 2 ) )
action
{
play "mouse_click";
if ( localvarint( "ui_tabDepth" ) == 0 )
{
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "desert" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 1 )
{
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "desert" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 2 )
{
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "desert" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 3 )
{
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "desert" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 4 )
{
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "desert" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 5 )
{
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "desert" , 2 ) );
}
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "desert" , "false" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "desert" );
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
close "popup_cac_weapon_primary";
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
close "popup_cac_handgun_secondary";
close "popup_cac_machinePistols_secondary";
close "popup_cac_assault_primary";
close "popup_cac_SMG_primary";
close "popup_cac_LMG_primary";
close "popup_cac_sniper_primary";
close "popup_cac_shotgun_primary";
close "popup_cac_assault_secondary";
close "popup_cac_SMG_secondary";
close "popup_cac_LMG_secondary";
close "popup_cac_sniper_secondary";
close "popup_cac_shotgun_secondary";
close "popup_cac_template";
close "popup_cac_primary_camo";
close "popup_cac_secondary_camo";
close "popup_cac_bling";
close "popup_cac_perk2";
close "popup_cac_rocket_secondary";
close "popup_primary_attachments_bling";
close "popup_secondary_attachments_bling";
close "popup_cac_other_primary";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
setLocalVarString "ui_selected_ref" ( "desert" );
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "desert" );
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
setLocalVarInt "ui_challenge_state" ( 1 );
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 2 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 3 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 4 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 5 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 6 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 7 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 8 );
}
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "desert" , "false" ) ;;
}
}
itemDef
{
rect 162 24 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_new"
textscale 0.55
visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "desert" ) )
}
itemDef
{
rect 162 24 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_locked"
textscale 0.55
visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "desert" ) )
}
itemDef
{
name "cac_camo_arctic"
rect -64 44 336 20 1 1
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
type 1
textfont 3
textalign 4
textalignx 68
textscale 0.375
visible when ( 1 )
disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "arctic" ) ) )
exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "arctic" , 2 ) )
action
{
play "mouse_click";
if ( localvarint( "ui_tabDepth" ) == 0 )
{
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "arctic" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 1 )
{
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "arctic" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 2 )
{
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "arctic" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 3 )
{
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "arctic" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 4 )
{
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "arctic" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 5 )
{
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "arctic" , 2 ) );
}
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "arctic" , "false" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "arctic" );
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
close "popup_cac_weapon_primary";
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
close "popup_cac_handgun_secondary";
close "popup_cac_machinePistols_secondary";
close "popup_cac_assault_primary";
close "popup_cac_SMG_primary";
close "popup_cac_LMG_primary";
close "popup_cac_sniper_primary";
close "popup_cac_shotgun_primary";
close "popup_cac_assault_secondary";
close "popup_cac_SMG_secondary";
close "popup_cac_LMG_secondary";
close "popup_cac_sniper_secondary";
close "popup_cac_shotgun_secondary";
close "popup_cac_template";
close "popup_cac_primary_camo";
close "popup_cac_secondary_camo";
close "popup_cac_bling";
close "popup_cac_perk2";
close "popup_cac_rocket_secondary";
close "popup_primary_attachments_bling";
close "popup_secondary_attachments_bling";
close "popup_cac_other_primary";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
setLocalVarString "ui_selected_ref" ( "arctic" );
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "arctic" );
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
setLocalVarInt "ui_challenge_state" ( 1 );
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 2 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 3 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 4 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 5 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 6 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 7 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 8 );
}
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "arctic" , "false" ) ;;
}
}
itemDef
{
rect 162 44 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_new"
textscale 0.55
visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "arctic" ) )
}
itemDef
{
rect 162 44 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_locked"
textscale 0.55
visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "arctic" ) )
}
itemDef
{
name "cac_camo_woodland"
rect -64 64 336 20 1 1
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
type 1
textfont 3
textalign 4
textalignx 68
textscale 0.375
visible when ( 1 )
disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "woodland" ) ) )
exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "woodland" , 2 ) )
action
{
play "mouse_click";
if ( localvarint( "ui_tabDepth" ) == 0 )
{
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "woodland" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 1 )
{
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "woodland" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 2 )
{
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "woodland" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 3 )
{
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "woodland" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 4 )
{
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "woodland" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 5 )
{
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "woodland" , 2 ) );
}
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "woodland" , "false" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "woodland" );
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
close "popup_cac_weapon_primary";
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
close "popup_cac_handgun_secondary";
close "popup_cac_machinePistols_secondary";
close "popup_cac_assault_primary";
close "popup_cac_SMG_primary";
close "popup_cac_LMG_primary";
close "popup_cac_sniper_primary";
close "popup_cac_shotgun_primary";
close "popup_cac_assault_secondary";
close "popup_cac_SMG_secondary";
close "popup_cac_LMG_secondary";
close "popup_cac_sniper_secondary";
close "popup_cac_shotgun_secondary";
close "popup_cac_template";
close "popup_cac_primary_camo";
close "popup_cac_secondary_camo";
close "popup_cac_bling";
close "popup_cac_perk2";
close "popup_cac_rocket_secondary";
close "popup_primary_attachments_bling";
close "popup_secondary_attachments_bling";
close "popup_cac_other_primary";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
setLocalVarString "ui_selected_ref" ( "woodland" );
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "woodland" );
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
setLocalVarInt "ui_challenge_state" ( 1 );
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 2 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 3 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 4 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 5 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 6 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 7 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 8 );
}
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "woodland" , "false" ) ;;
}
}
itemDef
{
rect 162 64 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_new"
textscale 0.55
visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "woodland" ) )
}
itemDef
{
rect 162 64 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_locked"
textscale 0.55
visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "woodland" ) )
}
itemDef
{
name "cac_camo_digital"
rect -64 84 336 20 1 1
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
type 1
textfont 3
textalign 4
textalignx 68
textscale 0.375
visible when ( 1 )
disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "digital" ) ) )
exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "digital" , 2 ) )
action
{
play "mouse_click";
if ( localvarint( "ui_tabDepth" ) == 0 )
{
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "digital" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 1 )
{
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "digital" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 2 )
{
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "digital" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 3 )
{
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "digital" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 4 )
{
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "digital" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 5 )
{
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "digital" , 2 ) );
}
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "digital" , "false" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "digital" );
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
close "popup_cac_weapon_primary";
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
close "popup_cac_handgun_secondary";
close "popup_cac_machinePistols_secondary";
close "popup_cac_assault_primary";
close "popup_cac_SMG_primary";
close "popup_cac_LMG_primary";
close "popup_cac_sniper_primary";
close "popup_cac_shotgun_primary";
close "popup_cac_assault_secondary";
close "popup_cac_SMG_secondary";
close "popup_cac_LMG_secondary";
close "popup_cac_sniper_secondary";
close "popup_cac_shotgun_secondary";
close "popup_cac_template";
close "popup_cac_primary_camo";
close "popup_cac_secondary_camo";
close "popup_cac_bling";
close "popup_cac_perk2";
close "popup_cac_rocket_secondary";
close "popup_primary_attachments_bling";
close "popup_secondary_attachments_bling";
close "popup_cac_other_primary";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
setLocalVarString "ui_selected_ref" ( "digital" );
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "digital" );
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
setLocalVarInt "ui_challenge_state" ( 1 );
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 2 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 3 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 4 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 5 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 6 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 7 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 8 );
}
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "digital" , "false" ) ;;
}
}
itemDef
{
rect 162 84 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_new"
textscale 0.55
visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "digital" ) )
}
itemDef
{
rect 162 84 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_locked"
textscale 0.55
visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "digital" ) )
}
itemDef
{
name "cac_camo_red_urban"
rect -64 104 336 20 1 1
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
type 1
textfont 3
textalign 4
textalignx 68
textscale 0.375
visible when ( 1 )
disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "red_urban" ) ) )
exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_urban" , 2 ) )
action
{
play "mouse_click";
if ( localvarint( "ui_tabDepth" ) == 0 )
{
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_urban" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 1 )
{
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_urban" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 2 )
{
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_urban" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 3 )
{
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_urban" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 4 )
{
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_urban" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 5 )
{
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_urban" , 2 ) );
}
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "red_urban" , "false" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "red_urban" );
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
close "popup_cac_weapon_primary";
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
close "popup_cac_handgun_secondary";
close "popup_cac_machinePistols_secondary";
close "popup_cac_assault_primary";
close "popup_cac_SMG_primary";
close "popup_cac_LMG_primary";
close "popup_cac_sniper_primary";
close "popup_cac_shotgun_primary";
close "popup_cac_assault_secondary";
close "popup_cac_SMG_secondary";
close "popup_cac_LMG_secondary";
close "popup_cac_sniper_secondary";
close "popup_cac_shotgun_secondary";
close "popup_cac_template";
close "popup_cac_primary_camo";
close "popup_cac_secondary_camo";
close "popup_cac_bling";
close "popup_cac_perk2";
close "popup_cac_rocket_secondary";
close "popup_primary_attachments_bling";
close "popup_secondary_attachments_bling";
close "popup_cac_other_primary";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
setLocalVarString "ui_selected_ref" ( "red_urban" );
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "red_urban" );
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
setLocalVarInt "ui_challenge_state" ( 1 );
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 2 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 3 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 4 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 5 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 6 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 7 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 8 );
}
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "red_urban" , "false" ) ;;
}
}
itemDef
{
rect 162 104 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_new"
textscale 0.55
visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "red_urban" ) )
}
itemDef
{
rect 162 104 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_locked"
textscale 0.55
visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "red_urban" ) )
}
itemDef
{
name "cac_camo_blue_tiger"
rect -64 124 336 20 1 1
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
type 1
textfont 3
textalign 4
textalignx 68
textscale 0.375
visible when ( 1 )
disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "blue_tiger" ) ) )
exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "blue_tiger" , 2 ) )
action
{
play "mouse_click";
if ( localvarint( "ui_tabDepth" ) == 0 )
{
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "blue_tiger" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 1 )
{
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "blue_tiger" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 2 )
{
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "blue_tiger" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 3 )
{
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "blue_tiger" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 4 )
{
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "blue_tiger" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 5 )
{
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "blue_tiger" , 2 ) );
}
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "blue_tiger" , "false" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "blue_tiger" );
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
close "popup_cac_weapon_primary";
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
close "popup_cac_handgun_secondary";
close "popup_cac_machinePistols_secondary";
close "popup_cac_assault_primary";
close "popup_cac_SMG_primary";
close "popup_cac_LMG_primary";
close "popup_cac_sniper_primary";
close "popup_cac_shotgun_primary";
close "popup_cac_assault_secondary";
close "popup_cac_SMG_secondary";
close "popup_cac_LMG_secondary";
close "popup_cac_sniper_secondary";
close "popup_cac_shotgun_secondary";
close "popup_cac_template";
close "popup_cac_primary_camo";
close "popup_cac_secondary_camo";
close "popup_cac_bling";
close "popup_cac_perk2";
close "popup_cac_rocket_secondary";
close "popup_primary_attachments_bling";
close "popup_secondary_attachments_bling";
close "popup_cac_other_primary";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
setLocalVarString "ui_selected_ref" ( "blue_tiger" );
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "blue_tiger" );
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
setLocalVarInt "ui_challenge_state" ( 1 );
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 2 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 3 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 4 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 5 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 6 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 7 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 8 );
}
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "blue_tiger" , "false" ) ;;
}
}
itemDef
{
rect 162 124 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_new"
textscale 0.55
visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "blue_tiger" ) )
}
itemDef
{
rect 162 124 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_locked"
textscale 0.55
visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "blue_tiger" ) )
}
itemDef
{
name "cac_camo_red_tiger"
rect -64 144 336 20 1 1
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
type 1
textfont 3
textalign 4
textalignx 68
textscale 0.375
visible when ( 1 )
disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "red_tiger" ) ) )
exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_tiger" , 2 ) )
action
{
play "mouse_click";
if ( localvarint( "ui_tabDepth" ) == 0 )
{
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_tiger" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 1 )
{
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_tiger" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 2 )
{
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_tiger" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 3 )
{
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_tiger" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 4 )
{
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_tiger" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 5 )
{
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_tiger" , 2 ) );
}
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "red_tiger" , "false" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "red_tiger" );
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
close "popup_cac_weapon_primary";
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
close "popup_cac_handgun_secondary";
close "popup_cac_machinePistols_secondary";
close "popup_cac_assault_primary";
close "popup_cac_SMG_primary";
close "popup_cac_LMG_primary";
close "popup_cac_sniper_primary";
close "popup_cac_shotgun_primary";
close "popup_cac_assault_secondary";
close "popup_cac_SMG_secondary";
close "popup_cac_LMG_secondary";
close "popup_cac_sniper_secondary";
close "popup_cac_shotgun_secondary";
close "popup_cac_template";
close "popup_cac_primary_camo";
close "popup_cac_secondary_camo";
close "popup_cac_bling";
close "popup_cac_perk2";
close "popup_cac_rocket_secondary";
close "popup_primary_attachments_bling";
close "popup_secondary_attachments_bling";
close "popup_cac_other_primary";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
setLocalVarString "ui_selected_ref" ( "red_tiger" );
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "red_tiger" );
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
setLocalVarInt "ui_challenge_state" ( 1 );
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 2 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 3 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 4 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 5 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 6 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 7 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 8 );
}
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "red_tiger" , "false" ) ;;
}
}
itemDef
{
rect 162 144 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_new"
textscale 0.55
visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "red_tiger" ) )
}
itemDef
{
rect 162 144 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_locked"
textscale 0.55
visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "red_tiger" ) )
}
itemDef
{
name "cac_camo_orange_fall"
rect -64 164 336 20 1 1
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
type 1
textfont 3
textalign 4
textalignx 68
textscale 0.375
visible when ( 1 )
disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "orange_fall" ) ) )
exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "orange_fall" , 2 ) )
action
{
play "mouse_click";
if ( localvarint( "ui_tabDepth" ) == 0 )
{
setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "orange_fall" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 1 )
{
setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "orange_fall" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 2 )
{
setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "orange_fall" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 3 )
{
setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "orange_fall" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 4 )
{
setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "orange_fall" , 2 ) );
}
if ( localvarint( "ui_tabDepth" ) == 5 )
{
setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "orange_fall" , 2 ) );
}
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "orange_fall" , "false" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "orange_fall" );
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
close "popup_cac_weapon_primary";
close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
close "popup_cac_handgun_secondary";
close "popup_cac_machinePistols_secondary";
close "popup_cac_assault_primary";
close "popup_cac_SMG_primary";
close "popup_cac_LMG_primary";
close "popup_cac_sniper_primary";
close "popup_cac_shotgun_primary";
close "popup_cac_assault_secondary";
close "popup_cac_SMG_secondary";
close "popup_cac_LMG_secondary";
close "popup_cac_sniper_secondary";
close "popup_cac_shotgun_secondary";
close "popup_cac_template";
close "popup_cac_primary_camo";
close "popup_cac_secondary_camo";
close "popup_cac_bling";
close "popup_cac_perk2";
close "popup_cac_rocket_secondary";
close "popup_primary_attachments_bling";
close "popup_secondary_attachments_bling";
close "popup_cac_other_primary";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
setLocalVarString "ui_selected_ref" ( "orange_fall" );
setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "orange_fall" );
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
setLocalVarInt "ui_challenge_state" ( 1 );
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 2 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 3 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 4 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 5 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 6 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 7 );
}
if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
{
setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
setLocalVarInt "ui_challenge_state" ( 8 );
}
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "orange_fall" , "false" ) ;;
}
}
itemDef
{
rect 162 164 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_new"
textscale 0.55
visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "orange_fall" ) )
}
itemDef
{
rect 162 164 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_locked"
textscale 0.55
visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "orange_fall" ) )
}
itemDef
{
rect -56 0 200 184 2 1
decoration
visible 1
style 3
forecolor 1 1 1 0.5
background "small_box_lightfx"
textscale 0.55
}
itemDef
{
rect -56 0 200 184 2 1
decoration
visible 1
forecolor 1 1 1 1
textfont 9
textalign 4
textalignx 4
textscale 0.375
exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 2 ) )
}
itemDef
{
rect -56 24 -300 100 2 1
decoration
visible 1
style 3
forecolor 1 1 1 1
textscale 0.55
exp material ( tablelookup( "mp/camoTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 4 ) )
}
itemDef
{
rect -56 24 -300 100 2 1
decoration
visible 1
style 3
forecolor 0 0 0 0.5
textscale 0.55
visible when ( localvarstring( "ui_selected_ref" ) == "none" )
exp material ( "ui_camoskin_woodland" )
}
itemDef
{
rect -56 124 400 20 2 1
decoration
autowrapped
visible 1
forecolor 1 1 1 0.65
backcolor 0 0 0 0.35
background "black"
textfont 3
textalign 4
textalignx 4
textscale 0.375
visible when ( isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 3 ) )
}
itemDef
{
rect -56 124 400 20 2 1
decoration
autowrapped
visible 1
forecolor 1 1 1 0.65
textfont 3
textalign 4
textalignx 4
textscale 0.375
text "@MPUI_UNLOCKED_BY_CHALLENGE_PRE"
visible when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
}
itemDef
{
rect -56 124 400 20 2 1
decoration
autowrapped
visible 1
forecolor 1 1 1 0.65
textfont 3
textalign 4
textalignx 4
textaligny 20
textscale 0.375
visible when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
exp text ( locstring( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) ) + locstring( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 3 ) + "_" + localvarint( "ui_challenge_state" ) ) )
}
itemDef
{
rect -56 124 400 20 2 1
decoration
autowrapped
visible 1
forecolor 1 1 1 0.65
textfont 3
textalign 4
textalignx 4
textaligny 40
textscale 0.375
text "@PLATFORM_VIEW_CHALLENGE_DETAILS"
visible when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
}
}
}