IW4-Dump-Files/animtrees/vehicles.atr

556 lines
9.5 KiB
Plaintext
Raw Normal View History

2017-07-08 11:47:21 -07:00
humvee_passenger_2_turret_minigun
humvee_turret_2_passenger_minigun
humvee_mount_frontR_door
humvee_mount_frontL_door
humvee_mount_backL_door
humvee_mount_backR_door
humvee_dismount_backL_door
humvee_dismount_backR_door
humvee_dismount_frontL_door
humvee_dismount_frontR_door
suburban_dismount_backL_door
suburban_dismount_backR_door
suburban_dismount_frontL_door
suburban_dismount_frontR_door
DCemp_heli_crash_1
DCemp_heli_crash_2
DCemp_heli_crash_3
DCemp_emp_heli_crash
DCemp_car_hit
boneyard_jeep_evac
boneyard_UAZ_door
boneyard_UAZ_steer_straight
boneyard_UAZ_steer_left
boneyard_UAZ_steer_right
M60A1_tank_lower
M60A1_tank_raise
M60A1_bridge_lower
M60A1_bridge_raise
M60A1_tank_cross
roadkill_M60A1_bridge_lower
roadkill_M60A1_tank_lower
roadkill_M60A1_tank_driveup
roadkill_M60A1_bridge_driveup
roadkill_M60A1_tank_cross
roadkill_M60A1_arm_lower
roadkill_hummer_door_soldier
roadkill_hummer_gun_getin
afchase_chopper_landing
AFchase_waterfall_zodiac_R
AFchase_waterfall_zodiac_L
AFchase_waterfall_zodiac_rocking
AFchase_waterfall_zodiac_fall
AFchase_waterfall_pavelow
AFchase_waterfall_pavelow_idle
AFchase_waterfall_player_zodiac
roadkill_hummer_mount_frontR_door
roadkill_pickup_technical_pushed
stryker_movement
stryker_movement_backwards
stryker_cannon_fire
stryker_shell_hatch
bh_minigun_spin_loop
dcburning_BHrescue_BH_animatic
dcburning_BHrescue_BH
mi17_heli_idle
gulag_end_pavelow
cliffhanger_icepick_fight_snowmobile
cliffhanger_truck_bm21
cliffhanger_mig_landing_1
cliffhanger_mig_landing_2
mig_landing_gear_up
technical_driving_idle_forward
technical_driving_idle_backward
sniper_escape_crash_mi28_entrance
sniper_escape_crash_mi28_idle
sniper_escape_crash_mi28_crash
sniper_escape_crash_mi28_rotor_1
sniper_escape_crash_mi28_rotor_2
sniper_escape_crash_mi28_rotor_3
sniper_escape_crash_mi28_rotor_4
sniper_escape_crash_mi28_rotor_5
cliffhanger_crash_mi28_rotor_1
cliffhanger_crash_mi28_rotor_2
cliffhanger_crash_mi28_rotor_3
cliffhanger_crash_mi28_rotor_4
cliffhanger_crash_mi28_rotor_5
cliffhanger_crash_mi28_crash
mi17_heli_rotors
blackhawk
{
bh_cargo_path
bh_idle
bh_rotors
}
door_pickup_driver_climb_in
door_pickup_passenger_climb_in
door_pickup_driver_climb_out
door_pickup_passenger_climb_out
door_pickup_passenger_RL_climb_out
door_pickup_passenger_RR_climb_out
cobra_crash
cobra_crash_relative
abrams_movement
abrams_movement_backwards
pickup_tankcrush_front
tank_tankcrush_front
sedan_tankcrush_side
tank_tankcrush_side
cobra : additive
{
}
bmp
{
bmp_doors_open
bmp_doors_close
bmp_movement
bmp_movement_backwards
}
BTR80
{
BTR80_doorsR_open
BTR80_doorsL_open
BTR80_exit_1
BTR80_exit_2
BTR80_exit_3
BTR80_exit_4
BTR80_movement
BTR80_movement_backwards
}
bog_b_tank_explosion
bog_b_tank_explosion2
cobra_copilot_idle
cobra_copilot_idle_l
cobra_copilot_idle_r
coup_opening_car
coup_opening_car_driving
coup_ending_drag_cardoor
vehicle_steeringwheel
{
coup_driver_bigleft2center_car
coup_driver_bigleft_idle_car
coup_driver_bigleft_loop_car
coup_driver_bigleftloop2center_car
coup_driver_center2smallleft_car
coup_driver_center2smallright_car
coup_driver_idle_car
coup_driver_smallleft2center_car
coup_driver_smallleft2bigleft_car
coup_driver_smallleft_idle_car
coup_driver_smallright2center_car
coup_driver_smallright_idle_car
coup_driver_bigleftloop_idle_car
}
vehicle_additives : additive
{
coup_opening_car_driving_idle_bumpy
coup_opening_car_driving_idle_normal
coup_opening_car_driving_idle_smooth
coup_opening_car_driving_idle_static
}
ac130_carjack
{
ac130_carjack_door_1a
ac130_carjack_door_1b
ac130_carjack_door_others
}
ch46_anims
{
sniper_escape_ch46_take_off
sniper_escape_ch46_land
sniper_escape_ch46_idle
}
blackhawk_anims
{
blackout_bh_evac_heli_idle
blackout_bh_evac_heli_land
blackout_bh_evac_heli_takeoff
}
ch46_rotors
{
sniper_escape_ch46_rotors
}
ch46_turret
{
ch46_turret_fire
ch46_turret_idle
}
ch46_doors
{
ch46_doors_open
ch46_doors_close
}
cargoship_ch46_rescue_in
cargoship_ch46_rescue_idle
cargoship_ch46_rescue_out
cargoship_ch46_rescue_drift
cargoship_ch46_rescue_drift_idle
armada_blackhawk_sniper_idle_loop_fastrope80
armada_blackhawk_sniper_drop_fastrope80
armada_blackhawk_sniper_idle_fastrope80
bm21
{
bm21_driving_idle_forward
bm21_driving_idle_backward
bm21_passenger_climbout_door
bm21_driver_climbout_door
bm21_guy_climbout_truckdoor
}
zpu_gun_fire_a
zpu_gun_fire_b
zpu_gun_stop
bus_driving_idle_forward
bus_driving_idle_backward
tanker_truck_driving_idle_forward
tanker_truck_driving_idle_backward
jeepride_crash_tunnel_pickup
jeepride_flip_pickup
jeepride_crash_pillar
uaz_drive
{
uaz_driving_idle_forward
uaz_driving_idle_backward
}
uaz
{
ambush_VIP_escape_UAZ
uaz_driver_enter_from_huntedrun_door
uaz_driver_exit_into_run_door
uaz_passenger_enter_from_huntedrun_door
uaz_passenger_exit_into_run_door
uaz_rear_driver_exit_into_run_door
uaz_passenger2_exit_into_run_door
uaz_rear_driver_enter_from_huntedrun_door
uaz_passenger2_enter_from_huntedrun_door
uaz_driver_exit_into_stand_door
uaz_passenger_exit_into_stand_door
uaz_passenger2_exit_into_stand_door
uaz_rear_driver_exit_into_stand_door
}
uaz_driver
{
UAZ_steeringwheel_death
UAZ_steeringwheel_duck
UAZ_steeringwheel_idle
UAZ_steeringwheel_turnleft
UAZ_steeringwheel_turnright
UAZ_steeringwheel_weave
}
mi28_path
{
jeepride_mi28_flyby
}
mi28
{
mi28_rotors
}
mi28_add : additive
{
mi28_rotors_add
}
president_crash
{
pres_crash_suv_pres
pres_crash_suv_1
}
snowmobile
{
snowmobile_vehicle_driving_idle
sm_turn
{
snowmobile_vehicle_lean_L_delta
snowmobile_vehicle_lean_R_delta
}
}
motorcycle
{
motorcycle_pose_lean_l_50
motorcycle_pose_lean_r_50
motorcycle_pose_straight
motorcycle_pose_turn_l
motorcycle_pose_turn_r
motorcycle_rider_pose_f
motorcycle_rider_pose_l
motorcycle_rider_pose_r
}
snowmobile_player
{
player_snowmobile_left_arm
{
player_snowmobile_drive_left_arm
{
player_snowmobile_drive_turn_left2right_L
player_snowmobile_drive_turn_right2left_L
}
player_snowmobile_shoot_left_arm
{
player_snowmobile_gun_fire
player_snowmobile_gun_idle
player_snowmobile_gun_pullout_root
{
player_snowmobile_gun_pullout_L
player_snowmobile_gun_pullout
player_snowmobile_gun_pullout_R
}
player_snowmobile_gun_putaway_root
{
player_snowmobile_gun_putaway_L
player_snowmobile_gun_putaway
player_snowmobile_gun_putaway_R
}
player_snowmobile_gun_reload
}
}
player_snowmobile_right_arm
{
player_snowmobile_drive_turn_left2right_R
player_snowmobile_drive_turn_right2left_R
}
snowmobile_glock
{
snowmobile_glock_fire
snowmobile_glock_last_fire
snowmobile_glock_reload
}
player_snowmobile_drive_rpm_min
player_snowmobile_drive_rpm_max
player_snowmobile_drive_speedometer_0
player_snowmobile_drive_speedometer_90
player_snowmobile_drive_speedometer_180
player_snowmobile_drive_throttle_add : additive
{
player_snowmobile_drive_throttle
}
player_snowmobile_drive_throttle_add_left : additive
{
player_snowmobile_drive_throttle_left
}
player_snowmobile_drive_throttle_add_right : additive
{
player_snowmobile_drive_throttle_right
}
zodiac_waterfall_add_left : additive
{
AFchase_waterfall_player_zodiac_add_L
}
zodiac_waterfall_add_right : additive
{
AFchase_waterfall_player_zodiac_add_R
}
player_sleeve_pose
player_sleeve_flapping
}
rotate_X_R
rotate_X_L
rotate_Y_R
rotate_Y_L
rotate_Z_R
rotate_Z_L
rotation
{
rotate_body_X_R
rotate_body_X_L
rotate_body_Y_R
rotate_body_Y_L
rotate_body_Z_R
rotate_body_Z_L
}
humvee_antennas_idle_movement
humvee_antennas_jerk_left
humvee_antennas_jerk_right
humvee
{
humvee_50cal_driving_idle_forward
humvee_50cal_driving_idle_backward
}
humvee_antenna_additive : additive
{
humvee_antenna_L_rotate_360
humvee_antenna_R_rotate_360
}
suburban
{
player_suburban_minigun_fire2idle_L
player_suburban_minigun_fire2idle_R
player_suburban_minigun_idle_L
player_suburban_minigun_idle_R
player_suburban_minigun_idle2fire_L
player_suburban_minigun_idle2fire_R
}
predator
{
predator_flyby
}
cliffhanger
{
cliff_jeep_crash
}
antonov
{
paratrooper_jet_opendoors
}
oilrig
{
oilrig_sub_1
oilrig_sub_2
oilrig_SDV_1
oilrig_SDV_2
oilrig_civ_escape_zodiac_A
oilrig_civ_escape_zodiac_B
}
suburban_playermove_window_l_in
suburban_playermove_window_l_out
suburban_playermove_window_r_in
suburban_playermove_window_r_out
roadkill_orders_hummer
gulag_F15_intro_1
gulag_F15_intro_2
gulag_missile_intro_1
gulag_missile_intro_2
gulag_eject_seat_intro
gulag_missile_F15_1_A
gulag_missile_F15_1_B
gulag_missile_F15_2_A
gulag_missile_F15_2_B
vehicle_80s_sedan1_flattire_LF
vehicle_80s_sedan1_flattire_LB
vehicle_80s_sedan1_flattire_RF
vehicle_80s_sedan1_flattire_RB
vehicle_80s_sedan1_destroy
paradrop_cargo_vehicle
favela_van_shootout_van
favela_opening_cardoor_open
favela_run_and_wave_cardoor
invasion_opening_hummer2
invasion_opening_hummer1
invasion_opening_BTR
invasion_btr_crash_btr
invasion_btr_crash_squashedcar
favela_ending_car
favela_escape_ending_chopper_open_back_door
favela_escape_ending_chopper_in
favela_escape_ending_chopper_loop
favela_escape_ending_chopper_flying_away
contingency_btr_slide
zodiac_price_left_aim_4
zodiac_price_left_aim_5
zodiac_price_left_aim_6
zodiac_price_right_aim_4
zodiac_price_right_aim_5
zodiac_price_right_aim_6
sa15_radar_spinup
sa15_radar_spinloop
sa15_radar_spindown
sa15_turret_scanloop
training_humvee_door
estate_chopper_sequence_pavelow
airport_ending_open_doors
airport_ending_close_doors
russian_swat_van_driver_getout_door