556 lines
9.5 KiB
Plaintext
556 lines
9.5 KiB
Plaintext
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humvee_passenger_2_turret_minigun
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humvee_turret_2_passenger_minigun
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humvee_mount_frontR_door
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humvee_mount_frontL_door
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humvee_mount_backL_door
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humvee_mount_backR_door
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humvee_dismount_backL_door
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humvee_dismount_backR_door
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humvee_dismount_frontL_door
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humvee_dismount_frontR_door
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suburban_dismount_backL_door
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suburban_dismount_backR_door
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suburban_dismount_frontL_door
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suburban_dismount_frontR_door
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DCemp_heli_crash_1
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DCemp_heli_crash_2
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DCemp_heli_crash_3
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DCemp_emp_heli_crash
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DCemp_car_hit
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boneyard_jeep_evac
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boneyard_UAZ_door
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boneyard_UAZ_steer_straight
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boneyard_UAZ_steer_left
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boneyard_UAZ_steer_right
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M60A1_tank_lower
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M60A1_tank_raise
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M60A1_bridge_lower
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M60A1_bridge_raise
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M60A1_tank_cross
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roadkill_M60A1_bridge_lower
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roadkill_M60A1_tank_lower
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roadkill_M60A1_tank_driveup
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roadkill_M60A1_bridge_driveup
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roadkill_M60A1_tank_cross
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roadkill_M60A1_arm_lower
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roadkill_hummer_door_soldier
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roadkill_hummer_gun_getin
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afchase_chopper_landing
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AFchase_waterfall_zodiac_R
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AFchase_waterfall_zodiac_L
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AFchase_waterfall_zodiac_rocking
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AFchase_waterfall_zodiac_fall
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AFchase_waterfall_pavelow
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AFchase_waterfall_pavelow_idle
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AFchase_waterfall_player_zodiac
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roadkill_hummer_mount_frontR_door
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roadkill_pickup_technical_pushed
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stryker_movement
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stryker_movement_backwards
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stryker_cannon_fire
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stryker_shell_hatch
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bh_minigun_spin_loop
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dcburning_BHrescue_BH_animatic
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dcburning_BHrescue_BH
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mi17_heli_idle
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gulag_end_pavelow
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cliffhanger_icepick_fight_snowmobile
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cliffhanger_truck_bm21
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cliffhanger_mig_landing_1
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cliffhanger_mig_landing_2
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mig_landing_gear_up
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technical_driving_idle_forward
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technical_driving_idle_backward
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sniper_escape_crash_mi28_entrance
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sniper_escape_crash_mi28_idle
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sniper_escape_crash_mi28_crash
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sniper_escape_crash_mi28_rotor_1
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sniper_escape_crash_mi28_rotor_2
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sniper_escape_crash_mi28_rotor_3
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sniper_escape_crash_mi28_rotor_4
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sniper_escape_crash_mi28_rotor_5
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cliffhanger_crash_mi28_rotor_1
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cliffhanger_crash_mi28_rotor_2
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cliffhanger_crash_mi28_rotor_3
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cliffhanger_crash_mi28_rotor_4
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cliffhanger_crash_mi28_rotor_5
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cliffhanger_crash_mi28_crash
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mi17_heli_rotors
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blackhawk
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{
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bh_cargo_path
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bh_idle
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bh_rotors
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}
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door_pickup_driver_climb_in
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door_pickup_passenger_climb_in
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door_pickup_driver_climb_out
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door_pickup_passenger_climb_out
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door_pickup_passenger_RL_climb_out
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door_pickup_passenger_RR_climb_out
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cobra_crash
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cobra_crash_relative
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abrams_movement
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abrams_movement_backwards
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pickup_tankcrush_front
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tank_tankcrush_front
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sedan_tankcrush_side
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tank_tankcrush_side
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cobra : additive
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{
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}
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bmp
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{
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bmp_doors_open
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bmp_doors_close
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bmp_movement
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bmp_movement_backwards
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}
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BTR80
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{
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BTR80_doorsR_open
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BTR80_doorsL_open
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BTR80_exit_1
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BTR80_exit_2
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BTR80_exit_3
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BTR80_exit_4
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BTR80_movement
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BTR80_movement_backwards
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}
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bog_b_tank_explosion
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bog_b_tank_explosion2
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cobra_copilot_idle
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cobra_copilot_idle_l
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cobra_copilot_idle_r
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coup_opening_car
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coup_opening_car_driving
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coup_ending_drag_cardoor
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vehicle_steeringwheel
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{
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coup_driver_bigleft2center_car
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coup_driver_bigleft_idle_car
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coup_driver_bigleft_loop_car
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coup_driver_bigleftloop2center_car
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coup_driver_center2smallleft_car
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coup_driver_center2smallright_car
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coup_driver_idle_car
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coup_driver_smallleft2center_car
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coup_driver_smallleft2bigleft_car
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coup_driver_smallleft_idle_car
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coup_driver_smallright2center_car
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coup_driver_smallright_idle_car
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coup_driver_bigleftloop_idle_car
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}
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vehicle_additives : additive
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{
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coup_opening_car_driving_idle_bumpy
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coup_opening_car_driving_idle_normal
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coup_opening_car_driving_idle_smooth
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coup_opening_car_driving_idle_static
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}
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ac130_carjack
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{
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ac130_carjack_door_1a
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ac130_carjack_door_1b
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ac130_carjack_door_others
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}
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ch46_anims
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{
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sniper_escape_ch46_take_off
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sniper_escape_ch46_land
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sniper_escape_ch46_idle
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}
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blackhawk_anims
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{
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blackout_bh_evac_heli_idle
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blackout_bh_evac_heli_land
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blackout_bh_evac_heli_takeoff
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}
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ch46_rotors
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{
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sniper_escape_ch46_rotors
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}
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ch46_turret
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{
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ch46_turret_fire
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ch46_turret_idle
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}
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ch46_doors
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{
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ch46_doors_open
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ch46_doors_close
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}
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cargoship_ch46_rescue_in
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cargoship_ch46_rescue_idle
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cargoship_ch46_rescue_out
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cargoship_ch46_rescue_drift
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cargoship_ch46_rescue_drift_idle
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armada_blackhawk_sniper_idle_loop_fastrope80
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armada_blackhawk_sniper_drop_fastrope80
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armada_blackhawk_sniper_idle_fastrope80
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bm21
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{
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bm21_driving_idle_forward
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bm21_driving_idle_backward
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bm21_passenger_climbout_door
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bm21_driver_climbout_door
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bm21_guy_climbout_truckdoor
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}
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zpu_gun_fire_a
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zpu_gun_fire_b
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zpu_gun_stop
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bus_driving_idle_forward
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bus_driving_idle_backward
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tanker_truck_driving_idle_forward
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tanker_truck_driving_idle_backward
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jeepride_crash_tunnel_pickup
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jeepride_flip_pickup
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jeepride_crash_pillar
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uaz_drive
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{
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uaz_driving_idle_forward
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uaz_driving_idle_backward
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}
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uaz
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{
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ambush_VIP_escape_UAZ
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uaz_driver_enter_from_huntedrun_door
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uaz_driver_exit_into_run_door
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uaz_passenger_enter_from_huntedrun_door
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uaz_passenger_exit_into_run_door
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uaz_rear_driver_exit_into_run_door
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uaz_passenger2_exit_into_run_door
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uaz_rear_driver_enter_from_huntedrun_door
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uaz_passenger2_enter_from_huntedrun_door
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uaz_driver_exit_into_stand_door
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uaz_passenger_exit_into_stand_door
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uaz_passenger2_exit_into_stand_door
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uaz_rear_driver_exit_into_stand_door
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}
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uaz_driver
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{
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UAZ_steeringwheel_death
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UAZ_steeringwheel_duck
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UAZ_steeringwheel_idle
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UAZ_steeringwheel_turnleft
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UAZ_steeringwheel_turnright
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UAZ_steeringwheel_weave
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}
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mi28_path
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{
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jeepride_mi28_flyby
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}
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mi28
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{
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mi28_rotors
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}
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mi28_add : additive
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{
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mi28_rotors_add
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}
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president_crash
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{
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pres_crash_suv_pres
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pres_crash_suv_1
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}
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snowmobile
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{
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snowmobile_vehicle_driving_idle
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sm_turn
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{
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snowmobile_vehicle_lean_L_delta
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snowmobile_vehicle_lean_R_delta
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}
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}
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motorcycle
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{
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motorcycle_pose_lean_l_50
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motorcycle_pose_lean_r_50
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motorcycle_pose_straight
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motorcycle_pose_turn_l
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motorcycle_pose_turn_r
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motorcycle_rider_pose_f
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motorcycle_rider_pose_l
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motorcycle_rider_pose_r
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}
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snowmobile_player
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{
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player_snowmobile_left_arm
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{
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player_snowmobile_drive_left_arm
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{
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player_snowmobile_drive_turn_left2right_L
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player_snowmobile_drive_turn_right2left_L
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}
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player_snowmobile_shoot_left_arm
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{
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player_snowmobile_gun_fire
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player_snowmobile_gun_idle
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player_snowmobile_gun_pullout_root
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{
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player_snowmobile_gun_pullout_L
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player_snowmobile_gun_pullout
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player_snowmobile_gun_pullout_R
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}
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player_snowmobile_gun_putaway_root
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{
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player_snowmobile_gun_putaway_L
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player_snowmobile_gun_putaway
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player_snowmobile_gun_putaway_R
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}
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player_snowmobile_gun_reload
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}
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}
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player_snowmobile_right_arm
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{
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player_snowmobile_drive_turn_left2right_R
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player_snowmobile_drive_turn_right2left_R
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}
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snowmobile_glock
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{
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snowmobile_glock_fire
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snowmobile_glock_last_fire
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snowmobile_glock_reload
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}
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player_snowmobile_drive_rpm_min
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player_snowmobile_drive_rpm_max
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player_snowmobile_drive_speedometer_0
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player_snowmobile_drive_speedometer_90
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player_snowmobile_drive_speedometer_180
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player_snowmobile_drive_throttle_add : additive
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{
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player_snowmobile_drive_throttle
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}
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player_snowmobile_drive_throttle_add_left : additive
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{
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player_snowmobile_drive_throttle_left
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}
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player_snowmobile_drive_throttle_add_right : additive
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{
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player_snowmobile_drive_throttle_right
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}
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zodiac_waterfall_add_left : additive
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{
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AFchase_waterfall_player_zodiac_add_L
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}
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zodiac_waterfall_add_right : additive
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{
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AFchase_waterfall_player_zodiac_add_R
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}
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player_sleeve_pose
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player_sleeve_flapping
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}
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rotate_X_R
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rotate_X_L
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rotate_Y_R
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rotate_Y_L
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rotate_Z_R
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rotate_Z_L
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rotation
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{
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rotate_body_X_R
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rotate_body_X_L
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rotate_body_Y_R
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rotate_body_Y_L
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rotate_body_Z_R
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rotate_body_Z_L
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}
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humvee_antennas_idle_movement
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humvee_antennas_jerk_left
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humvee_antennas_jerk_right
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humvee
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{
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humvee_50cal_driving_idle_forward
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humvee_50cal_driving_idle_backward
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}
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humvee_antenna_additive : additive
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{
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humvee_antenna_L_rotate_360
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humvee_antenna_R_rotate_360
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}
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suburban
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{
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player_suburban_minigun_fire2idle_L
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player_suburban_minigun_fire2idle_R
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player_suburban_minigun_idle_L
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player_suburban_minigun_idle_R
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player_suburban_minigun_idle2fire_L
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player_suburban_minigun_idle2fire_R
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}
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predator
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{
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predator_flyby
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}
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cliffhanger
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{
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cliff_jeep_crash
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}
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|
|
||
|
antonov
|
||
|
{
|
||
|
paratrooper_jet_opendoors
|
||
|
}
|
||
|
|
||
|
oilrig
|
||
|
{
|
||
|
oilrig_sub_1
|
||
|
oilrig_sub_2
|
||
|
oilrig_SDV_1
|
||
|
oilrig_SDV_2
|
||
|
oilrig_civ_escape_zodiac_A
|
||
|
oilrig_civ_escape_zodiac_B
|
||
|
}
|
||
|
|
||
|
suburban_playermove_window_l_in
|
||
|
suburban_playermove_window_l_out
|
||
|
suburban_playermove_window_r_in
|
||
|
suburban_playermove_window_r_out
|
||
|
|
||
|
roadkill_orders_hummer
|
||
|
|
||
|
gulag_F15_intro_1
|
||
|
gulag_F15_intro_2
|
||
|
gulag_missile_intro_1
|
||
|
gulag_missile_intro_2
|
||
|
gulag_eject_seat_intro
|
||
|
gulag_missile_F15_1_A
|
||
|
gulag_missile_F15_1_B
|
||
|
gulag_missile_F15_2_A
|
||
|
gulag_missile_F15_2_B
|
||
|
|
||
|
vehicle_80s_sedan1_flattire_LF
|
||
|
vehicle_80s_sedan1_flattire_LB
|
||
|
vehicle_80s_sedan1_flattire_RF
|
||
|
vehicle_80s_sedan1_flattire_RB
|
||
|
vehicle_80s_sedan1_destroy
|
||
|
|
||
|
paradrop_cargo_vehicle
|
||
|
|
||
|
favela_van_shootout_van
|
||
|
favela_opening_cardoor_open
|
||
|
favela_run_and_wave_cardoor
|
||
|
|
||
|
invasion_opening_hummer2
|
||
|
invasion_opening_hummer1
|
||
|
invasion_opening_BTR
|
||
|
invasion_btr_crash_btr
|
||
|
invasion_btr_crash_squashedcar
|
||
|
|
||
|
favela_ending_car
|
||
|
|
||
|
favela_escape_ending_chopper_open_back_door
|
||
|
favela_escape_ending_chopper_in
|
||
|
favela_escape_ending_chopper_loop
|
||
|
favela_escape_ending_chopper_flying_away
|
||
|
|
||
|
contingency_btr_slide
|
||
|
|
||
|
zodiac_price_left_aim_4
|
||
|
zodiac_price_left_aim_5
|
||
|
zodiac_price_left_aim_6
|
||
|
zodiac_price_right_aim_4
|
||
|
zodiac_price_right_aim_5
|
||
|
zodiac_price_right_aim_6
|
||
|
|
||
|
sa15_radar_spinup
|
||
|
sa15_radar_spinloop
|
||
|
sa15_radar_spindown
|
||
|
sa15_turret_scanloop
|
||
|
|
||
|
training_humvee_door
|
||
|
|
||
|
estate_chopper_sequence_pavelow
|
||
|
|
||
|
airport_ending_open_doors
|
||
|
airport_ending_close_doors
|
||
|
|
||
|
russian_swat_van_driver_getout_door
|