717 lines
24 KiB
Plaintext
717 lines
24 KiB
Plaintext
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//_createfx generated. Do not touch!!
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#include common_scripts\utility;
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#include common_scripts\_createfx;
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main()
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{
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// CreateFX entities placed: 136
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 823.433, -2521.32, 885.28 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -398.838, -2649.67, 791.62 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -937.609, -2784.6, 769.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -987.061, -2009.68, 731.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -494.425, -1981.89, 704.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1730.88, -2568.37, 638.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 284.026, -3250.85, 769.506 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -2884.39, -2120.75, 791.633 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1722.29, -1455.83, 795.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2858.42, -3582.44, 709.906 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2848.58, -2917.1, 718.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2094.81, -2334.21, 498.099 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2008.91, -1470.58, 488.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2453.43, -1695.47, 502.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1344.61, -1307.14, 440.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -2887.53, -2605.16, 794.749 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1975.28, -2694.2, 860.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -404.374, -2388.61, 707.009 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cricket_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1057.03, -2355.23, 711.706 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cricket_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -2836.74, -2263.17, 714 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cricket_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -2850.59, -2503.3, 715.137 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cicada_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -615.275, -2893.79, 652 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cricket_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 208.548, -3187.67, 652 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cricket_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 800.917, -2667.08, 566.202 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cricket_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1327.09, -2444.92, 440.708 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cicada_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1560.35, -2960.55, 525.65 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cricket_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2009.03, -2470.06, 423.727 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cricket_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 204.086, -2753.09, 665.55 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cricket_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1309.98, -1927.61, 396.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cricket_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1844.03, -1929.61, 396.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cicada_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1865.06, -1359.62, 396.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cricket_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1214.41, -1324.06, 396.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cricket_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1205.01, -2250.64, 712.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cricket_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -358.137, -3737.08, 890.467 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cricket_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2871.86, -3588.76, 646 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cicada_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2977.56, -2935.96, 653.359 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cricket_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1853.73, -3356.18, 684.416 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1793.69, -3394.88, 646 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cricket_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1086.53, -3899.42, 612.354 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_vendingmachine_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2493.93, -2671.89, 878.339 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_light_fluorescent_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -202.5, -4051.88, 1022.41 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 990.847, -2024.13, 864.896 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1718.34, -3593.73, 768.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1891.88, -3221.78, 824.028 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -667.109, -3879.88, 980.413 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 55.0431, -3879.88, 981.876 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2311.88, -2194.76, 646.233 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rock_rubble";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 907.904, -3404.13, 1028.55 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rock_small_debris";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2367.87, -3898.81, 656.384 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rock_rubble";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -2033.19, -1239.31, 909.665 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -2469.39, -2617.95, 905.071 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1087.88, -3229.13, 792.746 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rock_rubble";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 720.771, -4127.88, 602.32 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 445.896, -4127.64, 752.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wood_creak_light_res";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 572.121, -3890.6, 657.326 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_vendingmachine_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2916.88, -3166.05, 841.777 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 690.361, -3850.17, 985.967 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_light_fluorescent_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 496.682, -4154.5, 925.553 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 592.183, -2292.61, 1048.86 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -2102.83, -1903.53, 737.141 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_elec_transformer_box";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -671.097, -3753.63, 1118.13 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1470.37, -1592.13, 776.5 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wind_corner";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1668.88, -2809.69, 623.219 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1679.29, -2595.66, 731.227 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1353.29, -1988.79, 420 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wind_desert_light";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1159.88, -3363.76, 606.18 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wind_desert_light";
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ent = createLoopSound();
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|
ent.v[ "origin" ] = ( -777.718, -1687.22, 728.783 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_industrial_air_vent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 1749.89, -1905.63, 380.224 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_water_stream_slow";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 720.343, -3524.83, 875.198 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_rock_rubble";
|
||
|
|
||
|
ent = createOneshotEffect( "firelp_large_pm_far" );
|
||
|
ent.v[ "origin" ] = ( -842.922, -3424.51, 1168.06 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "firelp_large_pm_far";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "fire_wood_medium";
|
||
|
|
||
|
ent = createOneshotEffect( "firelp_large_pm_far" );
|
||
|
ent.v[ "origin" ] = ( -858.122, -3560.21, 1159.19 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "firelp_large_pm_far";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "firelp_small_pm_complex" );
|
||
|
ent.v[ "origin" ] = ( 861.824, -3373.96, 797.455 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "firelp_small_pm_complex";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "firelp_small_pm_complex" );
|
||
|
ent.v[ "origin" ] = ( 806.104, -3308.37, 777.073 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "firelp_small_pm_complex";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "fire_wood_small";
|
||
|
|
||
|
ent = createOneshotEffect( "firelp_small_pm_complex" );
|
||
|
ent.v[ "origin" ] = ( 763.494, -3323.8, 779.077 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "firelp_small_pm_complex";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "firelp_small_pm_complex" );
|
||
|
ent.v[ "origin" ] = ( -1093.62, -3310.19, 672.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "firelp_small_pm_complex";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "fire_wood_small";
|
||
|
|
||
|
ent = createOneshotEffect( "firelp_large_pm" );
|
||
|
ent.v[ "origin" ] = ( 2719.07, -1368.32, 1174.48 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "firelp_large_pm";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "fire_wood_medium";
|
||
|
|
||
|
ent = createOneshotEffect( "firelp_large_pm" );
|
||
|
ent.v[ "origin" ] = ( 2764.41, -1580.18, 1202.24 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "firelp_large_pm";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "fire_wood_medium";
|
||
|
|
||
|
ent = createOneshotEffect( "firelp_small_pm_complex" );
|
||
|
ent.v[ "origin" ] = ( 2302.95, -2196.21, 600.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "firelp_small_pm_complex";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "fire_wood_small";
|
||
|
|
||
|
ent = createOneshotEffect( "firelp_small_pm_complex" );
|
||
|
ent.v[ "origin" ] = ( 2535.2, -2733.52, 601.081 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "firelp_small_pm_complex";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "fire_wood_small";
|
||
|
|
||
|
ent = createOneshotEffect( "firelp_small_pm_complex" );
|
||
|
ent.v[ "origin" ] = ( 1929.88, -4002.72, 600.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "firelp_small_pm_complex";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "fire_wood_small";
|
||
|
|
||
|
ent = createOneshotEffect( "battlefield_smokebank_S_warm" );
|
||
|
ent.v[ "origin" ] = ( -1730.11, -2061.54, 658.128 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "battlefield_smokebank_S_warm";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "battlefield_smokebank_S_warm" );
|
||
|
ent.v[ "origin" ] = ( 2312.67, -2244.01, 600.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "battlefield_smokebank_S_warm";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "battlefield_smokebank_S_warm_thick" );
|
||
|
ent.v[ "origin" ] = ( 2087.37, -3096.68, 544.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "battlefield_smokebank_S_warm_thick";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "fire_falling_runner_point_infrequent_mp" );
|
||
|
ent.v[ "origin" ] = ( -789.765, -3511.04, 1172.95 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "fire_falling_runner_point_infrequent_mp";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "firelp_small_pm_complex" );
|
||
|
ent.v[ "origin" ] = ( 1950.01, -2372.14, 412 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "firelp_small_pm_complex";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
ent.v[ "soundalias" ] = "fire_wood_small";
|
||
|
|
||
|
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||
|
ent.v[ "origin" ] = ( 309.434, -3268.03, 694 );
|
||
|
ent.v[ "angles" ] = ( 270, 358.238, -46.2375 );
|
||
|
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||
|
ent.v[ "origin" ] = ( 1800.81, -3403.81, 646 );
|
||
|
ent.v[ "angles" ] = ( 270, 358.238, -46.2375 );
|
||
|
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||
|
ent.v[ "origin" ] = ( 2079.43, -2536.47, 630.79 );
|
||
|
ent.v[ "angles" ] = ( 270, 358.21, -138.21 );
|
||
|
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "insect_trail_runner_icbm" );
|
||
|
ent.v[ "origin" ] = ( -330.087, -2565.66, 713.853 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, -60 );
|
||
|
ent.v[ "fxid" ] = "insect_trail_runner_icbm";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "battlefield_smokebank_S_warm" );
|
||
|
ent.v[ "origin" ] = ( -758.835, -1666.69, 672.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "battlefield_smokebank_S_warm";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "insects_carcass_runner" );
|
||
|
ent.v[ "origin" ] = ( 1925.52, -2220.3, 412 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_carcass_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "insects_light_invasion" );
|
||
|
ent.v[ "origin" ] = ( 186.484, -3206.66, 673 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_light_invasion";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||
|
ent.v[ "origin" ] = ( 331.722, -3272.37, 945.936 );
|
||
|
ent.v[ "angles" ] = ( 270, 1.90915, 104.091 );
|
||
|
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||
|
ent.v[ "origin" ] = ( -1008.03, -2698.04, 956.257 );
|
||
|
ent.v[ "angles" ] = ( 270, 356.82, -132.82 );
|
||
|
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||
|
ent.v[ "origin" ] = ( -1011.94, -1950.53, 906.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 352.875, 91.125 );
|
||
|
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||
|
ent.v[ "origin" ] = ( 690.125, -2637.06, 905.902 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 120 );
|
||
|
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||
|
ent.v[ "origin" ] = ( 2922.53, -3080.8, 827 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, -172 );
|
||
|
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||
|
ent.v[ "origin" ] = ( 1797.37, -3420.72, 833.902 );
|
||
|
ent.v[ "angles" ] = ( 308, 26, 0 );
|
||
|
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_fall_gentlewind" );
|
||
|
ent.v[ "origin" ] = ( 1806.14, -2580.35, 796.499 );
|
||
|
ent.v[ "angles" ] = ( 272, 26, -74 );
|
||
|
ent.v[ "fxid" ] = "leaves_fall_gentlewind";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_ground_gentlewind" );
|
||
|
ent.v[ "origin" ] = ( -201.838, -2414.63, 672.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 355.236, 122.764 );
|
||
|
ent.v[ "fxid" ] = "leaves_ground_gentlewind";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_ground_gentlewind" );
|
||
|
ent.v[ "origin" ] = ( 385.469, -2570.48, 672.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 158 );
|
||
|
ent.v[ "fxid" ] = "leaves_ground_gentlewind";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_ground_gentlewind" );
|
||
|
ent.v[ "origin" ] = ( 1907.76, -3346.54, 600 );
|
||
|
ent.v[ "angles" ] = ( 270, 7.12502, 106.875 );
|
||
|
ent.v[ "fxid" ] = "leaves_ground_gentlewind";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_ground_gentlewind" );
|
||
|
ent.v[ "origin" ] = ( 1858.3, -2809.3, 600.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, -138 );
|
||
|
ent.v[ "fxid" ] = "leaves_ground_gentlewind";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( 2794.14, -2832.6, 600 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "leaves_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( 1116.52, -2452.69, 672.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "leaves_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( -597.86, -3837.91, 848.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "leaves_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( 178.521, -3901.18, 848.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "leaves_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "leaves_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( -249.012, -1861.81, 672.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "leaves_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "insects_light_invasion" );
|
||
|
ent.v[ "origin" ] = ( 1279.62, -2638.48, 509.774 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_light_invasion";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "insects_light_invasion" );
|
||
|
ent.v[ "origin" ] = ( 763.828, -2768.45, 598.626 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "insects_light_invasion";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "powerline_runner_cheap_complex" );
|
||
|
ent.v[ "origin" ] = ( 431.23, -2868.58, 1071.24 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "powerline_runner_cheap_complex";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( 999.901, -4137.3, 654.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( 473.004, -3890.52, 886.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( 794.492, -3627.96, 649.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( 1346.01, -4008.99, 638.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( 1791.11, -3951.92, 666.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( 2241.3, -3937.73, 673.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( -899.593, -3840.36, 903.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( -1236.27, -3577.76, 900.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( -1604.15, -3045.15, 881.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( -1825.92, -3000.46, 729.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( -260.153, -1554.26, 702.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( 68.6613, -2161.04, 858.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "room_smoke_200" );
|
||
|
ent.v[ "origin" ] = ( 2437.29, -2319.1, 655.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "room_smoke_200";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( 2012.13, -3991.92, 600.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( 2416.1, -2297.94, 600.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "trash_spiral_runner" );
|
||
|
ent.v[ "origin" ] = ( 69.5526, -2130.2, 820.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "trash_spiral_runner";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "battlefield_smokebank_S_warm" );
|
||
|
ent.v[ "origin" ] = ( -668.335, -3221.93, 687.737 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "battlefield_smokebank_S_warm";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
}
|
||
|
|