750 lines
24 KiB
Plaintext
750 lines
24 KiB
Plaintext
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//_createfx generated. Do not touch!!
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#include common_scripts\utility;
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#include common_scripts\_createfx;
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main()
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{
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// CreateFX entities placed: 203
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4166.18, -42.8449, 277.479 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 3244.99, -2252.21, 198.678 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5068.48, -4150.93, 177.549 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 3076.01, -1128.49, 56.2458 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_fly_loop";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4548.75, -270.521, 143.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_light_flourescent_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5112.97, -537.197, 143.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_light_flourescent_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5507.63, -1122.36, 299.083 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_light_flourescent_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4844.46, -4916.53, -13.3526 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_light_flourescent_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 3515.02, -3461.37, -16.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_light_flourescent_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 3189.06, -3298.13, -115.48 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_pipe_gas";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5997.65, -3301.35, 98.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4199.19, 168.53, 287.52 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2933.49, 30.4216, 300.034 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 3404.59, -1450.84, 435.255 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4300.99, -2370.78, 320.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4157, -4683.07, 373.992 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 6608.13, -4502.26, 312.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5521.28, -2713.59, 508.261 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 3791.06, -1686.42, 153.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_light_flourescent_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4034.23, -1794.99, 153.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 3547.9, -1581.15, 153.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 6041.59, -2679.41, 155.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_light_flourescent_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5635.49, -3272.06, -19.5959 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_elec_transformer_box";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5096.54, -3495.25, 71.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5577.13, -4953.25, -90.1664 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 3773.3, -3884.24, -67.6969 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_elec_transformer_box";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5439.05, -4968.27, -125.607 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_pipe_gas";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 6016.37, -995.49, 63.3158 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_refrigerator_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4387.92, -4887.18, 15.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_ac_metal_rattle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5600.32, -4237.84, 198.856 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_powerline_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5042.4, -4199.77, 229.144 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_powerline_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4671.17, -4040.19, 220.686 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_powerline_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4049.54, -3489.07, 236.183 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_powerline_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4851.39, -3029.27, 265.685 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_powerline_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4798.3, -2400.4, 322.909 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_powerline_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5507.96, -2070.7, 406.534 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_powerline_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5766.99, -1730.27, 385.05 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_powerline_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5193.91, -1235.09, 391.378 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_powerline_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4385.34, -1006.8, 388.029 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_powerline_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4320.29, -1410.9, 393.349 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_powerline_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 3809.99, -1220.05, 385.907 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_powerline_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 3748.52, -549.11, 361.932 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_powerline_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2940.81, -864.002, 387.008 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_paper_flutter";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4709.51, -1342.39, 394.511 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_paper_flutter";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4413.41, -111.117, 325.714 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 3441.13, -1118.16, 284.763 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 3772.3, -1317.91, 159.658 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4092.23, -1514.12, 157.631 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4408.52, -525.095, 164.987 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4754.1, -655.869, 157.429 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4831.01, -1778.02, 141.669 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5178.14, -1128.78, 256.088 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5606.43, -1434.37, 258.298 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5487.52, -1152.14, 397.731 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5606.59, -1431.98, 395.292 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt-cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 6233.21, -1761.61, 161.451 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5710.54, -2349.23, 277.709 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5474.68, -2691.32, 278.844 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5156.69, -3058.31, 243.806 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5541.21, -3215.93, 44.807 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5356.21, -3140.21, 395.873 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4957.72, -3307.16, 255.685 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 4745.01, -3584.38, 116.419 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5608.18, -3045.03, 278.684 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5295.45, -3776.35, 316.481 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 5635.45, -3572.04, 242.648 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 6289.01, -3709.6, 15.1776 );
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|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 6274.81, -3466.74, 259.125 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 6284.86, -3676.26, 518.674 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 6307.03, -4991.83, 119.194 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 6313.52, -4991.23, 390.381 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 6298.04, -5634.26, 123.753 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 6297.97, -6032.99, 123.558 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 3298.28, -4970.48, -1.65469 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4362.38, -3090.38, 192.421 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4453.45, -2827.77, 189.628 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4708.27, -2292.54, 254.75 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4833.66, -1970.81, 269.531 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4083.23, -1510.38, 405.88 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 3726.99, -1293.98, 406.953 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 3060.75, -846.698, 351.166 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4858.64, -1929.97, 136.921 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_metal_creaking_lp";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 5242.74, -3079.96, 85.9802 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_metal_creaking_lp";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 3642.52, -4297.11, -20.7681 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 5818.53, -1634.75, 177.517 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 6005.95, -2047.58, 306.356 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4672.03, -2289.66, 185.929 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 5536.57, -3252.28, 175.587 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 3906.7, -2476.73, -1.42633 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 3308.33, -2066.16, 477.01 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 3062.17, -2414.6, 479.354 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 2806.1, -2523.47, 686.031 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 2271.67, -3390.96, 425.968 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 2162.95, -3491.5, 698.398 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4998.69, -4047.78, 347.367 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4953.82, -4220.4, 603.184 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_tree_palm_rustle";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 6436.24, -1338.12, 231.396 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4190.21, -2548.91, 188.92 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4854.87, -3277.05, 59.2981 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_cloth_flap_tent";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 3787.49, -2767.69, 126.86 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 6631.34, -4489.88, 81.7343 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_wood_creak_light";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4441.27, -3519.46, 295 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "emt_paper_flutter";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 3676.19, -775.251, -15.9449 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_building_l";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4269.91, -1162.64, 18.5084 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_building_r";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4826.15, -1375.23, 22 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_building_l";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 5337.79, -1697.21, 14 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_building_r";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 5116.55, -2244.17, -5.46752 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_building_l";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4861.36, -2688.83, -63.7163 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_building_r";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4534.91, -3297.8, -136.584 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_building_l";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4408.22, -3939.31, -143 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_building_r";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 3858.76, -4517.81, -62.7985 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_building_l";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4386.7, -4497.45, -102.12 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_air_l";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 5302.12, -4463.9, -164.495 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_building_l";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 6204.21, -4413.83, -119.797 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_air_r";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 6033.99, -4104, -157.249 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_building_r";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 3805.83, -3762.61, -121.304 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_air_l";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 3896.84, -3046.82, -118.939 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_building_r";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4855.82, -2063.96, 6.9825 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_air_r";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 6074.67, -1674.42, 8.35943 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_building_l";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 4390.85, -746.084, 23.3628 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_air_r";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 3730.27, -419.095, 30.0092 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_air_l";
|
||
|
|
||
|
ent = createLoopSound();
|
||
|
ent.v[ "origin" ] = ( 3277.54, -931.705, 8.28628 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "soundalias" ] = "amb_wind_air_r";
|
||
|
|
||
|
ent = createOneshotEffect( "paper_falling" );
|
||
|
ent.v[ "origin" ] = ( 5538.67, -4614.16, 265.815 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "paper_falling";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "paper_falling" );
|
||
|
ent.v[ "origin" ] = ( 4445.61, -4606.26, 309.735 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "paper_falling";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "paper_falling" );
|
||
|
ent.v[ "origin" ] = ( 4443.17, -3355.01, 300.295 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "paper_falling";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "paper_falling" );
|
||
|
ent.v[ "origin" ] = ( 5197.5, -2066.49, 348.772 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "paper_falling";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "paper_falling" );
|
||
|
ent.v[ "origin" ] = ( 4665.43, -1326.59, 373.019 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "paper_falling";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "paper_falling" );
|
||
|
ent.v[ "origin" ] = ( 3455.47, -915.694, 340.101 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "paper_falling";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||
|
ent.v[ "origin" ] = ( 5924.76, -4493.45, -156 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "dust_wind_slow" );
|
||
|
ent.v[ "origin" ] = ( 3317.08, 202.501, -24.6668 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "dust_wind_slow";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "dust_wind_slow" );
|
||
|
ent.v[ "origin" ] = ( 3580.04, -489.819, -27.5227 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "dust_wind_slow";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "dust_wind_slow" );
|
||
|
ent.v[ "origin" ] = ( 3882.13, -1015.27, 0.9338 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "dust_wind_slow";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "dust_wind_slow" );
|
||
|
ent.v[ "origin" ] = ( 4336.53, -1173.51, 20.4339 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "dust_wind_slow";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "dust_wind_slow" );
|
||
|
ent.v[ "origin" ] = ( 4821.64, -1353.32, 22 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "dust_wind_slow";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "dust_wind_slow" );
|
||
|
ent.v[ "origin" ] = ( 5279.84, -1603.61, 14 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "dust_wind_slow";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "dust_wind_slow" );
|
||
|
ent.v[ "origin" ] = ( 5340.67, -2114.09, 7.97217 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "dust_wind_slow";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "dust_wind_slow" );
|
||
|
ent.v[ "origin" ] = ( 4928.01, -2752.56, -66.8918 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "dust_wind_slow";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "dust_wind_slow" );
|
||
|
ent.v[ "origin" ] = ( 4555.95, -3233.09, -123.028 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "dust_wind_slow";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "thin_black_smoke_L" );
|
||
|
ent.v[ "origin" ] = ( 7025.29, -4581.9, 536.501 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "thin_black_smoke_L";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "thin_black_smoke_L" );
|
||
|
ent.v[ "origin" ] = ( 3103.25, -6553.5, 286.613 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "thin_black_smoke_L";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "thin_black_smoke_L" );
|
||
|
ent.v[ "origin" ] = ( -1557.08, 969.988, 39.5923 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "thin_black_smoke_L";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "thin_black_smoke_M" );
|
||
|
ent.v[ "origin" ] = ( 2151.76, -495.643, 130.666 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "thin_black_smoke_M";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||
|
ent.v[ "origin" ] = ( 5153.09, -4396.4, -164.008 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
|
||
|
ent = createOneshotEffect( "battlefield_smokebank_S" );
|
||
|
ent.v[ "origin" ] = ( 4205.36, -3988.47, -109.947 );
|
||
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
||
|
ent.v[ "fxid" ] = "battlefield_smokebank_S";
|
||
|
ent.v[ "delay" ] = -15;
|
||
|
}
|
||
|
|