From 44162b44bbc79da51fca539f1e99559bb2aa3217 Mon Sep 17 00:00:00 2001 From: RezTech Date: Mon, 17 Jul 2017 20:09:59 -0400 Subject: [PATCH] Added IW4x specific weapons This should make it easier for peopole who wish to make changes to IW4x specific weapons, or weapons that IW4x made patches to. --- weapons/iw4x/ak47classic_acog_fmj_mp | 11 +++++++ weapons/iw4x/ak47classic_acog_gl_mp | 16 ++++++++++ weapons/iw4x/ak47classic_acog_mp | 11 +++++++ weapons/iw4x/ak47classic_acog_silencer_mp | 10 +++++++ weapons/iw4x/ak47classic_acog_xmags_mp | 11 +++++++ weapons/iw4x/ak47classic_fmj_gl_mp | 18 ++++++++++++ weapons/iw4x/ak47classic_fmj_mp | 13 ++++++++ weapons/iw4x/ak47classic_fmj_reflex_mp | 11 +++++++ weapons/iw4x/ak47classic_fmj_silencer_mp | 12 ++++++++ weapons/iw4x/ak47classic_fmj_xmags_mp | 13 ++++++++ weapons/iw4x/ak47classic_gl_mp | 18 ++++++++++++ weapons/iw4x/ak47classic_gl_reflex_mp | 16 ++++++++++ weapons/iw4x/ak47classic_gl_silencer_mp | 17 +++++++++++ weapons/iw4x/ak47classic_gl_xmags_mp | 18 ++++++++++++ weapons/iw4x/ak47classic_mp | 13 ++++++++ weapons/iw4x/ak47classic_reflex_mp | 11 +++++++ weapons/iw4x/ak47classic_reflex_silencer_mp | 10 +++++++ weapons/iw4x/ak47classic_reflex_xmags_mp | 11 +++++++ weapons/iw4x/ak47classic_silencer_mp | 12 ++++++++ weapons/iw4x/ak47classic_silencer_xmags_mp | 12 ++++++++ weapons/iw4x/ak47classic_xmags_mp | 13 ++++++++ weapons/iw4x/ak74u_acog_mp | 9 ++++++ weapons/iw4x/ak74u_acog_xmags_mp | 9 ++++++ weapons/iw4x/ak74u_mp | 11 +++++++ weapons/iw4x/ak74u_xmags_mp | 11 +++++++ weapons/iw4x/beretta393_fmj_mp | 10 +++++++ weapons/iw4x/beretta393_fmj_silencer_mp | 9 ++++++ weapons/iw4x/beretta393_fmj_xmags_mp | 10 +++++++ weapons/iw4x/beretta393_mp | 10 +++++++ weapons/iw4x/beretta393_silencer_mp | 9 ++++++ weapons/iw4x/beretta393_silencer_xmags_mp | 9 ++++++ weapons/iw4x/beretta393_xmags_mp | 10 +++++++ weapons/iw4x/beretta_akimbo_fmj_mp | 8 +++++ weapons/iw4x/beretta_akimbo_mp | 8 +++++ weapons/iw4x/beretta_akimbo_silencer_mp | 7 +++++ weapons/iw4x/beretta_akimbo_xmags_mp | 8 +++++ weapons/iw4x/beretta_fmj_silencer_mp | 7 +++++ weapons/iw4x/beretta_silencer_mp | 7 +++++ weapons/iw4x/beretta_silencer_tactical_mp | 7 +++++ weapons/iw4x/beretta_silencer_xmags_mp | 7 +++++ weapons/iw4x/deserteagle_fmj_mp | 9 ++++++ weapons/iw4x/deserteagle_mp | 9 ++++++ weapons/iw4x/deserteaglegold_akimbo_fmj_mp | 9 ++++++ weapons/iw4x/deserteaglegold_akimbo_mp | 9 ++++++ weapons/iw4x/deserteaglegold_fmj_mp | 9 ++++++ weapons/iw4x/deserteaglegold_fmj_tactical_mp | 9 ++++++ weapons/iw4x/deserteaglegold_mp | 9 ++++++ weapons/iw4x/deserteaglegold_tactical_mp | 9 ++++++ weapons/iw4x/destructible_car | 1 + weapons/iw4x/dragunov_mp | 9 ++++++ weapons/iw4x/fal_eotech_fmj_mp | 16 ++++++++++ weapons/iw4x/fal_eotech_gl_mp | 19 ++++++++++++ weapons/iw4x/fal_eotech_heartbeat_mp | 15 ++++++++++ weapons/iw4x/fal_eotech_mp | 16 ++++++++++ weapons/iw4x/fal_eotech_shotgun_mp | 15 ++++++++++ weapons/iw4x/fal_eotech_silencer_mp | 15 ++++++++++ weapons/iw4x/fal_eotech_xmags_mp | 16 ++++++++++ weapons/iw4x/gl_ak47classic_mp | 12 ++++++++ weapons/iw4x/m240_acog_fmj_mp | 25 ++++++++++++++++ weapons/iw4x/m240_acog_silencer_mp | 24 +++++++++++++++ weapons/iw4x/m240_eotech_fmj_mp | 25 ++++++++++++++++ weapons/iw4x/m240_eotech_silencer_mp | 24 +++++++++++++++ weapons/iw4x/m240_fmj_grip_mp | 24 +++++++++++++++ weapons/iw4x/m240_fmj_heartbeat_mp | 24 +++++++++++++++ weapons/iw4x/m240_fmj_mp | 25 ++++++++++++++++ weapons/iw4x/m240_fmj_reflex_mp | 25 ++++++++++++++++ weapons/iw4x/m240_fmj_silencer_mp | 24 +++++++++++++++ weapons/iw4x/m240_fmj_thermal_mp | 25 ++++++++++++++++ weapons/iw4x/m240_fmj_xmags_mp | 25 ++++++++++++++++ weapons/iw4x/m240_grip_silencer_mp | 23 +++++++++++++++ weapons/iw4x/m240_heartbeat_silencer_mp | 23 +++++++++++++++ weapons/iw4x/m240_reflex_silencer_mp | 24 +++++++++++++++ weapons/iw4x/m240_silencer_mp | 24 +++++++++++++++ weapons/iw4x/m240_silencer_thermal_mp | 24 +++++++++++++++ weapons/iw4x/m240_silencer_xmags_mp | 24 +++++++++++++++ weapons/iw4x/m40a3_mp | 5 ++++ weapons/iw4x/m4_acog_fmj_mp | 18 ++++++++++++ weapons/iw4x/m4_eotech_fmj_mp | 18 ++++++++++++ weapons/iw4x/m4_fmj_gl_mp | 22 ++++++++++++++ weapons/iw4x/m4_fmj_heartbeat_mp | 18 ++++++++++++ weapons/iw4x/m4_fmj_mp | 19 ++++++++++++ weapons/iw4x/m4_fmj_reflex_mp | 18 ++++++++++++ weapons/iw4x/m4_fmj_shotgun_mp | 18 ++++++++++++ weapons/iw4x/m4_fmj_silencer_mp | 18 ++++++++++++ weapons/iw4x/m4_fmj_thermal_mp | 18 ++++++++++++ weapons/iw4x/m4_fmj_xmags_mp | 19 ++++++++++++ weapons/iw4x/mg4_acog_silencer_mp | 30 +++++++++++++++++++ weapons/iw4x/mg4_eotech_silencer_mp | 30 +++++++++++++++++++ weapons/iw4x/mg4_fmj_grip_mp | 30 +++++++++++++++++++ weapons/iw4x/mg4_fmj_heartbeat_mp | 30 +++++++++++++++++++ weapons/iw4x/mg4_fmj_mp | 31 ++++++++++++++++++++ weapons/iw4x/mg4_fmj_silencer_mp | 30 +++++++++++++++++++ weapons/iw4x/mg4_fmj_xmags_mp | 31 ++++++++++++++++++++ weapons/iw4x/mg4_grip_heartbeat_mp | 29 ++++++++++++++++++ weapons/iw4x/mg4_grip_mp | 30 +++++++++++++++++++ weapons/iw4x/mg4_grip_silencer_mp | 29 ++++++++++++++++++ weapons/iw4x/mg4_grip_xmags_mp | 30 +++++++++++++++++++ weapons/iw4x/mg4_heartbeat_mp | 30 +++++++++++++++++++ weapons/iw4x/mg4_heartbeat_silencer_mp | 29 ++++++++++++++++++ weapons/iw4x/mg4_heartbeat_xmags_mp | 30 +++++++++++++++++++ weapons/iw4x/mg4_mp | 31 ++++++++++++++++++++ weapons/iw4x/mg4_reflex_silencer_mp | 30 +++++++++++++++++++ weapons/iw4x/mg4_silencer_mp | 30 +++++++++++++++++++ weapons/iw4x/mg4_silencer_thermal_mp | 30 +++++++++++++++++++ weapons/iw4x/mg4_silencer_xmags_mp | 30 +++++++++++++++++++ weapons/iw4x/mg4_xmags_mp | 31 ++++++++++++++++++++ weapons/iw4x/model1887_akimbo_fmj_mp | 9 ++++++ weapons/iw4x/model1887_akimbo_mp | 9 ++++++ weapons/iw4x/model1887_fmj_mp | 9 ++++++ weapons/iw4x/model1887_mp | 9 ++++++ weapons/iw4x/p90_acog_xmags_mp | 19 ++++++++++++ weapons/iw4x/p90_akimbo_xmags_mp | 19 ++++++++++++ weapons/iw4x/p90_eotech_xmags_mp | 19 ++++++++++++ weapons/iw4x/p90_fmj_xmags_mp | 19 ++++++++++++ weapons/iw4x/p90_reflex_xmags_mp | 19 ++++++++++++ weapons/iw4x/p90_rof_xmags_mp | 19 ++++++++++++ weapons/iw4x/p90_silencer_xmags_mp | 18 ++++++++++++ weapons/iw4x/p90_thermal_xmags_mp | 19 ++++++++++++ weapons/iw4x/p90_xmags_mp | 19 ++++++++++++ weapons/iw4x/peacekeeper_mp | 7 +++++ weapons/iw4x/sa80_acog_fmj_mp | 18 ++++++++++++ weapons/iw4x/sa80_acog_grip_mp | 17 +++++++++++ weapons/iw4x/sa80_acog_heartbeat_mp | 17 +++++++++++ weapons/iw4x/sa80_acog_mp | 18 ++++++++++++ weapons/iw4x/sa80_acog_silencer_mp | 17 +++++++++++ weapons/iw4x/sa80_acog_xmags_mp | 18 ++++++++++++ weapons/iw4x/sa80_eotech_fmj_mp | 18 ++++++++++++ weapons/iw4x/sa80_eotech_grip_mp | 17 +++++++++++ weapons/iw4x/sa80_eotech_heartbeat_mp | 17 +++++++++++ weapons/iw4x/sa80_eotech_mp | 18 ++++++++++++ weapons/iw4x/sa80_eotech_silencer_mp | 17 +++++++++++ weapons/iw4x/sa80_eotech_xmags_mp | 18 ++++++++++++ weapons/iw4x/sa80_fmj_grip_mp | 17 +++++++++++ weapons/iw4x/sa80_fmj_heartbeat_mp | 17 +++++++++++ weapons/iw4x/sa80_fmj_mp | 18 ++++++++++++ weapons/iw4x/sa80_fmj_reflex_mp | 18 ++++++++++++ weapons/iw4x/sa80_fmj_silencer_mp | 17 +++++++++++ weapons/iw4x/sa80_fmj_thermal_mp | 18 ++++++++++++ weapons/iw4x/sa80_fmj_xmags_mp | 18 ++++++++++++ weapons/iw4x/sa80_grip_heartbeat_mp | 16 ++++++++++ weapons/iw4x/sa80_grip_mp | 17 +++++++++++ weapons/iw4x/sa80_grip_reflex_mp | 17 +++++++++++ weapons/iw4x/sa80_grip_silencer_mp | 16 ++++++++++ weapons/iw4x/sa80_grip_thermal_mp | 17 +++++++++++ weapons/iw4x/sa80_grip_xmags_mp | 17 +++++++++++ weapons/iw4x/sa80_heartbeat_mp | 17 +++++++++++ weapons/iw4x/sa80_heartbeat_reflex_mp | 17 +++++++++++ weapons/iw4x/sa80_heartbeat_silencer_mp | 16 ++++++++++ weapons/iw4x/sa80_heartbeat_thermal_mp | 17 +++++++++++ weapons/iw4x/sa80_heartbeat_xmags_mp | 17 +++++++++++ weapons/iw4x/sa80_mp | 18 ++++++++++++ weapons/iw4x/sa80_reflex_mp | 18 ++++++++++++ weapons/iw4x/sa80_reflex_silencer_mp | 17 +++++++++++ weapons/iw4x/sa80_reflex_xmags_mp | 18 ++++++++++++ weapons/iw4x/sa80_silencer_mp | 17 +++++++++++ weapons/iw4x/sa80_silencer_thermal_mp | 17 +++++++++++ weapons/iw4x/sa80_silencer_xmags_mp | 17 +++++++++++ weapons/iw4x/sa80_thermal_mp | 18 ++++++++++++ weapons/iw4x/sa80_thermal_xmags_mp | 18 ++++++++++++ weapons/iw4x/sa80_xmags_mp | 18 ++++++++++++ weapons/iw4x/sentry_minigun_mp | 1 + weapons/iw4x/spas12_eotech_fmj_mp | 13 ++++++++ weapons/iw4x/spas12_fmj_grip_mp | 12 ++++++++ weapons/iw4x/spas12_fmj_mp | 13 ++++++++ weapons/iw4x/spas12_fmj_reflex_mp | 13 ++++++++ weapons/iw4x/spas12_fmj_silencer_mp | 12 ++++++++ weapons/iw4x/spas12_fmj_xmags_mp | 13 ++++++++ weapons/iw4x/striker_eotech_fmj_mp | 11 +++++++ weapons/iw4x/striker_eotech_grip_mp | 11 +++++++ weapons/iw4x/striker_eotech_mp | 11 +++++++ weapons/iw4x/striker_eotech_silencer_mp | 10 +++++++ weapons/iw4x/striker_eotech_xmags_mp | 11 +++++++ weapons/iw4x/usp_akimbo_fmj_mp | 9 ++++++ weapons/iw4x/usp_akimbo_mp | 9 ++++++ weapons/iw4x/usp_akimbo_silencer_mp | 9 ++++++ weapons/iw4x/usp_akimbo_xmags_mp | 9 ++++++ weapons/iw4x/wa2000_acog_fmj_mp | 16 ++++++++++ weapons/iw4x/wa2000_fmj_heartbeat_mp | 15 ++++++++++ weapons/iw4x/wa2000_fmj_mp | 16 ++++++++++ weapons/iw4x/wa2000_fmj_silencer_mp | 15 ++++++++++ weapons/iw4x/wa2000_fmj_thermal_mp | 16 ++++++++++ weapons/iw4x/wa2000_fmj_xmags_mp | 16 ++++++++++ weapons/iw4x/winchester1200 | 10 +++++++ 183 files changed, 3030 insertions(+) create mode 100644 weapons/iw4x/ak47classic_acog_fmj_mp create mode 100644 weapons/iw4x/ak47classic_acog_gl_mp create mode 100644 weapons/iw4x/ak47classic_acog_mp create mode 100644 weapons/iw4x/ak47classic_acog_silencer_mp create mode 100644 weapons/iw4x/ak47classic_acog_xmags_mp create mode 100644 weapons/iw4x/ak47classic_fmj_gl_mp create mode 100644 weapons/iw4x/ak47classic_fmj_mp create mode 100644 weapons/iw4x/ak47classic_fmj_reflex_mp create mode 100644 weapons/iw4x/ak47classic_fmj_silencer_mp create mode 100644 weapons/iw4x/ak47classic_fmj_xmags_mp create mode 100644 weapons/iw4x/ak47classic_gl_mp create mode 100644 weapons/iw4x/ak47classic_gl_reflex_mp create mode 100644 weapons/iw4x/ak47classic_gl_silencer_mp create mode 100644 weapons/iw4x/ak47classic_gl_xmags_mp create mode 100644 weapons/iw4x/ak47classic_mp create mode 100644 weapons/iw4x/ak47classic_reflex_mp create mode 100644 weapons/iw4x/ak47classic_reflex_silencer_mp create mode 100644 weapons/iw4x/ak47classic_reflex_xmags_mp create mode 100644 weapons/iw4x/ak47classic_silencer_mp create mode 100644 weapons/iw4x/ak47classic_silencer_xmags_mp create mode 100644 weapons/iw4x/ak47classic_xmags_mp create mode 100644 weapons/iw4x/ak74u_acog_mp create mode 100644 weapons/iw4x/ak74u_acog_xmags_mp create mode 100644 weapons/iw4x/ak74u_mp create mode 100644 weapons/iw4x/ak74u_xmags_mp create mode 100644 weapons/iw4x/beretta393_fmj_mp create mode 100644 weapons/iw4x/beretta393_fmj_silencer_mp create mode 100644 weapons/iw4x/beretta393_fmj_xmags_mp create mode 100644 weapons/iw4x/beretta393_mp create mode 100644 weapons/iw4x/beretta393_silencer_mp create mode 100644 weapons/iw4x/beretta393_silencer_xmags_mp create mode 100644 weapons/iw4x/beretta393_xmags_mp create mode 100644 weapons/iw4x/beretta_akimbo_fmj_mp create mode 100644 weapons/iw4x/beretta_akimbo_mp create mode 100644 weapons/iw4x/beretta_akimbo_silencer_mp create mode 100644 weapons/iw4x/beretta_akimbo_xmags_mp create mode 100644 weapons/iw4x/beretta_fmj_silencer_mp create mode 100644 weapons/iw4x/beretta_silencer_mp create mode 100644 weapons/iw4x/beretta_silencer_tactical_mp create mode 100644 weapons/iw4x/beretta_silencer_xmags_mp create mode 100644 weapons/iw4x/deserteagle_fmj_mp create mode 100644 weapons/iw4x/deserteagle_mp create mode 100644 weapons/iw4x/deserteaglegold_akimbo_fmj_mp create mode 100644 weapons/iw4x/deserteaglegold_akimbo_mp create mode 100644 weapons/iw4x/deserteaglegold_fmj_mp create mode 100644 weapons/iw4x/deserteaglegold_fmj_tactical_mp create mode 100644 weapons/iw4x/deserteaglegold_mp create mode 100644 weapons/iw4x/deserteaglegold_tactical_mp create mode 100644 weapons/iw4x/destructible_car create mode 100644 weapons/iw4x/dragunov_mp create mode 100644 weapons/iw4x/fal_eotech_fmj_mp create mode 100644 weapons/iw4x/fal_eotech_gl_mp create mode 100644 weapons/iw4x/fal_eotech_heartbeat_mp create mode 100644 weapons/iw4x/fal_eotech_mp create mode 100644 weapons/iw4x/fal_eotech_shotgun_mp create mode 100644 weapons/iw4x/fal_eotech_silencer_mp create mode 100644 weapons/iw4x/fal_eotech_xmags_mp create mode 100644 weapons/iw4x/gl_ak47classic_mp create mode 100644 weapons/iw4x/m240_acog_fmj_mp create mode 100644 weapons/iw4x/m240_acog_silencer_mp create mode 100644 weapons/iw4x/m240_eotech_fmj_mp create mode 100644 weapons/iw4x/m240_eotech_silencer_mp create mode 100644 weapons/iw4x/m240_fmj_grip_mp create mode 100644 weapons/iw4x/m240_fmj_heartbeat_mp create mode 100644 weapons/iw4x/m240_fmj_mp create mode 100644 weapons/iw4x/m240_fmj_reflex_mp create mode 100644 weapons/iw4x/m240_fmj_silencer_mp create mode 100644 weapons/iw4x/m240_fmj_thermal_mp create mode 100644 weapons/iw4x/m240_fmj_xmags_mp create mode 100644 weapons/iw4x/m240_grip_silencer_mp create mode 100644 weapons/iw4x/m240_heartbeat_silencer_mp create mode 100644 weapons/iw4x/m240_reflex_silencer_mp create mode 100644 weapons/iw4x/m240_silencer_mp create mode 100644 weapons/iw4x/m240_silencer_thermal_mp create mode 100644 weapons/iw4x/m240_silencer_xmags_mp create mode 100644 weapons/iw4x/m40a3_mp create mode 100644 weapons/iw4x/m4_acog_fmj_mp create mode 100644 weapons/iw4x/m4_eotech_fmj_mp create mode 100644 weapons/iw4x/m4_fmj_gl_mp create mode 100644 weapons/iw4x/m4_fmj_heartbeat_mp create mode 100644 weapons/iw4x/m4_fmj_mp create mode 100644 weapons/iw4x/m4_fmj_reflex_mp create mode 100644 weapons/iw4x/m4_fmj_shotgun_mp create mode 100644 weapons/iw4x/m4_fmj_silencer_mp create mode 100644 weapons/iw4x/m4_fmj_thermal_mp create mode 100644 weapons/iw4x/m4_fmj_xmags_mp create mode 100644 weapons/iw4x/mg4_acog_silencer_mp create mode 100644 weapons/iw4x/mg4_eotech_silencer_mp create mode 100644 weapons/iw4x/mg4_fmj_grip_mp create mode 100644 weapons/iw4x/mg4_fmj_heartbeat_mp create mode 100644 weapons/iw4x/mg4_fmj_mp create mode 100644 weapons/iw4x/mg4_fmj_silencer_mp create mode 100644 weapons/iw4x/mg4_fmj_xmags_mp create mode 100644 weapons/iw4x/mg4_grip_heartbeat_mp create mode 100644 weapons/iw4x/mg4_grip_mp create mode 100644 weapons/iw4x/mg4_grip_silencer_mp create mode 100644 weapons/iw4x/mg4_grip_xmags_mp create mode 100644 weapons/iw4x/mg4_heartbeat_mp create mode 100644 weapons/iw4x/mg4_heartbeat_silencer_mp create mode 100644 weapons/iw4x/mg4_heartbeat_xmags_mp create mode 100644 weapons/iw4x/mg4_mp create mode 100644 weapons/iw4x/mg4_reflex_silencer_mp create mode 100644 weapons/iw4x/mg4_silencer_mp create mode 100644 weapons/iw4x/mg4_silencer_thermal_mp create mode 100644 weapons/iw4x/mg4_silencer_xmags_mp create mode 100644 weapons/iw4x/mg4_xmags_mp create mode 100644 weapons/iw4x/model1887_akimbo_fmj_mp create mode 100644 weapons/iw4x/model1887_akimbo_mp create mode 100644 weapons/iw4x/model1887_fmj_mp create mode 100644 weapons/iw4x/model1887_mp create mode 100644 weapons/iw4x/p90_acog_xmags_mp create mode 100644 weapons/iw4x/p90_akimbo_xmags_mp create mode 100644 weapons/iw4x/p90_eotech_xmags_mp create mode 100644 weapons/iw4x/p90_fmj_xmags_mp create mode 100644 weapons/iw4x/p90_reflex_xmags_mp create mode 100644 weapons/iw4x/p90_rof_xmags_mp create mode 100644 weapons/iw4x/p90_silencer_xmags_mp create mode 100644 weapons/iw4x/p90_thermal_xmags_mp create mode 100644 weapons/iw4x/p90_xmags_mp create mode 100644 weapons/iw4x/peacekeeper_mp create mode 100644 weapons/iw4x/sa80_acog_fmj_mp create mode 100644 weapons/iw4x/sa80_acog_grip_mp create mode 100644 weapons/iw4x/sa80_acog_heartbeat_mp create mode 100644 weapons/iw4x/sa80_acog_mp create mode 100644 weapons/iw4x/sa80_acog_silencer_mp create mode 100644 weapons/iw4x/sa80_acog_xmags_mp create mode 100644 weapons/iw4x/sa80_eotech_fmj_mp create mode 100644 weapons/iw4x/sa80_eotech_grip_mp create mode 100644 weapons/iw4x/sa80_eotech_heartbeat_mp create mode 100644 weapons/iw4x/sa80_eotech_mp create mode 100644 weapons/iw4x/sa80_eotech_silencer_mp create mode 100644 weapons/iw4x/sa80_eotech_xmags_mp create mode 100644 weapons/iw4x/sa80_fmj_grip_mp create mode 100644 weapons/iw4x/sa80_fmj_heartbeat_mp create mode 100644 weapons/iw4x/sa80_fmj_mp create mode 100644 weapons/iw4x/sa80_fmj_reflex_mp create mode 100644 weapons/iw4x/sa80_fmj_silencer_mp create mode 100644 weapons/iw4x/sa80_fmj_thermal_mp create mode 100644 weapons/iw4x/sa80_fmj_xmags_mp create mode 100644 weapons/iw4x/sa80_grip_heartbeat_mp create mode 100644 weapons/iw4x/sa80_grip_mp create mode 100644 weapons/iw4x/sa80_grip_reflex_mp create mode 100644 weapons/iw4x/sa80_grip_silencer_mp create mode 100644 weapons/iw4x/sa80_grip_thermal_mp create mode 100644 weapons/iw4x/sa80_grip_xmags_mp create mode 100644 weapons/iw4x/sa80_heartbeat_mp create mode 100644 weapons/iw4x/sa80_heartbeat_reflex_mp create mode 100644 weapons/iw4x/sa80_heartbeat_silencer_mp create mode 100644 weapons/iw4x/sa80_heartbeat_thermal_mp create mode 100644 weapons/iw4x/sa80_heartbeat_xmags_mp create mode 100644 weapons/iw4x/sa80_mp create mode 100644 weapons/iw4x/sa80_reflex_mp create mode 100644 weapons/iw4x/sa80_reflex_silencer_mp create mode 100644 weapons/iw4x/sa80_reflex_xmags_mp create mode 100644 weapons/iw4x/sa80_silencer_mp create mode 100644 weapons/iw4x/sa80_silencer_thermal_mp create mode 100644 weapons/iw4x/sa80_silencer_xmags_mp create mode 100644 weapons/iw4x/sa80_thermal_mp create mode 100644 weapons/iw4x/sa80_thermal_xmags_mp create mode 100644 weapons/iw4x/sa80_xmags_mp create mode 100644 weapons/iw4x/sentry_minigun_mp create mode 100644 weapons/iw4x/spas12_eotech_fmj_mp create mode 100644 weapons/iw4x/spas12_fmj_grip_mp create mode 100644 weapons/iw4x/spas12_fmj_mp create mode 100644 weapons/iw4x/spas12_fmj_reflex_mp create mode 100644 weapons/iw4x/spas12_fmj_silencer_mp create mode 100644 weapons/iw4x/spas12_fmj_xmags_mp create mode 100644 weapons/iw4x/striker_eotech_fmj_mp create mode 100644 weapons/iw4x/striker_eotech_grip_mp create mode 100644 weapons/iw4x/striker_eotech_mp create mode 100644 weapons/iw4x/striker_eotech_silencer_mp create mode 100644 weapons/iw4x/striker_eotech_xmags_mp create mode 100644 weapons/iw4x/usp_akimbo_fmj_mp create mode 100644 weapons/iw4x/usp_akimbo_mp create mode 100644 weapons/iw4x/usp_akimbo_silencer_mp create mode 100644 weapons/iw4x/usp_akimbo_xmags_mp create mode 100644 weapons/iw4x/wa2000_acog_fmj_mp create mode 100644 weapons/iw4x/wa2000_fmj_heartbeat_mp create mode 100644 weapons/iw4x/wa2000_fmj_mp create mode 100644 weapons/iw4x/wa2000_fmj_silencer_mp create mode 100644 weapons/iw4x/wa2000_fmj_thermal_mp create mode 100644 weapons/iw4x/wa2000_fmj_xmags_mp create mode 100644 weapons/iw4x/winchester1200 diff --git a/weapons/iw4x/ak47classic_acog_fmj_mp b/weapons/iw4x/ak47classic_acog_fmj_mp new file mode 100644 index 0000000..4ac6fcc --- /dev/null +++ b/weapons/iw4x/ak47classic_acog_fmj_mp @@ -0,0 +1,11 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight +tag_gp25 +tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_idle\fireAnim\viewmodel_ak47_fire\lastShotAnim\viewmodel_ak47_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_reload\reloadEmptyAnim\viewmodel_ak47_reload_empty\raiseAnim\viewmodel_ak47_pullout\dropAnim\viewmodel_ak47_putaway\firstRaiseAnim\viewmodel_ak47_first_time_pullout\quickRaiseAnim\viewmodel_ak47_pullout_quick\quickDropAnim\viewmodel_ak47_putaway_quick\emptyRaiseAnim\viewmodel_ak47_pullout\emptyDropAnim\viewmodel_ak47_putaway\sprintInAnim\viewmodel_ak47_sprint_in\sprintLoopAnim\viewmodel_ak47_sprint_loop\sprintOutAnim\viewmodel_ak47_sprint_out\adsFireAnim\viewmodel_ak47_acog_ads_fire\adsLastShotAnim\viewmodel_ak47_acog_ads_fire\adsUpAnim\viewmodel_ak47_acog_ads_up\adsDownAnim\viewmodel_ak47_acog_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\1\idleProneFactor\0.4\gunMaxPitch\8\gunMaxYaw\25\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.02\adsSwayVertScale\0.02\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\7\killIcon\hud_icon_ak47_classic\killIconRatio\4:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\dropAmmoMin\1\dropAmmoMax\30\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.349\adsTransOutTime\0.349\adsIdleAmount\2\adsIdleSpeed\0.8\adsZoomFov\30\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\150\adsOverlayHeight\150\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\1\adsViewBobMult\0.2\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.449\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\adsViewKickPitchMin\-30\adsViewKickPitchMax\60\adsViewKickYawMin\60\adsViewKickYawMax\-60\adsViewKickCenterSpeed\1100\adsSpread\0\guidedMissileType\None\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\7\hipSpreadDuckedMax\6\hipSpreadProneMax\5\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\hipViewKickPitchMin\-30\hipViewKickPitchMax\60\hipViewKickYawMin\60\hipViewKickYawMax\-60\hipViewKickCenterSpeed\1100\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\590\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\assault_fire\meleeImpactRumble\defaultweapon_melee\tracerType\assaultrifle\adsDofStart\0\adsDofEnd\15\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/ak47classic_acog_gl_mp b/weapons/iw4x/ak47classic_acog_gl_mp new file mode 100644 index 0000000..638bbec --- /dev/null +++ b/weapons/iw4x/ak47classic_acog_gl_mp @@ -0,0 +1,16 @@ +WEAPONFILE\displayName\WEAPON_AK47_BLING_CLASSIC\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight +tag_silencer\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab +weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_switch_grenade weap_ak47_switch_grenade +weap_ak47_switch_back weap_ak47_switch_back\notetrackRumbleMap\weap_gp25_lift_plr weap_gp25_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab +weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_switch_grenade weap_ak47_switch_grenade +weap_ak47_switch_back weap_ak47_switch_back\idleAnim\viewmodel_ak47_classic_grenadier_idle\fireAnim\viewmodel_ak47_classic_grenadier_fire\lastShotAnim\viewmodel_ak47_classic_grenadier_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_classic_grenadier_reload\reloadEmptyAnim\viewmodel_ak47_classic_grenadier_reload_empty\raiseAnim\viewmodel_ak47_classic_grenadier_pullout\dropAnim\viewmodel_ak47_classic_grenadier_putaway\firstRaiseAnim\viewmodel_ak47_classic_grenadier_first_time_pullout\altRaiseAnim\viewmodel_ak47_classic_grenadier_fromgrenade\quickRaiseAnim\viewmodel_ak47_classic_grenadier_quick_pullout\quickDropAnim\viewmodel_ak47_classic_grenadier_quick_putaway\emptyRaiseAnim\viewmodel_ak47_classic_grenadier_pullout\emptyDropAnim\viewmodel_ak47_classic_grenadier_putaway\sprintInAnim\viewmodel_ak47_classic_grenadier_sprint_in\sprintLoopAnim\viewmodel_ak47_classic_grenadier_sprint_loop\sprintOutAnim\viewmodel_ak47_classic_grenadier_sprint_out\adsFireAnim\viewmodel_ak47_classic_grenadier_ADS_fire\adsLastShotAnim\viewmodel_ak47_classic_grenadier_ADS_fire\adsUpAnim\viewmodel_ak47_acog_ads_up\adsDownAnim\viewmodel_ak47_acog_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_ak47_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.349\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\1\idleProneFactor\0.4\gunMaxPitch\8\gunMaxYaw\25\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.02\adsSwayVertScale\0.02\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\1\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\7\killIcon\hud_icon_ak47_classic\killIconRatio\4:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\altWeapon\gl_ak47classic_mp\dropAmmoMin\1\dropAmmoMax\30\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.349\adsTransOutTime\0.349\adsIdleAmount\40\adsIdleSpeed\0.8\adsZoomFov\30\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\150\adsOverlayHeight\150\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\1\adsViewBobMult\0.2\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.449\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\adsViewKickPitchMin\-30\adsViewKickPitchMax\60\adsViewKickYawMin\60\adsViewKickYawMax\-60\adsViewKickCenterSpeed\1100\adsSpread\0\guidedMissileType\None\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\7\hipSpreadDuckedMax\6\hipSpreadProneMax\5\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\hipViewKickPitchMin\-30\hipViewKickPitchMax\60\hipViewKickYawMin\60\hipViewKickYawMax\-60\hipViewKickCenterSpeed\1100\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\590\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\assault_fire\meleeImpactRumble\defaultweapon_melee\tracerType\assaultrifle\adsDofStart\0\adsDofEnd\15\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/ak47classic_acog_mp b/weapons/iw4x/ak47classic_acog_mp new file mode 100644 index 0000000..4967419 --- /dev/null +++ b/weapons/iw4x/ak47classic_acog_mp @@ -0,0 +1,11 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_ACOG\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight +tag_gp25 +tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_idle\fireAnim\viewmodel_ak47_fire\lastShotAnim\viewmodel_ak47_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_reload\reloadEmptyAnim\viewmodel_ak47_reload_empty\raiseAnim\viewmodel_ak47_pullout\dropAnim\viewmodel_ak47_putaway\firstRaiseAnim\viewmodel_ak47_first_time_pullout\quickRaiseAnim\viewmodel_ak47_pullout_quick\quickDropAnim\viewmodel_ak47_putaway_quick\emptyRaiseAnim\viewmodel_ak47_pullout\emptyDropAnim\viewmodel_ak47_putaway\sprintInAnim\viewmodel_ak47_sprint_in\sprintLoopAnim\viewmodel_ak47_sprint_loop\sprintOutAnim\viewmodel_ak47_sprint_out\adsFireAnim\viewmodel_ak47_acog_ads_fire\adsLastShotAnim\viewmodel_ak47_acog_ads_fire\adsUpAnim\viewmodel_ak47_acog_ads_up\adsDownAnim\viewmodel_ak47_acog_ads_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_classic\worldModel2\weapon_ak47_classic\worldModel3\weapon_ak47_classic\worldModel4\weapon_ak47_classic\worldModel5\weapon_ak47_classic\worldModel6\weapon_ak47_classic\worldModel7\weapon_ak47_classic\worldModel8\weapon_ak47_classic\worldModel9\weapon_ak47_classic\worldClipModel\weapon_ak47_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47_classic\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47_classic\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\90\shareAmmo\0\maxAmmo\180\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.75\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\1\idleProneFactor\0.4\gunMaxPitch\8\gunMaxYaw\25\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.02\adsSwayVertScale\0.02\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\7\killIcon\hud_icon_ak47_classic\killIconRatio\4:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\dropAmmoM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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_acog_silencer_mp b/weapons/iw4x/ak47classic_acog_silencer_mp new file mode 100644 index 0000000..f5232be --- /dev/null +++ b/weapons/iw4x/ak47classic_acog_silencer_mp @@ -0,0 +1,10 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight +tag_gp25\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_acog_xmags_mp b/weapons/iw4x/ak47classic_acog_xmags_mp new file mode 100644 index 0000000..eefcd2b --- /dev/null +++ b/weapons/iw4x/ak47classic_acog_xmags_mp @@ -0,0 +1,11 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight +tag_gp25 +tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_fmj_gl_mp b/weapons/iw4x/ak47classic_fmj_gl_mp new file mode 100644 index 0000000..88719ee --- /dev/null +++ b/weapons/iw4x/ak47classic_fmj_gl_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog +tag_reflex_sight +tag_ak47_mount +tag_silencer\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab +weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_switch_grenade weap_ak47_switch_grenade +weap_ak47_switch_back weap_ak47_switch_back\notetrackRumbleMap\weap_gp25_lift_plr weap_gp25_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab +weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_switch_grenade weap_ak47_switch_grenade +weap_ak47_switch_back 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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_fmj_mp b/weapons/iw4x/ak47classic_fmj_mp new file mode 100644 index 0000000..9c2e70a --- /dev/null +++ b/weapons/iw4x/ak47classic_fmj_mp @@ -0,0 +1,13 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_FMJ\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog +tag_reflex_sight +tag_ak47_mount +tag_gp25 +tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr 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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_fmj_reflex_mp b/weapons/iw4x/ak47classic_fmj_reflex_mp new file mode 100644 index 0000000..a02d81b --- /dev/null +++ b/weapons/iw4x/ak47classic_fmj_reflex_mp @@ -0,0 +1,11 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog +tag_gp25 +tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_fmj_silencer_mp b/weapons/iw4x/ak47classic_fmj_silencer_mp new file mode 100644 index 0000000..a77b73f --- /dev/null +++ b/weapons/iw4x/ak47classic_fmj_silencer_mp @@ -0,0 +1,12 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog +tag_reflex_sight +tag_ak47_mount +tag_gp25\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr 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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_fmj_xmags_mp b/weapons/iw4x/ak47classic_fmj_xmags_mp new file mode 100644 index 0000000..56df5f5 --- /dev/null +++ b/weapons/iw4x/ak47classic_fmj_xmags_mp @@ -0,0 +1,13 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog +tag_reflex_sight +tag_ak47_mount +tag_gp25 +tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr 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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_gl_mp b/weapons/iw4x/ak47classic_gl_mp new file mode 100644 index 0000000..8918a26 --- /dev/null +++ b/weapons/iw4x/ak47classic_gl_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_GP25\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog +tag_reflex_sight +tag_ak47_mount +tag_silencer\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab +weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_switch_grenade weap_ak47_switch_grenade +weap_ak47_switch_back weap_ak47_switch_back\notetrackRumbleMap\weap_gp25_lift_plr weap_gp25_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab +weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_switch_grenade weap_ak47_switch_grenade +weap_ak47_switch_back 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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_gl_reflex_mp b/weapons/iw4x/ak47classic_gl_reflex_mp new file mode 100644 index 0000000..a019165 --- /dev/null +++ b/weapons/iw4x/ak47classic_gl_reflex_mp @@ -0,0 +1,16 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog +tag_silencer\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab +weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_switch_grenade weap_ak47_switch_grenade 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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_gl_silencer_mp b/weapons/iw4x/ak47classic_gl_silencer_mp new file mode 100644 index 0000000..ab30d0c --- /dev/null +++ b/weapons/iw4x/ak47classic_gl_silencer_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_tactical_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog +tag_reflex_sight +tag_ak47_mount\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab +weap_ak47_lift_plr weap_ak47_lift_plr 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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_gl_xmags_mp b/weapons/iw4x/ak47classic_gl_xmags_mp new file mode 100644 index 0000000..5382ecc --- /dev/null +++ b/weapons/iw4x/ak47classic_gl_xmags_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog +tag_reflex_sight +tag_ak47_mount +tag_silencer\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab +weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_switch_grenade weap_ak47_switch_grenade +weap_ak47_switch_back weap_ak47_switch_back\notetrackRumbleMap\weap_gp25_lift_plr weap_gp25_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab +weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_switch_grenade weap_ak47_switch_grenade +weap_ak47_switch_back 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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_mp b/weapons/iw4x/ak47classic_mp new file mode 100644 index 0000000..f141816 --- /dev/null +++ b/weapons/iw4x/ak47classic_mp @@ -0,0 +1,13 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog +tag_reflex_sight +tag_ak47_mount +tag_gp25 +tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_reflex_mp b/weapons/iw4x/ak47classic_reflex_mp new file mode 100644 index 0000000..ad884bf --- /dev/null +++ b/weapons/iw4x/ak47classic_reflex_mp @@ -0,0 +1,11 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_REDDOT\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog +tag_gp25 +tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_reflex_silencer_mp b/weapons/iw4x/ak47classic_reflex_silencer_mp new file mode 100644 index 0000000..31a193f --- /dev/null +++ b/weapons/iw4x/ak47classic_reflex_silencer_mp @@ -0,0 +1,10 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog +tag_gp25\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr 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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_reflex_xmags_mp b/weapons/iw4x/ak47classic_reflex_xmags_mp new file mode 100644 index 0000000..2076399 --- /dev/null +++ b/weapons/iw4x/ak47classic_reflex_xmags_mp @@ -0,0 +1,11 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog +tag_gp25 +tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_silencer_mp b/weapons/iw4x/ak47classic_silencer_mp new file mode 100644 index 0000000..04074ae --- /dev/null +++ b/weapons/iw4x/ak47classic_silencer_mp @@ -0,0 +1,12 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_SILENCER\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog +tag_reflex_sight +tag_ak47_mount +tag_gp25\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr 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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_silencer_xmags_mp b/weapons/iw4x/ak47classic_silencer_xmags_mp new file mode 100644 index 0000000..6fec226 --- /dev/null +++ b/weapons/iw4x/ak47classic_silencer_xmags_mp @@ -0,0 +1,12 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_BLING\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog +tag_reflex_sight +tag_ak47_mount +tag_gp25\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr 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\ No newline at end of file diff --git a/weapons/iw4x/ak47classic_xmags_mp b/weapons/iw4x/ak47classic_xmags_mp new file mode 100644 index 0000000..7f9bb78 --- /dev/null +++ b/weapons/iw4x/ak47classic_xmags_mp @@ -0,0 +1,13 @@ +WEAPONFILE\displayName\WEAPON_AK47_CLASSIC_XMAGS\playerAnimType\autorifle\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog +tag_reflex_sight +tag_ak47_mount +tag_gp25 +tag_silencer\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr 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\ No newline at end of file diff --git a/weapons/iw4x/ak74u_acog_mp b/weapons/iw4x/ak74u_acog_mp new file mode 100644 index 0000000..c52a5cc --- /dev/null +++ b/weapons/iw4x/ak74u_acog_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_AK74U_ACOG\playerAnimType\autorifle\gunModel\viewmodel_ak74u_mp\gunModel2\viewmodel_ak74u_mp\gunModel3\viewmodel_ak74u_mp\gunModel4\viewmodel_ak74u_mp\gunModel5\viewmodel_ak74u_mp\gunModel6\viewmodel_ak74u_mp\gunModel7\viewmodel_ak74u_mp\gunModel8\viewmodel_ak74u_mp\gunModel9\viewmodel_ak74u_mp\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_ump45_lift_plr weap_ump45_lift_plr +weap_ump45_clipout_plr weap_ump45_clipout_plr +weap_ump45_clipin_plr weap_ump45_clipin_plr +weap_ump45_chamber_plr 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eConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0\ \ No newline at end of file diff --git a/weapons/iw4x/ak74u_acog_xmags_mp b/weapons/iw4x/ak74u_acog_xmags_mp new file mode 100644 index 0000000..ab14636 --- /dev/null +++ b/weapons/iw4x/ak74u_acog_xmags_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_AK74U_ACOG\playerAnimType\autorifle\gunModel\viewmodel_ak74u_mp\gunModel2\viewmodel_ak74u_mp\gunModel3\viewmodel_ak74u_mp\gunModel4\viewmodel_ak74u_mp\gunModel5\viewmodel_ak74u_mp\gunModel6\viewmodel_ak74u_mp\gunModel7\viewmodel_ak74u_mp\gunModel8\viewmodel_ak74u_mp\gunModel9\viewmodel_ak74u_mp\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_ump45_lift_plr weap_ump45_lift_plr +weap_ump45_clipout_plr weap_ump45_clipout_plr +weap_ump45_clipin_plr weap_ump45_clipin_plr +weap_ump45_chamber_plr 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eConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0\ \ No newline at end of file diff --git a/weapons/iw4x/ak74u_mp b/weapons/iw4x/ak74u_mp new file mode 100644 index 0000000..ef01152 --- /dev/null +++ b/weapons/iw4x/ak74u_mp @@ -0,0 +1,11 @@ +WEAPONFILE\displayName\WEAPON_AK74U\playerAnimType\autorifle\gunModel\viewmodel_ak74u_mp\gunModel2\viewmodel_ak74u_mp\gunModel3\viewmodel_ak74u_mp\gunModel4\viewmodel_ak74u_mp\gunModel5\viewmodel_ak74u_mp\gunModel6\viewmodel_ak74u_mp\gunModel7\viewmodel_ak74u_mp\gunModel8\viewmodel_ak74u_mp\gunModel9\viewmodel_ak74u_mp\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight +tag_acog +tag_ak47_mount\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_ump45_lift_plr weap_ump45_lift_plr +weap_ump45_clipout_plr weap_ump45_clipout_plr +weap_ump45_clipin_plr weap_ump45_clipin_plr +weap_ump45_chamber_plr weap_ump45_chamber_plr\idleAnim\viewmodel_ak74u_idle\emptyIdleAnim\viewmodel_ak74u_idle\fireAnim\viewmodel_ak74u_fire\lastShotAnim\viewmodel_ak74u_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak74u_reload\reloadEmptyAnim\viewmodel_ak74u_reload_empty\raiseAnim\viewmodel_ak74u_pullout\dropAnim\viewmodel_ak74u_putaway\firstRaiseAnim\viewmodel_ak74u_pullout_first\quickRaiseAnim\viewmodel_ak74u_pullout_quick\quickDropAnim\viewmodel_ak74u_putaway\emptyRaiseAnim\viewmodel_ak74u_pullout\emptyDropAnim\viewmodel_ak74u_putaway\sprintInAnim\viewmodel_ak74u_sprint_in\sprintLoopAnim\viewmodel_ak74u_sprint_loop\sprintOutAnim\viewmodel_ak74u_sprint_out\adsFireAnim\viewmodel_ak74u_fire_ads\adsLastShotAnim\viewmodel_ak74u_fire_ads\adsUpAnim\viewmodel_ak74u_ADS_up\adsDownAnim\viewmodel_ak74u_ADS_down\idleAnimR\viewmodel_ump45_akimbo_R_idle\emptyIdleAnimR\viewmodel_ump45_akimbo_R_idle\fireAnimR\viewmodel_ump45_akimbo_R_fire\lastShotAnimR\viewmodel_ump45_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_ump45_akimbo_R_reload\reloadEmptyAnimR\viewmodel_ump45_akimbo_R_reload_empty\raiseAnimR\viewmodel_ump45_akimbo_R_pullout\dropAnimR\viewmodel_ump45_akimbo_R_putaway\firstRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickDropAnimR\viewmodel_ump45_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\emptyDropAnimR\viewmodel_ump45_akimbo_R_putaway\sprintInAnimR\viewmodel_ump45_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_ump45_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_ump45_akimbo_R_sprint_out\adsUpAnimR\viewmodel_ump45_ADS_up\adsDownAnimR\viewmodel_ump45_ADS_down\idleAnimL\viewmodel_ump45_akimbo_L_idle\emptyIdleAnimL\viewmodel_ump45_akimbo_L_idle\fireAnimL\viewmodel_ump45_akimbo_L_fire\lastShotAnimL\viewmodel_ump45_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_ump45_akimbo_L_reload\reloadEmptyAnimL\viewmodel_ump45_akimbo_L_reload_empty\raiseAnimL\viewmodel_ump45_akimbo_L_pullout\dropAnimL\viewmodel_ump45_akimbo_L_putaway\firstRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickDropAnimL\viewmodel_ump45_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\emptyDropAnimL\viewmodel_ump45_akimbo_L_putaway\sprintInAnimL\viewmodel_ump45_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_ump45_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_ump45_akimbo_L_sprint_out\adsUpAnimL\viewmodel_ump45_ADS_up\adsDownAnimL\viewmodel_ump45_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full 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lingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't 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ileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0\ \ No newline at end of file diff --git a/weapons/iw4x/ak74u_xmags_mp b/weapons/iw4x/ak74u_xmags_mp new file mode 100644 index 0000000..d5e65ad --- /dev/null +++ b/weapons/iw4x/ak74u_xmags_mp @@ -0,0 +1,11 @@ +WEAPONFILE\displayName\WEAPON_AK74U_EXTENDED_MAGS\playerAnimType\autorifle\gunModel\viewmodel_ak74u_mp\gunModel2\viewmodel_ak74u_mp\gunModel3\viewmodel_ak74u_mp\gunModel4\viewmodel_ak74u_mp\gunModel5\viewmodel_ak74u_mp\gunModel6\viewmodel_ak74u_mp\gunModel7\viewmodel_ak74u_mp\gunModel8\viewmodel_ak74u_mp\gunModel9\viewmodel_ak74u_mp\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight +tag_acog +tag_ak47_mount\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_ump45_lift_plr weap_ump45_lift_plr +weap_ump45_clipout_plr weap_ump45_clipout_plr 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lingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't 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ileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0\ \ No newline at end of file diff --git a/weapons/iw4x/beretta393_fmj_mp b/weapons/iw4x/beretta393_fmj_mp new file mode 100644 index 0000000..e2202f5 --- /dev/null +++ b/weapons/iw4x/beretta393_fmj_mp @@ -0,0 +1,10 @@ +WEAPONFILE\displayName\WEAPON_BERETTA393_FMJ\playerAnimType\pistol\gunModel\viewmodel_beretta_393\handModel\viewmodel_base_viewhands\hideTags\tag_silencer +tag_red_dot +tag_eotech +tag_rail\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\idleAnim\viewmodel_beretta393_idle\emptyIdleAnim\viewmodel_beretta393_idle\fireAnim\viewmodel_beretta393_fire\lastShotAnim\viewmodel_beretta393_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_beretta393_reload\reloadEmptyAnim\viewmodel_beretta393_reload_empty\raiseAnim\viewmodel_beretta393_pullout\dropAnim\viewmodel_beretta393_putaway\firstRaiseAnim\viewmodel_beretta393_pullout\quickRaiseAnim\viewmodel_beretta393_pullout\quickDropAnim\viewmodel_beretta393_putaway\emptyRaiseAnim\viewmodel_beretta393_pullout\emptyDropAnim\viewmodel_beretta393_putaway\sprintInAnim\viewmodel_beretta393_sprint_in\sprintLoopAnim\viewmodel_beretta393_sprint_loop\sprintOutAnim\viewmodel_beretta393_sprint_out\adsFireAnim\viewmodel_beretta393_fire_ads\adsLastShotAnim\viewmodel_beretta393_fire_ads_last\adsUpAnim\viewmodel_beretta393_ads_up_iw4x\adsDownAnim\viewmodel_beretta393_ads_down_iw4x\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\3-Round Burst\offhandClass\None\viewFlashEffect\muzzleflashes/beretta_flash_view\worldFlashEffect\muzzleflashes/beretta_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m9_fire_npc\fireSoundPlayer\weap_m9_fire_plr\fireSoundPlayerAkimbo\weap_m9_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_m9_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m9_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m9_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\2\proneOfsR\2\proneOfsU\-1.6\proneMoveF\-20\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\270\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_beretta_393\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_beretta393\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_beretta393\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\60\shareAmmo\0\maxAmmo\120\clipSize\20\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\500\minDamageRange\750\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\1.759\reloadShowRocketTime\0\reloadEmptyTime\1.929\reloadAddTime\1.2\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.55\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.55\firstRaiseTime\0.55\breachRaiseTime\0.5\emptyRaiseTime\0.55\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\600\aimAssistRange\600\aimAssistRangeAds\600\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\6\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.25\adsSwayVertScale\0.25\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\7\killIcon\hud_icon_beretta393\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\0\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\dropAmmoMin\1\dropAmmoMax\15\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projecti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sileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/beretta393_fmj_silencer_mp b/weapons/iw4x/beretta393_fmj_silencer_mp new file mode 100644 index 0000000..a1d2b3a --- /dev/null +++ b/weapons/iw4x/beretta393_fmj_silencer_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_BERETTA393_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta_393\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot +tag_eotech +tag_rail\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab 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Burst\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_miniuzisd_fire_npc\fireSoundPlayer\weap_miniuzisd_fire_plr\fireSoundPlayerAkimbo\weap_miniuzisd_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_m9_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m9_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m9_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\2\proneOfsR\2\proneOfsU\-1.6\proneMoveF\-20\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\270\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_beretta_393\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_beretta393\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_beretta393\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\60\shareAmmo\0\maxAmmo\120\clipSize\20\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\250\minDamageRange\500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\1.759\reloadShowRocketTime\0\reloadEmptyTime\1.929\reloadAddTime\1.2\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.55\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.55\firstRaiseTime\0.55\breachRaiseTime\0.5\emptyRaiseTime\0.55\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\600\aimAssistRange\600\aimAssistRangeAds\600\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\6\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.25\adsSwayVertScale\0.25\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\7\killIcon\hud_icon_beretta393\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\0\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\dropAmmoMin\1\dropAmmoMax\15\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\1\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.1\adsTransOutTime\0.1\adsIdleAmount\2\adsIdleSpeed\1\adsZoomFov\65\adsZoomInFrac\0.42\adsZoomOutFrac\0.08\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\220\adsOverlayHeight\220\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\0.5\adsViewBobMult\0.25\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.15\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\adsViewKickPitchMin\-30\adsViewKickPitchMax\60\adsViewKickYawMin\45\adsViewKickYawMax\-45\adsViewKickCenterSpeed\1500\adsSpread\0\guidedMissileType\None\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\6\hipSpreadDuckedMax\5\hipSpreadProneMax\4\hipSpreadDecayRate\4\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4.5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\hipViewKickPitchMin\-30\hipViewKickPitchMax\60\hipViewKickYawMin\45\hipViewKickYawMax\-45\hipViewKickCenterSpeed\1500\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\250\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\pistol_fire\meleeImpactRumble\defaultweapon_melee\tracerType\fmj_tracer\adsDofStart\8\adsDofEnd\12\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/beretta393_fmj_xmags_mp b/weapons/iw4x/beretta393_fmj_xmags_mp new file mode 100644 index 0000000..201a7e8 --- /dev/null +++ b/weapons/iw4x/beretta393_fmj_xmags_mp @@ -0,0 +1,10 @@ +WEAPONFILE\displayName\WEAPON_BERETTA393_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta_393\handModel\viewmodel_base_viewhands\hideTags\tag_silencer +tag_red_dot +tag_eotech +tag_rail\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\idleAnim\viewmodel_beretta393_idle\emptyIdleAnim\viewmodel_beretta393_idle\fireAnim\viewmodel_beretta393_fire\lastShotAnim\viewmodel_beretta393_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_beretta393_reload\reloadEmptyAnim\viewmodel_beretta393_reload_empty\raiseAnim\viewmodel_beretta393_pullout\dropAnim\viewmodel_beretta393_putaway\firstRaiseAnim\viewmodel_beretta393_pullout\quickRaiseAnim\viewmodel_beretta393_pullout\quickDropAnim\viewmodel_beretta393_putaway\emptyRaiseAnim\viewmodel_beretta393_pullout\emptyDropAnim\viewmodel_beretta393_putaway\sprintInAnim\viewmodel_beretta393_sprint_in\sprintLoopAnim\viewmodel_beretta393_sprint_loop\sprintOutAnim\viewmodel_beretta393_sprint_out\adsFireAnim\viewmodel_beretta393_fire_ads\adsLastShotAnim\viewmodel_beretta393_fire_ads_last\adsUpAnim\viewmodel_beretta393_ads_up_iw4x\adsDownAnim\viewmodel_beretta393_ads_down_iw4x\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\3-Round Burst\offhandClass\None\viewFlashEffect\muzzleflashes/beretta_flash_view\worldFlashEffect\muzzleflashes/beretta_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m9_fire_npc\fireSoundPlayer\weap_m9_fire_plr\fireSoundPlayerAkimbo\weap_m9_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_m9_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m9_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m9_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\2\proneOfsR\2\proneOfsU\-1.6\proneMoveF\-20\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\270\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_beretta_393\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_beretta393\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_beretta393\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\60\shareAmmo\0\maxAmmo\120\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\500\minDamageRange\750\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\1.759\reloadShowRocketTime\0\reloadEmptyTime\1.929\reloadAddTime\1.2\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.55\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.55\firstRaiseTime\0.55\breachRaiseTime\0.5\emptyRaiseTime\0.55\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\600\aimAssistRange\600\aimAssistRangeAds\600\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\6\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.25\adsSwayVertScale\0.25\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\7\killIcon\hud_icon_beretta393\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\dropAmmoMin\1\dropAmmoMax\15\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.1\adsTransOutTime\0.1\adsIdleAmount\2\adsIdleSpeed\1\adsZoomFov\65\adsZoomInFrac\0.42\adsZoomOutFrac\0.08\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\220\adsOverlayHeight\220\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\0.5\adsViewBobMult\0.25\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.15\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\adsViewKickPitchMin\-30\adsViewKickPitchMax\60\adsViewKickYawMin\45\adsViewKickYawMax\-45\adsViewKickCenterSpeed\1500\adsSpread\0\guidedMissileType\None\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\6\hipSpreadDuckedMax\5\hipSpreadProneMax\4\hipSpreadDecayRate\4\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4.5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\hipViewKickPitchMin\-30\hipViewKickPitchMax\60\hipViewKickYawMin\45\hipViewKickYawMax\-45\hipViewKickCenterSpeed\1500\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\250\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\pistol_fire\meleeImpactRumble\defaultweapon_melee\tracerType\fmj_tracer\adsDofStart\8\adsDofEnd\12\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/beretta393_mp b/weapons/iw4x/beretta393_mp new file mode 100644 index 0000000..cd22e5d --- /dev/null +++ b/weapons/iw4x/beretta393_mp @@ -0,0 +1,10 @@ +WEAPONFILE\displayName\WEAPON_BERETTA393\playerAnimType\pistol\gunModel\viewmodel_beretta_393\handModel\viewmodel_base_viewhands\hideTags\tag_silencer +tag_red_dot +tag_eotech +tag_rail\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\idleAnim\viewmodel_beretta393_idle\emptyIdleAnim\viewmodel_beretta393_idle\fireAnim\viewmodel_beretta393_fire\lastShotAnim\viewmodel_beretta393_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_beretta393_reload\reloadEmptyAnim\viewmodel_beretta393_reload_empty\raiseAnim\viewmodel_beretta393_pullout\dropAnim\viewmodel_beretta393_putaway\firstRaiseAnim\viewmodel_beretta393_pullout\quickRaiseAnim\viewmodel_beretta393_pullout\quickDropAnim\viewmodel_beretta393_putaway\emptyRaiseAnim\viewmodel_beretta393_pullout\emptyDropAnim\viewmodel_beretta393_putaway\sprintInAnim\viewmodel_beretta393_sprint_in\sprintLoopAnim\viewmodel_beretta393_sprint_loop\sprintOutAnim\viewmodel_beretta393_sprint_out\adsFireAnim\viewmodel_beretta393_fire_ads\adsLastShotAnim\viewmodel_beretta393_fire_ads_last\adsUpAnim\viewmodel_beretta393_ads_up_iw4x\adsDownAnim\viewmodel_beretta393_ads_down_iw4x\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\3-Round Burst\offhandClass\None\viewFlashEffect\muzzleflashes/beretta_flash_view\worldFlashEffect\muzzleflashes/beretta_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m9_fire_npc\fireSoundPlayer\weap_m9_fire_plr\fireSoundPlayerAkimbo\weap_m9_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_m9_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m9_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m9_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\2\proneOfsR\2\proneOfsU\-1.6\proneMoveF\-20\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\270\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_beretta_393\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_beretta393\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_beretta393\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\60\shareAmmo\0\maxAmmo\120\clipSize\20\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\500\minDamageRange\750\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\1.759\reloadShowRocketTime\0\reloadEmptyTime\1.929\reloadAddTime\1.2\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.55\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.55\firstRaiseTime\0.55\breachRaiseTime\0.5\emptyRaiseTime\0.55\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\600\aimAssistRange\600\aimAssistRangeAds\600\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\6\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.25\adsSwayVertScale\0.25\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\7\killIcon\hud_icon_beretta393\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\0\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\dropAmmoMin\1\dropAmmoMax\15\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.1\adsTransOutTime\0.1\adsIdleAmount\2\adsIdleSpeed\1\adsZoomFov\65\adsZoomInFrac\0.42\adsZoomOutFrac\0.08\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\220\adsOverlayHeight\220\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\0.5\adsViewBobMult\0.25\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.15\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\adsViewKickPitchMin\-30\adsViewKickPitchMax\60\adsViewKickYawMin\45\adsViewKickYawMax\-45\adsViewKickCenterSpeed\1500\adsSpread\0\guidedMissileType\None\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\6\hipSpreadDuckedMax\5\hipSpreadProneMax\4\hipSpreadDecayRate\4\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4.5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\hipViewKickPitchMin\-30\hipViewKickPitchMax\60\hipViewKickYawMin\45\hipViewKickYawMax\-45\hipViewKickCenterSpeed\1500\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\250\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\pistol_fire\meleeImpactRumble\defaultweapon_melee\tracerType\defaulttracer\adsDofStart\8\adsDofEnd\12\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/beretta393_silencer_mp b/weapons/iw4x/beretta393_silencer_mp new file mode 100644 index 0000000..c19d147 --- /dev/null +++ b/weapons/iw4x/beretta393_silencer_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_BERETTA393_SILENCER\playerAnimType\pistol\gunModel\viewmodel_beretta_393\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot +tag_eotech +tag_rail\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\idleAnim\viewmodel_beretta393_idle\emptyIdleAnim\viewmodel_beretta393_idle\fireAnim\viewmodel_beretta393_fire\lastShotAnim\viewmodel_beretta393_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_beretta393_reload\reloadEmptyAnim\viewmodel_beretta393_reload_empty\raiseAnim\viewmodel_beretta393_pullout\dropAnim\viewmodel_beretta393_putaway\firstRaiseAnim\viewmodel_beretta393_pullout\quickRaiseAnim\viewmodel_beretta393_pullout\quickDropAnim\viewmodel_beretta393_putaway\emptyRaiseAnim\viewmodel_beretta393_pullout\emptyDropAnim\viewmodel_beretta393_putaway\sprintInAnim\viewmodel_beretta393_sprint_in\sprintLoopAnim\viewmodel_beretta393_sprint_loop\sprintOutAnim\viewmodel_beretta393_sprint_out\adsFireAnim\viewmodel_beretta393_fire_ads\adsLastShotAnim\viewmodel_beretta393_fire_ads_last\adsUpAnim\viewmodel_beretta393_ads_up_iw4x\adsDownAnim\viewmodel_beretta393_ads_down_iw4x\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\3-Round Burst\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_miniuzisd_fire_npc\fireSoundPlayer\weap_miniuzisd_fire_plr\fireSoundPlayerAkimbo\weap_miniuzisd_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_m9_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m9_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m9_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\2\proneOfsR\2\proneOfsU\-1.6\proneMoveF\-20\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\270\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_beretta_393\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_beretta393\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_beretta393\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\60\shareAmmo\0\maxAmmo\120\clipSize\20\shotCount\1\sharedAmmoCap\0\damage\40\playerDamage\100\meleeDamage\135\minDamage\30\minPlayerDamage\30\maxDamageRange\250\minDamageRange\500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\1.759\reloadShowRocketTime\0\reloadEmptyTime\1.929\reloadAddTime\1.2\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.55\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.55\firstRaiseTime\0.55\breachRaiseTime\0.5\emptyRaiseTime\0.55\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\600\aimAssistRange\600\aimAssistRangeAds\600\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\6\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.25\adsSwayVertScale\0.25\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\7\killIcon\hud_icon_beretta393\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\0\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\dropAmmoMin\1\dropAmmoMax\15\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\1\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectil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\ No newline at end of file diff --git a/weapons/iw4x/beretta393_silencer_xmags_mp b/weapons/iw4x/beretta393_silencer_xmags_mp new file mode 100644 index 0000000..d2b7cbe --- /dev/null +++ b/weapons/iw4x/beretta393_silencer_xmags_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_BERETTA393_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta_393\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot +tag_eotech +tag_rail\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab 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eSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't 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missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/beretta393_xmags_mp b/weapons/iw4x/beretta393_xmags_mp new file mode 100644 index 0000000..541318c --- /dev/null +++ b/weapons/iw4x/beretta393_xmags_mp @@ -0,0 +1,10 @@ +WEAPONFILE\displayName\WEAPON_BERETTA393_XMAGS\playerAnimType\pistol\gunModel\viewmodel_beretta_393\handModel\viewmodel_base_viewhands\hideTags\tag_silencer +tag_red_dot +tag_eotech +tag_rail\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\idleAnim\viewmodel_beretta393_idle\emptyIdleAnim\viewmodel_beretta393_idle\fireAnim\viewmodel_beretta393_fire\lastShotAnim\viewmodel_beretta393_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_beretta393_reload\reloadEmptyAnim\viewmodel_beretta393_reload_empty\raiseAnim\viewmodel_beretta393_pullout\dropAnim\viewmodel_beretta393_putaway\firstRaiseAnim\viewmodel_beretta393_pullout\quickRaiseAnim\viewmodel_beretta393_pullout\quickDropAnim\viewmodel_beretta393_putaway\emptyRaiseAnim\viewmodel_beretta393_pullout\emptyDropAnim\viewmodel_beretta393_putaway\sprintInAnim\viewmodel_beretta393_sprint_in\sprintLoopAnim\viewmodel_beretta393_sprint_loop\sprintOutAnim\viewmodel_beretta393_sprint_out\adsFireAnim\viewmodel_beretta393_fire_ads\adsLastShotAnim\viewmodel_beretta393_fire_ads_last\adsUpAnim\viewmodel_beretta393_ads_up_iw4x\adsDownAnim\viewmodel_beretta393_ads_down_iw4x\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\3-Round 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\ No newline at end of file diff --git a/weapons/iw4x/beretta_akimbo_fmj_mp b/weapons/iw4x/beretta_akimbo_fmj_mp new file mode 100644 index 0000000..8ab4b7c --- /dev/null +++ b/weapons/iw4x/beretta_akimbo_fmj_mp @@ -0,0 +1,8 @@ +WEAPONFILE\displayName\WEAPON_BERETTA_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta\handModel\viewmodel_base_viewhands\hideTags\tag_silencer +tag_knife\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/beretta_akimbo_mp b/weapons/iw4x/beretta_akimbo_mp new file mode 100644 index 0000000..145318d --- /dev/null +++ b/weapons/iw4x/beretta_akimbo_mp @@ -0,0 +1,8 @@ +WEAPONFILE\displayName\WEAPON_BERETTA_AKIMBO\playerAnimType\pistol\gunModel\viewmodel_beretta\handModel\viewmodel_base_viewhands\hideTags\tag_silencer +tag_knife\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\idleAnim\viewmodel_beretta_idle\emptyIdleAnim\viewmodel_beretta_idle\fireAnim\viewmodel_beretta_fire\lastShotAnim\viewmodel_beretta_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_beretta_reload\reloadEmptyAnim\viewmodel_beretta_reload_empty2\raiseAnim\viewmodel_beretta_pullout\dropAnim\viewmodel_beretta_putaway\firstRaiseAnim\viewmodel_beretta_pullout\quickRaiseAnim\viewmodel_beretta_pullout\quickDropAnim\viewmodel_beretta_putaway\emptyRaiseAnim\viewmodel_beretta_pullout_empty\emptyDropAnim\viewmodel_beretta_putaway_empty\sprintInAnim\viewmodel_beretta_sprint_in\sprintLoopAnim\viewmodel_beretta_sprint_loop\sprintOutAnim\viewmodel_beretta_sprint_out\adsFireAnim\viewmodel_beretta_fire_ads\adsLastShotAnim\viewmodel_beretta_lastfire\adsUpAnim\viewmodel_beretta_ADS_up\adsDownAnim\viewmodel_beretta_ADS_down\idleAnimR\viewmodel_beretta_akimbo_R_idle\emptyIdleAnimR\viewmodel_beretta_akimbo_R_idle\fireAnimR\viewmodel_beretta_akimbo_R_fire\lastShotAnimR\viewmodel_beretta_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_beretta_akimbo_R_reload\reloadEmptyAnimR\viewmodel_beretta_akimbo_R_reload_empty\raiseAnimR\viewmodel_beretta_akimbo_R_pullout\dropAnimR\viewmodel_beretta_akimbo_R_putaway\firstRaiseAnimR\viewmodel_beretta_akimbo_R_pullout\breachRaiseAnimR\viewmodel_beretta_akimbo_R_breach\quickRaiseAnimR\viewmodel_beretta_akimbo_R_pullout\quickDropAnimR\viewmodel_beretta_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_beretta_akimbo_R_pullout\emptyDropAnimR\viewmodel_beretta_akimbo_R_putaway\sprintInAnimR\viewmodel_beretta_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_beretta_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_beretta_akimbo_R_sprint_out\nightVisionWearAnimR\viewmodel_beretta_akimbo_R_NVG_puton\nightVisionRemoveAnimR\viewmodel_beretta_akimbo_R_NVG_takeoff\adsUpAnimR\viewmodel_beretta_ADS_up\adsDownAnimR\viewmodel_beretta_ADS_down\idleAnimL\viewmodel_beretta_akimbo_L_idle\emptyIdleAnimL\viewmodel_beretta_akimbo_L_idle\fireAnimL\viewmodel_beretta_akimbo_L_fire\lastShotAnimL\viewmodel_beretta_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_beretta_akimbo_L_reload\reloadEmptyAnimL\viewmodel_beretta_akimbo_L_reload_empty\raiseAnimL\viewmodel_beretta_akimbo_L_pullout\dropAnimL\viewmodel_beretta_akimbo_L_putaway\firstRaiseAnimL\viewmodel_beretta_akimbo_L_pullout\breachRaiseAnimL\viewmodel_beretta_akimbo_L_breach\quickRaiseAnimL\viewmodel_beretta_akimbo_L_pullout\quickDropAnimL\viewmodel_beretta_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_beretta_akimbo_L_pullout\emptyDropAnimL\viewmodel_beretta_akimbo_L_putaway\sprintInAnimL\viewmodel_beretta_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_beretta_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_beretta_akimbo_L_sprint_out\nightVisionWearAnimL\viewmodel_beretta_akimbo_L_NVG_puton\nightVisionRemoveAnimL\viewmodel_beretta_akimbo_L_NVG_takeoff\adsUpAnimL\viewmodel_beretta_ADS_up\adsDownAnimL\viewmodel_beretta_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Single 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eSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/beretta_akimbo_silencer_mp b/weapons/iw4x/beretta_akimbo_silencer_mp new file mode 100644 index 0000000..8d23de3 --- /dev/null +++ b/weapons/iw4x/beretta_akimbo_silencer_mp @@ -0,0 +1,7 @@ +WEAPONFILE\displayName\WEAPON_BERETTA_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta\handModel\viewmodel_base_viewhands\hideTags\tag_knife\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\idleAnim\viewmodel_beretta_idle\emptyIdleAnim\viewmodel_beretta_idle\fireAnim\viewmodel_beretta_fire\lastShotAnim\viewmodel_beretta_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_beretta_reload\reloadEmptyAnim\viewmodel_beretta_reload_empty2\raiseAnim\viewmodel_beretta_pullout\dropAnim\viewmodel_beretta_putaway\firstRaiseAnim\viewmodel_beretta_pullout\quickRaiseAnim\viewmodel_beretta_pullout\quickDropAnim\viewmodel_beretta_putaway\emptyRaiseAnim\viewmodel_beretta_pullout_empty\emptyDropAnim\viewmodel_beretta_putaway_empty\sprintInAnim\viewmodel_beretta_sprint_in\sprintLoopAnim\viewmodel_beretta_sprint_loop\sprintOutAnim\viewmodel_beretta_sprint_out\adsFireAnim\viewmodel_beretta_fire_ads\adsLastShotAnim\viewmodel_beretta_lastfire\adsUpAnim\viewmodel_beretta_ADS_up\adsDownAnim\viewmodel_beretta_ADS_down\idleAnimR\viewmodel_beretta_akimbo_R_idle\emptyIdleAnimR\viewmodel_beretta_akimbo_R_idle\fireAnimR\viewmodel_beretta_akimbo_R_fire\lastShotAnimR\viewmodel_beretta_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_beretta_akimbo_R_reload\reloadEmptyAnimR\viewmodel_beretta_akimbo_R_reload_empty\raiseAnimR\viewmodel_beretta_akimbo_R_pullout\dropAnimR\viewmodel_beretta_akimbo_R_putaway\firstRaiseAnimR\viewmodel_beretta_akimbo_R_pullout\breachRaiseAnimR\viewmodel_beretta_akimbo_R_breach\quickRaiseAnimR\viewmodel_beretta_akimbo_R_pullout\quickDropAnimR\viewmodel_beretta_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_beretta_akimbo_R_pullout\emptyDropAnimR\viewmodel_beretta_akimbo_R_putaway\sprintInAnimR\viewmodel_beretta_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_beretta_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_beretta_akimbo_R_sprint_out\nightVisionWearAnimR\viewmodel_beretta_akimbo_R_NVG_puton\nightVisionRemoveAnimR\viewmodel_beretta_akimbo_R_NVG_takeoff\adsUpAnimR\viewmodel_beretta_ADS_up\adsDownAnimR\viewmodel_beretta_ADS_down\idleAnimL\viewmodel_beretta_akimbo_L_idle\emptyIdleAnimL\viewmodel_beretta_akimbo_L_idle\fireAnimL\viewmodel_beretta_akimbo_L_fire\lastShotAnimL\viewmodel_beretta_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_beretta_akimbo_L_reload\reloadEmptyAnimL\viewmodel_beretta_akimbo_L_reload_empty\raiseAnimL\viewmodel_beretta_akimbo_L_pullout\dropAnimL\viewmodel_beretta_akimbo_L_putaway\firstRaiseAnimL\viewmodel_beretta_akimbo_L_pullout\breachRaiseAnimL\viewmodel_beretta_akimbo_L_breach\quickRaiseAnimL\viewmodel_beretta_akimbo_L_pullout\quickDropAnimL\viewmodel_beretta_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_beretta_akimbo_L_pullout\emptyDropAnimL\viewmodel_beretta_akimbo_L_putaway\sprintInAnimL\viewmodel_beretta_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_beretta_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_beretta_akimbo_L_sprint_out\nightVisionWearAnimL\viewmodel_beretta_akimbo_L_NVG_puton\nightVisionRemoveAnimL\viewmodel_beretta_akimbo_L_NVG_takeoff\adsUpAnimL\viewmodel_beretta_ADS_up\adsDownAnimL\viewmodel_beretta_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Single 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eSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/beretta_akimbo_xmags_mp b/weapons/iw4x/beretta_akimbo_xmags_mp new file mode 100644 index 0000000..cf076aa --- /dev/null +++ b/weapons/iw4x/beretta_akimbo_xmags_mp @@ -0,0 +1,8 @@ +WEAPONFILE\displayName\WEAPON_BERETTA_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta\handModel\viewmodel_base_viewhands\hideTags\tag_silencer +tag_knife\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab 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eSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/beretta_fmj_silencer_mp b/weapons/iw4x/beretta_fmj_silencer_mp new file mode 100644 index 0000000..5c9c4c0 --- /dev/null +++ b/weapons/iw4x/beretta_fmj_silencer_mp @@ -0,0 +1,7 @@ +WEAPONFILE\displayName\WEAPON_BERETTA_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/beretta_silencer_mp b/weapons/iw4x/beretta_silencer_mp new file mode 100644 index 0000000..d3e4969 --- /dev/null +++ b/weapons/iw4x/beretta_silencer_mp @@ -0,0 +1,7 @@ +WEAPONFILE\displayName\WEAPON_BERETTA_SILENCER\playerAnimType\pistol\gunModel\viewmodel_beretta\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/beretta_silencer_tactical_mp b/weapons/iw4x/beretta_silencer_tactical_mp new file mode 100644 index 0000000..ac1ea4e --- /dev/null +++ b/weapons/iw4x/beretta_silencer_tactical_mp @@ -0,0 +1,7 @@ +WEAPONFILE\displayName\WEAPON_BERETTA_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/beretta_silencer_xmags_mp b/weapons/iw4x/beretta_silencer_xmags_mp new file mode 100644 index 0000000..b1a9d3e --- /dev/null +++ b/weapons/iw4x/beretta_silencer_xmags_mp @@ -0,0 +1,7 @@ +WEAPONFILE\displayName\WEAPON_BERETTA_BLING\playerAnimType\pistol\gunModel\viewmodel_beretta\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr +weap_m9_clipin_plr weap_m9_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/deserteagle_fmj_mp b/weapons/iw4x/deserteagle_fmj_mp new file mode 100644 index 0000000..a3c8903 --- /dev/null +++ b/weapons/iw4x/deserteagle_fmj_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_DESERTEAGLE_FMJ\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_tactical\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_de50_clift_plr weap_de50_clift_plr +weap_de50_clipout_plr weap_de50_clipout_plr +weap_de50_clipin_plr weap_de50_clipin_plr +weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_de50_clift_plr weap_de50_clift_plr +weap_de50_clipout_plr weap_de50_clipout_plr +weap_de50_clipin_plr weap_de50_clipin_plr +weap_de50_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/deserteagle_mp b/weapons/iw4x/deserteagle_mp new file mode 100644 index 0000000..b6c1dee --- /dev/null +++ b/weapons/iw4x/deserteagle_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_DESERTEAGLE\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_tactical\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_de50_clift_plr weap_de50_clift_plr +weap_de50_clipout_plr weap_de50_clipout_plr +weap_de50_clipin_plr weap_de50_clipin_plr +weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_de50_clift_plr weap_de50_clift_plr +weap_de50_clipout_plr weap_de50_clipout_plr +weap_de50_clipin_plr weap_de50_clipin_plr +weap_de50_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/deserteaglegold_akimbo_fmj_mp b/weapons/iw4x/deserteaglegold_akimbo_fmj_mp new file mode 100644 index 0000000..3a0a20d --- /dev/null +++ b/weapons/iw4x/deserteaglegold_akimbo_fmj_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_DESERTEAGLEGOLD_BLING\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_gold_iw4x\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_de50_clift_plr weap_de50_clift_plr +weap_de50_clipout_plr weap_de50_clipout_plr +weap_de50_clipin_plr weap_de50_clipin_plr +weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_de50_clift_plr weap_de50_clift_plr +weap_de50_clipout_plr weap_de50_clipout_plr +weap_de50_clipin_plr weap_de50_clipin_plr +weap_de50_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/deserteaglegold_akimbo_mp b/weapons/iw4x/deserteaglegold_akimbo_mp new file mode 100644 index 0000000..6641139 --- /dev/null +++ b/weapons/iw4x/deserteaglegold_akimbo_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_DESERTEAGLEGOLD_AKIMBO\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_gold_iw4x\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_de50_clift_plr weap_de50_clift_plr +weap_de50_clipout_plr weap_de50_clipout_plr +weap_de50_clipin_plr weap_de50_clipin_plr +weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_de50_clift_plr weap_de50_clift_plr +weap_de50_clipout_plr weap_de50_clipout_plr +weap_de50_clipin_plr weap_de50_clipin_plr +weap_de50_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/deserteaglegold_fmj_mp b/weapons/iw4x/deserteaglegold_fmj_mp new file mode 100644 index 0000000..cc145db --- /dev/null +++ b/weapons/iw4x/deserteaglegold_fmj_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_DESERTEAGLEGOLD_FMJ\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_gold_iw4x\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_de50_clift_plr weap_de50_clift_plr +weap_de50_clipout_plr weap_de50_clipout_plr +weap_de50_clipin_plr weap_de50_clipin_plr +weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_de50_clift_plr weap_de50_clift_plr +weap_de50_clipout_plr weap_de50_clipout_plr +weap_de50_clipin_plr weap_de50_clipin_plr +weap_de50_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/deserteaglegold_fmj_tactical_mp b/weapons/iw4x/deserteaglegold_fmj_tactical_mp new file mode 100644 index 0000000..3e55cbe --- /dev/null +++ b/weapons/iw4x/deserteaglegold_fmj_tactical_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_DESERTEAGLEGOLD_BLING\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_gold_iw4x\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_de50_clift_plr weap_de50_clift_plr +weap_de50_clipout_plr weap_de50_clipout_plr +weap_de50_clipin_plr weap_de50_clipin_plr +weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_de50_clift_plr weap_de50_clift_plr +weap_de50_clipout_plr weap_de50_clipout_plr +weap_de50_clipin_plr weap_de50_clipin_plr +weap_de50_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/deserteaglegold_mp b/weapons/iw4x/deserteaglegold_mp new file mode 100644 index 0000000..9b05cb3 --- /dev/null +++ b/weapons/iw4x/deserteaglegold_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_DESERTEAGLEGOLD\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_gold_iw4x\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_de50_clift_plr weap_de50_clift_plr +weap_de50_clipout_plr weap_de50_clipout_plr +weap_de50_clipin_plr weap_de50_clipin_plr +weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_de50_clift_plr weap_de50_clift_plr +weap_de50_clipout_plr weap_de50_clipout_plr +weap_de50_clipin_plr weap_de50_clipin_plr +weap_de50_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/deserteaglegold_tactical_mp b/weapons/iw4x/deserteaglegold_tactical_mp new file mode 100644 index 0000000..b5ef548 --- /dev/null +++ b/weapons/iw4x/deserteaglegold_tactical_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_DESERTEAGLEGOLD_TACTICAL\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_gold_iw4x\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_de50_clift_plr weap_de50_clift_plr +weap_de50_clipout_plr weap_de50_clipout_plr +weap_de50_clipin_plr weap_de50_clipin_plr +weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_de50_clift_plr weap_de50_clift_plr +weap_de50_clipout_plr weap_de50_clipout_plr +weap_de50_clipin_plr weap_de50_clipin_plr +weap_de50_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/destructible_car b/weapons/iw4x/destructible_car new file mode 100644 index 0000000..c0b96c0 --- /dev/null +++ b/weapons/iw4x/destructible_car @@ -0,0 +1 @@ +WEAPONFILE\displayName\WEAPON_CLAYMORE\playerAnimType\c4\gunModel\viewmodel_ak47\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\idleAnim\viewmodel_mk2_idle\fireAnim\viewmodel_mk2_idle\lastShotAnim\viewmodel_mk2_idle\meleeAnim\viewmodel_mk2_idle\reloadAnim\viewmodel_mk2_idle\reloadEmptyAnim\viewmodel_mk2_idle\raiseAnim\viewmodel_mk2_idle\dropAnim\viewmodel_mk2_idle\quickRaiseAnim\viewmodel_mk2_idle\quickDropAnim\viewmodel_mk2_idle\adsFireAnim\viewmodel_mk2_idle\adsLastShotAnim\viewmodel_mk2_idle\adsUpAnim\viewmodel_mk2_idle\adsDownAnim\viewmodel_mk2_idle\weaponType\bullet\weaponClass\rifle\penetrateType\none\penetrateMultiplier\1\impactType\bullet_large\inventoryType\exclusive\fireType\Full Auto\offhandClass\None\viewFlashEffect\\worldFlashEffect\\pickupSound\weap_pickup\pickupSoundPlayer\\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\\fireSoundPlayer\\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-2.2\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-1\duckedMoveF\-1\duckedMoveR\0\duckedMoveU\-1.7\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\6\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\8\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\10\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_claymore\hudIcon\death_car\hudIconRatio\1:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\\ammoCounterIconRatio\4:1\ammoCounterClip\None\startAmmo\3\shareAmmo\0\maxAmmo\3\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\0\playerDamage\100\meleeDamage\75\minDamage\0\minPlayerDamage\30\maxDamageRange\1500\minDamageRange\3500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\2\meleeDelay\0.15\meleeChargeDelay\0\fireTime\0.1\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.699\meleeChargeTime\0\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\2.67\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.25\raiseTime\0.349\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.5\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.3\sprintLoopTime\0.5\sprintOutTime\0.5\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1500\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMaxPitch\8\gunMaxYaw\25\swayMaxAngle\4\swayLerpSpeed\7\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.15\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.05\adsSwayVertScale\0.25\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\0\rechamberWhileAds\0\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\0\dualWieldViewModelOffset\7\killIcon\death_car\killIconRatio\1:1\flipKillIcon\0\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\dropAmmoMin\1\dropAmmoMax\1\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.25\adsTransOutTime\0.25\adsIdleAmount\2\adsIdleSpeed\0.8\adsZoomFov\40\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\150\adsOverlayHeight\150\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\1\adsViewBobMult\0.2\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.449\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\50\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\adsViewKickPitchMin\15\adsViewKickPitchMax\50\adsViewKickYawMin\-5\adsViewKickYawMax\40\adsViewKickCenterSpeed\1500\adsSpread\0\guidedMissileType\None\hipSpreadStandMin\1\hipSpreadDuckedMin\0.75\hipSpreadProneMin\0.5\hipSpreadMax\5\hipSpreadDuckedMax\4\hipSpreadProneMax\3\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\hipViewKickPitchMin\15\hipViewKickPitchMax\50\hipViewKickYawMin\-5\hipViewKickYawMax\-40\hipViewKickCenterSpeed\1500\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\590\locNone\1\locHelmet\3\locHead\3\locNeck\1.4\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\0.3\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\0.3\locRightLegUpper\1\locRightLegLower\1\locRightFoot\0.3\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\0.3\locGun\0\meleeImpactRumble\defaultweapon_melee\tracerType\defaulttracer\adsDofStart\0\adsDofEnd\0\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/dragunov_mp b/weapons/iw4x/dragunov_mp new file mode 100644 index 0000000..cfeda12 --- /dev/null +++ b/weapons/iw4x/dragunov_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_DRAGUNOV\playerAnimType\sniper\handModel\viewmodel_base_viewhands\gunModel\viewmodel_dragunov\hideTags\tag_acog_2 +tag_rail +tag_heartbeat +tag_silencer +tag_thermal_scope\notetrackSoundMap\weap_dragunovsniper_clipout_plr weap_dragunovsniper_clipout_plr +weap_dragunovsniper_clipin_plr weap_dragunovsniper_clipin_plr +weap_dragunovsniper_chamber_plr weap_dragunovsniper_chamber_plr +weap_dragunovsniper_lift_plr weap_dragunovsniper_lift_plr +melee_knife_stab melee_knife_stab\idleAnim\viewmodel_dragunov_idle\fireAnim\viewmodel_dragunov_fire\lastShotAnim\viewmodel_dragunov_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_dragunov_reload\reloadEmptyAnim\viewmodel_dragunov_reload_empty\raiseAnim\viewmodel_dragunov_pullout\dropAnim\viewmodel_dragunov_putaway\firstRaiseAnim\viewmodel_dragunov_pullout\quickRaiseAnim\viewmodel_dragunov_quick_pullout\quickDropAnim\viewmodel_dragunov_quick_putaway\emptyRaiseAnim\viewmodel_dragunov_pullout\emptyDropAnim\viewmodel_dragunov_putaway\sprintInAnim\viewmodel_dragunov_sprint_in\sprintLoopAnim\viewmodel_dragunov_sprint_loop\sprintOutAnim\viewmodel_dragunov_sprint_out\adsFireAnim\viewmodel_dragunov_fire\adsLastShotAnim\viewmodel_dragunov_fire\adsUpAnim\viewmodel_dragunov_ADS_up\adsDownAnim\viewmodel_dragunov_ADS_down\weaponType\bullet\weaponClass\sniper\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/rifle_flash_view\worldFlashEffect\muzzleflashes/rifle_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_dragunovsniper_fire_npc\fireSoundPlayer\weap_dragunovsniper_fire_plr\fireSoundPlayerAkimbo\weap_dragunovsniper_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_dragunovsniper_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\-1\proneMoveF\-55\proneMoveR\3\proneMoveU\-145\proneRotP\0\proneRotY\220\proneRotR\-200\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_dragunov\worldClipModel\weapon_dragunov_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_dragunov\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_dragunov\ammoCounterIconRatio\4:1\ammoCounterClip\ShortMagazine\startAmmo\30\shareAmmo\0\clipName\dragunov\maxAmmo\60\clipSize\10\shotCount\1\sharedAmmoCap\0\damage\70\playerDamage\30\meleeDamage\100\minDamage\70\minPlayerDamage\35\maxDamageRange\4000\minDamageRange\5000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.05\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.16\reloadTime\2.75\reloadShowRocketTime\0\reloadEmptyTime\3.549\reloadAddTime\1.5\reloadStartTime\1.8\reloadStartAddTime\1.4\reloadEndTime\0.77\dropTime\0.85\raiseTime\1.149\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.15\breachRaiseTime\0\emptyRaiseTime\1.149\emptyDropTime\0.85\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\600\aimAssistRange\600\aimAssistRangeAds\2500\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\1\idleProneFactor\1\gunMaxPitch\30\gunMaxYaw\15\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\rifleBullet\1\armorPiercing\1\boltAction\0\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\7\killIcon\hud_icon_dragunov\killIconRatio\4:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\dropAmmoMin\10\dropAmmoMax\10\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't 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\ No newline at end of file diff --git a/weapons/iw4x/fal_eotech_fmj_mp b/weapons/iw4x/fal_eotech_fmj_mp new file mode 100644 index 0000000..e1dd9fc --- /dev/null +++ b/weapons/iw4x/fal_eotech_fmj_mp @@ -0,0 +1,16 @@ +WEAPONFILE\displayName\WEAPON_FAL_BLING\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\gunModel2\viewmodel_fn_fal_woodland\gunModel3\viewmodel_fn_fal_desert\gunModel4\viewmodel_fn_fal_arctic\gunModel5\viewmodel_fn_fal_digital\gunModel6\viewmodel_fn_fal_red_urban\gunModel7\viewmodel_fn_fal_red_tiger\gunModel8\viewmodel_fn_fal_blue_tiger\gunModel9\viewmodel_fn_fal_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_m203 +tag_red_dot +tag_silencer +tag_shotgun +tag_heartbeat +tag_thermal_scope +tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_fnfal_lift_plr weap_fnfal_lift_plr +weap_fnfal_clipout_plr weap_fnfal_clipout_plr +weap_fnfal_clipin_plr weap_fnfal_clipin_plr +weap_fnfal_chamber_plr weap_fnfal_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_fnfal_lift_plr weap_fnfal_lift_plr +weap_fnfal_clipout_plr weap_fnfal_clipout_plr +weap_fnfal_clipin_plr weap_fnfal_clipin_plr +weap_fnfal_chamber_plr 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opClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.25\adsTransOutTime\0.25\adsIdleAmount\2\adsIdleSpeed\0.8\adsZoomFov\50\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\150\adsOverlayHeight\150\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\1\adsViewBobMult\0.2\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.449\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\adsViewKickPitchMin\-20\adsViewKickPitchMax\70\adsViewKickYawMin\50\adsViewKickYawMax\-50\adsViewKickCenterSpeed\1400\adsSpread\0\guidedMissileType\None\hipSpreadStandMin\5\hipSpreadDuckedMin\4.5\hipSpreadProneMin\4\hipSpreadMax\9\hipSpreadDuckedMax\8\hipSpreadProneMax\7\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\hipViewKickPitchMin\-20\hipViewKickPitchMax\70\hipViewKickYawMin\50\hipViewKickYawMax\-50\hipViewKickCenterSpeed\1400\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\590\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\assault_fire\meleeImpactRumble\defaultweapon_melee\tracerType\fmj_tracer\adsDofStart\0\adsDofEnd\9\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/fal_eotech_gl_mp b/weapons/iw4x/fal_eotech_gl_mp new file mode 100644 index 0000000..0c613ed --- /dev/null +++ b/weapons/iw4x/fal_eotech_gl_mp @@ -0,0 +1,19 @@ +WEAPONFILE\displayName\WEAPON_FAL_BLING\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\gunModel2\viewmodel_fn_fal_woodland\gunModel3\viewmodel_fn_fal_desert\gunModel4\viewmodel_fn_fal_arctic\gunModel5\viewmodel_fn_fal_digital\gunModel6\viewmodel_fn_fal_red_urban\gunModel7\viewmodel_fn_fal_red_tiger\gunModel8\viewmodel_fn_fal_blue_tiger\gunModel9\viewmodel_fn_fal_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_thermal_scope +tag_red_dot +tag_silencer +tag_shotgun +tag_heartbeat +tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_fnfal_lift_plr weap_fnfal_lift_plr +weap_fnfal_clipout_plr weap_fnfal_clipout_plr +weap_fnfal_clipin_plr weap_fnfal_clipin_plr +weap_fnfal_chamber_plr weap_fnfal_chamber_plr +weap_m4m16_switch_grenade weap_m4m16_switch_grenade +weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_fnfal_lift_plr weap_fnfal_lift_plr +weap_fnfal_clipout_plr weap_fnfal_clipout_plr +weap_fnfal_clipin_plr weap_fnfal_clipin_plr +weap_fnfal_chamber_plr weap_fnfal_chamber_plr +weap_m4m16_switch_grenade weap_m4m16_switch_grenade +weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_fal_m203_idle\emptyIdleAnim\viewmodel_fal_m203_idle\fireAnim\viewmodel_fal_m203_fire\lastShotAnim\viewmodel_fal_m203_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_fal_m203_reload\reloadEmptyAnim\viewmodel_fal_m203_reload_empty\raiseAnim\viewmodel_fal_m203_pullout\dropAnim\viewmodel_fal_m203_putaway\firstRaiseAnim\viewmodel_fal_m203_pullout\altRaiseAnim\viewmodel_fal_m203_to_gun\quickRaiseAnim\viewmodel_fal_m203_pullout\quickDropAnim\viewmodel_fal_m203_putaway\emptyRaiseAnim\viewmodel_fal_m203_pullout\emptyDropAnim\viewmodel_fal_m203_putaway\sprintInAnim\viewmodel_fal_m203_sprint_in\sprintLoopAnim\viewmodel_fal_m203_sprint_loop\sprintOutAnim\viewmodel_fal_m203_sprint_out\adsFireAnim\viewmodel_fal_m203_fire_ads\adsLastShotAnim\viewmodel_fal_m203_fire_ads\adsUpAnim\viewmodel_fal_eotech_ADS_up\adsDownAnim\viewmodel_fal_eotech_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fnfal_fire_npc\fireSoundPlayer\weap_fnfal_fire_plr\fireSoundPlayerAkimbo\weap_fnfal_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.35\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\0.65\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_fn_fal\worldModel2\weapon_fn_fal_woodland\worldModel3\weapon_fn_fal_desert\worldModel4\weapon_fn_fal_arctic\worldModel5\weapon_fn_fal_digital\worldModel6\weapon_fn_fal_red_urban\worldModel7\weapon_fn_fal_red_tiger\worldModel8\weapon_fn_fal_blue_tiger\worldModel9\weapon_fn_fal_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_fnfal\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_fnfal\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\60\shareAmmo\0\maxAmmo\120\clipSize\20\shotCount\1\sharedAmmoCap\0\damage\55\playerDamage\100\meleeDamage\135\minDamage\35\minPlayerDamage\30\maxDamageRange\1000\minDamageRange\1500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.079\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.7\reloadShowRocketTime\0\reloadEmptyTime\3.266\reloadAddTime\1.799\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.699\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.949\breachRaiseTime\0.5\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\1000\aimAssistRangeAds\1500\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\1\idleProneFactor\0.4\gunMaxPitch\8\gunMaxYaw\25\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.25\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\7\killIcon\hud_icon_fnfal\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\altWeapon\gl_fal_mp\dropAmmoMin\1\dropAmmoMax\20\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't 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t\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/fal_eotech_heartbeat_mp b/weapons/iw4x/fal_eotech_heartbeat_mp new file mode 100644 index 0000000..773b8f3 --- /dev/null +++ b/weapons/iw4x/fal_eotech_heartbeat_mp @@ -0,0 +1,15 @@ +WEAPONFILE\displayName\WEAPON_FAL_BLING\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\gunModel2\viewmodel_fn_fal_woodland\gunModel3\viewmodel_fn_fal_desert\gunModel4\viewmodel_fn_fal_arctic\gunModel5\viewmodel_fn_fal_digital\gunModel6\viewmodel_fn_fal_red_urban\gunModel7\viewmodel_fn_fal_red_tiger\gunModel8\viewmodel_fn_fal_blue_tiger\gunModel9\viewmodel_fn_fal_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_m203 +tag_red_dot +tag_silencer +tag_shotgun +tag_thermal_scope +tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_fnfal_lift_plr weap_fnfal_lift_plr +weap_fnfal_clipout_plr weap_fnfal_clipout_plr +weap_fnfal_clipin_plr weap_fnfal_clipin_plr +weap_fnfal_chamber_plr weap_fnfal_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_fnfal_lift_plr weap_fnfal_lift_plr +weap_fnfal_clipout_plr weap_fnfal_clipout_plr +weap_fnfal_clipin_plr weap_fnfal_clipin_plr +weap_fnfal_chamber_plr 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opClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.25\adsTransOutTime\0.25\adsIdleAmount\2\adsIdleSpeed\0.8\adsZoomFov\50\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\150\adsOverlayHeight\150\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\1\adsViewBobMult\0.2\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.449\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\adsViewKickPitchMin\-20\adsViewKickPitchMax\70\adsViewKickYawMin\50\adsViewKickYawMax\-50\adsViewKickCenterSpeed\1400\adsSpread\0\guidedMissileType\None\hipSpreadStandMin\5\hipSpreadDuckedMin\4.5\hipSpreadProneMin\4\hipSpreadMax\9\hipSpreadDuckedMax\8\hipSpreadProneMax\7\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\hipViewKickPitchMin\-20\hipViewKickPitchMax\70\hipViewKickYawMin\50\hipViewKickYawMax\-50\hipViewKickCenterSpeed\1400\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\590\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\assault_fire\meleeImpactRumble\defaultweapon_melee\tracerType\assaultrifle\adsDofStart\0\adsDofEnd\9\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/fal_eotech_mp b/weapons/iw4x/fal_eotech_mp new file mode 100644 index 0000000..b1f4a0a --- /dev/null +++ b/weapons/iw4x/fal_eotech_mp @@ -0,0 +1,16 @@ +WEAPONFILE\displayName\WEAPON_FAL_EOTECH\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\gunModel2\viewmodel_fn_fal_woodland\gunModel3\viewmodel_fn_fal_desert\gunModel4\viewmodel_fn_fal_arctic\gunModel5\viewmodel_fn_fal_digital\gunModel6\viewmodel_fn_fal_red_urban\gunModel7\viewmodel_fn_fal_red_tiger\gunModel8\viewmodel_fn_fal_blue_tiger\gunModel9\viewmodel_fn_fal_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_m203 +tag_red_dot +tag_silencer +tag_shotgun +tag_heartbeat +tag_thermal_scope +tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_fnfal_lift_plr weap_fnfal_lift_plr +weap_fnfal_clipout_plr weap_fnfal_clipout_plr +weap_fnfal_clipin_plr weap_fnfal_clipin_plr +weap_fnfal_chamber_plr weap_fnfal_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_fnfal_lift_plr weap_fnfal_lift_plr +weap_fnfal_clipout_plr weap_fnfal_clipout_plr +weap_fnfal_clipin_plr weap_fnfal_clipin_plr +weap_fnfal_chamber_plr 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opClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't 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\ No newline at end of file diff --git a/weapons/iw4x/fal_eotech_shotgun_mp b/weapons/iw4x/fal_eotech_shotgun_mp new file mode 100644 index 0000000..8c9e962 --- /dev/null +++ b/weapons/iw4x/fal_eotech_shotgun_mp @@ -0,0 +1,15 @@ +WEAPONFILE\displayName\WEAPON_FAL_BLING\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\gunModel2\viewmodel_fn_fal_woodland\gunModel3\viewmodel_fn_fal_desert\gunModel4\viewmodel_fn_fal_arctic\gunModel5\viewmodel_fn_fal_digital\gunModel6\viewmodel_fn_fal_red_urban\gunModel7\viewmodel_fn_fal_red_tiger\gunModel8\viewmodel_fn_fal_blue_tiger\gunModel9\viewmodel_fn_fal_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_m203 +tag_red_dot +tag_silencer +tag_thermal_scope +tag_heartbeat +tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_fnfal_lift_plr weap_fnfal_lift_plr +weap_fnfal_clipout_plr weap_fnfal_clipout_plr +weap_fnfal_clipin_plr weap_fnfal_clipin_plr +weap_fnfal_chamber_plr weap_fnfal_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_fnfal_lift_plr weap_fnfal_lift_plr +weap_fnfal_clipout_plr weap_fnfal_clipout_plr +weap_fnfal_clipin_plr weap_fnfal_clipin_plr +weap_fnfal_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/fal_eotech_silencer_mp b/weapons/iw4x/fal_eotech_silencer_mp new file mode 100644 index 0000000..a3a1013 --- /dev/null +++ b/weapons/iw4x/fal_eotech_silencer_mp @@ -0,0 +1,15 @@ +WEAPONFILE\displayName\WEAPON_FAL_BLING\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\gunModel2\viewmodel_fn_fal_woodland\gunModel3\viewmodel_fn_fal_desert\gunModel4\viewmodel_fn_fal_arctic\gunModel5\viewmodel_fn_fal_digital\gunModel6\viewmodel_fn_fal_red_urban\gunModel7\viewmodel_fn_fal_red_tiger\gunModel8\viewmodel_fn_fal_blue_tiger\gunModel9\viewmodel_fn_fal_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_m203 +tag_red_dot +tag_thermal_scope +tag_shotgun +tag_heartbeat +tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_fnfal_lift_plr weap_fnfal_lift_plr +weap_fnfal_clipout_plr weap_fnfal_clipout_plr +weap_fnfal_clipin_plr weap_fnfal_clipin_plr +weap_fnfal_chamber_plr weap_fnfal_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_fnfal_lift_plr weap_fnfal_lift_plr +weap_fnfal_clipout_plr weap_fnfal_clipout_plr +weap_fnfal_clipin_plr weap_fnfal_clipin_plr +weap_fnfal_chamber_plr 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stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.25\adsTransOutTime\0.25\adsIdleAmount\2\adsIdleSpeed\0.8\adsZoomFov\50\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\150\adsOverlayHeight\150\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\1\adsViewBobMult\0.2\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.449\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\adsViewKickPitchMin\-20\adsViewKickPitchMax\70\adsViewKickYawMin\50\adsViewKickYawMax\-50\adsViewKickCenterSpeed\1400\adsSpread\0\guidedMissileType\None\hipSpreadStandMin\5\hipSpreadDuckedMin\4.5\hipSpreadProneMin\4\hipSpreadMax\9\hipSpreadDuckedMax\8\hipSpreadProneMax\7\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\hipViewKickPitchMin\-20\hipViewKickPitchMax\70\hipViewKickYawMin\50\hipViewKickYawMax\-50\hipViewKickCenterSpeed\1400\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\590\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\assault_fire\meleeImpactRumble\defaultweapon_melee\tracerType\assaultrifle\adsDofStart\0\adsDofEnd\9\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/fal_eotech_xmags_mp b/weapons/iw4x/fal_eotech_xmags_mp new file mode 100644 index 0000000..21b8e37 --- /dev/null +++ b/weapons/iw4x/fal_eotech_xmags_mp @@ -0,0 +1,16 @@ +WEAPONFILE\displayName\WEAPON_FAL_BLING\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\gunModel2\viewmodel_fn_fal_woodland\gunModel3\viewmodel_fn_fal_desert\gunModel4\viewmodel_fn_fal_arctic\gunModel5\viewmodel_fn_fal_digital\gunModel6\viewmodel_fn_fal_red_urban\gunModel7\viewmodel_fn_fal_red_tiger\gunModel8\viewmodel_fn_fal_blue_tiger\gunModel9\viewmodel_fn_fal_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_m203 +tag_red_dot +tag_silencer +tag_shotgun +tag_heartbeat +tag_thermal_scope +tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_fnfal_lift_plr weap_fnfal_lift_plr +weap_fnfal_clipout_plr weap_fnfal_clipout_plr +weap_fnfal_clipin_plr weap_fnfal_clipin_plr +weap_fnfal_chamber_plr weap_fnfal_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_fnfal_lift_plr weap_fnfal_lift_plr +weap_fnfal_clipout_plr weap_fnfal_clipout_plr +weap_fnfal_clipin_plr weap_fnfal_clipin_plr +weap_fnfal_chamber_plr 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opClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't 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\ No newline at end of file diff --git a/weapons/iw4x/gl_ak47classic_mp b/weapons/iw4x/gl_ak47classic_mp new file mode 100644 index 0000000..3f2bb29 --- /dev/null +++ b/weapons/iw4x/gl_ak47classic_mp @@ -0,0 +1,12 @@ +WEAPONFILE\displayName\WEAPON_GP25\playerAnimType\m203\gunModel\viewmodel_ak47_classic\gunModel2\viewmodel_ak47_classic\gunModel3\viewmodel_ak47_classic\gunModel4\viewmodel_ak47_classic\gunModel5\viewmodel_ak47_classic\gunModel6\viewmodel_ak47_classic\gunModel7\viewmodel_ak47_classic\gunModel8\viewmodel_ak47_classic\gunModel9\viewmodel_ak47_classic\handModel\viewmodel_base_viewhands\hideTags\tag_acog +tag_reflex_sight +tag_ak47_mount +tag_silencer\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr +weap_gp25_chamber_plr weap_gp25_chamber_plr +melee_knife_stab melee_knife_stab +weap_ak47_switch_grenade weap_ak47_switch_grenade +weap_ak47_switch_back weap_ak47_switch_back\notetrackRumbleMap\weap_gp25_lift_plr weap_gp25_lift_plr +weap_gp25_chamber_plr weap_gp25_chamber_plr +melee_knife_stab melee_knife_stab +weap_ak47_switch_grenade weap_ak47_switch_grenade +weap_ak47_switch_back weap_ak47_switch_back\idleAnim\viewmodel_ak47_classic_grenadier_grenade_idle\emptyIdleAnim\viewmodel_ak47_classic_grenadier_grenade_idle\fireAnim\viewmodel_ak47_classic_grenadier_grenade_fire\lastShotAnim\viewmodel_ak47_classic_grenadier_grenade_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_classic_grenadier_grenade_reload\raiseAnim\viewmodel_ak47_classic_grenadier_grenade_pullout\dropAnim\viewmodel_ak47_classic_grenadier_grenade_putaway\firstRaiseAnim\viewmodel_ak47_classic_grenadier_grenade_pullout\altRaiseAnim\viewmodel_ak47_classic_grenadier_togrenade\quickRaiseAnim\viewmodel_ak47_classic_grenadier_gren_quick_pullout\quickDropAnim\viewmodel_ak47_classic_grenadier_gren_quick_putaway\emptyRaiseAnim\viewmodel_ak47_classic_grenadier_grenade_pullout\emptyDropAnim\viewmodel_ak47_classic_grenadier_grenade_putaway\sprintInAnim\viewmodel_ak47_classic_grenadier_grenade_sprint_in\sprintLoopAnim\viewmodel_ak47_classic_grenadier_sprint_loop\sprintOutAnim\viewmodel_ak47_classic_grenadier_grenade_sprint_out\adsFireAnim\viewmodel_ak47_classic_grenadier_grenade_fire\adsLastShotAnim\viewmodel_ak47_classic_grenadier_grenade_fire\adsUpAnim\viewmodel_ak47_classic_grenadier_grenade_ADS_up\adsDownAnim\viewmodel_ak47_classic_grenadier_grenade_ADS_down\weaponType\projectile\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\grenade_explode\inventoryType\altmode\fireType\Full 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\ No newline at end of file diff --git a/weapons/iw4x/m240_acog_fmj_mp b/weapons/iw4x/m240_acog_fmj_mp new file mode 100644 index 0000000..fe153d3 --- /dev/null +++ b/weapons/iw4x/m240_acog_fmj_mp @@ -0,0 +1,25 @@ +WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_red_dot +tag_sight_on +tag_silencer +tag_eotech +tag_foregrip +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr 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\ No newline at end of file diff --git a/weapons/iw4x/m240_acog_silencer_mp b/weapons/iw4x/m240_acog_silencer_mp new file mode 100644 index 0000000..08d6693 --- /dev/null +++ b/weapons/iw4x/m240_acog_silencer_mp @@ -0,0 +1,24 @@ +WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_red_dot +tag_thermal_scope +tag_foregrip +tag_eotech +tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr 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\ No newline at end of file diff --git a/weapons/iw4x/m240_eotech_fmj_mp b/weapons/iw4x/m240_eotech_fmj_mp new file mode 100644 index 0000000..85723ec --- /dev/null +++ b/weapons/iw4x/m240_eotech_fmj_mp @@ -0,0 +1,25 @@ +WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_silencer +tag_sight_on +tag_acog_2 +tag_red_dot +tag_foregrip +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr 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\ No newline at end of file diff --git a/weapons/iw4x/m240_eotech_silencer_mp b/weapons/iw4x/m240_eotech_silencer_mp new file mode 100644 index 0000000..43db89f --- /dev/null +++ b/weapons/iw4x/m240_eotech_silencer_mp @@ -0,0 +1,24 @@ +WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_red_dot +tag_thermal_scope +tag_acog_2 +tag_foregrip +tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr 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\ No newline at end of file diff --git a/weapons/iw4x/m240_fmj_grip_mp b/weapons/iw4x/m240_fmj_grip_mp new file mode 100644 index 0000000..33b584d --- /dev/null +++ b/weapons/iw4x/m240_fmj_grip_mp @@ -0,0 +1,24 @@ +WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_red_dot +tag_silencer +tag_acog_2 +tag_eotech +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/m240_fmj_heartbeat_mp b/weapons/iw4x/m240_fmj_heartbeat_mp new file mode 100644 index 0000000..5589a21 --- /dev/null +++ b/weapons/iw4x/m240_fmj_heartbeat_mp @@ -0,0 +1,24 @@ +WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot +tag_silencer +tag_acog_2 +tag_eotech +tag_foregrip +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr 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\ No newline at end of file diff --git a/weapons/iw4x/m240_fmj_mp b/weapons/iw4x/m240_fmj_mp new file mode 100644 index 0000000..14304d8 --- /dev/null +++ b/weapons/iw4x/m240_fmj_mp @@ -0,0 +1,25 @@ +WEAPONFILE\displayName\WEAPON_M240_FMJ\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_red_dot +tag_silencer +tag_acog_2 +tag_eotech +tag_foregrip +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/m240_fmj_reflex_mp b/weapons/iw4x/m240_fmj_reflex_mp new file mode 100644 index 0000000..04bc8b1 --- /dev/null +++ b/weapons/iw4x/m240_fmj_reflex_mp @@ -0,0 +1,25 @@ +WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_silencer +tag_sight_on +tag_acog_2 +tag_eotech +tag_foregrip +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr 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\ No newline at end of file diff --git a/weapons/iw4x/m240_fmj_silencer_mp b/weapons/iw4x/m240_fmj_silencer_mp new file mode 100644 index 0000000..1d8a30d --- /dev/null +++ b/weapons/iw4x/m240_fmj_silencer_mp @@ -0,0 +1,24 @@ +WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_red_dot +tag_acog_2 +tag_eotech +tag_foregrip +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr 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\ No newline at end of file diff --git a/weapons/iw4x/m240_fmj_thermal_mp b/weapons/iw4x/m240_fmj_thermal_mp new file mode 100644 index 0000000..2f133ab --- /dev/null +++ b/weapons/iw4x/m240_fmj_thermal_mp @@ -0,0 +1,25 @@ +WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_red_dot +tag_silencer +tag_acog_2 +tag_eotech +tag_foregrip +tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr 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\ No newline at end of file diff --git a/weapons/iw4x/m240_fmj_xmags_mp b/weapons/iw4x/m240_fmj_xmags_mp new file mode 100644 index 0000000..5d3e25b --- /dev/null +++ b/weapons/iw4x/m240_fmj_xmags_mp @@ -0,0 +1,25 @@ +WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_red_dot +tag_silencer +tag_acog_2 +tag_eotech +tag_foregrip +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr 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\ No newline at end of file diff --git a/weapons/iw4x/m240_grip_silencer_mp b/weapons/iw4x/m240_grip_silencer_mp new file mode 100644 index 0000000..53417d7 --- /dev/null +++ b/weapons/iw4x/m240_grip_silencer_mp @@ -0,0 +1,23 @@ +WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_red_dot +tag_thermal_scope +tag_acog_2 +tag_eotech\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/m240_heartbeat_silencer_mp b/weapons/iw4x/m240_heartbeat_silencer_mp new file mode 100644 index 0000000..67f0bd3 --- /dev/null +++ b/weapons/iw4x/m240_heartbeat_silencer_mp @@ -0,0 +1,23 @@ +WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_thermal_scope +tag_red_dot +tag_foregrip +tag_acog_2 +tag_eotech\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr 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\ No newline at end of file diff --git a/weapons/iw4x/m240_reflex_silencer_mp b/weapons/iw4x/m240_reflex_silencer_mp new file mode 100644 index 0000000..9eabc14 --- /dev/null +++ b/weapons/iw4x/m240_reflex_silencer_mp @@ -0,0 +1,24 @@ +WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_thermal_scope +tag_foregrip +tag_acog_2 +tag_eotech +tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr 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\ No newline at end of file diff --git a/weapons/iw4x/m240_silencer_mp b/weapons/iw4x/m240_silencer_mp new file mode 100644 index 0000000..a9e4c47 --- /dev/null +++ b/weapons/iw4x/m240_silencer_mp @@ -0,0 +1,24 @@ +WEAPONFILE\displayName\WEAPON_M240_SILENCER\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_red_dot +tag_acog_2 +tag_eotech +tag_foregrip +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/m240_silencer_thermal_mp b/weapons/iw4x/m240_silencer_thermal_mp new file mode 100644 index 0000000..ba207d5 --- /dev/null +++ b/weapons/iw4x/m240_silencer_thermal_mp @@ -0,0 +1,24 @@ +WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_red_dot +tag_foregrip +tag_acog_2 +tag_eotech +tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr 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\ No newline at end of file diff --git a/weapons/iw4x/m240_silencer_xmags_mp b/weapons/iw4x/m240_silencer_xmags_mp new file mode 100644 index 0000000..12b2835 --- /dev/null +++ b/weapons/iw4x/m240_silencer_xmags_mp @@ -0,0 +1,24 @@ +WEAPONFILE\displayName\WEAPON_M240_BLING\playerAnimType\autorifle\gunModel\viewmodel_m240\gunModel2\viewmodel_m240_woodland\gunModel3\viewmodel_m240_desert\gunModel4\viewmodel_m240_arctic\gunModel5\viewmodel_m240_digital\gunModel6\viewmodel_m240_red_urban\gunModel7\viewmodel_m240_red_tiger\gunModel8\viewmodel_m240_blue_tiger\gunModel9\viewmodel_m240_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_red_dot +tag_acog_2 +tag_eotech +tag_foregrip +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_rpd_lift_plr weap_rpd_lift_plr +weap_rpd_open_plr weap_rpd_open_plr +weap_rpd_clipout_plr weap_rpd_clipout_plr +weap_rpd_clipin_plr weap_rpd_clipin_plr +weap_rpd_close_plr weap_rpd_close_plr +weap_rpd_hit_plr weap_rpd_hit_plr +weap_rpd_chamber_plr weap_rpd_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr 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stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.15\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.349\adsTransOutTime\0.349\adsIdleAmount\2\adsIdleSpeed\0.8\adsZoomFov\50\adsZoomInFrac\0.75\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\150\adsOverlayHeight\150\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\1\adsViewBobMult\0.2\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.449\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\adsViewKickPitchMin\-40\adsViewKickPitchMax\60\adsViewKickYawMin\-70\adsViewKickYawMax\70\adsViewKickCenterSpeed\1700\adsSpread\0\guidedMissileType\None\hipSpreadStandMin\4\hipSpreadDuckedMin\3.5\hipSpreadProneMin\3\hipSpreadMax\10\hipSpreadDuckedMax\8\hipSpreadProneMax\6\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\hipViewKickPitchMin\-40\hipViewKickPitchMax\60\hipViewKickYawMin\-70\hipViewKickYawMax\70\hipViewKickCenterSpeed\1700\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\590\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\heavygun_fire\meleeImpactRumble\defaultweapon_melee\tracerType\lmg\adsDofStart\0\adsDofEnd\18\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/m40a3_mp b/weapons/iw4x/m40a3_mp new file mode 100644 index 0000000..a47ed59 --- /dev/null +++ b/weapons/iw4x/m40a3_mp @@ -0,0 +1,5 @@ +WEAPONFILE\displayName\WEAPON_M40A3\playerAnimType\sniper\handModel\viewmodel_base_viewhands\gunModel\viewmodel_m40a3\hideTags\tag_acog\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_m40a3sniper_start_plr weap_m40a3sniper_start_plr +weap_m40a3sniper_loop_plr weap_m40a3sniper_loop_plr +weap_m40a3sniper_end_plr weap_m40a3sniper_end_plr +weap_m40a3sniper_rechamber_plr weap_m40a3sniper_rechamber_plr\idleAnim\viewmodel_M40a3_idle\fireAnim\viewmodel_M40a3_fire\lastShotAnim\viewmodel_M40a3_fire\rechamberAnim\viewmodel_M40a3_rechamber\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M40a3_reload_loop\reloadEmptyAnim\viewmodel_M40a3_reload_loop\reloadStartAnim\viewmodel_M40a3_reload_intro\reloadEndAnim\viewmodel_M40a3_reload_out\raiseAnim\viewmodel_M40a3_pullout\dropAnim\viewmodel_M40a3_putaway\firstRaiseAnim\viewmodel_M40a3_pullout\quickRaiseAnim\viewmodel_M40a3_pullout_quick\quickDropAnim\viewmodel_M40a3_putaway_quick\emptyRaiseAnim\viewmodel_M40a3_pullout\emptyDropAnim\viewmodel_M40a3_putaway\sprintInAnim\viewmodel_M40a3_sprint_in\sprintLoopAnim\viewmodel_M40a3_sprint_loop\sprintOutAnim\viewmodel_M40a3_sprint_out\adsFireAnim\viewmodel_M40a3_fire\adsLastShotAnim\viewmodel_M40a3_fire\adsRechamberAnim\viewmodel_M40a3_rechamber\adsUpAnim\viewmodel_M40a3_ADS_up\adsDownAnim\viewmodel_M40a3_ADS_down\weaponType\bullet\weaponClass\sniper\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single 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ate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't 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neSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/m4_acog_fmj_mp b/weapons/iw4x/m4_acog_fmj_mp new file mode 100644 index 0000000..b312093 --- /dev/null +++ b/weapons/iw4x/m4_acog_fmj_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_thermal_scope +tag_eotech +tag_heartbeat +tag_m203 +tag_red_dot +tag_shotgun +tag_silencer +tag_sight_on\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/m4_eotech_fmj_mp b/weapons/iw4x/m4_eotech_fmj_mp new file mode 100644 index 0000000..2cdf762 --- /dev/null +++ b/weapons/iw4x/m4_eotech_fmj_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_thermal_scope +tag_heartbeat +tag_m203 +tag_red_dot +tag_shotgun +tag_silencer +tag_sight_on\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/m4_fmj_gl_mp b/weapons/iw4x/m4_fmj_gl_mp new file mode 100644 index 0000000..97d182d --- /dev/null +++ b/weapons/iw4x/m4_fmj_gl_mp @@ -0,0 +1,22 @@ +WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_heartbeat +tag_thermal_scope +tag_red_dot +tag_shotgun +tag_silencer +tag_sight_off\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab +weap_m4m16_switch_grenade weap_m4m16_switch_grenade +weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +melee_knife_stab melee_knife_stab +weap_m4m16_switch_grenade weap_m4m16_switch_grenade +weap_m4m16_switch_back 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0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/m4_fmj_heartbeat_mp b/weapons/iw4x/m4_fmj_heartbeat_mp new file mode 100644 index 0000000..7b4867e --- /dev/null +++ b/weapons/iw4x/m4_fmj_heartbeat_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_thermal_scope +tag_m203 +tag_red_dot +tag_shotgun +tag_silencer +tag_sight_off\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/m4_fmj_mp b/weapons/iw4x/m4_fmj_mp new file mode 100644 index 0000000..1c10703 --- /dev/null +++ b/weapons/iw4x/m4_fmj_mp @@ -0,0 +1,19 @@ +WEAPONFILE\displayName\WEAPON_M4_CARBINE_FMJ\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_m203 +tag_red_dot +tag_shotgun +tag_silencer +tag_sight_off +tag_thermal_scope +tag_eotech +tag_heartbeat\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/m4_fmj_reflex_mp b/weapons/iw4x/m4_fmj_reflex_mp new file mode 100644 index 0000000..39d5793 --- /dev/null +++ b/weapons/iw4x/m4_fmj_reflex_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_heartbeat +tag_m203 +tag_thermal_scope +tag_shotgun +tag_silencer +tag_sight_on\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/m4_fmj_shotgun_mp b/weapons/iw4x/m4_fmj_shotgun_mp new file mode 100644 index 0000000..c5e10d9 --- /dev/null +++ b/weapons/iw4x/m4_fmj_shotgun_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_heartbeat +tag_m203 +tag_red_dot +tag_thermal_scope +tag_silencer +tag_sight_off\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab 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moAdd\0\reloadStartAdd\0\altWeapon\m4_shotgun_attach_mp\dropAmmoMin\1\dropAmmoMax\30\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't 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\ No newline at end of file diff --git a/weapons/iw4x/m4_fmj_silencer_mp b/weapons/iw4x/m4_fmj_silencer_mp new file mode 100644 index 0000000..6be2cb3 --- /dev/null +++ b/weapons/iw4x/m4_fmj_silencer_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_heartbeat +tag_m203 +tag_red_dot +tag_shotgun +tag_thermal_scope +tag_sight_off\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/m4_fmj_thermal_mp b/weapons/iw4x/m4_fmj_thermal_mp new file mode 100644 index 0000000..4e33c72 --- /dev/null +++ b/weapons/iw4x/m4_fmj_thermal_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_heartbeat +tag_m203 +tag_red_dot +tag_shotgun +tag_silencer +tag_sight_on\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/m4_fmj_xmags_mp b/weapons/iw4x/m4_fmj_xmags_mp new file mode 100644 index 0000000..7353622 --- /dev/null +++ b/weapons/iw4x/m4_fmj_xmags_mp @@ -0,0 +1,19 @@ +WEAPONFILE\displayName\WEAPON_M4_CARBINE_BLING\playerAnimType\autorifle\gunModel\viewmodel_m4\gunModel2\viewmodel_m4_woodland\gunModel3\viewmodel_m4_desert\gunModel4\viewmodel_m4_arctic\gunModel5\viewmodel_m4_digital\gunModel6\viewmodel_m4_red_urban\gunModel7\viewmodel_m4_red_tiger\gunModel8\viewmodel_m4_blue_tiger\gunModel9\viewmodel_m4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_m203 +tag_red_dot +tag_shotgun +tag_silencer +tag_sight_off +tag_thermal_scope +tag_eotech +tag_heartbeat\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_acog_silencer_mp b/weapons/iw4x/mg4_acog_silencer_mp new file mode 100644 index 0000000..bf816ac --- /dev/null +++ b/weapons/iw4x/mg4_acog_silencer_mp @@ -0,0 +1,30 @@ +WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip +tag_thermal_scope +tag_scope +tag_red_dot +tag_heartbeat +tag_eotech +tag_sight_front_on +tag_sight_on\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_eotech_silencer_mp b/weapons/iw4x/mg4_eotech_silencer_mp new file mode 100644 index 0000000..9b511fa --- /dev/null +++ b/weapons/iw4x/mg4_eotech_silencer_mp @@ -0,0 +1,30 @@ +WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip +tag_thermal_scope +tag_scope +tag_red_dot +tag_acog_2 +tag_heartbeat +tag_sight_front_on +tag_sight_on\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_fmj_grip_mp b/weapons/iw4x/mg4_fmj_grip_mp new file mode 100644 index 0000000..5154c84 --- /dev/null +++ b/weapons/iw4x/mg4_fmj_grip_mp @@ -0,0 +1,30 @@ +WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_scope +tag_thermal_scope +tag_silencer +tag_acog_2 +tag_eotech +tag_heartbeat +tag_red_dot +tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_fmj_heartbeat_mp b/weapons/iw4x/mg4_fmj_heartbeat_mp new file mode 100644 index 0000000..e598f58 --- /dev/null +++ b/weapons/iw4x/mg4_fmj_heartbeat_mp @@ -0,0 +1,30 @@ +WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip +tag_thermal_scope +tag_scope +tag_silencer +tag_acog_2 +tag_eotech +tag_red_dot +tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_fmj_mp b/weapons/iw4x/mg4_fmj_mp new file mode 100644 index 0000000..bc27599 --- /dev/null +++ b/weapons/iw4x/mg4_fmj_mp @@ -0,0 +1,31 @@ +WEAPONFILE\displayName\WEAPON_MG4_FMJ\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip +tag_thermal_scope +tag_scope +tag_silencer +tag_acog_2 +tag_eotech +tag_heartbeat +tag_red_dot +tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_fmj_silencer_mp b/weapons/iw4x/mg4_fmj_silencer_mp new file mode 100644 index 0000000..adc7dd3 --- /dev/null +++ b/weapons/iw4x/mg4_fmj_silencer_mp @@ -0,0 +1,30 @@ +WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_scope +tag_thermal_scope +tag_foregrip +tag_acog_2 +tag_eotech +tag_heartbeat +tag_red_dot +tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_fmj_xmags_mp b/weapons/iw4x/mg4_fmj_xmags_mp new file mode 100644 index 0000000..549468e --- /dev/null +++ b/weapons/iw4x/mg4_fmj_xmags_mp @@ -0,0 +1,31 @@ +WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip +tag_thermal_scope +tag_scope +tag_silencer +tag_acog_2 +tag_eotech +tag_heartbeat +tag_red_dot +tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_grip_heartbeat_mp b/weapons/iw4x/mg4_grip_heartbeat_mp new file mode 100644 index 0000000..5da42ad --- /dev/null +++ b/weapons/iw4x/mg4_grip_heartbeat_mp @@ -0,0 +1,29 @@ +WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_sight_off +tag_thermal_scope +tag_scope +tag_silencer +tag_acog_2 +tag_eotech +tag_red_dot\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_grip_mp b/weapons/iw4x/mg4_grip_mp new file mode 100644 index 0000000..4cdb23b --- /dev/null +++ b/weapons/iw4x/mg4_grip_mp @@ -0,0 +1,30 @@ +WEAPONFILE\displayName\WEAPON_MG4_GRIP\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_scope +tag_thermal_scope +tag_silencer +tag_acog_2 +tag_eotech +tag_heartbeat +tag_red_dot +tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_grip_silencer_mp b/weapons/iw4x/mg4_grip_silencer_mp new file mode 100644 index 0000000..c469341 --- /dev/null +++ b/weapons/iw4x/mg4_grip_silencer_mp @@ -0,0 +1,29 @@ +WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_sight_off +tag_thermal_scope +tag_scope +tag_red_dot +tag_acog_2 +tag_eotech +tag_heartbeat\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_grip_xmags_mp b/weapons/iw4x/mg4_grip_xmags_mp new file mode 100644 index 0000000..d703cb5 --- /dev/null +++ b/weapons/iw4x/mg4_grip_xmags_mp @@ -0,0 +1,30 @@ +WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_scope +tag_thermal_scope +tag_silencer +tag_acog_2 +tag_eotech +tag_heartbeat +tag_red_dot +tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_heartbeat_mp b/weapons/iw4x/mg4_heartbeat_mp new file mode 100644 index 0000000..cea82a2 --- /dev/null +++ b/weapons/iw4x/mg4_heartbeat_mp @@ -0,0 +1,30 @@ +WEAPONFILE\displayName\WEAPON_MG4_HEARTBEAT\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip +tag_thermal_scope +tag_scope +tag_silencer +tag_acog_2 +tag_eotech +tag_red_dot +tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_heartbeat_silencer_mp b/weapons/iw4x/mg4_heartbeat_silencer_mp new file mode 100644 index 0000000..108715b --- /dev/null +++ b/weapons/iw4x/mg4_heartbeat_silencer_mp @@ -0,0 +1,29 @@ +WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip +tag_thermal_scope +tag_scope +tag_sight_off +tag_acog_2 +tag_eotech +tag_red_dot\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_heartbeat_xmags_mp b/weapons/iw4x/mg4_heartbeat_xmags_mp new file mode 100644 index 0000000..4182ffb --- /dev/null +++ b/weapons/iw4x/mg4_heartbeat_xmags_mp @@ -0,0 +1,30 @@ +WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip +tag_thermal_scope +tag_scope +tag_silencer +tag_acog_2 +tag_eotech +tag_red_dot +tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_mp b/weapons/iw4x/mg4_mp new file mode 100644 index 0000000..bf22bd9 --- /dev/null +++ b/weapons/iw4x/mg4_mp @@ -0,0 +1,31 @@ +WEAPONFILE\displayName\WEAPON_MG4\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip +tag_thermal_scope +tag_scope +tag_silencer +tag_acog_2 +tag_eotech +tag_heartbeat +tag_red_dot +tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_reflex_silencer_mp b/weapons/iw4x/mg4_reflex_silencer_mp new file mode 100644 index 0000000..ef014b7 --- /dev/null +++ b/weapons/iw4x/mg4_reflex_silencer_mp @@ -0,0 +1,30 @@ +WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip +tag_thermal_scope +tag_scope +tag_heartbeat +tag_acog_2 +tag_eotech +tag_sight_front_on +tag_sight_on\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_silencer_mp b/weapons/iw4x/mg4_silencer_mp new file mode 100644 index 0000000..d32c8c2 --- /dev/null +++ b/weapons/iw4x/mg4_silencer_mp @@ -0,0 +1,30 @@ +WEAPONFILE\displayName\WEAPON_MG4_SILENCER\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_scope +tag_thermal_scope +tag_foregrip +tag_acog_2 +tag_eotech +tag_heartbeat +tag_red_dot +tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr +weap_rpd_raise_plr weap_rpd_raise_plr +weap_rpd_drop_plr weap_rpd_drop_plr +melee_knife_stab melee_knife_stab +weap_rpd_mg4_plr weap_rpd_mg4_plr +weap_mg4_cliphit_plr weap_mg4_cliphit_plr +weap_mg4_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_silencer_thermal_mp b/weapons/iw4x/mg4_silencer_thermal_mp new file mode 100644 index 0000000..771c89d --- /dev/null +++ b/weapons/iw4x/mg4_silencer_thermal_mp @@ -0,0 +1,30 @@ +WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip +tag_red_dot +tag_scope +tag_heartbeat +tag_acog_2 +tag_eotech +tag_sight_front_on +tag_sight_on\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_silencer_xmags_mp b/weapons/iw4x/mg4_silencer_xmags_mp new file mode 100644 index 0000000..cb59fe7 --- /dev/null +++ b/weapons/iw4x/mg4_silencer_xmags_mp @@ -0,0 +1,30 @@ +WEAPONFILE\displayName\WEAPON_MG4_BLING\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_scope +tag_thermal_scope +tag_foregrip +tag_acog_2 +tag_eotech +tag_heartbeat +tag_red_dot +tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/mg4_xmags_mp b/weapons/iw4x/mg4_xmags_mp new file mode 100644 index 0000000..c68c0a8 --- /dev/null +++ b/weapons/iw4x/mg4_xmags_mp @@ -0,0 +1,31 @@ +WEAPONFILE\displayName\WEAPON_MG4_XMAGS\playerAnimType\autorifle\gunModel\viewmodel_mg4\gunModel2\viewmodel_mg4_woodland\gunModel3\viewmodel_mg4_desert\gunModel4\viewmodel_mg4_arctic\gunModel5\viewmodel_mg4_digital\gunModel6\viewmodel_mg4_red_urban\gunModel7\viewmodel_mg4_red_tiger\gunModel8\viewmodel_mg4_blue_tiger\gunModel9\viewmodel_mg4_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip +tag_thermal_scope +tag_scope +tag_silencer +tag_acog_2 +tag_eotech +tag_heartbeat +tag_red_dot +tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr +weap_mg4_open_plr weap_mg4_open_plr +weap_mg4_clipout_plr weap_mg4_clipout_plr +weap_mg4_clipin_plr weap_mg4_clipin_plr +weap_mg4_close_plr weap_mg4_close_plr +weap_mg4_chamber_plr weap_mg4_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/model1887_akimbo_fmj_mp b/weapons/iw4x/model1887_akimbo_fmj_mp new file mode 100644 index 0000000..075bf0c --- /dev/null +++ b/weapons/iw4x/model1887_akimbo_fmj_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_MODEL1887_BLING\playerAnimType\other\gunModel\viewmodel_model_1887\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_m1887_lift_plr weap_m1887_lift_plr +weap_m1887_open_plr weap_m1887_open_plr +weap_m1887_loop_plr weap_m1887_loop_plr +weap_m1887_close_plr weap_m1887_close_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_m1887_lift_plr weap_m1887_lift_plr +weap_m1887_open_plr weap_m1887_open_plr +weap_m1887_loop_plr weap_m1887_loop_plr +weap_m1887_close_plr 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\ No newline at end of file diff --git a/weapons/iw4x/model1887_akimbo_mp b/weapons/iw4x/model1887_akimbo_mp new file mode 100644 index 0000000..5856220 --- /dev/null +++ b/weapons/iw4x/model1887_akimbo_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_MODEL1887_AKIMBO\playerAnimType\other\gunModel\viewmodel_model_1887\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_m1887_lift_plr weap_m1887_lift_plr +weap_m1887_open_plr weap_m1887_open_plr +weap_m1887_loop_plr weap_m1887_loop_plr +weap_m1887_close_plr weap_m1887_close_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_m1887_lift_plr weap_m1887_lift_plr +weap_m1887_open_plr weap_m1887_open_plr +weap_m1887_loop_plr weap_m1887_loop_plr +weap_m1887_close_plr 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\ No newline at end of file diff --git a/weapons/iw4x/model1887_fmj_mp b/weapons/iw4x/model1887_fmj_mp new file mode 100644 index 0000000..4702e5b --- /dev/null +++ b/weapons/iw4x/model1887_fmj_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_MODEL1887_FMJ\playerAnimType\other\gunModel\viewmodel_model_1887\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_m1887_lift_plr weap_m1887_lift_plr +weap_m1887_open_plr weap_m1887_open_plr +weap_m1887_loop_plr weap_m1887_loop_plr +weap_m1887_close_plr weap_m1887_close_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_m1887_lift_plr weap_m1887_lift_plr +weap_m1887_open_plr weap_m1887_open_plr +weap_m1887_loop_plr weap_m1887_loop_plr +weap_m1887_close_plr 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ileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/model1887_mp b/weapons/iw4x/model1887_mp new file mode 100644 index 0000000..91f7985 --- /dev/null +++ b/weapons/iw4x/model1887_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_MODEL1887\playerAnimType\other\gunModel\viewmodel_model_1887\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_m1887_lift_plr weap_m1887_lift_plr +weap_m1887_open_plr weap_m1887_open_plr +weap_m1887_loop_plr weap_m1887_loop_plr +weap_m1887_close_plr weap_m1887_close_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_m1887_lift_plr weap_m1887_lift_plr +weap_m1887_open_plr weap_m1887_open_plr +weap_m1887_loop_plr weap_m1887_loop_plr +weap_m1887_close_plr 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\ No newline at end of file diff --git a/weapons/iw4x/p90_acog_xmags_mp b/weapons/iw4x/p90_acog_xmags_mp new file mode 100644 index 0000000..4f8275d --- /dev/null +++ b/weapons/iw4x/p90_acog_xmags_mp @@ -0,0 +1,19 @@ +WEAPONFILE\displayName\WEAPON_P90_BLING\playerAnimType\smg\gunModel\viewmodel_p90\gunModel2\viewmodel_p90_woodland\gunModel3\viewmodel_p90_desert\gunModel4\viewmodel_p90_arctic\gunModel5\viewmodel_p90_digital\gunModel6\viewmodel_p90_red_urban\gunModel7\viewmodel_p90_red_tiger\gunModel8\viewmodel_p90_blue_tiger\gunModel9\viewmodel_p90_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_iron_sight +tag_eotech +tag_red_dot +tag_silencer +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_p90_first_lift_plr weap_p90_first_lift_plr +weap_p90_first_chamber_plr weap_p90_first_chamber_plr +weap_p90_lift_plr weap_p90_lift_plr +weap_p90_clipout_plr weap_p90_clipout_plr +weap_p90_clipin_plr weap_p90_clipin_plr +weap_p90_hit_plr weap_p90_hit_plr +weap_p90_chamber_plr weap_p90_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_p90_first_lift_plr weap_p90_first_lift_plr +weap_p90_first_chamber_plr weap_p90_first_chamber_plr +weap_p90_lift_plr weap_p90_lift_plr +weap_p90_clipout_plr weap_p90_clipout_plr +weap_p90_clipin_plr weap_p90_clipin_plr +weap_p90_hit_plr weap_p90_hit_plr +weap_p90_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/p90_akimbo_xmags_mp b/weapons/iw4x/p90_akimbo_xmags_mp new file mode 100644 index 0000000..4c2da9e --- /dev/null +++ b/weapons/iw4x/p90_akimbo_xmags_mp @@ -0,0 +1,19 @@ +WEAPONFILE\displayName\WEAPON_P90_BLING\playerAnimType\smg\gunModel\viewmodel_p90\gunModel2\viewmodel_p90_woodland\gunModel3\viewmodel_p90_desert\gunModel4\viewmodel_p90_arctic\gunModel5\viewmodel_p90_digital\gunModel6\viewmodel_p90_red_urban\gunModel7\viewmodel_p90_red_tiger\gunModel8\viewmodel_p90_blue_tiger\gunModel9\viewmodel_p90_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_red_dot +tag_silencer +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_p90_first_lift_plr weap_p90_first_lift_plr +weap_p90_first_chamber_plr weap_p90_first_chamber_plr +weap_p90_lift_plr weap_p90_lift_plr +weap_p90_clipout_plr weap_p90_clipout_plr +weap_p90_clipin_plr weap_p90_clipin_plr +weap_p90_hit_plr weap_p90_hit_plr 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\ No newline at end of file diff --git a/weapons/iw4x/p90_eotech_xmags_mp b/weapons/iw4x/p90_eotech_xmags_mp new file mode 100644 index 0000000..8f6c891 --- /dev/null +++ b/weapons/iw4x/p90_eotech_xmags_mp @@ -0,0 +1,19 @@ +WEAPONFILE\displayName\WEAPON_P90_BLING\playerAnimType\smg\gunModel\viewmodel_p90\gunModel2\viewmodel_p90_woodland\gunModel3\viewmodel_p90_desert\gunModel4\viewmodel_p90_arctic\gunModel5\viewmodel_p90_digital\gunModel6\viewmodel_p90_red_urban\gunModel7\viewmodel_p90_red_tiger\gunModel8\viewmodel_p90_blue_tiger\gunModel9\viewmodel_p90_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_iron_sight +tag_red_dot +tag_silencer +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_p90_first_lift_plr weap_p90_first_lift_plr +weap_p90_first_chamber_plr weap_p90_first_chamber_plr +weap_p90_lift_plr weap_p90_lift_plr +weap_p90_clipout_plr weap_p90_clipout_plr +weap_p90_clipin_plr weap_p90_clipin_plr +weap_p90_hit_plr weap_p90_hit_plr +weap_p90_chamber_plr weap_p90_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_p90_first_lift_plr weap_p90_first_lift_plr +weap_p90_first_chamber_plr weap_p90_first_chamber_plr +weap_p90_lift_plr weap_p90_lift_plr +weap_p90_clipout_plr weap_p90_clipout_plr +weap_p90_clipin_plr weap_p90_clipin_plr +weap_p90_hit_plr weap_p90_hit_plr +weap_p90_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/p90_fmj_xmags_mp b/weapons/iw4x/p90_fmj_xmags_mp new file mode 100644 index 0000000..af5f5c5 --- /dev/null +++ b/weapons/iw4x/p90_fmj_xmags_mp @@ -0,0 +1,19 @@ +WEAPONFILE\displayName\WEAPON_P90_BLING\playerAnimType\smg\gunModel\viewmodel_p90\gunModel2\viewmodel_p90_woodland\gunModel3\viewmodel_p90_desert\gunModel4\viewmodel_p90_arctic\gunModel5\viewmodel_p90_digital\gunModel6\viewmodel_p90_red_urban\gunModel7\viewmodel_p90_red_tiger\gunModel8\viewmodel_p90_blue_tiger\gunModel9\viewmodel_p90_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_red_dot +tag_silencer +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_p90_first_lift_plr weap_p90_first_lift_plr +weap_p90_first_chamber_plr weap_p90_first_chamber_plr +weap_p90_lift_plr weap_p90_lift_plr +weap_p90_clipout_plr weap_p90_clipout_plr +weap_p90_clipin_plr weap_p90_clipin_plr +weap_p90_hit_plr weap_p90_hit_plr +weap_p90_chamber_plr weap_p90_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_p90_first_lift_plr weap_p90_first_lift_plr +weap_p90_first_chamber_plr weap_p90_first_chamber_plr +weap_p90_lift_plr weap_p90_lift_plr +weap_p90_clipout_plr weap_p90_clipout_plr +weap_p90_clipin_plr weap_p90_clipin_plr +weap_p90_hit_plr weap_p90_hit_plr +weap_p90_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/p90_reflex_xmags_mp b/weapons/iw4x/p90_reflex_xmags_mp new file mode 100644 index 0000000..11c7ec0 --- /dev/null +++ b/weapons/iw4x/p90_reflex_xmags_mp @@ -0,0 +1,19 @@ +WEAPONFILE\displayName\WEAPON_P90_BLING\playerAnimType\smg\gunModel\viewmodel_p90\gunModel2\viewmodel_p90_woodland\gunModel3\viewmodel_p90_desert\gunModel4\viewmodel_p90_arctic\gunModel5\viewmodel_p90_digital\gunModel6\viewmodel_p90_red_urban\gunModel7\viewmodel_p90_red_tiger\gunModel8\viewmodel_p90_blue_tiger\gunModel9\viewmodel_p90_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_iron_sight +tag_eotech +tag_silencer +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_p90_first_lift_plr weap_p90_first_lift_plr +weap_p90_first_chamber_plr weap_p90_first_chamber_plr +weap_p90_lift_plr weap_p90_lift_plr +weap_p90_clipout_plr weap_p90_clipout_plr +weap_p90_clipin_plr weap_p90_clipin_plr +weap_p90_hit_plr weap_p90_hit_plr +weap_p90_chamber_plr weap_p90_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_p90_first_lift_plr weap_p90_first_lift_plr +weap_p90_first_chamber_plr weap_p90_first_chamber_plr +weap_p90_lift_plr weap_p90_lift_plr +weap_p90_clipout_plr weap_p90_clipout_plr +weap_p90_clipin_plr weap_p90_clipin_plr +weap_p90_hit_plr weap_p90_hit_plr +weap_p90_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/p90_rof_xmags_mp b/weapons/iw4x/p90_rof_xmags_mp new file mode 100644 index 0000000..3d55087 --- /dev/null +++ b/weapons/iw4x/p90_rof_xmags_mp @@ -0,0 +1,19 @@ +WEAPONFILE\displayName\WEAPON_P90_BLING\playerAnimType\smg\gunModel\viewmodel_p90\gunModel2\viewmodel_p90_woodland\gunModel3\viewmodel_p90_desert\gunModel4\viewmodel_p90_arctic\gunModel5\viewmodel_p90_digital\gunModel6\viewmodel_p90_red_urban\gunModel7\viewmodel_p90_red_tiger\gunModel8\viewmodel_p90_blue_tiger\gunModel9\viewmodel_p90_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_red_dot +tag_silencer +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_p90_first_lift_plr weap_p90_first_lift_plr +weap_p90_first_chamber_plr weap_p90_first_chamber_plr +weap_p90_lift_plr weap_p90_lift_plr +weap_p90_clipout_plr weap_p90_clipout_plr +weap_p90_clipin_plr weap_p90_clipin_plr +weap_p90_hit_plr weap_p90_hit_plr +weap_p90_chamber_plr weap_p90_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_p90_first_lift_plr weap_p90_first_lift_plr +weap_p90_first_chamber_plr weap_p90_first_chamber_plr +weap_p90_lift_plr weap_p90_lift_plr +weap_p90_clipout_plr weap_p90_clipout_plr +weap_p90_clipin_plr weap_p90_clipin_plr +weap_p90_hit_plr weap_p90_hit_plr +weap_p90_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/p90_silencer_xmags_mp b/weapons/iw4x/p90_silencer_xmags_mp new file mode 100644 index 0000000..03cad12 --- /dev/null +++ b/weapons/iw4x/p90_silencer_xmags_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_P90_BLING\playerAnimType\smg\gunModel\viewmodel_p90\gunModel2\viewmodel_p90_woodland\gunModel3\viewmodel_p90_desert\gunModel4\viewmodel_p90_arctic\gunModel5\viewmodel_p90_digital\gunModel6\viewmodel_p90_red_urban\gunModel7\viewmodel_p90_red_tiger\gunModel8\viewmodel_p90_blue_tiger\gunModel9\viewmodel_p90_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_red_dot +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_p90_first_lift_plr weap_p90_first_lift_plr +weap_p90_first_chamber_plr weap_p90_first_chamber_plr +weap_p90_lift_plr weap_p90_lift_plr +weap_p90_clipout_plr weap_p90_clipout_plr +weap_p90_clipin_plr weap_p90_clipin_plr +weap_p90_hit_plr weap_p90_hit_plr +weap_p90_chamber_plr weap_p90_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_p90_first_lift_plr weap_p90_first_lift_plr +weap_p90_first_chamber_plr weap_p90_first_chamber_plr +weap_p90_lift_plr weap_p90_lift_plr +weap_p90_clipout_plr weap_p90_clipout_plr +weap_p90_clipin_plr weap_p90_clipin_plr +weap_p90_hit_plr weap_p90_hit_plr +weap_p90_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/p90_thermal_xmags_mp b/weapons/iw4x/p90_thermal_xmags_mp new file mode 100644 index 0000000..66cb2d4 --- /dev/null +++ b/weapons/iw4x/p90_thermal_xmags_mp @@ -0,0 +1,19 @@ +WEAPONFILE\displayName\WEAPON_P90_BLING\playerAnimType\smg\gunModel\viewmodel_p90\gunModel2\viewmodel_p90_woodland\gunModel3\viewmodel_p90_desert\gunModel4\viewmodel_p90_arctic\gunModel5\viewmodel_p90_digital\gunModel6\viewmodel_p90_red_urban\gunModel7\viewmodel_p90_red_tiger\gunModel8\viewmodel_p90_blue_tiger\gunModel9\viewmodel_p90_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_iron_sight +tag_eotech +tag_red_dot +tag_silencer\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_p90_first_lift_plr weap_p90_first_lift_plr +weap_p90_first_chamber_plr weap_p90_first_chamber_plr +weap_p90_lift_plr weap_p90_lift_plr +weap_p90_clipout_plr weap_p90_clipout_plr +weap_p90_clipin_plr weap_p90_clipin_plr +weap_p90_hit_plr weap_p90_hit_plr +weap_p90_chamber_plr weap_p90_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_p90_first_lift_plr weap_p90_first_lift_plr +weap_p90_first_chamber_plr weap_p90_first_chamber_plr +weap_p90_lift_plr weap_p90_lift_plr +weap_p90_clipout_plr weap_p90_clipout_plr +weap_p90_clipin_plr weap_p90_clipin_plr +weap_p90_hit_plr weap_p90_hit_plr +weap_p90_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/p90_xmags_mp b/weapons/iw4x/p90_xmags_mp new file mode 100644 index 0000000..24f708d --- /dev/null +++ b/weapons/iw4x/p90_xmags_mp @@ -0,0 +1,19 @@ +WEAPONFILE\displayName\WEAPON_P90_XMAGS\playerAnimType\smg\gunModel\viewmodel_p90\gunModel2\viewmodel_p90_woodland\gunModel3\viewmodel_p90_desert\gunModel4\viewmodel_p90_arctic\gunModel5\viewmodel_p90_digital\gunModel6\viewmodel_p90_red_urban\gunModel7\viewmodel_p90_red_tiger\gunModel8\viewmodel_p90_blue_tiger\gunModel9\viewmodel_p90_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_red_dot +tag_silencer +tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_p90_first_lift_plr weap_p90_first_lift_plr +weap_p90_first_chamber_plr weap_p90_first_chamber_plr +weap_p90_lift_plr weap_p90_lift_plr +weap_p90_clipout_plr weap_p90_clipout_plr +weap_p90_clipin_plr weap_p90_clipin_plr +weap_p90_hit_plr weap_p90_hit_plr +weap_p90_chamber_plr weap_p90_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_p90_first_lift_plr weap_p90_first_lift_plr +weap_p90_first_chamber_plr weap_p90_first_chamber_plr +weap_p90_lift_plr weap_p90_lift_plr +weap_p90_clipout_plr weap_p90_clipout_plr +weap_p90_clipin_plr weap_p90_clipin_plr +weap_p90_hit_plr weap_p90_hit_plr +weap_p90_chamber_plr 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leConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/peacekeeper_mp b/weapons/iw4x/peacekeeper_mp new file mode 100644 index 0000000..81799c3 --- /dev/null +++ b/weapons/iw4x/peacekeeper_mp @@ -0,0 +1,7 @@ +WEAPONFILE\displayName\WEAPON_PEACEKEEPER\playerAnimType\smg\gunModel\viewmodel_bo2_peacekeeper\gunModel2\viewmodel_bo2_peacekeeper\gunModel3\viewmodel_bo2_peacekeeper\gunModel4\viewmodel_bo2_peacekeeper\gunModel5\viewmodel_bo2_peacekeeper\gunModel6\viewmodel_bo2_peacekeeper\gunModel7\viewmodel_bo2_peacekeeper\gunModel8\viewmodel_bo2_peacekeeper\gunModel9\viewmodel_bo2_peacekeeper\handModel\viewmodel_base_viewhands\hideTags\tag_holo +tag_reflex +tag_silencer\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_ak47_lift_plr weap_ak47_lift_plr +weap_ak47_clipout_plr weap_ak47_clipout_plr +weap_ak47_clipin_plr weap_ak47_clipin_plr +weap_ak47_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_acog_fmj_mp b/weapons/iw4x/sa80_acog_fmj_mp new file mode 100644 index 0000000..5c9bd5a --- /dev/null +++ b/weapons/iw4x/sa80_acog_fmj_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_red_dot +tag_silencer +tag_thermal_scope +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_acog_grip_mp b/weapons/iw4x/sa80_acog_grip_mp new file mode 100644 index 0000000..6a74fc6 --- /dev/null +++ b/weapons/iw4x/sa80_acog_grip_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_thermal_scope +tag_heartbeat +tag_red_dot +tag_silencer +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_acog_heartbeat_mp b/weapons/iw4x/sa80_acog_heartbeat_mp new file mode 100644 index 0000000..6f85ec6 --- /dev/null +++ b/weapons/iw4x/sa80_acog_heartbeat_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_thermal_scope +tag_red_dot +tag_silencer +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_acog_mp b/weapons/iw4x/sa80_acog_mp new file mode 100644 index 0000000..6254379 --- /dev/null +++ b/weapons/iw4x/sa80_acog_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_SA80_ACOG\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_eotech +tag_acog_2 +tag_foregrip +tag_heartbeat +tag_red_dot +tag_silencer +tag_thermal_scope +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_acog_silencer_mp b/weapons/iw4x/sa80_acog_silencer_mp new file mode 100644 index 0000000..e6e170f --- /dev/null +++ b/weapons/iw4x/sa80_acog_silencer_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_red_dot +tag_thermal_scope +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_acog_xmags_mp b/weapons/iw4x/sa80_acog_xmags_mp new file mode 100644 index 0000000..cd7ba12 --- /dev/null +++ b/weapons/iw4x/sa80_acog_xmags_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_red_dot +tag_silencer +tag_thermal_scope +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_eotech_fmj_mp b/weapons/iw4x/sa80_eotech_fmj_mp new file mode 100644 index 0000000..295416e --- /dev/null +++ b/weapons/iw4x/sa80_eotech_fmj_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_sa80_scope +tag_foregrip +tag_heartbeat +tag_red_dot +tag_silencer +tag_thermal_scope +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_eotech_grip_mp b/weapons/iw4x/sa80_eotech_grip_mp new file mode 100644 index 0000000..746d74c --- /dev/null +++ b/weapons/iw4x/sa80_eotech_grip_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_sa80_scope +tag_thermal_scope +tag_heartbeat +tag_red_dot +tag_silencer +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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ileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/sa80_eotech_heartbeat_mp b/weapons/iw4x/sa80_eotech_heartbeat_mp new file mode 100644 index 0000000..cdb00cb --- /dev/null +++ b/weapons/iw4x/sa80_eotech_heartbeat_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_sa80_scope +tag_foregrip +tag_thermal_scope +tag_red_dot +tag_silencer +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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ileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/sa80_eotech_mp b/weapons/iw4x/sa80_eotech_mp new file mode 100644 index 0000000..fd434db --- /dev/null +++ b/weapons/iw4x/sa80_eotech_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_SA80_EOTECH\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_foregrip +tag_heartbeat +tag_red_dot +tag_silencer +tag_thermal_scope +tag_sa80_scope +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_eotech_silencer_mp b/weapons/iw4x/sa80_eotech_silencer_mp new file mode 100644 index 0000000..c54ae40 --- /dev/null +++ b/weapons/iw4x/sa80_eotech_silencer_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_sa80_scope +tag_foregrip +tag_heartbeat +tag_red_dot +tag_thermal_scope +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_eotech_xmags_mp b/weapons/iw4x/sa80_eotech_xmags_mp new file mode 100644 index 0000000..31b2fb3 --- /dev/null +++ b/weapons/iw4x/sa80_eotech_xmags_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_sa80_scope +tag_foregrip +tag_heartbeat +tag_red_dot +tag_silencer +tag_thermal_scope +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_fmj_grip_mp b/weapons/iw4x/sa80_fmj_grip_mp new file mode 100644 index 0000000..6d8faf5 --- /dev/null +++ b/weapons/iw4x/sa80_fmj_grip_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_sa80_scope +tag_heartbeat +tag_red_dot +tag_silencer +tag_thermal_scope\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_fmj_heartbeat_mp b/weapons/iw4x/sa80_fmj_heartbeat_mp new file mode 100644 index 0000000..5b4e551 --- /dev/null +++ b/weapons/iw4x/sa80_fmj_heartbeat_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_sa80_scope +tag_red_dot +tag_silencer +tag_thermal_scope\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_fmj_mp b/weapons/iw4x/sa80_fmj_mp new file mode 100644 index 0000000..45b5ea9 --- /dev/null +++ b/weapons/iw4x/sa80_fmj_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_SA80_FMJ\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_red_dot +tag_silencer +tag_thermal_scope +tag_sa80_scope\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_fmj_reflex_mp b/weapons/iw4x/sa80_fmj_reflex_mp new file mode 100644 index 0000000..bd644a7 --- /dev/null +++ b/weapons/iw4x/sa80_fmj_reflex_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_sa80_scope +tag_silencer +tag_thermal_scope +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_fmj_silencer_mp b/weapons/iw4x/sa80_fmj_silencer_mp new file mode 100644 index 0000000..d504e0f --- /dev/null +++ b/weapons/iw4x/sa80_fmj_silencer_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_red_dot +tag_sa80_scope +tag_thermal_scope\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_fmj_thermal_mp b/weapons/iw4x/sa80_fmj_thermal_mp new file mode 100644 index 0000000..06bc8b9 --- /dev/null +++ b/weapons/iw4x/sa80_fmj_thermal_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_red_dot +tag_silencer +tag_sa80_scope +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_fmj_xmags_mp b/weapons/iw4x/sa80_fmj_xmags_mp new file mode 100644 index 0000000..c3d7026 --- /dev/null +++ b/weapons/iw4x/sa80_fmj_xmags_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_red_dot +tag_silencer +tag_thermal_scope +tag_sa80_scope\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_grip_heartbeat_mp b/weapons/iw4x/sa80_grip_heartbeat_mp new file mode 100644 index 0000000..322296d --- /dev/null +++ b/weapons/iw4x/sa80_grip_heartbeat_mp @@ -0,0 +1,16 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_sa80_scope +tag_thermal_scope +tag_red_dot +tag_silencer\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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ileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/sa80_grip_mp b/weapons/iw4x/sa80_grip_mp new file mode 100644 index 0000000..00098a8 --- /dev/null +++ b/weapons/iw4x/sa80_grip_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_GRIP\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_heartbeat +tag_red_dot +tag_silencer +tag_thermal_scope +tag_sa80_scope\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_grip_reflex_mp b/weapons/iw4x/sa80_grip_reflex_mp new file mode 100644 index 0000000..92f6204 --- /dev/null +++ b/weapons/iw4x/sa80_grip_reflex_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_sa80_scope +tag_heartbeat +tag_thermal_scope +tag_silencer +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_grip_silencer_mp b/weapons/iw4x/sa80_grip_silencer_mp new file mode 100644 index 0000000..01e60db --- /dev/null +++ b/weapons/iw4x/sa80_grip_silencer_mp @@ -0,0 +1,16 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_sa80_scope +tag_heartbeat +tag_red_dot +tag_thermal_scope\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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ileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/sa80_grip_thermal_mp b/weapons/iw4x/sa80_grip_thermal_mp new file mode 100644 index 0000000..79a3e42 --- /dev/null +++ b/weapons/iw4x/sa80_grip_thermal_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_sa80_scope +tag_heartbeat +tag_red_dot +tag_silencer +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_grip_xmags_mp b/weapons/iw4x/sa80_grip_xmags_mp new file mode 100644 index 0000000..c78d5a0 --- /dev/null +++ b/weapons/iw4x/sa80_grip_xmags_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_sa80_scope +tag_heartbeat +tag_red_dot +tag_silencer +tag_thermal_scope\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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ileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/sa80_heartbeat_mp b/weapons/iw4x/sa80_heartbeat_mp new file mode 100644 index 0000000..d575498 --- /dev/null +++ b/weapons/iw4x/sa80_heartbeat_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_HEARTBEAT\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_red_dot +tag_silencer +tag_thermal_scope +tag_sa80_scope\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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ileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/sa80_heartbeat_reflex_mp b/weapons/iw4x/sa80_heartbeat_reflex_mp new file mode 100644 index 0000000..5b00321 --- /dev/null +++ b/weapons/iw4x/sa80_heartbeat_reflex_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_sa80_scope +tag_thermal_scope +tag_silencer +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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ileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/sa80_heartbeat_silencer_mp b/weapons/iw4x/sa80_heartbeat_silencer_mp new file mode 100644 index 0000000..8e13528 --- /dev/null +++ b/weapons/iw4x/sa80_heartbeat_silencer_mp @@ -0,0 +1,16 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_sa80_scope +tag_red_dot +tag_thermal_scope\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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ileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/sa80_heartbeat_thermal_mp b/weapons/iw4x/sa80_heartbeat_thermal_mp new file mode 100644 index 0000000..26a8fe3 --- /dev/null +++ b/weapons/iw4x/sa80_heartbeat_thermal_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_sa80_scope +tag_red_dot +tag_silencer +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_heartbeat_xmags_mp b/weapons/iw4x/sa80_heartbeat_xmags_mp new file mode 100644 index 0000000..408ac67 --- /dev/null +++ b/weapons/iw4x/sa80_heartbeat_xmags_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_sa80_scope +tag_red_dot +tag_silencer +tag_thermal_scope\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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ileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/sa80_mp b/weapons/iw4x/sa80_mp new file mode 100644 index 0000000..9381967 --- /dev/null +++ b/weapons/iw4x/sa80_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_SA80\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_red_dot +tag_silencer +tag_thermal_scope +tag_sa80_scope\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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ileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/sa80_reflex_mp b/weapons/iw4x/sa80_reflex_mp new file mode 100644 index 0000000..779e562 --- /dev/null +++ b/weapons/iw4x/sa80_reflex_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_SA80_REDDOT\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_silencer +tag_thermal_scope +tag_sa80_scope +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_reflex_silencer_mp b/weapons/iw4x/sa80_reflex_silencer_mp new file mode 100644 index 0000000..008c081 --- /dev/null +++ b/weapons/iw4x/sa80_reflex_silencer_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_sa80_scope +tag_thermal_scope +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_reflex_xmags_mp b/weapons/iw4x/sa80_reflex_xmags_mp new file mode 100644 index 0000000..3d0122a --- /dev/null +++ b/weapons/iw4x/sa80_reflex_xmags_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_sa80_scope +tag_silencer +tag_thermal_scope +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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ileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/sa80_silencer_mp b/weapons/iw4x/sa80_silencer_mp new file mode 100644 index 0000000..5366fb4 --- /dev/null +++ b/weapons/iw4x/sa80_silencer_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_SILENCER\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_red_dot +tag_thermal_scope +tag_sa80_scope\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_silencer_thermal_mp b/weapons/iw4x/sa80_silencer_thermal_mp new file mode 100644 index 0000000..5f281c9 --- /dev/null +++ b/weapons/iw4x/sa80_silencer_thermal_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_red_dot +tag_sa80_scope +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_silencer_xmags_mp b/weapons/iw4x/sa80_silencer_xmags_mp new file mode 100644 index 0000000..99c577d --- /dev/null +++ b/weapons/iw4x/sa80_silencer_xmags_mp @@ -0,0 +1,17 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_red_dot +tag_sa80_scope +tag_thermal_scope\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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ileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/sa80_thermal_mp b/weapons/iw4x/sa80_thermal_mp new file mode 100644 index 0000000..7b71e22 --- /dev/null +++ b/weapons/iw4x/sa80_thermal_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_SA80_THERMAL\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_red_dot +tag_silencer +tag_sa80_scope +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_thermal_xmags_mp b/weapons/iw4x/sa80_thermal_xmags_mp new file mode 100644 index 0000000..485dcbf --- /dev/null +++ b/weapons/iw4x/sa80_thermal_xmags_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_SA80_BLING\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_red_dot +tag_silencer +tag_sa80_scope +tag_iron_sight\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/sa80_xmags_mp b/weapons/iw4x/sa80_xmags_mp new file mode 100644 index 0000000..88e3dbf --- /dev/null +++ b/weapons/iw4x/sa80_xmags_mp @@ -0,0 +1,18 @@ +WEAPONFILE\displayName\WEAPON_SA80_XMAGS\playerAnimType\autorifle\gunModel\viewmodel_sa80_lmg\gunModel2\viewmodel_sa80_lmg_woodland\gunModel3\viewmodel_sa80_lmg_desert\gunModel4\viewmodel_sa80_lmg_arctic\gunModel5\viewmodel_sa80_lmg_digital\gunModel6\viewmodel_sa80_lmg_red_urban\gunModel7\viewmodel_sa80_lmg_red_tiger\gunModel8\viewmodel_sa80_lmg_blue_tiger\gunModel9\viewmodel_sa80_lmg_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2 +tag_eotech +tag_foregrip +tag_heartbeat +tag_red_dot +tag_silencer +tag_thermal_scope +tag_sa80_scope\notetrackSoundMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_sa80_lift_plr weap_sa80_lift_plr +weap_sa80_clipout_plr weap_sa80_clipout_plr +weap_sa80_clipin_plr weap_sa80_clipin_plr +weap_sa80_hit_plr weap_sa80_hit_plr +weap_sa80_chamber_plr weap_sa80_chamber_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/sentry_minigun_mp b/weapons/iw4x/sentry_minigun_mp new file mode 100644 index 0000000..d1a9751 --- /dev/null +++ b/weapons/iw4x/sentry_minigun_mp @@ -0,0 +1 @@ +WEAPONFILE\playerAnimType\none\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\weaponType\bullet\weaponClass\turret\penetrateType\none\penetrateMultiplier\1\impactType\bullet_explode\inventoryType\primary\fireType\Full 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leConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/spas12_eotech_fmj_mp b/weapons/iw4x/spas12_eotech_fmj_mp new file mode 100644 index 0000000..eeda247 --- /dev/null +++ b/weapons/iw4x/spas12_eotech_fmj_mp @@ -0,0 +1,13 @@ +WEAPONFILE\displayName\WEAPON_SPAS12_BLING\playerAnimType\other\gunModel\viewmodel_spas12\gunModel2\viewmodel_spas12_woodland\gunModel3\viewmodel_spas12_desert\gunModel4\viewmodel_spas12_arctic\gunModel5\viewmodel_spas12_digital\gunModel6\viewmodel_spas12_red_urban\gunModel7\viewmodel_spas12_red_tiger\gunModel8\viewmodel_spas12_blue_tiger\gunModel9\viewmodel_spas12_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_silencer +tag_foregrip +tag_heartbeat +tag_sight_on +tag_red_dot\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_spas12_lift_plr weap_spas12_lift_plr +weap_spas12_open_plr weap_spas12_open_plr +weap_spas12_loop_plr weap_spas12_loop_plr +weap_spas12_close_plr weap_spas12_close_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_spas12_lift_plr weap_spas12_lift_plr +weap_spas12_open_plr weap_spas12_open_plr +weap_spas12_loop_plr weap_spas12_loop_plr +weap_spas12_close_plr weap_spas12_close_plr\idleAnim\viewmodel_spas12_HB_idle\emptyIdleAnim\viewmodel_spas12_HB_idle\fireAnim\viewmodel_spas12_HB_fire\lastShotAnim\viewmodel_spas12_HB_fire\rechamberAnim\viewmodel_spas12_HB_rechamber\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_spas12_HB_reload_loop\reloadEmptyAnim\viewmodel_spas12_HB_reload_loop\reloadStartAnim\viewmodel_spas12_HB_reload_in\reloadEndAnim\viewmodel_spas12_HB_reload_out\raiseAnim\viewmodel_spas12_HB_pullout\dropAnim\viewmodel_spas12_HB_putaway\firstRaiseAnim\viewmodel_spas12_HB_pullout\quickRaiseAnim\viewmodel_spas12_HB_pullout_quick\quickDropAnim\viewmodel_spas12_HB_putaway_quick\emptyRaiseAnim\viewmodel_spas12_HB_pullout\emptyDropAnim\viewmodel_spas12_HB_putaway\sprintInAnim\viewmodel_spas12_HB_sprint_in\sprintLoopAnim\viewmodel_spas12_HB_sprint_loop\sprintOutAnim\viewmodel_spas12_HB_sprint_out\nightVisionWearAnim\viewmodel_spas12_HB_NVG_puton\nightVisionRemoveAnim\viewmodel_spas12_HB_NVG_takeoff\adsFireAnim\viewmodel_spas12_HB_ADS_fire\adsLastShotAnim\viewmodel_spas12_HB_ADS_fire\adsRechamberAnim\viewmodel_spas12_HB_ADS_rechamber\adsUpAnim\viewmodel_spas12_EOTECH_ADS_up\adsDownAnim\viewmodel_spas12_EOTECH_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ranger_fire_npc\fireSoundPlayer\weap_ranger_fire_plr\fireSoundPlayerAkimbo\weap_ranger_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\weap_ranger_fire_npc\lastShotSoundPlayer\weap_ranger_fire_plr\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_winch1200_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\weap_winch1200_pump_npc\rechamberSoundPlayer\\reloadSound\weap_m4benelli_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4benelli_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_spas12\worldModel2\weapon_spas12_woodland\worldModel3\weapon_spas12_desert\worldModel4\weapon_spas12_arctic\worldModel5\weapon_spas12_digital\worldModel6\weapon_spas12_red_urban\worldModel7\weapon_spas12_red_tiger\worldModel8\weapon_spas12_blue_tiger\worldModel9\weapon_spas12_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_spas12\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_spas12\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\startAmmo\32\shareAmmo\0\maxAmmo\64\clipSize\8\shotCount\8\sharedAmmoCap\0\damage\40\playerDamage\30\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\400\minDamageRange\700\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.469\rechamberTime\0.467\rechamberTimeOneHanded\0.467\rechamberBoltTime\0.449\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.666\reloadShowRocketTime\0\reloadEmptyTime\0.666\reloadAddTime\1\reloadStartTime\1\reloadStartAddTime\0.6\reloadEndTime\1\dropTime\0.829\raiseTime\1.075\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.075\breachRaiseTime\0.5\emptyRaiseTime\1.075\emptyDropTime\0.829\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.83\nightVisionWearTimeFadeOutEnd\0.899\nightVisionWearTimePowerUp\0.899\nightVisionRemoveTime\1.83\nightVisionRemoveTimePowerDown\0.5\nightVisionRemoveTimeFadeInStart\0.6\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\600\aimAssistRange\600\aimAssistRangeAds\1000\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.4\gunMaxPitch\80\gunMaxYaw\15\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.2\adsSwayVertScale\0.25\rifleBullet\0\armorPiercing\0\boltAction\1\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\0\killIcon\hud_icon_spas12\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\2:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\1\reloadAmmoAdd\1\reloadStartAdd\1\dropAmmoMin\1\dropAmmoMax\8\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.2\adsTransOutTime\0.2\adsIdleAmount\15\adsIdleSpeed\5\adsZoomFov\55\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\220\adsOverlayHeight\220\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\0.5\adsViewBobMult\0.25\adsAimPitch\-0.1\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.5\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\260\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\adsViewKickPitchMin\85\adsViewKickPitchMax\95\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsViewKickCenterSpeed\1000\adsSpread\5.5\guidedMissileType\None\hipSpreadStandMin\5\hipSpreadDuckedMin\5\hipSpreadProneMin\5\hipSpreadMax\5\hipSpreadDuckedMax\5\hipSpreadProneMax\5\hipSpreadDecayRate\5\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0.1\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\50\hipGunKickPitchMax\60\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\hipViewKickPitchMin\85\hipViewKickPitchMax\95\hipViewKickYawMin\-45\hipViewKickYawMax\45\hipViewKickCenterSpeed\1000\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\680\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\shotgun_fire\meleeImpactRumble\defaultweapon_melee\tracerType\fmj_tracer\adsDofStart\0\adsDofEnd\10\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/spas12_fmj_grip_mp b/weapons/iw4x/spas12_fmj_grip_mp new file mode 100644 index 0000000..736b686 --- /dev/null +++ b/weapons/iw4x/spas12_fmj_grip_mp @@ -0,0 +1,12 @@ +WEAPONFILE\displayName\WEAPON_SPAS12_BLING\playerAnimType\other\gunModel\viewmodel_spas12\gunModel2\viewmodel_spas12_woodland\gunModel3\viewmodel_spas12_desert\gunModel4\viewmodel_spas12_arctic\gunModel5\viewmodel_spas12_digital\gunModel6\viewmodel_spas12_red_urban\gunModel7\viewmodel_spas12_red_tiger\gunModel8\viewmodel_spas12_blue_tiger\gunModel9\viewmodel_spas12_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot +tag_heartbeat +tag_silencer +tag_eotech\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_spas12_lift_plr weap_spas12_lift_plr +weap_spas12_open_plr weap_spas12_open_plr +weap_spas12_loop_plr weap_spas12_loop_plr +weap_spas12_close_plr weap_spas12_close_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_spas12_lift_plr weap_spas12_lift_plr +weap_spas12_open_plr weap_spas12_open_plr +weap_spas12_loop_plr weap_spas12_loop_plr +weap_spas12_close_plr weap_spas12_close_plr\idleAnim\viewmodel_spas12_grip_idle\emptyIdleAnim\viewmodel_spas12_grip_idle\fireAnim\viewmodel_spas12_grip_fire\lastShotAnim\viewmodel_spas12_grip_fire\rechamberAnim\viewmodel_spas12_grip_rechamber\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_spas12_grip_reload_loop\reloadEmptyAnim\viewmodel_spas12_grip_reload_loop\reloadStartAnim\viewmodel_spas12_grip_reload_in\reloadEndAnim\viewmodel_spas12_grip_reload_out\raiseAnim\viewmodel_spas12_grip_pullout\dropAnim\viewmodel_spas12_grip_putaway\firstRaiseAnim\viewmodel_spas12_grip_pullout\quickRaiseAnim\viewmodel_spas12_grip_pullout_quick\quickDropAnim\viewmodel_spas12_grip_putaway_quick\emptyRaiseAnim\viewmodel_spas12_grip_pullout\emptyDropAnim\viewmodel_spas12_grip_putaway\sprintInAnim\viewmodel_spas12_grip_sprint_in\sprintLoopAnim\viewmodel_spas12_grip_sprint_loop\sprintOutAnim\viewmodel_spas12_grip_sprint_out\nightVisionWearAnim\viewmodel_spas12_grip_NVG_puton\nightVisionRemoveAnim\viewmodel_spas12_grip_NVG_takeoff\adsFireAnim\viewmodel_spas12_grip_ADS_fire\adsLastShotAnim\viewmodel_spas12_grip_ADS_fire\adsRechamberAnim\viewmodel_spas12_grip_ADS_rechamber\adsUpAnim\viewmodel_spas12_grip_ADS_up\adsDownAnim\viewmodel_spas12_grip_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ranger_fire_npc\fireSoundPlayer\weap_ranger_fire_plr\fireSoundPlayerAkimbo\weap_ranger_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\weap_ranger_fire_npc\lastShotSoundPlayer\weap_ranger_fire_plr\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_winch1200_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\weap_winch1200_pump_npc\rechamberSoundPlayer\\reloadSound\weap_m4benelli_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4benelli_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_spas12\worldModel2\weapon_spas12_woodland\worldModel3\weapon_spas12_desert\worldModel4\weapon_spas12_arctic\worldModel5\weapon_spas12_digital\worldModel6\weapon_spas12_red_urban\worldModel7\weapon_spas12_red_tiger\worldModel8\weapon_spas12_blue_tiger\worldModel9\weapon_spas12_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_spas12\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_spas12\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\startAmmo\32\shareAmmo\0\maxAmmo\64\clipSize\8\shotCount\8\sharedAmmoCap\0\damage\40\playerDamage\30\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\400\minDamageRange\700\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.469\rechamberTime\0.467\rechamberTimeOneHanded\0.467\rechamberBoltTime\0.449\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.666\reloadShowRocketTime\0\reloadEmptyTime\0.666\reloadAddTime\1\reloadStartTime\1\reloadStartAddTime\0.6\reloadEndTime\1\dropTime\0.829\raiseTime\1.075\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.075\breachRaiseTime\0.5\emptyRaiseTime\1.075\emptyDropTime\0.829\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.83\nightVisionWearTimeFadeOutEnd\0.899\nightVisionWearTimePowerUp\0.899\nightVisionRemoveTime\1.83\nightVisionRemoveTimePowerDown\0.5\nightVisionRemoveTimeFadeInStart\0.6\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\600\aimAssistRange\600\aimAssistRangeAds\1000\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.4\gunMaxPitch\80\gunMaxYaw\15\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.2\adsSwayVertScale\0.25\rifleBullet\0\armorPiercing\0\boltAction\1\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\0\killIcon\hud_icon_spas12\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\2:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\1\reloadAmmoAdd\1\reloadStartAdd\1\dropAmmoMin\1\dropAmmoMax\8\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.2\adsTransOutTime\0.2\adsIdleAmount\15\adsIdleSpeed\5\adsZoomFov\55\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\220\adsOverlayHeight\220\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\0.5\adsViewBobMult\0.25\adsAimPitch\-0.1\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.5\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\260\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\adsViewKickPitchMin\85\adsViewKickPitchMax\95\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsViewKickCenterSpeed\1500\adsSpread\5.5\guidedMissileType\None\hipSpreadStandMin\5\hipSpreadDuckedMin\5\hipSpreadProneMin\5\hipSpreadMax\5\hipSpreadDuckedMax\5\hipSpreadProneMax\5\hipSpreadDecayRate\5\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0.1\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\50\hipGunKickPitchMax\60\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\hipViewKickPitchMin\85\hipViewKickPitchMax\95\hipViewKickYawMin\-45\hipViewKickYawMax\45\hipViewKickCenterSpeed\1500\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\680\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\shotgun_fire\meleeImpactRumble\defaultweapon_melee\tracerType\fmj_tracer\adsDofStart\0\adsDofEnd\10\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/spas12_fmj_mp b/weapons/iw4x/spas12_fmj_mp new file mode 100644 index 0000000..0d14901 --- /dev/null +++ b/weapons/iw4x/spas12_fmj_mp @@ -0,0 +1,13 @@ +WEAPONFILE\displayName\WEAPON_SPAS12_FMJ\playerAnimType\other\gunModel\viewmodel_spas12\gunModel2\viewmodel_spas12_woodland\gunModel3\viewmodel_spas12_desert\gunModel4\viewmodel_spas12_arctic\gunModel5\viewmodel_spas12_digital\gunModel6\viewmodel_spas12_red_urban\gunModel7\viewmodel_spas12_red_tiger\gunModel8\viewmodel_spas12_blue_tiger\gunModel9\viewmodel_spas12_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot +tag_foregrip +tag_heartbeat +tag_silencer +tag_eotech\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_spas12_lift_plr weap_spas12_lift_plr +weap_spas12_open_plr weap_spas12_open_plr +weap_spas12_loop_plr weap_spas12_loop_plr +weap_spas12_close_plr weap_spas12_close_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_spas12_lift_plr weap_spas12_lift_plr +weap_spas12_open_plr weap_spas12_open_plr +weap_spas12_loop_plr weap_spas12_loop_plr +weap_spas12_close_plr weap_spas12_close_plr\idleAnim\viewmodel_spas12_HB_idle\emptyIdleAnim\viewmodel_spas12_HB_idle\fireAnim\viewmodel_spas12_HB_fire\lastShotAnim\viewmodel_spas12_HB_fire\rechamberAnim\viewmodel_spas12_HB_rechamber\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_spas12_HB_reload_loop\reloadEmptyAnim\viewmodel_spas12_HB_reload_loop\reloadStartAnim\viewmodel_spas12_HB_reload_in\reloadEndAnim\viewmodel_spas12_HB_reload_out\raiseAnim\viewmodel_spas12_HB_pullout\dropAnim\viewmodel_spas12_HB_putaway\firstRaiseAnim\viewmodel_spas12_HB_pullout\quickRaiseAnim\viewmodel_spas12_HB_pullout_quick\quickDropAnim\viewmodel_spas12_HB_putaway_quick\emptyRaiseAnim\viewmodel_spas12_HB_pullout\emptyDropAnim\viewmodel_spas12_HB_putaway\sprintInAnim\viewmodel_spas12_HB_sprint_in\sprintLoopAnim\viewmodel_spas12_HB_sprint_loop\sprintOutAnim\viewmodel_spas12_HB_sprint_out\nightVisionWearAnim\viewmodel_spas12_HB_NVG_puton\nightVisionRemoveAnim\viewmodel_spas12_HB_NVG_takeoff\adsFireAnim\viewmodel_spas12_HB_ADS_fire\adsLastShotAnim\viewmodel_spas12_HB_ADS_fire\adsRechamberAnim\viewmodel_spas12_HB_ADS_rechamber\adsUpAnim\viewmodel_spas12_ADS_up\adsDownAnim\viewmodel_spas12_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ranger_fire_npc\fireSoundPlayer\weap_ranger_fire_plr\fireSoundPlayerAkimbo\weap_ranger_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\weap_ranger_fire_npc\lastShotSoundPlayer\weap_ranger_fire_plr\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_winch1200_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\weap_winch1200_pump_npc\rechamberSoundPlayer\\reloadSound\weap_m4benelli_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4benelli_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_spas12\worldModel2\weapon_spas12_woodland\worldModel3\weapon_spas12_desert\worldModel4\weapon_spas12_arctic\worldModel5\weapon_spas12_digital\worldModel6\weapon_spas12_red_urban\worldModel7\weapon_spas12_red_tiger\worldModel8\weapon_spas12_blue_tiger\worldModel9\weapon_spas12_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_spas12\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_spas12\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\startAmmo\32\shareAmmo\0\maxAmmo\64\clipSize\8\shotCount\8\sharedAmmoCap\0\damage\40\playerDamage\30\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\400\minDamageRange\700\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.469\rechamberTime\0.467\rechamberTimeOneHanded\0.467\rechamberBoltTime\0.449\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.666\reloadShowRocketTime\0\reloadEmptyTime\0.666\reloadAddTime\1\reloadStartTime\1\reloadStartAddTime\0.6\reloadEndTime\1\dropTime\0.829\raiseTime\1.075\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.075\breachRaiseTime\0.5\emptyRaiseTime\1.075\emptyDropTime\0.829\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.83\nightVisionWearTimeFadeOutEnd\0.899\nightVisionWearTimePowerUp\0.899\nightVisionRemoveTime\1.83\nightVisionRemoveTimePowerDown\0.5\nightVisionRemoveTimeFadeInStart\0.6\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\600\aimAssistRange\600\aimAssistRangeAds\1000\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.4\gunMaxPitch\80\gunMaxYaw\15\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.2\adsSwayVertScale\0.25\rifleBullet\0\armorPiercing\0\boltAction\1\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\0\killIcon\hud_icon_spas12\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\2:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\1\reloadAmmoAdd\1\reloadStartAdd\1\dropAmmoMin\1\dropAmmoMax\8\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.2\adsTransOutTime\0.2\adsIdleAmount\15\adsIdleSpeed\5\adsZoomFov\55\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\220\adsOverlayHeight\220\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\0.5\adsViewBobMult\0.25\adsAimPitch\-0.1\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.5\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\260\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\adsViewKickPitchMin\85\adsViewKickPitchMax\95\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsViewKickCenterSpeed\1000\adsSpread\5.5\guidedMissileType\None\hipSpreadStandMin\5\hipSpreadDuckedMin\5\hipSpreadProneMin\5\hipSpreadMax\5\hipSpreadDuckedMax\5\hipSpreadProneMax\5\hipSpreadDecayRate\5\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0.1\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\50\hipGunKickPitchMax\60\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\hipViewKickPitchMin\85\hipViewKickPitchMax\95\hipViewKickYawMin\-45\hipViewKickYawMax\45\hipViewKickCenterSpeed\1000\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\680\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\shotgun_fire\meleeImpactRumble\defaultweapon_melee\tracerType\fmj_tracer\adsDofStart\0\adsDofEnd\10\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/spas12_fmj_reflex_mp b/weapons/iw4x/spas12_fmj_reflex_mp new file mode 100644 index 0000000..a020502 --- /dev/null +++ b/weapons/iw4x/spas12_fmj_reflex_mp @@ -0,0 +1,13 @@ +WEAPONFILE\displayName\WEAPON_SPAS12_BLING\playerAnimType\other\gunModel\viewmodel_spas12\gunModel2\viewmodel_spas12_woodland\gunModel3\viewmodel_spas12_desert\gunModel4\viewmodel_spas12_arctic\gunModel5\viewmodel_spas12_digital\gunModel6\viewmodel_spas12_red_urban\gunModel7\viewmodel_spas12_red_tiger\gunModel8\viewmodel_spas12_blue_tiger\gunModel9\viewmodel_spas12_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_silencer +tag_foregrip +tag_heartbeat +tag_sight_on +tag_eotech\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_spas12_lift_plr weap_spas12_lift_plr +weap_spas12_open_plr weap_spas12_open_plr +weap_spas12_loop_plr weap_spas12_loop_plr +weap_spas12_close_plr weap_spas12_close_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_spas12_lift_plr weap_spas12_lift_plr +weap_spas12_open_plr weap_spas12_open_plr +weap_spas12_loop_plr weap_spas12_loop_plr +weap_spas12_close_plr weap_spas12_close_plr\idleAnim\viewmodel_spas12_HB_idle\emptyIdleAnim\viewmodel_spas12_HB_idle\fireAnim\viewmodel_spas12_HB_fire\lastShotAnim\viewmodel_spas12_HB_fire\rechamberAnim\viewmodel_spas12_HB_rechamber\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_spas12_HB_reload_loop\reloadEmptyAnim\viewmodel_spas12_HB_reload_loop\reloadStartAnim\viewmodel_spas12_HB_reload_in\reloadEndAnim\viewmodel_spas12_HB_reload_out\raiseAnim\viewmodel_spas12_HB_pullout\dropAnim\viewmodel_spas12_HB_putaway\firstRaiseAnim\viewmodel_spas12_HB_pullout\quickRaiseAnim\viewmodel_spas12_HB_pullout_quick\quickDropAnim\viewmodel_spas12_HB_putaway_quick\emptyRaiseAnim\viewmodel_spas12_HB_pullout\emptyDropAnim\viewmodel_spas12_HB_putaway\sprintInAnim\viewmodel_spas12_HB_sprint_in\sprintLoopAnim\viewmodel_spas12_HB_sprint_loop\sprintOutAnim\viewmodel_spas12_HB_sprint_out\nightVisionWearAnim\viewmodel_spas12_HB_NVG_puton\nightVisionRemoveAnim\viewmodel_spas12_HB_NVG_takeoff\adsFireAnim\viewmodel_spas12_HB_ADS_fire\adsLastShotAnim\viewmodel_spas12_HB_ADS_fire\adsRechamberAnim\viewmodel_spas12_HB_ADS_rechamber\adsUpAnim\viewmodel_spas12_RedDot_ADS_up\adsDownAnim\viewmodel_spas12_RedDot_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ranger_fire_npc\fireSoundPlayer\weap_ranger_fire_plr\fireSoundPlayerAkimbo\weap_ranger_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\weap_ranger_fire_npc\lastShotSoundPlayer\weap_ranger_fire_plr\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_winch1200_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\weap_winch1200_pump_npc\rechamberSoundPlayer\\reloadSound\weap_m4benelli_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4benelli_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_spas12\worldModel2\weapon_spas12_woodland\worldModel3\weapon_spas12_desert\worldModel4\weapon_spas12_arctic\worldModel5\weapon_spas12_digital\worldModel6\weapon_spas12_red_urban\worldModel7\weapon_spas12_red_tiger\worldModel8\weapon_spas12_blue_tiger\worldModel9\weapon_spas12_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_spas12\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_spas12\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\startAmmo\32\shareAmmo\0\maxAmmo\64\clipSize\8\shotCount\8\sharedAmmoCap\0\damage\40\playerDamage\30\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\400\minDamageRange\700\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.469\rechamberTime\0.467\rechamberTimeOneHanded\0.467\rechamberBoltTime\0.449\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.666\reloadShowRocketTime\0\reloadEmptyTime\0.666\reloadAddTime\1\reloadStartTime\1\reloadStartAddTime\0.6\reloadEndTime\1\dropTime\0.829\raiseTime\1.075\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.075\breachRaiseTime\0.5\emptyRaiseTime\1.075\emptyDropTime\0.829\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.83\nightVisionWearTimeFadeOutEnd\0.899\nightVisionWearTimePowerUp\0.899\nightVisionRemoveTime\1.83\nightVisionRemoveTimePowerDown\0.5\nightVisionRemoveTimeFadeInStart\0.6\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\600\aimAssistRange\600\aimAssistRangeAds\1000\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.4\gunMaxPitch\80\gunMaxYaw\15\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.2\adsSwayVertScale\0.25\rifleBullet\0\armorPiercing\0\boltAction\1\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\0\killIcon\hud_icon_spas12\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\2:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\1\reloadAmmoAdd\1\reloadStartAdd\1\dropAmmoMin\1\dropAmmoMax\8\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.2\adsTransOutTime\0.2\adsIdleAmount\15\adsIdleSpeed\5\adsZoomFov\55\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\220\adsOverlayHeight\220\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\0.5\adsViewBobMult\0.25\adsAimPitch\-0.1\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.5\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\260\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\adsViewKickPitchMin\85\adsViewKickPitchMax\95\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsViewKickCenterSpeed\1000\adsSpread\5.5\guidedMissileType\None\hipSpreadStandMin\5\hipSpreadDuckedMin\5\hipSpreadProneMin\5\hipSpreadMax\5\hipSpreadDuckedMax\5\hipSpreadProneMax\5\hipSpreadDecayRate\5\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0.1\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\50\hipGunKickPitchMax\60\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\hipViewKickPitchMin\85\hipViewKickPitchMax\95\hipViewKickYawMin\-45\hipViewKickYawMax\45\hipViewKickCenterSpeed\1000\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\680\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\shotgun_fire\meleeImpactRumble\defaultweapon_melee\tracerType\fmj_tracer\adsDofStart\0\adsDofEnd\10\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/spas12_fmj_silencer_mp b/weapons/iw4x/spas12_fmj_silencer_mp new file mode 100644 index 0000000..9b60514 --- /dev/null +++ b/weapons/iw4x/spas12_fmj_silencer_mp @@ -0,0 +1,12 @@ +WEAPONFILE\displayName\WEAPON_SPAS12_BLING\playerAnimType\other\gunModel\viewmodel_spas12\gunModel2\viewmodel_spas12_woodland\gunModel3\viewmodel_spas12_desert\gunModel4\viewmodel_spas12_arctic\gunModel5\viewmodel_spas12_digital\gunModel6\viewmodel_spas12_red_urban\gunModel7\viewmodel_spas12_red_tiger\gunModel8\viewmodel_spas12_blue_tiger\gunModel9\viewmodel_spas12_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot +tag_foregrip +tag_heartbeat +tag_eotech\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_spas12_lift_plr weap_spas12_lift_plr +weap_spas12_open_plr weap_spas12_open_plr +weap_spas12_loop_plr weap_spas12_loop_plr +weap_spas12_close_plr weap_spas12_close_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_spas12_lift_plr weap_spas12_lift_plr +weap_spas12_open_plr weap_spas12_open_plr +weap_spas12_loop_plr weap_spas12_loop_plr +weap_spas12_close_plr 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ileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/spas12_fmj_xmags_mp b/weapons/iw4x/spas12_fmj_xmags_mp new file mode 100644 index 0000000..7c7b579 --- /dev/null +++ b/weapons/iw4x/spas12_fmj_xmags_mp @@ -0,0 +1,13 @@ +WEAPONFILE\displayName\WEAPON_SPAS12_BLING\playerAnimType\other\gunModel\viewmodel_spas12\gunModel2\viewmodel_spas12_woodland\gunModel3\viewmodel_spas12_desert\gunModel4\viewmodel_spas12_arctic\gunModel5\viewmodel_spas12_digital\gunModel6\viewmodel_spas12_red_urban\gunModel7\viewmodel_spas12_red_tiger\gunModel8\viewmodel_spas12_blue_tiger\gunModel9\viewmodel_spas12_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot +tag_foregrip +tag_heartbeat +tag_silencer +tag_eotech\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_spas12_lift_plr weap_spas12_lift_plr +weap_spas12_open_plr weap_spas12_open_plr +weap_spas12_loop_plr weap_spas12_loop_plr +weap_spas12_close_plr weap_spas12_close_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_spas12_lift_plr weap_spas12_lift_plr +weap_spas12_open_plr weap_spas12_open_plr +weap_spas12_loop_plr weap_spas12_loop_plr +weap_spas12_close_plr weap_spas12_close_plr\idleAnim\viewmodel_spas12_HB_idle\emptyIdleAnim\viewmodel_spas12_HB_idle\fireAnim\viewmodel_spas12_HB_fire\lastShotAnim\viewmodel_spas12_HB_fire\rechamberAnim\viewmodel_spas12_HB_rechamber\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_spas12_HB_reload_loop\reloadEmptyAnim\viewmodel_spas12_HB_reload_loop\reloadStartAnim\viewmodel_spas12_HB_reload_in\reloadEndAnim\viewmodel_spas12_HB_reload_out\raiseAnim\viewmodel_spas12_HB_pullout\dropAnim\viewmodel_spas12_HB_putaway\firstRaiseAnim\viewmodel_spas12_HB_pullout\quickRaiseAnim\viewmodel_spas12_HB_pullout_quick\quickDropAnim\viewmodel_spas12_HB_putaway_quick\emptyRaiseAnim\viewmodel_spas12_HB_pullout\emptyDropAnim\viewmodel_spas12_HB_putaway\sprintInAnim\viewmodel_spas12_HB_sprint_in\sprintLoopAnim\viewmodel_spas12_HB_sprint_loop\sprintOutAnim\viewmodel_spas12_HB_sprint_out\nightVisionWearAnim\viewmodel_spas12_HB_NVG_puton\nightVisionRemoveAnim\viewmodel_spas12_HB_NVG_takeoff\adsFireAnim\viewmodel_spas12_HB_ADS_fire\adsLastShotAnim\viewmodel_spas12_HB_ADS_fire\adsRechamberAnim\viewmodel_spas12_HB_ADS_rechamber\adsUpAnim\viewmodel_spas12_ADS_up\adsDownAnim\viewmodel_spas12_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ranger_fire_npc\fireSoundPlayer\weap_ranger_fire_plr\fireSoundPlayerAkimbo\weap_ranger_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\weap_ranger_fire_npc\lastShotSoundPlayer\weap_ranger_fire_plr\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_winch1200_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\weap_winch1200_pump_npc\rechamberSoundPlayer\\reloadSound\weap_m4benelli_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4benelli_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_spas12\worldModel2\weapon_spas12_woodland\worldModel3\weapon_spas12_desert\worldModel4\weapon_spas12_arctic\worldModel5\weapon_spas12_digital\worldModel6\weapon_spas12_red_urban\worldModel7\weapon_spas12_red_tiger\worldModel8\weapon_spas12_blue_tiger\worldModel9\weapon_spas12_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_spas12\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_spas12\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\startAmmo\32\shareAmmo\0\maxAmmo\64\clipSize\16\shotCount\8\sharedAmmoCap\0\damage\40\playerDamage\30\meleeDamage\135\minDamage\20\minPlayerDamage\30\maxDamageRange\400\minDamageRange\700\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.469\rechamberTime\0.467\rechamberTimeOneHanded\0.467\rechamberBoltTime\0.449\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.666\reloadShowRocketTime\0\reloadEmptyTime\0.666\reloadAddTime\1\reloadStartTime\1\reloadStartAddTime\0.6\reloadEndTime\1\dropTime\0.829\raiseTime\1.075\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.075\breachRaiseTime\0.5\emptyRaiseTime\1.075\emptyDropTime\0.829\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.83\nightVisionWearTimeFadeOutEnd\0.899\nightVisionWearTimePowerUp\0.899\nightVisionRemoveTime\1.83\nightVisionRemoveTimePowerDown\0.5\nightVisionRemoveTimeFadeInStart\0.6\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\600\aimAssistRange\600\aimAssistRangeAds\1000\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.4\gunMaxPitch\80\gunMaxYaw\15\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.2\adsSwayVertScale\0.25\rifleBullet\0\armorPiercing\0\boltAction\1\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\0\killIcon\hud_icon_spas12\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\2:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\1\reloadAmmoAdd\1\reloadStartAdd\1\dropAmmoMin\1\dropAmmoMax\8\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.2\adsTransOutTime\0.2\adsIdleAmount\15\adsIdleSpeed\5\adsZoomFov\55\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\220\adsOverlayHeight\220\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\0.5\adsViewBobMult\0.25\adsAimPitch\-0.1\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.5\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\260\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\adsViewKickPitchMin\85\adsViewKickPitchMax\95\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsViewKickCenterSpeed\1000\adsSpread\5.5\guidedMissileType\None\hipSpreadStandMin\5\hipSpreadDuckedMin\5\hipSpreadProneMin\5\hipSpreadMax\5\hipSpreadDuckedMax\5\hipSpreadProneMax\5\hipSpreadDecayRate\5\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0.1\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\50\hipGunKickPitchMax\60\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\hipViewKickPitchMin\85\hipViewKickPitchMax\95\hipViewKickYawMin\-45\hipViewKickYawMax\45\hipViewKickCenterSpeed\1000\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\680\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\shotgun_fire\meleeImpactRumble\defaultweapon_melee\tracerType\fmj_tracer\adsDofStart\0\adsDofEnd\10\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/striker_eotech_fmj_mp b/weapons/iw4x/striker_eotech_fmj_mp new file mode 100644 index 0000000..92c337f --- /dev/null +++ b/weapons/iw4x/striker_eotech_fmj_mp @@ -0,0 +1,11 @@ +WEAPONFILE\displayName\WEAPON_STRIKER_BLING\playerAnimType\other\gunModel\viewmodel_striker\gunModel2\viewmodel_striker_woodland\gunModel3\viewmodel_striker_desert\gunModel4\viewmodel_striker_arctic\gunModel5\viewmodel_striker_digital\gunModel6\viewmodel_striker_red_urban\gunModel7\viewmodel_striker_red_tiger\gunModel8\viewmodel_striker_blue_tiger\gunModel9\viewmodel_striker_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot +tag_silencer +tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_striker_lift_plr weap_striker_lift_plr +weap_striker_clipin_plr weap_striker_clipin_plr +weap_striker_chamber_plr weap_striker_chamber_plr +weap_striker_end_plr weap_striker_end_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_striker_lift_plr weap_striker_lift_plr +weap_striker_clipin_plr weap_striker_clipin_plr +weap_striker_chamber_plr weap_striker_chamber_plr +weap_striker_end_plr weap_striker_end_plr\idleAnim\viewmodel_striker_idle\emptyIdleAnim\viewmodel_striker_idle\fireAnim\viewmodel_striker_fire\lastShotAnim\viewmodel_striker_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_striker_reload_loop\reloadEmptyAnim\viewmodel_striker_reload_loop\reloadStartAnim\viewmodel_striker_reload_intro\reloadEndAnim\viewmodel_striker_reload_out\raiseAnim\viewmodel_striker_pullout\dropAnim\viewmodel_striker_putaway\firstRaiseAnim\viewmodel_striker_pullout\quickRaiseAnim\viewmodel_striker_pullout_quick\quickDropAnim\viewmodel_striker_putaway_quick\emptyRaiseAnim\viewmodel_striker_pullout\emptyDropAnim\viewmodel_striker_putaway\sprintInAnim\viewmodel_striker_sprint_in\sprintLoopAnim\viewmodel_striker_sprint_loop\sprintOutAnim\viewmodel_striker_sprint_out\nightVisionWearAnim\viewmodel_striker_NVG_puton\nightVisionRemoveAnim\viewmodel_striker_NVG_takeoff\adsFireAnim\viewmodel_striker_fire_ads\adsLastShotAnim\viewmodel_striker_fire_ads\adsUpAnim\viewmodel_striker_eotech_ADS_up\adsDownAnim\viewmodel_striker_eotech_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_stryker_fire_npc\fireSoundPlayer\weap_stryker_fire_plr\fireSoundPlayerAkimbo\weap_stryker_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m1014_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4benelli_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4benelli_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/shotgun_view\worldShellEjectEffect\shellejects/shotgun\viewLastShotEjectEffect\shellejects/shotgun_view\worldLastShotEjectEffect\shellejects/shotgun\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_striker\worldModel2\weapon_striker_woodland\worldModel3\weapon_striker_desert\worldModel4\weapon_striker_arctic\worldModel5\weapon_striker_digital\worldModel6\weapon_striker_red_urban\worldModel7\weapon_striker_red_tiger\worldModel8\weapon_striker_blue_tiger\worldModel9\weapon_striker_orange_fall\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_striker\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_striker\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\startAmmo\36\shareAmmo\0\maxAmmo\60\clipSize\12\shotCount\6\sharedAmmoCap\0\damage\25\playerDamage\30\meleeDamage\135\minDamage\15\minPlayerDamage\30\maxDamageRange\300\minDamageRange\600\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.17\rechamberTime\0\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.666\reloadShowRocketTime\0\reloadEmptyTime\0.666\reloadAddTime\0.3\reloadStartTime\1.146\reloadStartAddTime\0.85\reloadEndTime\0.432\dropTime\0.829\raiseTime\1\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\1\breachRaiseTime\0.5\emptyRaiseTime\0.75\emptyDropTime\0.43\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\500\aimAssistRange\600\aimAssistRangeAds\1000\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.4\gunMaxPitch\80\gunMaxYaw\15\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\8\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\0\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\7\killIcon\hud_icon_striker\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\1\reloadAmmoAdd\1\reloadStartAdd\1\dropAmmoMin\1\dropAmmoMax\12\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't 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oneSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/striker_eotech_grip_mp b/weapons/iw4x/striker_eotech_grip_mp new file mode 100644 index 0000000..4320208 --- /dev/null +++ b/weapons/iw4x/striker_eotech_grip_mp @@ -0,0 +1,11 @@ +WEAPONFILE\displayName\WEAPON_STRIKER_BLING\playerAnimType\other\gunModel\viewmodel_striker\gunModel2\viewmodel_striker_woodland\gunModel3\viewmodel_striker_desert\gunModel4\viewmodel_striker_arctic\gunModel5\viewmodel_striker_digital\gunModel6\viewmodel_striker_red_urban\gunModel7\viewmodel_striker_red_tiger\gunModel8\viewmodel_striker_blue_tiger\gunModel9\viewmodel_striker_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot +tag_silencer +tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_striker_lift_plr weap_striker_lift_plr +weap_striker_clipin_plr weap_striker_clipin_plr +weap_striker_chamber_plr weap_striker_chamber_plr +weap_striker_end_plr weap_striker_end_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_striker_lift_plr weap_striker_lift_plr +weap_striker_clipin_plr weap_striker_clipin_plr +weap_striker_chamber_plr weap_striker_chamber_plr +weap_striker_end_plr 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artAdd\1\dropAmmoMin\1\dropAmmoMax\12\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't 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SoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/striker_eotech_mp b/weapons/iw4x/striker_eotech_mp new file mode 100644 index 0000000..8122110 --- /dev/null +++ b/weapons/iw4x/striker_eotech_mp @@ -0,0 +1,11 @@ +WEAPONFILE\displayName\WEAPON_STRIKER_EOTECH\playerAnimType\other\gunModel\viewmodel_striker\gunModel2\viewmodel_striker_woodland\gunModel3\viewmodel_striker_desert\gunModel4\viewmodel_striker_arctic\gunModel5\viewmodel_striker_digital\gunModel6\viewmodel_striker_red_urban\gunModel7\viewmodel_striker_red_tiger\gunModel8\viewmodel_striker_blue_tiger\gunModel9\viewmodel_striker_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot +tag_silencer +tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_striker_lift_plr weap_striker_lift_plr +weap_striker_clipin_plr weap_striker_clipin_plr +weap_striker_chamber_plr weap_striker_chamber_plr +weap_striker_end_plr weap_striker_end_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_striker_lift_plr weap_striker_lift_plr +weap_striker_clipin_plr weap_striker_clipin_plr +weap_striker_chamber_plr weap_striker_chamber_plr +weap_striker_end_plr weap_striker_end_plr\idleAnim\viewmodel_striker_idle\emptyIdleAnim\viewmodel_striker_idle\fireAnim\viewmodel_striker_fire\lastShotAnim\viewmodel_striker_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_striker_reload_loop\reloadEmptyAnim\viewmodel_striker_reload_loop\reloadStartAnim\viewmodel_striker_reload_intro\reloadEndAnim\viewmodel_striker_reload_out\raiseAnim\viewmodel_striker_pullout\dropAnim\viewmodel_striker_putaway\firstRaiseAnim\viewmodel_striker_pullout\quickRaiseAnim\viewmodel_striker_pullout_quick\quickDropAnim\viewmodel_striker_putaway_quick\emptyRaiseAnim\viewmodel_striker_pullout\emptyDropAnim\viewmodel_striker_putaway\sprintInAnim\viewmodel_striker_sprint_in\sprintLoopAnim\viewmodel_striker_sprint_loop\sprintOutAnim\viewmodel_striker_sprint_out\nightVisionWearAnim\viewmodel_striker_NVG_puton\nightVisionRemoveAnim\viewmodel_striker_NVG_takeoff\adsFireAnim\viewmodel_striker_fire_ads\adsLastShotAnim\viewmodel_striker_fire_ads\adsUpAnim\viewmodel_striker_eotech_ADS_up\adsDownAnim\viewmodel_striker_eotech_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\primary\fireType\Single 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artAdd\1\dropAmmoMin\1\dropAmmoMax\12\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't 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\ No newline at end of file diff --git a/weapons/iw4x/striker_eotech_silencer_mp b/weapons/iw4x/striker_eotech_silencer_mp new file mode 100644 index 0000000..a05c16d --- /dev/null +++ b/weapons/iw4x/striker_eotech_silencer_mp @@ -0,0 +1,10 @@ +WEAPONFILE\displayName\WEAPON_STRIKER_BLING\playerAnimType\other\gunModel\viewmodel_striker\gunModel2\viewmodel_striker_woodland\gunModel3\viewmodel_striker_desert\gunModel4\viewmodel_striker_arctic\gunModel5\viewmodel_striker_digital\gunModel6\viewmodel_striker_red_urban\gunModel7\viewmodel_striker_red_tiger\gunModel8\viewmodel_striker_blue_tiger\gunModel9\viewmodel_striker_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot +tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_striker_lift_plr weap_striker_lift_plr +weap_striker_clipin_plr weap_striker_clipin_plr +weap_striker_chamber_plr weap_striker_chamber_plr +weap_striker_end_plr weap_striker_end_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_striker_lift_plr weap_striker_lift_plr +weap_striker_clipin_plr weap_striker_clipin_plr +weap_striker_chamber_plr weap_striker_chamber_plr +weap_striker_end_plr 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\ No newline at end of file diff --git a/weapons/iw4x/striker_eotech_xmags_mp b/weapons/iw4x/striker_eotech_xmags_mp new file mode 100644 index 0000000..f92bc33 --- /dev/null +++ b/weapons/iw4x/striker_eotech_xmags_mp @@ -0,0 +1,11 @@ +WEAPONFILE\displayName\WEAPON_STRIKER_BLING\playerAnimType\other\gunModel\viewmodel_striker\gunModel2\viewmodel_striker_woodland\gunModel3\viewmodel_striker_desert\gunModel4\viewmodel_striker_arctic\gunModel5\viewmodel_striker_digital\gunModel6\viewmodel_striker_red_urban\gunModel7\viewmodel_striker_red_tiger\gunModel8\viewmodel_striker_blue_tiger\gunModel9\viewmodel_striker_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot +tag_silencer +tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_striker_lift_plr weap_striker_lift_plr +weap_striker_clipin_plr weap_striker_clipin_plr +weap_striker_chamber_plr weap_striker_chamber_plr +weap_striker_end_plr weap_striker_end_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_striker_lift_plr weap_striker_lift_plr +weap_striker_clipin_plr weap_striker_clipin_plr +weap_striker_chamber_plr weap_striker_chamber_plr +weap_striker_end_plr 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\ No newline at end of file diff --git a/weapons/iw4x/usp_akimbo_fmj_mp b/weapons/iw4x/usp_akimbo_fmj_mp new file mode 100644 index 0000000..eb1b282 --- /dev/null +++ b/weapons/iw4x/usp_akimbo_fmj_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_USP_BLING\playerAnimType\pistol\gunModel\viewmodel_usp\handModel\viewmodel_base_viewhands\hideTags\tag_silencer\notetrackSoundMap\weap_usp45_clipout_plr weap_usp45_clipout_plr +weap_usp45_clipin_plr weap_usp45_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +weap_usp45_lift_plr weap_usp45_lift_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_usp45_clipout_plr weap_usp45_clipout_plr +weap_usp45_clipin_plr weap_usp45_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +weap_usp45_lift_plr weap_usp45_lift_plr +melee_knife_stab melee_knife_stab\idleAnim\viewmodel_USP_idle\emptyIdleAnim\viewmodel_USP_idle\fireAnim\viewmodel_USP_fire\lastShotAnim\viewmodel_USP_lastfire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_USP_reload\reloadEmptyAnim\viewmodel_USP_reload_empty\raiseAnim\viewmodel_USP_pullout1\dropAnim\viewmodel_USP_putaway\firstRaiseAnim\viewmodel_USP_pullout1\quickRaiseAnim\viewmodel_USP_pullout1\quickDropAnim\viewmodel_USP_putaway\emptyRaiseAnim\viewmodel_USP_pullout1\emptyDropAnim\viewmodel_USP_putaway\sprintInAnim\viewmodel_USP_sprint_in\sprintLoopAnim\viewmodel_USP_sprint_loop\sprintOutAnim\viewmodel_USP_sprint_out\adsFireAnim\viewmodel_USP_fire_ads\adsLastShotAnim\viewmodel_USP_lastfire\adsUpAnim\viewmodel_USP_ADS_up\adsDownAnim\viewmodel_USP_ADS_down\idleAnimR\viewmodel_akimbo_USP_idle_R\emptyIdleAnimR\viewmodel_akimbo_USP_empty_idle_R\fireAnimR\viewmodel_akimbo_USP_fire_R\lastShotAnimR\viewmodel_akimbo_USP_lastshot_R\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_akimbo_USP_reload_R\reloadEmptyAnimR\viewmodel_akimbo_USP_reload_empty_R\raiseAnimR\viewmodel_akimbo_USP_pullout_R\dropAnimR\viewmodel_akimbo_USP_putaway_R\firstRaiseAnimR\viewmodel_akimbo_USP_pullout_R\quickRaiseAnimR\viewmodel_akimbo_USP_pullout_R\quickDropAnimR\viewmodel_akimbo_USP_putaway_R\emptyRaiseAnimR\viewmodel_akimbo_USP_empty_pullout_R\emptyDropAnimR\viewmodel_akimbo_USP_empty_putaway_R\sprintInAnimR\viewmodel_akimbo_USP_sprint_in_R\sprintLoopAnimR\viewmodel_akimbo_USP_sprint_loop_R\sprintOutAnimR\viewmodel_akimbo_USP_sprint_out_R\adsFireAnimR\viewmodel_akimbo_USP_fire_R\adsLastShotAnimR\viewmodel_akimbo_USP_lastshot_R\adsUpAnimR\viewmodel_akimbo_USP_ADS_up_R\adsDownAnimR\viewmodel_akimbo_USP_ADS_down_R\idleAnimL\viewmodel_akimbo_USP_idle_L\emptyIdleAnimL\viewmodel_akimbo_USP_empty_idle_L\fireAnimL\viewmodel_akimbo_USP_fire_L\lastShotAnimL\viewmodel_akimbo_USP_lastshot_L\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_akimbo_USP_reload_L\reloadEmptyAnimL\viewmodel_akimbo_USP_reload_empty_L\raiseAnimL\viewmodel_akimbo_USP_pullout_L\dropAnimL\viewmodel_akimbo_USP_putaway_L\firstRaiseAnimL\viewmodel_akimbo_USP_pullout_L\quickRaiseAnimL\viewmodel_akimbo_USP_pullout_L\quickDropAnimL\viewmodel_akimbo_USP_putaway_L\emptyRaiseAnimL\viewmodel_akimbo_USP_empty_pullout_L\emptyDropAnimL\viewmodel_akimbo_USP_empty_putaway_L\sprintInAnimL\viewmodel_akimbo_USP_sprint_in_L\sprintLoopAnimL\viewmodel_akimbo_USP_sprint_loop_L\sprintOutAnimL\viewmodel_akimbo_USP_sprint_out_L\adsFireAnimL\viewmodel_akimbo_USP_fire_L\adsLastShotAnimL\viewmodel_akimbo_USP_lastshot_L\adsUpAnimL\viewmodel_akimbo_USP_ADS_up_L\adsDownAnimL\viewmodel_akimbo_USP_ADS_down_L\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Single 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\ No newline at end of file diff --git a/weapons/iw4x/usp_akimbo_mp b/weapons/iw4x/usp_akimbo_mp new file mode 100644 index 0000000..074670d --- /dev/null +++ b/weapons/iw4x/usp_akimbo_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_USP_AKIMBO\playerAnimType\pistol\gunModel\viewmodel_usp\handModel\viewmodel_base_viewhands\hideTags\tag_silencer\notetrackSoundMap\weap_usp45_clipout_plr weap_usp45_clipout_plr +weap_usp45_clipin_plr weap_usp45_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +weap_usp45_lift_plr weap_usp45_lift_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_usp45_clipout_plr weap_usp45_clipout_plr +weap_usp45_clipin_plr weap_usp45_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +weap_usp45_lift_plr weap_usp45_lift_plr +melee_knife_stab melee_knife_stab\idleAnim\viewmodel_USP_idle\emptyIdleAnim\viewmodel_USP_idle\fireAnim\viewmodel_USP_fire\lastShotAnim\viewmodel_USP_lastfire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_USP_reload\reloadEmptyAnim\viewmodel_USP_reload_empty\raiseAnim\viewmodel_USP_pullout1\dropAnim\viewmodel_USP_putaway\firstRaiseAnim\viewmodel_USP_pullout1\quickRaiseAnim\viewmodel_USP_pullout1\quickDropAnim\viewmodel_USP_putaway\emptyRaiseAnim\viewmodel_USP_pullout1\emptyDropAnim\viewmodel_USP_putaway\sprintInAnim\viewmodel_USP_sprint_in\sprintLoopAnim\viewmodel_USP_sprint_loop\sprintOutAnim\viewmodel_USP_sprint_out\adsFireAnim\viewmodel_USP_fire_ads\adsLastShotAnim\viewmodel_USP_lastfire\adsUpAnim\viewmodel_USP_ADS_up\adsDownAnim\viewmodel_USP_ADS_down\idleAnimR\viewmodel_akimbo_USP_idle_R\emptyIdleAnimR\viewmodel_akimbo_USP_empty_idle_R\fireAnimR\viewmodel_akimbo_USP_fire_R\lastShotAnimR\viewmodel_akimbo_USP_lastshot_R\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_akimbo_USP_reload_R\reloadEmptyAnimR\viewmodel_akimbo_USP_reload_empty_R\raiseAnimR\viewmodel_akimbo_USP_pullout_R\dropAnimR\viewmodel_akimbo_USP_putaway_R\firstRaiseAnimR\viewmodel_akimbo_USP_pullout_R\quickRaiseAnimR\viewmodel_akimbo_USP_pullout_R\quickDropAnimR\viewmodel_akimbo_USP_putaway_R\emptyRaiseAnimR\viewmodel_akimbo_USP_empty_pullout_R\emptyDropAnimR\viewmodel_akimbo_USP_empty_putaway_R\sprintInAnimR\viewmodel_akimbo_USP_sprint_in_R\sprintLoopAnimR\viewmodel_akimbo_USP_sprint_loop_R\sprintOutAnimR\viewmodel_akimbo_USP_sprint_out_R\adsFireAnimR\viewmodel_akimbo_USP_fire_R\adsLastShotAnimR\viewmodel_akimbo_USP_lastshot_R\adsUpAnimR\viewmodel_akimbo_USP_ADS_up_R\adsDownAnimR\viewmodel_akimbo_USP_ADS_down_R\idleAnimL\viewmodel_akimbo_USP_idle_L\emptyIdleAnimL\viewmodel_akimbo_USP_empty_idle_L\fireAnimL\viewmodel_akimbo_USP_fire_L\lastShotAnimL\viewmodel_akimbo_USP_lastshot_L\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_akimbo_USP_reload_L\reloadEmptyAnimL\viewmodel_akimbo_USP_reload_empty_L\raiseAnimL\viewmodel_akimbo_USP_pullout_L\dropAnimL\viewmodel_akimbo_USP_putaway_L\firstRaiseAnimL\viewmodel_akimbo_USP_pullout_L\quickRaiseAnimL\viewmodel_akimbo_USP_pullout_L\quickDropAnimL\viewmodel_akimbo_USP_putaway_L\emptyRaiseAnimL\viewmodel_akimbo_USP_empty_pullout_L\emptyDropAnimL\viewmodel_akimbo_USP_empty_putaway_L\sprintInAnimL\viewmodel_akimbo_USP_sprint_in_L\sprintLoopAnimL\viewmodel_akimbo_USP_sprint_loop_L\sprintOutAnimL\viewmodel_akimbo_USP_sprint_out_L\adsFireAnimL\viewmodel_akimbo_USP_fire_L\adsLastShotAnimL\viewmodel_akimbo_USP_lastshot_L\adsUpAnimL\viewmodel_akimbo_USP_ADS_up_L\adsDownAnimL\viewmodel_akimbo_USP_ADS_down_L\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Single 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\ No newline at end of file diff --git a/weapons/iw4x/usp_akimbo_silencer_mp b/weapons/iw4x/usp_akimbo_silencer_mp new file mode 100644 index 0000000..22f3fb6 --- /dev/null +++ b/weapons/iw4x/usp_akimbo_silencer_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_USP_BLING\playerAnimType\pistol\gunModel\viewmodel_usp\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\weap_usp45_clipout_plr weap_usp45_clipout_plr +weap_usp45_clipin_plr weap_usp45_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +weap_usp45_lift_plr weap_usp45_lift_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_usp45_clipout_plr weap_usp45_clipout_plr +weap_usp45_clipin_plr weap_usp45_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +weap_usp45_lift_plr weap_usp45_lift_plr +melee_knife_stab 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\ No newline at end of file diff --git a/weapons/iw4x/usp_akimbo_xmags_mp b/weapons/iw4x/usp_akimbo_xmags_mp new file mode 100644 index 0000000..5e81e24 --- /dev/null +++ b/weapons/iw4x/usp_akimbo_xmags_mp @@ -0,0 +1,9 @@ +WEAPONFILE\displayName\WEAPON_USP_BLING\playerAnimType\pistol\gunModel\viewmodel_usp\handModel\viewmodel_base_viewhands\hideTags\tag_silencer\notetrackSoundMap\weap_usp45_clipout_plr weap_usp45_clipout_plr +weap_usp45_clipin_plr weap_usp45_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +weap_usp45_lift_plr weap_usp45_lift_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_usp45_clipout_plr weap_usp45_clipout_plr +weap_usp45_clipin_plr weap_usp45_clipin_plr +weap_m9_chamber_plr weap_m9_chamber_plr +weap_usp45_lift_plr weap_usp45_lift_plr +melee_knife_stab melee_knife_stab\idleAnim\viewmodel_USP_idle\emptyIdleAnim\viewmodel_USP_idle\fireAnim\viewmodel_USP_fire\lastShotAnim\viewmodel_USP_lastfire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_USP_reload\reloadEmptyAnim\viewmodel_USP_reload_empty\raiseAnim\viewmodel_USP_pullout1\dropAnim\viewmodel_USP_putaway\firstRaiseAnim\viewmodel_USP_pullout1\quickRaiseAnim\viewmodel_USP_pullout1\quickDropAnim\viewmodel_USP_putaway\emptyRaiseAnim\viewmodel_USP_pullout1\emptyDropAnim\viewmodel_USP_putaway\sprintInAnim\viewmodel_USP_sprint_in\sprintLoopAnim\viewmodel_USP_sprint_loop\sprintOutAnim\viewmodel_USP_sprint_out\adsFireAnim\viewmodel_USP_fire_ads\adsLastShotAnim\viewmodel_USP_lastfire\adsUpAnim\viewmodel_USP_ADS_up\adsDownAnim\viewmodel_USP_ADS_down\idleAnimR\viewmodel_akimbo_USP_idle_R\emptyIdleAnimR\viewmodel_akimbo_USP_empty_idle_R\fireAnimR\viewmodel_akimbo_USP_fire_R\lastShotAnimR\viewmodel_akimbo_USP_lastshot_R\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_akimbo_USP_reload_R\reloadEmptyAnimR\viewmodel_akimbo_USP_reload_empty_R\raiseAnimR\viewmodel_akimbo_USP_pullout_R\dropAnimR\viewmodel_akimbo_USP_putaway_R\firstRaiseAnimR\viewmodel_akimbo_USP_pullout_R\quickRaiseAnimR\viewmodel_akimbo_USP_pullout_R\quickDropAnimR\viewmodel_akimbo_USP_putaway_R\emptyRaiseAnimR\viewmodel_akimbo_USP_empty_pullout_R\emptyDropAnimR\viewmodel_akimbo_USP_empty_putaway_R\sprintInAnimR\viewmodel_akimbo_USP_sprint_in_R\sprintLoopAnimR\viewmodel_akimbo_USP_sprint_loop_R\sprintOutAnimR\viewmodel_akimbo_USP_sprint_out_R\adsFireAnimR\viewmodel_akimbo_USP_fire_R\adsLastShotAnimR\viewmodel_akimbo_USP_lastshot_R\adsUpAnimR\viewmodel_akimbo_USP_ADS_up_R\adsDownAnimR\viewmodel_akimbo_USP_ADS_down_R\idleAnimL\viewmodel_akimbo_USP_idle_L\emptyIdleAnimL\viewmodel_akimbo_USP_empty_idle_L\fireAnimL\viewmodel_akimbo_USP_fire_L\lastShotAnimL\viewmodel_akimbo_USP_lastshot_L\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_akimbo_USP_reload_L\reloadEmptyAnimL\viewmodel_akimbo_USP_reload_empty_L\raiseAnimL\viewmodel_akimbo_USP_pullout_L\dropAnimL\viewmodel_akimbo_USP_putaway_L\firstRaiseAnimL\viewmodel_akimbo_USP_pullout_L\quickRaiseAnimL\viewmodel_akimbo_USP_pullout_L\quickDropAnimL\viewmodel_akimbo_USP_putaway_L\emptyRaiseAnimL\viewmodel_akimbo_USP_empty_pullout_L\emptyDropAnimL\viewmodel_akimbo_USP_empty_putaway_L\sprintInAnimL\viewmodel_akimbo_USP_sprint_in_L\sprintLoopAnimL\viewmodel_akimbo_USP_sprint_loop_L\sprintOutAnimL\viewmodel_akimbo_USP_sprint_out_L\adsFireAnimL\viewmodel_akimbo_USP_fire_L\adsLastShotAnimL\viewmodel_akimbo_USP_lastshot_L\adsUpAnimL\viewmodel_akimbo_USP_ADS_up_L\adsDownAnimL\viewmodel_akimbo_USP_ADS_down_L\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Single 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\ No newline at end of file diff --git a/weapons/iw4x/wa2000_acog_fmj_mp b/weapons/iw4x/wa2000_acog_fmj_mp new file mode 100644 index 0000000..1286034 --- /dev/null +++ b/weapons/iw4x/wa2000_acog_fmj_mp @@ -0,0 +1,16 @@ +WEAPONFILE\displayName\WEAPON_WA2000_BLING\playerAnimType\sniper\gunModel\viewmodel_wa2000\gunModel2\viewmodel_wa2000_woodland\gunModel3\viewmodel_wa2000_desert\gunModel4\viewmodel_wa2000_arctic\gunModel5\viewmodel_wa2000_digital\gunModel6\viewmodel_wa2000_red_urban\gunModel7\viewmodel_wa2000_red_tiger\gunModel8\viewmodel_wa2000_blue_tiger\gunModel9\viewmodel_wa2000_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_thermal_scope +tag_silencer +tag_wa2000_scope\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_lift_plr weap_m4carbine_lift_plr +weap_motiontracker_open_plr weap_motiontracker_open_plr +weap_motiontracker_close_plr weap_motiontracker_close_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_lift_plr weap_m4carbine_lift_plr +weap_motiontracker_open_plr weap_motiontracker_open_plr +weap_motiontracker_close_plr weap_motiontracker_close_plr +melee_knife_stab 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\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/wa2000_fmj_heartbeat_mp b/weapons/iw4x/wa2000_fmj_heartbeat_mp new file mode 100644 index 0000000..083ffb8 --- /dev/null +++ b/weapons/iw4x/wa2000_fmj_heartbeat_mp @@ -0,0 +1,15 @@ +WEAPONFILE\displayName\WEAPON_WA2000_BLING\playerAnimType\sniper\gunModel\viewmodel_wa2000\gunModel2\viewmodel_wa2000_woodland\gunModel3\viewmodel_wa2000_desert\gunModel4\viewmodel_wa2000_arctic\gunModel5\viewmodel_wa2000_digital\gunModel6\viewmodel_wa2000_red_urban\gunModel7\viewmodel_wa2000_red_tiger\gunModel8\viewmodel_wa2000_blue_tiger\gunModel9\viewmodel_wa2000_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_thermal_scope +tag_acog_2 +tag_silencer\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_lift_plr weap_m4carbine_lift_plr +weap_motiontracker_open_plr weap_motiontracker_open_plr +weap_motiontracker_close_plr weap_motiontracker_close_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_lift_plr weap_m4carbine_lift_plr +weap_motiontracker_open_plr weap_motiontracker_open_plr +weap_motiontracker_close_plr weap_motiontracker_close_plr +melee_knife_stab melee_knife_stab\idleAnim\viewmodel_wa2000_hb_open_idle\emptyIdleAnim\viewmodel_wa2000_hb_open_idle\fireAnim\viewmodel_wa2000_hb_open_fire\lastShotAnim\viewmodel_wa2000_hb_open_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_wa2000_hb_open_reload\reloadEmptyAnim\viewmodel_wa2000_hb_open_reload_empty\raiseAnim\viewmodel_wa2000_hb_open_pullout\dropAnim\viewmodel_wa2000_hb_open_putaway\firstRaiseAnim\viewmodel_wa2000_hb_open_first_time_pullout\quickRaiseAnim\viewmodel_wa2000_hb_open_quick_pullout\quickDropAnim\viewmodel_wa2000_hb_open_quick_putaway\emptyRaiseAnim\viewmodel_wa2000_hb_open_pullout\emptyDropAnim\viewmodel_wa2000_hb_open_putaway\sprintInAnim\viewmodel_wa2000_hb_open_sprint_in\sprintLoopAnim\viewmodel_wa2000_hb_open_sprint_loop\sprintOutAnim\viewmodel_wa2000_hb_open_sprint_out\adsFireAnim\viewmodel_wa2000_acog_ADS_fire\adsLastShotAnim\viewmodel_wa2000_acog_ADS_fire\adsUpAnim\viewmodel_wa2000_ADS_up\adsDownAnim\viewmodel_wa2000_ADS_down\weaponType\bullet\weaponClass\sniper\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Single 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\ No newline at end of file diff --git a/weapons/iw4x/wa2000_fmj_mp b/weapons/iw4x/wa2000_fmj_mp new file mode 100644 index 0000000..8a1a645 --- /dev/null +++ b/weapons/iw4x/wa2000_fmj_mp @@ -0,0 +1,16 @@ +WEAPONFILE\displayName\WEAPON_WA2000_FMJ\playerAnimType\sniper\gunModel\viewmodel_wa2000\gunModel2\viewmodel_wa2000_woodland\gunModel3\viewmodel_wa2000_desert\gunModel4\viewmodel_wa2000_arctic\gunModel5\viewmodel_wa2000_digital\gunModel6\viewmodel_wa2000_red_urban\gunModel7\viewmodel_wa2000_red_tiger\gunModel8\viewmodel_wa2000_blue_tiger\gunModel9\viewmodel_wa2000_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_thermal_scope +tag_acog_2 +tag_silencer\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_lift_plr weap_m4carbine_lift_plr +weap_motiontracker_open_plr weap_motiontracker_open_plr +weap_motiontracker_close_plr weap_motiontracker_close_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_lift_plr weap_m4carbine_lift_plr +weap_motiontracker_open_plr weap_motiontracker_open_plr +weap_motiontracker_close_plr weap_motiontracker_close_plr +melee_knife_stab melee_knife_stab\idleAnim\viewmodel_wa2000_hb_open_idle\emptyIdleAnim\viewmodel_wa2000_hb_open_idle\fireAnim\viewmodel_wa2000_hb_open_fire\lastShotAnim\viewmodel_wa2000_hb_open_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_wa2000_hb_open_reload\reloadEmptyAnim\viewmodel_wa2000_hb_open_reload_empty\raiseAnim\viewmodel_wa2000_hb_open_pullout\dropAnim\viewmodel_wa2000_hb_open_putaway\firstRaiseAnim\viewmodel_wa2000_hb_open_first_time_pullout\quickRaiseAnim\viewmodel_wa2000_hb_open_quick_pullout\quickDropAnim\viewmodel_wa2000_hb_open_quick_putaway\emptyRaiseAnim\viewmodel_wa2000_hb_open_pullout\emptyDropAnim\viewmodel_wa2000_hb_open_putaway\sprintInAnim\viewmodel_wa2000_hb_open_sprint_in\sprintLoopAnim\viewmodel_wa2000_hb_open_sprint_loop\sprintOutAnim\viewmodel_wa2000_hb_open_sprint_out\adsFireAnim\viewmodel_wa2000_acog_ADS_fire\adsLastShotAnim\viewmodel_wa2000_acog_ADS_fire\adsUpAnim\viewmodel_wa2000_ADS_up\adsDownAnim\viewmodel_wa2000_ADS_down\weaponType\bullet\weaponClass\sniper\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Single 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stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.4\adsTransOutTime\0.6\adsIdleAmount\40\adsIdleSpeed\1.5\adsZoomFov\15\adsZoomInFrac\0\adsZoomOutFrac\0\adsOverlayShader\scope_overlay_m40a3\adsOverlayShaderLowRes\scope_overlay_m40a3_low_res\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\crosshair\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\0\adsViewBobMult\1\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.6\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\600\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\adsViewKickPitchMin\10\adsViewKickPitchMax\65\adsViewKickYawMin\50\adsViewKickYawMax\-55\adsViewKickCenterSpeed\825\adsSpread\0\guidedMissileType\None\hipSpreadStandMin\10\hipSpreadDuckedMin\9.5\hipSpreadProneMin\9\hipSpreadMax\15\hipSpreadDuckedMax\14\hipSpreadProneMax\13\hipSpreadDecayRate\5\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\80\hipGunKickPitchMax\85\hipGunKickYawMin\-35\hipGunKickYawMax\35\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\10\hipViewKickPitchMax\65\hipViewKickYawMin\50\hipViewKickYawMax\-55\hipViewKickCenterSpeed\825\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\730\locNone\1\locHelmet\1.5\locHead\1.5\locNeck\1.5\locTorsoUpper\1.5\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\sniper_fire\meleeImpactRumble\defaultweapon_melee\tracerType\sniper_fmj_tracer\adsDofStart\4\adsDofEnd\15\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missil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\ No newline at end of file diff --git a/weapons/iw4x/wa2000_fmj_silencer_mp b/weapons/iw4x/wa2000_fmj_silencer_mp new file mode 100644 index 0000000..92c579b --- /dev/null +++ b/weapons/iw4x/wa2000_fmj_silencer_mp @@ -0,0 +1,15 @@ +WEAPONFILE\displayName\WEAPON_WA2000_BLING\playerAnimType\sniper\gunModel\viewmodel_wa2000\gunModel2\viewmodel_wa2000_woodland\gunModel3\viewmodel_wa2000_desert\gunModel4\viewmodel_wa2000_arctic\gunModel5\viewmodel_wa2000_digital\gunModel6\viewmodel_wa2000_red_urban\gunModel7\viewmodel_wa2000_red_tiger\gunModel8\viewmodel_wa2000_blue_tiger\gunModel9\viewmodel_wa2000_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_thermal_scope +tag_acog_2\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_lift_plr weap_m4carbine_lift_plr +weap_motiontracker_open_plr weap_motiontracker_open_plr +weap_motiontracker_close_plr weap_motiontracker_close_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_lift_plr weap_m4carbine_lift_plr +weap_motiontracker_open_plr weap_motiontracker_open_plr +weap_motiontracker_close_plr weap_motiontracker_close_plr +melee_knife_stab melee_knife_stab\idleAnim\viewmodel_wa2000_hb_open_idle\emptyIdleAnim\viewmodel_wa2000_hb_open_idle\fireAnim\viewmodel_wa2000_hb_open_fire\lastShotAnim\viewmodel_wa2000_hb_open_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_wa2000_hb_open_reload\reloadEmptyAnim\viewmodel_wa2000_hb_open_reload_empty\raiseAnim\viewmodel_wa2000_hb_open_pullout\dropAnim\viewmodel_wa2000_hb_open_putaway\firstRaiseAnim\viewmodel_wa2000_hb_open_first_time_pullout\quickRaiseAnim\viewmodel_wa2000_hb_open_quick_pullout\quickDropAnim\viewmodel_wa2000_hb_open_quick_putaway\emptyRaiseAnim\viewmodel_wa2000_hb_open_pullout\emptyDropAnim\viewmodel_wa2000_hb_open_putaway\sprintInAnim\viewmodel_wa2000_hb_open_sprint_in\sprintLoopAnim\viewmodel_wa2000_hb_open_sprint_loop\sprintOutAnim\viewmodel_wa2000_hb_open_sprint_out\adsFireAnim\viewmodel_wa2000_acog_ADS_fire\adsLastShotAnim\viewmodel_wa2000_acog_ADS_fire\adsUpAnim\viewmodel_wa2000_ADS_up\adsDownAnim\viewmodel_wa2000_ADS_down\weaponType\bullet\weaponClass\sniper\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Single 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\ No newline at end of file diff --git a/weapons/iw4x/wa2000_fmj_thermal_mp b/weapons/iw4x/wa2000_fmj_thermal_mp new file mode 100644 index 0000000..323f09b --- /dev/null +++ b/weapons/iw4x/wa2000_fmj_thermal_mp @@ -0,0 +1,16 @@ +WEAPONFILE\displayName\WEAPON_WA2000_BLING\playerAnimType\sniper\gunModel\viewmodel_wa2000\gunModel2\viewmodel_wa2000_woodland\gunModel3\viewmodel_wa2000_desert\gunModel4\viewmodel_wa2000_arctic\gunModel5\viewmodel_wa2000_digital\gunModel6\viewmodel_wa2000_red_urban\gunModel7\viewmodel_wa2000_red_tiger\gunModel8\viewmodel_wa2000_blue_tiger\gunModel9\viewmodel_wa2000_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_acog_2 +tag_silencer +tag_wa2000_scope\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_lift_plr weap_m4carbine_lift_plr +weap_motiontracker_open_plr weap_motiontracker_open_plr +weap_motiontracker_close_plr weap_motiontracker_close_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_lift_plr weap_m4carbine_lift_plr +weap_motiontracker_open_plr weap_motiontracker_open_plr +weap_motiontracker_close_plr weap_motiontracker_close_plr +melee_knife_stab 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\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\stickiness\Don't stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\1\offhandHoldIsCancelable\0\parallelDefaultBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelRockBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelAsphaltBounce\0\parallelCeramicBounce\0\parallelPlasticBounce\0\parallelRubberBounce\0\parallelCushionBounce\0\parallelFruitBounce\0\parallelPaintedMetalBounce\0\parallelRiotShieldBounce\0\parallelSlushBounce\0\perpendicularDefaultBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularRockBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularAsphaltBounce\0\perpendicularCeramicBounce\0\perpendicularPlasticBounce\0\perpendicularRubberBounce\0\perpendicularCushionBounce\0\perpendicularFruitBounce\0\perpendicularPaintedMetalBounce\0\perpendicularRiotShieldBounce\0\perpendicularSlushBounce\0\projTrailEffect\\projBeaconEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\adsTransInTime\0.4\adsTransOutTime\0.6\adsIdleAmount\40\adsIdleSpeed\1.5\adsZoomFov\15\adsZoomInFrac\0\adsZoomOutFrac\0\adsOverlayShader\scope_overlay_m14_night\adsOverlayShaderLowRes\scope_overlay_m14_night_low_res\adsOverlayShaderEMP\scope_overlay_m14_night_emp\adsOverlayShaderEMPLowRes\scope_overlay_m14_night_emp_low_res\adsOverlayReticle\crosshair\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\0\adsViewBobMult\1\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.6\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\600\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\adsViewKickPitchMin\10\adsViewKickPitchMax\65\adsViewKickYawMin\50\adsViewKickYawMax\-55\adsViewKickCenterSpeed\825\adsSpread\0\guidedMissileType\None\hipSpreadStandMin\10\hipSpreadDuckedMin\9.5\hipSpreadProneMin\9\hipSpreadMax\15\hipSpreadDuckedMax\14\hipSpreadProneMax\13\hipSpreadDecayRate\5\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\80\hipGunKickPitchMax\85\hipGunKickYawMin\-35\hipGunKickYawMax\35\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\10\hipViewKickPitchMax\65\hipViewKickYawMin\50\hipViewKickYawMax\-55\hipViewKickCenterSpeed\825\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\730\locNone\1\locHelmet\1.5\locHead\1.5\locNeck\1.5\locTorsoUpper\1.5\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\sniper_fire\meleeImpactRumble\defaultweapon_melee\tracerType\sniper_fmj_tracer\adsDofStart\4\adsDofEnd\15\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\1\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\0\missileConeSoundAlias\\missileConeSoundAliasAtBase\\missileConeSoundRadiusAtTop\0\missileConeSoundRadiusAtBase\0\missileConeSoundHeight\0\missileConeSoundOriginOffset\0\missileConeSoundVolumescaleAtCore\0\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0\missileConeSoundPitchshiftEnabled\0\missileConeSoundPitchAtTop\0\missileConeSoundPitchAtBottom\0\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\0\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0 \ No newline at end of file diff --git a/weapons/iw4x/wa2000_fmj_xmags_mp b/weapons/iw4x/wa2000_fmj_xmags_mp new file mode 100644 index 0000000..80312cc --- /dev/null +++ b/weapons/iw4x/wa2000_fmj_xmags_mp @@ -0,0 +1,16 @@ +WEAPONFILE\displayName\WEAPON_WA2000_BLING\playerAnimType\sniper\gunModel\viewmodel_wa2000\gunModel2\viewmodel_wa2000_woodland\gunModel3\viewmodel_wa2000_desert\gunModel4\viewmodel_wa2000_arctic\gunModel5\viewmodel_wa2000_digital\gunModel6\viewmodel_wa2000_red_urban\gunModel7\viewmodel_wa2000_red_tiger\gunModel8\viewmodel_wa2000_blue_tiger\gunModel9\viewmodel_wa2000_orange_fall\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat +tag_thermal_scope +tag_acog_2 +tag_silencer\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_lift_plr weap_m4carbine_lift_plr +weap_motiontracker_open_plr weap_motiontracker_open_plr +weap_motiontracker_close_plr weap_motiontracker_close_plr +melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr +weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr +weap_ak47_chamber_plr weap_ak47_chamber_plr +weap_m4carbine_lift_plr weap_m4carbine_lift_plr +weap_motiontracker_open_plr weap_motiontracker_open_plr +weap_motiontracker_close_plr weap_motiontracker_close_plr +melee_knife_stab melee_knife_stab\idleAnim\viewmodel_wa2000_hb_open_idle\emptyIdleAnim\viewmodel_wa2000_hb_open_idle\fireAnim\viewmodel_wa2000_hb_open_fire\lastShotAnim\viewmodel_wa2000_hb_open_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_wa2000_hb_open_reload\reloadEmptyAnim\viewmodel_wa2000_hb_open_reload_empty\raiseAnim\viewmodel_wa2000_hb_open_pullout\dropAnim\viewmodel_wa2000_hb_open_putaway\firstRaiseAnim\viewmodel_wa2000_hb_open_first_time_pullout\quickRaiseAnim\viewmodel_wa2000_hb_open_quick_pullout\quickDropAnim\viewmodel_wa2000_hb_open_quick_putaway\emptyRaiseAnim\viewmodel_wa2000_hb_open_pullout\emptyDropAnim\viewmodel_wa2000_hb_open_putaway\sprintInAnim\viewmodel_wa2000_hb_open_sprint_in\sprintLoopAnim\viewmodel_wa2000_hb_open_sprint_loop\sprintOutAnim\viewmodel_wa2000_hb_open_sprint_out\adsFireAnim\viewmodel_wa2000_acog_ADS_fire\adsLastShotAnim\viewmodel_wa2000_acog_ADS_fire\adsUpAnim\viewmodel_wa2000_ADS_up\adsDownAnim\viewmodel_wa2000_ADS_down\weaponType\bullet\weaponClass\sniper\penetrateType\large\penetrateMultiplier\2\impactType\bullet_explode\inventoryType\primary\fireType\Single 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\ No newline at end of file diff --git a/weapons/iw4x/winchester1200 b/weapons/iw4x/winchester1200 new file mode 100644 index 0000000..41ecc79 --- /dev/null +++ b/weapons/iw4x/winchester1200 @@ -0,0 +1,10 @@ +WEAPONFILE\displayName\WEAPON_WINCHESTER1200\playerAnimType\other\gunModel\viewmodel_winchester1200\handModel\viewmodel_base_viewhands\hideTags\tag_reflex_sight +tag_foregrip\notetrackSoundMap\melee_knife_stab melee_knife_stab +weap_winch1200_start_plr weap_winch1200_start_plr +weap_winch1200_loop_plr weap_winch1200_loop_plr +weap_winch1200_end_plr weap_winch1200_end_plr +weap_winch1200_pump_plr weap_winch1200_pump_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab +weap_winch1200_start_plr weap_winch1200_start_plr +weap_winch1200_loop_plr weap_winch1200_loop_plr +weap_winch1200_end_plr weap_winch1200_end_plr +weap_winch1200_pump_plr 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