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RezTech committed 2017-07-08 14:47:21 -04:00
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WEAPONFILE\playerAnimType\none\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\script\technical/stand\weaponType\bullet\weaponClass\turret\penetrateType\large\penetrateMultiplier\1\impactType\bullet_ap\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/technical_50cal_flash_view\worldFlashEffect\muzzleflashes/stryker_20mm_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m2turret_50cal_fire_npc\fireSoundPlayer\weap_m2turret_50cal_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\gfx/reticle/mg42_cross.tga\reticleSide\\reticleCenterSize\32\reticleSideSize\0\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\0\proneOfsU\0\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\0\posProneMoveRate\0\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\0\posProneRotRate\0\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\hudIcon\hud_icon_m249saw_mounted\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\\ammoCounterIconRatio\1:1\ammoCounterClip\None\startAmmo\0\shareAmmo\0\maxAmmo\0\clipSize\0\shotCount\0\sharedAmmoCap\0\damage\250\playerDamage\50\meleeDamage\0\minDamage\250\minPlayerDamage\30\maxDamageRange\15000\minDamageRange\16000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0\meleeChargeDelay\0\fireTime\0.09\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0\meleeChargeTime\0\reloadTime\0\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0\raiseTime\0\altDropTime\0\altRaiseTime\0\quickDropTime\0\quickRaiseTime\0\firstRaiseTime\0\breachRaiseTime\0\emptyRaiseTime\0\emptyDropTime\0\sprintInTime\0\sprintLoopTime\0\sprintOutTime\0\stunnedTimeBegin\0\stunnedTimeLoop\0\stunnedTimeEnd\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\0\avoidDropCleanup\0\autoAimRange\8000\aimAssistRange\8000\aimAssistRangeAds\8000\aimPadding\0\enemyCrosshairRange\4000\crosshairColorChange\0\moveSpeedScale\0\adsMoveSpeedScale\0\sprintDurationScale\0\idleCrouchFactor\0\idleProneFactor\0\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\0\swayLerpSpeed\0\swayPitchScale\0\swayYawScale\0\swayHorizScale\0\swayVertScale\0\swayShellShockScale\0\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\0\rechamberWhileAds\0\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\0\dualWieldViewModelOffset\0\killIcon\hud_icon_m249saw_mounted\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\dpadIconShowsAmmo\0\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\dropAmmoMin\0\dropAmmoMax\0\ammoDropClipPercentMin\0\ammoDropClipPercentMax\0\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\30\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projELine 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WEAPONFILE\displayName\WEAPON_AK47_REDDOT\playerAnimType\autorifle\gunModel\viewmodel_ak47_tactical\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_heartbeat
tag_gp25
tag_shotgun
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_tac_idle\fireAnim\viewmodel_ak47_tac_fire\lastShotAnim\viewmodel_ak47_tac_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_tac_reload\reloadEmptyAnim\viewmodel_ak47_tac_reload_empty\raiseAnim\viewmodel_ak47_tac_pullout\dropAnim\viewmodel_ak47_tac_putaway\firstRaiseAnim\viewmodel_ak47_tac_first_time_pullout\breachRaiseAnim\viewmodel_ak47_breach\quickRaiseAnim\viewmodel_ak47_tac_pullout_quick\quickDropAnim\viewmodel_ak47_tac_putaway_quick\emptyRaiseAnim\viewmodel_ak47_tac_pullout\emptyDropAnim\viewmodel_ak47_tac_putaway\sprintInAnim\viewmodel_ak47_tac_sprint_in\sprintLoopAnim\viewmodel_ak47_tac_sprint_loop\sprintOutAnim\viewmodel_ak47_tac_sprint_out\nightVisionWearAnim\viewmodel_ak47_tac_NVG_puton\nightVisionRemoveAnim\viewmodel_ak47_tac_NVG_takeoff\adsFireAnim\viewmodel_ak47_tac_reflex_ADS_fire\adsLastShotAnim\viewmodel_ak47_tac_reflex_ADS_fire\adsUpAnim\viewmodel_ak47_tac_reflex_ADS_up\adsDownAnim\viewmodel_ak47_tac_reflex_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full 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WEAPONFILE\displayName\WEAPON_BERETTA\playerAnimType\pistol\gunModel\viewmodel_beretta\hideTags\tag_silencer\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_beretta_idle\emptyIdleAnim\viewmodel_beretta_idle\fireAnim\viewmodel_beretta_fire\lastShotAnim\viewmodel_beretta_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_beretta_reload\reloadEmptyAnim\viewmodel_beretta_reload_empty2\raiseAnim\viewmodel_beretta_pullout\dropAnim\viewmodel_beretta_putaway\firstRaiseAnim\viewmodel_beretta_pullout\breachRaiseAnim\viewmodel_beretta_breach\quickRaiseAnim\viewmodel_beretta_pullout\quickDropAnim\viewmodel_beretta_putaway\emptyRaiseAnim\viewmodel_beretta_pullout_empty\emptyDropAnim\viewmodel_beretta_putaway_empty\sprintInAnim\viewmodel_beretta_sprint_in\sprintLoopAnim\viewmodel_beretta_sprint_loop\sprintOutAnim\viewmodel_beretta_sprint_out\nightVisionWearAnim\viewmodel_beretta_NVG_puton\nightVisionRemoveAnim\viewmodel_beretta_NVG_takeoff\adsFireAnim\viewmodel_beretta_fire_ads\adsLastShotAnim\viewmodel_beretta_lastfire\adsUpAnim\viewmodel_beretta_ADS_up\adsDownAnim\viewmodel_beretta_ADS_down\idleAnimR\viewmodel_beretta_akimbo_R_idle\emptyIdleAnimR\viewmodel_beretta_akimbo_R_idle\fireAnimR\viewmodel_beretta_akimbo_R_fire\lastShotAnimR\viewmodel_beretta_akimbo_R_fire_last\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_beretta_akimbo_R_reload\reloadEmptyAnimR\viewmodel_beretta_akimbo_R_reload_empty\raiseAnimR\viewmodel_beretta_akimbo_R_pullout\dropAnimR\viewmodel_beretta_akimbo_R_putaway\firstRaiseAnimR\viewmodel_beretta_akimbo_R_pullout\breachRaiseAnimR\viewmodel_beretta_akimbo_R_breach\quickRaiseAnimR\viewmodel_beretta_akimbo_R_pullout\quickDropAnimR\viewmodel_beretta_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_beretta_akimbo_R_pullout\emptyDropAnimR\viewmodel_beretta_akimbo_R_putaway\sprintInAnimR\viewmodel_beretta_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_beretta_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_beretta_akimbo_R_sprint_out\nightVisionWearAnimR\viewmodel_beretta_akimbo_R_NVG_puton\nightVisionRemoveAnimR\viewmodel_beretta_akimbo_R_NVG_takeoff\adsUpAnimR\viewmodel_beretta_ADS_up\adsDownAnimR\viewmodel_beretta_ADS_down\idleAnimL\viewmodel_beretta_akimbo_L_idle\emptyIdleAnimL\viewmodel_beretta_akimbo_L_idle\fireAnimL\viewmodel_beretta_akimbo_L_fire\lastShotAnimL\viewmodel_beretta_akimbo_L_fire_last\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_beretta_akimbo_L_reload\reloadEmptyAnimL\viewmodel_beretta_akimbo_L_reload_empty\raiseAnimL\viewmodel_beretta_akimbo_L_pullout\dropAnimL\viewmodel_beretta_akimbo_L_putaway\firstRaiseAnimL\viewmodel_beretta_akimbo_L_pullout\breachRaiseAnimL\viewmodel_beretta_akimbo_L_breach\quickRaiseAnimL\viewmodel_beretta_akimbo_L_pullout\quickDropAnimL\viewmodel_beretta_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_beretta_akimbo_L_pullout\emptyDropAnimL\viewmodel_beretta_akimbo_L_putaway\sprintInAnimL\viewmodel_beretta_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_beretta_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_beretta_akimbo_L_sprint_out\nightVisionWearAnimL\viewmodel_beretta_akimbo_L_NVG_puton\nightVisionRemoveAnimL\viewmodel_beretta_akimbo_L_NVG_takeoff\adsUpAnimL\viewmodel_beretta_ADS_up\adsDownAnimL\viewmodel_beretta_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/beretta_flash_view\worldFlashEffect\muzzleflashes/beretta_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m9_fire_npc\fireSoundPlayer\weap_m9_fire_plr\fireSoundPlayerAkimbo\weap_m9_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_m9_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\Line 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WEAPONFILE\displayName\WEAPON_ANACONDA\playerAnimType\pistol\gunModel\viewmodel_colt_anaconda\hideTags\\notetrackSoundMap\weap_coltanaconda_lift_plr weap_coltanaconda_lift_plr
weap_coltanaconda_clipout_plr weap_coltanaconda_clipout_plr
weap_coltanaconda_clipin_plr weap_coltanaconda_clipin_plr
weap_coltanaconda_chamber_plr weap_coltanaconda_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_coltanaconda_lift_plr weap_coltanaconda_lift_plr
weap_coltanaconda_clipout_plr weap_coltanaconda_clipout_plr
weap_coltanaconda_clipin_plr weap_coltanaconda_clipin_plr
weap_coltanaconda_chamber_plr weap_coltanaconda_chamber_plr
melee_knife_stab 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WEAPONFILE\displayName\WEAPON_ANACONDA\playerAnimType\pistol\gunModel\viewmodel_colt_anaconda\hideTags\\notetrackSoundMap\weap_coltanaconda_lift_plr weap_coltanaconda_lift_plr
weap_coltanaconda_clipout_plr weap_coltanaconda_clipout_plr
weap_coltanaconda_clipin_plr weap_coltanaconda_clipin_plr
weap_coltanaconda_chamber_plr weap_coltanaconda_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_coltanaconda_lift_plr weap_coltanaconda_lift_plr
weap_coltanaconda_clipout_plr weap_coltanaconda_clipout_plr
weap_coltanaconda_clipin_plr weap_coltanaconda_clipin_plr
weap_coltanaconda_chamber_plr weap_coltanaconda_chamber_plr
melee_knife_stab 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Shot\offhandClass\None\viewFlashEffect\muzzleflashes/pistolflash_view\worldFlashEffect\muzzleflashes/pistolflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_anacondashepard_fire_npc\fireSoundPlayer\weap_anacondashepard_fire_plr\fireSoundPlayerAkimbo\weap_anacondashepard_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_deserteagle_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveRLine 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WEAPONFILE\displayName\WEAPON_DEFAULTWEAPON\playerAnimType\autorifle\gunModel\viewmodel_default\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\idleAnim\viewmodel_default_idle\emptyIdleAnim\viewmodel_default_idle\fireAnim\viewmodel_default_fire\lastShotAnim\viewmodel_default_fire\rechamberAnim\viewmodel_default_idle\meleeAnim\viewmodel_default_fire\reloadAnim\viewmodel_default_idle\reloadEmptyAnim\viewmodel_default_idle\reloadStartAnim\viewmodel_default_idle\reloadEndAnim\viewmodel_default_idle\raiseAnim\viewmodel_default_pullout\dropAnim\viewmodel_default_putaway\firstRaiseAnim\viewmodel_default_pullout\quickRaiseAnim\viewmodel_default_pullout\quickDropAnim\viewmodel_default_putaway\adsFireAnim\viewmodel_default_fire\adsLastShotAnim\viewmodel_default_fire\adsRechamberAnim\viewmodel_default_idle\adsUpAnim\viewmodel_default_ADS_up\adsDownAnim\viewmodel_default_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\none\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full 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WEAPONFILE\displayName\WEAPON_DESERTEAGLE\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_tactical\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\idleAnim\viewmodel_desert_eagle_idle\emptyIdleAnim\viewmodel_desert_eagle_idle\fireAnim\viewmodel_desert_eagle_fire\lastShotAnim\viewmodel_desert_eagle_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_desert_eagle_reload\reloadEmptyAnim\viewmodel_desert_eagle_reload_empty\raiseAnim\viewmodel_desert_eagle_pullout\dropAnim\viewmodel_desert_eagle_putaway\firstRaiseAnim\viewmodel_desert_eagle_pullout\breachRaiseAnim\viewmodel_desert_eagle_breach\quickRaiseAnim\viewmodel_desert_eagle_pullout\quickDropAnim\viewmodel_desert_eagle_putaway\emptyRaiseAnim\viewmodel_desert_eagle_pullout\emptyDropAnim\viewmodel_desert_eagle_putaway\sprintInAnim\viewmodel_desert_eagle_sprint_in\sprintLoopAnim\viewmodel_desert_eagle_sprint_loop\sprintOutAnim\viewmodel_desert_eagle_sprint_out\nightVisionWearAnim\viewmodel_desert_eagle_NVG_puton\nightVisionRemoveAnim\viewmodel_desert_eagle_NVG_takeoff\adsFireAnim\viewmodel_desert_eagle_ADS_fire\adsLastShotAnim\viewmodel_desert_eagle_ADS_fire\adsUpAnim\viewmodel_desert_eagle_ADS_up\adsDownAnim\viewmodel_desert_eagle_ADS_down\idleAnimR\viewmodel_desert_eagle_idle_r\emptyIdleAnimR\viewmodel_desert_eagle_idle_r\fireAnimR\viewmodel_desert_eagle_fire_r\lastShotAnimR\viewmodel_desert_eagle_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_desert_eagle_reload_r\reloadEmptyAnimR\viewmodel_desert_eagle_reload_empty_r\raiseAnimR\viewmodel_desert_eagle_pullout_r\dropAnimR\viewmodel_desert_eagle_putaway_r\firstRaiseAnimR\viewmodel_desert_eagle_pullout_r\breachRaiseAnimR\viewmodel_desert_eagle_breach_r\quickRaiseAnimR\viewmodel_desert_eagle_pullout_r\quickDropAnimR\viewmodel_desert_eagle_putaway_r\emptyRaiseAnimR\viewmodel_desert_eagle_pullout_r\emptyDropAnimR\viewmodel_desert_eagle_putaway_r\sprintInAnimR\viewmodel_desert_eagle_sprint_in_r\sprintLoopAnimR\viewmodel_desert_eagle_sprint_loop_r\sprintOutAnimR\viewmodel_desert_eagle_sprint_out_r\nightVisionWearAnimR\viewmodel_desert_eagle_NVG_puton_r\nightVisionRemoveAnimR\viewmodel_desert_eagle_NVG_takeoff_r\adsUpAnimR\viewmodel_desert_eagle_ADS_up\adsDownAnimR\viewmodel_desert_eagle_ADS_down\idleAnimL\viewmodel_desert_eagle_idle_l\emptyIdleAnimL\viewmodel_desert_eagle_idle_l\fireAnimL\viewmodel_desert_eagle_fire_l\lastShotAnimL\viewmodel_desert_eagle_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_desert_eagle_reload_l\reloadEmptyAnimL\viewmodel_desert_eagle_reload_empty_l\raiseAnimL\viewmodel_desert_eagle_pullout_l\dropAnimL\viewmodel_desert_eagle_putaway_l\firstRaiseAnimL\viewmodel_desert_eagle_pullout_l\breachRaiseAnimL\viewmodel_desert_eagle_breach_l\quickRaiseAnimL\viewmodel_desert_eagle_pullout_l\quickDropAnimL\viewmodel_desert_eagle_putaway_l\emptyRaiseAnimL\viewmodel_desert_eagle_pullout_l\emptyDropAnimL\viewmodel_desert_eagle_putaway_l\sprintInAnimL\viewmodel_desert_eagle_sprint_in_l\sprintLoopAnimL\viewmodel_desert_eagle_sprint_loop_l\sprintOutAnimL\viewmodel_desert_eagle_sprint_out_l\nightVisionWearAnimL\viewmodel_desert_eagle_NVG_puton_l\nightVisionRemoveAnimL\viewmodel_desert_eagle_NVG_takeoff_l\adsUpAnimL\viewmodel_desert_eagle_ADS_up\adsDownAnimL\viewmodel_desert_eagle_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single 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WEAPONFILE\playerAnimType\smg\gunModel\viewmodel_commando_knife\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\idleAnim\viewmodel_ending_knife_idle\emptyIdleAnim\viewmodel_ending_knife_idle\meleeAnim\viewmodel_ending_knife_melee\meleeChargeAnim\viewmodel_ending_knife_melee\raiseAnim\viewmodel_ending_knife_idle\dropAnim\viewmodel_ending_knife_idle\firstRaiseAnim\viewmodel_ending_knife_pullout\quickRaiseAnim\viewmodel_ending_knife_idle\quickDropAnim\viewmodel_ending_knife_idle\emptyRaiseAnim\viewmodel_ending_knife_pullout\emptyDropAnim\viewmodel_ending_knife_idle\sprintInAnim\viewmodel_ending_knife_sprint_in\sprintLoopAnim\viewmodel_ending_knife_sprint_loop\sprintOutAnim\viewmodel_ending_knife_sprint_out\stunnedAnimStart\viewmodel_ending_knife_Stun_in\stunnedAnimLoop\viewmodel_ending_knife_Stun_idle\stunnedAnimEnd\viewmodel_ending_knife_Stun_out\adsFireAnim\viewmodel_ending_knife_idle\adsLastShotAnim\viewmodel_ending_knife_idle\adsUpAnim\viewmodel_icepicker_ADS_up\adsDownAnim\viewmodel_icepicker_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\none\inventoryType\primary\fireType\Full 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WEAPONFILE\displayName\WEAPON_FLASH_GRENADE\playerAnimType\grenade\gunModel\viewmodel_m84\hideTags\\notetrackSoundMap\weap_flashgrenade_pin_plr weap_flashgrenade_pin_plr
weap_flashgrenade_fire_plr weap_flashgrenade_fire_plr\notetrackRumbleMap\weap_flashgrenade_pin_plr weap_flashgrenade_pin_plr
weap_flashgrenade_fire_plr weap_flashgrenade_fire_plr\idleAnim\viewmodel_m84_idle\emptyIdleAnim\viewmodel_m84_idle\fireAnim\viewmodel_m84_throw\holdFireAnim\viewmodel_m84_pullpin\lastShotAnim\viewmodel_m84_throw\meleeAnim\viewmodel_m84_idle\raiseAnim\viewmodel_m84_idle\dropAnim\viewmodel_m84_idle\weaponType\grenade\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\none\inventoryType\offhand\fireType\Full Auto\offhandClass\Flash 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WEAPONFILE\displayName\WEAPON_M2FRAGGRENADE\playerAnimType\grenade\gunModel\viewmodel_m67\hideTags\\notetrackSoundMap\weap_fraggrenade_pin_plr weap_fraggrenade_pin_plr
weap_fraggrenade_fire_plr weap_fraggrenade_fire_plr\notetrackRumbleMap\weap_fraggrenade_pin_plr weap_fraggrenade_pin_plr
weap_fraggrenade_fire_plr weap_fraggrenade_fire_plr\idleAnim\viewmodel_m67_idle\emptyIdleAnim\viewmodel_m67_idle\fireAnim\viewmodel_m67_throw\holdFireAnim\viewmodel_m67_pullpin\lastShotAnim\viewmodel_m67_throw\meleeAnim\viewmodel_m67_idle\raiseAnim\viewmodel_m67_idle\dropAnim\viewmodel_m67_idle\altRaiseAnim\viewmodel_m67_pickup_livenade\altDropAnim\viewmodel_m67_idle\weaponType\grenade\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\grenade_explode\inventoryType\offhand\fireType\Full Auto\offhandClass\Frag 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WEAPONFILE\displayName\WEAPON_GLOCK\playerAnimType\smg\gunModel\viewmodel_glock\hideTags\tag_eotech
tag_rail
tag_red_dot
tag_silencer\notetrackSoundMap\weap_glock_first_lift_plr weap_glock_first_lift_plr
weap_glock_first_lift_chamber_plr weap_glock_first_lift_chamber_plr
weap_glock_lift_plr weap_glock_lift_plr
weap_glock_clipout_plr weap_glock_clipout_plr
weap_glock_clipin_plr weap_glock_clipin_plr
weap_glock_chamber_plr weap_glock_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_glock_first_lift_plr weap_glock_first_lift_plr
weap_glock_first_lift_chamber_plr weap_glock_first_lift_chamber_plr
weap_glock_lift_plr weap_glock_lift_plr
weap_glock_clipout_plr weap_glock_clipout_plr
weap_glock_clipin_plr weap_glock_clipin_plr
weap_glock_chamber_plr weap_glock_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_glock_idle\emptyIdleAnim\viewmodel_glock_idle\fireAnim\viewmodel_glock_fire\lastShotAnim\viewmodel_glock_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_glock_reload\reloadEmptyAnim\viewmodel_glock_reload_empty\raiseAnim\viewmodel_glock_pullout\dropAnim\viewmodel_glock_putaway\firstRaiseAnim\viewmodel_glock_first_time_pullout\breachRaiseAnim\viewmodel_glock_breach_v1\quickRaiseAnim\viewmodel_glock_pullout\quickDropAnim\viewmodel_glock_putaway\emptyRaiseAnim\viewmodel_glock_pullout\emptyDropAnim\viewmodel_glock_putaway\sprintInAnim\viewmodel_glock_sprint_in\sprintLoopAnim\viewmodel_glock_sprint_loop\sprintOutAnim\viewmodel_glock_sprint_out\nightVisionWearAnim\viewmodel_glock_NVG_puton\nightVisionRemoveAnim\viewmodel_glock_NVG_takeoff\adsFireAnim\viewmodel_glock_ADS_fire\adsLastShotAnim\viewmodel_glock_ADS_fire\adsUpAnim\viewmodel_glock_ADS_up\adsDownAnim\viewmodel_glock_ADS_down\idleAnimR\viewmodel_glock_akimbo_idle_r\emptyIdleAnimR\viewmodel_glock_akimbo_idle_r\fireAnimR\viewmodel_glock_akimbo_fire_r\lastShotAnimR\viewmodel_glock_akimbo_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_glock_akimbo_reload_r\reloadEmptyAnimR\viewmodel_glock_akimbo_reload_empty_r\raiseAnimR\viewmodel_glock_akimbo_pullout_r\dropAnimR\viewmodel_glock_akimbo_putaway_r\firstRaiseAnimR\viewmodel_glock_akimbo_pullout_r\breachRaiseAnimR\viewmodel_glock_akimbo_breach_v1_r\quickRaiseAnimR\viewmodel_glock_akimbo_pullout_r\quickDropAnimR\viewmodel_glock_akimbo_putaway_r\emptyRaiseAnimR\viewmodel_glock_akimbo_pullout_r\emptyDropAnimR\viewmodel_glock_akimbo_putaway_r\sprintInAnimR\viewmodel_glock_akimbo_sprint_in_r\sprintLoopAnimR\viewmodel_glock_akimbo_sprint_loop_r\sprintOutAnimR\viewmodel_glock_akimbo_sprint_out_r\nightVisionWearAnimR\viewmodel_glock_akimbo_NVG_puton_r\nightVisionRemoveAnimR\viewmodel_glock_akimbo_NVG_takeoff_r\adsUpAnimR\viewmodel_glock_ADS_up\adsDownAnimR\viewmodel_glock_ADS_down\idleAnimL\viewmodel_glock_akimbo_idle_l\emptyIdleAnimL\viewmodel_glock_akimbo_idle_l\fireAnimL\viewmodel_glock_akimbo_fire_l\lastShotAnimL\viewmodel_glock_akimbo_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_glock_akimbo_reload_l\reloadEmptyAnimL\viewmodel_glock_akimbo_reload_empty_l\raiseAnimL\viewmodel_glock_akimbo_pullout_l\dropAnimL\viewmodel_glock_akimbo_putaway_l\firstRaiseAnimL\viewmodel_glock_akimbo_pullout_l\breachRaiseAnimL\viewmodel_glock_akimbo_breach_v1_l\quickRaiseAnimL\viewmodel_glock_akimbo_pullout_l\quickDropAnimL\viewmodel_glock_akimbo_putaway_l\emptyRaiseAnimL\viewmodel_glock_akimbo_pullout_l\emptyDropAnimL\viewmodel_glock_akimbo_putaway_l\sprintInAnimL\viewmodel_glock_akimbo_sprint_in_l\sprintLoopAnimL\viewmodel_glock_akimbo_sprint_loop_l\sprintOutAnimL\viewmodel_glock_akimbo_sprint_out_l\nightVisionWearAnimL\viewmodel_glock_akimbo_NVG_puton_l\nightVisionRemoveAnimL\viewmodel_glock_akimbo_NVG_takeoff_l\adsUpAnimL\viewmodel_glock_ADS_up\adsDownAnimL\viewmodel_glock_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_glock_fire_npc\fireSoundPlayer\weap_glock_fire_plr\fireSoundPlayerAkimbo\weap_glock_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRLine 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WEAPONFILE\displayName\WEAPON_KRISS\playerAnimType\smg\gunModel\viewmodel_kriss_super_v\hideTags\tag_acog_2
tag_eotech
tag_thermal_scope
tag_red_dot
tag_silencer
tag_sight_off\notetrackSoundMap\weap_kriss_first_lift_plr weap_kriss_first_lift_plr
weap_kriss_lift_plr weap_kriss_lift_plr
weap_kriss_clipout_plr weap_kriss_clipout_plr
weap_kriss_clipin_plr weap_kriss_clipin_plr
weap_kriss_chamber_plr weap_kriss_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_kriss_first_lift_plr weap_kriss_first_lift_plr
weap_kriss_lift_plr weap_kriss_lift_plr
weap_kriss_clipout_plr weap_kriss_clipout_plr
weap_kriss_clipin_plr weap_kriss_clipin_plr
weap_kriss_chamber_plr weap_kriss_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_kriss_idle\emptyIdleAnim\viewmodel_kriss_idle\fireAnim\viewmodel_kriss_fire\lastShotAnim\viewmodel_kriss_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_kriss_reload\reloadEmptyAnim\viewmodel_kriss_reload_empty\raiseAnim\viewmodel_kriss_pullout\dropAnim\viewmodel_kriss_putaway\firstRaiseAnim\viewmodel_kriss_first_time_pullout\breachRaiseAnim\viewmodel_kriss_breach\quickRaiseAnim\viewmodel_kriss_pullout\quickDropAnim\viewmodel_kriss_putaway\emptyRaiseAnim\viewmodel_kriss_pullout\emptyDropAnim\viewmodel_kriss_putaway\sprintInAnim\viewmodel_kriss_sprint_in\sprintLoopAnim\viewmodel_kriss_sprint_loop\sprintOutAnim\viewmodel_kriss_sprint_out\nightVisionWearAnim\viewmodel_kriss_NVG_puton\nightVisionRemoveAnim\viewmodel_kriss_NVG_takeoff\adsFireAnim\viewmodel_kriss_ADS_fire\adsLastShotAnim\viewmodel_kriss_ADS_fire\adsUpAnim\viewmodel_kriss_ADS_up\adsDownAnim\viewmodel_kriss_ADS_down\idleAnimR\viewmodel_kriss_akimbo_R_idle\emptyIdleAnimR\viewmodel_kriss_akimbo_R_idle\fireAnimR\viewmodel_kriss_akimbo_R_fire\lastShotAnimR\viewmodel_kriss_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_kriss_akimbo_R_reload\reloadEmptyAnimR\viewmodel_kriss_akimbo_R_reload_empty\raiseAnimR\viewmodel_kriss_akimbo_R_pullout\dropAnimR\viewmodel_kriss_akimbo_R_putaway\firstRaiseAnimR\viewmodel_kriss_akimbo_R_pullout\quickRaiseAnimR\viewmodel_kriss_akimbo_R_pullout\quickDropAnimR\viewmodel_kriss_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_kriss_akimbo_R_pullout\emptyDropAnimR\viewmodel_kriss_akimbo_R_putaway\sprintInAnimR\viewmodel_kriss_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_kriss_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_kriss_akimbo_R_sprint_out\adsUpAnimR\viewmodel_kriss_ADS_up\adsDownAnimR\viewmodel_kriss_ADS_down\idleAnimL\viewmodel_kriss_akimbo_L_idle\emptyIdleAnimL\viewmodel_kriss_akimbo_L_idle\fireAnimL\viewmodel_kriss_akimbo_L_fire\lastShotAnimL\viewmodel_kriss_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_kriss_akimbo_L_reload\reloadEmptyAnimL\viewmodel_kriss_akimbo_L_reload_empty\raiseAnimL\viewmodel_kriss_akimbo_L_pullout\dropAnimL\viewmodel_kriss_akimbo_L_putaway\firstRaiseAnimL\viewmodel_kriss_akimbo_L_pullout\quickRaiseAnimL\viewmodel_kriss_akimbo_L_pullout\quickDropAnimL\viewmodel_kriss_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_kriss_akimbo_L_pullout\emptyDropAnimL\viewmodel_kriss_akimbo_L_putaway\sprintInAnimL\viewmodel_kriss_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_kriss_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_kriss_akimbo_L_sprint_out\adsUpAnimL\viewmodel_kriss_ADS_up\adsDownAnimL\viewmodel_kriss_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/kriss_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_kriss_fire_npc\fireSoundPlayer\weap_kriss_fire_plr\fireSoundPlayerAkimbo\weap_kriss_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_fnp90_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSLine 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WEAPONFILE\displayName\WEAPON_KRISS_REDDOT\playerAnimType\smg\gunModel\viewmodel_kriss_super_v\hideTags\tag_acog_2
tag_eotech
tag_thermal_scope
tag_silencer
tag_sight_on\notetrackSoundMap\weap_kriss_first_lift_plr weap_kriss_first_lift_plr
weap_kriss_lift_plr weap_kriss_lift_plr
weap_kriss_clipout_plr weap_kriss_clipout_plr
weap_kriss_clipin_plr weap_kriss_clipin_plr
weap_kriss_chamber_plr weap_kriss_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_kriss_first_lift_plr weap_kriss_first_lift_plr
weap_kriss_lift_plr weap_kriss_lift_plr
weap_kriss_clipout_plr weap_kriss_clipout_plr
weap_kriss_clipin_plr weap_kriss_clipin_plr
weap_kriss_chamber_plr weap_kriss_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_kriss_idle\emptyIdleAnim\viewmodel_kriss_idle\fireAnim\viewmodel_kriss_fire\lastShotAnim\viewmodel_kriss_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_kriss_reload\reloadEmptyAnim\viewmodel_kriss_reload_empty\raiseAnim\viewmodel_kriss_pullout\dropAnim\viewmodel_kriss_putaway\firstRaiseAnim\viewmodel_kriss_first_time_pullout\breachRaiseAnim\viewmodel_kriss_breach\quickRaiseAnim\viewmodel_kriss_pullout\quickDropAnim\viewmodel_kriss_putaway\emptyRaiseAnim\viewmodel_kriss_pullout\emptyDropAnim\viewmodel_kriss_putaway\sprintInAnim\viewmodel_kriss_sprint_in\sprintLoopAnim\viewmodel_kriss_sprint_loop\sprintOutAnim\viewmodel_kriss_sprint_out\nightVisionWearAnim\viewmodel_kriss_NVG_puton\nightVisionRemoveAnim\viewmodel_kriss_NVG_takeoff\adsFireAnim\viewmodel_kriss_ADS_fire\adsLastShotAnim\viewmodel_kriss_ADS_fire\adsUpAnim\viewmodel_kriss_ADS_reflex_up\adsDownAnim\viewmodel_kriss_ADS_reflex_down\idleAnimR\viewmodel_kriss_akimbo_R_idle\emptyIdleAnimR\viewmodel_kriss_akimbo_R_idle\fireAnimR\viewmodel_kriss_akimbo_R_fire\lastShotAnimR\viewmodel_kriss_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_kriss_akimbo_R_reload\reloadEmptyAnimR\viewmodel_kriss_akimbo_R_reload_empty\raiseAnimR\viewmodel_kriss_akimbo_R_pullout\dropAnimR\viewmodel_kriss_akimbo_R_putaway\firstRaiseAnimR\viewmodel_kriss_akimbo_R_pullout\quickRaiseAnimR\viewmodel_kriss_akimbo_R_pullout\quickDropAnimR\viewmodel_kriss_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_kriss_akimbo_R_pullout\emptyDropAnimR\viewmodel_kriss_akimbo_R_putaway\sprintInAnimR\viewmodel_kriss_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_kriss_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_kriss_akimbo_R_sprint_out\adsUpAnimR\viewmodel_kriss_ADS_up\adsDownAnimR\viewmodel_kriss_ADS_down\idleAnimL\viewmodel_kriss_akimbo_L_idle\emptyIdleAnimL\viewmodel_kriss_akimbo_L_idle\fireAnimL\viewmodel_kriss_akimbo_L_fire\lastShotAnimL\viewmodel_kriss_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_kriss_akimbo_L_reload\reloadEmptyAnimL\viewmodel_kriss_akimbo_L_reload_empty\raiseAnimL\viewmodel_kriss_akimbo_L_pullout\dropAnimL\viewmodel_kriss_akimbo_L_putaway\firstRaiseAnimL\viewmodel_kriss_akimbo_L_pullout\quickRaiseAnimL\viewmodel_kriss_akimbo_L_pullout\quickDropAnimL\viewmodel_kriss_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_kriss_akimbo_L_pullout\emptyDropAnimL\viewmodel_kriss_akimbo_L_putaway\sprintInAnimL\viewmodel_kriss_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_kriss_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_kriss_akimbo_L_sprint_out\adsUpAnimL\viewmodel_kriss_ADS_up\adsDownAnimL\viewmodel_kriss_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/kriss_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_kriss_fire_npc\fireSoundPlayer\weap_kriss_fire_plr\fireSoundPlayerAkimbo\weap_kriss_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_fnp90_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\Line 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@@ -0,0 +1 @@
WEAPONFILE\playerAnimType\none\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\weaponType\projectile\weaponClass\non-player\penetrateType\none\penetrateMultiplier\1\impactType\rocket_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\\worldFlashEffect\muzzleflashes/cobra_rocket_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_littlebird_missile_fire\fireSoundPlayer\\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\\reticleCenterSize\32\reticleSideSize\0\reticleMinOfs\0\activeReticleType\Pip-On-A-Stick\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\0\proneOfsU\0\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\0\posProneMoveRate\0\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\0\posProneRotRate\0\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\hudIcon\\hudIconRatio\1:1\pickupIcon\\pickupIconRatio\1:1\ammoCounterIcon\\ammoCounterIconRatio\1:1\ammoCounterClip\None\startAmmo\0\shareAmmo\0\maxAmmo\0\clipSize\0\shotCount\0\sharedAmmoCap\0\damage\300\playerDamage\30\meleeDamage\0\minDamage\30\minPlayerDamage\0\maxDamageRange\15000\minDamageRange\16000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\32000\fireDelay\0\meleeDelay\0\meleeChargeDelay\0\fireTime\0.079\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0\meleeChargeTime\0\reloadTime\0\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0\raiseTime\0\altDropTime\0\altRaiseTime\0\quickDropTime\0\quickRaiseTime\0\firstRaiseTime\0\breachRaiseTime\0\emptyRaiseTime\0\emptyDropTime\0\sprintInTime\0\sprintLoopTime\0\sprintOutTime\0\stunnedTimeBegin\0\stunnedTimeLoop\0\stunnedTimeEnd\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\0\avoidDropCleanup\0\autoAimRange\1600\aimAssistRange\8000\aimAssistRangeAds\8000\aimPadding\0\enemyCrosshairRange\15000\crosshairColorChange\0\moveSpeedScale\0\adsMoveSpeedScale\0\sprintDurationScale\0\idleCrouchFactor\0\idleProneFactor\0\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\0\swayLerpSpeed\0\swayPitchScale\0\swayYawScale\0\swayHorizScale\0\swayVertScale\0\swayShellShockScale\0\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\0\rechamberWhileAds\0\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\0\dualWieldViewModelOffset\0\killIcon\\killIconRatio\4:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\dpadIconShowsAmmo\0\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\dropAmmoMin\0\dropAmmoMax\0\ammoDropClipPercentMin\0\ammoDropClipPercentMax\0\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\200\explosionRadiusMin\0\explosionInnerDamage\500\explosionOuterDamage\300\damageConeAngle\180\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\7500\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\5\timeToAccelerate\0\projectileCurvature\10\projectileModel\projectile_s8rocket\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSLine truncated
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@@ -0,0 +1,22 @@
WEAPONFILE\displayName\WEAPON_M16_GL\playerAnimType\autorifle\gunModel\viewmodel_m16\hideTags\tag_acog_2
tag_foregrip
tag_red_dot
tag_shotgun
tag_silencer
tag_thermal_scope
tag_eotech
tag_heartbeat\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m16_first_chamber_plr weap_m16_first_chamber_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m16_first_chamber_plr weap_m16_first_chamber_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_m16m203_idle\emptyIdleAnim\viewmodel_m16m203_idle\fireAnim\viewmodel_m16m203_fire\lastShotAnim\viewmodel_m16m203_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m16m203_reload\reloadEmptyAnim\viewmodel_m16m203_reload_empty\reloadStartAnim\viewmodel_m16m203_breach\raiseAnim\viewmodel_m16m203_pullout\dropAnim\viewmodel_m16m203_putaway_quick\firstRaiseAnim\viewmodel_m16m203_pullout\breachRaiseAnim\viewmodel_m16m203_breach\altRaiseAnim\viewmodel_m16m203_fromgrenade\quickRaiseAnim\viewmodel_m16m203_pullout_quick\quickDropAnim\viewmodel_m16m203_putaway_quick\emptyRaiseAnim\viewmodel_m16m203_pullout\emptyDropAnim\viewmodel_m16m203_putaway_quick\sprintInAnim\viewmodel_m16m203_sprint_in\sprintLoopAnim\viewmodel_m16m203_sprint_loop\sprintOutAnim\viewmodel_m16m203_sprint_out\nightVisionWearAnim\viewmodel_m16m203_NVG_puton\nightVisionRemoveAnim\viewmodel_m16m203_NVG_takeoff\adsFireAnim\viewmodel_m16m203_fire_ads\adsLastShotAnim\viewmodel_m16m203_fire_ads\adsUpAnim\viewmodel_m16_ADS_up\adsDownAnim\viewmodel_m16_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\3-Round Burst\offhandClass\None\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m16_fire_npc\fireSoundPlayer\weap_m16_fire_plr\fireSoundPlayerAkimbo\weap_m16_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m16_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m16\worldClipModel\weapon_m16_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m16a4_grenade\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m16a4\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\m16\clipName\m16_gl\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.75\altDropTime\0\altRaiseTime\0.699\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.85\breachRaiseTime\3\emptyRaiseTime\0.75\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidLine truncated
+11
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WEAPONFILE\displayName\WEAPON_M203\playerAnimType\m203\gunModel\viewmodel_m16\hideTags\\notetrackSoundMap\weap_m203_chamber_open_plr weap_m203_chamber_open_plr
weap_m203_chamber_close_plr weap_m203_chamber_close_plr
weap_m203_load_plr weap_m203_load_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\weap_m203_chamber_open_plr weap_m203_chamber_open_plr
weap_m203_chamber_close_plr weap_m203_chamber_close_plr
weap_m203_load_plr weap_m203_load_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_m16m203_grenadeidle\emptyIdleAnim\viewmodel_m16m203_grenadeidle\fireAnim\viewmodel_m16m203_grenadefire\lastShotAnim\viewmodel_m16m203_grenadefire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m16m203_grenadereload\raiseAnim\viewmodel_m16m203_grenadepullout\dropAnim\viewmodel_m16m203_grenadeputaway\firstRaiseAnim\viewmodel_m16m203_grenadepullout\breachRaiseAnim\viewmodel_m16m203_grenade_breach\altRaiseAnim\viewmodel_m16m203_togrenade\quickRaiseAnim\viewmodel_m16m203_grenadepullout_quick\quickDropAnim\viewmodel_m16m203_grenadeputaway_quick\emptyRaiseAnim\viewmodel_m16m203_grenadepullout\emptyDropAnim\viewmodel_m16m203_grenadeputaway\sprintInAnim\viewmodel_m16m203_grenadesprint_in\sprintLoopAnim\viewmodel_m16m203_grenadesprint_loop\sprintOutAnim\viewmodel_m16m203_grenadesprint_out\nightVisionWearAnim\viewmodel_m16m203_grenade_NVG_puton\nightVisionRemoveAnim\viewmodel_m16m203_grenade_NVG_takeoff\adsFireAnim\viewmodel_m16m203_grenadefire\adsLastShotAnim\viewmodel_m16m203_grenadefire\adsUpAnim\viewmodel_m16m203_grenade_ADS_up\adsDownAnim\viewmodel_m16m203_grenade_ADS_down\weaponType\projectile\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\grenade_explode\inventoryType\altmode\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m203_flshview\worldFlashEffect\muzzleflashes/m203_flshview\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m203_fire_npc\fireSoundPlayer\weap_m203_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\projectile_bounce\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_m203\reticleSide\\reticleCenterSize\128\reticleSideSize\1\reticleMinOfs\15\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-100\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m16\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\AltWeapon\startAmmo\3\shareAmmo\1\ammoName\m203\clipName\gl_m16\maxAmmo\3\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\250\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.4\destabilizationCurvatureMax\5\destabilizeDistance\750\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.3\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.599\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.6\altDropTime\0\altRaiseTime\0.699\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.6\breachRaiseTime\3\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1000\cLine truncated
+18
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WEAPONFILE\displayName\WEAPON_M203\playerAnimType\m203\gunModel\viewmodel_m4\hideTags\tag_acog_2
tag_foregrip
tag_red_dot
tag_shotgun
tag_silencer
tag_sight_off
tag_thermal_scope
tag_eotech\notetrackSoundMap\weap_m203_chamber_open_plr weap_m203_chamber_open_plr
weap_m203_chamber_close_plr weap_m203_chamber_close_plr
weap_m203_load_plr weap_m203_load_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\weap_m203_chamber_open_plr weap_m203_chamber_open_plr
weap_m203_chamber_close_plr weap_m203_chamber_close_plr
weap_m203_load_plr weap_m203_load_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_M4m203_grenade_idle\emptyIdleAnim\viewmodel_M4m203_grenade_idle\fireAnim\viewmodel_M4m203_grenade_fire\lastShotAnim\viewmodel_M4m203_grenade_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4m203_grenade_reload\raiseAnim\viewmodel_M4m203_grenade_pullout\dropAnim\viewmodel_M4m203_grenade_putaway\firstRaiseAnim\viewmodel_M4m203_grenade_pullout\breachRaiseAnim\viewmodel_M4m203_grenade_breach\altRaiseAnim\viewmodel_M4m203_bullet_2_grenade\quickRaiseAnim\viewmodel_M4m203_grenade_quick_pullout\quickDropAnim\viewmodel_M4m203_grenade_quick_putaway\emptyRaiseAnim\viewmodel_M4m203_grenade_pullout\emptyDropAnim\viewmodel_M4m203_grenade_putaway\sprintInAnim\viewmodel_M4m203_grenade_sprint_in\sprintLoopAnim\viewmodel_M4m203_grenade_sprint_loop\sprintOutAnim\viewmodel_M4m203_grenade_sprint_out\nightVisionWearAnim\viewmodel_M4m203_grenade_NVG_puton\nightVisionRemoveAnim\viewmodel_M4m203_grenade_NVG_takeoff\adsFireAnim\viewmodel_M4m203_grenade_fire\adsLastShotAnim\viewmodel_M4m203_grenade_fire\adsUpAnim\viewmodel_M4m203_grenade_ADS_up\adsDownAnim\viewmodel_M4m203_grenade_ADS_down\weaponType\projectile\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\grenade_explode\inventoryType\altmode\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m203_flshview\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m203_fire_npc\fireSoundPlayer\weap_m203_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\projectile_bounce\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_m203\reticleSide\\reticleCenterSize\128\reticleSideSize\1\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-100\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\AltWeapon\startAmmo\10\shareAmmo\1\ammoName\m203\clipName\m203_m4\maxAmmo\10\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\250\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.4\destabilizationCurvatureMax\10\destabilizeDistance\1000\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.3\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.599\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.6\altDropTime\0\altRaiseTime\0.699\quickDropTime\0.259\quickRaiseTime\0.759\firstRaiseTime\0.5\breachRaiseTime\3\emptyRaiseTime\0.6\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\0\crosshLine truncated
@@ -0,0 +1,18 @@
WEAPONFILE\displayName\WEAPON_M14EBR_SCOPED_SILENCED\playerAnimType\sniper\gunModel\viewmodel_m14_ebr_arctic\gunModel2\viewmodel_m14_ebr_arctic\hideTags\tag_foregrip
tag_thermal_scope
tag_acog_2
tag_heartbeat\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_m14sniper_lift_plr weap_m14sniper_lift_plr
weap_m14sniper_clipout_plr weap_m14sniper_clipout_plr
weap_m14sniper_clipin_plr weap_m14sniper_clipin_plr
weap_m14sniper_chamber_close_plr weap_m14sniper_chamber_close_plr
weap_m14sniper_clipin_tac_plr weap_m14sniper_clipin_tac_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m82_clipin_plr weap_m82_clipin_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_m14sniper_lift_plr weap_m14sniper_lift_plr
weap_m14sniper_clipout_plr weap_m14sniper_clipout_plr
weap_m14sniper_clipin_plr weap_m14sniper_clipin_plr
weap_m14sniper_chamber_close_plr weap_m14sniper_chamber_close_plr
weap_m14sniper_clipin_tac_plr weap_m14sniper_clipin_tac_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m82_clipin_plr weap_m82_clipin_plr\idleAnim\viewmodel_M14ebr_idle\emptyIdleAnim\viewmodel_M14ebr_idle\fireAnim\viewmodel_M14ebr_fire\lastShotAnim\viewmodel_M14ebr_fire_last\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M14ebr_reload\reloadEmptyAnim\viewmodel_M14ebr_reload_empty\raiseAnim\viewmodel_M14ebr_pullout\dropAnim\viewmodel_M14ebr_putaway\firstRaiseAnim\viewmodel_M14ebr_pullout_first\breachRaiseAnim\viewmodel_m14ebr_breach\quickRaiseAnim\viewmodel_M14ebr_pullout_fast\quickDropAnim\viewmodel_M14ebr_putaway\emptyRaiseAnim\viewmodel_M14ebr_pullout\emptyDropAnim\viewmodel_M14ebr_putaway\sprintInAnim\viewmodel_M14ebr_sprint_in\sprintLoopAnim\viewmodel_M14ebr_sprint_loop\sprintOutAnim\viewmodel_M14ebr_sprint_out\nightVisionWearAnim\viewmodel_m14ebr_NVG_puton\nightVisionRemoveAnim\viewmodel_m14ebr_NVG_takeoff\adsFireAnim\viewmodel_M14ebr_fire_ads\adsLastShotAnim\viewmodel_M14ebr_fire_ads\adsUpAnim\viewmodel_M14ebr_scope_ADS_up\adsDownAnim\viewmodel_M14ebr_scope_ADS_down\weaponType\bullet\weaponClass\sniper\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_snipersilenced_fire_npc\fireSoundPlayer\weap_snipersilenced_fire_plr\fireSoundPlayerAkimbo\weap_snipersilenced_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m14sniper_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\-1\proneMoveF\-55\proneMoveR\3\proneMoveU\-145\proneRotP\0\proneRotY\220\proneRotR\-200\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m14ebr_arctic\worldModel2\weapon_m14ebr_arctic\worldClipModel\weapon_m14ebr_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m14ebr\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_sniperrifle\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\100\shareAmmo\1\ammoName\m21\clipName\m21_arctic_scoped_silenced\maxAmmo\100\clipSize\10\shotCount\1\sharedAmmoCap\0\damage\120\playerDamage\220\meleeDamage\200\minDamage\120\minPlayerDamage\220\maxDamageRange\4000\minDamageRange\5000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.125\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.67\reloadShowRocketTime\0\reloadEmptyTime\3.5\reloadAddTime\1.899\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.5\raiseTime\0.8\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\3\emptyRaiseTime\0.8\emptyDropTime\0.699\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.649\nightVisionWearTimePowerUp\0.649\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoALine 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WEAPONFILE\displayName\WEAPON_M4M203\playerAnimType\autorifle\gunModel\viewmodel_m4\hideTags\tag_acog_2
tag_foregrip
tag_red_dot
tag_shotgun
tag_silencer
tag_sight_off
tag_thermal_scope
tag_eotech
tag_heartbeat\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
weap_m4carbine_lift_plr weap_m4carbine_lift_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
weap_m4carbine_lift_plr weap_m4carbine_lift_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_M4m203_idle\emptyIdleAnim\viewmodel_M4m203_idle\fireAnim\viewmodel_M4m203_fire\lastShotAnim\viewmodel_M4m203_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4m203_reload\reloadEmptyAnim\viewmodel_M4m203_reload_empty\raiseAnim\viewmodel_M4m203_pullout\dropAnim\viewmodel_M4m203_putaway\firstRaiseAnim\viewmodel_M4m203_first_time_pullout\breachRaiseAnim\viewmodel_M4m203_breach\altRaiseAnim\viewmodel_M4m203_grenade_2_bullet\quickRaiseAnim\viewmodel_M4m203_quick_pullout\quickDropAnim\viewmodel_M4m203_quick_putaway\emptyRaiseAnim\viewmodel_M4m203_pullout\emptyDropAnim\viewmodel_M4m203_putaway\sprintInAnim\viewmodel_M4m203_sprint_in\sprintLoopAnim\viewmodel_M4m203_sprint_loop\sprintOutAnim\viewmodel_M4m203_sprint_out\nightVisionWearAnim\viewmodel_M4m203_NVG_puton\nightVisionRemoveAnim\viewmodel_M4m203_NVG_takeoff\adsFireAnim\viewmodel_M4m203_ADS_fire\adsLastShotAnim\viewmodel_M4m203_ADS_fire\adsUpAnim\viewmodel_M4_ADS_up\adsDownAnim\viewmodel_M4_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4carbine_fire_npc\fireSoundPlayer\weap_m4carbine_fire_plr\fireSoundPlayerAkimbo\weap_m4carbine_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\worldClipModel\weapon_m4_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m4_grenadier\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\630\shareAmmo\1\ammoName\m4\clipName\m4_grenadier\maxAmmo\630\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.699\quickDropTime\0.259\quickRaiseTime\0.759\firstRaiseTime\1.23\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.5\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropClLine 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WEAPONFILE\displayName\WEAPON_MASADA_ACOG\playerAnimType\autorifle\gunModel\viewmodel_magpul_masada_dust\hideTags\tag_red_dot
tag_front_sight_on
tag_rear_sight
tag_heartbeat
tag_silencer
tag_m203
tag_shotgun
tag_thermal_scope
tag_eotech\notetrackSoundMap\weap_masada_lift_plr weap_masada_lift_plr
weap_masada_clipout_plr weap_masada_clipout_plr
weap_masada_clipin_plr weap_masada_clipin_plr
weap_masada_chamber_plr weap_masada_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_masada_lift_plr weap_masada_lift_plr
weap_masada_clipout_plr weap_masada_clipout_plr
weap_masada_clipin_plr weap_masada_clipin_plr
weap_masada_chamber_plr weap_masada_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_masada_idle\emptyIdleAnim\viewmodel_masada_idle\fireAnim\viewmodel_masada_fire\lastShotAnim\viewmodel_masada_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_masada_reload\reloadEmptyAnim\viewmodel_masada_reload_empty\raiseAnim\viewmodel_masada_pullout\dropAnim\viewmodel_masada_putaway\firstRaiseAnim\viewmodel_masada_first_time_pullout\breachRaiseAnim\viewmodel_masada_breach\quickRaiseAnim\viewmodel_masada_pullout\quickDropAnim\viewmodel_masada_putaway\emptyRaiseAnim\viewmodel_masada_pullout\emptyDropAnim\viewmodel_masada_putaway\sprintInAnim\viewmodel_masada_sprint_in\sprintLoopAnim\viewmodel_masada_sprint_loop\sprintOutAnim\viewmodel_masada_sprint_out\nightVisionWearAnim\viewmodel_masada_NVG_puton\nightVisionRemoveAnim\viewmodel_masada_NVG_takeoff\adsFireAnim\viewmodel_masada_ADS_acog_fire\adsLastShotAnim\viewmodel_masada_ADS_acog_fire\adsUpAnim\viewmodel_masada_ADS_acog_up\adsDownAnim\viewmodel_masada_ADS_acog_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full 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WEAPONFILE\displayName\WEAPON_MASADA_EOTECH\playerAnimType\autorifle\gunModel\viewmodel_magpul_masada_digital\hideTags\tag_acog_2
tag_front_sight_on
tag_rear_sight
tag_red_dot
tag_heartbeat
tag_silencer
tag_m203
tag_shotgun
tag_thermal_scope\notetrackSoundMap\weap_masada_lift_plr weap_masada_lift_plr
weap_masada_clipout_plr weap_masada_clipout_plr
weap_masada_clipin_plr weap_masada_clipin_plr
weap_masada_chamber_plr weap_masada_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_masada_lift_plr weap_masada_lift_plr
weap_masada_clipout_plr weap_masada_clipout_plr
weap_masada_clipin_plr weap_masada_clipin_plr
weap_masada_chamber_plr weap_masada_chamber_plr
melee_knife_stab 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WEAPONFILE\playerAnimType\none\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\weaponType\bullet\weaponClass\turret\penetrateType\large\penetrateMultiplier\1\impactType\bullet_ap\inventoryType\primary\fireType\Full 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WEAPONFILE\playerAnimType\none\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\weaponType\projectile\weaponClass\non-player\penetrateType\none\penetrateMultiplier\1\impactType\rocket_explode\inventoryType\primary\fireType\Full 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WEAPONFILE\displayName\WEAPON_RPD\playerAnimType\autorifle\gunModel\viewmodel_rpd\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_foregrip
tag_red_dot
tag_thermal_scope
tag_heartbeat
tag_eotech
tag_silencer\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_rpd_idle\emptyIdleAnim\viewmodel_rpd_idle\fireAnim\viewmodel_rpd_fire\lastShotAnim\viewmodel_rpd_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_rpd_reload\reloadEmptyAnim\viewmodel_rpd_reload\raiseAnim\viewmodel_rpd_pullout\dropAnim\viewmodel_rpd_putaway\firstRaiseAnim\viewmodel_rpd_pullout\breachRaiseAnim\viewmodel_rpd_breach\quickRaiseAnim\viewmodel_rpd_pullout\quickDropAnim\viewmodel_rpd_putaway\emptyRaiseAnim\viewmodel_rpd_pullout\emptyDropAnim\viewmodel_rpd_putaway\sprintInAnim\viewmodel_rpd_sprint_in\sprintLoopAnim\viewmodel_rpd_sprint_loop\sprintOutAnim\viewmodel_rpd_sprint_out\nightVisionWearAnim\viewmodel_rpd_NVG_puton\nightVisionRemoveAnim\viewmodel_rpd_NVG_takeoff\adsFireAnim\viewmodel_rpd_ADS_fire\adsLastShotAnim\viewmodel_rpd_ADS_fire\adsUpAnim\viewmodel_rpd_ADS_up\adsDownAnim\viewmodel_rpd_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_degtyarev_rpd_fire_npc\fireSoundPlayer\weap_degtyarev_rpd_fire_plr\fireSoundPlayerAkimbo\weap_degtyarev_rpd_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_rpd\worldClipModel\weapon_rpd_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_rpd\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_rpd\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\400\shareAmmo\1\ammoName\rpd\clipName\rpd\maxAmmo\400\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\110\playerDamage\70\meleeDamage\200\minDamage\90\minPlayerDamage\70\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\3\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1800\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1.75\idleCrouchFactor\0.75\idleProneFLine 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WEAPONFILE\displayName\WEAPON_RPD_ACOG\playerAnimType\autorifle\gunModel\viewmodel_rpd\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip
tag_red_dot
tag_thermal_scope
tag_heartbeat
tag_eotech
tag_silencer\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_rpd_idle\emptyIdleAnim\viewmodel_rpd_idle\fireAnim\viewmodel_rpd_fire\lastShotAnim\viewmodel_rpd_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_rpd_attachment_reload\reloadEmptyAnim\viewmodel_rpd_attachment_reload\raiseAnim\viewmodel_rpd_pullout\dropAnim\viewmodel_rpd_putaway\firstRaiseAnim\viewmodel_rpd_pullout\breachRaiseAnim\viewmodel_rpd_breach\quickRaiseAnim\viewmodel_rpd_pullout\quickDropAnim\viewmodel_rpd_putaway\emptyRaiseAnim\viewmodel_rpd_pullout\emptyDropAnim\viewmodel_rpd_putaway\sprintInAnim\viewmodel_rpd_sprint_in\sprintLoopAnim\viewmodel_rpd_sprint_loop\sprintOutAnim\viewmodel_rpd_sprint_out\nightVisionWearAnim\viewmodel_rpd_NVG_puton\nightVisionRemoveAnim\viewmodel_rpd_NVG_takeoff\adsFireAnim\viewmodel_rpd_ADS_fire\adsLastShotAnim\viewmodel_rpd_ADS_fire\adsUpAnim\viewmodel_rpd_acog_ADS_up\adsDownAnim\viewmodel_rpd_acog_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_degtyarev_rpd_fire_npc\fireSoundPlayer\weap_degtyarev_rpd_fire_plr\fireSoundPlayerAkimbo\weap_degtyarev_rpd_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_rpd\worldClipModel\weapon_rpd_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_rpd\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_rpd\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\400\shareAmmo\1\ammoName\rpd\clipName\rpd_acog\maxAmmo\400\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\110\playerDamage\70\meleeDamage\200\minDamage\90\minPlayerDamage\70\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\3\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1800\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\Line 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WEAPONFILE\displayName\WEAPON_RPD_REDDOT\playerAnimType\autorifle\gunModel\viewmodel_rpd\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_foregrip
tag_thermal_scope
tag_heartbeat
tag_eotech
tag_silencer\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_rpd_idle\emptyIdleAnim\viewmodel_rpd_idle\fireAnim\viewmodel_rpd_fire\lastShotAnim\viewmodel_rpd_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_rpd_attachment_reload\reloadEmptyAnim\viewmodel_rpd_attachment_reload\raiseAnim\viewmodel_rpd_pullout\dropAnim\viewmodel_rpd_putaway\firstRaiseAnim\viewmodel_rpd_pullout\breachRaiseAnim\viewmodel_rpd_breach\quickRaiseAnim\viewmodel_rpd_pullout\quickDropAnim\viewmodel_rpd_putaway\emptyRaiseAnim\viewmodel_rpd_pullout\emptyDropAnim\viewmodel_rpd_putaway\sprintInAnim\viewmodel_rpd_sprint_in\sprintLoopAnim\viewmodel_rpd_sprint_loop\sprintOutAnim\viewmodel_rpd_sprint_out\nightVisionWearAnim\viewmodel_rpd_NVG_puton\nightVisionRemoveAnim\viewmodel_rpd_NVG_takeoff\adsFireAnim\viewmodel_rpd_ADS_fire\adsLastShotAnim\viewmodel_rpd_ADS_fire\adsUpAnim\viewmodel_rpd_reflex_ADS_up\adsDownAnim\viewmodel_rpd_reflex_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_degtyarev_rpd_fire_npc\fireSoundPlayer\weap_degtyarev_rpd_fire_plr\fireSoundPlayerAkimbo\weap_degtyarev_rpd_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_rpd\worldClipModel\weapon_rpd_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_rpd\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_rpd\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\400\shareAmmo\1\ammoName\rpd\clipName\rpd_reflex\maxAmmo\400\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\110\playerDamage\70\meleeDamage\200\minDamage\90\minPlayerDamage\70\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\3\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1800\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationLine 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WEAPONFILE\displayName\WEAPON_RPG\playerAnimType\rocketlauncher\gunModel\viewmodel_rpg7\hideTags\\notetrackSoundMap\weap_rpg_raise_plr weap_rpg_raise_plr
weap_rpg_drop_plr weap_rpg_drop_plr
melee_knife_stab melee_knife_stab
weap_rpg_lift_plr weap_rpg_lift_plr
weap_rpg_insert_plr weap_rpg_insert_plr
weap_rpg_twist_plr weap_rpg_twist_plr\notetrackRumbleMap\weap_rpg_raise_plr weap_rpg_raise_plr
weap_rpg_drop_plr weap_rpg_drop_plr
melee_knife_stab melee_knife_stab
weap_rpg_lift_plr weap_rpg_lift_plr
weap_rpg_insert_plr weap_rpg_insert_plr
weap_rpg_twist_plr weap_rpg_twist_plr\idleAnim\viewmodel_rpg_idle\emptyIdleAnim\viewmodel_rpg_idle_empty\fireAnim\viewmodel_rpg_fire\lastShotAnim\viewmodel_rpg_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_rpg_reload\raiseAnim\viewmodel_rpg_pullout\dropAnim\viewmodel_rpg_putaway\firstRaiseAnim\viewmodel_rpg_pullout\quickRaiseAnim\viewmodel_rpg_pullout\quickDropAnim\viewmodel_rpg_putaway\emptyRaiseAnim\viewmodel_rpg_pullout\emptyDropAnim\viewmodel_rpg_putaway\sprintInAnim\viewmodel_rpg_sprint_in\sprintLoopAnim\viewmodel_rpg_sprint_loop\sprintOutAnim\viewmodel_rpg_sprint_out\nightVisionWearAnim\viewmodel_rpg_NVG_puton\nightVisionRemoveAnim\viewmodel_rpg_NVG_takeoff\adsFireAnim\viewmodel_rpg_idle\adsLastShotAnim\viewmodel_rpg_idle\adsUpAnim\viewmodel_rpg_ADS_up\adsDownAnim\viewmodel_rpg_ADS_down\weaponType\projectile\weaponClass\rocketlauncher\penetrateType\none\penetrateMultiplier\0\impactType\rocket_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/at4_flash\worldFlashEffect\muzzleflashes/at4_flash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\weap_rpg_loop\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_rpg_fire_npc\fireSoundPlayer\weap_rpg_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_ps_large\meleeSwipeSoundPlayer\melee_rpg_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_rpg_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\weap_rpg_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\weap_rpg_drop_plr\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_flechette\reticleSide\\reticleCenterSize\32\reticleSideSize\24\reticleMinOfs\17\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1\proneOfsU\-1\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_rpg7\rocketModel\viewmodel_rpg7_rocket\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_rpg\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_rpg\ammoCounterIconRatio\4:1\ammoCounterClip\Rocket\startAmmo\4\shareAmmo\1\ammoName\rpg\clipName\rpg\maxAmmo\4\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\400\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.08\destabilizationCurvatureMax\70\destabilizeDistance\120\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.33\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\3.292\reloadShowRocketTime\0.1\reloadEmptyTime\0\reloadAddTime\1.169\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.467\raiseTime\0.732\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.732\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.33\sprintLoopTime\1\sprintOutTime\0.33\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\aimPadding\0\enemyCrosshairRange\1500\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swLine 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WEAPONFILE\displayName\WEAPON_RPG\playerAnimType\rocketlauncher\gunModel\viewmodel_rpg7\hideTags\\notetrackSoundMap\weap_rpg_raise_plr weap_rpg_raise_plr
weap_rpg_drop_plr weap_rpg_drop_plr
melee_knife_stab melee_knife_stab
weap_rpg_lift_plr weap_rpg_lift_plr
weap_rpg_insert_plr weap_rpg_insert_plr
weap_rpg_twist_plr weap_rpg_twist_plr\notetrackRumbleMap\weap_rpg_raise_plr weap_rpg_raise_plr
weap_rpg_drop_plr weap_rpg_drop_plr
melee_knife_stab melee_knife_stab
weap_rpg_lift_plr weap_rpg_lift_plr
weap_rpg_insert_plr weap_rpg_insert_plr
weap_rpg_twist_plr weap_rpg_twist_plr\idleAnim\viewmodel_rpg_idle\emptyIdleAnim\viewmodel_rpg_idle_empty\fireAnim\viewmodel_rpg_fire\lastShotAnim\viewmodel_rpg_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_rpg_reload\raiseAnim\viewmodel_rpg_pullout\dropAnim\viewmodel_rpg_putaway\firstRaiseAnim\viewmodel_rpg_pullout\quickRaiseAnim\viewmodel_rpg_pullout\quickDropAnim\viewmodel_rpg_putaway\emptyRaiseAnim\viewmodel_rpg_pullout\emptyDropAnim\viewmodel_rpg_putaway\sprintInAnim\viewmodel_rpg_sprint_in\sprintLoopAnim\viewmodel_rpg_sprint_loop\sprintOutAnim\viewmodel_rpg_sprint_out\nightVisionWearAnim\viewmodel_rpg_NVG_puton\nightVisionRemoveAnim\viewmodel_rpg_NVG_takeoff\adsFireAnim\viewmodel_rpg_idle\adsLastShotAnim\viewmodel_rpg_idle\adsUpAnim\viewmodel_rpg_ADS_up\adsDownAnim\viewmodel_rpg_ADS_down\weaponType\projectile\weaponClass\rocketlauncher\penetrateType\none\penetrateMultiplier\0\impactType\rocket_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/at4_flash\worldFlashEffect\muzzleflashes/at4_flash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\weap_rpg_loop\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_rpg_fire_npc\fireSoundPlayer\weap_rpg_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_ps_large\meleeSwipeSoundPlayer\melee_rpg_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_rpg_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\weap_rpg_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\weap_rpg_drop_plr\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_flechette\reticleSide\\reticleCenterSize\32\reticleSideSize\24\reticleMinOfs\17\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1\proneOfsU\-1\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_rpg7\rocketModel\viewmodel_rpg7_rocket\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_rpg\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_rpg\ammoCounterIconRatio\4:1\ammoCounterClip\Rocket\startAmmo\8\shareAmmo\1\ammoName\rpg\clipName\rpg_jeepride\maxAmmo\8\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\400\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.81\destabilizationCurvatureMax\51.87\destabilizeDistance\32000\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.33\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\3.292\reloadShowRocketTime\0.1\reloadEmptyTime\0\reloadAddTime\1.169\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.467\raiseTime\0.732\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.732\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.33\sprintLoopTime\1\sprintOutTime\0.33\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\aimPadding\0\enemyCrosshairRange\1500\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVeLine 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WEAPONFILE\displayName\WEAPON_RPG\playerAnimType\rocketlauncher\gunModel\viewmodel_rpg7\hideTags\\notetrackSoundMap\weap_rpg_raise_plr weap_rpg_raise_plr
weap_rpg_drop_plr weap_rpg_drop_plr
melee_knife_stab melee_knife_stab
weap_rpg_lift_plr weap_rpg_lift_plr
weap_rpg_insert_plr weap_rpg_insert_plr
weap_rpg_twist_plr weap_rpg_twist_plr\notetrackRumbleMap\weap_rpg_raise_plr weap_rpg_raise_plr
weap_rpg_drop_plr weap_rpg_drop_plr
melee_knife_stab melee_knife_stab
weap_rpg_lift_plr weap_rpg_lift_plr
weap_rpg_insert_plr weap_rpg_insert_plr
weap_rpg_twist_plr weap_rpg_twist_plr\idleAnim\viewmodel_rpg_idle\emptyIdleAnim\viewmodel_rpg_idle_empty\fireAnim\viewmodel_rpg_fire\lastShotAnim\viewmodel_rpg_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_rpg_reload\raiseAnim\viewmodel_rpg_pullout\dropAnim\viewmodel_rpg_putaway\firstRaiseAnim\viewmodel_rpg_pullout\quickRaiseAnim\viewmodel_rpg_pullout\quickDropAnim\viewmodel_rpg_putaway\emptyRaiseAnim\viewmodel_rpg_pullout\emptyDropAnim\viewmodel_rpg_putaway\sprintInAnim\viewmodel_rpg_sprint_in\sprintLoopAnim\viewmodel_rpg_sprint_loop\sprintOutAnim\viewmodel_rpg_sprint_out\nightVisionWearAnim\viewmodel_rpg_NVG_puton\nightVisionRemoveAnim\viewmodel_rpg_NVG_takeoff\adsFireAnim\viewmodel_rpg_idle\adsLastShotAnim\viewmodel_rpg_idle\adsUpAnim\viewmodel_rpg_ADS_up\adsDownAnim\viewmodel_rpg_ADS_down\weaponType\projectile\weaponClass\rocketlauncher\penetrateType\none\penetrateMultiplier\0\impactType\rocket_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/at4_flash\worldFlashEffect\muzzleflashes/at4_flash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\weap_rpg_loop\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_rpg_fire_npc\fireSoundPlayer\weap_rpg_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_ps_large\meleeSwipeSoundPlayer\melee_rpg_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_rpg_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\weap_rpg_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\weap_rpg_drop_plr\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_flechette\reticleSide\\reticleCenterSize\32\reticleSideSize\24\reticleMinOfs\17\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1\proneOfsU\-1\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_rpg7\rocketModel\viewmodel_rpg7_rocket\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_rpg\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_rpg\ammoCounterIconRatio\4:1\ammoCounterClip\Rocket\startAmmo\4\shareAmmo\1\ammoName\rpg\clipName\rpg\maxAmmo\4\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\400\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.4\destabilizationCurvatureMax\10\destabilizeDistance\300\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.33\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\3.292\reloadShowRocketTime\0.1\reloadEmptyTime\0\reloadAddTime\1.169\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.467\raiseTime\0.732\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.732\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.33\sprintLoopTime\1\sprintOutTime\0.33\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\aimPadding\0\enemyCrosshairRange\1500\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swaLine 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WEAPONFILE\displayName\WEAPON_RPG\playerAnimType\rocketlauncher\gunModel\viewmodel_rpg7\hideTags\\notetrackSoundMap\weap_rpg_raise_plr weap_rpg_raise_plr
weap_rpg_drop_plr weap_rpg_drop_plr
melee_knife_stab melee_knife_stab
weap_rpg_lift_plr weap_rpg_lift_plr
weap_rpg_insert_plr weap_rpg_insert_plr
weap_rpg_twist_plr weap_rpg_twist_plr\notetrackRumbleMap\weap_rpg_raise_plr weap_rpg_raise_plr
weap_rpg_drop_plr weap_rpg_drop_plr
melee_knife_stab melee_knife_stab
weap_rpg_lift_plr weap_rpg_lift_plr
weap_rpg_insert_plr weap_rpg_insert_plr
weap_rpg_twist_plr weap_rpg_twist_plr\idleAnim\viewmodel_rpg_idle\emptyIdleAnim\viewmodel_rpg_idle_empty\fireAnim\viewmodel_rpg_fire\lastShotAnim\viewmodel_rpg_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_rpg_idle\raiseAnim\viewmodel_rpg_pullout\dropAnim\viewmodel_rpg_putaway\firstRaiseAnim\viewmodel_rpg_pullout\quickRaiseAnim\viewmodel_rpg_pullout\quickDropAnim\viewmodel_rpg_putaway\emptyRaiseAnim\viewmodel_rpg_pullout\emptyDropAnim\viewmodel_rpg_putaway\sprintInAnim\viewmodel_rpg_sprint_in\sprintLoopAnim\viewmodel_rpg_sprint_loop\sprintOutAnim\viewmodel_rpg_sprint_out\nightVisionWearAnim\viewmodel_rpg_NVG_puton\nightVisionRemoveAnim\viewmodel_rpg_NVG_takeoff\adsFireAnim\viewmodel_rpg_idle\adsLastShotAnim\viewmodel_rpg_idle\adsUpAnim\viewmodel_rpg_ADS_up\adsDownAnim\viewmodel_rpg_ADS_down\weaponType\projectile\weaponClass\rocketlauncher\penetrateType\none\penetrateMultiplier\0\impactType\rocket_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/at4_flash\worldFlashEffect\muzzleflashes/at4_flash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\weap_rpg_loop\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_rpg_fire_npc\fireSoundPlayer\weap_rpg_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_ps_large\meleeSwipeSoundPlayer\melee_rpg_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_rpg_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\weap_rpg_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\weap_rpg_drop_plr\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_flechette\reticleSide\\reticleCenterSize\32\reticleSideSize\24\reticleMinOfs\17\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1\proneOfsU\-1\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_rpg7\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_rpg\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\\ammoCounterIconRatio\4:1\ammoCounterClip\None\startAmmo\4\shareAmmo\1\ammoName\rpg\clipName\rpg\maxAmmo\4\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\400\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.4\destabilizationCurvatureMax\7\destabilizeDistance\760\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.866\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.009\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\1.169\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.467\raiseTime\0.732\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.732\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.33\sprintLoopTime\1\sprintOutTime\0.33\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\aimPadding\0\enemyCrosshairRange\1500\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\30\adsSwayLerpSpeLine 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WEAPONFILE\displayName\WEAPON_TMP\playerAnimType\smg\gunModel\viewmodel_mp9\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot
tag_silencer
tag_eotech\notetrackSoundMap\weap_mp9_lift_plr weap_mp9_lift_plr
weap_mp9_clipout_plr weap_mp9_clipout_plr
weap_mp9_clipin_plr weap_mp9_clipin_plr
weap_mp9_chamber_plr weap_mp9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_mp9_lift_plr weap_mp9_lift_plr
weap_mp9_clipout_plr weap_mp9_clipout_plr
weap_mp9_clipin_plr weap_mp9_clipin_plr
weap_mp9_chamber_plr weap_mp9_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_tmp_idle\emptyIdleAnim\viewmodel_tmp_idle\fireAnim\viewmodel_tmp_fire\lastShotAnim\viewmodel_tmp_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_tmp_reload\reloadEmptyAnim\viewmodel_tmp_reload_empty\raiseAnim\viewmodel_tmp_pullout\dropAnim\viewmodel_tmp_putaway\firstRaiseAnim\viewmodel_tmp_pullout\breachRaiseAnim\viewmodel_tmp_breach\quickRaiseAnim\viewmodel_tmp_pullout\quickDropAnim\viewmodel_tmp_putaway\emptyRaiseAnim\viewmodel_tmp_pullout\emptyDropAnim\viewmodel_tmp_putaway\sprintInAnim\viewmodel_tmp_sprint_in\sprintLoopAnim\viewmodel_tmp_sprint_loop\sprintOutAnim\viewmodel_tmp_sprint_out\nightVisionWearAnim\viewmodel_tmp_NVG_puton\nightVisionRemoveAnim\viewmodel_tmp_NVG_takeoff\adsFireAnim\viewmodel_tmp_ads_fire\adsLastShotAnim\viewmodel_tmp_ads_fire\adsUpAnim\viewmodel_tmp_ADS_up\adsDownAnim\viewmodel_tmp_ADS_down\idleAnimR\viewmodel_tmp_akimbo_R_idle\emptyIdleAnimR\viewmodel_tmp_akimbo_R_idle\fireAnimR\viewmodel_tmp_akimbo_R_fire\lastShotAnimR\viewmodel_tmp_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_tmp_akimbo_R_reload\reloadEmptyAnimR\viewmodel_tmp_akimbo_R_reload_empty\raiseAnimR\viewmodel_tmp_akimbo_R_pullout\dropAnimR\viewmodel_tmp_akimbo_R_putaway\firstRaiseAnimR\viewmodel_tmp_akimbo_R_pullout\breachRaiseAnimR\viewmodel_tmp_akimbo_R_breach\altRaiseAnimR\viewmodel_tmp_akimbo_R_pullout\altDropAnimR\viewmodel_tmp_akimbo_R_putaway\quickRaiseAnimR\viewmodel_tmp_akimbo_R_pullout\quickDropAnimR\viewmodel_tmp_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_tmp_akimbo_R_pullout\emptyDropAnimR\viewmodel_tmp_akimbo_R_putaway\sprintInAnimR\viewmodel_tmp_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_tmp_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_tmp_akimbo_R_sprint_out\nightVisionWearAnimR\viewmodel_tmp_akimbo_R_NVG_puton\nightVisionRemoveAnimR\viewmodel_tmp_akimbo_R_NVG_takeoff\adsUpAnimR\viewmodel_tmp_akimbo_ADS\adsDownAnimR\viewmodel_tmp_akimbo_ADS\idleAnimL\viewmodel_tmp_akimbo_L_idle\emptyIdleAnimL\viewmodel_tmp_akimbo_L_idle\fireAnimL\viewmodel_tmp_akimbo_L_fire\lastShotAnimL\viewmodel_tmp_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_tmp_akimbo_L_reload\reloadEmptyAnimL\viewmodel_tmp_akimbo_L_reload_empty\raiseAnimL\viewmodel_tmp_akimbo_L_pullout\dropAnimL\viewmodel_tmp_akimbo_L_putaway\firstRaiseAnimL\viewmodel_tmp_akimbo_L_pullout\breachRaiseAnimL\viewmodel_tmp_akimbo_L_breach\quickRaiseAnimL\viewmodel_tmp_akimbo_L_pullout\quickDropAnimL\viewmodel_tmp_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_tmp_akimbo_L_pullout\emptyDropAnimL\viewmodel_tmp_akimbo_L_putaway\sprintInAnimL\viewmodel_tmp_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_tmp_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_tmp_akimbo_L_sprint_out\nightVisionWearAnimL\viewmodel_tmp_akimbo_L_NVG_puton\nightVisionRemoveAnimL\viewmodel_tmp_akimbo_L_NVG_takeoff\adsUpAnimL\viewmodel_tmp_akimbo_ADS\adsDownAnimL\viewmodel_tmp_akimbo_ADS\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_miniuzi_fire_npc\fireSoundPlayer\weap_miniuzi_fire_plr\fireSoundPlayerAkimbo\weap_miniuzi_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strLine 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WEAPONFILE\displayName\WEAPON_TMP_REDDOT\playerAnimType\smg\gunModel\viewmodel_mp9\handModel\viewmodel_base_viewhands\hideTags\tag_silencer
tag_eotech\notetrackSoundMap\weap_mp9_lift_plr weap_mp9_lift_plr
weap_mp9_clipout_plr weap_mp9_clipout_plr
weap_mp9_clipin_plr weap_mp9_clipin_plr
weap_mp9_chamber_plr weap_mp9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_mp9_lift_plr weap_mp9_lift_plr
weap_mp9_clipout_plr weap_mp9_clipout_plr
weap_mp9_clipin_plr weap_mp9_clipin_plr
weap_mp9_chamber_plr weap_mp9_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_tmp_idle\emptyIdleAnim\viewmodel_tmp_idle\fireAnim\viewmodel_tmp_fire\lastShotAnim\viewmodel_tmp_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_tmp_reload\reloadEmptyAnim\viewmodel_tmp_reload_empty\raiseAnim\viewmodel_tmp_pullout\dropAnim\viewmodel_tmp_putaway\firstRaiseAnim\viewmodel_tmp_pullout\breachRaiseAnim\viewmodel_tmp_breach\quickRaiseAnim\viewmodel_tmp_pullout\quickDropAnim\viewmodel_tmp_putaway\emptyRaiseAnim\viewmodel_tmp_pullout\emptyDropAnim\viewmodel_tmp_putaway\sprintInAnim\viewmodel_tmp_sprint_in\sprintLoopAnim\viewmodel_tmp_sprint_loop\sprintOutAnim\viewmodel_tmp_sprint_out\nightVisionWearAnim\viewmodel_tmp_NVG_puton\nightVisionRemoveAnim\viewmodel_tmp_NVG_takeoff\adsFireAnim\viewmodel_tmp_ads_fire\adsLastShotAnim\viewmodel_tmp_ads_fire\adsUpAnim\viewmodel_tmp_reflex_ADS_up\adsDownAnim\viewmodel_tmp_reflex_ADS_down\idleAnimR\viewmodel_tmp_akimbo_R_idle\emptyIdleAnimR\viewmodel_tmp_akimbo_R_idle\fireAnimR\viewmodel_tmp_akimbo_R_fire\lastShotAnimR\viewmodel_tmp_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_tmp_akimbo_R_reload\reloadEmptyAnimR\viewmodel_tmp_akimbo_R_reload_empty\raiseAnimR\viewmodel_tmp_akimbo_R_pullout\dropAnimR\viewmodel_tmp_akimbo_R_putaway\firstRaiseAnimR\viewmodel_tmp_akimbo_R_pullout\breachRaiseAnimR\viewmodel_tmp_akimbo_R_breach\altRaiseAnimR\viewmodel_tmp_akimbo_R_pullout\altDropAnimR\viewmodel_tmp_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_tmp_akimbo_R_pullout\emptyDropAnimR\viewmodel_tmp_akimbo_R_putaway\sprintInAnimR\viewmodel_tmp_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_tmp_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_tmp_akimbo_R_sprint_out\nightVisionWearAnimR\viewmodel_tmp_akimbo_R_NVG_puton\nightVisionRemoveAnimR\viewmodel_tmp_akimbo_R_NVG_takeoff\adsUpAnimR\viewmodel_tmp_akimbo_ADS\adsDownAnimR\viewmodel_tmp_akimbo_ADS\idleAnimL\viewmodel_tmp_akimbo_L_idle\emptyIdleAnimL\viewmodel_tmp_akimbo_L_idle\fireAnimL\viewmodel_tmp_akimbo_L_fire\lastShotAnimL\viewmodel_tmp_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_tmp_akimbo_L_reload\reloadEmptyAnimL\viewmodel_tmp_akimbo_L_reload_empty\raiseAnimL\viewmodel_tmp_akimbo_L_pullout\dropAnimL\viewmodel_tmp_akimbo_L_putaway\firstRaiseAnimL\viewmodel_tmp_akimbo_L_pullout\breachRaiseAnimL\viewmodel_tmp_akimbo_L_breach\quickRaiseAnimL\viewmodel_tmp_akimbo_L_pullout\quickDropAnimL\viewmodel_tmp_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_tmp_akimbo_L_pullout\emptyDropAnimL\viewmodel_tmp_akimbo_L_putaway\sprintInAnimL\viewmodel_tmp_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_tmp_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_tmp_akimbo_L_sprint_out\nightVisionWearAnimL\viewmodel_tmp_akimbo_L_NVG_puton\nightVisionRemoveAnimL\viewmodel_tmp_akimbo_L_NVG_takeoff\adsUpAnimL\viewmodel_tmp_akimbo_ADS\adsDownAnimL\viewmodel_tmp_akimbo_ADS\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_miniuzi_fire_npc\fireSoundPlayer\weap_miniuzi_fire_plr\fireSoundPlayerAkimbo\weap_miniuzi_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveRLine 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@@ -0,0 +1 @@
WEAPONFILE\playerAnimType\none\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\weaponType\bullet\weaponClass\non-player\penetrateType\large\penetrateMultiplier\1\impactType\bullet_ap\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\\worldFlashEffect\muzzleflashes/bmp_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_havoc_turret\fireSoundPlayer\\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\\reticleCenterSize\32\reticleSideSize\0\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\0\proneOfsU\0\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\0\posProneMoveRate\0\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\0\posProneRotRate\0\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\hudIcon\\hudIconRatio\1:1\pickupIcon\\pickupIconRatio\1:1\ammoCounterIcon\\ammoCounterIconRatio\1:1\ammoCounterClip\None\startAmmo\0\shareAmmo\0\maxAmmo\0\clipSize\0\shotCount\0\sharedAmmoCap\0\damage\100\playerDamage\100\meleeDamage\0\minDamage\5\minPlayerDamage\0\maxDamageRange\15000\minDamageRange\250\destabilizationRateTime\0\destabilizationCurvatureMax\10\destabilizeDistance\32000\fireDelay\0\meleeDelay\0\meleeChargeDelay\0\fireTime\0.1\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0\meleeChargeTime\0\reloadTime\0\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0\raiseTime\0\altDropTime\0\altRaiseTime\0\quickDropTime\0\quickRaiseTime\0\firstRaiseTime\0\breachRaiseTime\0\emptyRaiseTime\0\emptyDropTime\0\sprintInTime\0\sprintLoopTime\0\sprintOutTime\0\stunnedTimeBegin\0\stunnedTimeLoop\0\stunnedTimeEnd\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\0\avoidDropCleanup\0\autoAimRange\1600\aimAssistRange\8000\aimAssistRangeAds\8000\aimPadding\10\enemyCrosshairRange\15000\crosshairColorChange\0\moveSpeedScale\0\adsMoveSpeedScale\0\sprintDurationScale\0\idleCrouchFactor\0\idleProneFactor\0\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\0\swayLerpSpeed\0\swayPitchScale\0\swayYawScale\0\swayHorizScale\0\swayVertScale\0\swayShellShockScale\0\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\rifleBullet\0\armorPiercing\1\boltAction\0\aimDownSight\0\rechamberWhileAds\0\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\0\dualWieldViewModelOffset\0\killIcon\death_helicopter\killIconRatio\4:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\dpadIconShowsAmmo\0\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\dropAmmoMin\0\dropAmmoMax\0\ammoDropClipPercentMin\0\ammoDropClipPercentMax\0\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\300\explosionRadiusMin\0\explosionInnerDamage\10\explosionOuterDamage\10\damageConeAngle\180\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\10000\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\30\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\1\stickiness\Don't stick\stickToPlayeLine truncated
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WEAPONFILE\displayName\WEAPON_UMP45_ACOG\playerAnimType\smg\gunModel\viewmodel_ump45\hideTags\tag_red_dot
tag_eotech
tag_thermal_scope
tag_heartbeat
tag_silencer
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\idleAnim\viewmodel_ump45_idle\fireAnim\viewmodel_ump45_fire\lastShotAnim\viewmodel_ump45_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ump45_reload\reloadEmptyAnim\viewmodel_ump45_reload_empty\raiseAnim\viewmodel_ump45_pullout\dropAnim\viewmodel_ump45_putaway\firstRaiseAnim\viewmodel_ump45_pullout\breachRaiseAnim\viewmodel_ump45_breach\quickRaiseAnim\viewmodel_ump45_pullout\quickDropAnim\viewmodel_ump45_putaway\emptyRaiseAnim\viewmodel_ump45_pullout\emptyDropAnim\viewmodel_ump45_putaway\sprintInAnim\viewmodel_ump45_sprint_in\sprintLoopAnim\viewmodel_ump45_sprint_loop\sprintOutAnim\viewmodel_ump45_sprint_out\nightVisionWearAnim\viewmodel_ump45_NVG_puton\nightVisionRemoveAnim\viewmodel_ump45_NVG_takeoff\adsFireAnim\viewmodel_ump45_fire\adsLastShotAnim\viewmodel_ump45_fire\adsUpAnim\viewmodel_ump45_acog_ADS_up\adsDownAnim\viewmodel_ump45_acog_ADS_down\idleAnimR\viewmodel_ump45_akimbo_R_idle\emptyIdleAnimR\viewmodel_ump45_akimbo_R_idle\fireAnimR\viewmodel_ump45_akimbo_R_fire\lastShotAnimR\viewmodel_ump45_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_ump45_akimbo_R_reload\reloadEmptyAnimR\viewmodel_ump45_akimbo_R_reload_empty\raiseAnimR\viewmodel_ump45_akimbo_R_pullout\dropAnimR\viewmodel_ump45_akimbo_R_putaway\firstRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\breachRaiseAnimR\viewmodel_ump45_breach\quickRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickDropAnimR\viewmodel_ump45_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\emptyDropAnimR\viewmodel_ump45_akimbo_R_putaway\sprintInAnimR\viewmodel_ump45_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_ump45_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_ump45_akimbo_R_sprint_out\adsUpAnimR\viewmodel_ump45_ADS_up\adsDownAnimR\viewmodel_ump45_ADS_down\idleAnimL\viewmodel_ump45_akimbo_L_idle\emptyIdleAnimL\viewmodel_ump45_akimbo_L_idle\fireAnimL\viewmodel_ump45_akimbo_L_fire\lastShotAnimL\viewmodel_ump45_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_ump45_akimbo_L_reload\reloadEmptyAnimL\viewmodel_ump45_akimbo_L_reload_empty\raiseAnimL\viewmodel_ump45_akimbo_L_pullout\dropAnimL\viewmodel_ump45_akimbo_L_putaway\firstRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickDropAnimL\viewmodel_ump45_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\emptyDropAnimL\viewmodel_ump45_akimbo_L_putaway\sprintInAnimL\viewmodel_ump45_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_ump45_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_ump45_akimbo_L_sprint_out\adsUpAnimL\viewmodel_ump45_ADS_up\adsDownAnimL\viewmodel_ump45_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp5_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ump45_fire_npc\fireSoundPlayer\weap_ump45_fire_plr\fireSoundPlayerAkimbo\weap_ump45_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_fnp90_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\stanLine truncated
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WEAPONFILE\displayName\WEAPON_UMP45_EOTECH\playerAnimType\smg\gunModel\viewmodel_ump45\hideTags\tag_acog_2
tag_red_dot
tag_heartbeat
tag_silencer
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\idleAnim\viewmodel_ump45_idle\fireAnim\viewmodel_ump45_fire\lastShotAnim\viewmodel_ump45_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ump45_reload\reloadEmptyAnim\viewmodel_ump45_reload_empty\raiseAnim\viewmodel_ump45_pullout\dropAnim\viewmodel_ump45_putaway\firstRaiseAnim\viewmodel_ump45_pullout\breachRaiseAnim\viewmodel_ump45_breach\quickRaiseAnim\viewmodel_ump45_pullout\quickDropAnim\viewmodel_ump45_putaway\emptyRaiseAnim\viewmodel_ump45_pullout\emptyDropAnim\viewmodel_ump45_putaway\sprintInAnim\viewmodel_ump45_sprint_in\sprintLoopAnim\viewmodel_ump45_sprint_loop\sprintOutAnim\viewmodel_ump45_sprint_out\nightVisionWearAnim\viewmodel_ump45_NVG_puton\nightVisionRemoveAnim\viewmodel_ump45_NVG_takeoff\adsFireAnim\viewmodel_ump45_fire_ads\adsLastShotAnim\viewmodel_ump45_fire_ads\adsUpAnim\viewmodel_ump45_eotech_ADS_up\adsDownAnim\viewmodel_ump45_eotech_ADS_down\idleAnimR\viewmodel_ump45_akimbo_R_idle\emptyIdleAnimR\viewmodel_ump45_akimbo_R_idle\fireAnimR\viewmodel_ump45_akimbo_R_fire\lastShotAnimR\viewmodel_ump45_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_ump45_akimbo_R_reload\reloadEmptyAnimR\viewmodel_ump45_akimbo_R_reload_empty\raiseAnimR\viewmodel_ump45_akimbo_R_pullout\dropAnimR\viewmodel_ump45_akimbo_R_putaway\firstRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\breachRaiseAnimR\viewmodel_ump45_breach\quickRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickDropAnimR\viewmodel_ump45_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\emptyDropAnimR\viewmodel_ump45_akimbo_R_putaway\sprintInAnimR\viewmodel_ump45_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_ump45_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_ump45_akimbo_R_sprint_out\adsUpAnimR\viewmodel_ump45_ADS_up\adsDownAnimR\viewmodel_ump45_ADS_down\idleAnimL\viewmodel_ump45_akimbo_L_idle\emptyIdleAnimL\viewmodel_ump45_akimbo_L_idle\fireAnimL\viewmodel_ump45_akimbo_L_fire\lastShotAnimL\viewmodel_ump45_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_ump45_akimbo_L_reload\reloadEmptyAnimL\viewmodel_ump45_akimbo_L_reload_empty\raiseAnimL\viewmodel_ump45_akimbo_L_pullout\dropAnimL\viewmodel_ump45_akimbo_L_putaway\firstRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickDropAnimL\viewmodel_ump45_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\emptyDropAnimL\viewmodel_ump45_akimbo_L_putaway\sprintInAnimL\viewmodel_ump45_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_ump45_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_ump45_akimbo_L_sprint_out\adsUpAnimL\viewmodel_ump45_ADS_up\adsDownAnimL\viewmodel_ump45_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp5_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ump45_fire_npc\fireSoundPlayer\weap_ump45_fire_plr\fireSoundPlayerAkimbo\weap_ump45_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_fnp90_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveLine truncated
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WEAPONFILE\displayName\WEAPON_UMP45_REDDOT\playerAnimType\smg\gunModel\viewmodel_ump45\hideTags\tag_acog_2
tag_eotech
tag_thermal_scope
tag_heartbeat
tag_silencer
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\idleAnim\viewmodel_ump45_idle\fireAnim\viewmodel_ump45_fire\lastShotAnim\viewmodel_ump45_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ump45_reload\reloadEmptyAnim\viewmodel_ump45_reload_empty\raiseAnim\viewmodel_ump45_pullout\dropAnim\viewmodel_ump45_putaway\firstRaiseAnim\viewmodel_ump45_pullout\breachRaiseAnim\viewmodel_ump45_breach\quickRaiseAnim\viewmodel_ump45_pullout\quickDropAnim\viewmodel_ump45_putaway\emptyRaiseAnim\viewmodel_ump45_pullout\emptyDropAnim\viewmodel_ump45_putaway\sprintInAnim\viewmodel_ump45_sprint_in\sprintLoopAnim\viewmodel_ump45_sprint_loop\sprintOutAnim\viewmodel_ump45_sprint_out\nightVisionWearAnim\viewmodel_ump45_NVG_puton\nightVisionRemoveAnim\viewmodel_ump45_NVG_takeoff\adsFireAnim\viewmodel_ump45_fire_ads\adsLastShotAnim\viewmodel_ump45_fire_ads\adsUpAnim\viewmodel_ump45_reflex_ADS_up\adsDownAnim\viewmodel_ump45_reflex_ADS_down\idleAnimR\viewmodel_ump45_akimbo_R_idle\emptyIdleAnimR\viewmodel_ump45_akimbo_R_idle\fireAnimR\viewmodel_ump45_akimbo_R_fire\lastShotAnimR\viewmodel_ump45_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_ump45_akimbo_R_reload\reloadEmptyAnimR\viewmodel_ump45_akimbo_R_reload_empty\raiseAnimR\viewmodel_ump45_akimbo_R_pullout\dropAnimR\viewmodel_ump45_akimbo_R_putaway\firstRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\breachRaiseAnimR\viewmodel_ump45_breach\quickRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickDropAnimR\viewmodel_ump45_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\emptyDropAnimR\viewmodel_ump45_akimbo_R_putaway\sprintInAnimR\viewmodel_ump45_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_ump45_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_ump45_akimbo_R_sprint_out\adsUpAnimR\viewmodel_ump45_ADS_up\adsDownAnimR\viewmodel_ump45_ADS_down\idleAnimL\viewmodel_ump45_akimbo_L_idle\emptyIdleAnimL\viewmodel_ump45_akimbo_L_idle\fireAnimL\viewmodel_ump45_akimbo_L_fire\lastShotAnimL\viewmodel_ump45_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_ump45_akimbo_L_reload\reloadEmptyAnimL\viewmodel_ump45_akimbo_L_reload_empty\raiseAnimL\viewmodel_ump45_akimbo_L_pullout\dropAnimL\viewmodel_ump45_akimbo_L_putaway\firstRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickDropAnimL\viewmodel_ump45_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\emptyDropAnimL\viewmodel_ump45_akimbo_L_putaway\sprintInAnimL\viewmodel_ump45_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_ump45_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_ump45_akimbo_L_sprint_out\adsUpAnimL\viewmodel_ump45_ADS_up\adsDownAnimL\viewmodel_ump45_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp5_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ump45_fire_npc\fireSoundPlayer\weap_ump45_fire_plr\fireSoundPlayerAkimbo\weap_ump45_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_fnp90_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveLine 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WEAPONFILE\displayName\WEAPON_USP_SILENCER\playerAnimType\pistol\gunModel\viewmodel_metal_gear_gun\hideTags\\notetrackSoundMap\weap_m9_chamber_plr weap_m9_chamber_plr
weap_usp45_clipin_plr weap_usp45_clipin_plr
weap_usp45_clipout_plr weap_usp45_clipout_plr
weap_usp45_lift_plr weap_usp45_lift_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_chamber_plr weap_m9_chamber_plr
weap_usp45_clipin_plr weap_usp45_clipin_plr
weap_usp45_clipout_plr weap_usp45_clipout_plr
weap_usp45_lift_plr weap_usp45_lift_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_USPMGS_idle\emptyIdleAnim\viewmodel_USPMGS_idle\fireAnim\viewmodel_USPMGS_fire\lastShotAnim\viewmodel_USPMGS_lastfire\meleeAnim\viewmodel_USPMGS_melee\meleeChargeAnim\viewmodel_USPMGS_melee\reloadAnim\viewmodel_USPMGS_reload\reloadEmptyAnim\viewmodel_USPMGS_reload_empty\raiseAnim\viewmodel_USPMGS_pullout\dropAnim\viewmodel_USPMGS_putaway\firstRaiseAnim\viewmodel_USPMGS_pullout\breachRaiseAnim\viewmodel_USPMGS_breach\quickRaiseAnim\viewmodel_USPMGS_pullout\quickDropAnim\viewmodel_USPMGS_putaway\emptyRaiseAnim\viewmodel_USPMGS_pullout\emptyDropAnim\viewmodel_USPMGS_putaway\sprintInAnim\viewmodel_USPMGS_sprint_in\sprintLoopAnim\viewmodel_USPMGS_sprint_loop\sprintOutAnim\viewmodel_USPMGS_sprint_out\nightVisionWearAnim\viewmodel_USPMGS_NVG_puton\nightVisionRemoveAnim\viewmodel_USPMGS_NVG_takeoff\adsFireAnim\viewmodel_USPMGS_ADS_fire\adsLastShotAnim\viewmodel_USPMGS_lastfire\adsUpAnim\viewmodel_USPMGS_ADS_up\adsDownAnim\viewmodel_USPMGS_ADS_down\idleAnimR\viewmodel_akimbo_USP_idle_R\emptyIdleAnimR\viewmodel_akimbo_USP_empty_idle_R\fireAnimR\viewmodel_akimbo_USP_fire_R\lastShotAnimR\viewmodel_akimbo_USP_lastshot_R\meleeAnimR\viewmodel_knife_melee_stab\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_akimbo_USP_reload_R\reloadEmptyAnimR\viewmodel_akimbo_USP_reload_empty_R\raiseAnimR\viewmodel_akimbo_USP_pullout_R\dropAnimR\viewmodel_akimbo_USP_putaway_R\firstRaiseAnimR\viewmodel_akimbo_USP_pullout_R\breachRaiseAnimR\viewmodel_akimbo_USP_breach_R\quickRaiseAnimR\viewmodel_akimbo_USP_pullout_R\quickDropAnimR\viewmodel_akimbo_USP_putaway_R\emptyRaiseAnimR\viewmodel_akimbo_USP_empty_pullout_R\emptyDropAnimR\viewmodel_akimbo_USP_empty_putaway_R\sprintInAnimR\viewmodel_akimbo_USP_sprint_in_R\sprintLoopAnimR\viewmodel_akimbo_USP_sprint_loop_R\sprintOutAnimR\viewmodel_akimbo_USP_sprint_out_R\nightVisionWearAnimR\viewmodel_akimbo_USP_NVG_puton_R\nightVisionRemoveAnimR\viewmodel_akimbo_USP_NVG_takeoff_R\adsFireAnimR\viewmodel_akimbo_USP_fire_R\adsLastShotAnimR\viewmodel_akimbo_USP_lastshot_R\adsUpAnimR\viewmodel_akimbo_USP_ADS_up_R\adsDownAnimR\viewmodel_akimbo_USP_ADS_down_R\idleAnimL\viewmodel_akimbo_USP_idle_L\emptyIdleAnimL\viewmodel_akimbo_USP_empty_idle_L\fireAnimL\viewmodel_akimbo_USP_fire_L\lastShotAnimL\viewmodel_akimbo_USP_lastshot_L\meleeAnimL\viewmodel_knife_melee_stab\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_akimbo_USP_reload_L\reloadEmptyAnimL\viewmodel_akimbo_USP_reload_empty_L\raiseAnimL\viewmodel_akimbo_USP_pullout_L\dropAnimL\viewmodel_akimbo_USP_putaway_L\firstRaiseAnimL\viewmodel_akimbo_USP_pullout_L\breachRaiseAnimL\viewmodel_akimbo_USP_breach_L\quickRaiseAnimL\viewmodel_akimbo_USP_pullout_L\quickDropAnimL\viewmodel_akimbo_USP_putaway_L\emptyRaiseAnimL\viewmodel_akimbo_USP_empty_pullout_L\emptyDropAnimL\viewmodel_akimbo_USP_empty_putaway_L\sprintInAnimL\viewmodel_akimbo_USP_sprint_in_L\sprintLoopAnimL\viewmodel_akimbo_USP_sprint_loop_L\sprintOutAnimL\viewmodel_akimbo_USP_sprint_out_L\nightVisionWearAnimL\viewmodel_akimbo_USP_NVG_puton_L\nightVisionRemoveAnimL\viewmodel_akimbo_USP_NVG_takeoff_L\adsFireAnimL\viewmodel_akimbo_USP_fire_L\adsLastShotAnimL\viewmodel_akimbo_USP_lastshot_L\adsUpAnimL\viewmodel_akimbo_USP_ADS_up_L\adsDownAnimL\viewmodel_akimbo_USP_ADS_down_L\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_usp45sd_fire_npc\fireSoundPlayer\weap_usp45sd_fire_plr\fireSoundPlayerAkimbo\weap_usp45sd_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_usp45_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticLine 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WEAPONFILE\displayName\WEAPON_UZI\playerAnimType\smg\gunModel\viewmodel_miniuzi\hideTags\tag_acog_2
tag_rail
tag_red_dot
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\weap_miniuzi_lift_plr weap_miniuzi_lift_plr
weap_miniuzi_clipout_plr weap_miniuzi_clipout_plr
weap_miniuzi_clipin_plr weap_miniuzi_clipin_plr
weap_miniuzi_chamber_plr weap_miniuzi_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_miniuzi_lift_plr weap_miniuzi_lift_plr
weap_miniuzi_clipout_plr weap_miniuzi_clipout_plr
weap_miniuzi_clipin_plr weap_miniuzi_clipin_plr
weap_miniuzi_chamber_plr weap_miniuzi_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_miniUZI_idle\emptyIdleAnim\viewmodel_miniUZI_idle\fireAnim\viewmodel_miniUZI_fire\lastShotAnim\viewmodel_miniUZI_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_miniUZI_reload\reloadEmptyAnim\viewmodel_miniUZI_attachment_reload_empty\raiseAnim\viewmodel_miniUZI_pullout\dropAnim\viewmodel_miniUZI_putaway\firstRaiseAnim\viewmodel_miniUZI_pullout\breachRaiseAnim\viewmodel_miniUZI_breach\quickRaiseAnim\viewmodel_miniUZI_pullout\quickDropAnim\viewmodel_miniUZI_putaway\emptyRaiseAnim\viewmodel_miniUZI_pullout\emptyDropAnim\viewmodel_miniUZI_putaway\sprintInAnim\viewmodel_miniUZI_sprint_in\sprintLoopAnim\viewmodel_miniUZI_sprint_loop\sprintOutAnim\viewmodel_miniUZI_sprint_out\nightVisionWearAnim\viewmodel_miniUZI_NVG_puton\nightVisionRemoveAnim\viewmodel_miniUZI_NVG_takeoff\adsFireAnim\viewmodel_miniUZI_ADS_fire\adsLastShotAnim\viewmodel_miniUZI_ADS_fire\adsUpAnim\viewmodel_miniUZI_ADS_up\adsDownAnim\viewmodel_miniUZI_ADS_down\idleAnimR\viewmodel_miniUZI_idle_r\emptyIdleAnimR\viewmodel_miniUZI_idle_r\fireAnimR\viewmodel_miniUZI_fire_r\lastShotAnimR\viewmodel_miniUZI_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_miniUZI_reload_r\reloadEmptyAnimR\viewmodel_miniUZI_reload_empty_r\raiseAnimR\viewmodel_miniUZI_pullout_r\dropAnimR\viewmodel_miniUZI_putaway_r\firstRaiseAnimR\viewmodel_miniUZI_pullout_r\quickRaiseAnimR\viewmodel_miniUZI_pullout_r\quickDropAnimR\viewmodel_miniUZI_putaway_r\emptyRaiseAnimR\viewmodel_miniUZI_pullout_r\emptyDropAnimR\viewmodel_miniUZI_putaway_r\sprintInAnimR\viewmodel_miniUZI_sprint_in_r\sprintLoopAnimR\viewmodel_miniUZI_sprint_loop_r\sprintOutAnimR\viewmodel_miniUZI_sprint_out_r\adsUpAnimR\viewmodel_miniUZI_ADS_up\adsDownAnimR\viewmodel_miniUZI_ADS_down\idleAnimL\viewmodel_miniUZI_idle_l\emptyIdleAnimL\viewmodel_miniUZI_idle_l\fireAnimL\viewmodel_miniUZI_fire_l\lastShotAnimL\viewmodel_miniUZI_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_miniUZI_reload_l\reloadEmptyAnimL\viewmodel_miniUZI_reload_empty_l\raiseAnimL\viewmodel_miniUZI_pullout_l\dropAnimL\viewmodel_miniUZI_putaway_l\firstRaiseAnimL\viewmodel_miniUZI_pullout_l\quickRaiseAnimL\viewmodel_miniUZI_pullout_l\quickDropAnimL\viewmodel_miniUZI_putaway_l\emptyRaiseAnimL\viewmodel_miniUZI_pullout_l\emptyDropAnimL\viewmodel_miniUZI_putaway_l\sprintInAnimL\viewmodel_miniUZI_sprint_in_l\sprintLoopAnimL\viewmodel_miniUZI_sprint_loop_l\sprintOutAnimL\viewmodel_miniUZI_sprint_out_l\adsUpAnimL\viewmodel_miniUZI_ADS_up\adsDownAnimL\viewmodel_miniUZI_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_miniuzi_fire_npc\fireSoundPlayer\weap_miniuzi_fire_plr\fireSoundPlayerAkimbo\weap_miniuzi_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeeLine 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