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RezTech committed 2017-07-08 14:47:21 -04:00
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WEAPONFILE\playerAnimType\none\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\script\technical/stand\weaponType\bullet\weaponClass\turret\penetrateType\large\penetrateMultiplier\1\impactType\bullet_ap\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/technical_50cal_flash_view\worldFlashEffect\muzzleflashes/stryker_20mm_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m2turret_50cal_fire_npc\fireSoundPlayer\weap_m2turret_50cal_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\gfx/reticle/mg42_cross.tga\reticleSide\\reticleCenterSize\32\reticleSideSize\0\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\0\proneOfsU\0\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\0\posProneMoveRate\0\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\0\posProneRotRate\0\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\hudIcon\hud_icon_m249saw_mounted\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\\ammoCounterIconRatio\1:1\ammoCounterClip\None\startAmmo\0\shareAmmo\0\maxAmmo\0\clipSize\0\shotCount\0\sharedAmmoCap\0\damage\250\playerDamage\50\meleeDamage\0\minDamage\250\minPlayerDamage\30\maxDamageRange\15000\minDamageRange\16000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0\meleeChargeDelay\0\fireTime\0.09\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0\meleeChargeTime\0\reloadTime\0\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0\raiseTime\0\altDropTime\0\altRaiseTime\0\quickDropTime\0\quickRaiseTime\0\firstRaiseTime\0\breachRaiseTime\0\emptyRaiseTime\0\emptyDropTime\0\sprintInTime\0\sprintLoopTime\0\sprintOutTime\0\stunnedTimeBegin\0\stunnedTimeLoop\0\stunnedTimeEnd\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\0\avoidDropCleanup\0\autoAimRange\8000\aimAssistRange\8000\aimAssistRangeAds\8000\aimPadding\0\enemyCrosshairRange\4000\crosshairColorChange\0\moveSpeedScale\0\adsMoveSpeedScale\0\sprintDurationScale\0\idleCrouchFactor\0\idleProneFactor\0\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\0\swayLerpSpeed\0\swayPitchScale\0\swayYawScale\0\swayHorizScale\0\swayVertScale\0\swayShellShockScale\0\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\0\rechamberWhileAds\0\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\0\dualWieldViewModelOffset\0\killIcon\hud_icon_m249saw_mounted\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\dpadIconShowsAmmo\0\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\dropAmmoMin\0\dropAmmoMax\0\ammoDropClipPercentMin\0\ammoDropClipPercentMax\0\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\0\explosionRadiusMin\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\bulletExplDmgMult\1\bulletExplRadiusMult\1\projectileSpeed\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\30\timeToAccelerate\0\projectileCurvature\0\projExplosionType\grenade\projELine 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WEAPONFILE\displayName\WEAPON_AA12SP_HB\playerAnimType\autorifle\gunModel\viewmodel_aa12\hideTags\tag_eotech
tag_silencer
tag_sight_on
tag_foregrip\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_aa12_lift_plr weap_aa12_lift_plr
weap_aa12_clipout_plr weap_aa12_clipout_plr
weap_aa12_clipin_plr weap_aa12_clipin_plr
weap_aa12_chamber_plr weap_aa12_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_aa12_lift_plr weap_aa12_lift_plr
weap_aa12_clipout_plr weap_aa12_clipout_plr
weap_aa12_clipin_plr weap_aa12_clipin_plr
weap_aa12_chamber_plr weap_aa12_chamber_plr\idleAnim\viewmodel_aa12_idle\emptyIdleAnim\viewmodel_aa12_idle\fireAnim\viewmodel_aa12_fire\lastShotAnim\viewmodel_aa12_fire_last\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_aa12_reload\reloadEmptyAnim\viewmodel_aa12_hb_reload_empty\raiseAnim\viewmodel_aa12_pullout\dropAnim\viewmodel_aa12_putaway\firstRaiseAnim\viewmodel_aa12_pullout\breachRaiseAnim\viewmodel_aa12_breach\quickRaiseAnim\viewmodel_aa12_pullout_quick\quickDropAnim\viewmodel_aa12_putaway_quick\emptyRaiseAnim\viewmodel_aa12_pullout\emptyDropAnim\viewmodel_aa12_putaway\sprintInAnim\viewmodel_aa12_sprint_in\sprintLoopAnim\viewmodel_aa12_sprint_loop\sprintOutAnim\viewmodel_aa12_sprint_out\nightVisionWearAnim\viewmodel_aa12_NVG_puton\nightVisionRemoveAnim\viewmodel_aa12_NVG_takeoff\adsFireAnim\viewmodel_aa12_fire_ads\adsLastShotAnim\viewmodel_aa12_fire_ads\adsRechamberAnim\viewmodel_aa12_idle\adsUpAnim\viewmodel_aa12_reflex_ADS_up\adsDownAnim\viewmodel_aa12_reflex_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/aa12_flash_view\worldFlashEffect\muzzleflashes/aa12_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_aa12_fire_npc\fireSoundPlayer\weap_aa12_fire_plr\fireSoundPlayerAkimbo\weap_aa12_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_winch1200_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/shotgun_view\worldShellEjectEffect\shellejects/shotgun\viewLastShotEjectEffect\shellejects/shotgun_view\worldLastShotEjectEffect\shellejects/shotgun\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_aa12\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_aa12\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_shotgun\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\startAmmo\70\shareAmmo\1\ammoName\aa12\clipName\aa12_hb\maxAmmo\70\clipSize\8\shotCount\8\sharedAmmoCap\0\damage\50\playerDamage\50\meleeDamage\200\minDamage\15\minPlayerDamage\15\maxDamageRange\300\minDamageRange\800\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.73\reloadShowRocketTime\0\reloadEmptyTime\3.579\reloadAddTime\2\reloadStartTime\0\reloadStartAddTime\2\reloadEndTime\0\dropTime\0.6\raiseTime\0.625\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.625\breachRaiseTime\3\emptyRaiseTime\0.625\emptyDropTime\0.33\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.649\nightVisionWearTimePowerUp\0.649\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\800\crosshairColorChanLine 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WEAPONFILE\displayName\WEAPON_AK47\playerAnimType\autorifle\gunModel\viewmodel_ak47_tactical\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_heartbeat
tag_gp25
tag_red_dot
tag_shotgun
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_tac_idle\fireAnim\viewmodel_ak47_tac_fire\lastShotAnim\viewmodel_ak47_tac_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_tac_reload\reloadEmptyAnim\viewmodel_ak47_tac_reload_empty\raiseAnim\viewmodel_ak47_tac_pullout\dropAnim\viewmodel_ak47_tac_putaway\firstRaiseAnim\viewmodel_ak47_tac_first_time_pullout\breachRaiseAnim\viewmodel_ak47_breach\quickRaiseAnim\viewmodel_ak47_tac_pullout_quick\quickDropAnim\viewmodel_ak47_tac_putaway_quick\emptyRaiseAnim\viewmodel_ak47_tac_pullout\emptyDropAnim\viewmodel_ak47_tac_putaway\sprintInAnim\viewmodel_ak47_tac_sprint_in\sprintLoopAnim\viewmodel_ak47_tac_sprint_loop\sprintOutAnim\viewmodel_ak47_tac_sprint_out\nightVisionWearAnim\viewmodel_ak47_tac_NVG_puton\nightVisionRemoveAnim\viewmodel_ak47_tac_NVG_takeoff\adsFireAnim\viewmodel_ak47_tac_ADS_fire\adsLastShotAnim\viewmodel_ak47_tac_ADS_fire\adsUpAnim\viewmodel_ak47_tac_ADS_up\adsDownAnim\viewmodel_ak47_tac_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_tactical\worldClipModel\weapon_ak47_tactical_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\ak47\clipName\ak47\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\90\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\2800\crosshairColorChange\1\moveSpeedScaleLine 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WEAPONFILE\displayName\WEAPON_AK47_ACOG\playerAnimType\autorifle\gunModel\viewmodel_ak47_tactical\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat
tag_gp25
tag_red_dot
tag_shotgun
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_tac_idle\fireAnim\viewmodel_ak47_tac_fire\lastShotAnim\viewmodel_ak47_tac_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_tac_reload\reloadEmptyAnim\viewmodel_ak47_tac_reload_empty\raiseAnim\viewmodel_ak47_tac_pullout\dropAnim\viewmodel_ak47_tac_putaway\firstRaiseAnim\viewmodel_ak47_tac_first_time_pullout\breachRaiseAnim\viewmodel_ak47_breach\quickRaiseAnim\viewmodel_ak47_tac_pullout_quick\quickDropAnim\viewmodel_ak47_tac_putaway_quick\emptyRaiseAnim\viewmodel_ak47_tac_pullout\emptyDropAnim\viewmodel_ak47_tac_putaway\sprintInAnim\viewmodel_ak47_tac_sprint_in\sprintLoopAnim\viewmodel_ak47_tac_sprint_loop\sprintOutAnim\viewmodel_ak47_tac_sprint_out\nightVisionWearAnim\viewmodel_ak47_tac_NVG_puton\nightVisionRemoveAnim\viewmodel_ak47_tac_NVG_takeoff\adsFireAnim\viewmodel_ak47_tac_acog_ADS_fire\adsLastShotAnim\viewmodel_ak47_tac_acog_ADS_fire\adsUpAnim\viewmodel_ak47_tac_acog_ADS_up\adsDownAnim\viewmodel_ak47_tac_acog_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_tactical\worldClipModel\weapon_ak47_tactical_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\ak47\clipName\ak47_acog\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\90\minPlayerDamage\50\maxDamageRange\1000\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\2800\crosshairColLine 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WEAPONFILE\displayName\WEAPON_AK47\playerAnimType\autorifle\gunModel\viewmodel_ak47_tactical\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_heartbeat
tag_gp25
tag_red_dot
tag_shotgun
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_tac_idle\fireAnim\viewmodel_ak47_tac_fire\lastShotAnim\viewmodel_ak47_tac_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_tac_reload\reloadEmptyAnim\viewmodel_ak47_tac_reload_empty\raiseAnim\viewmodel_ak47_tac_pullout\dropAnim\viewmodel_ak47_tac_putaway\firstRaiseAnim\viewmodel_ak47_tac_first_time_pullout\breachRaiseAnim\viewmodel_ak47_breach\quickRaiseAnim\viewmodel_ak47_tac_pullout_quick\quickDropAnim\viewmodel_ak47_tac_putaway_quick\emptyRaiseAnim\viewmodel_ak47_tac_pullout\emptyDropAnim\viewmodel_ak47_tac_putaway\sprintInAnim\viewmodel_ak47_tac_sprint_in\sprintLoopAnim\viewmodel_ak47_tac_sprint_loop\sprintOutAnim\viewmodel_ak47_tac_sprint_out\nightVisionWearAnim\viewmodel_ak47_tac_NVG_puton\nightVisionRemoveAnim\viewmodel_ak47_tac_NVG_takeoff\adsFireAnim\viewmodel_ak47_tac_ADS_fire\adsLastShotAnim\viewmodel_ak47_tac_ADS_fire\adsUpAnim\viewmodel_ak47_tac_ADS_up\adsDownAnim\viewmodel_ak47_tac_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\drone_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_tactical\worldClipModel\weapon_ak47_tactical_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\ak47\clipName\ak47\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\90\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\2800\crosshairColorChange\1\moveSpeedScalLine 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+21
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@@ -0,0 +1,21 @@
WEAPONFILE\displayName\WEAPON_AK47_GP25\playerAnimType\autorifle\gunModel\viewmodel_ak47_tactical\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_heartbeat
tag_red_dot
tag_shotgun
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\notetrackRumbleMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\idleAnim\viewmodel_ak47_grenadier_idle\fireAnim\viewmodel_ak47_grenadier_fire\lastShotAnim\viewmodel_ak47_grenadier_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_grenadier_reload\reloadEmptyAnim\viewmodel_ak47_grenadier_reload_empty\raiseAnim\viewmodel_ak47_grenadier_pullout\dropAnim\viewmodel_ak47_grenadier_putaway\firstRaiseAnim\viewmodel_ak47_grenadier_first_time_pullout\breachRaiseAnim\viewmodel_ak47_grenadier_breach\altRaiseAnim\viewmodel_ak47_grenadier_fromgrenade\quickRaiseAnim\viewmodel_ak47_grenadier_quick_pullout\quickDropAnim\viewmodel_ak47_grenadier_quick_putaway\emptyRaiseAnim\viewmodel_ak47_grenadier_pullout\emptyDropAnim\viewmodel_ak47_grenadier_putaway\sprintInAnim\viewmodel_ak47_grenadier_sprint_in\sprintLoopAnim\viewmodel_ak47_grenadier_sprint_loop\sprintOutAnim\viewmodel_ak47_grenadier_sprint_out\nightVisionWearAnim\viewmodel_ak47_grenadier_NVG_puton\nightVisionRemoveAnim\viewmodel_ak47_grenadier_NVG_takeoff\adsFireAnim\viewmodel_ak47_grenadier_ADS_fire\adsLastShotAnim\viewmodel_ak47_grenadier_ADS_fire\adsUpAnim\viewmodel_ak47_tac_ADS_up\adsDownAnim\viewmodel_ak47_tac_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_ak47_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_tactical\worldClipModel\weapon_ak47_tactical_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\ak47\clipName\ak47_gl\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\90\minPlayerDamage\50\maxDamageRange\1000\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.349\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosionLine truncated
+15
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@@ -0,0 +1,15 @@
WEAPONFILE\displayName\WEAPON_AK47_REDDOT\playerAnimType\autorifle\gunModel\viewmodel_ak47_tactical\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_heartbeat
tag_gp25
tag_shotgun
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_tac_idle\fireAnim\viewmodel_ak47_tac_fire\lastShotAnim\viewmodel_ak47_tac_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_tac_reload\reloadEmptyAnim\viewmodel_ak47_tac_reload_empty\raiseAnim\viewmodel_ak47_tac_pullout\dropAnim\viewmodel_ak47_tac_putaway\firstRaiseAnim\viewmodel_ak47_tac_first_time_pullout\breachRaiseAnim\viewmodel_ak47_breach\quickRaiseAnim\viewmodel_ak47_tac_pullout_quick\quickDropAnim\viewmodel_ak47_tac_putaway_quick\emptyRaiseAnim\viewmodel_ak47_tac_pullout\emptyDropAnim\viewmodel_ak47_tac_putaway\sprintInAnim\viewmodel_ak47_tac_sprint_in\sprintLoopAnim\viewmodel_ak47_tac_sprint_loop\sprintOutAnim\viewmodel_ak47_tac_sprint_out\nightVisionWearAnim\viewmodel_ak47_tac_NVG_puton\nightVisionRemoveAnim\viewmodel_ak47_tac_NVG_takeoff\adsFireAnim\viewmodel_ak47_tac_reflex_ADS_fire\adsLastShotAnim\viewmodel_ak47_tac_reflex_ADS_fire\adsUpAnim\viewmodel_ak47_tac_reflex_ADS_up\adsDownAnim\viewmodel_ak47_tac_reflex_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_tactical\worldClipModel\weapon_ak47_tactical_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\ak47\clipName\ak47_reflex\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\90\minPlayerDamage\50\maxDamageRange\1000\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\2800\crLine 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WEAPONFILE\displayName\WEAPON_BERETTA\playerAnimType\pistol\gunModel\viewmodel_beretta\hideTags\tag_silencer\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_beretta_idle\emptyIdleAnim\viewmodel_beretta_idle\fireAnim\viewmodel_beretta_fire\lastShotAnim\viewmodel_beretta_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_beretta_reload\reloadEmptyAnim\viewmodel_beretta_reload_empty2\raiseAnim\viewmodel_beretta_pullout\dropAnim\viewmodel_beretta_putaway\firstRaiseAnim\viewmodel_beretta_pullout\breachRaiseAnim\viewmodel_beretta_breach\quickRaiseAnim\viewmodel_beretta_pullout\quickDropAnim\viewmodel_beretta_putaway\emptyRaiseAnim\viewmodel_beretta_pullout_empty\emptyDropAnim\viewmodel_beretta_putaway_empty\sprintInAnim\viewmodel_beretta_sprint_in\sprintLoopAnim\viewmodel_beretta_sprint_loop\sprintOutAnim\viewmodel_beretta_sprint_out\nightVisionWearAnim\viewmodel_beretta_NVG_puton\nightVisionRemoveAnim\viewmodel_beretta_NVG_takeoff\adsFireAnim\viewmodel_beretta_fire_ads\adsLastShotAnim\viewmodel_beretta_lastfire\adsUpAnim\viewmodel_beretta_ADS_up\adsDownAnim\viewmodel_beretta_ADS_down\idleAnimR\viewmodel_beretta_akimbo_R_idle\emptyIdleAnimR\viewmodel_beretta_akimbo_R_idle\fireAnimR\viewmodel_beretta_akimbo_R_fire\lastShotAnimR\viewmodel_beretta_akimbo_R_fire_last\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_beretta_akimbo_R_reload\reloadEmptyAnimR\viewmodel_beretta_akimbo_R_reload_empty\raiseAnimR\viewmodel_beretta_akimbo_R_pullout\dropAnimR\viewmodel_beretta_akimbo_R_putaway\firstRaiseAnimR\viewmodel_beretta_akimbo_R_pullout\breachRaiseAnimR\viewmodel_beretta_akimbo_R_breach\quickRaiseAnimR\viewmodel_beretta_akimbo_R_pullout\quickDropAnimR\viewmodel_beretta_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_beretta_akimbo_R_pullout\emptyDropAnimR\viewmodel_beretta_akimbo_R_putaway\sprintInAnimR\viewmodel_beretta_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_beretta_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_beretta_akimbo_R_sprint_out\nightVisionWearAnimR\viewmodel_beretta_akimbo_R_NVG_puton\nightVisionRemoveAnimR\viewmodel_beretta_akimbo_R_NVG_takeoff\adsUpAnimR\viewmodel_beretta_ADS_up\adsDownAnimR\viewmodel_beretta_ADS_down\idleAnimL\viewmodel_beretta_akimbo_L_idle\emptyIdleAnimL\viewmodel_beretta_akimbo_L_idle\fireAnimL\viewmodel_beretta_akimbo_L_fire\lastShotAnimL\viewmodel_beretta_akimbo_L_fire_last\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_beretta_akimbo_L_reload\reloadEmptyAnimL\viewmodel_beretta_akimbo_L_reload_empty\raiseAnimL\viewmodel_beretta_akimbo_L_pullout\dropAnimL\viewmodel_beretta_akimbo_L_putaway\firstRaiseAnimL\viewmodel_beretta_akimbo_L_pullout\breachRaiseAnimL\viewmodel_beretta_akimbo_L_breach\quickRaiseAnimL\viewmodel_beretta_akimbo_L_pullout\quickDropAnimL\viewmodel_beretta_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_beretta_akimbo_L_pullout\emptyDropAnimL\viewmodel_beretta_akimbo_L_putaway\sprintInAnimL\viewmodel_beretta_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_beretta_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_beretta_akimbo_L_sprint_out\nightVisionWearAnimL\viewmodel_beretta_akimbo_L_NVG_puton\nightVisionRemoveAnimL\viewmodel_beretta_akimbo_L_NVG_takeoff\adsUpAnimL\viewmodel_beretta_ADS_up\adsDownAnimL\viewmodel_beretta_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/beretta_flash_view\worldFlashEffect\muzzleflashes/beretta_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m9_fire_npc\fireSoundPlayer\weap_m9_fire_plr\fireSoundPlayerAkimbo\weap_m9_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_m9_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\Line 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WEAPONFILE\playerAnimType\briefcase\gunModel\viewmodel_briefcase_bomb_mp\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\weap_suitcase_defuse_plr weap_suitcase_defuse_plr
weap_suitcase_button_press_plr weap_suitcase_button_press_plr
weap_suitcase_raise_plr weap_suitcase_raise_plr
weap_suitcase_drop_plr weap_suitcase_drop_plr
weap_suitcase_interrupt_plr weap_suitcase_interrupt_plr\notetrackRumbleMap\weap_suitcase_defuse_plr weap_suitcase_defuse_plr
weap_suitcase_button_press_plr weap_suitcase_button_press_plr
weap_suitcase_raise_plr weap_suitcase_raise_plr
weap_suitcase_drop_plr weap_suitcase_drop_plr
weap_suitcase_interrupt_plr weap_suitcase_interrupt_plr\idleAnim\viewmodel_briefcase_bomb_idle\emptyIdleAnim\viewmodel_briefcase_bomb_idle\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\raiseAnim\viewmodel_briefcase_bomb_pullout\dropAnim\viewmodel_briefcase_bomb_defuse\firstRaiseAnim\viewmodel_briefcase_bomb_pullout\quickRaiseAnim\viewmodel_briefcase_bomb_pullout\quickDropAnim\viewmodel_briefcase_bomb_interrupt_drop\emptyRaiseAnim\viewmodel_briefcase_bomb_pullout\emptyDropAnim\viewmodel_briefcase_bomb_interrupt_drop\weaponType\grenade\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\none\inventoryType\item\fireType\Full Auto\offhandClass\None\viewFlashEffect\\worldFlashEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\\fireSoundPlayer\\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\c4_bounce\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_center_cross\reticleSide\\reticleCenterSize\32\reticleSideSize\16\reticleMinOfs\4\activeReticleType\None\standMoveF\-1\standMoveR\0\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\-2\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0.3\proneOfsR\2\proneOfsU\0.8\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\4\posProneMoveRate\10\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\10\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_c4\hudIconRatio\1:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_c4\ammoCounterIconRatio\1:1\ammoCounterClip\None\startAmmo\2\shareAmmo\0\maxAmmo\2\clipSize\2\shotCount\0\sharedAmmoCapName\WEAPON_BRIEFCASE_BOMB_DEFUSE\sharedAmmoCap\2\damage\0\playerDamage\0\meleeDamage\135\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0.159\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.8\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\1.7\raiseTime\2.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.699\quickRaiseTime\2.5\firstRaiseTime\2.5\breachRaiseTime\0.5\emptyRaiseTime\2.5\emptyDropTime\0.699\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\3.5\aifuseTime\4\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\aimPadding\0\enemyCrosshairRange\0\crosshairColorChange\0\moveSpeedScale\1\adsMoveSpeedScale\0\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\0\rechamberWhileAds\0\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\0\killIcon\hud_icon_c4\killIconRatio\1:1\flipKillIcon\0\dpadIcon\hud_icon_c4\dpadIconRatio\1:1\dpadIconShowsAmmo\1\noPartiLine 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WEAPONFILE\displayName\WEAPON_DEFAULTWEAPON\playerAnimType\autorifle\gunModel\viewmodel_default\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\idleAnim\viewmodel_default_idle\emptyIdleAnim\viewmodel_default_idle\fireAnim\viewmodel_default_fire\lastShotAnim\viewmodel_default_fire\rechamberAnim\viewmodel_default_idle\meleeAnim\viewmodel_default_fire\reloadAnim\viewmodel_default_idle\reloadEmptyAnim\viewmodel_default_idle\reloadStartAnim\viewmodel_default_idle\reloadEndAnim\viewmodel_default_idle\raiseAnim\viewmodel_default_pullout\dropAnim\viewmodel_default_putaway\firstRaiseAnim\viewmodel_default_pullout\quickRaiseAnim\viewmodel_default_pullout\quickDropAnim\viewmodel_default_putaway\adsFireAnim\viewmodel_default_fire\adsLastShotAnim\viewmodel_default_fire\adsRechamberAnim\viewmodel_default_idle\adsUpAnim\viewmodel_default_ADS_up\adsDownAnim\viewmodel_default_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\none\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/heavy_view\worldFlashEffect\muzzleflashes/heavy\pickupSound\\pickupSoundPlayer\\ammoPickupSound\\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\\fireSoundPlayer\\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\-0.3\standMoveR\0.7\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\-0.6\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\0.5\duckedMoveU\-1.2\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\1.2\proneOfsU\0.8\proneMoveF\-50\proneMoveR\-75\proneMoveU\-90\proneRotP\50\proneRotY\150\proneRotR\40\posMoveRate\6\posProneMoveRate\20\standMoveMinSpeed\80\duckedMoveMinSpeed\20\proneMoveMinSpeed\0\posRotRate\7.5\posProneRotRate\20\standRotMinSpeed\80\duckedRotMinSpeed\20\proneRotMinSpeed\0\worldModel\defaultweapon\hudIcon\hud_icon_ak47\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\100\shareAmmo\1\ammoName\defaultweapon\clipName\defaultweapon\maxAmmo\100\clipSize\10\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\100\meleeDamage\200\minDamage\80\minPlayerDamage\100\maxDamageRange\1200\minDamageRange\2200\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.15\meleeChargeDelay\0\fireTime\0.33\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.649\meleeChargeTime\0\reloadTime\0.5\reloadShowRocketTime\0\reloadEmptyTime\0.5\reloadAddTime\0.4\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.4\raiseTime\0.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.5\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.5\sprintLoopTime\0.5\sprintOutTime\0.5\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1.75\idleCrouchFactor\0.75\idleProneFactor\0.25\gunMaxPitch\80\gunMaxYaw\15\swayMaxAngle\3\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.06\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\3\adsSwayLerpSpeed\5\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adLine 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WEAPONFILE\displayName\WEAPON_DESERTEAGLE\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_tactical\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\idleAnim\viewmodel_desert_eagle_idle\emptyIdleAnim\viewmodel_desert_eagle_idle\fireAnim\viewmodel_desert_eagle_fire\lastShotAnim\viewmodel_desert_eagle_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_desert_eagle_reload\reloadEmptyAnim\viewmodel_desert_eagle_reload_empty\raiseAnim\viewmodel_desert_eagle_pullout\dropAnim\viewmodel_desert_eagle_putaway\firstRaiseAnim\viewmodel_desert_eagle_pullout\breachRaiseAnim\viewmodel_desert_eagle_breach\quickRaiseAnim\viewmodel_desert_eagle_pullout\quickDropAnim\viewmodel_desert_eagle_putaway\emptyRaiseAnim\viewmodel_desert_eagle_pullout\emptyDropAnim\viewmodel_desert_eagle_putaway\sprintInAnim\viewmodel_desert_eagle_sprint_in\sprintLoopAnim\viewmodel_desert_eagle_sprint_loop\sprintOutAnim\viewmodel_desert_eagle_sprint_out\nightVisionWearAnim\viewmodel_desert_eagle_NVG_puton\nightVisionRemoveAnim\viewmodel_desert_eagle_NVG_takeoff\adsFireAnim\viewmodel_desert_eagle_ADS_fire\adsLastShotAnim\viewmodel_desert_eagle_ADS_fire\adsUpAnim\viewmodel_desert_eagle_ADS_up\adsDownAnim\viewmodel_desert_eagle_ADS_down\idleAnimR\viewmodel_desert_eagle_idle_r\emptyIdleAnimR\viewmodel_desert_eagle_idle_r\fireAnimR\viewmodel_desert_eagle_fire_r\lastShotAnimR\viewmodel_desert_eagle_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_desert_eagle_reload_r\reloadEmptyAnimR\viewmodel_desert_eagle_reload_empty_r\raiseAnimR\viewmodel_desert_eagle_pullout_r\dropAnimR\viewmodel_desert_eagle_putaway_r\firstRaiseAnimR\viewmodel_desert_eagle_pullout_r\breachRaiseAnimR\viewmodel_desert_eagle_breach_r\quickRaiseAnimR\viewmodel_desert_eagle_pullout_r\quickDropAnimR\viewmodel_desert_eagle_putaway_r\emptyRaiseAnimR\viewmodel_desert_eagle_pullout_r\emptyDropAnimR\viewmodel_desert_eagle_putaway_r\sprintInAnimR\viewmodel_desert_eagle_sprint_in_r\sprintLoopAnimR\viewmodel_desert_eagle_sprint_loop_r\sprintOutAnimR\viewmodel_desert_eagle_sprint_out_r\nightVisionWearAnimR\viewmodel_desert_eagle_NVG_puton_r\nightVisionRemoveAnimR\viewmodel_desert_eagle_NVG_takeoff_r\adsUpAnimR\viewmodel_desert_eagle_ADS_up\adsDownAnimR\viewmodel_desert_eagle_ADS_down\idleAnimL\viewmodel_desert_eagle_idle_l\emptyIdleAnimL\viewmodel_desert_eagle_idle_l\fireAnimL\viewmodel_desert_eagle_fire_l\lastShotAnimL\viewmodel_desert_eagle_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_desert_eagle_reload_l\reloadEmptyAnimL\viewmodel_desert_eagle_reload_empty_l\raiseAnimL\viewmodel_desert_eagle_pullout_l\dropAnimL\viewmodel_desert_eagle_putaway_l\firstRaiseAnimL\viewmodel_desert_eagle_pullout_l\breachRaiseAnimL\viewmodel_desert_eagle_breach_l\quickRaiseAnimL\viewmodel_desert_eagle_pullout_l\quickDropAnimL\viewmodel_desert_eagle_putaway_l\emptyRaiseAnimL\viewmodel_desert_eagle_pullout_l\emptyDropAnimL\viewmodel_desert_eagle_putaway_l\sprintInAnimL\viewmodel_desert_eagle_sprint_in_l\sprintLoopAnimL\viewmodel_desert_eagle_sprint_loop_l\sprintOutAnimL\viewmodel_desert_eagle_sprint_out_l\nightVisionWearAnimL\viewmodel_desert_eagle_NVG_puton_l\nightVisionRemoveAnimL\viewmodel_desert_eagle_NVG_takeoff_l\adsUpAnimL\viewmodel_desert_eagle_ADS_up\adsDownAnimL\viewmodel_desert_eagle_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/pistolflash_view\worldFlashEffect\muzzleflashes/pistolflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_deserteagle_fire_npc\fireSoundPlayer\weap_deserteagle_fire_plr\fireSoundPlayerAkimbo\weap_deserteagle_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_deserteagle_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSiLine truncated
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WEAPONFILE\displayName\WEAPON_DESERTEAGLE\playerAnimType\pistol\gunModel\viewmodel_desert_eagle_tactical\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_de50_clift_plr weap_de50_clift_plr
weap_de50_clipout_plr weap_de50_clipout_plr
weap_de50_clipin_plr weap_de50_clipin_plr
weap_de50_chamber_plr weap_de50_chamber_plr\idleAnim\viewmodel_desert_eagle_idle\emptyIdleAnim\viewmodel_desert_eagle_idle\fireAnim\viewmodel_desert_eagle_fire\lastShotAnim\viewmodel_desert_eagle_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_desert_eagle_reload\reloadEmptyAnim\viewmodel_desert_eagle_reload_empty\raiseAnim\viewmodel_desert_eagle_pullout\dropAnim\viewmodel_desert_eagle_putaway\firstRaiseAnim\viewmodel_desert_eagle_pullout\breachRaiseAnim\viewmodel_desert_eagle_breach\quickRaiseAnim\viewmodel_desert_eagle_pullout\quickDropAnim\viewmodel_desert_eagle_putaway\emptyRaiseAnim\viewmodel_desert_eagle_pullout\emptyDropAnim\viewmodel_desert_eagle_putaway\sprintInAnim\viewmodel_desert_eagle_sprint_in\sprintLoopAnim\viewmodel_desert_eagle_sprint_loop\sprintOutAnim\viewmodel_desert_eagle_sprint_out\nightVisionWearAnim\viewmodel_desert_eagle_NVG_puton\nightVisionRemoveAnim\viewmodel_desert_eagle_NVG_takeoff\adsFireAnim\viewmodel_desert_eagle_ADS_fire\adsLastShotAnim\viewmodel_desert_eagle_ADS_fire\adsUpAnim\viewmodel_desert_eagle_ADS_up\adsDownAnim\viewmodel_desert_eagle_ADS_down\idleAnimR\viewmodel_desert_eagle_idle_r\emptyIdleAnimR\viewmodel_desert_eagle_idle_r\fireAnimR\viewmodel_desert_eagle_fire_r\lastShotAnimR\viewmodel_desert_eagle_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_desert_eagle_reload_r\reloadEmptyAnimR\viewmodel_desert_eagle_reload_empty_r\raiseAnimR\viewmodel_desert_eagle_pullout_r\dropAnimR\viewmodel_desert_eagle_putaway_r\firstRaiseAnimR\viewmodel_desert_eagle_pullout_r\breachRaiseAnimR\viewmodel_desert_eagle_breach_r\quickRaiseAnimR\viewmodel_desert_eagle_pullout_r\quickDropAnimR\viewmodel_desert_eagle_putaway_r\emptyRaiseAnimR\viewmodel_desert_eagle_pullout_r\emptyDropAnimR\viewmodel_desert_eagle_putaway_r\sprintInAnimR\viewmodel_desert_eagle_sprint_in_r\sprintLoopAnimR\viewmodel_desert_eagle_sprint_loop_r\sprintOutAnimR\viewmodel_desert_eagle_sprint_out_r\nightVisionWearAnimR\viewmodel_desert_eagle_NVG_puton_r\nightVisionRemoveAnimR\viewmodel_desert_eagle_NVG_takeoff_r\adsUpAnimR\viewmodel_desert_eagle_ADS_up\adsDownAnimR\viewmodel_desert_eagle_ADS_down\idleAnimL\viewmodel_desert_eagle_idle_l\emptyIdleAnimL\viewmodel_desert_eagle_idle_l\fireAnimL\viewmodel_desert_eagle_fire_l\lastShotAnimL\viewmodel_desert_eagle_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_desert_eagle_reload_l\reloadEmptyAnimL\viewmodel_desert_eagle_reload_empty_l\raiseAnimL\viewmodel_desert_eagle_pullout_l\dropAnimL\viewmodel_desert_eagle_putaway_l\firstRaiseAnimL\viewmodel_desert_eagle_pullout_l\breachRaiseAnimL\viewmodel_desert_eagle_breach_l\quickRaiseAnimL\viewmodel_desert_eagle_pullout_l\quickDropAnimL\viewmodel_desert_eagle_putaway_l\emptyRaiseAnimL\viewmodel_desert_eagle_pullout_l\emptyDropAnimL\viewmodel_desert_eagle_putaway_l\sprintInAnimL\viewmodel_desert_eagle_sprint_in_l\sprintLoopAnimL\viewmodel_desert_eagle_sprint_loop_l\sprintOutAnimL\viewmodel_desert_eagle_sprint_out_l\nightVisionWearAnimL\viewmodel_desert_eagle_NVG_puton_l\nightVisionRemoveAnimL\viewmodel_desert_eagle_NVG_takeoff_l\adsUpAnimL\viewmodel_desert_eagle_ADS_up\adsDownAnimL\viewmodel_desert_eagle_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/pistolflash_view\worldFlashEffect\muzzleflashes/pistolflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_deserteagle_fire_npc\fireSoundPlayer\weap_deserteagle_fire_plr\fireSoundPlayerAkimbo\weap_deserteagle_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_deserteagle_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSiLine 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WEAPONFILE\displayName\WEAPON_DRAGUNOV\playerAnimType\sniper\gunModel\viewmodel_dragunov\hideTags\tag_acog_2
tag_rail
tag_heartbeat
tag_silencer
tag_thermal_scope\notetrackSoundMap\weap_dragunovsniper_clipout_plr weap_dragunovsniper_clipout_plr
weap_dragunovsniper_clipin_plr weap_dragunovsniper_clipin_plr
weap_dragunovsniper_chamber_plr weap_dragunovsniper_chamber_plr
weap_dragunovsniper_lift_plr weap_dragunovsniper_lift_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_dragunovsniper_clipout_plr weap_dragunovsniper_clipout_plr
weap_dragunovsniper_clipin_plr weap_dragunovsniper_clipin_plr
weap_dragunovsniper_chamber_plr weap_dragunovsniper_chamber_plr
weap_dragunovsniper_lift_plr weap_dragunovsniper_lift_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_dragunov_idle\fireAnim\viewmodel_dragunov_fire\lastShotAnim\viewmodel_dragunov_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_dragunov_reload\reloadEmptyAnim\viewmodel_dragunov_reload_empty\raiseAnim\viewmodel_dragunov_pullout\dropAnim\viewmodel_dragunov_putaway\firstRaiseAnim\viewmodel_dragunov_pullout\breachRaiseAnim\viewmodel_dragunov_breach\quickRaiseAnim\viewmodel_dragunov_quick_pullout\quickDropAnim\viewmodel_dragunov_quick_putaway\emptyRaiseAnim\viewmodel_dragunov_pullout\emptyDropAnim\viewmodel_dragunov_putaway\sprintInAnim\viewmodel_dragunov_sprint_in\sprintLoopAnim\viewmodel_dragunov_sprint_loop\sprintOutAnim\viewmodel_dragunov_sprint_out\nightVisionWearAnim\viewmodel_dragunov_NVG_puton\nightVisionRemoveAnim\viewmodel_dragunov_NVG_takeoff\adsFireAnim\viewmodel_dragunov_fire\adsLastShotAnim\viewmodel_dragunov_fire\adsUpAnim\viewmodel_dragunov_ADS_up\adsDownAnim\viewmodel_dragunov_ADS_down\weaponType\bullet\weaponClass\sniper\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/rifle_flash_view\worldFlashEffect\muzzleflashes/rifle_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_dragunovsniper_fire_npc\fireSoundPlayer\weap_dragunovsniper_fire_plr\fireSoundPlayerAkimbo\weap_dragunovsniper_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_dragunovsniper_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\-1\proneMoveF\-55\proneMoveR\3\proneMoveU\-145\proneRotP\0\proneRotY\220\proneRotR\-200\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_dragunov\worldClipModel\weapon_dragunov_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_dragunov\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_sniperrifle\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\100\shareAmmo\1\ammoName\dragunov\clipName\dragunov\maxAmmo\100\clipSize\10\shotCount\1\sharedAmmoCap\0\damage\80\playerDamage\220\meleeDamage\200\minDamage\80\minPlayerDamage\220\maxDamageRange\4000\minDamageRange\5000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.125\rechamberTime\1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0.649\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.75\reloadShowRocketTime\0\reloadEmptyTime\3.549\reloadAddTime\1.5\reloadStartTime\1.799\reloadStartAddTime\1.399\reloadEndTime\0.769\dropTime\0.85\raiseTime\1.149\altDropTime\0\altRaiseTime\0\quickDropTime\0.259\quickRaiseTime\0.75\firstRaiseTime\1.149\breachRaiseTime\3\emptyRaiseTime\1.149\emptyDropTime\0.85\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\3200\aimAssistRangLine 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WEAPONFILE\displayName\WEAPON_FAL\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\gunModel2\viewmodel_fn_fal_arctic\gunModel3\viewmodel_fn_fal_blue_tiger\gunModel4\viewmodel_fn_fal_desert\gunModel5\viewmodel_fn_fal_digital\gunModel6\viewmodel_fn_fal_orange_fall\gunModel7\viewmodel_fn_fal_red_tiger\gunModel8\viewmodel_fn_fal_red_urban\gunModel9\viewmodel_fn_fal_woodland\hideTags\tag_acog_2
tag_m203
tag_red_dot
tag_shotgun
tag_silencer
tag_eotech
tag_heartbeat
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\idleAnim\viewmodel_fal_idle\fireAnim\viewmodel_fal_fire\lastShotAnim\viewmodel_fal_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_fal_reload\reloadEmptyAnim\viewmodel_fal_reload_empty\raiseAnim\viewmodel_fal_pullout\dropAnim\viewmodel_fal_putaway\firstRaiseAnim\viewmodel_fal_pullout\breachRaiseAnim\viewmodel_fal_breach\quickRaiseAnim\viewmodel_fal_pullout\quickDropAnim\viewmodel_fal_putaway\emptyRaiseAnim\viewmodel_fal_pullout\emptyDropAnim\viewmodel_fal_putaway\sprintInAnim\viewmodel_fal_sprint_in\sprintLoopAnim\viewmodel_fal_sprint_loop\sprintOutAnim\viewmodel_fal_sprint_out\nightVisionWearAnim\viewmodel_fal_NVG_puton\nightVisionRemoveAnim\viewmodel_fal_NVG_takeoff\adsFireAnim\viewmodel_fal_fire_ads\adsLastShotAnim\viewmodel_fal_fire_ads\adsUpAnim\viewmodel_fal_ADS_up\adsDownAnim\viewmodel_fal_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/heavy_view\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fnfal_fire_npc\fireSoundPlayer\weap_fnfal_fire_plr\fireSoundPlayerAkimbo\weap_fnfal_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\1\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.35\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\0.65\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_fn_fal\worldModel2\weapon_fn_fal_arctic\worldModel3\weapon_fn_fal_blue_tiger\worldModel4\weapon_fn_fal_desert\worldModel5\weapon_fn_fal_digital\worldModel6\weapon_fn_fal_orange_fall\worldModel7\weapon_fn_fal_red_tiger\worldModel8\weapon_fn_fal_red_urban\worldModel9\weapon_fn_fal_woodland\worldClipModel\weapon_fn_fal_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_fnfal\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_fnfal\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\fal\clipName\fal\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\110\playerDamage\70\meleeDamage\200\minDamage\90\minPlayerDamage\70\maxDamageRange\1000\minDamageRange\1500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.1\rechamberTime\0\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.7\reloadShowRocketTime\0\reloadEmptyTime\3.266\reloadAddTime\1.799\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.759\firstRaiseTime\0.949\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\Line 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WEAPONFILE\displayName\WEAPON_FAL_ACOG\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\hideTags\tag_m203
tag_red_dot
tag_shotgun
tag_silencer
tag_sight_on
tag_eotech
tag_heartbeat
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\idleAnim\viewmodel_fal_idle\fireAnim\viewmodel_fal_fire\lastShotAnim\viewmodel_fal_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_fal_reload\reloadEmptyAnim\viewmodel_fal_reload_empty\raiseAnim\viewmodel_fal_pullout\dropAnim\viewmodel_fal_putaway\firstRaiseAnim\viewmodel_fal_pullout\breachRaiseAnim\viewmodel_fal_breach\quickRaiseAnim\viewmodel_fal_pullout\quickDropAnim\viewmodel_fal_putaway\emptyRaiseAnim\viewmodel_fal_pullout\emptyDropAnim\viewmodel_fal_putaway\sprintInAnim\viewmodel_fal_sprint_in\sprintLoopAnim\viewmodel_fal_sprint_loop\sprintOutAnim\viewmodel_fal_sprint_out\nightVisionWearAnim\viewmodel_fal_NVG_puton\nightVisionRemoveAnim\viewmodel_fal_NVG_takeoff\adsFireAnim\viewmodel_fal_fire_ads\adsLastShotAnim\viewmodel_fal_fire_ads\adsUpAnim\viewmodel_fal_ADS_acog_up\adsDownAnim\viewmodel_fal_ADS_acog_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/heavy_view\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fnfal_fire_npc\fireSoundPlayer\weap_fnfal_fire_plr\fireSoundPlayerAkimbo\weap_fnfal_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\1\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.35\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\0.65\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_fn_fal\worldClipModel\weapon_fn_fal_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_fnfal\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_fnfal\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\fal\clipName\fal_acog\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\110\playerDamage\70\meleeDamage\200\minDamage\90\minPlayerDamage\70\maxDamageRange\1000\minDamageRange\1500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.1\rechamberTime\0\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.7\reloadShowRocketTime\0\reloadEmptyTime\3.266\reloadAddTime\1.799\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.759\firstRaiseTime\0.949\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1800\crosshairColorChange\1\moveSpeedScale\0.9\adsMoveSpeedScale\0.9\sprintDurationScale\1.75\idleCrouchFactor\0.75\Line 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WEAPONFILE\displayName\WEAPON_FAL\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\gunModel2\viewmodel_fn_fal_arctic\gunModel3\viewmodel_fn_fal_blue_tiger\gunModel4\viewmodel_fn_fal_desert\gunModel5\viewmodel_fn_fal_digital\gunModel6\viewmodel_fn_fal_orange_fall\gunModel7\viewmodel_fn_fal_red_tiger\gunModel8\viewmodel_fn_fal_red_urban\gunModel9\viewmodel_fn_fal_woodland\hideTags\tag_acog_2
tag_m203
tag_red_dot
tag_shotgun
tag_silencer
tag_eotech
tag_heartbeat
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\idleAnim\viewmodel_fal_idle\fireAnim\viewmodel_fal_fire\lastShotAnim\viewmodel_fal_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_fal_reload\reloadEmptyAnim\viewmodel_fal_reload_empty\raiseAnim\viewmodel_fal_pullout\dropAnim\viewmodel_fal_putaway\firstRaiseAnim\viewmodel_fal_pullout\breachRaiseAnim\viewmodel_fal_breach\quickRaiseAnim\viewmodel_fal_pullout\quickDropAnim\viewmodel_fal_putaway\emptyRaiseAnim\viewmodel_fal_pullout\emptyDropAnim\viewmodel_fal_putaway\sprintInAnim\viewmodel_fal_sprint_in\sprintLoopAnim\viewmodel_fal_sprint_loop\sprintOutAnim\viewmodel_fal_sprint_out\nightVisionWearAnim\viewmodel_fal_NVG_puton\nightVisionRemoveAnim\viewmodel_fal_NVG_takeoff\adsFireAnim\viewmodel_fal_fire_ads\adsLastShotAnim\viewmodel_fal_fire_ads\adsUpAnim\viewmodel_fal_ADS_up\adsDownAnim\viewmodel_fal_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/heavy_view\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\drone_fnfal_fire_npc\fireSoundPlayer\weap_fnfal_fire_plr\fireSoundPlayerAkimbo\weap_fnfal_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\1\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.35\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\0.65\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_fn_fal\worldModel2\weapon_fn_fal_arctic\worldModel3\weapon_fn_fal_blue_tiger\worldModel4\weapon_fn_fal_desert\worldModel5\weapon_fn_fal_digital\worldModel6\weapon_fn_fal_orange_fall\worldModel7\weapon_fn_fal_red_tiger\worldModel8\weapon_fn_fal_red_urban\worldModel9\weapon_fn_fal_woodland\worldClipModel\weapon_fn_fal_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_fnfal\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_fnfal\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\fal\clipName\fal\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\110\playerDamage\70\meleeDamage\200\minDamage\90\minPlayerDamage\70\maxDamageRange\1000\minDamageRange\1500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.1\rechamberTime\0\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.7\reloadShowRocketTime\0\reloadEmptyTime\3.266\reloadAddTime\1.799\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.759\firstRaiseTime\0.949\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosionLine 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WEAPONFILE\displayName\WEAPON_FAL_REDDOT\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\hideTags\tag_acog_2
tag_m203
tag_shotgun
tag_silencer
tag_sight_on
tag_eotech
tag_heartbeat
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\idleAnim\viewmodel_fal_idle\fireAnim\viewmodel_fal_fire\lastShotAnim\viewmodel_fal_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_fal_reload\reloadEmptyAnim\viewmodel_fal_reload_empty\raiseAnim\viewmodel_fal_pullout\dropAnim\viewmodel_fal_putaway\firstRaiseAnim\viewmodel_fal_pullout\breachRaiseAnim\viewmodel_fal_breach\quickRaiseAnim\viewmodel_fal_pullout\quickDropAnim\viewmodel_fal_putaway\emptyRaiseAnim\viewmodel_fal_pullout\emptyDropAnim\viewmodel_fal_putaway\sprintInAnim\viewmodel_fal_sprint_in\sprintLoopAnim\viewmodel_fal_sprint_loop\sprintOutAnim\viewmodel_fal_sprint_out\nightVisionWearAnim\viewmodel_fal_NVG_puton\nightVisionRemoveAnim\viewmodel_fal_NVG_takeoff\adsFireAnim\viewmodel_fal_fire_ads\adsLastShotAnim\viewmodel_fal_fire_ads\adsUpAnim\viewmodel_fal_ADS_reflex_up\adsDownAnim\viewmodel_fal_ADS_reflex_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/heavy_view\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fnfal_fire_npc\fireSoundPlayer\weap_fnfal_fire_plr\fireSoundPlayerAkimbo\weap_fnfal_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\1\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.35\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\0.65\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_fn_fal\worldClipModel\weapon_fn_fal_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_fnfal\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_fnfal\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\fal\clipName\fal_reflex\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\110\playerDamage\70\meleeDamage\200\minDamage\90\minPlayerDamage\70\maxDamageRange\1000\minDamageRange\1500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.1\rechamberTime\0\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.7\reloadShowRocketTime\0\reloadEmptyTime\3.266\reloadAddTime\1.799\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.759\firstRaiseTime\0.949\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1800\crosshairColorChange\1\moveSpeedScale\0.9\adsMoveSpeedScale\0.9\sprintDurationScale\1.75\idleCrouchFactorLine 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WEAPONFILE\displayName\WEAPON_FAL_SHOTGUN\playerAnimType\autorifle\gunModel\viewmodel_fn_fal\hideTags\tag_acog_2
tag_m203
tag_red_dot
tag_silencer
tag_eotech
tag_heartbeat
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_fnfal_lift_plr weap_fnfal_lift_plr
weap_fnfal_clipout_plr weap_fnfal_clipout_plr
weap_fnfal_clipin_plr weap_fnfal_clipin_plr
weap_fnfal_chamber_plr weap_fnfal_chamber_plr\idleAnim\viewmodel_fal_shotgun_idle\fireAnim\viewmodel_fal_shotgun_fire\lastShotAnim\viewmodel_fal_shotgun_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_fal_shotgun_reload\reloadEmptyAnim\viewmodel_fal_shotgun_reload_empty\raiseAnim\viewmodel_fal_shotgun_pullout\dropAnim\viewmodel_fal_shotgun_putaway\firstRaiseAnim\viewmodel_fal_shotgun_pullout\breachRaiseAnim\viewmodel_fal_shotgun_breach\altRaiseAnim\viewmodel_fal_shotgun_shotty_2_bullet\quickRaiseAnim\viewmodel_fal_shotgun_pullout\quickDropAnim\viewmodel_fal_shotgun_putaway\emptyRaiseAnim\viewmodel_fal_shotgun_pullout\emptyDropAnim\viewmodel_fal_shotgun_putaway\sprintInAnim\viewmodel_fal_shotgun_sprint_in\sprintLoopAnim\viewmodel_fal_shotgun_sprint_loop\sprintOutAnim\viewmodel_fal_shotgun_sprint_out\nightVisionWearAnim\viewmodel_fal_shotgun_NVG_puton\nightVisionRemoveAnim\viewmodel_fal_shotgun_NVG_takeoff\adsFireAnim\viewmodel_fal_shotgun_fire_ads\adsLastShotAnim\viewmodel_fal_shotgun_fire_ads\adsUpAnim\viewmodel_fal_ADS_up\adsDownAnim\viewmodel_fal_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/heavy_view\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fnfal_fire_npc\fireSoundPlayer\weap_fnfal_fire_plr\fireSoundPlayerAkimbo\weap_fnfal_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\1\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.35\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\0.65\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_fn_fal\worldClipModel\weapon_fn_fal_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_fnfal\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_fnfal\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\fal\clipName\fal_shotgun\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\110\playerDamage\70\meleeDamage\200\minDamage\90\minPlayerDamage\70\maxDamageRange\1000\minDamageRange\1500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.1\rechamberTime\0\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.7\reloadShowRocketTime\0\reloadEmptyTime\3.266\reloadAddTime\1.799\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.829\quickDropTime\0.25\quickRaiseTime\0.759\firstRaiseTime\0.949\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\auLine truncated
@@ -0,0 +1,15 @@
WEAPONFILE\displayName\WEAPON_FAL_SHOTGUN\playerAnimType\other\gunModel\viewmodel_fn_fal\hideTags\tag_acog_2
tag_m203
tag_red_dot
tag_silencer
tag_eotech
tag_heartbeat
tag_thermal_scope\notetrackSoundMap\weap_shotattach_lift_plr weap_shotattach_lift_plr
weap_shotattach_clipin_plr weap_shotattach_clipin_plr
weap_shotattach_chamber_plr weap_shotattach_chamber_plr
weap_shotattach_end_plr weap_shotattach_end_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_shotattach_lift_plr weap_shotattach_lift_plr
weap_shotattach_clipin_plr weap_shotattach_clipin_plr
weap_shotattach_chamber_plr weap_shotattach_chamber_plr
weap_shotattach_end_plr weap_shotattach_end_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_fal_shotgun_shotty_idle\emptyIdleAnim\viewmodel_fal_shotgun_shotty_idle\fireAnim\viewmodel_fal_shotgun_shotty_fire\lastShotAnim\viewmodel_fal_shotgun_shotty_fire\rechamberAnim\viewmodel_fal_shotgun_shotty_rechamber\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_fal_shotgun_shotty_reload_loop\reloadEmptyAnim\viewmodel_fal_shotgun_shotty_reload_loop\reloadStartAnim\viewmodel_fal_shotgun_shotty_reload_start\reloadEndAnim\viewmodel_fal_shotgun_shotty_reload_end\raiseAnim\viewmodel_fal_shotgun_shotty_pullout\dropAnim\viewmodel_fal_shotgun_shotty_putaway\firstRaiseAnim\viewmodel_fal_shotgun_shotty_pullout\breachRaiseAnim\viewmodel_fal_shotgun_attach_breach\altRaiseAnim\viewmodel_fal_shotgun_bullet_2_shotty\quickRaiseAnim\viewmodel_fal_shotgun_shotty_pullout\quickDropAnim\viewmodel_fal_shotgun_shotty_putaway\emptyRaiseAnim\viewmodel_fal_shotgun_shotty_pullout\emptyDropAnim\viewmodel_fal_shotgun_shotty_putaway\sprintInAnim\viewmodel_fal_shotgun_shotty_sprint_in\sprintLoopAnim\viewmodel_fal_shotgun_shotty_sprint_loop\sprintOutAnim\viewmodel_fal_shotgun_shotty_sprint_out\nightVisionWearAnim\viewmodel_fal_shotgun_attach_NVG_puton\nightVisionRemoveAnim\viewmodel_fal_shotgun_attach_NVG_takeoff\adsFireAnim\viewmodel_fal_shotgun_shotty_fire\adsLastShotAnim\viewmodel_fal_shotgun_shotty_fire\adsUpAnim\viewmodel_fal_ADS_up\adsDownAnim\viewmodel_fal_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\altmode\fireType\Single 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WEAPONFILE\displayName\WEAPON_FLASH_GRENADE\playerAnimType\grenade\gunModel\viewmodel_m84\hideTags\\notetrackSoundMap\weap_flashgrenade_pin_plr weap_flashgrenade_pin_plr
weap_flashgrenade_fire_plr weap_flashgrenade_fire_plr\notetrackRumbleMap\weap_flashgrenade_pin_plr weap_flashgrenade_pin_plr
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WEAPONFILE\displayName\WEAPON_M2FRAGGRENADE\playerAnimType\grenade\gunModel\viewmodel_m67\hideTags\\notetrackSoundMap\weap_fraggrenade_pin_plr weap_fraggrenade_pin_plr
weap_fraggrenade_fire_plr weap_fraggrenade_fire_plr\notetrackRumbleMap\weap_fraggrenade_pin_plr weap_fraggrenade_pin_plr
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WEAPONFILE\displayName\WEAPON_FREERUNNER\playerAnimType\pistol\gunModel\viewmodel_glock\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\idleAnim\viewmodel_freerunner_idle\emptyIdleAnim\viewmodel_freerunner_idle\raiseAnim\viewmodel_freerunner_idle\dropAnim\viewmodel_freerunner_idle\firstRaiseAnim\viewmodel_freerunner_idle\quickRaiseAnim\viewmodel_freerunner_idle\quickDropAnim\viewmodel_freerunner_idle\emptyRaiseAnim\viewmodel_freerunner_idle\emptyDropAnim\viewmodel_freerunner_idle\sprintInAnim\viewmodel_freerunner_sprint_in\sprintLoopAnim\viewmodel_freerunner_sprint_loop\sprintOutAnim\viewmodel_freerunner_sprint_out\adsFireAnim\viewmodel_freerunner_idle\adsLastShotAnim\viewmodel_freerunner_idle\adsUpAnim\viewmodel_icepicker_ADS_up\adsDownAnim\viewmodel_icepicker_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\none\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\\worldFlashEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\melee_icepick_swing_npc\fireSoundPlayer\melee_icepick_swing_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\melee_icepick_swing_npc\meleeSwipeSoundPlayer\melee_icepick_swing_plr\meleeHitSound\null\meleeMissSound\null\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\2\proneOfsR\2\proneOfsU\-1.6\proneMoveF\-20\proneMoveR\-25\proneMoveU\-95\proneRotP\0\proneRotY\270\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\\ammoCounterIconRatio\1:1\ammoCounterClip\None\startAmmo\0\shareAmmo\1\clipName\free_runner\maxAmmo\0\clipSize\0\shotCount\1\sharedAmmoCap\0\damage\0\playerDamage\0\meleeDamage\0\minDamage\0\minPlayerDamage\0\maxDamageRange\1\minDamageRange\1\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.05\meleeChargeDelay\0\fireTime\0\rechamberTime\0\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0\meleeChargeTime\0\reloadTime\0\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0\raiseTime\0\altDropTime\0\altRaiseTime\0\quickDropTime\0\quickRaiseTime\0\firstRaiseTime\0\breachRaiseTime\0.5\emptyRaiseTime\0\emptyDropTime\0\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1.75\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\6\adsSwayLerpSpeed\6\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0.16\adsSwayVertScale\0.25\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\1\disableSwitLine 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WEAPONFILE\displayName\WEAPON_GP25\playerAnimType\m203\gunModel\viewmodel_ak47_tactical\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_heartbeat
tag_red_dot
tag_shotgun
tag_silencer\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_gp25_chamber_plr weap_gp25_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\notetrackRumbleMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_gp25_chamber_plr weap_gp25_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\idleAnim\viewmodel_ak47_grenadier_grenade_idle\emptyIdleAnim\viewmodel_ak47_grenadier_grenade_idle\fireAnim\viewmodel_ak47_grenadier_grenade_fire\lastShotAnim\viewmodel_ak47_grenadier_grenade_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_grenadier_grenade_reload\raiseAnim\viewmodel_ak47_grenadier_grenade_pullout\dropAnim\viewmodel_ak47_grenadier_grenade_putaway\firstRaiseAnim\viewmodel_ak47_grenadier_grenade_pullout\breachRaiseAnim\viewmodel_ak47_grenadier_grenade_breach\altRaiseAnim\viewmodel_ak47_grenadier_togrenade\quickRaiseAnim\viewmodel_ak47_grenadier_gren_quick_pullout\quickDropAnim\viewmodel_ak47_grenadier_gren_quick_putaway\emptyRaiseAnim\viewmodel_ak47_grenadier_grenade_pullout\emptyDropAnim\viewmodel_ak47_grenadier_grenade_putaway\sprintInAnim\viewmodel_ak47_grenadier_grenade_sprint_in\sprintLoopAnim\viewmodel_ak47_grenadier_sprint_loop\sprintOutAnim\viewmodel_ak47_grenadier_grenade_sprint_out\nightVisionWearAnim\viewmodel_ak47_grenadier_grenade_NVG_puton\nightVisionRemoveAnim\viewmodel_ak47_grenadier_grenade_NVG_takeoff\adsFireAnim\viewmodel_ak47_grenadier_grenade_fire\adsLastShotAnim\viewmodel_ak47_grenadier_grenade_fire\adsUpAnim\viewmodel_ak47_grenadier_grenade_ADS_up\adsDownAnim\viewmodel_ak47_grenadier_grenade_ADS_down\weaponType\projectile\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\grenade_explode\inventoryType\altmode\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m203_flshview\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_gp25_fire_npc\fireSoundPlayer\weap_gp25_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_ak47_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_gp25_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_gp25_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\projectile_bounce\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_m203\reticleSide\\reticleCenterSize\128\reticleSideSize\128\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-100\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_tactical\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\AltWeapon\startAmmo\10\shareAmmo\1\ammoName\gl_ak47\clipName\gl_ak47\maxAmmo\10\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\250\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.4\destabilizationCurvatureMax\5\destabilizeDistance\750\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.5\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\3.13\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\2\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.3\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.949\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWLine 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WEAPONFILE\displayName\WEAPON_GLOCK\playerAnimType\smg\gunModel\viewmodel_glock\hideTags\tag_eotech
tag_rail
tag_red_dot
tag_silencer\notetrackSoundMap\weap_glock_first_lift_plr weap_glock_first_lift_plr
weap_glock_first_lift_chamber_plr weap_glock_first_lift_chamber_plr
weap_glock_lift_plr weap_glock_lift_plr
weap_glock_clipout_plr weap_glock_clipout_plr
weap_glock_clipin_plr weap_glock_clipin_plr
weap_glock_chamber_plr weap_glock_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_glock_first_lift_plr weap_glock_first_lift_plr
weap_glock_first_lift_chamber_plr weap_glock_first_lift_chamber_plr
weap_glock_lift_plr weap_glock_lift_plr
weap_glock_clipout_plr weap_glock_clipout_plr
weap_glock_clipin_plr weap_glock_clipin_plr
weap_glock_chamber_plr weap_glock_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_glock_idle\emptyIdleAnim\viewmodel_glock_idle\fireAnim\viewmodel_glock_fire\lastShotAnim\viewmodel_glock_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_glock_reload\reloadEmptyAnim\viewmodel_glock_reload_empty\raiseAnim\viewmodel_glock_pullout\dropAnim\viewmodel_glock_putaway\firstRaiseAnim\viewmodel_glock_first_time_pullout\breachRaiseAnim\viewmodel_glock_breach_v1\quickRaiseAnim\viewmodel_glock_pullout\quickDropAnim\viewmodel_glock_putaway\emptyRaiseAnim\viewmodel_glock_pullout\emptyDropAnim\viewmodel_glock_putaway\sprintInAnim\viewmodel_glock_sprint_in\sprintLoopAnim\viewmodel_glock_sprint_loop\sprintOutAnim\viewmodel_glock_sprint_out\nightVisionWearAnim\viewmodel_glock_NVG_puton\nightVisionRemoveAnim\viewmodel_glock_NVG_takeoff\adsFireAnim\viewmodel_glock_ADS_fire\adsLastShotAnim\viewmodel_glock_ADS_fire\adsUpAnim\viewmodel_glock_ADS_up\adsDownAnim\viewmodel_glock_ADS_down\idleAnimR\viewmodel_glock_akimbo_idle_r\emptyIdleAnimR\viewmodel_glock_akimbo_idle_r\fireAnimR\viewmodel_glock_akimbo_fire_r\lastShotAnimR\viewmodel_glock_akimbo_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_glock_akimbo_reload_r\reloadEmptyAnimR\viewmodel_glock_akimbo_reload_empty_r\raiseAnimR\viewmodel_glock_akimbo_pullout_r\dropAnimR\viewmodel_glock_akimbo_putaway_r\firstRaiseAnimR\viewmodel_glock_akimbo_pullout_r\breachRaiseAnimR\viewmodel_glock_akimbo_breach_v1_r\quickRaiseAnimR\viewmodel_glock_akimbo_pullout_r\quickDropAnimR\viewmodel_glock_akimbo_putaway_r\emptyRaiseAnimR\viewmodel_glock_akimbo_pullout_r\emptyDropAnimR\viewmodel_glock_akimbo_putaway_r\sprintInAnimR\viewmodel_glock_akimbo_sprint_in_r\sprintLoopAnimR\viewmodel_glock_akimbo_sprint_loop_r\sprintOutAnimR\viewmodel_glock_akimbo_sprint_out_r\nightVisionWearAnimR\viewmodel_glock_akimbo_NVG_puton_r\nightVisionRemoveAnimR\viewmodel_glock_akimbo_NVG_takeoff_r\adsUpAnimR\viewmodel_glock_ADS_up\adsDownAnimR\viewmodel_glock_ADS_down\idleAnimL\viewmodel_glock_akimbo_idle_l\emptyIdleAnimL\viewmodel_glock_akimbo_idle_l\fireAnimL\viewmodel_glock_akimbo_fire_l\lastShotAnimL\viewmodel_glock_akimbo_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_glock_akimbo_reload_l\reloadEmptyAnimL\viewmodel_glock_akimbo_reload_empty_l\raiseAnimL\viewmodel_glock_akimbo_pullout_l\dropAnimL\viewmodel_glock_akimbo_putaway_l\firstRaiseAnimL\viewmodel_glock_akimbo_pullout_l\breachRaiseAnimL\viewmodel_glock_akimbo_breach_v1_l\quickRaiseAnimL\viewmodel_glock_akimbo_pullout_l\quickDropAnimL\viewmodel_glock_akimbo_putaway_l\emptyRaiseAnimL\viewmodel_glock_akimbo_pullout_l\emptyDropAnimL\viewmodel_glock_akimbo_putaway_l\sprintInAnimL\viewmodel_glock_akimbo_sprint_in_l\sprintLoopAnimL\viewmodel_glock_akimbo_sprint_loop_l\sprintOutAnimL\viewmodel_glock_akimbo_sprint_out_l\nightVisionWearAnimL\viewmodel_glock_akimbo_NVG_puton_l\nightVisionRemoveAnimL\viewmodel_glock_akimbo_NVG_takeoff_l\adsUpAnimL\viewmodel_glock_ADS_up\adsDownAnimL\viewmodel_glock_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_glock_fire_npc\fireSoundPlayer\weap_glock_fire_plr\fireSoundPlayerAkimbo\weap_glock_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRLine 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WEAPONFILE\displayName\WEAPON_GLOCK_AKIMBO\playerAnimType\smg\gunModel\viewmodel_glock\hideTags\tag_eotech
tag_rail
tag_red_dot
tag_silencer\notetrackSoundMap\weap_glock_first_lift_plr weap_glock_first_lift_plr
weap_glock_first_lift_chamber_plr weap_glock_first_lift_chamber_plr
weap_glock_lift_plr weap_glock_lift_plr
weap_glock_clipout_plr weap_glock_clipout_plr
weap_glock_clipin_plr weap_glock_clipin_plr
weap_glock_chamber_plr weap_glock_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_glock_first_lift_plr weap_glock_first_lift_plr
weap_glock_first_lift_chamber_plr weap_glock_first_lift_chamber_plr
weap_glock_lift_plr weap_glock_lift_plr
weap_glock_clipout_plr weap_glock_clipout_plr
weap_glock_clipin_plr weap_glock_clipin_plr
weap_glock_chamber_plr weap_glock_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_glock_idle\emptyIdleAnim\viewmodel_glock_idle\fireAnim\viewmodel_glock_fire\lastShotAnim\viewmodel_glock_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_glock_reload\reloadEmptyAnim\viewmodel_glock_reload_empty\raiseAnim\viewmodel_glock_pullout\dropAnim\viewmodel_glock_putaway\firstRaiseAnim\viewmodel_glock_first_time_pullout\breachRaiseAnim\viewmodel_glock_breach_v1\quickRaiseAnim\viewmodel_glock_pullout\quickDropAnim\viewmodel_glock_putaway\emptyRaiseAnim\viewmodel_glock_pullout\emptyDropAnim\viewmodel_glock_putaway\sprintInAnim\viewmodel_glock_sprint_in\sprintLoopAnim\viewmodel_glock_sprint_loop\sprintOutAnim\viewmodel_glock_sprint_out\nightVisionWearAnim\viewmodel_glock_NVG_puton\nightVisionRemoveAnim\viewmodel_glock_NVG_takeoff\adsFireAnim\viewmodel_glock_ADS_fire\adsLastShotAnim\viewmodel_glock_ADS_fire\adsUpAnim\viewmodel_glock_ADS_up\adsDownAnim\viewmodel_glock_ADS_down\idleAnimR\viewmodel_glock_akimbo_idle_r\emptyIdleAnimR\viewmodel_glock_akimbo_idle_r\fireAnimR\viewmodel_glock_akimbo_fire_r\lastShotAnimR\viewmodel_glock_akimbo_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_glock_akimbo_reload_r\reloadEmptyAnimR\viewmodel_glock_akimbo_reload_empty_r\raiseAnimR\viewmodel_glock_akimbo_pullout_r\dropAnimR\viewmodel_glock_akimbo_putaway_r\firstRaiseAnimR\viewmodel_glock_akimbo_pullout_r\breachRaiseAnimR\viewmodel_glock_akimbo_breach_v1_r\quickRaiseAnimR\viewmodel_glock_akimbo_pullout_r\quickDropAnimR\viewmodel_glock_akimbo_putaway_r\emptyRaiseAnimR\viewmodel_glock_akimbo_pullout_r\emptyDropAnimR\viewmodel_glock_akimbo_putaway_r\sprintInAnimR\viewmodel_glock_akimbo_sprint_in_r\sprintLoopAnimR\viewmodel_glock_akimbo_sprint_loop_r\sprintOutAnimR\viewmodel_glock_akimbo_sprint_out_r\nightVisionWearAnimR\viewmodel_glock_akimbo_NVG_puton_r\nightVisionRemoveAnimR\viewmodel_glock_akimbo_NVG_takeoff_r\adsUpAnimR\viewmodel_glock_ADS_up\adsDownAnimR\viewmodel_glock_ADS_down\idleAnimL\viewmodel_glock_akimbo_idle_l\emptyIdleAnimL\viewmodel_glock_akimbo_idle_l\fireAnimL\viewmodel_glock_akimbo_fire_l\lastShotAnimL\viewmodel_glock_akimbo_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_glock_akimbo_reload_l\reloadEmptyAnimL\viewmodel_glock_akimbo_reload_empty_l\raiseAnimL\viewmodel_glock_akimbo_pullout_l\dropAnimL\viewmodel_glock_akimbo_putaway_l\firstRaiseAnimL\viewmodel_glock_akimbo_pullout_l\breachRaiseAnimL\viewmodel_glock_akimbo_breach_v1_l\quickRaiseAnimL\viewmodel_glock_akimbo_pullout_l\quickDropAnimL\viewmodel_glock_akimbo_putaway_l\emptyRaiseAnimL\viewmodel_glock_akimbo_pullout_l\emptyDropAnimL\viewmodel_glock_akimbo_putaway_l\sprintInAnimL\viewmodel_glock_akimbo_sprint_in_l\sprintLoopAnimL\viewmodel_glock_akimbo_sprint_loop_l\sprintOutAnimL\viewmodel_glock_akimbo_sprint_out_l\nightVisionWearAnimL\viewmodel_glock_akimbo_NVG_puton_l\nightVisionRemoveAnimL\viewmodel_glock_akimbo_NVG_takeoff_l\adsUpAnimL\viewmodel_glock_ADS_up\adsDownAnimL\viewmodel_glock_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_glock_fire_npc\fireSoundPlayer\weap_glock_fire_plr\fireSoundPlayerAkimbo\weap_glock_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRLine truncated
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WEAPONFILE\displayName\WEAPON_GLOCK\playerAnimType\smg\gunModel\viewmodel_glock\hideTags\tag_eotech
tag_rail
tag_red_dot
tag_silencer\notetrackSoundMap\weap_glock_first_lift_plr weap_glock_first_lift_plr
weap_glock_first_lift_chamber_plr weap_glock_first_lift_chamber_plr
weap_glock_lift_plr weap_glock_lift_plr
weap_glock_clipout_plr weap_glock_clipout_plr
weap_glock_clipin_plr weap_glock_clipin_plr
weap_glock_chamber_plr weap_glock_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_glock_first_lift_plr weap_glock_first_lift_plr
weap_glock_first_lift_chamber_plr weap_glock_first_lift_chamber_plr
weap_glock_lift_plr weap_glock_lift_plr
weap_glock_clipout_plr weap_glock_clipout_plr
weap_glock_clipin_plr weap_glock_clipin_plr
weap_glock_chamber_plr weap_glock_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_glock_idle\emptyIdleAnim\viewmodel_glock_idle\fireAnim\viewmodel_glock_fire\lastShotAnim\viewmodel_glock_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_glock_reload\reloadEmptyAnim\viewmodel_glock_reload_empty\raiseAnim\viewmodel_glock_pullout\dropAnim\viewmodel_glock_putaway\firstRaiseAnim\viewmodel_glock_first_time_pullout\breachRaiseAnim\viewmodel_glock_breach_v1\quickRaiseAnim\viewmodel_glock_pullout\quickDropAnim\viewmodel_glock_putaway\emptyRaiseAnim\viewmodel_glock_pullout\emptyDropAnim\viewmodel_glock_putaway\sprintInAnim\viewmodel_glock_sprint_in\sprintLoopAnim\viewmodel_glock_sprint_loop\sprintOutAnim\viewmodel_glock_sprint_out\nightVisionWearAnim\viewmodel_glock_NVG_puton\nightVisionRemoveAnim\viewmodel_glock_NVG_takeoff\adsFireAnim\viewmodel_glock_ADS_fire\adsLastShotAnim\viewmodel_glock_ADS_fire\adsUpAnim\viewmodel_glock_ADS_up\adsDownAnim\viewmodel_glock_ADS_down\idleAnimR\viewmodel_glock_akimbo_idle_r\emptyIdleAnimR\viewmodel_glock_akimbo_idle_r\fireAnimR\viewmodel_glock_akimbo_fire_r\lastShotAnimR\viewmodel_glock_akimbo_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_glock_akimbo_reload_r\reloadEmptyAnimR\viewmodel_glock_akimbo_reload_empty_r\raiseAnimR\viewmodel_glock_akimbo_pullout_r\dropAnimR\viewmodel_glock_akimbo_putaway_r\firstRaiseAnimR\viewmodel_glock_akimbo_pullout_r\breachRaiseAnimR\viewmodel_glock_akimbo_breach_v1_r\quickRaiseAnimR\viewmodel_glock_akimbo_pullout_r\quickDropAnimR\viewmodel_glock_akimbo_putaway_r\emptyRaiseAnimR\viewmodel_glock_akimbo_pullout_r\emptyDropAnimR\viewmodel_glock_akimbo_putaway_r\sprintInAnimR\viewmodel_glock_akimbo_sprint_in_r\sprintLoopAnimR\viewmodel_glock_akimbo_sprint_loop_r\sprintOutAnimR\viewmodel_glock_akimbo_sprint_out_r\nightVisionWearAnimR\viewmodel_glock_akimbo_NVG_puton_r\nightVisionRemoveAnimR\viewmodel_glock_akimbo_NVG_takeoff_r\adsUpAnimR\viewmodel_glock_ADS_up\adsDownAnimR\viewmodel_glock_ADS_down\idleAnimL\viewmodel_glock_akimbo_idle_l\emptyIdleAnimL\viewmodel_glock_akimbo_idle_l\fireAnimL\viewmodel_glock_akimbo_fire_l\lastShotAnimL\viewmodel_glock_akimbo_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_glock_akimbo_reload_l\reloadEmptyAnimL\viewmodel_glock_akimbo_reload_empty_l\raiseAnimL\viewmodel_glock_akimbo_pullout_l\dropAnimL\viewmodel_glock_akimbo_putaway_l\firstRaiseAnimL\viewmodel_glock_akimbo_pullout_l\breachRaiseAnimL\viewmodel_glock_akimbo_breach_v1_l\quickRaiseAnimL\viewmodel_glock_akimbo_pullout_l\quickDropAnimL\viewmodel_glock_akimbo_putaway_l\emptyRaiseAnimL\viewmodel_glock_akimbo_pullout_l\emptyDropAnimL\viewmodel_glock_akimbo_putaway_l\sprintInAnimL\viewmodel_glock_akimbo_sprint_in_l\sprintLoopAnimL\viewmodel_glock_akimbo_sprint_loop_l\sprintOutAnimL\viewmodel_glock_akimbo_sprint_out_l\nightVisionWearAnimL\viewmodel_glock_akimbo_NVG_puton_l\nightVisionRemoveAnimL\viewmodel_glock_akimbo_NVG_takeoff_l\adsUpAnimL\viewmodel_glock_ADS_up\adsDownAnimL\viewmodel_glock_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\drone_glock_fire_npc\fireSoundPlayer\weap_glock_fire_plr\fireSoundPlayerAkimbo\weap_glock_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeLine 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WEAPONFILE\displayName\WEAPON_BENELLI\playerAnimType\other\gunModel\viewmodel_benelli_m4\hideTags\tag_red_dot
tag_foregrip
tag_eotech
tag_silencer\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_m4benelli_start_plr weap_m4benelli_start_plr
weap_m4benelli_loop_plr weap_m4benelli_loop_plr
weap_m4benelli_end_plr weap_m4benelli_end_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_m4benelli_start_plr weap_m4benelli_start_plr
weap_m4benelli_loop_plr weap_m4benelli_loop_plr
weap_m4benelli_end_plr weap_m4benelli_end_plr\idleAnim\viewmodel_benelliM4_idle\emptyIdleAnim\viewmodel_benelliM4_idle\fireAnim\viewmodel_benelliM4_fire\lastShotAnim\viewmodel_benelliM4_fire_last\rechamberAnim\viewmodel_benelliM4_idle\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_benelliM4_reload_loop\reloadStartAnim\viewmodel_benelliM4_reload_intro\reloadEndAnim\viewmodel_benelliM4_reload_out\raiseAnim\viewmodel_benelliM4_pullout\dropAnim\viewmodel_benelliM4_putaway\firstRaiseAnim\viewmodel_benelliM4_pullout\breachRaiseAnim\viewmodel_benelliM4_breach\quickRaiseAnim\viewmodel_benelliM4_pullout_quick\quickDropAnim\viewmodel_benelliM4_putaway_quick\emptyRaiseAnim\viewmodel_benelliM4_pullout\emptyDropAnim\viewmodel_benelliM4_putaway\sprintInAnim\viewmodel_benelliM4_sprint_in\sprintLoopAnim\viewmodel_benelliM4_sprint_loop\sprintOutAnim\viewmodel_benelliM4_sprint_out\nightVisionWearAnim\viewmodel_benelliM4_NVG_puton\nightVisionRemoveAnim\viewmodel_benelliM4_NVG_takeoff\adsFireAnim\viewmodel_benelliM4_fire_ads\adsLastShotAnim\viewmodel_benelliM4_fire_ads\adsUpAnim\viewmodel_benelliM4_ADS_up\adsDownAnim\viewmodel_benelliM4_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m1014_fire_npc\fireSoundPlayer\weap_m1014_fire_plr\fireSoundPlayerAkimbo\weap_m1014_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m1014_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/shotgun_view\worldShellEjectEffect\shellejects/shotgun\viewLastShotEjectEffect\shellejects/shotgun_view\worldLastShotEjectEffect\shellejects/shotgun\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_benelli_super_90\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_benelli_m4\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_shotgun\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\startAmmo\70\shareAmmo\1\ammoName\m1014\clipName\m1014\maxAmmo\70\clipSize\7\shotCount\8\sharedAmmoCap\0\damage\50\playerDamage\50\meleeDamage\200\minDamage\15\minPlayerDamage\15\maxDamageRange\256\minDamageRange\800\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.15\rechamberTime\0\rechamberTimeOneHanded\0.1\rechamberBoltTime\0.55\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.566\reloadShowRocketTime\0\reloadEmptyTime\0.36\reloadAddTime\0.25\reloadStartTime\1\reloadStartAddTime\0.6\reloadEndTime\0.36\dropTime\0.4\raiseTime\1\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1\breachRaiseTime\3\emptyRaiseTime\0.6\emptyDropTime\0.43\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.649\nightVisionWearTimePowerUp\0.649\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0Line 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WEAPONFILE\displayName\WEAPON_BENELLI_EOTECH\playerAnimType\other\gunModel\viewmodel_benelli_m4\hideTags\tag_red_dot
tag_foregrip
tag_silencer\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_m4benelli_start_plr weap_m4benelli_start_plr
weap_m4benelli_loop_plr weap_m4benelli_loop_plr
weap_m4benelli_end_plr weap_m4benelli_end_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_m4benelli_start_plr weap_m4benelli_start_plr
weap_m4benelli_loop_plr weap_m4benelli_loop_plr
weap_m4benelli_end_plr weap_m4benelli_end_plr\idleAnim\viewmodel_benelliM4_idle\emptyIdleAnim\viewmodel_benelliM4_idle\fireAnim\viewmodel_benelliM4_fire\lastShotAnim\viewmodel_benelliM4_fire_last\rechamberAnim\viewmodel_benelliM4_idle\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_benelliM4_reload_loop\reloadStartAnim\viewmodel_benelliM4_reload_intro\reloadEndAnim\viewmodel_benelliM4_reload_out\raiseAnim\viewmodel_benelliM4_pullout\dropAnim\viewmodel_benelliM4_putaway\firstRaiseAnim\viewmodel_benelliM4_pullout\breachRaiseAnim\viewmodel_benelliM4_breach\quickRaiseAnim\viewmodel_benelliM4_pullout_quick\quickDropAnim\viewmodel_benelliM4_putaway_quick\emptyRaiseAnim\viewmodel_benelliM4_pullout\emptyDropAnim\viewmodel_benelliM4_putaway\sprintInAnim\viewmodel_benelliM4_sprint_in\sprintLoopAnim\viewmodel_benelliM4_sprint_loop\sprintOutAnim\viewmodel_benelliM4_sprint_out\nightVisionWearAnim\viewmodel_benelliM4_NVG_puton\nightVisionRemoveAnim\viewmodel_benelliM4_NVG_takeoff\adsFireAnim\viewmodel_benelliM4_fire_ads\adsLastShotAnim\viewmodel_benelliM4_fire_ads\adsUpAnim\viewmodel_benelliM4_eotech_ADS_up\adsDownAnim\viewmodel_benelliM4_eotech_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m1014_fire_npc\fireSoundPlayer\weap_m1014_fire_plr\fireSoundPlayerAkimbo\weap_m1014_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m1014_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/shotgun_view\worldShellEjectEffect\shellejects/shotgun\viewLastShotEjectEffect\shellejects/shotgun_view\worldLastShotEjectEffect\shellejects/shotgun\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_benelli_super_90\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_benelli_m4\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_shotgun\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\startAmmo\70\shareAmmo\1\ammoName\m1014\clipName\m1014_eotech\maxAmmo\70\clipSize\7\shotCount\8\sharedAmmoCap\0\damage\50\playerDamage\50\meleeDamage\200\minDamage\15\minPlayerDamage\15\maxDamageRange\256\minDamageRange\800\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.15\rechamberTime\0\rechamberTimeOneHanded\0.1\rechamberBoltTime\0.55\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.566\reloadShowRocketTime\0\reloadEmptyTime\0.36\reloadAddTime\0.25\reloadStartTime\1\reloadStartAddTime\0.6\reloadEndTime\0.36\dropTime\0.4\raiseTime\1\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1\breachRaiseTime\3\emptyRaiseTime\0.6\emptyDropTime\0.43\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.649\nightVisionWearTimePowerUp\0.649\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonTLine 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WEAPONFILE\displayName\WEAPON_M16_ACOG\playerAnimType\autorifle\gunModel\viewmodel_m16\hideTags\tag_foregrip
tag_m203
tag_red_dot
tag_shotgun
tag_silencer
tag_thermal_scope
tag_eotech
tag_heartbeat
tag_sight_on\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m16_first_chamber_plr weap_m16_first_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m16_first_chamber_plr weap_m16_first_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_m16_idle\fireAnim\viewmodel_m16_fire\lastShotAnim\viewmodel_m16_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m16_reload\reloadEmptyAnim\viewmodel_m16_reload_empty\raiseAnim\viewmodel_m16_pullout\dropAnim\viewmodel_m16_putaway\firstRaiseAnim\viewmodel_m16_pullout\breachRaiseAnim\viewmodel_m16_breach\quickRaiseAnim\viewmodel_m16_pullout_quick\quickDropAnim\viewmodel_m16_putaway_quick\emptyRaiseAnim\viewmodel_m16_pullout\emptyDropAnim\viewmodel_m16_putaway\sprintInAnim\viewmodel_m16_sprint_in\sprintLoopAnim\viewmodel_m16_sprint_loop\sprintOutAnim\viewmodel_m16_sprint_out\nightVisionWearAnim\viewmodel_m16_NVG_puton\nightVisionRemoveAnim\viewmodel_m16_NVG_takeoff\adsFireAnim\viewmodel_m16_fire_ads\adsLastShotAnim\viewmodel_m16_fire_ads\adsUpAnim\viewmodel_m16_acog_ADS_up\adsDownAnim\viewmodel_m16_acog_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\3-Round Burst\offhandClass\None\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m16_fire_npc\fireSoundPlayer\weap_m16_fire_plr\fireSoundPlayerAkimbo\weap_m16_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m16_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m16\worldClipModel\weapon_m16_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m16a4_grenade\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m16a4\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\m16\clipName\m16_acog\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.75\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.85\breachRaiseTime\3\emptyRaiseTime\0.75\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\2800\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1.75\idleCrouchFactor\1\Line 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WEAPONFILE\displayName\WEAPON_M16_GL\playerAnimType\autorifle\gunModel\viewmodel_m16\hideTags\tag_acog_2
tag_foregrip
tag_red_dot
tag_shotgun
tag_silencer
tag_thermal_scope
tag_eotech
tag_heartbeat\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m16_first_chamber_plr weap_m16_first_chamber_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m16_first_chamber_plr weap_m16_first_chamber_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_m16m203_idle\emptyIdleAnim\viewmodel_m16m203_idle\fireAnim\viewmodel_m16m203_fire\lastShotAnim\viewmodel_m16m203_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m16m203_reload\reloadEmptyAnim\viewmodel_m16m203_reload_empty\reloadStartAnim\viewmodel_m16m203_breach\raiseAnim\viewmodel_m16m203_pullout\dropAnim\viewmodel_m16m203_putaway_quick\firstRaiseAnim\viewmodel_m16m203_pullout\breachRaiseAnim\viewmodel_m16m203_breach\altRaiseAnim\viewmodel_m16m203_fromgrenade\quickRaiseAnim\viewmodel_m16m203_pullout_quick\quickDropAnim\viewmodel_m16m203_putaway_quick\emptyRaiseAnim\viewmodel_m16m203_pullout\emptyDropAnim\viewmodel_m16m203_putaway_quick\sprintInAnim\viewmodel_m16m203_sprint_in\sprintLoopAnim\viewmodel_m16m203_sprint_loop\sprintOutAnim\viewmodel_m16m203_sprint_out\nightVisionWearAnim\viewmodel_m16m203_NVG_puton\nightVisionRemoveAnim\viewmodel_m16m203_NVG_takeoff\adsFireAnim\viewmodel_m16m203_fire_ads\adsLastShotAnim\viewmodel_m16m203_fire_ads\adsUpAnim\viewmodel_m16_ADS_up\adsDownAnim\viewmodel_m16_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\3-Round Burst\offhandClass\None\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m16_fire_npc\fireSoundPlayer\weap_m16_fire_plr\fireSoundPlayerAkimbo\weap_m16_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m16_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m16\worldClipModel\weapon_m16_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m16a4_grenade\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m16a4\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\m16\clipName\m16_gl\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.75\altDropTime\0\altRaiseTime\0.699\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.85\breachRaiseTime\3\emptyRaiseTime\0.75\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidLine 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WEAPONFILE\displayName\WEAPON_M16_REDDOT\playerAnimType\autorifle\gunModel\viewmodel_m16\hideTags\tag_acog_2
tag_foregrip
tag_m203
tag_shotgun
tag_silencer
tag_thermal_scope
tag_eotech
tag_heartbeat
tag_sight_on\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m16_first_chamber_plr weap_m16_first_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m16_first_chamber_plr weap_m16_first_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_m16_idle\fireAnim\viewmodel_m16_fire\lastShotAnim\viewmodel_m16_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m16_reload\reloadEmptyAnim\viewmodel_m16_reload_empty\raiseAnim\viewmodel_m16_pullout\dropAnim\viewmodel_m16_putaway\firstRaiseAnim\viewmodel_m16_pullout\breachRaiseAnim\viewmodel_m16_breach\quickRaiseAnim\viewmodel_m16_pullout_quick\quickDropAnim\viewmodel_m16_putaway\emptyRaiseAnim\viewmodel_m16_pullout\emptyDropAnim\viewmodel_m16_putaway\sprintInAnim\viewmodel_m16_sprint_in\sprintLoopAnim\viewmodel_m16_sprint_loop\sprintOutAnim\viewmodel_m16_sprint_out\nightVisionWearAnim\viewmodel_m16_NVG_puton\nightVisionRemoveAnim\viewmodel_m16_NVG_takeoff\adsFireAnim\viewmodel_m16_fire_ads\adsLastShotAnim\viewmodel_m16_fire_ads\adsUpAnim\viewmodel_m16_reflex_ADS_up\adsDownAnim\viewmodel_m16_reflex_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\3-Round Burst\offhandClass\None\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m16_fire_npc\fireSoundPlayer\weap_m16_fire_plr\fireSoundPlayerAkimbo\weap_m16_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m16_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m16\worldClipModel\weapon_m16_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m16a4_grenade\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m16a4\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\m16\clipName\m16_reflex\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.449\raiseTime\0.75\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.85\breachRaiseTime\3\emptyRaiseTime\0.75\emptyDropTime\0.449\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\2800\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1.75\idleCrouchFactor\0.Line 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WEAPONFILE\displayName\WEAPON_M203\playerAnimType\m203\gunModel\viewmodel_m16\hideTags\\notetrackSoundMap\weap_m203_chamber_open_plr weap_m203_chamber_open_plr
weap_m203_chamber_close_plr weap_m203_chamber_close_plr
weap_m203_load_plr weap_m203_load_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\weap_m203_chamber_open_plr weap_m203_chamber_open_plr
weap_m203_chamber_close_plr weap_m203_chamber_close_plr
weap_m203_load_plr weap_m203_load_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_m16m203_grenadeidle\emptyIdleAnim\viewmodel_m16m203_grenadeidle\fireAnim\viewmodel_m16m203_grenadefire\lastShotAnim\viewmodel_m16m203_grenadefire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m16m203_grenadereload\raiseAnim\viewmodel_m16m203_grenadepullout\dropAnim\viewmodel_m16m203_grenadeputaway\firstRaiseAnim\viewmodel_m16m203_grenadepullout\breachRaiseAnim\viewmodel_m16m203_grenade_breach\altRaiseAnim\viewmodel_m16m203_togrenade\quickRaiseAnim\viewmodel_m16m203_grenadepullout_quick\quickDropAnim\viewmodel_m16m203_grenadeputaway_quick\emptyRaiseAnim\viewmodel_m16m203_grenadepullout\emptyDropAnim\viewmodel_m16m203_grenadeputaway\sprintInAnim\viewmodel_m16m203_grenadesprint_in\sprintLoopAnim\viewmodel_m16m203_grenadesprint_loop\sprintOutAnim\viewmodel_m16m203_grenadesprint_out\nightVisionWearAnim\viewmodel_m16m203_grenade_NVG_puton\nightVisionRemoveAnim\viewmodel_m16m203_grenade_NVG_takeoff\adsFireAnim\viewmodel_m16m203_grenadefire\adsLastShotAnim\viewmodel_m16m203_grenadefire\adsUpAnim\viewmodel_m16m203_grenade_ADS_up\adsDownAnim\viewmodel_m16m203_grenade_ADS_down\weaponType\projectile\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\grenade_explode\inventoryType\altmode\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m203_flshview\worldFlashEffect\muzzleflashes/m203_flshview\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m203_fire_npc\fireSoundPlayer\weap_m203_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\projectile_bounce\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_m203\reticleSide\\reticleCenterSize\128\reticleSideSize\1\reticleMinOfs\15\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-100\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m16\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\AltWeapon\startAmmo\3\shareAmmo\1\ammoName\m203\clipName\gl_m16\maxAmmo\3\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\250\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.4\destabilizationCurvatureMax\5\destabilizeDistance\750\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.3\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.599\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.6\altDropTime\0\altRaiseTime\0.699\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.6\breachRaiseTime\3\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1000\cLine 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WEAPONFILE\displayName\WEAPON_M203\playerAnimType\m203\gunModel\viewmodel_m4\hideTags\tag_acog_2
tag_foregrip
tag_red_dot
tag_shotgun
tag_silencer
tag_sight_off
tag_thermal_scope
tag_eotech\notetrackSoundMap\weap_m203_chamber_open_plr weap_m203_chamber_open_plr
weap_m203_chamber_close_plr weap_m203_chamber_close_plr
weap_m203_load_plr weap_m203_load_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\weap_m203_chamber_open_plr weap_m203_chamber_open_plr
weap_m203_chamber_close_plr weap_m203_chamber_close_plr
weap_m203_load_plr weap_m203_load_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_M4m203_grenade_idle\emptyIdleAnim\viewmodel_M4m203_grenade_idle\fireAnim\viewmodel_M4m203_grenade_fire\lastShotAnim\viewmodel_M4m203_grenade_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4m203_grenade_reload\raiseAnim\viewmodel_M4m203_grenade_pullout\dropAnim\viewmodel_M4m203_grenade_putaway\firstRaiseAnim\viewmodel_M4m203_grenade_pullout\breachRaiseAnim\viewmodel_M4m203_grenade_breach\altRaiseAnim\viewmodel_M4m203_bullet_2_grenade\quickRaiseAnim\viewmodel_M4m203_grenade_quick_pullout\quickDropAnim\viewmodel_M4m203_grenade_quick_putaway\emptyRaiseAnim\viewmodel_M4m203_grenade_pullout\emptyDropAnim\viewmodel_M4m203_grenade_putaway\sprintInAnim\viewmodel_M4m203_grenade_sprint_in\sprintLoopAnim\viewmodel_M4m203_grenade_sprint_loop\sprintOutAnim\viewmodel_M4m203_grenade_sprint_out\nightVisionWearAnim\viewmodel_M4m203_grenade_NVG_puton\nightVisionRemoveAnim\viewmodel_M4m203_grenade_NVG_takeoff\adsFireAnim\viewmodel_M4m203_grenade_fire\adsLastShotAnim\viewmodel_M4m203_grenade_fire\adsUpAnim\viewmodel_M4m203_grenade_ADS_up\adsDownAnim\viewmodel_M4m203_grenade_ADS_down\weaponType\projectile\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\grenade_explode\inventoryType\altmode\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m203_flshview\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m203_fire_npc\fireSoundPlayer\weap_m203_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\projectile_bounce\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_m203\reticleSide\\reticleCenterSize\128\reticleSideSize\1\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-100\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\AltWeapon\startAmmo\10\shareAmmo\1\ammoName\m203\clipName\m203_m4\maxAmmo\10\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\250\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.4\destabilizationCurvatureMax\10\destabilizeDistance\1000\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.3\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.599\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.6\altDropTime\0\altRaiseTime\0.699\quickDropTime\0.259\quickRaiseTime\0.759\firstRaiseTime\0.5\breachRaiseTime\3\emptyRaiseTime\0.6\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\0\crosshLine 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WEAPONFILE\displayName\WEAPON_M203\playerAnimType\m203\gunModel\viewmodel_m4\hideTags\tag_foregrip
tag_red_dot
tag_shotgun
tag_silencer
tag_sight_on
tag_thermal_scope
tag_eotech\notetrackSoundMap\weap_m203_chamber_open_plr weap_m203_chamber_open_plr
weap_m203_chamber_close_plr weap_m203_chamber_close_plr
weap_m203_load_plr weap_m203_load_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\weap_m203_chamber_open_plr weap_m203_chamber_open_plr
weap_m203_chamber_close_plr weap_m203_chamber_close_plr
weap_m203_load_plr weap_m203_load_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_M4m203_grenade_idle\emptyIdleAnim\viewmodel_M4m203_grenade_idle\fireAnim\viewmodel_M4m203_grenade_fire\lastShotAnim\viewmodel_M4m203_grenade_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4m203_grenade_reload\raiseAnim\viewmodel_M4m203_grenade_pullout\dropAnim\viewmodel_M4m203_grenade_putaway\firstRaiseAnim\viewmodel_M4m203_grenade_pullout\breachRaiseAnim\viewmodel_M4m203_grenade_breach\altRaiseAnim\viewmodel_M4m203_bullet_2_grenade\quickRaiseAnim\viewmodel_M4m203_grenade_quick_pullout\quickDropAnim\viewmodel_M4m203_grenade_quick_putaway\emptyRaiseAnim\viewmodel_M4m203_grenade_pullout\emptyDropAnim\viewmodel_M4m203_grenade_putaway\sprintInAnim\viewmodel_M4m203_grenade_sprint_in\sprintLoopAnim\viewmodel_M4m203_grenade_sprint_loop\sprintOutAnim\viewmodel_M4m203_grenade_sprint_out\nightVisionWearAnim\viewmodel_M4m203_grenade_NVG_puton\nightVisionRemoveAnim\viewmodel_M4m203_grenade_NVG_takeoff\adsFireAnim\viewmodel_M4m203_grenade_fire\adsLastShotAnim\viewmodel_M4m203_grenade_fire\adsUpAnim\viewmodel_M4m203_grenade_ADS_up\adsDownAnim\viewmodel_M4m203_grenade_ADS_down\weaponType\projectile\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\grenade_explode\inventoryType\altmode\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m203_flshview\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m203_fire_npc\fireSoundPlayer\weap_m203_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\projectile_bounce\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_m203\reticleSide\\reticleCenterSize\128\reticleSideSize\1\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-100\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\AltWeapon\startAmmo\10\shareAmmo\1\ammoName\m203\clipName\m203_m4_acog\maxAmmo\10\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\250\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.4\destabilizationCurvatureMax\10\destabilizeDistance\1000\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.3\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.599\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.6\altDropTime\0\altRaiseTime\0.699\quickDropTime\0.259\quickRaiseTime\0.759\firstRaiseTime\0.5\breachRaiseTime\3\emptyRaiseTime\0.6\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\0\cLine truncated
+17
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WEAPONFILE\displayName\WEAPON_M203\playerAnimType\m203\gunModel\viewmodel_m4\hideTags\tag_acog_2
tag_foregrip
tag_red_dot
tag_shotgun
tag_silencer
tag_sight_on
tag_thermal_scope\notetrackSoundMap\weap_m203_chamber_open_plr weap_m203_chamber_open_plr
weap_m203_chamber_close_plr weap_m203_chamber_close_plr
weap_m203_load_plr weap_m203_load_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\weap_m203_chamber_open_plr weap_m203_chamber_open_plr
weap_m203_chamber_close_plr weap_m203_chamber_close_plr
weap_m203_load_plr weap_m203_load_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_M4m203_grenade_idle\emptyIdleAnim\viewmodel_M4m203_grenade_idle\fireAnim\viewmodel_M4m203_grenade_fire\lastShotAnim\viewmodel_M4m203_grenade_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4m203_grenade_reload\raiseAnim\viewmodel_M4m203_grenade_pullout\dropAnim\viewmodel_M4m203_grenade_putaway\firstRaiseAnim\viewmodel_M4m203_grenade_pullout\breachRaiseAnim\viewmodel_M4m203_grenade_breach\altRaiseAnim\viewmodel_M4m203_bullet_2_grenade\quickRaiseAnim\viewmodel_M4m203_grenade_quick_pullout\quickDropAnim\viewmodel_M4m203_grenade_quick_putaway\emptyRaiseAnim\viewmodel_M4m203_grenade_pullout\emptyDropAnim\viewmodel_M4m203_grenade_putaway\sprintInAnim\viewmodel_M4m203_grenade_sprint_in\sprintLoopAnim\viewmodel_M4m203_grenade_sprint_loop\sprintOutAnim\viewmodel_M4m203_grenade_sprint_out\nightVisionWearAnim\viewmodel_M4m203_grenade_NVG_puton\nightVisionRemoveAnim\viewmodel_M4m203_grenade_NVG_takeoff\adsFireAnim\viewmodel_M4m203_grenade_fire\adsLastShotAnim\viewmodel_M4m203_grenade_fire\adsUpAnim\viewmodel_M4m203_grenade_ADS_up\adsDownAnim\viewmodel_M4m203_grenade_ADS_down\weaponType\projectile\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\grenade_explode\inventoryType\altmode\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m203_flshview\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m203_fire_npc\fireSoundPlayer\weap_m203_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\projectile_bounce\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_m203\reticleSide\\reticleCenterSize\128\reticleSideSize\1\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-100\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\AltWeapon\startAmmo\10\shareAmmo\1\ammoName\m203\clipName\m203_m4_eotech\maxAmmo\10\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\250\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.4\destabilizationCurvatureMax\10\destabilizeDistance\1000\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.3\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.599\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.6\altDropTime\0\altRaiseTime\0.699\quickDropTime\0.259\quickRaiseTime\0.759\firstRaiseTime\0.5\breachRaiseTime\3\emptyRaiseTime\0.6\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\0Line truncated
+17
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WEAPONFILE\displayName\WEAPON_M203\playerAnimType\m203\gunModel\viewmodel_m4\hideTags\tag_foregrip
tag_acog_2
tag_shotgun
tag_silencer
tag_sight_on
tag_thermal_scope
tag_eotech\notetrackSoundMap\weap_m203_chamber_open_plr weap_m203_chamber_open_plr
weap_m203_chamber_close_plr weap_m203_chamber_close_plr
weap_m203_load_plr weap_m203_load_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\weap_m203_chamber_open_plr weap_m203_chamber_open_plr
weap_m203_chamber_close_plr weap_m203_chamber_close_plr
weap_m203_load_plr weap_m203_load_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_M4m203_grenade_idle\emptyIdleAnim\viewmodel_M4m203_grenade_idle\fireAnim\viewmodel_M4m203_grenade_fire\lastShotAnim\viewmodel_M4m203_grenade_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4m203_grenade_reload\raiseAnim\viewmodel_M4m203_grenade_pullout\dropAnim\viewmodel_M4m203_grenade_putaway\firstRaiseAnim\viewmodel_M4m203_grenade_pullout\breachRaiseAnim\viewmodel_M4m203_grenade_breach\altRaiseAnim\viewmodel_M4m203_bullet_2_grenade\quickRaiseAnim\viewmodel_M4m203_grenade_quick_pullout\quickDropAnim\viewmodel_M4m203_grenade_quick_putaway\emptyRaiseAnim\viewmodel_M4m203_grenade_pullout\emptyDropAnim\viewmodel_M4m203_grenade_putaway\sprintInAnim\viewmodel_M4m203_grenade_sprint_in\sprintLoopAnim\viewmodel_M4m203_grenade_sprint_loop\sprintOutAnim\viewmodel_M4m203_grenade_sprint_out\nightVisionWearAnim\viewmodel_M4m203_grenade_NVG_puton\nightVisionRemoveAnim\viewmodel_M4m203_grenade_NVG_takeoff\adsFireAnim\viewmodel_M4m203_grenade_fire\adsLastShotAnim\viewmodel_M4m203_grenade_fire\adsUpAnim\viewmodel_M4m203_grenade_ADS_up\adsDownAnim\viewmodel_M4m203_grenade_ADS_down\weaponType\projectile\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\grenade_explode\inventoryType\altmode\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m203_flshview\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m203_fire_npc\fireSoundPlayer\weap_m203_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\projectile_bounce\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_m203\reticleSide\\reticleCenterSize\128\reticleSideSize\1\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-100\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\AltWeapon\startAmmo\10\shareAmmo\1\ammoName\m203\clipName\m203_m4_reflex\maxAmmo\10\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\250\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.4\destabilizationCurvatureMax\10\destabilizeDistance\1000\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.3\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.599\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.6\altDropTime\0\altRaiseTime\0.699\quickDropTime\0.259\quickRaiseTime\0.759\firstRaiseTime\0.5\breachRaiseTime\3\emptyRaiseTime\0.6\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\0Line truncated
+29
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@@ -0,0 +1,29 @@
WEAPONFILE\displayName\WEAPON_M240\playerAnimType\autorifle\gunModel\viewmodel_m240\hideTags\tag_heartbeat
tag_red_dot
tag_silencer
tag_acog_2
tag_eotech
tag_foregrip
tag_thermal_scope\notetrackSoundMap\weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_hit_plr weap_rpd_hit_plr
weap_motiontracker_open_plr weap_motiontracker_open_plr
weap_motiontracker_close_plr weap_motiontracker_close_plr\notetrackRumbleMap\weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_hit_plr weap_rpd_hit_plr
weap_motiontracker_open_plr weap_motiontracker_open_plr
weap_motiontracker_close_plr weap_motiontracker_close_plr\idleAnim\viewmodel_m240_idle\emptyIdleAnim\viewmodel_m240_idle\fireAnim\viewmodel_m240_fire\lastShotAnim\viewmodel_m240_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m240_reload\reloadEmptyAnim\viewmodel_m240_reload\raiseAnim\viewmodel_m240_pullout\dropAnim\viewmodel_m240_putaway\firstRaiseAnim\viewmodel_m240_first_time_pullout\breachRaiseAnim\viewmodel_m240_breach\quickRaiseAnim\viewmodel_m240_pullout\quickDropAnim\viewmodel_m240_putaway\emptyRaiseAnim\viewmodel_m240_pullout\emptyDropAnim\viewmodel_m240_putaway\sprintInAnim\viewmodel_m240_sprint_in\sprintLoopAnim\viewmodel_m240_sprint_loop\sprintOutAnim\viewmodel_m240_sprint_out\nightVisionWearAnim\viewmodel_m240_NVG_puton\nightVisionRemoveAnim\viewmodel_m240_NVG_takeoff\adsFireAnim\viewmodel_m240_ADS_fire\adsLastShotAnim\viewmodel_m240_ADS_fire\adsUpAnim\viewmodel_m240_ADS_up\adsDownAnim\viewmodel_m240_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m60_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m240_fire_npc\fireSoundPlayer\weap_m240_fire_plr\fireSoundPlayerAkimbo\weap_m240_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_ps_large\meleeSwipeSoundPlayer\melee_m60_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m240\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m240\hudIconRatio\2:1\pickupIcon\hud_icon_m240\pickupIconRatio\2:1\ammoCounterIcon\hud_icon_m240\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\400\shareAmmo\1\ammoName\m240\clipName\m240\maxAmmo\900\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\140\playerDamage\70\meleeDamage\200\minDamage\130\minPlayerDamage\70\maxDamageRange\1500\minDamageRange\3000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\7.5\reloadShowRocketTime\0\reloadEmptyTime\7.5\reloadAddTime\5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\3\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1800\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1.75\idleCLine 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WEAPONFILE\displayName\WEAPON_M4M203\playerAnimType\autorifle\gunModel\viewmodel_m4\hideTags\tag_acog_2
tag_foregrip
tag_red_dot
tag_shotgun
tag_silencer
tag_sight_off
tag_thermal_scope
tag_eotech
tag_heartbeat\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
weap_m4carbine_lift_plr weap_m4carbine_lift_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
weap_m4carbine_lift_plr weap_m4carbine_lift_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_M4m203_idle\emptyIdleAnim\viewmodel_M4m203_idle\fireAnim\viewmodel_M4m203_fire\lastShotAnim\viewmodel_M4m203_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4m203_reload\reloadEmptyAnim\viewmodel_M4m203_reload_empty\raiseAnim\viewmodel_M4m203_pullout\dropAnim\viewmodel_M4m203_putaway\firstRaiseAnim\viewmodel_M4m203_first_time_pullout\breachRaiseAnim\viewmodel_M4m203_breach\altRaiseAnim\viewmodel_M4m203_grenade_2_bullet\quickRaiseAnim\viewmodel_M4m203_quick_pullout\quickDropAnim\viewmodel_M4m203_quick_putaway\emptyRaiseAnim\viewmodel_M4m203_pullout\emptyDropAnim\viewmodel_M4m203_putaway\sprintInAnim\viewmodel_M4m203_sprint_in\sprintLoopAnim\viewmodel_M4m203_sprint_loop\sprintOutAnim\viewmodel_M4m203_sprint_out\nightVisionWearAnim\viewmodel_M4m203_NVG_puton\nightVisionRemoveAnim\viewmodel_M4m203_NVG_takeoff\adsFireAnim\viewmodel_M4m203_ADS_fire\adsLastShotAnim\viewmodel_M4m203_ADS_fire\adsUpAnim\viewmodel_M4_ADS_up\adsDownAnim\viewmodel_M4_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4carbine_fire_npc\fireSoundPlayer\weap_m4carbine_fire_plr\fireSoundPlayerAkimbo\weap_m4carbine_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\worldClipModel\weapon_m4_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m4_grenadier\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\630\shareAmmo\1\ammoName\m4\clipName\m4_grenadier\maxAmmo\630\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.699\quickDropTime\0.259\quickRaiseTime\0.759\firstRaiseTime\1.23\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.5\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropClLine 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WEAPONFILE\displayName\WEAPON_M4\playerAnimType\autorifle\gunModel\viewmodel_m4\hideTags\tag_acog_2
tag_m203
tag_red_dot
tag_shotgun
tag_silencer
tag_sight_off
tag_thermal_scope
tag_eotech
tag_heartbeat\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
weap_m4carbine_lift_plr weap_m4carbine_lift_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
weap_m4carbine_lift_plr weap_m4carbine_lift_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_M4_idle\emptyIdleAnim\viewmodel_M4_idle\fireAnim\viewmodel_M4_fire\lastShotAnim\viewmodel_M4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4_reload\reloadEmptyAnim\viewmodel_M4_reload_empty\raiseAnim\viewmodel_M4_pullout\dropAnim\viewmodel_M4_putaway\firstRaiseAnim\viewmodel_m4_first_time_pullout\breachRaiseAnim\viewmodel_M4_breach\quickRaiseAnim\viewmodel_M4_quick_pullout\quickDropAnim\viewmodel_M4_quick_putaway\emptyRaiseAnim\viewmodel_M4_pullout\emptyDropAnim\viewmodel_M4_putaway\sprintInAnim\viewmodel_M4_sprint_in\sprintLoopAnim\viewmodel_M4_sprint_loop\sprintOutAnim\viewmodel_M4_sprint_out\nightVisionWearAnim\viewmodel_M4_NVG_puton\nightVisionRemoveAnim\viewmodel_M4_NVG_takeoff\adsFireAnim\viewmodel_M4_ADS_fire\adsLastShotAnim\viewmodel_M4_ADS_fire\adsUpAnim\viewmodel_M4_ADS_up\adsDownAnim\viewmodel_M4_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4carbine_fire_npc\fireSoundPlayer\weap_m4carbine_fire_plr\fireSoundPlayerAkimbo\weap_m4carbine_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\worldClipModel\weapon_m4_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m4_grunt\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\630\shareAmmo\1\ammoName\m4\clipName\m4_grunt\maxAmmo\630\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.25\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.259\quickRaiseTime\0.75\firstRaiseTime\1.2\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\2800\crosshairColorChange\1\moveSpeedScale\0.9\adsMoveLine 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WEAPONFILE\displayName\WEAPON_M4M203_ACOG\playerAnimType\autorifle\gunModel\viewmodel_m4\hideTags\tag_foregrip
tag_red_dot
tag_shotgun
tag_silencer
tag_sight_on
tag_thermal_scope
tag_eotech
tag_heartbeat\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
weap_m4carbine_lift_plr weap_m4carbine_lift_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
weap_m4carbine_lift_plr weap_m4carbine_lift_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_M4m203_idle\emptyIdleAnim\viewmodel_M4m203_idle\fireAnim\viewmodel_M4m203_fire\lastShotAnim\viewmodel_M4m203_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4m203_reload\reloadEmptyAnim\viewmodel_M4m203_reload_empty\raiseAnim\viewmodel_M4m203_pullout\dropAnim\viewmodel_M4m203_putaway\firstRaiseAnim\viewmodel_M4m203_first_time_pullout\breachRaiseAnim\viewmodel_M4m203_breach\altRaiseAnim\viewmodel_M4m203_grenade_2_bullet\quickRaiseAnim\viewmodel_M4m203_quick_pullout\quickDropAnim\viewmodel_M4m203_quick_putaway\emptyRaiseAnim\viewmodel_M4m203_pullout\emptyDropAnim\viewmodel_M4m203_putaway\sprintInAnim\viewmodel_M4m203_sprint_in\sprintLoopAnim\viewmodel_M4m203_sprint_loop\sprintOutAnim\viewmodel_M4m203_sprint_out\nightVisionWearAnim\viewmodel_M4m203_NVG_puton\nightVisionRemoveAnim\viewmodel_M4m203_NVG_takeoff\adsFireAnim\viewmodel_M4m203_ADS_fire\adsLastShotAnim\viewmodel_M4m203_ADS_fire\adsUpAnim\viewmodel_M4_acog_ADS_up_SP\adsDownAnim\viewmodel_M4_acog_ADS_down_SP\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4carbine_fire_npc\fireSoundPlayer\weap_m4carbine_fire_plr\fireSoundPlayerAkimbo\weap_m4carbine_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\worldClipModel\weapon_m16_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m4_grenadier\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\630\shareAmmo\1\ammoName\m4\clipName\m4m203_acog\maxAmmo\630\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.699\quickDropTime\0.259\quickRaiseTime\0.759\firstRaiseTime\1.23\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.5\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerLine 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WEAPONFILE\displayName\WEAPON_M4M203_EOTECH\playerAnimType\autorifle\gunModel\viewmodel_m4\hideTags\tag_acog_2
tag_foregrip
tag_red_dot
tag_shotgun
tag_silencer
tag_sight_on
tag_thermal_scope
tag_heartbeat\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
weap_m4carbine_lift_plr weap_m4carbine_lift_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
weap_m4carbine_lift_plr weap_m4carbine_lift_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_M4m203_idle\emptyIdleAnim\viewmodel_M4m203_idle\fireAnim\viewmodel_M4m203_fire\lastShotAnim\viewmodel_M4m203_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4m203_reload\reloadEmptyAnim\viewmodel_M4m203_reload_empty\raiseAnim\viewmodel_M4m203_pullout\dropAnim\viewmodel_M4m203_putaway\firstRaiseAnim\viewmodel_M4m203_first_time_pullout\breachRaiseAnim\viewmodel_M4m203_breach\altRaiseAnim\viewmodel_M4m203_grenade_2_bullet\quickRaiseAnim\viewmodel_M4m203_quick_pullout\quickDropAnim\viewmodel_M4m203_quick_putaway\emptyRaiseAnim\viewmodel_M4m203_pullout\emptyDropAnim\viewmodel_M4m203_putaway\sprintInAnim\viewmodel_M4m203_sprint_in\sprintLoopAnim\viewmodel_M4m203_sprint_loop\sprintOutAnim\viewmodel_M4m203_sprint_out\nightVisionWearAnim\viewmodel_M4m203_NVG_puton\nightVisionRemoveAnim\viewmodel_M4m203_NVG_takeoff\adsFireAnim\viewmodel_M4m203_ADS_fire\adsLastShotAnim\viewmodel_M4m203_ADS_fire\adsUpAnim\viewmodel_M4_eotech_ADS_up\adsDownAnim\viewmodel_M4_eotech_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4carbine_fire_npc\fireSoundPlayer\weap_m4carbine_fire_plr\fireSoundPlayerAkimbo\weap_m4carbine_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\worldClipModel\weapon_m4_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m4_grenadier\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\630\shareAmmo\1\ammoName\m4\clipName\m4m203_eotech\maxAmmo\630\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.699\quickDropTime\0.259\quickRaiseTime\0.759\firstRaiseTime\1.23\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.5\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerkLine 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WEAPONFILE\displayName\WEAPON_M4M203_REFLEX\playerAnimType\autorifle\gunModel\viewmodel_m4\hideTags\tag_foregrip
tag_acog_2
tag_shotgun
tag_silencer
tag_sight_on
tag_thermal_scope
tag_eotech
tag_heartbeat\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
weap_m4carbine_lift_plr weap_m4carbine_lift_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_m4carbine_chamber_close_plr weap_m4carbine_chamber_close_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_first_chamber_plr weap_m4carbine_first_chamber_plr
weap_m4carbine_lift_plr weap_m4carbine_lift_plr
melee_knife_stab melee_knife_stab
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_M4m203_idle\emptyIdleAnim\viewmodel_M4m203_idle\fireAnim\viewmodel_M4m203_fire\lastShotAnim\viewmodel_M4m203_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_M4m203_reload\reloadEmptyAnim\viewmodel_M4m203_reload_empty\raiseAnim\viewmodel_M4m203_pullout\dropAnim\viewmodel_M4m203_putaway\firstRaiseAnim\viewmodel_M4m203_first_time_pullout\breachRaiseAnim\viewmodel_M4m203_breach\altRaiseAnim\viewmodel_M4m203_grenade_2_bullet\quickRaiseAnim\viewmodel_M4m203_quick_pullout\quickDropAnim\viewmodel_M4m203_quick_putaway\emptyRaiseAnim\viewmodel_M4m203_pullout\emptyDropAnim\viewmodel_M4m203_putaway\sprintInAnim\viewmodel_M4m203_sprint_in\sprintLoopAnim\viewmodel_M4m203_sprint_loop\sprintOutAnim\viewmodel_M4m203_sprint_out\nightVisionWearAnim\viewmodel_M4m203_NVG_puton\nightVisionRemoveAnim\viewmodel_M4m203_NVG_takeoff\adsFireAnim\viewmodel_M4m203_ADS_fire\adsLastShotAnim\viewmodel_M4m203_ADS_fire\adsUpAnim\viewmodel_M4_reflex_ADS_up\adsDownAnim\viewmodel_M4_reflex_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m4carbine_fire_npc\fireSoundPlayer\weap_m4carbine_fire_plr\fireSoundPlayerAkimbo\weap_m4carbine_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m4\worldClipModel\weapon_m16_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m4_grenadier\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\630\shareAmmo\1\ammoName\m4\clipName\m4m203_reflex\maxAmmo\630\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.029\reloadShowRocketTime\0\reloadEmptyTime\2.359\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.699\quickDropTime\0.259\quickRaiseTime\0.759\firstRaiseTime\1.23\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.5\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerLine truncated
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WEAPONFILE\displayName\WEAPON_M79\playerAnimType\m203\gunModel\viewmodel_m79\hideTags\\notetrackSoundMap\weap_m79_first_lift_plr weap_m79_first_lift_plr
weap_m79_putaway_plr weap_m79_putaway_plr
weap_m79_lift_plr weap_m79_lift_plr
weap_m79_open_plr weap_m79_open_plr
weap_m79_clipout_plr weap_m79_clipout_plr
weap_m79_clipin_plr weap_m79_clipin_plr
weap_m79_chamber_plr weap_m79_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m79_first_lift_plr weap_m79_first_lift_plr
weap_m79_putaway_plr weap_m79_putaway_plr
weap_m79_lift_plr weap_m79_lift_plr
weap_m79_open_plr weap_m79_open_plr
weap_m79_clipout_plr weap_m79_clipout_plr
weap_m79_clipin_plr weap_m79_clipin_plr
weap_m79_chamber_plr weap_m79_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_m79_idle\emptyIdleAnim\viewmodel_m79_idle\fireAnim\viewmodel_m79_fire\lastShotAnim\viewmodel_m79_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_m79_reload\raiseAnim\viewmodel_m79_pullout\dropAnim\viewmodel_m79_putaway\firstRaiseAnim\viewmodel_m79_pullout\quickRaiseAnim\viewmodel_m79_pullout\quickDropAnim\viewmodel_m79_putaway\emptyRaiseAnim\viewmodel_m79_pullout\emptyDropAnim\viewmodel_m79_putaway\sprintInAnim\viewmodel_m79_sprint_in\sprintLoopAnim\viewmodel_m79_sprint_loop\sprintOutAnim\viewmodel_m79_sprint_out\nightVisionWearAnim\viewmodel_m79_NVG_puton\nightVisionRemoveAnim\viewmodel_m79_NVG_takeoff\adsFireAnim\viewmodel_m79_ADS_fire\adsLastShotAnim\viewmodel_m79_ADS_fire\adsUpAnim\viewmodel_m79_ADS_up\adsDownAnim\viewmodel_m79_ADS_down\weaponType\projectile\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\grenade_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m203_flshview\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m79_fire_npc\fireSoundPlayer\weap_m79_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\projectile_bounce\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_m203\reticleSide\\reticleCenterSize\128\reticleSideSize\1\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-100\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_m79\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_m79\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m79\ammoCounterIconRatio\4:1\ammoCounterClip\Rocket\startAmmo\20\shareAmmo\1\ammoName\m79\clipName\m79\maxAmmo\20\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\250\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.4\destabilizationCurvatureMax\10\destabilizeDistance\1000\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.5\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\1.2\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.829\raiseTime\0.829\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.829\breachRaiseTime\0.5\emptyRaiseTime\0.829\emptyDropTime\0.829\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1000\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\0\crosshairColorChange\0\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\30\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwLine 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WEAPONFILE\displayName\WEAPON_MASADA\playerAnimType\autorifle\gunModel\viewmodel_magpul_masada_dust\hideTags\tag_acog_2
tag_front_sight_off
tag_red_dot
tag_heartbeat
tag_silencer
tag_m203
tag_shotgun
tag_thermal_scope
tag_eotech\notetrackSoundMap\weap_masada_lift_plr weap_masada_lift_plr
weap_masada_clipout_plr weap_masada_clipout_plr
weap_masada_clipin_plr weap_masada_clipin_plr
weap_masada_chamber_plr weap_masada_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_masada_lift_plr weap_masada_lift_plr
weap_masada_clipout_plr weap_masada_clipout_plr
weap_masada_clipin_plr weap_masada_clipin_plr
weap_masada_chamber_plr weap_masada_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_masada_idle\emptyIdleAnim\viewmodel_masada_idle\fireAnim\viewmodel_masada_fire\lastShotAnim\viewmodel_masada_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_masada_reload\reloadEmptyAnim\viewmodel_masada_reload_empty\raiseAnim\viewmodel_masada_pullout\dropAnim\viewmodel_masada_putaway\firstRaiseAnim\viewmodel_masada_first_time_pullout\breachRaiseAnim\viewmodel_masada_breach\quickRaiseAnim\viewmodel_masada_pullout\quickDropAnim\viewmodel_masada_putaway\emptyRaiseAnim\viewmodel_masada_pullout\emptyDropAnim\viewmodel_masada_putaway\sprintInAnim\viewmodel_masada_sprint_in\sprintLoopAnim\viewmodel_masada_sprint_loop\sprintOutAnim\viewmodel_masada_sprint_out\nightVisionWearAnim\viewmodel_masada_NVG_puton\nightVisionRemoveAnim\viewmodel_masada_NVG_takeoff\adsFireAnim\viewmodel_masada_ADS_fire\adsLastShotAnim\viewmodel_masada_ADS_fire\adsUpAnim\viewmodel_masada_ADS_up\adsDownAnim\viewmodel_masada_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_magpul_fire_npc\fireSoundPlayer\weap_magpul_fire_plr\fireSoundPlayerAkimbo\weap_magpul_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4carbine_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4carbine_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_magpul_masada_dust\worldClipModel\weapon_magpul_masada_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_masada\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\630\shareAmmo\1\ammoName\masada\clipName\masada\maxAmmo\630\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\1.899\reloadShowRocketTime\0\reloadEmptyTime\2.46\reloadAddTime\1.1\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\1.1\altRaiseTime\1.1\quickDropTime\0.259\quickRaiseTime\0.759\firstRaiseTime\1.1\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanupLine 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WEAPONFILE\displayName\WEAPON_MASADA_ACOG\playerAnimType\autorifle\gunModel\viewmodel_magpul_masada_dust\hideTags\tag_red_dot
tag_front_sight_on
tag_rear_sight
tag_heartbeat
tag_silencer
tag_m203
tag_shotgun
tag_thermal_scope
tag_eotech\notetrackSoundMap\weap_masada_lift_plr weap_masada_lift_plr
weap_masada_clipout_plr weap_masada_clipout_plr
weap_masada_clipin_plr weap_masada_clipin_plr
weap_masada_chamber_plr weap_masada_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_masada_lift_plr weap_masada_lift_plr
weap_masada_clipout_plr weap_masada_clipout_plr
weap_masada_clipin_plr weap_masada_clipin_plr
weap_masada_chamber_plr weap_masada_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_masada_idle\emptyIdleAnim\viewmodel_masada_idle\fireAnim\viewmodel_masada_fire\lastShotAnim\viewmodel_masada_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_masada_reload\reloadEmptyAnim\viewmodel_masada_reload_empty\raiseAnim\viewmodel_masada_pullout\dropAnim\viewmodel_masada_putaway\firstRaiseAnim\viewmodel_masada_first_time_pullout\breachRaiseAnim\viewmodel_masada_breach\quickRaiseAnim\viewmodel_masada_pullout\quickDropAnim\viewmodel_masada_putaway\emptyRaiseAnim\viewmodel_masada_pullout\emptyDropAnim\viewmodel_masada_putaway\sprintInAnim\viewmodel_masada_sprint_in\sprintLoopAnim\viewmodel_masada_sprint_loop\sprintOutAnim\viewmodel_masada_sprint_out\nightVisionWearAnim\viewmodel_masada_NVG_puton\nightVisionRemoveAnim\viewmodel_masada_NVG_takeoff\adsFireAnim\viewmodel_masada_ADS_acog_fire\adsLastShotAnim\viewmodel_masada_ADS_acog_fire\adsUpAnim\viewmodel_masada_ADS_acog_up\adsDownAnim\viewmodel_masada_ADS_acog_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_magpul_fire_npc\fireSoundPlayer\weap_magpul_fire_plr\fireSoundPlayerAkimbo\weap_magpul_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4carbine_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4carbine_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_magpul_masada_dust\worldClipModel\weapon_magpul_masada_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_masada\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\630\shareAmmo\1\ammoName\masada\clipName\masada_acog\maxAmmo\630\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\1.899\reloadShowRocketTime\0\reloadEmptyTime\2.46\reloadAddTime\1.1\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\1.1\altRaiseTime\1.1\quickDropTime\0.259\quickRaiseTime\0.759\firstRaiseTime\1.1\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritLine 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WEAPONFILE\displayName\WEAPON_MASADA_REDDOT\playerAnimType\autorifle\gunModel\viewmodel_magpul_masada_dust\hideTags\tag_acog_2
tag_front_sight_on
tag_rear_sight
tag_heartbeat
tag_silencer
tag_m203
tag_shotgun
tag_thermal_scope
tag_eotech\notetrackSoundMap\weap_masada_lift_plr weap_masada_lift_plr
weap_masada_clipout_plr weap_masada_clipout_plr
weap_masada_clipin_plr weap_masada_clipin_plr
weap_masada_chamber_plr weap_masada_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_masada_lift_plr weap_masada_lift_plr
weap_masada_clipout_plr weap_masada_clipout_plr
weap_masada_clipin_plr weap_masada_clipin_plr
weap_masada_chamber_plr weap_masada_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_masada_idle\emptyIdleAnim\viewmodel_masada_idle\fireAnim\viewmodel_masada_fire\lastShotAnim\viewmodel_masada_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_masada_reload\reloadEmptyAnim\viewmodel_masada_reload_empty\raiseAnim\viewmodel_masada_pullout\dropAnim\viewmodel_masada_putaway\firstRaiseAnim\viewmodel_masada_first_time_pullout\breachRaiseAnim\viewmodel_masada_breach\quickRaiseAnim\viewmodel_masada_pullout\quickDropAnim\viewmodel_masada_putaway\emptyRaiseAnim\viewmodel_masada_pullout\emptyDropAnim\viewmodel_masada_putaway\sprintInAnim\viewmodel_masada_sprint_in\sprintLoopAnim\viewmodel_masada_sprint_loop\sprintOutAnim\viewmodel_masada_sprint_out\nightVisionWearAnim\viewmodel_masada_NVG_puton\nightVisionRemoveAnim\viewmodel_masada_NVG_takeoff\adsFireAnim\viewmodel_masada_ADS_fire\adsLastShotAnim\viewmodel_masada_ADS_fire\adsUpAnim\viewmodel_masada_ADS_reflex_up\adsDownAnim\viewmodel_masada_ADS_reflex_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp16_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_magpul_fire_npc\fireSoundPlayer\weap_magpul_fire_plr\fireSoundPlayerAkimbo\weap_magpul_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4carbine_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4carbine_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_magpul_masada_dust\worldClipModel\weapon_magpul_masada_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_masada\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\630\shareAmmo\1\ammoName\masada\clipName\masada_reflex\maxAmmo\630\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\1.899\reloadShowRocketTime\0\reloadEmptyTime\2.46\reloadAddTime\1.1\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\1.1\altRaiseTime\1.1\quickDropTime\0.259\quickRaiseTime\0.759\firstRaiseTime\1.1\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerLine 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WEAPONFILE\displayName\WEAPON_MG4\playerAnimType\autorifle\gunModel\viewmodel_mg4\hideTags\tag_foregrip
tag_thermal_scope
tag_scope
tag_silencer
tag_acog_2
tag_eotech
tag_heartbeat
tag_red_dot
tag_sight_off\notetrackSoundMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\notetrackRumbleMap\weap_mg4_lift_plr weap_mg4_lift_plr
weap_mg4_open_plr weap_mg4_open_plr
weap_mg4_clipout_plr weap_mg4_clipout_plr
weap_mg4_clipin_plr weap_mg4_clipin_plr
weap_mg4_close_plr weap_mg4_close_plr
weap_mg4_chamber_plr weap_mg4_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr
melee_knife_stab melee_knife_stab
weap_rpd_mg4_plr weap_rpd_mg4_plr
weap_mg4_cliphit_plr weap_mg4_cliphit_plr
weap_mg4_hit_plr weap_mg4_hit_plr\idleAnim\viewmodel_mg4_idle\emptyIdleAnim\viewmodel_mg4_idle\fireAnim\viewmodel_mg4_fire\lastShotAnim\viewmodel_mg4_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mg4_reload\reloadEmptyAnim\viewmodel_mg4_reload\raiseAnim\viewmodel_mg4_pullout\dropAnim\viewmodel_mg4_putaway\firstRaiseAnim\viewmodel_mg4_pullout\breachRaiseAnim\viewmodel_mg4_breach\quickRaiseAnim\viewmodel_mg4_pullout\quickDropAnim\viewmodel_mg4_putaway\emptyRaiseAnim\viewmodel_mg4_pullout\emptyDropAnim\viewmodel_mg4_putaway\sprintInAnim\viewmodel_mg4_sprint_in\sprintLoopAnim\viewmodel_mg4_sprint_loop\sprintOutAnim\viewmodel_mg4_sprint_out\nightVisionWearAnim\viewmodel_mg4_NVG_puton\nightVisionRemoveAnim\viewmodel_mg4_NVG_takeoff\adsFireAnim\viewmodel_mg4_ADS_fire\adsLastShotAnim\viewmodel_mg4_ADS_fire\adsUpAnim\viewmodel_mg4_ADS_up\adsDownAnim\viewmodel_mg4_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m60_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_mg4_fire_npc\fireSoundPlayer\weap_mg4_fire_plr\fireSoundPlayerAkimbo\weap_mg4_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_ps_large\meleeSwipeSoundPlayer\melee_m60_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mg4\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mg4\hudIconRatio\2:1\pickupIcon\hud_icon_mg4\pickupIconRatio\2:1\ammoCounterIcon\hud_icon_mg4\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\200\shareAmmo\1\ammoName\mg4\clipName\mg4\maxAmmo\200\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\110\playerDamage\70\meleeDamage\200\minDamage\100\minPlayerDamage\50\maxDamageRange\1500\minDamageRange\3500\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.1\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\3\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1800\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1.75\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMaxPitch\8\gunMaxYaw\25\swayMaxALine 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WEAPONFILE\displayName\WEAPON_MODEL1887\playerAnimType\other\gunModel\viewmodel_model_1887\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_m1887_lift_plr weap_m1887_lift_plr
weap_m1887_open_plr weap_m1887_open_plr
weap_m1887_loop_plr weap_m1887_loop_plr
weap_m1887_close_plr weap_m1887_close_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_m1887_lift_plr weap_m1887_lift_plr
weap_m1887_open_plr weap_m1887_open_plr
weap_m1887_loop_plr weap_m1887_loop_plr
weap_m1887_close_plr weap_m1887_close_plr\idleAnim\viewmodel_model1887_idle\emptyIdleAnim\viewmodel_model1887_idle\fireAnim\viewmodel_model1887_fire\lastShotAnim\viewmodel_model1887_fire\rechamberAnim\viewmodel_model1887_rechamber\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_model1887_reload_loop\reloadStartAnim\viewmodel_model1887_reload_start\reloadEndAnim\viewmodel_model1887_reload_end\raiseAnim\viewmodel_model1887_pullout\dropAnim\viewmodel_model1887_putaway\firstRaiseAnim\viewmodel_model1887_first_time_pullout\breachRaiseAnim\viewmodel_model1887_breach\quickRaiseAnim\viewmodel_model1887_pullout\quickDropAnim\viewmodel_model1887_putaway\emptyRaiseAnim\viewmodel_model1887_pullout\emptyDropAnim\viewmodel_model1887_putaway\sprintInAnim\viewmodel_model1887_sprint_in\sprintLoopAnim\viewmodel_model1887_sprint_loop\sprintOutAnim\viewmodel_model1887_sprint_out\nightVisionWearAnim\viewmodel_model1887_NVG_puton\nightVisionRemoveAnim\viewmodel_model1887_NVG_takeoff\adsFireAnim\viewmodel_model1887_ads_fire\adsLastShotAnim\viewmodel_model1887_ads_fire\adsRechamberAnim\viewmodel_model1887_ads_rechamber\adsUpAnim\viewmodel_model1887_ads_up\adsDownAnim\viewmodel_model1887_ads_down\idleAnimR\viewmodel_model1887_akimbo_idle_r\emptyIdleAnimR\viewmodel_model1887_akimbo_idle_r\fireAnimR\viewmodel_model1887_akimbo_fire_r\lastShotAnimR\viewmodel_model1887_akimbo_fire_r\rechamberAnimR\viewmodel_model1887_akimbo_rechamber_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_model1887_akimbo_reload_loop_r\reloadEmptyAnimR\viewmodel_model1887_akimbo_reload_loop_r\reloadStartAnimR\viewmodel_model1887_akimbo_reload_start_r\reloadEndAnimR\viewmodel_model1887_akimbo_reload_end_r\raiseAnimR\viewmodel_model1887_akimbo_pullout_r\dropAnimR\viewmodel_model1887_akimbo_putaway_r\firstRaiseAnimR\viewmodel_model1887_akimbo_first_time_pullout_r\quickRaiseAnimR\viewmodel_model1887_akimbo_pullout_r\quickDropAnimR\viewmodel_model1887_akimbo_putaway_r\emptyRaiseAnimR\viewmodel_model1887_akimbo_pullout_r\emptyDropAnimR\viewmodel_model1887_akimbo_putaway_r\sprintInAnimR\viewmodel_model1887_akimbo_sprint_in_r\sprintLoopAnimR\viewmodel_model1887_akimbo_sprint_loop_r\sprintOutAnimR\viewmodel_model1887_akimbo_sprint_out_r\adsUpAnimR\viewmodel_model1887_ads_up\adsDownAnimR\viewmodel_model1887_ads_down\idleAnimL\viewmodel_model1887_akimbo_idle_l\emptyIdleAnimL\viewmodel_model1887_akimbo_idle_l\fireAnimL\viewmodel_model1887_akimbo_fire_l\lastShotAnimL\viewmodel_model1887_akimbo_fire_l\rechamberAnimL\viewmodel_model1887_akimbo_rechamber_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_model1887_akimbo_reload_loop_l\reloadEmptyAnimL\viewmodel_model1887_akimbo_reload_loop_l\reloadStartAnimL\viewmodel_model1887_akimbo_reload_start_l\reloadEndAnimL\viewmodel_model1887_akimbo_reload_end_l\raiseAnimL\viewmodel_model1887_akimbo_pullout_l\dropAnimL\viewmodel_model1887_akimbo_putaway_l\firstRaiseAnimL\viewmodel_model1887_akimbo_first_time_pullout_l\quickRaiseAnimL\viewmodel_model1887_akimbo_pullout_l\quickDropAnimL\viewmodel_model1887_akimbo_putaway_l\emptyRaiseAnimL\viewmodel_model1887_akimbo_pullout_l\emptyDropAnimL\viewmodel_model1887_akimbo_putaway_l\sprintInAnimL\viewmodel_model1887_akimbo_sprint_in_l\sprintLoopAnimL\viewmodel_model1887_akimbo_sprint_loop_l\sprintOutAnimL\viewmodel_model1887_akimbo_sprint_out_l\adsUpAnimL\viewmodel_model1887_ads_up\adsDownAnimL\viewmodel_model1887_ads_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_winch1200_fire_npc\fireSoundPlayer\weap_winch1200_fire_plr\fireSoundPlayerAkimbo\weap_winch1200_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_winch1200_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\vieLine 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WEAPONFILE\displayName\WEAPON_MP5\playerAnimType\smg\gunModel\viewmodel_mp5k\hideTags\tag_foregrip
tag_acog_2
tag_red_dot
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_mp5k_lift_plr weap_mp5k_lift_plr
weap_mp5k_clipout_plr weap_mp5k_clipout_plr
weap_mp5k_clipin_plr weap_mp5k_clipin_plr
weap_mp5k_chamber_plr weap_mp5k_chamber_plr
weap_mp5k_hit_plr weap_mp5k_hit_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_mp5k_lift_plr weap_mp5k_lift_plr
weap_mp5k_clipout_plr weap_mp5k_clipout_plr
weap_mp5k_clipin_plr weap_mp5k_clipin_plr
weap_mp5k_chamber_plr weap_mp5k_chamber_plr
weap_mp5k_hit_plr weap_mp5k_hit_plr\idleAnim\viewmodel_mp5_idle\fireAnim\viewmodel_mp5_fire\lastShotAnim\viewmodel_mp5_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mp5_reload\reloadEmptyAnim\viewmodel_mp5_reload_empty\raiseAnim\viewmodel_mp5_pullout\dropAnim\viewmodel_mp5_putaway\firstRaiseAnim\viewmodel_mp5_first_time_pullout\breachRaiseAnim\viewmodel_mp5_breach_v1\quickRaiseAnim\viewmodel_mp5_pullout_quick\quickDropAnim\viewmodel_mp5_putaway_quick\emptyRaiseAnim\viewmodel_mp5_pullout\emptyDropAnim\viewmodel_mp5_putaway\sprintInAnim\viewmodel_mp5_sprint_in\sprintLoopAnim\viewmodel_mp5_sprint_loop\sprintOutAnim\viewmodel_mp5_sprint_out\nightVisionWearAnim\viewmodel_mp5_nvg_puton\nightVisionRemoveAnim\viewmodel_mp5_nvg_takeoff\adsFireAnim\viewmodel_mp5_ads_fire\adsLastShotAnim\viewmodel_mp5_ads_fire\adsUpAnim\viewmodel_mp5_grip_ads_up\adsDownAnim\viewmodel_mp5_grip_ads_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp5_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_mp5_fire_npc\fireSoundPlayer\weap_mp5_fire_plr\fireSoundPlayerAkimbo\weap_mp5_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_mp5_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mp5k\worldClipModel\weapon_mp5k_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mp5k\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_mp5k\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\360\shareAmmo\1\ammoName\mp5\clipName\mp5\maxAmmo\360\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\60\minPlayerDamage\50\maxDamageRange\800\minDamageRange\1800\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.529\reloadShowRocketTime\0\reloadEmptyTime\3.029\reloadAddTime\1.769\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.5\raiseTime\0.829\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.1\breachRaiseTime\3\emptyRaiseTime\0.829\emptyDropTime\0.5\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1200\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1200\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1.75\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMLine 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WEAPONFILE\displayName\WEAPON_MP5_REDDOT\playerAnimType\smg\gunModel\viewmodel_mp5k\hideTags\tag_foregrip
tag_acog_2
tag_sight_on
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_mp5k_lift_plr weap_mp5k_lift_plr
weap_mp5k_clipout_plr weap_mp5k_clipout_plr
weap_mp5k_clipin_plr weap_mp5k_clipin_plr
weap_mp5k_chamber_plr weap_mp5k_chamber_plr
weap_mp5k_hit_plr weap_mp5k_hit_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_mp5k_lift_plr weap_mp5k_lift_plr
weap_mp5k_clipout_plr weap_mp5k_clipout_plr
weap_mp5k_clipin_plr weap_mp5k_clipin_plr
weap_mp5k_chamber_plr weap_mp5k_chamber_plr
weap_mp5k_hit_plr weap_mp5k_hit_plr\idleAnim\viewmodel_mp5_idle\fireAnim\viewmodel_mp5_fire\lastShotAnim\viewmodel_mp5_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mp5_reload\reloadEmptyAnim\viewmodel_mp5_reload_empty\raiseAnim\viewmodel_mp5_pullout\dropAnim\viewmodel_mp5_putaway\firstRaiseAnim\viewmodel_mp5_first_time_pullout\breachRaiseAnim\viewmodel_mp5_breach_v1\quickRaiseAnim\viewmodel_mp5_pullout_quick\quickDropAnim\viewmodel_mp5_putaway_quick\emptyRaiseAnim\viewmodel_mp5_pullout\emptyDropAnim\viewmodel_mp5_putaway\sprintInAnim\viewmodel_mp5_sprint_in\sprintLoopAnim\viewmodel_mp5_sprint_loop\sprintOutAnim\viewmodel_mp5_sprint_out\nightVisionWearAnim\viewmodel_mp5_nvg_puton\nightVisionRemoveAnim\viewmodel_mp5_nvg_takeoff\adsFireAnim\viewmodel_mp5_ads_fire\adsLastShotAnim\viewmodel_mp5_ads_fire\adsUpAnim\viewmodel_mp5_grip_reflex_ads_up\adsDownAnim\viewmodel_mp5_grip_reflex_ads_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp5_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_mp5_fire_npc\fireSoundPlayer\weap_mp5_fire_plr\fireSoundPlayerAkimbo\weap_mp5_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_mp5_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mp5k\worldClipModel\weapon_mp5k_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mp5k\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_mp5k\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\360\shareAmmo\1\ammoName\mp5\clipName\mp5_reflex\maxAmmo\360\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\60\minPlayerDamage\50\maxDamageRange\800\minDamageRange\1800\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.529\reloadShowRocketTime\0\reloadEmptyTime\3.029\reloadAddTime\1.769\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.5\raiseTime\0.829\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.1\breachRaiseTime\3\emptyRaiseTime\0.829\emptyDropTime\0.5\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1200\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1200\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1.75\idleCrouchFactor\0.75\idlLine 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WEAPONFILE\displayName\WEAPON_P90_REDDOT\playerAnimType\smg\gunModel\viewmodel_p90\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_eotech
tag_iron_sight
tag_silencer
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_p90_first_lift_plr weap_p90_first_lift_plr
weap_p90_first_chamber_plr weap_p90_first_chamber_plr
weap_p90_lift_plr weap_p90_lift_plr
weap_p90_clipout_plr weap_p90_clipout_plr
weap_p90_clipin_plr weap_p90_clipin_plr
weap_p90_hit_plr weap_p90_hit_plr
weap_p90_chamber_plr weap_p90_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_p90_first_lift_plr weap_p90_first_lift_plr
weap_p90_first_chamber_plr weap_p90_first_chamber_plr
weap_p90_lift_plr weap_p90_lift_plr
weap_p90_clipout_plr weap_p90_clipout_plr
weap_p90_clipin_plr weap_p90_clipin_plr
weap_p90_hit_plr weap_p90_hit_plr
weap_p90_chamber_plr weap_p90_chamber_plr\idleAnim\viewmodel_p90_idle\fireAnim\viewmodel_p90_fire\lastShotAnim\viewmodel_p90_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_p90_reload\reloadEmptyAnim\viewmodel_p90_reload_empty\raiseAnim\viewmodel_p90_pullout\dropAnim\viewmodel_p90_putaway\firstRaiseAnim\viewmodel_p90_first_time_pullout\breachRaiseAnim\viewmodel_p90_breach\quickRaiseAnim\viewmodel_p90_pullout\quickDropAnim\viewmodel_p90_quick_putaway\emptyRaiseAnim\viewmodel_p90_pullout\emptyDropAnim\viewmodel_p90_putaway\sprintInAnim\viewmodel_p90_sprint_in\sprintLoopAnim\viewmodel_p90_sprint_loop\sprintOutAnim\viewmodel_p90_sprint_out\nightVisionWearAnim\viewmodel_p90_NVG_puton\nightVisionRemoveAnim\viewmodel_p90_NVG_takeoff\adsFireAnim\viewmodel_p90_ADS_fire\adsLastShotAnim\viewmodel_p90_ADS_fire\adsUpAnim\viewmodel_p90_reflex_ADS_up\adsDownAnim\viewmodel_p90_reflex_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp5_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fnp90_fire_npc\fireSoundPlayer\weap_fnp90_fire_plr\fireSoundPlayerAkimbo\weap_fnp90_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_mp5_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_p90\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_p90\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_p90\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\p90\clipName\p90_reflex\maxAmmo\300\clipSize\50\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\50\minPlayerDamage\50\maxDamageRange\750\minDamageRange\1000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.759\reloadShowRocketTime\0\reloadEmptyTime\3.5\reloadAddTime\1.769\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.8\raiseTime\0.759\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.1\breachRaiseTime\3\emptyRaiseTime\0.759\emptyDropTime\0.699\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1200\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1200\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1.75\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMaxPitch\6\gunMaxYaw\6Line 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WEAPONFILE\displayName\WEAPON_RANGER\playerAnimType\other\gunModel\viewmodel_sawed_off_double_barrel\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_ranger_lift_plr weap_ranger_lift_plr
weap_ranger_open_plr weap_ranger_open_plr
weap_ranger_clipout_plr weap_ranger_clipout_plr
weap_ranger_clipin_plr weap_ranger_clipin_plr
weap_ranger_chamber_plr weap_ranger_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_ranger_lift_plr weap_ranger_lift_plr
weap_ranger_open_plr weap_ranger_open_plr
weap_ranger_clipout_plr weap_ranger_clipout_plr
weap_ranger_clipin_plr weap_ranger_clipin_plr
weap_ranger_chamber_plr weap_ranger_chamber_plr\idleAnim\viewmodel_ranger_idle\emptyIdleAnim\viewmodel_ranger_idle\fireAnim\viewmodel_ranger_fire\lastShotAnim\viewmodel_ranger_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ranger_reload\reloadEmptyAnim\viewmodel_ranger_reload\raiseAnim\viewmodel_ranger_pullout\dropAnim\viewmodel_ranger_putaway\firstRaiseAnim\viewmodel_ranger_pullout\breachRaiseAnim\viewmodel_ranger_breach\quickRaiseAnim\viewmodel_ranger_pullout\quickDropAnim\viewmodel_ranger_putaway\emptyRaiseAnim\viewmodel_ranger_pullout\emptyDropAnim\viewmodel_ranger_putaway\sprintInAnim\viewmodel_ranger_sprint_in\sprintLoopAnim\viewmodel_ranger_sprint_loop\sprintOutAnim\viewmodel_ranger_sprint_out\nightVisionWearAnim\viewmodel_ranger_NVG_puton\nightVisionRemoveAnim\viewmodel_ranger_NVG_takeoff\adsFireAnim\viewmodel_ranger_fire\adsLastShotAnim\viewmodel_ranger_fire\adsRechamberAnim\viewmodel_ranger_idle\adsUpAnim\viewmodel_ranger_ADS\adsDownAnim\viewmodel_ranger_ADS\idleAnimR\viewmodel_ranger_akimbo_R_idle\emptyIdleAnimR\viewmodel_ranger_akimbo_R_idle\fireAnimR\viewmodel_ranger_akimbo_R_fire\lastShotAnimR\viewmodel_ranger_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_ranger_akimbo_R_reload\reloadEmptyAnimR\viewmodel_ranger_akimbo_R_reload\raiseAnimR\viewmodel_ranger_akimbo_R_pullout\dropAnimR\viewmodel_ranger_akimbo_R_putaway\firstRaiseAnimR\viewmodel_ranger_akimbo_R_pullout\quickRaiseAnimR\viewmodel_ranger_akimbo_R_pullout\quickDropAnimR\viewmodel_ranger_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_ranger_akimbo_R_pullout\emptyDropAnimR\viewmodel_ranger_akimbo_R_putaway\sprintInAnimR\viewmodel_ranger_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_ranger_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_ranger_akimbo_R_sprint_out\adsUpAnimR\viewmodel_ranger_ADS\adsDownAnimR\viewmodel_ranger_ADS\idleAnimL\viewmodel_ranger_akimbo_L_idle\emptyIdleAnimL\viewmodel_ranger_akimbo_L_idle\fireAnimL\viewmodel_ranger_akimbo_L_fire\lastShotAnimL\viewmodel_ranger_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_ranger_akimbo_L_reload\reloadEmptyAnimL\viewmodel_ranger_akimbo_L_reload\raiseAnimL\viewmodel_ranger_akimbo_L_pullout\dropAnimL\viewmodel_ranger_akimbo_L_putaway\firstRaiseAnimL\viewmodel_ranger_akimbo_L_pullout_first\quickRaiseAnimL\viewmodel_ranger_akimbo_L_pullout\quickDropAnimL\viewmodel_ranger_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_ranger_akimbo_L_pullout\emptyDropAnimL\viewmodel_ranger_akimbo_L_putaway\sprintInAnimL\viewmodel_ranger_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_ranger_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_ranger_akimbo_L_sprint_out\adsUpAnimL\viewmodel_ranger_ADS\adsDownAnimL\viewmodel_ranger_ADS\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\primary\fireType\Double Barrel\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ranger_fire_npc\fireSoundPlayer\weap_ranger_fire_plr\fireSoundPlayerAkimbo\weap_ranger_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\weap_barrett_fire_npc\lastShotSoundPlayer\weap_ranger_fire_plr_dual\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_winch1200_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4benelli_loop_plr\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\22Line 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WEAPONFILE\displayName\WEAPON_RPD_ACOG\playerAnimType\autorifle\gunModel\viewmodel_rpd\handModel\viewmodel_base_viewhands\hideTags\tag_foregrip
tag_red_dot
tag_thermal_scope
tag_heartbeat
tag_eotech
tag_silencer\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_rpd_lift_plr weap_rpd_lift_plr
weap_rpd_open_plr weap_rpd_open_plr
weap_rpd_clipout_plr weap_rpd_clipout_plr
weap_rpd_clipin_plr weap_rpd_clipin_plr
weap_rpd_close_plr weap_rpd_close_plr
weap_rpd_hit_plr weap_rpd_hit_plr
weap_rpd_chamber_plr weap_rpd_chamber_plr
weap_rpd_raise_plr weap_rpd_raise_plr
weap_rpd_drop_plr weap_rpd_drop_plr\idleAnim\viewmodel_rpd_idle\emptyIdleAnim\viewmodel_rpd_idle\fireAnim\viewmodel_rpd_fire\lastShotAnim\viewmodel_rpd_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_rpd_attachment_reload\reloadEmptyAnim\viewmodel_rpd_attachment_reload\raiseAnim\viewmodel_rpd_pullout\dropAnim\viewmodel_rpd_putaway\firstRaiseAnim\viewmodel_rpd_pullout\breachRaiseAnim\viewmodel_rpd_breach\quickRaiseAnim\viewmodel_rpd_pullout\quickDropAnim\viewmodel_rpd_putaway\emptyRaiseAnim\viewmodel_rpd_pullout\emptyDropAnim\viewmodel_rpd_putaway\sprintInAnim\viewmodel_rpd_sprint_in\sprintLoopAnim\viewmodel_rpd_sprint_loop\sprintOutAnim\viewmodel_rpd_sprint_out\nightVisionWearAnim\viewmodel_rpd_NVG_puton\nightVisionRemoveAnim\viewmodel_rpd_NVG_takeoff\adsFireAnim\viewmodel_rpd_ADS_fire\adsLastShotAnim\viewmodel_rpd_ADS_fire\adsUpAnim\viewmodel_rpd_acog_ADS_up\adsDownAnim\viewmodel_rpd_acog_ADS_down\weaponType\bullet\weaponClass\mg\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/saw_flash_view\worldFlashEffect\muzzleflashes/saw_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_degtyarev_rpd_fire_npc\fireSoundPlayer\weap_degtyarev_rpd_fire_plr\fireSoundPlayerAkimbo\weap_degtyarev_rpd_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_degtyarev_rpd_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/saw_view\worldShellEjectEffect\shellejects/saw\viewLastShotEjectEffect\shellejects/saw_view\worldLastShotEjectEffect\shellejects/saw\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_rpd\worldClipModel\weapon_rpd_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_rpd\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_rpd\ammoCounterIconRatio\4:1\ammoCounterClip\Beltfed\startAmmo\400\shareAmmo\1\ammoName\rpd\clipName\rpd_acog\maxAmmo\400\clipSize\100\shotCount\1\sharedAmmoCap\0\damage\110\playerDamage\70\meleeDamage\200\minDamage\90\minPlayerDamage\70\maxDamageRange\1500\minDamageRange\2000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\9.699\reloadShowRocketTime\0\reloadEmptyTime\9.699\reloadAddTime\7.13\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.4\quickRaiseTime\0.949\firstRaiseTime\1.25\breachRaiseTime\3\emptyRaiseTime\1.25\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1800\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\Line 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WEAPONFILE\displayName\WEAPON_RPG\playerAnimType\rocketlauncher\gunModel\viewmodel_rpg7\hideTags\\notetrackSoundMap\weap_rpg_raise_plr weap_rpg_raise_plr
weap_rpg_drop_plr weap_rpg_drop_plr
melee_knife_stab melee_knife_stab
weap_rpg_lift_plr weap_rpg_lift_plr
weap_rpg_insert_plr weap_rpg_insert_plr
weap_rpg_twist_plr weap_rpg_twist_plr\notetrackRumbleMap\weap_rpg_raise_plr weap_rpg_raise_plr
weap_rpg_drop_plr weap_rpg_drop_plr
melee_knife_stab melee_knife_stab
weap_rpg_lift_plr weap_rpg_lift_plr
weap_rpg_insert_plr weap_rpg_insert_plr
weap_rpg_twist_plr weap_rpg_twist_plr\idleAnim\viewmodel_rpg_idle\emptyIdleAnim\viewmodel_rpg_idle_empty\fireAnim\viewmodel_rpg_fire\lastShotAnim\viewmodel_rpg_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_rpg_reload\raiseAnim\viewmodel_rpg_pullout\dropAnim\viewmodel_rpg_putaway\firstRaiseAnim\viewmodel_rpg_pullout\quickRaiseAnim\viewmodel_rpg_pullout\quickDropAnim\viewmodel_rpg_putaway\emptyRaiseAnim\viewmodel_rpg_pullout\emptyDropAnim\viewmodel_rpg_putaway\sprintInAnim\viewmodel_rpg_sprint_in\sprintLoopAnim\viewmodel_rpg_sprint_loop\sprintOutAnim\viewmodel_rpg_sprint_out\nightVisionWearAnim\viewmodel_rpg_NVG_puton\nightVisionRemoveAnim\viewmodel_rpg_NVG_takeoff\adsFireAnim\viewmodel_rpg_idle\adsLastShotAnim\viewmodel_rpg_idle\adsUpAnim\viewmodel_rpg_ADS_up\adsDownAnim\viewmodel_rpg_ADS_down\weaponType\projectile\weaponClass\rocketlauncher\penetrateType\none\penetrateMultiplier\0\impactType\rocket_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/at4_flash\worldFlashEffect\muzzleflashes/at4_flash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\weap_rpg_loop\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_rpg_fire_npc\fireSoundPlayer\weap_rpg_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_ps_large\meleeSwipeSoundPlayer\melee_rpg_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_rpg_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\weap_rpg_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\weap_rpg_drop_plr\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_flechette\reticleSide\\reticleCenterSize\32\reticleSideSize\24\reticleMinOfs\17\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1\proneOfsU\-1\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_rpg7\rocketModel\viewmodel_rpg7_rocket\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_rpg\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_rpg\ammoCounterIconRatio\4:1\ammoCounterClip\Rocket\startAmmo\4\shareAmmo\1\ammoName\rpg\clipName\rpg\maxAmmo\4\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\400\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.08\destabilizationCurvatureMax\70\destabilizeDistance\120\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.33\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\3.292\reloadShowRocketTime\0.1\reloadEmptyTime\0\reloadAddTime\1.169\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.467\raiseTime\0.732\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.732\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.33\sprintLoopTime\1\sprintOutTime\0.33\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\aimPadding\0\enemyCrosshairRange\1500\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swLine 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WEAPONFILE\displayName\WEAPON_RPG\playerAnimType\rocketlauncher\gunModel\viewmodel_rpg7\hideTags\\notetrackSoundMap\weap_rpg_raise_plr weap_rpg_raise_plr
weap_rpg_drop_plr weap_rpg_drop_plr
melee_knife_stab melee_knife_stab
weap_rpg_lift_plr weap_rpg_lift_plr
weap_rpg_insert_plr weap_rpg_insert_plr
weap_rpg_twist_plr weap_rpg_twist_plr\notetrackRumbleMap\weap_rpg_raise_plr weap_rpg_raise_plr
weap_rpg_drop_plr weap_rpg_drop_plr
melee_knife_stab melee_knife_stab
weap_rpg_lift_plr weap_rpg_lift_plr
weap_rpg_insert_plr weap_rpg_insert_plr
weap_rpg_twist_plr weap_rpg_twist_plr\idleAnim\viewmodel_rpg_idle\emptyIdleAnim\viewmodel_rpg_idle_empty\fireAnim\viewmodel_rpg_fire\lastShotAnim\viewmodel_rpg_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_rpg_reload\raiseAnim\viewmodel_rpg_pullout\dropAnim\viewmodel_rpg_putaway\firstRaiseAnim\viewmodel_rpg_pullout\quickRaiseAnim\viewmodel_rpg_pullout\quickDropAnim\viewmodel_rpg_putaway\emptyRaiseAnim\viewmodel_rpg_pullout\emptyDropAnim\viewmodel_rpg_putaway\sprintInAnim\viewmodel_rpg_sprint_in\sprintLoopAnim\viewmodel_rpg_sprint_loop\sprintOutAnim\viewmodel_rpg_sprint_out\nightVisionWearAnim\viewmodel_rpg_NVG_puton\nightVisionRemoveAnim\viewmodel_rpg_NVG_takeoff\adsFireAnim\viewmodel_rpg_idle\adsLastShotAnim\viewmodel_rpg_idle\adsUpAnim\viewmodel_rpg_ADS_up\adsDownAnim\viewmodel_rpg_ADS_down\weaponType\projectile\weaponClass\rocketlauncher\penetrateType\none\penetrateMultiplier\0\impactType\rocket_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/at4_flash\worldFlashEffect\muzzleflashes/at4_flash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\weap_rpg_loop\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_rpg_fire_npc\fireSoundPlayer\weap_rpg_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_ps_large\meleeSwipeSoundPlayer\melee_rpg_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_rpg_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\weap_rpg_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\weap_rpg_drop_plr\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_flechette\reticleSide\\reticleCenterSize\32\reticleSideSize\24\reticleMinOfs\17\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1\proneOfsU\-1\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_rpg7\rocketModel\viewmodel_rpg7_rocket\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_rpg\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_rpg\ammoCounterIconRatio\4:1\ammoCounterClip\Rocket\startAmmo\4\shareAmmo\1\ammoName\rpg\clipName\rpg\maxAmmo\4\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\400\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.4\destabilizationCurvatureMax\10\destabilizeDistance\300\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.33\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\3.292\reloadShowRocketTime\0.1\reloadEmptyTime\0\reloadAddTime\1.169\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.467\raiseTime\0.732\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.732\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.33\sprintLoopTime\1\sprintOutTime\0.33\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\aimPadding\0\enemyCrosshairRange\1500\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swaLine 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WEAPONFILE\displayName\WEAPON_RPG\playerAnimType\rocketlauncher\gunModel\viewmodel_rpg7\hideTags\\notetrackSoundMap\weap_rpg_raise_plr weap_rpg_raise_plr
weap_rpg_drop_plr weap_rpg_drop_plr
melee_knife_stab melee_knife_stab
weap_rpg_lift_plr weap_rpg_lift_plr
weap_rpg_insert_plr weap_rpg_insert_plr
weap_rpg_twist_plr weap_rpg_twist_plr\notetrackRumbleMap\weap_rpg_raise_plr weap_rpg_raise_plr
weap_rpg_drop_plr weap_rpg_drop_plr
melee_knife_stab melee_knife_stab
weap_rpg_lift_plr weap_rpg_lift_plr
weap_rpg_insert_plr weap_rpg_insert_plr
weap_rpg_twist_plr weap_rpg_twist_plr\idleAnim\viewmodel_rpg_idle\emptyIdleAnim\viewmodel_rpg_idle_empty\fireAnim\viewmodel_rpg_fire\lastShotAnim\viewmodel_rpg_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_rpg_idle\raiseAnim\viewmodel_rpg_pullout\dropAnim\viewmodel_rpg_putaway\firstRaiseAnim\viewmodel_rpg_pullout\quickRaiseAnim\viewmodel_rpg_pullout\quickDropAnim\viewmodel_rpg_putaway\emptyRaiseAnim\viewmodel_rpg_pullout\emptyDropAnim\viewmodel_rpg_putaway\sprintInAnim\viewmodel_rpg_sprint_in\sprintLoopAnim\viewmodel_rpg_sprint_loop\sprintOutAnim\viewmodel_rpg_sprint_out\nightVisionWearAnim\viewmodel_rpg_NVG_puton\nightVisionRemoveAnim\viewmodel_rpg_NVG_takeoff\adsFireAnim\viewmodel_rpg_idle\adsLastShotAnim\viewmodel_rpg_idle\adsUpAnim\viewmodel_rpg_ADS_up\adsDownAnim\viewmodel_rpg_ADS_down\weaponType\projectile\weaponClass\rocketlauncher\penetrateType\none\penetrateMultiplier\0\impactType\rocket_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/at4_flash\worldFlashEffect\muzzleflashes/at4_flash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\weap_rpg_loop\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_rpg_fire_npc\fireSoundPlayer\weap_rpg_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_ps_large\meleeSwipeSoundPlayer\melee_rpg_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_rpg_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\weap_rpg_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\weap_rpg_drop_plr\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_flechette\reticleSide\\reticleCenterSize\32\reticleSideSize\24\reticleMinOfs\17\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1\proneOfsU\-1\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_rpg7\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_rpg\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\\ammoCounterIconRatio\4:1\ammoCounterClip\None\startAmmo\4\shareAmmo\1\ammoName\rpg\clipName\rpg\maxAmmo\4\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\400\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.4\destabilizationCurvatureMax\10\destabilizeDistance\9000\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.866\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.009\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\1.169\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.467\raiseTime\0.732\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.732\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.33\sprintLoopTime\1\sprintOutTime\0.33\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\aimPadding\0\enemyCrosshairRange\1500\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\30\adsSwayLerpSLine 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WEAPONFILE\displayName\WEAPON_RPG\playerAnimType\rocketlauncher\gunModel\viewmodel_rpg7\hideTags\\notetrackSoundMap\weap_rpg_raise_plr weap_rpg_raise_plr
weap_rpg_drop_plr weap_rpg_drop_plr
melee_knife_stab melee_knife_stab
weap_rpg_lift_plr weap_rpg_lift_plr
weap_rpg_insert_plr weap_rpg_insert_plr
weap_rpg_twist_plr weap_rpg_twist_plr\notetrackRumbleMap\weap_rpg_raise_plr weap_rpg_raise_plr
weap_rpg_drop_plr weap_rpg_drop_plr
melee_knife_stab melee_knife_stab
weap_rpg_lift_plr weap_rpg_lift_plr
weap_rpg_insert_plr weap_rpg_insert_plr
weap_rpg_twist_plr weap_rpg_twist_plr\idleAnim\viewmodel_rpg_idle\emptyIdleAnim\viewmodel_rpg_idle_empty\fireAnim\viewmodel_rpg_fire\lastShotAnim\viewmodel_rpg_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_rpg_idle\raiseAnim\viewmodel_rpg_pullout\dropAnim\viewmodel_rpg_putaway\firstRaiseAnim\viewmodel_rpg_pullout\quickRaiseAnim\viewmodel_rpg_pullout\quickDropAnim\viewmodel_rpg_putaway\emptyRaiseAnim\viewmodel_rpg_pullout\emptyDropAnim\viewmodel_rpg_putaway\sprintInAnim\viewmodel_rpg_sprint_in\sprintLoopAnim\viewmodel_rpg_sprint_loop\sprintOutAnim\viewmodel_rpg_sprint_out\nightVisionWearAnim\viewmodel_rpg_NVG_puton\nightVisionRemoveAnim\viewmodel_rpg_NVG_takeoff\adsFireAnim\viewmodel_rpg_idle\adsLastShotAnim\viewmodel_rpg_idle\adsUpAnim\viewmodel_rpg_ADS_up\adsDownAnim\viewmodel_rpg_ADS_down\weaponType\projectile\weaponClass\rocketlauncher\penetrateType\none\penetrateMultiplier\0\impactType\rocket_explode\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/at4_flash\worldFlashEffect\muzzleflashes/at4_flash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\weap_rpg_loop\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_rpg_fire_npc\fireSoundPlayer\weap_rpg_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_ps_large\meleeSwipeSoundPlayer\melee_rpg_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_rpg_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\weap_rpg_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\weap_rpg_drop_plr\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_flechette\reticleSide\\reticleCenterSize\32\reticleSideSize\24\reticleMinOfs\17\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1\proneOfsU\-1\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_rpg7\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_rpg\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\\ammoCounterIconRatio\4:1\ammoCounterClip\None\startAmmo\4\shareAmmo\1\ammoName\rpg\clipName\rpg\maxAmmo\4\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\400\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.4\destabilizationCurvatureMax\10\destabilizeDistance\9000\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.866\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.009\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\1.169\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.467\raiseTime\0.732\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.732\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.33\sprintLoopTime\1\sprintOutTime\0.33\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\aimPadding\0\enemyCrosshairRange\1500\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\30\adsSwayLerpSLine 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WEAPONFILE\displayName\WEAPON_SCAR\playerAnimType\autorifle\gunModel\viewmodel_scar_h\hideTags\tag_foregrip
tag_silencer
tag_red_dot
tag_thermal_scope
tag_sight_off
tag_acog_2
tag_m203
tag_shotgun
tag_eotech
tag_heartbeat\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_scar_lift_plr weap_scar_lift_plr
weap_scar_clipout_plr weap_scar_clipout_plr
weap_scar_clipin_plr weap_scar_clipin_plr
weap_scar_hit_plr weap_scar_hit_plr
weap_scar_chamber_plr weap_scar_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_scar_lift_plr weap_scar_lift_plr
weap_scar_clipout_plr weap_scar_clipout_plr
weap_scar_clipin_plr weap_scar_clipin_plr
weap_scar_hit_plr weap_scar_hit_plr
weap_scar_chamber_plr weap_scar_chamber_plr\idleAnim\viewmodel_scar_h_idle\fireAnim\viewmodel_scar_h_fire\lastShotAnim\viewmodel_scar_h_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_scar_h_reload\reloadEmptyAnim\viewmodel_scar_h_reload_empty_alt\raiseAnim\viewmodel_scar_h_pullout\dropAnim\viewmodel_scar_h_putaway\firstRaiseAnim\viewmodel_scar_h_first_time_pullout\breachRaiseAnim\viewmodel_scar_h_breach\quickRaiseAnim\viewmodel_scar_h_pullout\quickDropAnim\viewmodel_scar_h_putaway\emptyRaiseAnim\viewmodel_scar_h_pullout\emptyDropAnim\viewmodel_scar_h_putaway\sprintInAnim\viewmodel_scar_h_sprint_in\sprintLoopAnim\viewmodel_scar_h_sprint_loop\sprintOutAnim\viewmodel_scar_h_sprint_out\nightVisionWearAnim\viewmodel_scar_h_NVG_puton\nightVisionRemoveAnim\viewmodel_scar_h_NVG_takeoff\adsFireAnim\viewmodel_scar_h_ADS_fire\adsLastShotAnim\viewmodel_scar_h_ADS_fire\adsUpAnim\viewmodel_scar_h_ADS_up\adsDownAnim\viewmodel_scar_h_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/heavy_view\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_scar_fire_npc\fireSoundPlayer\weap_scar_fire_plr\fireSoundPlayerAkimbo\weap_scar_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_mp44_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_scar_h\worldClipModel\weapon_scar_h_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_scar_h\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_scar_h\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\scar_h\clipName\scar_h\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.832\reloadShowRocketTime\0\reloadEmptyTime\2.832\reloadAddTime\1.86\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.66\raiseTime\0.933\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.5\firstRaiseTime\1.432\breachRaiseTime\3\emptyRaiseTime\0.933\emptyDropTime\0.25\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1800\crosshairColorChange\1\moveSpeedScale\0.9\adsMoveSpeedScale\0.9\sprintDuLine 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WEAPONFILE\displayName\WEAPON_SCAR_ACOG\playerAnimType\autorifle\gunModel\viewmodel_scar_h\hideTags\tag_foregrip
tag_silencer
tag_red_dot
tag_thermal_scope
tag_m203
tag_shotgun
tag_sight_on
tag_eotech
tag_heartbeat\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_scar_lift_plr weap_scar_lift_plr
weap_scar_clipout_plr weap_scar_clipout_plr
weap_scar_clipin_plr weap_scar_clipin_plr
weap_scar_hit_plr weap_scar_hit_plr
weap_scar_chamber_plr weap_scar_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_scar_lift_plr weap_scar_lift_plr
weap_scar_clipout_plr weap_scar_clipout_plr
weap_scar_clipin_plr weap_scar_clipin_plr
weap_scar_hit_plr weap_scar_hit_plr
weap_scar_chamber_plr weap_scar_chamber_plr\idleAnim\viewmodel_scar_h_idle\fireAnim\viewmodel_scar_h_fire\lastShotAnim\viewmodel_scar_h_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_scar_h_reload\reloadEmptyAnim\viewmodel_scar_h_reload_empty_alt\raiseAnim\viewmodel_scar_h_pullout\dropAnim\viewmodel_scar_h_putaway\firstRaiseAnim\viewmodel_scar_h_first_time_pullout\breachRaiseAnim\viewmodel_scar_h_breach\quickRaiseAnim\viewmodel_scar_h_pullout\quickDropAnim\viewmodel_scar_h_putaway\emptyRaiseAnim\viewmodel_scar_h_pullout\emptyDropAnim\viewmodel_scar_h_putaway\sprintInAnim\viewmodel_scar_h_sprint_in\sprintLoopAnim\viewmodel_scar_h_sprint_loop\sprintOutAnim\viewmodel_scar_h_sprint_out\nightVisionWearAnim\viewmodel_scar_h_NVG_puton\nightVisionRemoveAnim\viewmodel_scar_h_NVG_takeoff\adsFireAnim\viewmodel_scar_h_ADS_ACOG_fire\adsUpAnim\viewmodel_scar_h_ADS_ACOG_up\adsDownAnim\viewmodel_scar_h_ADS_ACOG_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/heavy_view\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_scar_fire_npc\fireSoundPlayer\weap_scar_fire_plr\fireSoundPlayerAkimbo\weap_scar_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_mp44_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_scar_h\worldClipModel\weapon_scar_h_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_scar_h\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_scar_h\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\scar_h\clipName\scar_h_acog\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.832\reloadShowRocketTime\0\reloadEmptyTime\2.832\reloadAddTime\1.86\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.66\raiseTime\0.933\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.5\firstRaiseTime\1.432\breachRaiseTime\3\emptyRaiseTime\0.933\emptyDropTime\0.25\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1800\crosshairColorChange\1\moveSpeedScale\0.9\adsMoveSpeedScale\0.9\sprintDurationScale\1.75\idleCLine 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WEAPONFILE\displayName\WEAPON_SCAR_REFLEX\playerAnimType\autorifle\gunModel\viewmodel_scar_h\hideTags\tag_foregrip
tag_silencer
tag_thermal_scope
tag_sight_on
tag_acog_2
tag_m203
tag_shotgun
tag_eotech
tag_heartbeat\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_scar_lift_plr weap_scar_lift_plr
weap_scar_clipout_plr weap_scar_clipout_plr
weap_scar_clipin_plr weap_scar_clipin_plr
weap_scar_hit_plr weap_scar_hit_plr
weap_scar_chamber_plr weap_scar_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_scar_lift_plr weap_scar_lift_plr
weap_scar_clipout_plr weap_scar_clipout_plr
weap_scar_clipin_plr weap_scar_clipin_plr
weap_scar_hit_plr weap_scar_hit_plr
weap_scar_chamber_plr weap_scar_chamber_plr\idleAnim\viewmodel_scar_h_idle\fireAnim\viewmodel_scar_h_fire\lastShotAnim\viewmodel_scar_h_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_scar_h_reload\reloadEmptyAnim\viewmodel_scar_h_reload_empty_alt\raiseAnim\viewmodel_scar_h_pullout\dropAnim\viewmodel_scar_h_putaway\firstRaiseAnim\viewmodel_scar_h_first_time_pullout\breachRaiseAnim\viewmodel_scar_h_breach\quickRaiseAnim\viewmodel_scar_h_pullout\quickDropAnim\viewmodel_scar_h_putaway\emptyRaiseAnim\viewmodel_scar_h_pullout\emptyDropAnim\viewmodel_scar_h_putaway\sprintInAnim\viewmodel_scar_h_sprint_in\sprintLoopAnim\viewmodel_scar_h_sprint_loop\sprintOutAnim\viewmodel_scar_h_sprint_out\nightVisionWearAnim\viewmodel_scar_h_NVG_puton\nightVisionRemoveAnim\viewmodel_scar_h_NVG_takeoff\adsFireAnim\viewmodel_scar_h_ADS_reflex_fire\adsLastShotAnim\viewmodel_scar_h_ADS_reflex_fire\adsUpAnim\viewmodel_scar_h_ADS_reflex_up\adsDownAnim\viewmodel_scar_h_ADS_reflex_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/heavy_view\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_scar_fire_npc\fireSoundPlayer\weap_scar_fire_plr\fireSoundPlayerAkimbo\weap_scar_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_mp44_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_scar_h\worldClipModel\weapon_scar_h_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_scar_h\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_scar_h\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\scar_h\clipName\scar_h_reflex\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.832\reloadShowRocketTime\0\reloadEmptyTime\2.832\reloadAddTime\1.86\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.66\raiseTime\0.933\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.5\firstRaiseTime\1.432\breachRaiseTime\3\emptyRaiseTime\0.933\emptyDropTime\0.25\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1800\crosshairColorChange\1\moveSpeedScaleLine 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WEAPONFILE\displayName\WEAPON_SCAR_SHOTGUN\playerAnimType\autorifle\gunModel\viewmodel_scar_h\hideTags\tag_foregrip
tag_silencer
tag_red_dot
tag_thermal_scope
tag_sight_off
tag_acog_2
tag_m203
tag_eotech
tag_heartbeat\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_scar_lift_plr weap_scar_lift_plr
weap_scar_clipout_plr weap_scar_clipout_plr
weap_scar_clipin_plr weap_scar_clipin_plr
weap_scar_hit_plr weap_scar_hit_plr
weap_scar_chamber_plr weap_scar_chamber_plr
weap_winch1200_start_plr weap_winch1200_start_plr
weap_winch1200_loop_plr weap_winch1200_loop_plr
weap_winch1200_end_plr weap_winch1200_end_plr
weap_winch1200_pump_plr weap_winch1200_pump_plr
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_scar_lift_plr weap_scar_lift_plr
weap_scar_clipout_plr weap_scar_clipout_plr
weap_scar_clipin_plr weap_scar_clipin_plr
weap_scar_hit_plr weap_scar_hit_plr
weap_scar_chamber_plr weap_scar_chamber_plr
weap_winch1200_start_plr weap_winch1200_start_plr
weap_winch1200_loop_plr weap_winch1200_loop_plr
weap_winch1200_end_plr weap_winch1200_end_plr
weap_winch1200_pump_plr weap_winch1200_pump_plr
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back\idleAnim\viewmodel_scar_h_shotgun_idle\fireAnim\viewmodel_scar_h_shotgun_fire\lastShotAnim\viewmodel_scar_h_shotgun_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_scar_h_shotgun_reload\reloadEmptyAnim\viewmodel_scar_h_shotgun_reload_empty\raiseAnim\viewmodel_scar_h_shotgun_pullout\dropAnim\viewmodel_scar_h_shotgun_putaway\firstRaiseAnim\viewmodel_scar_h_shotgun_first_time_pullout\breachRaiseAnim\viewmodel_scar_h_shotgun_breach\altRaiseAnim\viewmodel_scar_h_shotgun_shotty_2_bullet\quickRaiseAnim\viewmodel_scar_h_shotgun_pullout\quickDropAnim\viewmodel_scar_h_shotgun_putaway\emptyRaiseAnim\viewmodel_scar_h_shotgun_pullout\emptyDropAnim\viewmodel_scar_h_shotgun_putaway\sprintInAnim\viewmodel_scar_h_shotgun_sprint_in\sprintLoopAnim\viewmodel_scar_h_shotgun_sprint_loop\sprintOutAnim\viewmodel_scar_h_shotgun_sprint_out\nightVisionWearAnim\viewmodel_scar_h_shotgun_NVG_puton\nightVisionRemoveAnim\viewmodel_scar_h_shotgun_NVG_takeoff\adsFireAnim\viewmodel_scar_h_shotgun_ADS_fire\adsLastShotAnim\viewmodel_scar_h_shotgun_ADS_fire\adsUpAnim\viewmodel_scar_h_shotgun_ADS_up\adsDownAnim\viewmodel_scar_h_shotgun_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/heavy_view\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_scar_fire_npc\fireSoundPlayer\weap_scar_fire_plr\fireSoundPlayerAkimbo\weap_scar_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_mp44_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_scar_h\worldClipModel\weapon_scar_h_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_scar_h\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_scar_h\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\scar_h\clipName\scar_h_shotgun\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.832\reloadShowRocketTime\0\reloadEmptyTime\2.832\reloadAddTime\1.86\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.66\raiseTime\0.933\altDropTime\0\altRaiseTime\0.73\quickDropTime\0.25\quickRaiseTime\0.5\firstRaiseTime\1.432\breachRaiseTime\3\emptyRaiseTime\0.933\emptyDropTime\0.25\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\biLine truncated
@@ -0,0 +1,39 @@
WEAPONFILE\displayName\WEAPON_SCAR_SHOTGUN\playerAnimType\other\gunModel\viewmodel_scar_h\hideTags\tag_foregrip
tag_silencer
tag_red_dot
tag_thermal_scope
tag_sight_off
tag_acog_2
tag_m203
tag_eotech
tag_heartbeat\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_scar_lift_plr weap_scar_lift_plr
weap_scar_clipout_plr weap_scar_clipout_plr
weap_scar_clipin_plr weap_scar_clipin_plr
weap_scar_hit_plr weap_scar_hit_plr
weap_scar_chamber_plr weap_scar_chamber_plr
weap_winch1200_start_plr weap_winch1200_start_plr
weap_winch1200_loop_plr weap_winch1200_loop_plr
weap_winch1200_end_plr weap_winch1200_end_plr
weap_winch1200_pump_plr weap_winch1200_pump_plr
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back
weap_shotattach_lift_plr weap_shotattach_lift_plr
weap_shotattach_clipin_plr weap_shotattach_clipin_plr
weap_shotattach_chamber_plr weap_shotattach_chamber_plr
weap_shotattach_end_plr weap_shotattach_end_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_scar_lift_plr weap_scar_lift_plr
weap_scar_clipout_plr weap_scar_clipout_plr
weap_scar_clipin_plr weap_scar_clipin_plr
weap_scar_hit_plr weap_scar_hit_plr
weap_scar_chamber_plr weap_scar_chamber_plr
weap_winch1200_start_plr weap_winch1200_start_plr
weap_winch1200_loop_plr weap_winch1200_loop_plr
weap_winch1200_end_plr weap_winch1200_end_plr
weap_winch1200_pump_plr weap_winch1200_pump_plr
weap_m4m16_switch_grenade weap_m4m16_switch_grenade
weap_m4m16_switch_back weap_m4m16_switch_back
weap_shotattach_lift_plr weap_shotattach_lift_plr
weap_shotattach_clipin_plr weap_shotattach_clipin_plr
weap_shotattach_chamber_plr weap_shotattach_chamber_plr
weap_shotattach_end_plr weap_shotattach_end_plr\idleAnim\viewmodel_scar_h_shotgun_shotty_idle\fireAnim\viewmodel_scar_h_shotgun_shotty_fire\lastShotAnim\viewmodel_scar_h_shotgun_shotty_fire\rechamberAnim\viewmodel_scar_h_shotgun_shotty_rechamber\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_scar_h_shotgun_shotty_reload_loop\reloadStartAnim\viewmodel_scar_h_shotgun_shotty_reload_start\reloadEndAnim\viewmodel_scar_h_shotgun_shotty_reload_end\raiseAnim\viewmodel_scar_h_shotgun_shotty_pullout\dropAnim\viewmodel_scar_h_shotgun_shotty_putaway\firstRaiseAnim\viewmodel_scar_h_shotgun_shotty_pullout\breachRaiseAnim\viewmodel_scar_h_shotgun_shotty_breach\altRaiseAnim\viewmodel_scar_h_shotgun_bullet_2_shotty\quickRaiseAnim\viewmodel_scar_h_shotgun_shotty_pullout\quickDropAnim\viewmodel_scar_h_shotgun_shotty_putaway\emptyRaiseAnim\viewmodel_scar_h_shotgun_shotty_pullout\emptyDropAnim\viewmodel_scar_h_shotgun_shotty_putaway\sprintInAnim\viewmodel_scar_h_shotgun_shotty_sprint_in\sprintLoopAnim\viewmodel_scar_h_shotgun_shotty_sprint_loop\sprintOutAnim\viewmodel_scar_h_shotgun_shotty_sprint_out\adsFireAnim\viewmodel_scar_h_shotgun_shotty_fire\adsLastShotAnim\viewmodel_scar_h_shotgun_shotty_fire\adsUpAnim\viewmodel_scar_h_shotgun_shotty_ADS_up\adsDownAnim\viewmodel_scar_h_shotgun_shotty_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\altmode\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/heavy_view\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_shotgunattach_fire_npc\fireSoundPlayer\weap_shotgunattach_fire_plr\fireSoundPlayerAkimbo\weap_shotgunattach_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_mp44_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_scar_h\worldClipModel\weapon_scar_h_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_scar_h\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_scar_h\ammoCounterIconRatio\1:1\ammoCounterClip\Shotgun\startAmmo\70\shareAmmo\1\ammoName\scar_h_shotgun\clipName\scar_h_shotgun_attach\maxAmmo\70\clipSize\7\shotCount\8\sharedAmmoCap\0\damage\50\playerDamage\30\meleeDamage\200\minDamage\15\minPlayerDamage\10\maxDamageRange\256\minDamageRange\800\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.33\rechamberTime\0.43\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.75\reloadShowRocketTime\0\reloadEmptyTime\0.75\reloadAddTime\0.55\reloadStartTime\1\reloadStartAddTime\0.6\reloadEndTime\1.35\dropTime\0.829\raiseTime\0.829\altDropTime\0\altRaiseTime\0.73\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.829\breachRaiseTime\3\emptyRaiseTime\0.829\emptyDropTime\0.25\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nigLine truncated
@@ -0,0 +1,3 @@
WEAPONFILE\displayName\WEAPON_ANM8_SMOKE_GRENADE\playerAnimType\grenade\gunModel\viewmodel_ussmokegrenade\hideTags\\notetrackSoundMap\weap_smokegrenade_pin_plr weap_smokegrenade_pin_plr
weap_smokegrenade_fire_plr weap_smokegrenade_fire_plr\notetrackRumbleMap\weap_smokegrenade_pin_plr weap_smokegrenade_pin_plr
weap_smokegrenade_fire_plr weap_smokegrenade_fire_plr\idleAnim\viewmodel_ussmokegrenade_idle\emptyIdleAnim\viewmodel_ussmokegrenade_idle\fireAnim\viewmodel_ussmokegrenade_throw\holdFireAnim\viewmodel_ussmokegrenade_pullpin\lastShotAnim\viewmodel_ussmokegrenade_throw\meleeAnim\viewmodel_ussmokegrenade_idle\raiseAnim\viewmodel_ussmokegrenade_idle\dropAnim\viewmodel_ussmokegrenade_idle\weaponType\grenade\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\none\inventoryType\offhand\fireType\Full Auto\offhandClass\Smoke Grenade\viewFlashEffect\\worldFlashEffect\\pickupSound\grenade_pickup\pickupSoundPlayer\grenade_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\weap_smokegrenade_pin\pullbackSoundPlayer\\fireSound\weap_smokegrenade_fire\fireSoundPlayer\\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_handtrigger_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\grenade_bounce\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_center_cross\reticleSide\\reticleCenterSize\32\reticleSideSize\16\reticleMinOfs\4\activeReticleType\None\standMoveF\0\standMoveR\1\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\-2\duckedOfsR\2\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-6\proneOfsR\3.5\proneOfsU\0.8\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\4\posProneMoveRate\10\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\10\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\worldModel\weapon_us_smoke_grenade\hudIcon\hud_us_smokegrenade\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\\ammoCounterIconRatio\4:1\ammoCounterClip\None\startAmmo\4\shareAmmo\1\ammoName\smokegrenade_american\clipName\smokegrenade_american\maxAmmo\4\clipSize\4\shotCount\0\sharedAmmoCapName\WEAPON_SMOKEGRENADE\sharedAmmoCap\4\damage\1\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0.129\meleeDelay\0.1\meleeChargeDelay\0\fireTime\0.36\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0.6\detonateTime\0.1\detonateDelay\0.1\meleeTime\0.66\meleeChargeTime\0\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0\raiseTime\0\altDropTime\0\altRaiseTime\0\quickDropTime\0.5\quickRaiseTime\0.5\firstRaiseTime\0.5\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.5\sprintLoopTime\0.5\sprintOutTime\0.5\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\4\aifuseTime\4\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1600\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\0\crosshairColorChange\0\moveSpeedScale\1.2\adsMoveSpeedScale\0\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\0\rechamberWhileAds\0\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\0\killIcon\hud_us_grenade\killIconRatio\4:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0Line truncated
+17
View File
@@ -0,0 +1,17 @@
WEAPONFILE\displayName\WEAPON_TAVOR_ACOG\playerAnimType\autorifle\gunModel\viewmodel_tavor\hideTags\tag_tavor_scope
tag_heartbeat
tag_m203
tag_silencer
tag_eotech
tag_red_dot
tag_sight_on
tag_shotgun
tag_thermal_scope\notetrackSoundMap\weap_tavor_lift_plr weap_tavor_lift_plr
weap_tavor_clipout_plr weap_tavor_clipout_plr
weap_tavor_clipin_plr weap_tavor_clipin_plr
weap_tavor_chamber_plr weap_tavor_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_tavor_lift_plr weap_tavor_lift_plr
weap_tavor_clipout_plr weap_tavor_clipout_plr
weap_tavor_clipin_plr weap_tavor_clipin_plr
weap_tavor_chamber_plr weap_tavor_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_tavor_idle\emptyIdleAnim\viewmodel_tavor_idle\fireAnim\viewmodel_tavor_fire\lastShotAnim\viewmodel_tavor_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_tavor_reload\reloadEmptyAnim\viewmodel_tavor_reload_empty\raiseAnim\viewmodel_tavor_pullout\dropAnim\viewmodel_tavor_putaway\firstRaiseAnim\viewmodel_tavor_first_time_pullout\breachRaiseAnim\viewmodel_tavor_breach_v1\quickRaiseAnim\viewmodel_tavor_pullout\quickDropAnim\viewmodel_tavor_putaway\emptyRaiseAnim\viewmodel_tavor_pullout\emptyDropAnim\viewmodel_tavor_putaway\sprintInAnim\viewmodel_tavor_sprint_in\sprintLoopAnim\viewmodel_tavor_sprint_loop\sprintOutAnim\viewmodel_tavor_sprint_out\nightVisionWearAnim\viewmodel_tavor_NVG_puton\nightVisionRemoveAnim\viewmodel_tavor_NVG_takeoff\adsFireAnim\viewmodel_tavor_mars_ADS_fire\adsLastShotAnim\viewmodel_tavor_mars_ADS_fire\adsUpAnim\viewmodel_tavor_acog_ADS_up\adsDownAnim\viewmodel_tavor_acog_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_tavor_fire_npc\fireSoundPlayer\weap_tavor_fire_plr\fireSoundPlayerAkimbo\weap_tavor_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-1\proneOfsR\1\proneOfsU\0\proneMoveF\-160\proneMoveR\1\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_tavor\worldClipModel\weapon_m16_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_tavor\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_tavor\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\420\shareAmmo\1\ammoName\tavor\clipName\tavor_acog\maxAmmo\420\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\2.93\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.55\raiseTime\0.829\altDropTime\0\altRaiseTime\0\quickDropTime\0.259\quickRaiseTime\0.75\firstRaiseTime\1.1\breachRaiseTime\3\emptyRaiseTime\0.829\emptyDropTime\0.55\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.6\nightVisionWearTimeFadeOutEnd\0.699\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.6\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\eLine 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WEAPONFILE\displayName\WEAPON_TAVOR_MARS\playerAnimType\autorifle\gunModel\viewmodel_tavor\hideTags\tag_acog_2
tag_heartbeat
tag_m203
tag_silencer
tag_eotech
tag_red_dot
tag_sight_on
tag_shotgun
tag_thermal_scope\notetrackSoundMap\weap_tavor_lift_plr weap_tavor_lift_plr
weap_tavor_clipout_plr weap_tavor_clipout_plr
weap_tavor_clipin_plr weap_tavor_clipin_plr
weap_tavor_chamber_plr weap_tavor_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_tavor_lift_plr weap_tavor_lift_plr
weap_tavor_clipout_plr weap_tavor_clipout_plr
weap_tavor_clipin_plr weap_tavor_clipin_plr
weap_tavor_chamber_plr weap_tavor_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_tavor_idle\emptyIdleAnim\viewmodel_tavor_idle\fireAnim\viewmodel_tavor_fire\lastShotAnim\viewmodel_tavor_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_tavor_reload\reloadEmptyAnim\viewmodel_tavor_reload_empty\raiseAnim\viewmodel_tavor_pullout\dropAnim\viewmodel_tavor_putaway\firstRaiseAnim\viewmodel_tavor_first_time_pullout\breachRaiseAnim\viewmodel_tavor_breach_v1\quickRaiseAnim\viewmodel_tavor_pullout\quickDropAnim\viewmodel_tavor_putaway\emptyRaiseAnim\viewmodel_tavor_pullout\emptyDropAnim\viewmodel_tavor_putaway\sprintInAnim\viewmodel_tavor_sprint_in\sprintLoopAnim\viewmodel_tavor_sprint_loop\sprintOutAnim\viewmodel_tavor_sprint_out\nightVisionWearAnim\viewmodel_tavor_NVG_puton\nightVisionRemoveAnim\viewmodel_tavor_NVG_takeoff\adsFireAnim\viewmodel_tavor_mars_ADS_fire\adsLastShotAnim\viewmodel_tavor_mars_ADS_fire\adsUpAnim\viewmodel_tavor_mars_ADS_up\adsDownAnim\viewmodel_tavor_mars_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_tavor_fire_npc\fireSoundPlayer\weap_tavor_fire_plr\fireSoundPlayerAkimbo\weap_tavor_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-1\proneOfsR\1\proneOfsU\0\proneMoveF\-160\proneMoveR\1\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_tavor\worldClipModel\weapon_m16_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_tavor\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_tavor\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\420\shareAmmo\1\ammoName\tavor\clipName\tavor_mars\maxAmmo\420\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\2.93\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.55\raiseTime\0.829\altDropTime\0\altRaiseTime\0\quickDropTime\0.259\quickRaiseTime\0.75\firstRaiseTime\1.1\breachRaiseTime\3\emptyRaiseTime\0.829\emptyDropTime\0.55\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.6\nightVisionWearTimeFadeOutEnd\0.699\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.6\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\eLine 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WEAPONFILE\displayName\WEAPON_UMP45\playerAnimType\smg\gunModel\viewmodel_ump45\hideTags\tag_acog_2
tag_red_dot
tag_heartbeat
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\idleAnim\viewmodel_ump45_idle\fireAnim\viewmodel_ump45_fire\lastShotAnim\viewmodel_ump45_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ump45_reload\reloadEmptyAnim\viewmodel_ump45_reload_empty\raiseAnim\viewmodel_ump45_pullout\dropAnim\viewmodel_ump45_putaway\firstRaiseAnim\viewmodel_ump45_pullout\breachRaiseAnim\viewmodel_ump45_breach\quickRaiseAnim\viewmodel_ump45_pullout\quickDropAnim\viewmodel_ump45_putaway\emptyRaiseAnim\viewmodel_ump45_pullout\emptyDropAnim\viewmodel_ump45_putaway\sprintInAnim\viewmodel_ump45_sprint_in\sprintLoopAnim\viewmodel_ump45_sprint_loop\sprintOutAnim\viewmodel_ump45_sprint_out\nightVisionWearAnim\viewmodel_ump45_NVG_puton\nightVisionRemoveAnim\viewmodel_ump45_NVG_takeoff\adsFireAnim\viewmodel_ump45_fire_ads\adsLastShotAnim\viewmodel_ump45_fire_ads\adsUpAnim\viewmodel_ump45_ADS_up\adsDownAnim\viewmodel_ump45_ADS_down\idleAnimR\viewmodel_ump45_akimbo_R_idle\emptyIdleAnimR\viewmodel_ump45_akimbo_R_idle\fireAnimR\viewmodel_ump45_akimbo_R_fire\lastShotAnimR\viewmodel_ump45_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_ump45_akimbo_R_reload\reloadEmptyAnimR\viewmodel_ump45_akimbo_R_reload_empty\raiseAnimR\viewmodel_ump45_akimbo_R_pullout\dropAnimR\viewmodel_ump45_akimbo_R_putaway\firstRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\breachRaiseAnimR\viewmodel_ump45_breach\quickRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickDropAnimR\viewmodel_ump45_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\emptyDropAnimR\viewmodel_ump45_akimbo_R_putaway\sprintInAnimR\viewmodel_ump45_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_ump45_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_ump45_akimbo_R_sprint_out\adsUpAnimR\viewmodel_ump45_ADS_up\adsDownAnimR\viewmodel_ump45_ADS_down\idleAnimL\viewmodel_ump45_akimbo_L_idle\emptyIdleAnimL\viewmodel_ump45_akimbo_L_idle\fireAnimL\viewmodel_ump45_akimbo_L_fire\lastShotAnimL\viewmodel_ump45_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_ump45_akimbo_L_reload\reloadEmptyAnimL\viewmodel_ump45_akimbo_L_reload_empty\raiseAnimL\viewmodel_ump45_akimbo_L_pullout\dropAnimL\viewmodel_ump45_akimbo_L_putaway\firstRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickDropAnimL\viewmodel_ump45_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\emptyDropAnimL\viewmodel_ump45_akimbo_L_putaway\sprintInAnimL\viewmodel_ump45_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_ump45_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_ump45_akimbo_L_sprint_out\adsUpAnimL\viewmodel_ump45_ADS_up\adsDownAnimL\viewmodel_ump45_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp5_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ump45_fire_npc\fireSoundPlayer\weap_ump45_fire_plr\fireSoundPlayerAkimbo\weap_ump45_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_fnp90_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMLine 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WEAPONFILE\displayName\WEAPON_UMP45_ACOG\playerAnimType\smg\gunModel\viewmodel_ump45\hideTags\tag_red_dot
tag_eotech
tag_thermal_scope
tag_heartbeat
tag_silencer
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\idleAnim\viewmodel_ump45_idle\fireAnim\viewmodel_ump45_fire\lastShotAnim\viewmodel_ump45_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ump45_reload\reloadEmptyAnim\viewmodel_ump45_reload_empty\raiseAnim\viewmodel_ump45_pullout\dropAnim\viewmodel_ump45_putaway\firstRaiseAnim\viewmodel_ump45_pullout\breachRaiseAnim\viewmodel_ump45_breach\quickRaiseAnim\viewmodel_ump45_pullout\quickDropAnim\viewmodel_ump45_putaway\emptyRaiseAnim\viewmodel_ump45_pullout\emptyDropAnim\viewmodel_ump45_putaway\sprintInAnim\viewmodel_ump45_sprint_in\sprintLoopAnim\viewmodel_ump45_sprint_loop\sprintOutAnim\viewmodel_ump45_sprint_out\nightVisionWearAnim\viewmodel_ump45_NVG_puton\nightVisionRemoveAnim\viewmodel_ump45_NVG_takeoff\adsFireAnim\viewmodel_ump45_fire\adsLastShotAnim\viewmodel_ump45_fire\adsUpAnim\viewmodel_ump45_acog_ADS_up\adsDownAnim\viewmodel_ump45_acog_ADS_down\idleAnimR\viewmodel_ump45_akimbo_R_idle\emptyIdleAnimR\viewmodel_ump45_akimbo_R_idle\fireAnimR\viewmodel_ump45_akimbo_R_fire\lastShotAnimR\viewmodel_ump45_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_ump45_akimbo_R_reload\reloadEmptyAnimR\viewmodel_ump45_akimbo_R_reload_empty\raiseAnimR\viewmodel_ump45_akimbo_R_pullout\dropAnimR\viewmodel_ump45_akimbo_R_putaway\firstRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\breachRaiseAnimR\viewmodel_ump45_breach\quickRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickDropAnimR\viewmodel_ump45_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\emptyDropAnimR\viewmodel_ump45_akimbo_R_putaway\sprintInAnimR\viewmodel_ump45_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_ump45_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_ump45_akimbo_R_sprint_out\adsUpAnimR\viewmodel_ump45_ADS_up\adsDownAnimR\viewmodel_ump45_ADS_down\idleAnimL\viewmodel_ump45_akimbo_L_idle\emptyIdleAnimL\viewmodel_ump45_akimbo_L_idle\fireAnimL\viewmodel_ump45_akimbo_L_fire\lastShotAnimL\viewmodel_ump45_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_ump45_akimbo_L_reload\reloadEmptyAnimL\viewmodel_ump45_akimbo_L_reload_empty\raiseAnimL\viewmodel_ump45_akimbo_L_pullout\dropAnimL\viewmodel_ump45_akimbo_L_putaway\firstRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickDropAnimL\viewmodel_ump45_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\emptyDropAnimL\viewmodel_ump45_akimbo_L_putaway\sprintInAnimL\viewmodel_ump45_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_ump45_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_ump45_akimbo_L_sprint_out\adsUpAnimL\viewmodel_ump45_ADS_up\adsDownAnimL\viewmodel_ump45_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp5_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ump45_fire_npc\fireSoundPlayer\weap_ump45_fire_plr\fireSoundPlayerAkimbo\weap_ump45_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_fnp90_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\stanLine 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WEAPONFILE\displayName\WEAPON_UMP45_REDDOT\playerAnimType\smg\gunModel\viewmodel_ump45\hideTags\tag_acog_2
tag_eotech
tag_thermal_scope
tag_heartbeat
tag_silencer
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\idleAnim\viewmodel_ump45_idle\fireAnim\viewmodel_ump45_fire\lastShotAnim\viewmodel_ump45_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ump45_reload\reloadEmptyAnim\viewmodel_ump45_reload_empty\raiseAnim\viewmodel_ump45_pullout\dropAnim\viewmodel_ump45_putaway\firstRaiseAnim\viewmodel_ump45_pullout\breachRaiseAnim\viewmodel_ump45_breach\quickRaiseAnim\viewmodel_ump45_pullout\quickDropAnim\viewmodel_ump45_putaway\emptyRaiseAnim\viewmodel_ump45_pullout\emptyDropAnim\viewmodel_ump45_putaway\sprintInAnim\viewmodel_ump45_sprint_in\sprintLoopAnim\viewmodel_ump45_sprint_loop\sprintOutAnim\viewmodel_ump45_sprint_out\nightVisionWearAnim\viewmodel_ump45_NVG_puton\nightVisionRemoveAnim\viewmodel_ump45_NVG_takeoff\adsFireAnim\viewmodel_ump45_fire_ads\adsLastShotAnim\viewmodel_ump45_fire_ads\adsUpAnim\viewmodel_ump45_reflex_ADS_up\adsDownAnim\viewmodel_ump45_reflex_ADS_down\idleAnimR\viewmodel_ump45_akimbo_R_idle\emptyIdleAnimR\viewmodel_ump45_akimbo_R_idle\fireAnimR\viewmodel_ump45_akimbo_R_fire\lastShotAnimR\viewmodel_ump45_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_ump45_akimbo_R_reload\reloadEmptyAnimR\viewmodel_ump45_akimbo_R_reload_empty\raiseAnimR\viewmodel_ump45_akimbo_R_pullout\dropAnimR\viewmodel_ump45_akimbo_R_putaway\firstRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\breachRaiseAnimR\viewmodel_ump45_breach\quickRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickDropAnimR\viewmodel_ump45_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\emptyDropAnimR\viewmodel_ump45_akimbo_R_putaway\sprintInAnimR\viewmodel_ump45_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_ump45_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_ump45_akimbo_R_sprint_out\adsUpAnimR\viewmodel_ump45_ADS_up\adsDownAnimR\viewmodel_ump45_ADS_down\idleAnimL\viewmodel_ump45_akimbo_L_idle\emptyIdleAnimL\viewmodel_ump45_akimbo_L_idle\fireAnimL\viewmodel_ump45_akimbo_L_fire\lastShotAnimL\viewmodel_ump45_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_ump45_akimbo_L_reload\reloadEmptyAnimL\viewmodel_ump45_akimbo_L_reload_empty\raiseAnimL\viewmodel_ump45_akimbo_L_pullout\dropAnimL\viewmodel_ump45_akimbo_L_putaway\firstRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickDropAnimL\viewmodel_ump45_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\emptyDropAnimL\viewmodel_ump45_akimbo_L_putaway\sprintInAnimL\viewmodel_ump45_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_ump45_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_ump45_akimbo_L_sprint_out\adsUpAnimL\viewmodel_ump45_ADS_up\adsDownAnimL\viewmodel_ump45_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp5_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ump45_fire_npc\fireSoundPlayer\weap_ump45_fire_plr\fireSoundPlayerAkimbo\weap_ump45_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_fnp90_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveLine 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WEAPONFILE\displayName\WEAPON_UZI\playerAnimType\smg\gunModel\viewmodel_miniuzi\hideTags\tag_acog_2
tag_rail
tag_red_dot
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\weap_miniuzi_lift_plr weap_miniuzi_lift_plr
weap_miniuzi_clipout_plr weap_miniuzi_clipout_plr
weap_miniuzi_clipin_plr weap_miniuzi_clipin_plr
weap_miniuzi_chamber_plr weap_miniuzi_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_miniuzi_lift_plr weap_miniuzi_lift_plr
weap_miniuzi_clipout_plr weap_miniuzi_clipout_plr
weap_miniuzi_clipin_plr weap_miniuzi_clipin_plr
weap_miniuzi_chamber_plr weap_miniuzi_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_miniUZI_idle\emptyIdleAnim\viewmodel_miniUZI_idle\fireAnim\viewmodel_miniUZI_fire\lastShotAnim\viewmodel_miniUZI_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_miniUZI_reload\reloadEmptyAnim\viewmodel_miniUZI_attachment_reload_empty\raiseAnim\viewmodel_miniUZI_pullout\dropAnim\viewmodel_miniUZI_putaway\firstRaiseAnim\viewmodel_miniUZI_pullout\breachRaiseAnim\viewmodel_miniUZI_breach\quickRaiseAnim\viewmodel_miniUZI_pullout\quickDropAnim\viewmodel_miniUZI_putaway\emptyRaiseAnim\viewmodel_miniUZI_pullout\emptyDropAnim\viewmodel_miniUZI_putaway\sprintInAnim\viewmodel_miniUZI_sprint_in\sprintLoopAnim\viewmodel_miniUZI_sprint_loop\sprintOutAnim\viewmodel_miniUZI_sprint_out\nightVisionWearAnim\viewmodel_miniUZI_NVG_puton\nightVisionRemoveAnim\viewmodel_miniUZI_NVG_takeoff\adsFireAnim\viewmodel_miniUZI_ADS_fire\adsLastShotAnim\viewmodel_miniUZI_ADS_fire\adsUpAnim\viewmodel_miniUZI_ADS_up\adsDownAnim\viewmodel_miniUZI_ADS_down\idleAnimR\viewmodel_miniUZI_idle_r\emptyIdleAnimR\viewmodel_miniUZI_idle_r\fireAnimR\viewmodel_miniUZI_fire_r\lastShotAnimR\viewmodel_miniUZI_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_miniUZI_reload_r\reloadEmptyAnimR\viewmodel_miniUZI_reload_empty_r\raiseAnimR\viewmodel_miniUZI_pullout_r\dropAnimR\viewmodel_miniUZI_putaway_r\firstRaiseAnimR\viewmodel_miniUZI_pullout_r\quickRaiseAnimR\viewmodel_miniUZI_pullout_r\quickDropAnimR\viewmodel_miniUZI_putaway_r\emptyRaiseAnimR\viewmodel_miniUZI_pullout_r\emptyDropAnimR\viewmodel_miniUZI_putaway_r\sprintInAnimR\viewmodel_miniUZI_sprint_in_r\sprintLoopAnimR\viewmodel_miniUZI_sprint_loop_r\sprintOutAnimR\viewmodel_miniUZI_sprint_out_r\adsUpAnimR\viewmodel_miniUZI_ADS_up\adsDownAnimR\viewmodel_miniUZI_ADS_down\idleAnimL\viewmodel_miniUZI_idle_l\emptyIdleAnimL\viewmodel_miniUZI_idle_l\fireAnimL\viewmodel_miniUZI_fire_l\lastShotAnimL\viewmodel_miniUZI_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_miniUZI_reload_l\reloadEmptyAnimL\viewmodel_miniUZI_reload_empty_l\raiseAnimL\viewmodel_miniUZI_pullout_l\dropAnimL\viewmodel_miniUZI_putaway_l\firstRaiseAnimL\viewmodel_miniUZI_pullout_l\quickRaiseAnimL\viewmodel_miniUZI_pullout_l\quickDropAnimL\viewmodel_miniUZI_putaway_l\emptyRaiseAnimL\viewmodel_miniUZI_pullout_l\emptyDropAnimL\viewmodel_miniUZI_putaway_l\sprintInAnimL\viewmodel_miniUZI_sprint_in_l\sprintLoopAnimL\viewmodel_miniUZI_sprint_loop_l\sprintOutAnimL\viewmodel_miniUZI_sprint_out_l\adsUpAnimL\viewmodel_miniUZI_ADS_up\adsDownAnimL\viewmodel_miniUZI_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_miniuzi_fire_npc\fireSoundPlayer\weap_miniuzi_fire_plr\fireSoundPlayerAkimbo\weap_miniuzi_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeeLine 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WEAPONFILE\displayName\WEAPON_UZI\playerAnimType\smg\gunModel\viewmodel_miniuzi\hideTags\tag_acog_2
tag_rail
tag_red_dot
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\weap_miniuzi_lift_plr weap_miniuzi_lift_plr
weap_miniuzi_clipout_plr weap_miniuzi_clipout_plr
weap_miniuzi_clipin_plr weap_miniuzi_clipin_plr
weap_miniuzi_chamber_plr weap_miniuzi_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_miniuzi_lift_plr weap_miniuzi_lift_plr
weap_miniuzi_clipout_plr weap_miniuzi_clipout_plr
weap_miniuzi_clipin_plr weap_miniuzi_clipin_plr
weap_miniuzi_chamber_plr weap_miniuzi_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_miniUZI_idle\emptyIdleAnim\viewmodel_miniUZI_idle\fireAnim\viewmodel_miniUZI_fire\lastShotAnim\viewmodel_miniUZI_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_miniUZI_reload\reloadEmptyAnim\viewmodel_miniUZI_attachment_reload_empty\raiseAnim\viewmodel_miniUZI_pullout\dropAnim\viewmodel_miniUZI_putaway\firstRaiseAnim\viewmodel_miniUZI_pullout\breachRaiseAnim\viewmodel_miniUZI_breach\quickRaiseAnim\viewmodel_miniUZI_pullout\quickDropAnim\viewmodel_miniUZI_putaway\emptyRaiseAnim\viewmodel_miniUZI_pullout\emptyDropAnim\viewmodel_miniUZI_putaway\sprintInAnim\viewmodel_miniUZI_sprint_in\sprintLoopAnim\viewmodel_miniUZI_sprint_loop\sprintOutAnim\viewmodel_miniUZI_sprint_out\nightVisionWearAnim\viewmodel_miniUZI_NVG_puton\nightVisionRemoveAnim\viewmodel_miniUZI_NVG_takeoff\adsFireAnim\viewmodel_miniUZI_ADS_fire\adsLastShotAnim\viewmodel_miniUZI_ADS_fire\adsUpAnim\viewmodel_miniUZI_ADS_up\adsDownAnim\viewmodel_miniUZI_ADS_down\idleAnimR\viewmodel_miniUZI_idle_r\emptyIdleAnimR\viewmodel_miniUZI_idle_r\fireAnimR\viewmodel_miniUZI_fire_r\lastShotAnimR\viewmodel_miniUZI_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_miniUZI_reload_r\reloadEmptyAnimR\viewmodel_miniUZI_reload_empty_r\raiseAnimR\viewmodel_miniUZI_pullout_r\dropAnimR\viewmodel_miniUZI_putaway_r\firstRaiseAnimR\viewmodel_miniUZI_pullout_r\breachRaiseAnimR\viewmodel_miniUZI_breach_r\quickRaiseAnimR\viewmodel_miniUZI_pullout_r\quickDropAnimR\viewmodel_miniUZI_putaway_r\emptyRaiseAnimR\viewmodel_miniUZI_pullout_r\emptyDropAnimR\viewmodel_miniUZI_putaway_r\sprintInAnimR\viewmodel_miniUZI_sprint_in_r\sprintLoopAnimR\viewmodel_miniUZI_sprint_loop_r\sprintOutAnimR\viewmodel_miniUZI_sprint_out_r\nightVisionWearAnimR\viewmodel_miniUZI_NVG_puton_r\nightVisionRemoveAnimR\viewmodel_miniUZI_NVG_takeoff_r\adsUpAnimR\viewmodel_miniUZI_ADS_up\adsDownAnimR\viewmodel_miniUZI_ADS_down\idleAnimL\viewmodel_miniUZI_idle_l\emptyIdleAnimL\viewmodel_miniUZI_idle_l\fireAnimL\viewmodel_miniUZI_fire_l\lastShotAnimL\viewmodel_miniUZI_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_miniUZI_reload_l\reloadEmptyAnimL\viewmodel_miniUZI_reload_empty_l\raiseAnimL\viewmodel_miniUZI_pullout_l\dropAnimL\viewmodel_miniUZI_putaway_l\firstRaiseAnimL\viewmodel_miniUZI_pullout_l\breachRaiseAnimL\viewmodel_miniUZI_breach_l\quickRaiseAnimL\viewmodel_miniUZI_pullout_l\quickDropAnimL\viewmodel_miniUZI_putaway_l\emptyRaiseAnimL\viewmodel_miniUZI_pullout_l\emptyDropAnimL\viewmodel_miniUZI_putaway_l\sprintInAnimL\viewmodel_miniUZI_sprint_in_l\sprintLoopAnimL\viewmodel_miniUZI_sprint_loop_l\sprintOutAnimL\viewmodel_miniUZI_sprint_out_l\nightVisionWearAnimL\viewmodel_miniUZI_NVG_puton_l\nightVisionRemoveAnimL\viewmodel_miniUZI_NVG_takeoff_l\adsUpAnimL\viewmodel_miniUZI_ADS_up\adsDownAnimL\viewmodel_miniUZI_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_miniuzi_fire_npc\fireSoundPlayer\weap_miniuzi_fire_plr\fireSoundPlayerAkimbo\weap_miniuzi_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\Line 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WEAPONFILE\displayName\WEAPON_UZI\playerAnimType\smg\gunModel\viewmodel_miniuzi\hideTags\tag_acog_2
tag_rail
tag_red_dot
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\weap_miniuzi_lift_plr weap_miniuzi_lift_plr
weap_miniuzi_clipout_plr weap_miniuzi_clipout_plr
weap_miniuzi_clipin_plr weap_miniuzi_clipin_plr
weap_miniuzi_chamber_plr weap_miniuzi_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_miniuzi_lift_plr weap_miniuzi_lift_plr
weap_miniuzi_clipout_plr weap_miniuzi_clipout_plr
weap_miniuzi_clipin_plr weap_miniuzi_clipin_plr
weap_miniuzi_chamber_plr weap_miniuzi_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_miniUZI_idle\emptyIdleAnim\viewmodel_miniUZI_idle\fireAnim\viewmodel_miniUZI_fire\lastShotAnim\viewmodel_miniUZI_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_miniUZI_reload\reloadEmptyAnim\viewmodel_miniUZI_attachment_reload_empty\raiseAnim\viewmodel_miniUZI_pullout\dropAnim\viewmodel_miniUZI_putaway\firstRaiseAnim\viewmodel_miniUZI_pullout\breachRaiseAnim\viewmodel_miniUZI_breach\quickRaiseAnim\viewmodel_miniUZI_pullout\quickDropAnim\viewmodel_miniUZI_putaway\emptyRaiseAnim\viewmodel_miniUZI_pullout\emptyDropAnim\viewmodel_miniUZI_putaway\sprintInAnim\viewmodel_miniUZI_sprint_in\sprintLoopAnim\viewmodel_miniUZI_sprint_loop\sprintOutAnim\viewmodel_miniUZI_sprint_out\nightVisionWearAnim\viewmodel_miniUZI_NVG_puton\nightVisionRemoveAnim\viewmodel_miniUZI_NVG_takeoff\adsFireAnim\viewmodel_miniUZI_ADS_fire\adsLastShotAnim\viewmodel_miniUZI_ADS_fire\adsUpAnim\viewmodel_miniUZI_ADS_up\adsDownAnim\viewmodel_miniUZI_ADS_down\idleAnimR\viewmodel_miniUZI_idle_r\emptyIdleAnimR\viewmodel_miniUZI_idle_r\fireAnimR\viewmodel_miniUZI_fire_r\lastShotAnimR\viewmodel_miniUZI_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_miniUZI_reload_r\reloadEmptyAnimR\viewmodel_miniUZI_reload_empty_r\raiseAnimR\viewmodel_miniUZI_pullout_r\dropAnimR\viewmodel_miniUZI_putaway_r\firstRaiseAnimR\viewmodel_miniUZI_pullout_r\quickRaiseAnimR\viewmodel_miniUZI_pullout_r\quickDropAnimR\viewmodel_miniUZI_putaway_r\emptyRaiseAnimR\viewmodel_miniUZI_pullout_r\emptyDropAnimR\viewmodel_miniUZI_putaway_r\sprintInAnimR\viewmodel_miniUZI_sprint_in_r\sprintLoopAnimR\viewmodel_miniUZI_sprint_loop_r\sprintOutAnimR\viewmodel_miniUZI_sprint_out_r\adsUpAnimR\viewmodel_miniUZI_ADS_up\adsDownAnimR\viewmodel_miniUZI_ADS_down\idleAnimL\viewmodel_miniUZI_idle_l\emptyIdleAnimL\viewmodel_miniUZI_idle_l\fireAnimL\viewmodel_miniUZI_fire_l\lastShotAnimL\viewmodel_miniUZI_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_miniUZI_reload_l\reloadEmptyAnimL\viewmodel_miniUZI_reload_empty_l\raiseAnimL\viewmodel_miniUZI_pullout_l\dropAnimL\viewmodel_miniUZI_putaway_l\firstRaiseAnimL\viewmodel_miniUZI_pullout_l\quickRaiseAnimL\viewmodel_miniUZI_pullout_l\quickDropAnimL\viewmodel_miniUZI_putaway_l\emptyRaiseAnimL\viewmodel_miniUZI_pullout_l\emptyDropAnimL\viewmodel_miniUZI_putaway_l\sprintInAnimL\viewmodel_miniUZI_sprint_in_l\sprintLoopAnimL\viewmodel_miniUZI_sprint_loop_l\sprintOutAnimL\viewmodel_miniUZI_sprint_out_l\adsUpAnimL\viewmodel_miniUZI_ADS_up\adsDownAnimL\viewmodel_miniUZI_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\drone_miniuzi_fire_npc\fireSoundPlayer\weap_miniuzi_fire_plr\fireSoundPlayerAkimbo\weap_miniuzi_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeLine 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WEAPONFILE\displayName\WEAPON_WINCHESTER1200\playerAnimType\other\gunModel\viewmodel_winchester1200\hideTags\tag_reflex_sight
tag_foregrip\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_winch1200_start_plr weap_winch1200_start_plr
weap_winch1200_loop_plr weap_winch1200_loop_plr
weap_winch1200_end_plr weap_winch1200_end_plr
weap_winch1200_pump_plr weap_winch1200_pump_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_winch1200_start_plr weap_winch1200_start_plr
weap_winch1200_loop_plr weap_winch1200_loop_plr
weap_winch1200_end_plr weap_winch1200_end_plr
weap_winch1200_pump_plr weap_winch1200_pump_plr\idleAnim\viewmodel_winchester_idle\emptyIdleAnim\viewmodel_winchester_idle\fireAnim\viewmodel_winchester_fire\lastShotAnim\viewmodel_winchester_fire\rechamberAnim\viewmodel_winchester_rechamber\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_winchester_reload_loop\reloadStartAnim\viewmodel_winchester_reload_intro\reloadEndAnim\viewmodel_winchester_reload_end\raiseAnim\viewmodel_winchester_pullout\dropAnim\viewmodel_winchester_putaway\firstRaiseAnim\viewmodel_winchester_pullout\quickRaiseAnim\viewmodel_winchester_pullout_quick\quickDropAnim\viewmodel_winchester_putaway_quick\emptyRaiseAnim\viewmodel_winchester_pullout\emptyDropAnim\viewmodel_winchester_putaway\sprintInAnim\viewmodel_winchester_sprint_in\sprintLoopAnim\viewmodel_winchester_sprint_loop\sprintOutAnim\viewmodel_winchester_sprint_out\nightVisionWearAnim\viewmodel_winchester_NVG_puton\nightVisionRemoveAnim\viewmodel_winchester_NVG_takeoff\adsFireAnim\viewmodel_winchester_fire_ads\adsLastShotAnim\viewmodel_winchester_fire_ads\adsRechamberAnim\viewmodel_winchester_rechamber_ads\adsUpAnim\viewmodel_winchester_ADS_up\adsDownAnim\viewmodel_winchester_ADS_down\idleAnimR\viewmodel_winchester_akimbo_R_idle\emptyIdleAnimR\viewmodel_winchester_akimbo_R_idle\fireAnimR\viewmodel_winchester_akimbo_R_fire\lastShotAnimR\viewmodel_winchester_akimbo_R_fire\rechamberAnimR\viewmodel_winchester_akimbo_R_idle\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_winchester_akimbo_R_reload_loop\reloadStartAnimR\viewmodel_winchester_akimbo_R_reload_intro\reloadEndAnimR\viewmodel_winchester_akimbo_R_reload_end\raiseAnimR\viewmodel_winchester_akimbo_R_pullout_quick\dropAnimR\viewmodel_winchester_akimbo_R_putaway_quick\firstRaiseAnimR\viewmodel_winchester_akimbo_R_pullout_quick\quickRaiseAnimR\viewmodel_winchester_akimbo_R_pullout_quick\quickDropAnimR\viewmodel_winchester_akimbo_R_putaway_quick\emptyRaiseAnimR\viewmodel_winchester_akimbo_R_pullout_quick\emptyDropAnimR\viewmodel_winchester_akimbo_R_putaway_quick\sprintInAnimR\viewmodel_winchester_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_winchester_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_winchester_akimbo_R_sprint_out\adsUpAnimR\viewmodel_winchester_ADS_up\adsDownAnimR\viewmodel_winchester_ADS_down\idleAnimL\viewmodel_winchester_akimbo_L_idle\emptyIdleAnimL\viewmodel_winchester_akimbo_L_idle\fireAnimL\viewmodel_winchester_akimbo_L_fire\lastShotAnimL\viewmodel_winchester_akimbo_L_fire\rechamberAnimL\viewmodel_winchester_akimbo_L_rechamber\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_winchester_akimbo_L_reload_loop\reloadStartAnimL\viewmodel_winchester_akimbo_L_reload_intro\reloadEndAnimL\viewmodel_winchester_akimbo_L_reload_end\raiseAnimL\viewmodel_winchester_akimbo_L_pullout_quick\dropAnimL\viewmodel_winchester_akimbo_L_putaway_quick\firstRaiseAnimL\viewmodel_winchester_akimbo_L_pullout_quick\quickRaiseAnimL\viewmodel_winchester_akimbo_L_pullout_quick\quickDropAnimL\viewmodel_winchester_akimbo_L_putaway_quick\emptyRaiseAnimL\viewmodel_winchester_akimbo_L_pullout_quick\emptyDropAnimL\viewmodel_winchester_akimbo_L_putaway_quick\sprintInAnimL\viewmodel_winchester_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_winchester_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_winchester_akimbo_L_sprint_out\adsUpAnimL\viewmodel_winchester_ADS_up\adsDownAnimL\viewmodel_winchester_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_winch1200_fire_npc\fireSoundPlayer\weap_winch1200_fire_plr\fireSoundPlayerAkimbo\weap_winch1200_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_winch1200_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/Line 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