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RezTech committed 2017-07-08 14:47:21 -04:00
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WEAPONFILE\displayName\WEAPON_AK47_ACOG\playerAnimType\autorifle\gunModel\viewmodel_ak47_tactical_digital\handModel\viewmodel_base_viewhands\hideTags\tag_heartbeat
tag_gp25
tag_red_dot
tag_shotgun
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_tac_idle\fireAnim\viewmodel_ak47_tac_fire\lastShotAnim\viewmodel_ak47_tac_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_tac_reload\reloadEmptyAnim\viewmodel_ak47_tac_reload_empty\raiseAnim\viewmodel_ak47_tac_pullout\dropAnim\viewmodel_ak47_tac_putaway\firstRaiseAnim\viewmodel_ak47_tac_first_time_pullout\breachRaiseAnim\viewmodel_ak47_breach\quickRaiseAnim\viewmodel_ak47_tac_pullout_quick\quickDropAnim\viewmodel_ak47_tac_putaway_quick\emptyRaiseAnim\viewmodel_ak47_tac_pullout\emptyDropAnim\viewmodel_ak47_tac_putaway\sprintInAnim\viewmodel_ak47_tac_sprint_in\sprintLoopAnim\viewmodel_ak47_tac_sprint_loop\sprintOutAnim\viewmodel_ak47_tac_sprint_out\nightVisionWearAnim\viewmodel_ak47_tac_NVG_puton\nightVisionRemoveAnim\viewmodel_ak47_tac_NVG_takeoff\adsFireAnim\viewmodel_ak47_tac_acog_ADS_fire\adsLastShotAnim\viewmodel_ak47_tac_acog_ADS_fire\adsUpAnim\viewmodel_ak47_tac_acog_ADS_up\adsDownAnim\viewmodel_ak47_tac_acog_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_tactical_digital\worldClipModel\weapon_ak47_tactical_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\ak47\clipName\ak47_digital_acog\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\90\minPlayerDamage\50\maxDamageRange\1000\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\2Line truncated
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WEAPONFILE\displayName\WEAPON_AK47_REDDOT\playerAnimType\autorifle\gunModel\viewmodel_ak47_tactical_digital\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_heartbeat
tag_gp25
tag_shotgun
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_tac_idle\fireAnim\viewmodel_ak47_tac_fire\lastShotAnim\viewmodel_ak47_tac_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_tac_reload\reloadEmptyAnim\viewmodel_ak47_tac_reload_empty\raiseAnim\viewmodel_ak47_tac_pullout\dropAnim\viewmodel_ak47_tac_putaway\firstRaiseAnim\viewmodel_ak47_tac_first_time_pullout\breachRaiseAnim\viewmodel_ak47_breach\quickRaiseAnim\viewmodel_ak47_tac_pullout_quick\quickDropAnim\viewmodel_ak47_tac_putaway_quick\emptyRaiseAnim\viewmodel_ak47_tac_pullout\emptyDropAnim\viewmodel_ak47_tac_putaway\sprintInAnim\viewmodel_ak47_tac_sprint_in\sprintLoopAnim\viewmodel_ak47_tac_sprint_loop\sprintOutAnim\viewmodel_ak47_tac_sprint_out\nightVisionWearAnim\viewmodel_ak47_tac_NVG_puton\nightVisionRemoveAnim\viewmodel_ak47_tac_NVG_takeoff\adsFireAnim\viewmodel_ak47_tac_reflex_ADS_fire\adsLastShotAnim\viewmodel_ak47_tac_reflex_ADS_fire\adsUpAnim\viewmodel_ak47_tac_reflex_ADS_up\adsDownAnim\viewmodel_ak47_tac_reflex_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_tactical_digital\worldClipModel\weapon_ak47_tactical_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\ak47\clipName\ak47_digital_reflex\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\90\minPlayerDamage\50\maxDamageRange\1000\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshLine truncated
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WEAPONFILE\displayName\WEAPON_AK47\playerAnimType\autorifle\gunModel\viewmodel_ak47_tactical_woodland\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_heartbeat
tag_gp25
tag_red_dot
tag_shotgun
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_tac_idle\fireAnim\viewmodel_ak47_tac_fire\lastShotAnim\viewmodel_ak47_tac_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_tac_reload\reloadEmptyAnim\viewmodel_ak47_tac_reload_empty\raiseAnim\viewmodel_ak47_tac_pullout\dropAnim\viewmodel_ak47_tac_putaway\firstRaiseAnim\viewmodel_ak47_tac_first_time_pullout\breachRaiseAnim\viewmodel_ak47_breach\quickRaiseAnim\viewmodel_ak47_tac_pullout_quick\quickDropAnim\viewmodel_ak47_tac_putaway_quick\emptyRaiseAnim\viewmodel_ak47_tac_pullout\emptyDropAnim\viewmodel_ak47_tac_putaway\sprintInAnim\viewmodel_ak47_tac_sprint_in\sprintLoopAnim\viewmodel_ak47_tac_sprint_loop\sprintOutAnim\viewmodel_ak47_tac_sprint_out\nightVisionWearAnim\viewmodel_ak47_tac_NVG_puton\nightVisionRemoveAnim\viewmodel_ak47_tac_NVG_takeoff\adsFireAnim\viewmodel_ak47_tac_ADS_fire\adsLastShotAnim\viewmodel_ak47_tac_ADS_fire\adsUpAnim\viewmodel_ak47_tac_ADS_up\adsDownAnim\viewmodel_ak47_tac_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_tactical_woodland\worldClipModel\weapon_ak47_tactical_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\ak47\clipName\ak47_woodland\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\90\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\2800\crosshairColorChangLine truncated
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WEAPONFILE\displayName\WEAPON_AK47_EOTECH\playerAnimType\autorifle\gunModel\viewmodel_ak47_tactical_woodland\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_heartbeat
tag_gp25
tag_shotgun
tag_silencer
tag_thermal_scope
tag_red_dot\notetrackSoundMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_ak47_tac_idle\fireAnim\viewmodel_ak47_tac_fire\lastShotAnim\viewmodel_ak47_tac_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_tac_reload\reloadEmptyAnim\viewmodel_ak47_tac_reload_empty\raiseAnim\viewmodel_ak47_tac_pullout\dropAnim\viewmodel_ak47_tac_putaway\firstRaiseAnim\viewmodel_ak47_tac_first_time_pullout\breachRaiseAnim\viewmodel_ak47_breach\quickRaiseAnim\viewmodel_ak47_tac_pullout_quick\quickDropAnim\viewmodel_ak47_tac_putaway_quick\emptyRaiseAnim\viewmodel_ak47_tac_pullout\emptyDropAnim\viewmodel_ak47_tac_putaway\sprintInAnim\viewmodel_ak47_tac_sprint_in\sprintLoopAnim\viewmodel_ak47_tac_sprint_loop\sprintOutAnim\viewmodel_ak47_tac_sprint_out\nightVisionWearAnim\viewmodel_ak47_tac_NVG_puton\nightVisionRemoveAnim\viewmodel_ak47_tac_NVG_takeoff\adsFireAnim\viewmodel_ak47_tac_reflex_ADS_fire\adsLastShotAnim\viewmodel_ak47_tac_reflex_ADS_fire\adsUpAnim\viewmodel_ak47_tac_eotech_ADS_up\adsDownAnim\viewmodel_ak47_tac_eotech_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_swing_large\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_tactical_woodland\worldClipModel\weapon_ak47_tactical_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\ak47\clipName\ak47_woodland_eotech\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\90\minPlayerDamage\50\maxDamageRange\1000\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosLine truncated
@@ -0,0 +1,21 @@
WEAPONFILE\displayName\WEAPON_AK47_GP25\playerAnimType\autorifle\gunModel\viewmodel_ak47_tactical_woodland\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_heartbeat
tag_red_dot
tag_shotgun
tag_silencer
tag_eotech
tag_thermal_scope\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\notetrackRumbleMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_ak47_clipout_plr weap_ak47_clipout_plr
weap_ak47_clipin_plr weap_ak47_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_lift_plr weap_ak47_lift_plr
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\idleAnim\viewmodel_ak47_grenadier_idle\fireAnim\viewmodel_ak47_grenadier_fire\lastShotAnim\viewmodel_ak47_grenadier_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_grenadier_reload\reloadEmptyAnim\viewmodel_ak47_grenadier_reload_empty\raiseAnim\viewmodel_ak47_grenadier_pullout\dropAnim\viewmodel_ak47_grenadier_putaway\firstRaiseAnim\viewmodel_ak47_grenadier_first_time_pullout\breachRaiseAnim\viewmodel_ak47_grenadier_breach\altRaiseAnim\viewmodel_ak47_grenadier_fromgrenade\quickRaiseAnim\viewmodel_ak47_grenadier_quick_pullout\quickDropAnim\viewmodel_ak47_grenadier_quick_putaway\emptyRaiseAnim\viewmodel_ak47_grenadier_pullout\emptyDropAnim\viewmodel_ak47_grenadier_putaway\sprintInAnim\viewmodel_ak47_grenadier_sprint_in\sprintLoopAnim\viewmodel_ak47_grenadier_sprint_loop\sprintOutAnim\viewmodel_ak47_grenadier_sprint_out\nightVisionWearAnim\viewmodel_ak47_grenadier_NVG_puton\nightVisionRemoveAnim\viewmodel_ak47_grenadier_NVG_takeoff\adsFireAnim\viewmodel_ak47_grenadier_ADS_fire\adsLastShotAnim\viewmodel_ak47_grenadier_ADS_fire\adsUpAnim\viewmodel_ak47_tac_ADS_up\adsDownAnim\viewmodel_ak47_tac_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ak47_fire_npc\fireSoundPlayer\weap_ak47_fire_plr\fireSoundPlayerAkimbo\weap_ak47_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_ak47_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ak47_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_ak47_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_tactical_woodland\worldClipModel\weapon_ak47_tactical_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_ak47\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\ak47\clipName\ak47_woodland_gl\maxAmmo\300\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\90\minPlayerDamage\50\maxDamageRange\1000\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.085\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\3.25\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.349\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.399\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFLine 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WEAPONFILE\displayName\WEAPON_BERETTA\playerAnimType\pistol\gunModel\viewmodel_beretta\hideTags\tag_silencer\notetrackSoundMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_clipout_plr weap_m9_clipout_plr
weap_m9_clipin_plr weap_m9_clipin_plr
weap_m9_chamber_plr weap_m9_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_beretta_idle\emptyIdleAnim\viewmodel_beretta_idle\fireAnim\viewmodel_beretta_fire\lastShotAnim\viewmodel_beretta_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_beretta_reload\reloadEmptyAnim\viewmodel_beretta_reload_empty2\raiseAnim\viewmodel_beretta_pullout\dropAnim\viewmodel_beretta_putaway\firstRaiseAnim\viewmodel_beretta_pullout\breachRaiseAnim\viewmodel_beretta_breach\quickRaiseAnim\viewmodel_beretta_pullout\quickDropAnim\viewmodel_beretta_putaway\emptyRaiseAnim\viewmodel_beretta_pullout_empty\emptyDropAnim\viewmodel_beretta_putaway_empty\sprintInAnim\viewmodel_beretta_sprint_in\sprintLoopAnim\viewmodel_beretta_sprint_loop\sprintOutAnim\viewmodel_beretta_sprint_out\nightVisionWearAnim\viewmodel_beretta_NVG_puton\nightVisionRemoveAnim\viewmodel_beretta_NVG_takeoff\adsFireAnim\viewmodel_beretta_fire_ads\adsLastShotAnim\viewmodel_beretta_lastfire\adsUpAnim\viewmodel_beretta_ADS_up\adsDownAnim\viewmodel_beretta_ADS_down\idleAnimR\viewmodel_beretta_akimbo_R_idle\emptyIdleAnimR\viewmodel_beretta_akimbo_R_idle\fireAnimR\viewmodel_beretta_akimbo_R_fire\lastShotAnimR\viewmodel_beretta_akimbo_R_fire_last\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_beretta_akimbo_R_reload\reloadEmptyAnimR\viewmodel_beretta_akimbo_R_reload_empty\raiseAnimR\viewmodel_beretta_akimbo_R_pullout\dropAnimR\viewmodel_beretta_akimbo_R_putaway\firstRaiseAnimR\viewmodel_beretta_akimbo_R_pullout\breachRaiseAnimR\viewmodel_beretta_akimbo_R_breach\quickRaiseAnimR\viewmodel_beretta_akimbo_R_pullout\quickDropAnimR\viewmodel_beretta_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_beretta_akimbo_R_pullout\emptyDropAnimR\viewmodel_beretta_akimbo_R_putaway\sprintInAnimR\viewmodel_beretta_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_beretta_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_beretta_akimbo_R_sprint_out\nightVisionWearAnimR\viewmodel_beretta_akimbo_R_NVG_puton\nightVisionRemoveAnimR\viewmodel_beretta_akimbo_R_NVG_takeoff\adsUpAnimR\viewmodel_beretta_ADS_up\adsDownAnimR\viewmodel_beretta_ADS_down\idleAnimL\viewmodel_beretta_akimbo_L_idle\emptyIdleAnimL\viewmodel_beretta_akimbo_L_idle\fireAnimL\viewmodel_beretta_akimbo_L_fire\lastShotAnimL\viewmodel_beretta_akimbo_L_fire_last\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_beretta_akimbo_L_reload\reloadEmptyAnimL\viewmodel_beretta_akimbo_L_reload_empty\raiseAnimL\viewmodel_beretta_akimbo_L_pullout\dropAnimL\viewmodel_beretta_akimbo_L_putaway\firstRaiseAnimL\viewmodel_beretta_akimbo_L_pullout\breachRaiseAnimL\viewmodel_beretta_akimbo_L_breach\quickRaiseAnimL\viewmodel_beretta_akimbo_L_pullout\quickDropAnimL\viewmodel_beretta_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_beretta_akimbo_L_pullout\emptyDropAnimL\viewmodel_beretta_akimbo_L_putaway\sprintInAnimL\viewmodel_beretta_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_beretta_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_beretta_akimbo_L_sprint_out\nightVisionWearAnimL\viewmodel_beretta_akimbo_L_NVG_puton\nightVisionRemoveAnimL\viewmodel_beretta_akimbo_L_NVG_takeoff\adsUpAnimL\viewmodel_beretta_ADS_up\adsDownAnimL\viewmodel_beretta_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/beretta_flash_view\worldFlashEffect\muzzleflashes/beretta_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m9_fire_npc\fireSoundPlayer\weap_m9_fire_plr\fireSoundPlayerAkimbo\weap_m9_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_m9_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\Line 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@@ -0,0 +1 @@
WEAPONFILE\displayName\WEAPON_C4\playerAnimType\hold\gunModel\viewmodel_c4\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab\notetrackRumbleMap\melee_knife_stab melee_knife_stab\idleAnim\viewmodel_C4_idle\emptyIdleAnim\viewmodel_C4_idle\fireAnim\viewmodel_C4_fire\holdFireAnim\viewmodel_C4_hold_fire\lastShotAnim\viewmodel_C4_fire\detonateAnim\viewmodel_C4_detonator_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\raiseAnim\viewmodel_C4_pullout\dropAnim\viewmodel_C4_putaway\firstRaiseAnim\viewmodel_C4_pullout\quickRaiseAnim\viewmodel_C4_quick_raise\quickDropAnim\viewmodel_C4_quick_drop\emptyRaiseAnim\viewmodel_C4_pullout\emptyDropAnim\viewmodel_C4_putaway\sprintInAnim\viewmodel_C4_sprint_in\sprintLoopAnim\viewmodel_C4_sprint_loop\sprintOutAnim\viewmodel_C4_sprint_out\nightVisionWearAnim\viewmodel_C4_NVG_puton\nightVisionRemoveAnim\viewmodel_C4_NVG_takeoff\weaponType\grenade\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\grenade_explode\inventoryType\item\fireType\Full Auto\offhandClass\None\viewFlashEffect\\worldFlashEffect\\pickupSound\detpack_pickup\pickupSoundPlayer\detpack_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fraggrenade_fire\fireSoundPlayer\weap_fraggrenade_fire\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_handtrigger_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\weap_c4detpack_trigger_npc\detonateSoundPlayer\weap_c4detpack_trigger_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_c4detpack_safetyoff_npc\raiseSoundPlayer\weap_c4detpack_safetyoff_plr\firstRaiseSound\weap_c4detpack_safetyoff_npc\firstRaiseSoundPlayer\weap_c4detpack_safetyoff_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_c4detpack_safety_npc\putawaySoundPlayer\weap_c4detpack_safety_plr\scanSound\\bounceSound\c4_bounce\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_center_c4\reticleSide\\reticleCenterSize\32\reticleSideSize\16\reticleMinOfs\4\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\-0.5\duckedOfsR\0\duckedOfsU\0\duckedMoveF\0\duckedMoveR\0.8\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-3\proneOfsR\0\proneOfsU\0.8\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\4\posProneMoveRate\10\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\10\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\worldModel\weapon_c4\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_c4\hudIconRatio\1:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_c4\ammoCounterIconRatio\1:1\ammoCounterClip\None\startAmmo\4\shareAmmo\1\ammoName\c4\clipName\c4\maxAmmo\10\clipSize\10\shotCount\0\sharedAmmoCapName\WEAPON_C4\sharedAmmoCap\10\damage\0\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0.159\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.8\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0.2\detonateTime\0.829\detonateDelay\0.23\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.899\raiseTime\1.2\altDropTime\0\altRaiseTime\0\quickDropTime\0.259\quickRaiseTime\0.55\firstRaiseTime\1.2\breachRaiseTime\0.5\emptyRaiseTime\1.2\emptyDropTime\0.899\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\3.5\aifuseTime\4\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\0\crosshairColorChange\0\moveSpeedScale\1\adsMoveSpeedScale\0\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayLine 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WEAPONFILE\displayName\WEAPON_CLAYMORE\playerAnimType\hold\gunModel\viewmodel_claymore\hideTags\\notetrackSoundMap\melee_knife_stab melee_knife_stab\notetrackRumbleMap\melee_knife_stab melee_knife_stab\idleAnim\viewmodel_claymore_idle\emptyIdleAnim\viewmodel_claymore_empty_idle\fireAnim\viewmodel_claymore_last_shot_fire\holdFireAnim\viewmodel_claymore_hold_fire\lastShotAnim\viewmodel_claymore_last_shot_fire\detonateAnim\viewmodel_claymore_idle\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_claymore_pullout\raiseAnim\viewmodel_claymore_pullout\dropAnim\viewmodel_claymore_putaway\firstRaiseAnim\viewmodel_claymore_pullout\quickRaiseAnim\viewmodel_claymore_quick_pullout\quickDropAnim\viewmodel_claymore_putaway\emptyRaiseAnim\viewmodel_claymore_empty_idle\emptyDropAnim\viewmodel_claymore_empty_idle\sprintInAnim\viewmodel_claymore_sprint_in\sprintLoopAnim\viewmodel_claymore_sprint_loop\sprintOutAnim\viewmodel_claymore_sprint_out\nightVisionWearAnim\viewmodel_claymore_NVG_puton\nightVisionRemoveAnim\viewmodel_claymore_NVG_takeoff\weaponType\grenade\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\grenade_explode\inventoryType\item\fireType\Full Auto\offhandClass\None\viewFlashEffect\\worldFlashEffect\\pickupSound\grenade_pickup\pickupSoundPlayer\grenade_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\weap_claymore_pin\pullbackSoundPlayer\weap_claymore_pin\fireSound\weap_fraggrenade_fire\fireSoundPlayer\weap_fraggrenade_fire\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_handtrigger_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr_layer\firstRaiseSound\\firstRaiseSoundPlayer\weap_raise_plr_layer\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\claymore_plant\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_center_claymore\reticleSide\\reticleCenterSize\32\reticleSideSize\16\reticleMinOfs\4\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\-0.5\duckedOfsR\0\duckedOfsU\0\duckedMoveF\0\duckedMoveR\0.8\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-3\proneOfsR\0\proneOfsU\0.8\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\4\posProneMoveRate\10\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\10\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\worldModel\weapon_claymore_no_legs\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_claymore\hudIconRatio\1:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_claymore\ammoCounterIconRatio\1:1\ammoCounterClip\None\startAmmo\1\shareAmmo\1\ammoName\claymore\clipName\claymore\maxAmmo\9\clipSize\1\shotCount\0\sharedAmmoCapName\WEAPON_CLAYMORE\sharedAmmoCap\9\damage\0\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0.159\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.66\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0.2\detonateTime\0.829\detonateDelay\0.23\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\1\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.629\raiseTime\1\altDropTime\0\altRaiseTime\0\quickDropTime\0.55\quickRaiseTime\0.55\firstRaiseTime\1\breachRaiseTime\0.5\emptyRaiseTime\1\emptyDropTime\0.629\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\3.5\aifuseTime\4\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1600\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\0\crosshairColorChange\0\moveSpeedScale\1\adsMoveSpeedScale\0\sprintDurationScale\1\idleCrouchFacLine 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WEAPONFILE\displayName\WEAPON_DEFAULTWEAPON\playerAnimType\autorifle\gunModel\viewmodel_default\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\idleAnim\viewmodel_default_idle\emptyIdleAnim\viewmodel_default_idle\fireAnim\viewmodel_default_fire\lastShotAnim\viewmodel_default_fire\rechamberAnim\viewmodel_default_idle\meleeAnim\viewmodel_default_fire\reloadAnim\viewmodel_default_idle\reloadEmptyAnim\viewmodel_default_idle\reloadStartAnim\viewmodel_default_idle\reloadEndAnim\viewmodel_default_idle\raiseAnim\viewmodel_default_pullout\dropAnim\viewmodel_default_putaway\firstRaiseAnim\viewmodel_default_pullout\quickRaiseAnim\viewmodel_default_pullout\quickDropAnim\viewmodel_default_putaway\adsFireAnim\viewmodel_default_fire\adsLastShotAnim\viewmodel_default_fire\adsRechamberAnim\viewmodel_default_idle\adsUpAnim\viewmodel_default_ADS_up\adsDownAnim\viewmodel_default_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\none\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/heavy_view\worldFlashEffect\muzzleflashes/heavy\pickupSound\\pickupSoundPlayer\\ammoPickupSound\\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\\fireSoundPlayer\\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\-0.3\standMoveR\0.7\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\-0.6\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\0.5\duckedMoveU\-1.2\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\1.2\proneOfsU\0.8\proneMoveF\-50\proneMoveR\-75\proneMoveU\-90\proneRotP\50\proneRotY\150\proneRotR\40\posMoveRate\6\posProneMoveRate\20\standMoveMinSpeed\80\duckedMoveMinSpeed\20\proneMoveMinSpeed\0\posRotRate\7.5\posProneRotRate\20\standRotMinSpeed\80\duckedRotMinSpeed\20\proneRotMinSpeed\0\worldModel\defaultweapon\hudIcon\hud_icon_ak47\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\100\shareAmmo\1\ammoName\defaultweapon\clipName\defaultweapon\maxAmmo\100\clipSize\10\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\100\meleeDamage\200\minDamage\80\minPlayerDamage\100\maxDamageRange\1200\minDamageRange\2200\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.15\meleeChargeDelay\0\fireTime\0.33\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.649\meleeChargeTime\0\reloadTime\0.5\reloadShowRocketTime\0\reloadEmptyTime\0.5\reloadAddTime\0.4\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.4\raiseTime\0.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.5\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.5\sprintLoopTime\0.5\sprintOutTime\0.5\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1.75\idleCrouchFactor\0.75\idleProneFactor\0.25\gunMaxPitch\80\gunMaxYaw\15\swayMaxAngle\3\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.06\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\3\adsSwayLerpSpeed\5\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adLine 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WEAPONFILE\displayName\WEAPON_DRAGUNOV\playerAnimType\sniper\gunModel\viewmodel_dragunov\hideTags\tag_acog_2
tag_rail
tag_heartbeat
tag_silencer
tag_thermal_scope\notetrackSoundMap\weap_dragunovsniper_clipout_plr weap_dragunovsniper_clipout_plr
weap_dragunovsniper_clipin_plr weap_dragunovsniper_clipin_plr
weap_dragunovsniper_chamber_plr weap_dragunovsniper_chamber_plr
weap_dragunovsniper_lift_plr weap_dragunovsniper_lift_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_dragunovsniper_clipout_plr weap_dragunovsniper_clipout_plr
weap_dragunovsniper_clipin_plr weap_dragunovsniper_clipin_plr
weap_dragunovsniper_chamber_plr weap_dragunovsniper_chamber_plr
weap_dragunovsniper_lift_plr weap_dragunovsniper_lift_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_dragunov_idle\fireAnim\viewmodel_dragunov_fire\lastShotAnim\viewmodel_dragunov_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_dragunov_reload\reloadEmptyAnim\viewmodel_dragunov_reload_empty\raiseAnim\viewmodel_dragunov_pullout\dropAnim\viewmodel_dragunov_putaway\firstRaiseAnim\viewmodel_dragunov_pullout\breachRaiseAnim\viewmodel_dragunov_breach\quickRaiseAnim\viewmodel_dragunov_quick_pullout\quickDropAnim\viewmodel_dragunov_quick_putaway\emptyRaiseAnim\viewmodel_dragunov_pullout\emptyDropAnim\viewmodel_dragunov_putaway\sprintInAnim\viewmodel_dragunov_sprint_in\sprintLoopAnim\viewmodel_dragunov_sprint_loop\sprintOutAnim\viewmodel_dragunov_sprint_out\nightVisionWearAnim\viewmodel_dragunov_NVG_puton\nightVisionRemoveAnim\viewmodel_dragunov_NVG_takeoff\adsFireAnim\viewmodel_dragunov_fire\adsLastShotAnim\viewmodel_dragunov_fire\adsUpAnim\viewmodel_dragunov_ADS_up\adsDownAnim\viewmodel_dragunov_ADS_down\weaponType\bullet\weaponClass\sniper\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/rifle_flash_view\worldFlashEffect\muzzleflashes/rifle_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_dragunovsniper_fire_npc\fireSoundPlayer\weap_dragunovsniper_fire_plr\fireSoundPlayerAkimbo\weap_dragunovsniper_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_dragunovsniper_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\-1\proneMoveF\-55\proneMoveR\3\proneMoveU\-145\proneRotP\0\proneRotY\220\proneRotR\-200\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_dragunov\worldClipModel\weapon_dragunov_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_dragunov\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_sniperrifle\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\100\shareAmmo\1\ammoName\dragunov\clipName\dragunov\maxAmmo\100\clipSize\10\shotCount\1\sharedAmmoCap\0\damage\80\playerDamage\220\meleeDamage\200\minDamage\80\minPlayerDamage\220\maxDamageRange\4000\minDamageRange\5000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.125\rechamberTime\1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0.649\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.75\reloadShowRocketTime\0\reloadEmptyTime\3.549\reloadAddTime\1.5\reloadStartTime\1.799\reloadStartAddTime\1.399\reloadEndTime\0.769\dropTime\0.85\raiseTime\1.149\altDropTime\0\altRaiseTime\0\quickDropTime\0.259\quickRaiseTime\0.75\firstRaiseTime\1.149\breachRaiseTime\3\emptyRaiseTime\1.149\emptyDropTime\0.85\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\3200\aimAssistRangLine 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WEAPONFILE\displayName\WEAPON_DEFAULTWEAPON\playerAnimType\autorifle\gunModel\viewmodel_default\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\idleAnim\viewmodel_default_idle\emptyIdleAnim\viewmodel_default_idle\fireAnim\viewmodel_default_fire\lastShotAnim\viewmodel_default_fire\rechamberAnim\viewmodel_default_idle\meleeAnim\viewmodel_default_fire\reloadAnim\viewmodel_default_idle\reloadEmptyAnim\viewmodel_default_idle\reloadStartAnim\viewmodel_default_idle\reloadEndAnim\viewmodel_default_idle\raiseAnim\viewmodel_default_pullout\dropAnim\viewmodel_default_putaway\firstRaiseAnim\viewmodel_default_pullout\quickRaiseAnim\viewmodel_default_pullout\quickDropAnim\viewmodel_default_putaway\adsFireAnim\viewmodel_default_fire\adsLastShotAnim\viewmodel_default_fire\adsRechamberAnim\viewmodel_default_idle\adsUpAnim\viewmodel_default_ADS_up\adsDownAnim\viewmodel_default_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\none\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/heavy_view\worldFlashEffect\muzzleflashes/heavy\pickupSound\\pickupSoundPlayer\\ammoPickupSound\\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\\fireSoundPlayer\\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\-0.3\standMoveR\0.7\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\-0.6\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\0.5\duckedMoveU\-1.2\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\1.2\proneOfsU\0.8\proneMoveF\-50\proneMoveR\-75\proneMoveU\-90\proneRotP\50\proneRotY\150\proneRotR\40\posMoveRate\6\posProneMoveRate\20\standMoveMinSpeed\80\duckedMoveMinSpeed\20\proneMoveMinSpeed\0\posRotRate\7.5\posProneRotRate\20\standRotMinSpeed\80\duckedRotMinSpeed\20\proneRotMinSpeed\0\worldModel\defaultweapon\hudIcon\hud_icon_ak47\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\100\shareAmmo\1\ammoName\defaultweapon\clipName\defaultweapon\maxAmmo\100\clipSize\10\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\100\meleeDamage\200\minDamage\80\minPlayerDamage\100\maxDamageRange\1200\minDamageRange\2200\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.15\meleeChargeDelay\0\fireTime\0.33\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.649\meleeChargeTime\0\reloadTime\0.5\reloadShowRocketTime\0\reloadEmptyTime\0.5\reloadAddTime\0.4\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.4\raiseTime\0.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.5\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.5\sprintLoopTime\0.5\sprintOutTime\0.5\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1.75\idleCrouchFactor\0.75\idleProneFactor\0.25\gunMaxPitch\80\gunMaxYaw\15\swayMaxAngle\3\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.06\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\3\adsSwayLerpSpeed\5\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adLine 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WEAPONFILE\displayName\WEAPON_DRAGUNOV\playerAnimType\sniper\gunModel\viewmodel_dragunov_woodland\hideTags\tag_acog_2
tag_rail
tag_heartbeat
tag_silencer
tag_thermal_scope\notetrackSoundMap\weap_dragunovsniper_clipout_plr weap_dragunovsniper_clipout_plr
weap_dragunovsniper_clipin_plr weap_dragunovsniper_clipin_plr
weap_dragunovsniper_chamber_plr weap_dragunovsniper_chamber_plr
weap_dragunovsniper_lift_plr weap_dragunovsniper_lift_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_dragunovsniper_clipout_plr weap_dragunovsniper_clipout_plr
weap_dragunovsniper_clipin_plr weap_dragunovsniper_clipin_plr
weap_dragunovsniper_chamber_plr weap_dragunovsniper_chamber_plr
weap_dragunovsniper_lift_plr weap_dragunovsniper_lift_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_dragunov_idle\fireAnim\viewmodel_dragunov_fire\lastShotAnim\viewmodel_dragunov_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_dragunov_reload\reloadEmptyAnim\viewmodel_dragunov_reload_empty\raiseAnim\viewmodel_dragunov_pullout\dropAnim\viewmodel_dragunov_putaway\firstRaiseAnim\viewmodel_dragunov_pullout\breachRaiseAnim\viewmodel_dragunov_breach\quickRaiseAnim\viewmodel_dragunov_quick_pullout\quickDropAnim\viewmodel_dragunov_quick_putaway\emptyRaiseAnim\viewmodel_dragunov_pullout\emptyDropAnim\viewmodel_dragunov_putaway\sprintInAnim\viewmodel_dragunov_sprint_in\sprintLoopAnim\viewmodel_dragunov_sprint_loop\sprintOutAnim\viewmodel_dragunov_sprint_out\nightVisionWearAnim\viewmodel_dragunov_NVG_puton\nightVisionRemoveAnim\viewmodel_dragunov_NVG_takeoff\adsFireAnim\viewmodel_dragunov_fire\adsLastShotAnim\viewmodel_dragunov_fire\adsUpAnim\viewmodel_dragunov_ADS_up\adsDownAnim\viewmodel_dragunov_ADS_down\weaponType\bullet\weaponClass\sniper\penetrateType\large\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/rifle_flash_view\worldFlashEffect\muzzleflashes/rifle_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_dragunovsniper_fire_npc\fireSoundPlayer\weap_dragunovsniper_fire_plr\fireSoundPlayerAkimbo\weap_dragunovsniper_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_dragunovsniper_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\-1\proneMoveF\-55\proneMoveR\3\proneMoveU\-145\proneRotP\0\proneRotY\220\proneRotR\-200\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_dragunov_woodland\worldClipModel\weapon_dragunov_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_dragunov\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_sniperrifle\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\100\shareAmmo\1\ammoName\dragunov\clipName\dragunov_woodland\maxAmmo\100\clipSize\10\shotCount\1\sharedAmmoCap\0\damage\80\playerDamage\220\meleeDamage\200\minDamage\80\minPlayerDamage\220\maxDamageRange\4000\minDamageRange\5000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.125\rechamberTime\1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0.649\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.75\reloadShowRocketTime\0\reloadEmptyTime\3.549\reloadAddTime\1.5\reloadStartTime\1.799\reloadStartAddTime\1.399\reloadEndTime\0.769\dropTime\0.85\raiseTime\1.149\altDropTime\0\altRaiseTime\0\quickDropTime\0.259\quickRaiseTime\0.75\firstRaiseTime\1.149\breachRaiseTime\3\emptyRaiseTime\1.149\emptyDropTime\0.85\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\3200\aimAsLine 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WEAPONFILE\displayName\WEAPON_FAMAS\playerAnimType\autorifle\gunModel\viewmodel_famas_woodland\hideTags\tag_acog_2
tag_m203
tag_sight_off
tag_red_dot
tag_shotgun
tag_silencer
tag_thermal_scope
tag_heartbeat
tag_eotech
tag_tape\notetrackSoundMap\weap_famas_lift_plr weap_famas_lift_plr
weap_famas_clipout_plr weap_famas_clipout_plr
weap_famas_clipin_plr weap_famas_clipin_plr
weap_famas_chamber_plr weap_famas_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_famas_lift_plr weap_famas_lift_plr
weap_famas_clipout_plr weap_famas_clipout_plr
weap_famas_clipin_plr weap_famas_clipin_plr
weap_famas_chamber_plr weap_famas_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_famas_idle\emptyIdleAnim\viewmodel_famas_idle\fireAnim\viewmodel_famas_fire\lastShotAnim\viewmodel_famas_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_famas_reload\reloadEmptyAnim\viewmodel_famas_reload_empty\raiseAnim\viewmodel_famas_pullout\dropAnim\viewmodel_famas_putaway\firstRaiseAnim\viewmodel_famas_pullout\breachRaiseAnim\viewmodel_famas_breach\quickRaiseAnim\viewmodel_famas_pullout\quickDropAnim\viewmodel_famas_putaway\emptyRaiseAnim\viewmodel_famas_pullout\emptyDropAnim\viewmodel_famas_putaway\sprintInAnim\viewmodel_famas_sprint_in\sprintLoopAnim\viewmodel_famas_sprint_loop\sprintOutAnim\viewmodel_famas_sprint_out\nightVisionWearAnim\viewmodel_famas_NVG_puton\nightVisionRemoveAnim\viewmodel_famas_NVG_takeoff\adsFireAnim\viewmodel_famas_ADS_fire\adsLastShotAnim\viewmodel_famas_ADS_fire\adsUpAnim\viewmodel_famas_ADS_up\adsDownAnim\viewmodel_famas_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\3-Round Burst\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_famas_fire_npc\fireSoundPlayer\weap_famas_fire_plr\fireSoundPlayerAkimbo\weap_famas_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_famas_f1_woodland\worldClipModel\weapon_famas_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_famas\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_famas\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\420\shareAmmo\1\ammoName\famas\clipName\famas_woodland\maxAmmo\420\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.799\reloadShowRocketTime\0\reloadEmptyTime\3.329\reloadAddTime\2.059\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.829\raiseTime\0.829\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.829\breachRaiseTime\3\emptyRaiseTime\0.829\emptyDropTime\0.829\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyLine truncated
@@ -0,0 +1,18 @@
WEAPONFILE\displayName\WEAPON_FAMAS_EOTECH\playerAnimType\autorifle\gunModel\viewmodel_famas_woodland\hideTags\tag_acog_2
tag_m203
tag_sight_off
tag_sight_on
tag_red_dot
tag_shotgun
tag_silencer
tag_tape
tag_thermal_scope
tag_heartbeat\notetrackSoundMap\weap_famas_lift_plr weap_famas_lift_plr
weap_famas_clipout_plr weap_famas_clipout_plr
weap_famas_clipin_plr weap_famas_clipin_plr
weap_famas_chamber_plr weap_famas_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_famas_lift_plr weap_famas_lift_plr
weap_famas_clipout_plr weap_famas_clipout_plr
weap_famas_clipin_plr weap_famas_clipin_plr
weap_famas_chamber_plr weap_famas_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_famas_idle\emptyIdleAnim\viewmodel_famas_idle\fireAnim\viewmodel_famas_fire\lastShotAnim\viewmodel_famas_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_famas_reload\reloadEmptyAnim\viewmodel_famas_reload_empty\raiseAnim\viewmodel_famas_pullout\dropAnim\viewmodel_famas_putaway\firstRaiseAnim\viewmodel_famas_pullout\breachRaiseAnim\viewmodel_famas_breach\quickRaiseAnim\viewmodel_famas_pullout\quickDropAnim\viewmodel_famas_putaway\emptyRaiseAnim\viewmodel_famas_pullout\emptyDropAnim\viewmodel_famas_putaway\sprintInAnim\viewmodel_famas_sprint_in\sprintLoopAnim\viewmodel_famas_sprint_loop\sprintOutAnim\viewmodel_famas_sprint_out\nightVisionWearAnim\viewmodel_famas_NVG_puton\nightVisionRemoveAnim\viewmodel_famas_NVG_takeoff\adsFireAnim\viewmodel_famas_ADS_fire\adsLastShotAnim\viewmodel_famas_ADS_fire\adsUpAnim\viewmodel_famas_eotech_ADS_up\adsDownAnim\viewmodel_famas_eotech_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\3-Round Burst\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_famas_fire_npc\fireSoundPlayer\weap_famas_fire_plr\fireSoundPlayerAkimbo\weap_famas_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_famas_f1_woodland\worldClipModel\weapon_famas_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_famas\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_famas\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\420\shareAmmo\1\ammoName\famas\clipName\famas_woodland_eotech\maxAmmo\420\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.799\reloadShowRocketTime\0\reloadEmptyTime\3.329\reloadAddTime\2.059\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.829\raiseTime\0.829\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.829\breachRaiseTime\3\emptyRaiseTime\0.829\emptyDropTime\0.829\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\32Line truncated
@@ -0,0 +1,17 @@
WEAPONFILE\displayName\WEAPON_FAMAS_REDDOT\playerAnimType\autorifle\gunModel\viewmodel_famas_woodland\hideTags\tag_acog_2
tag_m203
tag_shotgun
tag_silencer
tag_thermal_scope
tag_heartbeat
tag_eotech
tag_sight_on
tag_tape\notetrackSoundMap\weap_famas_lift_plr weap_famas_lift_plr
weap_famas_clipout_plr weap_famas_clipout_plr
weap_famas_clipin_plr weap_famas_clipin_plr
weap_famas_chamber_plr weap_famas_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_famas_lift_plr weap_famas_lift_plr
weap_famas_clipout_plr weap_famas_clipout_plr
weap_famas_clipin_plr weap_famas_clipin_plr
weap_famas_chamber_plr weap_famas_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_famas_idle\emptyIdleAnim\viewmodel_famas_idle\fireAnim\viewmodel_famas_fire\lastShotAnim\viewmodel_famas_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_famas_reload\reloadEmptyAnim\viewmodel_famas_reload_empty\raiseAnim\viewmodel_famas_pullout\dropAnim\viewmodel_famas_putaway\firstRaiseAnim\viewmodel_famas_pullout\breachRaiseAnim\viewmodel_famas_breach\quickRaiseAnim\viewmodel_famas_pullout\quickDropAnim\viewmodel_famas_putaway\emptyRaiseAnim\viewmodel_famas_pullout\emptyDropAnim\viewmodel_famas_putaway\sprintInAnim\viewmodel_famas_sprint_in\sprintLoopAnim\viewmodel_famas_sprint_loop\sprintOutAnim\viewmodel_famas_sprint_out\nightVisionWearAnim\viewmodel_famas_NVG_puton\nightVisionRemoveAnim\viewmodel_famas_NVG_takeoff\adsFireAnim\viewmodel_famas_ADS_fire\adsLastShotAnim\viewmodel_famas_ADS_fire\adsUpAnim\viewmodel_famas_reflex_ADS_up\adsDownAnim\viewmodel_famas_reflex_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\3-Round Burst\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_famas_fire_npc\fireSoundPlayer\weap_famas_fire_plr\fireSoundPlayerAkimbo\weap_famas_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_famas_f1_woodland\worldClipModel\weapon_famas_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_famas\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_famas\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\420\shareAmmo\1\ammoName\famas\clipName\famas_woodland_reflex\maxAmmo\420\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.799\reloadShowRocketTime\0\reloadEmptyTime\3.329\reloadAddTime\2.059\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.829\raiseTime\0.829\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.829\breachRaiseTime\3\emptyRaiseTime\0.829\emptyDropTime\0.829\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\32Line truncated
+3
View File
@@ -0,0 +1,3 @@
WEAPONFILE\displayName\WEAPON_FLASH_GRENADE\playerAnimType\grenade\gunModel\viewmodel_m84\hideTags\\notetrackSoundMap\weap_flashgrenade_pin_plr weap_flashgrenade_pin_plr
weap_flashgrenade_fire_plr weap_flashgrenade_fire_plr\notetrackRumbleMap\weap_flashgrenade_pin_plr weap_flashgrenade_pin_plr
weap_flashgrenade_fire_plr weap_flashgrenade_fire_plr\idleAnim\viewmodel_m84_idle\emptyIdleAnim\viewmodel_m84_idle\fireAnim\viewmodel_m84_throw\holdFireAnim\viewmodel_m84_pullpin\lastShotAnim\viewmodel_m84_throw\meleeAnim\viewmodel_m84_idle\raiseAnim\viewmodel_m84_idle\dropAnim\viewmodel_m84_idle\weaponType\grenade\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\none\inventoryType\offhand\fireType\Full Auto\offhandClass\Flash Grenade\viewFlashEffect\\worldFlashEffect\\pickupSound\grenade_pickup\pickupSoundPlayer\grenade_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\weap_flashgrenade_pin\pullbackSoundPlayer\\fireSound\weap_flashgrenade_fire\fireSoundPlayer\\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_handtrigger_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\grenade_bounce\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_center_cross\reticleSide\\reticleCenterSize\32\reticleSideSize\16\reticleMinOfs\4\activeReticleType\None\standMoveF\0\standMoveR\1\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\-2\duckedOfsR\2\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-6\proneOfsR\3.5\proneOfsU\0.8\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\4\posProneMoveRate\10\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\10\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\worldModel\weapon_m84_flashbang_grenade\hudIcon\hud_us_flashgrenade\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\\ammoCounterIconRatio\4:1\ammoCounterClip\None\startAmmo\4\shareAmmo\1\ammoName\flashgrenade\clipName\flashgrenade\maxAmmo\4\clipSize\4\shotCount\0\sharedAmmoCapName\WEAPON_FLASHGRENADE\sharedAmmoCap\4\damage\1\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0.15\meleeDelay\0.1\meleeChargeDelay\0\fireTime\0.699\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0.6\detonateTime\0.1\detonateDelay\0.1\meleeTime\0.66\meleeChargeTime\0\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.25\raiseTime\0.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.5\quickRaiseTime\0.5\firstRaiseTime\0.5\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.5\sprintLoopTime\0.5\sprintOutTime\0.5\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\1\aifuseTime\2\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1600\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\0\crosshairColorChange\0\moveSpeedScale\1\adsMoveSpeedScale\0\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\0\rechamberWhileAds\0\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\0\killIcon\\killIconRatio\4:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\dropAmmoMin\1\dropAmmoMax\1\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\Line 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WEAPONFILE\displayName\WEAPON_FN2000_ACOG\playerAnimType\autorifle\gunModel\viewmodel_f2000\hideTags\tag_fn2000_scope
tag_iron_sight
tag_m203
tag_red_dot
tag_shotgun
tag_silencer
tag_thermal_scope
tag_eotech
tag_heartbeat\notetrackSoundMap\weap_fn2000_first_lift_plr weap_fn2000_first_lift_plr
weap_fn2000_first_lift_chamber_plr weap_fn2000_first_lift_chamber_plr
weap_fn2000_lift_plr weap_fn2000_lift_plr
weap_fn2000_clipout_plr weap_fn2000_clipout_plr
weap_fn2000_clipin_plr weap_fn2000_clipin_plr
weap_fn2000_chamber_plr weap_fn2000_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_fn2000_first_lift_plr weap_fn2000_first_lift_plr
weap_fn2000_first_lift_chamber_plr weap_fn2000_first_lift_chamber_plr
weap_fn2000_lift_plr weap_fn2000_lift_plr
weap_fn2000_clipout_plr weap_fn2000_clipout_plr
weap_fn2000_clipin_plr weap_fn2000_clipin_plr
weap_fn2000_chamber_plr weap_fn2000_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_fn2000_idle\emptyIdleAnim\viewmodel_fn2000_idle\fireAnim\viewmodel_fn2000_fire\lastShotAnim\viewmodel_fn2000_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_fn2000_reload\reloadEmptyAnim\viewmodel_fn2000_reload_empty\raiseAnim\viewmodel_fn2000_pullout\dropAnim\viewmodel_fn2000_putaway\firstRaiseAnim\viewmodel_fn2000_first_time_pullout\breachRaiseAnim\viewmodel_fn2000_breach_v1\quickRaiseAnim\viewmodel_fn2000_pullout\quickDropAnim\viewmodel_fn2000_putaway\emptyRaiseAnim\viewmodel_fn2000_pullout\emptyDropAnim\viewmodel_fn2000_putaway\sprintInAnim\viewmodel_fn2000_sprint_in\sprintLoopAnim\viewmodel_fn2000_sprint_loop\sprintOutAnim\viewmodel_fn2000_sprint_out\nightVisionWearAnim\viewmodel_fn2000_NVG_puton\nightVisionRemoveAnim\viewmodel_fn2000_NVG_takeoff\adsFireAnim\viewmodel_fn2000_ADS_acog_fire\adsLastShotAnim\viewmodel_fn2000_ADS_acog_fire\adsUpAnim\viewmodel_fn2000_ADS_acog_up\adsDownAnim\viewmodel_fn2000_ADS_acog_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fn2000_fire_npc\fireSoundPlayer\weap_fn2000_fire_plr\fireSoundPlayerAkimbo\weap_fn2000_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_fn2000\worldClipModel\weapon_fn2000_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_fn2000\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m4carbine\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\420\shareAmmo\1\ammoName\fn2000\clipName\fn2000_acog\maxAmmo\420\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\3\reloadShowRocketTime\0\reloadEmptyTime\3.43\reloadAddTime\2.059\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.829\raiseTime\0.829\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.159\breachRaiseTime\3\emptyRaiseTime\0.829\emptyDropTime\0.829\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\320Line 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WEAPONFILE\displayName\WEAPON_FN2000_EOTECH\playerAnimType\autorifle\gunModel\viewmodel_f2000\hideTags\tag_acog_2
tag_iron_sight
tag_fn2000_scope
tag_iron_sight
tag_m203
tag_shotgun
tag_silencer
tag_thermal_scope
tag_heartbeat
tag_red_dot\notetrackSoundMap\weap_fn2000_first_lift_plr weap_fn2000_first_lift_plr
weap_fn2000_first_lift_chamber_plr weap_fn2000_first_lift_chamber_plr
weap_fn2000_lift_plr weap_fn2000_lift_plr
weap_fn2000_clipout_plr weap_fn2000_clipout_plr
weap_fn2000_clipin_plr weap_fn2000_clipin_plr
weap_fn2000_chamber_plr weap_fn2000_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_fn2000_first_lift_plr weap_fn2000_first_lift_plr
weap_fn2000_first_lift_chamber_plr weap_fn2000_first_lift_chamber_plr
weap_fn2000_lift_plr weap_fn2000_lift_plr
weap_fn2000_clipout_plr weap_fn2000_clipout_plr
weap_fn2000_clipin_plr weap_fn2000_clipin_plr
weap_fn2000_chamber_plr weap_fn2000_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_fn2000_idle\emptyIdleAnim\viewmodel_fn2000_idle\fireAnim\viewmodel_fn2000_fire\lastShotAnim\viewmodel_fn2000_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_fn2000_reload\reloadEmptyAnim\viewmodel_fn2000_reload_empty\raiseAnim\viewmodel_fn2000_pullout\dropAnim\viewmodel_fn2000_putaway\firstRaiseAnim\viewmodel_fn2000_first_time_pullout\breachRaiseAnim\viewmodel_fn2000_breach_v1\quickRaiseAnim\viewmodel_fn2000_pullout\quickDropAnim\viewmodel_fn2000_putaway\emptyRaiseAnim\viewmodel_fn2000_pullout\emptyDropAnim\viewmodel_fn2000_putaway\sprintInAnim\viewmodel_fn2000_sprint_in\sprintLoopAnim\viewmodel_fn2000_sprint_loop\sprintOutAnim\viewmodel_fn2000_sprint_out\nightVisionWearAnim\viewmodel_fn2000_NVG_puton\nightVisionRemoveAnim\viewmodel_fn2000_NVG_takeoff\adsFireAnim\viewmodel_fn2000_ADS_fire\adsLastShotAnim\viewmodel_fn2000_ADS_fire\adsUpAnim\viewmodel_fn2000_ADS_eotech_up\adsDownAnim\viewmodel_fn2000_ADS_eotech_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fn2000_fire_npc\fireSoundPlayer\weap_fn2000_fire_plr\fireSoundPlayerAkimbo\weap_fn2000_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_fn2000\worldClipModel\weapon_fn2000_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_fn2000\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m4carbine\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\420\shareAmmo\1\ammoName\fn2000\clipName\fn2000_eotech\maxAmmo\420\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\3\reloadShowRocketTime\0\reloadEmptyTime\3.43\reloadAddTime\2.059\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.829\raiseTime\0.829\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.159\breachRaiseTime\3\emptyRaiseTime\0.829\emptyDropTime\0.829\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aiLine 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WEAPONFILE\displayName\WEAPON_FN2000_REDDOT\playerAnimType\autorifle\gunModel\viewmodel_f2000\hideTags\tag_acog_2
tag_iron_sight
tag_fn2000_scope
tag_iron_sight
tag_m203
tag_shotgun
tag_silencer
tag_thermal_scope
tag_eotech
tag_heartbeat\notetrackSoundMap\weap_fn2000_first_lift_plr weap_fn2000_first_lift_plr
weap_fn2000_first_lift_chamber_plr weap_fn2000_first_lift_chamber_plr
weap_fn2000_lift_plr weap_fn2000_lift_plr
weap_fn2000_clipout_plr weap_fn2000_clipout_plr
weap_fn2000_clipin_plr weap_fn2000_clipin_plr
weap_fn2000_chamber_plr weap_fn2000_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_fn2000_first_lift_plr weap_fn2000_first_lift_plr
weap_fn2000_first_lift_chamber_plr weap_fn2000_first_lift_chamber_plr
weap_fn2000_lift_plr weap_fn2000_lift_plr
weap_fn2000_clipout_plr weap_fn2000_clipout_plr
weap_fn2000_clipin_plr weap_fn2000_clipin_plr
weap_fn2000_chamber_plr weap_fn2000_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_fn2000_idle\emptyIdleAnim\viewmodel_fn2000_idle\fireAnim\viewmodel_fn2000_fire\lastShotAnim\viewmodel_fn2000_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_fn2000_reload\reloadEmptyAnim\viewmodel_fn2000_reload_empty\raiseAnim\viewmodel_fn2000_pullout\dropAnim\viewmodel_fn2000_putaway\firstRaiseAnim\viewmodel_fn2000_first_time_pullout\breachRaiseAnim\viewmodel_fn2000_breach_v1\quickRaiseAnim\viewmodel_fn2000_pullout\quickDropAnim\viewmodel_fn2000_putaway\emptyRaiseAnim\viewmodel_fn2000_pullout\emptyDropAnim\viewmodel_fn2000_putaway\sprintInAnim\viewmodel_fn2000_sprint_in\sprintLoopAnim\viewmodel_fn2000_sprint_loop\sprintOutAnim\viewmodel_fn2000_sprint_out\nightVisionWearAnim\viewmodel_fn2000_NVG_puton\nightVisionRemoveAnim\viewmodel_fn2000_NVG_takeoff\adsFireAnim\viewmodel_fn2000_ADS_fire\adsLastShotAnim\viewmodel_fn2000_ADS_fire\adsUpAnim\viewmodel_fn2000_ADS_reflex_up\adsDownAnim\viewmodel_fn2000_ADS_reflex_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fn2000_fire_npc\fireSoundPlayer\weap_fn2000_fire_plr\fireSoundPlayerAkimbo\weap_fn2000_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0\proneMoveF\-160\proneMoveR\3\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_fn2000\worldClipModel\weapon_fn2000_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_fn2000\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_m4carbine\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\420\shareAmmo\1\ammoName\fn2000\clipName\fn2000_reflex\maxAmmo\420\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.07\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\3\reloadShowRocketTime\0\reloadEmptyTime\3.43\reloadAddTime\2.059\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.829\raiseTime\0.829\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.159\breachRaiseTime\3\emptyRaiseTime\0.829\emptyDropTime\0.829\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aiLine 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WEAPONFILE\displayName\WEAPON_M2FRAGGRENADE\playerAnimType\grenade\gunModel\viewmodel_m67\hideTags\\notetrackSoundMap\weap_fraggrenade_pin_plr weap_fraggrenade_pin_plr
weap_fraggrenade_fire_plr weap_fraggrenade_fire_plr\notetrackRumbleMap\weap_fraggrenade_pin_plr weap_fraggrenade_pin_plr
weap_fraggrenade_fire_plr weap_fraggrenade_fire_plr\idleAnim\viewmodel_m67_idle\emptyIdleAnim\viewmodel_m67_idle\fireAnim\viewmodel_m67_throw\holdFireAnim\viewmodel_m67_pullpin\lastShotAnim\viewmodel_m67_throw\meleeAnim\viewmodel_m67_idle\raiseAnim\viewmodel_m67_idle\dropAnim\viewmodel_m67_idle\altRaiseAnim\viewmodel_m67_pickup_livenade\altDropAnim\viewmodel_m67_idle\weaponType\grenade\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\grenade_explode\inventoryType\offhand\fireType\Full Auto\offhandClass\Frag Grenade\viewFlashEffect\\worldFlashEffect\\pickupSound\grenade_pickup\pickupSoundPlayer\grenade_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\weap_fraggrenade_pin\pullbackSoundPlayer\\fireSound\weap_fraggrenade_fire\fireSoundPlayer\\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_handtrigger_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\grenade_bounce\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_center_cross\reticleSide\\reticleCenterSize\32\reticleSideSize\16\reticleMinOfs\4\activeReticleType\None\standMoveF\0\standMoveR\1\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\-2\duckedOfsR\2\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-6\proneOfsR\3.5\proneOfsU\0.8\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\4\posProneMoveRate\10\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\10\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\worldModel\weapon_m67_grenade\hudIcon\hud_us_grenade\hudIconRatio\1:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\\ammoCounterIconRatio\4:1\ammoCounterClip\None\startAmmo\4\shareAmmo\1\ammoName\usgrenade\clipName\usgrenade\maxAmmo\4\clipSize\4\shotCount\0\sharedAmmoCapName\WEAPON_FRAGGRENADE\sharedAmmoCap\4\damage\1\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0.129\meleeDelay\0.1\meleeChargeDelay\0\fireTime\0.36\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0.6\detonateTime\0.1\detonateDelay\0.1\meleeTime\0.66\meleeChargeTime\0\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0\raiseTime\0\altDropTime\0\altRaiseTime\0.6\quickDropTime\0.5\quickRaiseTime\0.5\firstRaiseTime\0.5\breachRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.5\sprintLoopTime\0.5\sprintOutTime\0.5\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\3.5\aifuseTime\5\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1600\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\0\crosshairColorChange\0\moveSpeedScale\1\adsMoveSpeedScale\0\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\0\rechamberWhileAds\0\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\noAmmoPickup\0\cookOffHold\1\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\0\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\0\killIcon\\killIconRatio\4:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\0\reloadStartAdd\0\dropAmmoMin\1\dropAmmoMax\1\ammoDropCLine 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WEAPONFILE\displayName\WEAPON_GP25\playerAnimType\m203\gunModel\viewmodel_ak47_tactical_woodland\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_heartbeat
tag_red_dot
tag_shotgun
tag_silencer\notetrackSoundMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_gp25_chamber_plr weap_gp25_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\notetrackRumbleMap\weap_gp25_lift_plr weap_gp25_lift_plr
weap_gp25_chamber_plr weap_gp25_chamber_plr
melee_knife_stab melee_knife_stab
weap_ak47_switch_grenade weap_ak47_switch_grenade
weap_ak47_switch_back weap_ak47_switch_back\idleAnim\viewmodel_ak47_grenadier_grenade_idle\emptyIdleAnim\viewmodel_ak47_grenadier_grenade_idle\fireAnim\viewmodel_ak47_grenadier_grenade_fire\lastShotAnim\viewmodel_ak47_grenadier_grenade_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ak47_grenadier_grenade_reload\raiseAnim\viewmodel_ak47_grenadier_grenade_pullout\dropAnim\viewmodel_ak47_grenadier_grenade_putaway\firstRaiseAnim\viewmodel_ak47_grenadier_grenade_pullout\breachRaiseAnim\viewmodel_ak47_grenadier_grenade_breach\altRaiseAnim\viewmodel_ak47_grenadier_togrenade\quickRaiseAnim\viewmodel_ak47_grenadier_gren_quick_pullout\quickDropAnim\viewmodel_ak47_grenadier_gren_quick_putaway\emptyRaiseAnim\viewmodel_ak47_grenadier_grenade_pullout\emptyDropAnim\viewmodel_ak47_grenadier_grenade_putaway\sprintInAnim\viewmodel_ak47_grenadier_grenade_sprint_in\sprintLoopAnim\viewmodel_ak47_grenadier_sprint_loop\sprintOutAnim\viewmodel_ak47_grenadier_grenade_sprint_out\nightVisionWearAnim\viewmodel_ak47_grenadier_grenade_NVG_puton\nightVisionRemoveAnim\viewmodel_ak47_grenadier_grenade_NVG_takeoff\adsFireAnim\viewmodel_ak47_grenadier_grenade_fire\adsLastShotAnim\viewmodel_ak47_grenadier_grenade_fire\adsUpAnim\viewmodel_ak47_grenadier_grenade_ADS_up\adsDownAnim\viewmodel_ak47_grenadier_grenade_ADS_down\weaponType\projectile\weaponClass\grenade\penetrateType\none\penetrateMultiplier\0\impactType\grenade_explode\inventoryType\altmode\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m203_flshview\worldFlashEffect\muzzleflashes/heavy\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_gp25_fire_npc\fireSoundPlayer\weap_gp25_fire_plr\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_ak47_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_gp25_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_gp25_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\projectile_bounce\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\reticle_m203\reticleSide\\reticleCenterSize\128\reticleSideSize\128\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-100\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_ak47_tactical_woodland\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_ak47\ammoCounterIconRatio\4:1\ammoCounterClip\AltWeapon\startAmmo\10\shareAmmo\1\ammoName\gl_ak47\clipName\gl_ak47_woodland\maxAmmo\10\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\250\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.4\destabilizationCurvatureMax\5\destabilizeDistance\750\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.5\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\3.13\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\2\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.6\raiseTime\0.949\altDropTime\0\altRaiseTime\0.3\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\0.949\breachRaiseTime\3\emptyRaiseTime\0.949\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigLine 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WEAPONFILE\displayName\WEAPON_GLOCK\playerAnimType\smg\gunModel\viewmodel_glock\hideTags\tag_eotech
tag_rail
tag_red_dot
tag_silencer\notetrackSoundMap\weap_glock_first_lift_plr weap_glock_first_lift_plr
weap_glock_first_lift_chamber_plr weap_glock_first_lift_chamber_plr
weap_glock_lift_plr weap_glock_lift_plr
weap_glock_clipout_plr weap_glock_clipout_plr
weap_glock_clipin_plr weap_glock_clipin_plr
weap_glock_chamber_plr weap_glock_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_glock_first_lift_plr weap_glock_first_lift_plr
weap_glock_first_lift_chamber_plr weap_glock_first_lift_chamber_plr
weap_glock_lift_plr weap_glock_lift_plr
weap_glock_clipout_plr weap_glock_clipout_plr
weap_glock_clipin_plr weap_glock_clipin_plr
weap_glock_chamber_plr weap_glock_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_glock_idle\emptyIdleAnim\viewmodel_glock_idle\fireAnim\viewmodel_glock_fire\lastShotAnim\viewmodel_glock_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_glock_reload\reloadEmptyAnim\viewmodel_glock_reload_empty\raiseAnim\viewmodel_glock_pullout\dropAnim\viewmodel_glock_putaway\firstRaiseAnim\viewmodel_glock_first_time_pullout\breachRaiseAnim\viewmodel_glock_breach_v1\quickRaiseAnim\viewmodel_glock_pullout\quickDropAnim\viewmodel_glock_putaway\emptyRaiseAnim\viewmodel_glock_pullout\emptyDropAnim\viewmodel_glock_putaway\sprintInAnim\viewmodel_glock_sprint_in\sprintLoopAnim\viewmodel_glock_sprint_loop\sprintOutAnim\viewmodel_glock_sprint_out\nightVisionWearAnim\viewmodel_glock_NVG_puton\nightVisionRemoveAnim\viewmodel_glock_NVG_takeoff\adsFireAnim\viewmodel_glock_ADS_fire\adsLastShotAnim\viewmodel_glock_ADS_fire\adsUpAnim\viewmodel_glock_ADS_up\adsDownAnim\viewmodel_glock_ADS_down\idleAnimR\viewmodel_glock_akimbo_idle_r\emptyIdleAnimR\viewmodel_glock_akimbo_idle_r\fireAnimR\viewmodel_glock_akimbo_fire_r\lastShotAnimR\viewmodel_glock_akimbo_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_glock_akimbo_reload_r\reloadEmptyAnimR\viewmodel_glock_akimbo_reload_empty_r\raiseAnimR\viewmodel_glock_akimbo_pullout_r\dropAnimR\viewmodel_glock_akimbo_putaway_r\firstRaiseAnimR\viewmodel_glock_akimbo_pullout_r\breachRaiseAnimR\viewmodel_glock_akimbo_breach_v1_r\quickRaiseAnimR\viewmodel_glock_akimbo_pullout_r\quickDropAnimR\viewmodel_glock_akimbo_putaway_r\emptyRaiseAnimR\viewmodel_glock_akimbo_pullout_r\emptyDropAnimR\viewmodel_glock_akimbo_putaway_r\sprintInAnimR\viewmodel_glock_akimbo_sprint_in_r\sprintLoopAnimR\viewmodel_glock_akimbo_sprint_loop_r\sprintOutAnimR\viewmodel_glock_akimbo_sprint_out_r\nightVisionWearAnimR\viewmodel_glock_akimbo_NVG_puton_r\nightVisionRemoveAnimR\viewmodel_glock_akimbo_NVG_takeoff_r\adsUpAnimR\viewmodel_glock_ADS_up\adsDownAnimR\viewmodel_glock_ADS_down\idleAnimL\viewmodel_glock_akimbo_idle_l\emptyIdleAnimL\viewmodel_glock_akimbo_idle_l\fireAnimL\viewmodel_glock_akimbo_fire_l\lastShotAnimL\viewmodel_glock_akimbo_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_glock_akimbo_reload_l\reloadEmptyAnimL\viewmodel_glock_akimbo_reload_empty_l\raiseAnimL\viewmodel_glock_akimbo_pullout_l\dropAnimL\viewmodel_glock_akimbo_putaway_l\firstRaiseAnimL\viewmodel_glock_akimbo_pullout_l\breachRaiseAnimL\viewmodel_glock_akimbo_breach_v1_l\quickRaiseAnimL\viewmodel_glock_akimbo_pullout_l\quickDropAnimL\viewmodel_glock_akimbo_putaway_l\emptyRaiseAnimL\viewmodel_glock_akimbo_pullout_l\emptyDropAnimL\viewmodel_glock_akimbo_putaway_l\sprintInAnimL\viewmodel_glock_akimbo_sprint_in_l\sprintLoopAnimL\viewmodel_glock_akimbo_sprint_loop_l\sprintOutAnimL\viewmodel_glock_akimbo_sprint_out_l\nightVisionWearAnimL\viewmodel_glock_akimbo_NVG_puton_l\nightVisionRemoveAnimL\viewmodel_glock_akimbo_NVG_takeoff_l\adsUpAnimL\viewmodel_glock_ADS_up\adsDownAnimL\viewmodel_glock_ADS_down\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_glock_fire_npc\fireSoundPlayer\weap_glock_fire_plr\fireSoundPlayerAkimbo\weap_glock_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRLine 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WEAPONFILE\displayName\WEAPON_BENELLI\playerAnimType\other\gunModel\viewmodel_benelli_m4\hideTags\tag_red_dot
tag_foregrip
tag_eotech
tag_silencer\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_m4benelli_start_plr weap_m4benelli_start_plr
weap_m4benelli_loop_plr weap_m4benelli_loop_plr
weap_m4benelli_end_plr weap_m4benelli_end_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_m4benelli_start_plr weap_m4benelli_start_plr
weap_m4benelli_loop_plr weap_m4benelli_loop_plr
weap_m4benelli_end_plr weap_m4benelli_end_plr\idleAnim\viewmodel_benelliM4_idle\emptyIdleAnim\viewmodel_benelliM4_idle\fireAnim\viewmodel_benelliM4_fire\lastShotAnim\viewmodel_benelliM4_fire_last\rechamberAnim\viewmodel_benelliM4_idle\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_benelliM4_reload_loop\reloadStartAnim\viewmodel_benelliM4_reload_intro\reloadEndAnim\viewmodel_benelliM4_reload_out\raiseAnim\viewmodel_benelliM4_pullout\dropAnim\viewmodel_benelliM4_putaway\firstRaiseAnim\viewmodel_benelliM4_pullout\breachRaiseAnim\viewmodel_benelliM4_breach\quickRaiseAnim\viewmodel_benelliM4_pullout_quick\quickDropAnim\viewmodel_benelliM4_putaway_quick\emptyRaiseAnim\viewmodel_benelliM4_pullout\emptyDropAnim\viewmodel_benelliM4_putaway\sprintInAnim\viewmodel_benelliM4_sprint_in\sprintLoopAnim\viewmodel_benelliM4_sprint_loop\sprintOutAnim\viewmodel_benelliM4_sprint_out\nightVisionWearAnim\viewmodel_benelliM4_NVG_puton\nightVisionRemoveAnim\viewmodel_benelliM4_NVG_takeoff\adsFireAnim\viewmodel_benelliM4_fire_ads\adsLastShotAnim\viewmodel_benelliM4_fire_ads\adsUpAnim\viewmodel_benelliM4_ADS_up\adsDownAnim\viewmodel_benelliM4_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_m1014_fire_npc\fireSoundPlayer\weap_m1014_fire_plr\fireSoundPlayerAkimbo\weap_m1014_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m1014_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/shotgun_view\worldShellEjectEffect\shellejects/shotgun\viewLastShotEjectEffect\shellejects/shotgun_view\worldLastShotEjectEffect\shellejects/shotgun\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_benelli_super_90\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_benelli_m4\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_shotgun\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\startAmmo\70\shareAmmo\1\ammoName\m1014\clipName\m1014\maxAmmo\70\clipSize\7\shotCount\8\sharedAmmoCap\0\damage\50\playerDamage\50\meleeDamage\200\minDamage\15\minPlayerDamage\15\maxDamageRange\256\minDamageRange\800\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.15\rechamberTime\0\rechamberTimeOneHanded\0.1\rechamberBoltTime\0.55\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.566\reloadShowRocketTime\0\reloadEmptyTime\0.36\reloadAddTime\0.25\reloadStartTime\1\reloadStartAddTime\0.6\reloadEndTime\0.36\dropTime\0.4\raiseTime\1\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1\breachRaiseTime\3\emptyRaiseTime\0.6\emptyDropTime\0.43\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.649\nightVisionWearTimePowerUp\0.649\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0Line 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WEAPONFILE\displayName\WEAPON_BENELLI_SILENCER\playerAnimType\other\gunModel\viewmodel_benelli_m4\hideTags\tag_red_dot
tag_foregrip
tag_eotech\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_m4benelli_start_plr weap_m4benelli_start_plr
weap_m4benelli_loop_plr weap_m4benelli_loop_plr
weap_m4benelli_end_plr weap_m4benelli_end_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_m4benelli_start_plr weap_m4benelli_start_plr
weap_m4benelli_loop_plr weap_m4benelli_loop_plr
weap_m4benelli_end_plr weap_m4benelli_end_plr\idleAnim\viewmodel_benelliM4_idle\emptyIdleAnim\viewmodel_benelliM4_idle\fireAnim\viewmodel_benelliM4_fire\lastShotAnim\viewmodel_benelliM4_fire_last\rechamberAnim\viewmodel_benelliM4_idle\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_benelliM4_reload_loop\reloadStartAnim\viewmodel_benelliM4_reload_intro\reloadEndAnim\viewmodel_benelliM4_reload_out\raiseAnim\viewmodel_benelliM4_pullout\dropAnim\viewmodel_benelliM4_putaway\firstRaiseAnim\viewmodel_benelliM4_pullout\breachRaiseAnim\viewmodel_benelliM4_breach\quickRaiseAnim\viewmodel_benelliM4_pullout_quick\quickDropAnim\viewmodel_benelliM4_putaway_quick\emptyRaiseAnim\viewmodel_benelliM4_pullout\emptyDropAnim\viewmodel_benelliM4_putaway\sprintInAnim\viewmodel_benelliM4_sprint_in\sprintLoopAnim\viewmodel_benelliM4_sprint_loop\sprintOutAnim\viewmodel_benelliM4_sprint_out\nightVisionWearAnim\viewmodel_benelliM4_NVG_puton\nightVisionRemoveAnim\viewmodel_benelliM4_NVG_takeoff\adsFireAnim\viewmodel_benelliM4_fire_ads\adsLastShotAnim\viewmodel_benelliM4_fire_ads\adsUpAnim\viewmodel_benelliM4_ADS_up\adsDownAnim\viewmodel_benelliM4_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_aa12silenced_fire_npc\fireSoundPlayer\weap_aa12silenced_fire_plr\fireSoundPlayerAkimbo\weap_aa12silenced_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m1014_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/shotgun_view\worldShellEjectEffect\shellejects/shotgun\viewLastShotEjectEffect\shellejects/shotgun_view\worldLastShotEjectEffect\shellejects/shotgun\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_benelli_super_90\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_benelli_m4\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_shotgun\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\startAmmo\70\shareAmmo\1\ammoName\m1014\clipName\m1014_silencer\maxAmmo\70\clipSize\7\shotCount\8\sharedAmmoCap\0\damage\50\playerDamage\50\meleeDamage\200\minDamage\15\minPlayerDamage\15\maxDamageRange\256\minDamageRange\800\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.15\rechamberTime\0\rechamberTimeOneHanded\0.1\rechamberBoltTime\0.55\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.566\reloadShowRocketTime\0\reloadEmptyTime\0.36\reloadAddTime\0.25\reloadStartTime\1\reloadStartAddTime\0.6\reloadEndTime\0.36\dropTime\0.4\raiseTime\1\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1\breachRaiseTime\3\emptyRaiseTime\0.6\emptyDropTime\0.43\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.649\nightVisionWearTimePowerUp\0.649\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requiLine 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WEAPONFILE\displayName\WEAPON_MP5_SILENCER\playerAnimType\smg\gunModel\viewmodel_mp5k\hideTags\tag_foregrip
tag_acog_2
tag_red_dot
tag_eotech
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_mp5k_lift_plr weap_mp5k_lift_plr
weap_mp5k_clipout_plr weap_mp5k_clipout_plr
weap_mp5k_clipin_plr weap_mp5k_clipin_plr
weap_mp5k_chamber_plr weap_mp5k_chamber_plr
weap_mp5k_hit_plr weap_mp5k_hit_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_mp5k_lift_plr weap_mp5k_lift_plr
weap_mp5k_clipout_plr weap_mp5k_clipout_plr
weap_mp5k_clipin_plr weap_mp5k_clipin_plr
weap_mp5k_chamber_plr weap_mp5k_chamber_plr
weap_mp5k_hit_plr weap_mp5k_hit_plr\idleAnim\viewmodel_mp5_idle\fireAnim\viewmodel_mp5_fire\lastShotAnim\viewmodel_mp5_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_mp5_reload\reloadEmptyAnim\viewmodel_mp5_reload_empty\raiseAnim\viewmodel_mp5_pullout\dropAnim\viewmodel_mp5_putaway\firstRaiseAnim\viewmodel_mp5_first_time_pullout\breachRaiseAnim\viewmodel_mp5_breach_v1\quickRaiseAnim\viewmodel_mp5_pullout\quickDropAnim\viewmodel_mp5_putaway\emptyRaiseAnim\viewmodel_mp5_pullout\emptyDropAnim\viewmodel_mp5_putaway\sprintInAnim\viewmodel_mp5_sprint_in\sprintLoopAnim\viewmodel_mp5_sprint_loop\sprintOutAnim\viewmodel_mp5_sprint_out\nightVisionWearAnim\viewmodel_mp5_nvg_puton\nightVisionRemoveAnim\viewmodel_mp5_nvg_takeoff\adsFireAnim\viewmodel_mp5_ads_fire\adsLastShotAnim\viewmodel_mp5_ads_fire\adsUpAnim\viewmodel_mp5_grip_ads_up\adsDownAnim\viewmodel_mp5_grip_ads_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_mp5sd_fire_npc\fireSoundPlayer\weap_mp5sd_fire_plr\fireSoundPlayerAkimbo\weap_mp5sd_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_mp5_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_mp5k\worldClipModel\weapon_mp5k_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_mp5k\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_mp5k\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\360\shareAmmo\1\ammoName\mp5\clipName\mp5_silencer\maxAmmo\360\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\50\minPlayerDamage\50\maxDamageRange\800\minDamageRange\1800\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.529\reloadShowRocketTime\0\reloadEmptyTime\3.029\reloadAddTime\1.769\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.5\raiseTime\0.829\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.1\breachRaiseTime\3\emptyRaiseTime\0.829\emptyDropTime\0.5\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.349\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1200\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1200\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1.75\idleCrouchFactor\0.75\idleProneFactor\0Line 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WEAPONFILE\displayName\WEAPON_P90\playerAnimType\smg\gunModel\viewmodel_p90\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_eotech
tag_red_dot
tag_silencer
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_p90_first_lift_plr weap_p90_first_lift_plr
weap_p90_first_chamber_plr weap_p90_first_chamber_plr
weap_p90_lift_plr weap_p90_lift_plr
weap_p90_clipout_plr weap_p90_clipout_plr
weap_p90_clipin_plr weap_p90_clipin_plr
weap_p90_hit_plr weap_p90_hit_plr
weap_p90_chamber_plr weap_p90_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_p90_first_lift_plr weap_p90_first_lift_plr
weap_p90_first_chamber_plr weap_p90_first_chamber_plr
weap_p90_lift_plr weap_p90_lift_plr
weap_p90_clipout_plr weap_p90_clipout_plr
weap_p90_clipin_plr weap_p90_clipin_plr
weap_p90_hit_plr weap_p90_hit_plr
weap_p90_chamber_plr weap_p90_chamber_plr\idleAnim\viewmodel_p90_idle\fireAnim\viewmodel_p90_fire\lastShotAnim\viewmodel_p90_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_p90_reload\reloadEmptyAnim\viewmodel_p90_reload_empty\raiseAnim\viewmodel_p90_pullout\dropAnim\viewmodel_p90_putaway\firstRaiseAnim\viewmodel_p90_first_time_pullout\breachRaiseAnim\viewmodel_p90_breach\quickRaiseAnim\viewmodel_p90_pullout\quickDropAnim\viewmodel_p90_quick_putaway\emptyRaiseAnim\viewmodel_p90_pullout\emptyDropAnim\viewmodel_p90_putaway\sprintInAnim\viewmodel_p90_sprint_in\sprintLoopAnim\viewmodel_p90_sprint_loop\sprintOutAnim\viewmodel_p90_sprint_out\nightVisionWearAnim\viewmodel_p90_NVG_puton\nightVisionRemoveAnim\viewmodel_p90_NVG_takeoff\adsFireAnim\viewmodel_p90_ADS_fire\adsLastShotAnim\viewmodel_p90_ADS_fire\adsUpAnim\viewmodel_p90_ADS_up\adsDownAnim\viewmodel_p90_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp5_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fnp90_fire_npc\fireSoundPlayer\weap_fnp90_fire_plr\fireSoundPlayerAkimbo\weap_fnp90_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_mp5_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_p90\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_p90\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_p90\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\p90\clipName\p90\maxAmmo\300\clipSize\50\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\50\minPlayerDamage\50\maxDamageRange\750\minDamageRange\1000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.759\reloadShowRocketTime\0\reloadEmptyTime\3.5\reloadAddTime\1.769\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.8\raiseTime\0.759\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.1\breachRaiseTime\3\emptyRaiseTime\0.759\emptyDropTime\0.699\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1200\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1200\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1.75\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMaxPitch\6\gunMaxYaw\6\swayMaxAngle\20\swayLine 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WEAPONFILE\displayName\WEAPON_P90_ACOG\playerAnimType\smg\gunModel\viewmodel_p90\handModel\viewmodel_base_viewhands\hideTags\tag_iron_sight
tag_eotech
tag_red_dot
tag_silencer
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_p90_first_lift_plr weap_p90_first_lift_plr
weap_p90_first_chamber_plr weap_p90_first_chamber_plr
weap_p90_lift_plr weap_p90_lift_plr
weap_p90_clipout_plr weap_p90_clipout_plr
weap_p90_clipin_plr weap_p90_clipin_plr
weap_p90_hit_plr weap_p90_hit_plr
weap_p90_chamber_plr weap_p90_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_p90_first_lift_plr weap_p90_first_lift_plr
weap_p90_first_chamber_plr weap_p90_first_chamber_plr
weap_p90_lift_plr weap_p90_lift_plr
weap_p90_clipout_plr weap_p90_clipout_plr
weap_p90_clipin_plr weap_p90_clipin_plr
weap_p90_hit_plr weap_p90_hit_plr
weap_p90_chamber_plr weap_p90_chamber_plr\idleAnim\viewmodel_p90_idle\fireAnim\viewmodel_p90_fire\lastShotAnim\viewmodel_p90_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_p90_reload\reloadEmptyAnim\viewmodel_p90_reload_empty\raiseAnim\viewmodel_p90_pullout\dropAnim\viewmodel_p90_putaway\firstRaiseAnim\viewmodel_p90_first_time_pullout\breachRaiseAnim\viewmodel_p90_breach\quickRaiseAnim\viewmodel_p90_pullout\quickDropAnim\viewmodel_p90_quick_putaway\emptyRaiseAnim\viewmodel_p90_pullout\emptyDropAnim\viewmodel_p90_putaway\sprintInAnim\viewmodel_p90_sprint_in\sprintLoopAnim\viewmodel_p90_sprint_loop\sprintOutAnim\viewmodel_p90_sprint_out\nightVisionWearAnim\viewmodel_p90_NVG_puton\nightVisionRemoveAnim\viewmodel_p90_NVG_takeoff\adsFireAnim\viewmodel_p90_acog_ADS_fire\adsLastShotAnim\viewmodel_p90_acog_ADS_fire\adsUpAnim\viewmodel_p90_acog_ADS_up\adsDownAnim\viewmodel_p90_acog_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp5_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fnp90_fire_npc\fireSoundPlayer\weap_fnp90_fire_plr\fireSoundPlayerAkimbo\weap_fnp90_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_mp5_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_p90\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_p90\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_p90\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\p90\clipName\p90_acog\maxAmmo\300\clipSize\50\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\50\minPlayerDamage\50\maxDamageRange\750\minDamageRange\1000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.759\reloadShowRocketTime\0\reloadEmptyTime\3.5\reloadAddTime\1.769\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.8\raiseTime\0.759\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.1\breachRaiseTime\3\emptyRaiseTime\0.759\emptyDropTime\0.699\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1200\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1200\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1.75\idleCrouchFactor\1\idleProneFactor\1\gunMaxPitch\6\gunMaxYaw\6\Line 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WEAPONFILE\displayName\WEAPON_P90_REDDOT\playerAnimType\smg\gunModel\viewmodel_p90\handModel\viewmodel_base_viewhands\hideTags\tag_acog_2
tag_eotech
tag_iron_sight
tag_silencer
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_p90_first_lift_plr weap_p90_first_lift_plr
weap_p90_first_chamber_plr weap_p90_first_chamber_plr
weap_p90_lift_plr weap_p90_lift_plr
weap_p90_clipout_plr weap_p90_clipout_plr
weap_p90_clipin_plr weap_p90_clipin_plr
weap_p90_hit_plr weap_p90_hit_plr
weap_p90_chamber_plr weap_p90_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_p90_first_lift_plr weap_p90_first_lift_plr
weap_p90_first_chamber_plr weap_p90_first_chamber_plr
weap_p90_lift_plr weap_p90_lift_plr
weap_p90_clipout_plr weap_p90_clipout_plr
weap_p90_clipin_plr weap_p90_clipin_plr
weap_p90_hit_plr weap_p90_hit_plr
weap_p90_chamber_plr weap_p90_chamber_plr\idleAnim\viewmodel_p90_idle\fireAnim\viewmodel_p90_fire\lastShotAnim\viewmodel_p90_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_p90_reload\reloadEmptyAnim\viewmodel_p90_reload_empty\raiseAnim\viewmodel_p90_pullout\dropAnim\viewmodel_p90_putaway\firstRaiseAnim\viewmodel_p90_first_time_pullout\breachRaiseAnim\viewmodel_p90_breach\quickRaiseAnim\viewmodel_p90_pullout\quickDropAnim\viewmodel_p90_quick_putaway\emptyRaiseAnim\viewmodel_p90_pullout\emptyDropAnim\viewmodel_p90_putaway\sprintInAnim\viewmodel_p90_sprint_in\sprintLoopAnim\viewmodel_p90_sprint_loop\sprintOutAnim\viewmodel_p90_sprint_out\nightVisionWearAnim\viewmodel_p90_NVG_puton\nightVisionRemoveAnim\viewmodel_p90_NVG_takeoff\adsFireAnim\viewmodel_p90_ADS_fire\adsLastShotAnim\viewmodel_p90_ADS_fire\adsUpAnim\viewmodel_p90_reflex_ADS_up\adsDownAnim\viewmodel_p90_reflex_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp5_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_fnp90_fire_npc\fireSoundPlayer\weap_fnp90_fire_plr\fireSoundPlayerAkimbo\weap_fnp90_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_mp5_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_p90\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_p90\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_p90\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\300\shareAmmo\1\ammoName\p90\clipName\p90_reflex\maxAmmo\300\clipSize\50\shotCount\1\sharedAmmoCap\0\damage\100\playerDamage\50\meleeDamage\200\minDamage\50\minPlayerDamage\50\maxDamageRange\750\minDamageRange\1000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.064\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.759\reloadShowRocketTime\0\reloadEmptyTime\3.5\reloadAddTime\1.769\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.8\raiseTime\0.759\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.1\breachRaiseTime\3\emptyRaiseTime\0.759\emptyDropTime\0.699\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.6\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\1200\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1200\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1.75\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMaxPitch\6\gunMaxYaw\6Line 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WEAPONFILE\displayName\WEAPON_PP2000\playerAnimType\smg\gunModel\viewmodel_p2000\hideTags\tag_silencer
tag_red_dot
tag_thermal_scope
tag_eotech\notetrackSoundMap\weap_pp2000_first_lift_plr weap_pp2000_first_lift_plr
weap_pp2000_lift_plr weap_pp2000_lift_plr
weap_pp2000_clipout_plr weap_pp2000_clipout_plr
weap_pp2000_clipin_plr weap_pp2000_clipin_plr
weap_pp2000_chamber_plr weap_pp2000_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_pp2000_first_lift_plr weap_pp2000_first_lift_plr
weap_pp2000_lift_plr weap_pp2000_lift_plr
weap_pp2000_clipout_plr weap_pp2000_clipout_plr
weap_pp2000_clipin_plr weap_pp2000_clipin_plr
weap_pp2000_chamber_plr weap_pp2000_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_pp2000_idle\emptyIdleAnim\viewmodel_pp2000_idle\fireAnim\viewmodel_pp2000_fire\lastShotAnim\viewmodel_pp2000_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_pp2000_reload\reloadEmptyAnim\viewmodel_pp2000_reload_empty\raiseAnim\viewmodel_pp2000_pullout\dropAnim\viewmodel_pp2000_putaway\firstRaiseAnim\viewmodel_pp2000_first_time_pullout\breachRaiseAnim\viewmodel_pp2000_breach\quickRaiseAnim\viewmodel_pp2000_pullout\quickDropAnim\viewmodel_pp2000_putaway\emptyRaiseAnim\viewmodel_pp2000_pullout\emptyDropAnim\viewmodel_pp2000_putaway\sprintInAnim\viewmodel_pp2000_sprint_in\sprintLoopAnim\viewmodel_pp2000_sprint_loop\sprintOutAnim\viewmodel_pp2000_sprint_out\nightVisionWearAnim\viewmodel_pp2000_NVG_puton\nightVisionRemoveAnim\viewmodel_pp2000_NVG_takeoff\adsFireAnim\viewmodel_pp2000_ADS_fire\adsLastShotAnim\viewmodel_pp2000_ADS_fire\adsUpAnim\viewmodel_pp2000_ADS_up\adsDownAnim\viewmodel_pp2000_ADS_down\idleAnimR\viewmodel_pp2000_idle_r\emptyIdleAnimR\viewmodel_pp2000_idle_r\fireAnimR\viewmodel_pp2000_fire_r\lastShotAnimR\viewmodel_pp2000_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_pp2000_reload_r\reloadEmptyAnimR\viewmodel_pp2000_reload_empty_r\raiseAnimR\viewmodel_pp2000_pullout_r\dropAnimR\viewmodel_pp2000_putaway_r\firstRaiseAnimR\viewmodel_pp2000_pullout_r\breachRaiseAnimR\viewmodel_pp2000_breach_r\quickRaiseAnimR\viewmodel_pp2000_pullout_r\quickDropAnimR\viewmodel_pp2000_putaway_r\emptyRaiseAnimR\viewmodel_pp2000_pullout_r\emptyDropAnimR\viewmodel_pp2000_putaway_r\sprintInAnimR\viewmodel_pp2000_sprint_in_r\sprintLoopAnimR\viewmodel_pp2000_sprint_loop_r\sprintOutAnimR\viewmodel_pp2000_sprint_out_r\nightVisionWearAnimR\viewmodel_pp2000_NVG_puton_r\nightVisionRemoveAnimR\viewmodel_pp2000_NVG_takeoff_r\adsUpAnimR\viewmodel_pp2000_ADS_up\adsDownAnimR\viewmodel_pp2000_ADS_down\idleAnimL\viewmodel_pp2000_idle_l\emptyIdleAnimL\viewmodel_pp2000_idle_l\fireAnimL\viewmodel_pp2000_fire_l\lastShotAnimL\viewmodel_pp2000_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_pp2000_reload_l\reloadEmptyAnimL\viewmodel_pp2000_reload_empty_l\raiseAnimL\viewmodel_pp2000_pullout_l\dropAnimL\viewmodel_pp2000_putaway_l\firstRaiseAnimL\viewmodel_pp2000_pullout_l\breachRaiseAnimL\viewmodel_pp2000_breach_l\quickRaiseAnimL\viewmodel_pp2000_pullout_l\quickDropAnimL\viewmodel_pp2000_putaway_l\emptyRaiseAnimL\viewmodel_pp2000_pullout_l\emptyDropAnimL\viewmodel_pp2000_putaway_l\sprintInAnimL\viewmodel_pp2000_sprint_in_l\sprintLoopAnimL\viewmodel_pp2000_sprint_loop_l\sprintOutAnimL\viewmodel_pp2000_sprint_out_l\nightVisionWearAnimL\viewmodel_pp2000_NVG_puton_l\nightVisionRemoveAnimL\viewmodel_pp2000_NVG_takeoff_l\adsUpAnimL\viewmodel_pp2000_ADS_up\adsDownAnimL\viewmodel_pp2000_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_pp2000_fire_npc\fireSoundPlayer\weap_pp2000_fire_plr\fireSoundPlayerAkimbo\weap_pp2000_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\Line 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WEAPONFILE\displayName\WEAPON_PP2000_SILENCER\playerAnimType\smg\gunModel\viewmodel_p2000\hideTags\tag_red_dot
tag_thermal_scope
tag_eotech\notetrackSoundMap\weap_pp2000_first_lift_plr weap_pp2000_first_lift_plr
weap_pp2000_lift_plr weap_pp2000_lift_plr
weap_pp2000_clipout_plr weap_pp2000_clipout_plr
weap_pp2000_clipin_plr weap_pp2000_clipin_plr
weap_pp2000_chamber_plr weap_pp2000_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_pp2000_first_lift_plr weap_pp2000_first_lift_plr
weap_pp2000_lift_plr weap_pp2000_lift_plr
weap_pp2000_clipout_plr weap_pp2000_clipout_plr
weap_pp2000_clipin_plr weap_pp2000_clipin_plr
weap_pp2000_chamber_plr weap_pp2000_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_pp2000_idle\emptyIdleAnim\viewmodel_pp2000_idle\fireAnim\viewmodel_pp2000_fire\lastShotAnim\viewmodel_pp2000_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_pp2000_reload\reloadEmptyAnim\viewmodel_pp2000_reload_empty\raiseAnim\viewmodel_pp2000_pullout\dropAnim\viewmodel_pp2000_putaway\firstRaiseAnim\viewmodel_pp2000_first_time_pullout\breachRaiseAnim\viewmodel_pp2000_breach\quickRaiseAnim\viewmodel_pp2000_pullout\quickDropAnim\viewmodel_pp2000_putaway\emptyRaiseAnim\viewmodel_pp2000_pullout\emptyDropAnim\viewmodel_pp2000_putaway\sprintInAnim\viewmodel_pp2000_sprint_in\sprintLoopAnim\viewmodel_pp2000_sprint_loop\sprintOutAnim\viewmodel_pp2000_sprint_out\nightVisionWearAnim\viewmodel_pp2000_NVG_puton\nightVisionRemoveAnim\viewmodel_pp2000_NVG_takeoff\adsFireAnim\viewmodel_pp2000_ADS_fire\adsLastShotAnim\viewmodel_pp2000_ADS_fire\adsUpAnim\viewmodel_pp2000_ADS_up\adsDownAnim\viewmodel_pp2000_ADS_down\idleAnimR\viewmodel_pp2000_idle_r\emptyIdleAnimR\viewmodel_pp2000_idle_r\fireAnimR\viewmodel_pp2000_fire_r\lastShotAnimR\viewmodel_pp2000_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_pp2000_reload_r\reloadEmptyAnimR\viewmodel_pp2000_reload_empty_r\raiseAnimR\viewmodel_pp2000_pullout_r\dropAnimR\viewmodel_pp2000_putaway_r\firstRaiseAnimR\viewmodel_pp2000_pullout_r\breachRaiseAnimR\viewmodel_pp2000_breach_r\quickRaiseAnimR\viewmodel_pp2000_pullout_r\quickDropAnimR\viewmodel_pp2000_putaway_r\emptyRaiseAnimR\viewmodel_pp2000_pullout_r\emptyDropAnimR\viewmodel_pp2000_putaway_r\sprintInAnimR\viewmodel_pp2000_sprint_in_r\sprintLoopAnimR\viewmodel_pp2000_sprint_loop_r\sprintOutAnimR\viewmodel_pp2000_sprint_out_r\nightVisionWearAnimR\viewmodel_pp2000_NVG_puton_r\nightVisionRemoveAnimR\viewmodel_pp2000_NVG_takeoff_r\adsUpAnimR\viewmodel_pp2000_ADS_up\adsDownAnimR\viewmodel_pp2000_ADS_down\idleAnimL\viewmodel_pp2000_idle_l\emptyIdleAnimL\viewmodel_pp2000_idle_l\fireAnimL\viewmodel_pp2000_fire_l\lastShotAnimL\viewmodel_pp2000_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_pp2000_reload_l\reloadEmptyAnimL\viewmodel_pp2000_reload_empty_l\raiseAnimL\viewmodel_pp2000_pullout_l\dropAnimL\viewmodel_pp2000_putaway_l\firstRaiseAnimL\viewmodel_pp2000_pullout_l\breachRaiseAnimL\viewmodel_pp2000_breach_l\quickRaiseAnimL\viewmodel_pp2000_pullout_l\quickDropAnimL\viewmodel_pp2000_putaway_l\emptyRaiseAnimL\viewmodel_pp2000_pullout_l\emptyDropAnimL\viewmodel_pp2000_putaway_l\sprintInAnimL\viewmodel_pp2000_sprint_in_l\sprintLoopAnimL\viewmodel_pp2000_sprint_loop_l\sprintOutAnimL\viewmodel_pp2000_sprint_out_l\nightVisionWearAnimL\viewmodel_pp2000_NVG_puton_l\nightVisionRemoveAnimL\viewmodel_pp2000_NVG_takeoff_l\adsUpAnimL\viewmodel_pp2000_ADS_up\adsDownAnimL\viewmodel_pp2000_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_usp45sd_fire_npc\fireSoundPlayer\weap_usp45sd_fire_plr\fireSoundPlayerAkimbo\weap_usp45sd_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveLine 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WEAPONFILE\displayName\WEAPON_STRIKER\playerAnimType\other\gunModel\viewmodel_striker\hideTags\tag_red_dot
tag_eotech
tag_silencer\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_striker_lift_plr weap_striker_lift_plr
weap_striker_clipin_plr weap_striker_clipin_plr
weap_striker_chamber_plr weap_striker_chamber_plr
weap_striker_end_plr weap_striker_end_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_striker_lift_plr weap_striker_lift_plr
weap_striker_clipin_plr weap_striker_clipin_plr
weap_striker_chamber_plr weap_striker_chamber_plr
weap_striker_end_plr weap_striker_end_plr\idleAnim\viewmodel_striker_idle\emptyIdleAnim\viewmodel_striker_idle\fireAnim\viewmodel_striker_fire\lastShotAnim\viewmodel_striker_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_striker_reload_loop\reloadEmptyAnim\viewmodel_striker_reload_loop\reloadStartAnim\viewmodel_striker_reload_intro\reloadEndAnim\viewmodel_striker_reload_out\raiseAnim\viewmodel_striker_pullout\dropAnim\viewmodel_striker_putaway\firstRaiseAnim\viewmodel_striker_pullout\breachRaiseAnim\viewmodel_striker_breach\quickRaiseAnim\viewmodel_striker_pullout_quick\quickDropAnim\viewmodel_striker_putaway_quick\emptyRaiseAnim\viewmodel_striker_pullout\emptyDropAnim\viewmodel_striker_putaway\sprintInAnim\viewmodel_striker_sprint_in\sprintLoopAnim\viewmodel_striker_sprint_loop\sprintOutAnim\viewmodel_striker_sprint_out\nightVisionWearAnim\viewmodel_striker_NVG_puton\nightVisionRemoveAnim\viewmodel_striker_NVG_takeoff\adsFireAnim\viewmodel_striker_fire_ads\adsLastShotAnim\viewmodel_striker_fire_ads\adsUpAnim\viewmodel_striker_ADS_up\adsDownAnim\viewmodel_striker_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_stryker_fire_npc\fireSoundPlayer\weap_stryker_fire_plr\fireSoundPlayerAkimbo\weap_stryker_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_winch1200_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/shotgun_view\worldShellEjectEffect\shellejects/shotgun\viewLastShotEjectEffect\shellejects/shotgun_view\worldLastShotEjectEffect\shellejects/shotgun\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_striker\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_striker\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_shotgun\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\startAmmo\36\shareAmmo\1\ammoName\striker\clipName\striker\maxAmmo\60\clipSize\12\shotCount\8\sharedAmmoCap\0\damage\50\playerDamage\50\meleeDamage\200\minDamage\15\minPlayerDamage\15\maxDamageRange\300\minDamageRange\800\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.159\rechamberTime\0\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.666\reloadShowRocketTime\0\reloadEmptyTime\0.666\reloadAddTime\0.3\reloadStartTime\1.146\reloadStartAddTime\0.85\reloadEndTime\0.432\dropTime\0.43\raiseTime\0.75\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.6\breachRaiseTime\3\emptyRaiseTime\0.75\emptyDropTime\0.43\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.649\nightVisionWearTimePowerUp\0.649\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1Line 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WEAPONFILE\displayName\WEAPON_STRIKER_REFLEX\playerAnimType\other\gunModel\viewmodel_striker\hideTags\tag_sight_on
tag_eotech
tag_silencer\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_striker_lift_plr weap_striker_lift_plr
weap_striker_clipin_plr weap_striker_clipin_plr
weap_striker_chamber_plr weap_striker_chamber_plr
weap_striker_end_plr weap_striker_end_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_striker_lift_plr weap_striker_lift_plr
weap_striker_clipin_plr weap_striker_clipin_plr
weap_striker_chamber_plr weap_striker_chamber_plr
weap_striker_end_plr weap_striker_end_plr\idleAnim\viewmodel_striker_idle\emptyIdleAnim\viewmodel_striker_idle\fireAnim\viewmodel_striker_fire\lastShotAnim\viewmodel_striker_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_striker_reload_loop\reloadEmptyAnim\viewmodel_striker_reload_loop\reloadStartAnim\viewmodel_striker_reload_intro\reloadEndAnim\viewmodel_striker_reload_out\raiseAnim\viewmodel_striker_pullout\dropAnim\viewmodel_striker_putaway\firstRaiseAnim\viewmodel_striker_pullout\breachRaiseAnim\viewmodel_striker_breach\quickRaiseAnim\viewmodel_striker_pullout_quick\quickDropAnim\viewmodel_striker_putaway_quick\emptyRaiseAnim\viewmodel_striker_pullout\emptyDropAnim\viewmodel_striker_putaway\sprintInAnim\viewmodel_striker_sprint_in\sprintLoopAnim\viewmodel_striker_sprint_loop\sprintOutAnim\viewmodel_striker_sprint_out\nightVisionWearAnim\viewmodel_striker_NVG_puton\nightVisionRemoveAnim\viewmodel_striker_NVG_takeoff\adsFireAnim\viewmodel_striker_fire_ads\adsLastShotAnim\viewmodel_striker_fire_ads\adsUpAnim\viewmodel_striker_reflex_ADS_up\adsDownAnim\viewmodel_striker_reflex_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_stryker_fire_npc\fireSoundPlayer\weap_stryker_fire_plr\fireSoundPlayerAkimbo\weap_stryker_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m1014_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m4benelli_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m4benelli_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/shotgun_view\worldShellEjectEffect\shellejects/shotgun\viewLastShotEjectEffect\shellejects/shotgun_view\worldLastShotEjectEffect\shellejects/shotgun\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_striker\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_striker\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_shotgun\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\startAmmo\36\shareAmmo\1\ammoName\striker\clipName\striker_reflex\maxAmmo\60\clipSize\12\shotCount\8\sharedAmmoCap\0\damage\50\playerDamage\50\meleeDamage\200\minDamage\15\minPlayerDamage\15\maxDamageRange\300\minDamageRange\800\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.159\rechamberTime\0\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.666\reloadShowRocketTime\0\reloadEmptyTime\0.666\reloadAddTime\0.3\reloadStartTime\1.146\reloadStartAddTime\0.85\reloadEndTime\0.432\dropTime\0.43\raiseTime\0.75\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.6\breachRaiseTime\3\emptyRaiseTime\0.75\emptyDropTime\0.43\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.649\nightVisionWearTimePowerUp\0.649\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requiLine 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WEAPONFILE\displayName\WEAPON_STRIKER\playerAnimType\other\gunModel\viewmodel_striker_woodland\hideTags\tag_red_dot
tag_eotech
tag_silencer\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_striker_lift_plr weap_striker_lift_plr
weap_striker_clipin_plr weap_striker_clipin_plr
weap_striker_chamber_plr weap_striker_chamber_plr
weap_striker_end_plr weap_striker_end_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_striker_lift_plr weap_striker_lift_plr
weap_striker_clipin_plr weap_striker_clipin_plr
weap_striker_chamber_plr weap_striker_chamber_plr
weap_striker_end_plr weap_striker_end_plr\idleAnim\viewmodel_striker_idle\emptyIdleAnim\viewmodel_striker_idle\fireAnim\viewmodel_striker_fire\lastShotAnim\viewmodel_striker_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_striker_reload_loop\reloadEmptyAnim\viewmodel_striker_reload_loop\reloadStartAnim\viewmodel_striker_reload_intro\reloadEndAnim\viewmodel_striker_reload_out\raiseAnim\viewmodel_striker_pullout\dropAnim\viewmodel_striker_putaway\firstRaiseAnim\viewmodel_striker_pullout\breachRaiseAnim\viewmodel_striker_breach\quickRaiseAnim\viewmodel_striker_pullout_quick\quickDropAnim\viewmodel_striker_putaway_quick\emptyRaiseAnim\viewmodel_striker_pullout\emptyDropAnim\viewmodel_striker_putaway\sprintInAnim\viewmodel_striker_sprint_in\sprintLoopAnim\viewmodel_striker_sprint_loop\sprintOutAnim\viewmodel_striker_sprint_out\nightVisionWearAnim\viewmodel_striker_NVG_puton\nightVisionRemoveAnim\viewmodel_striker_NVG_takeoff\adsFireAnim\viewmodel_striker_fire_ads\adsLastShotAnim\viewmodel_striker_fire_ads\adsUpAnim\viewmodel_striker_ADS_up\adsDownAnim\viewmodel_striker_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_stryker_fire_npc\fireSoundPlayer\weap_stryker_fire_plr\fireSoundPlayerAkimbo\weap_stryker_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_winch1200_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/shotgun_view\worldShellEjectEffect\shellejects/shotgun\viewLastShotEjectEffect\shellejects/shotgun_view\worldLastShotEjectEffect\shellejects/shotgun\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_striker_woodland\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_striker\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_shotgun\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\startAmmo\36\shareAmmo\1\ammoName\striker\clipName\striker_woodland\maxAmmo\60\clipSize\12\shotCount\8\sharedAmmoCap\0\damage\50\playerDamage\50\meleeDamage\200\minDamage\15\minPlayerDamage\15\maxDamageRange\300\minDamageRange\800\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.159\rechamberTime\0\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.666\reloadShowRocketTime\0\reloadEmptyTime\0.666\reloadAddTime\0.3\reloadStartTime\1.146\reloadStartAddTime\0.85\reloadEndTime\0.432\dropTime\0.43\raiseTime\0.75\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.6\breachRaiseTime\3\emptyRaiseTime\0.75\emptyDropTime\0.43\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.649\nightVisionWearTimePowerUp\0.649\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmptyLine truncated
@@ -0,0 +1,11 @@
WEAPONFILE\displayName\WEAPON_STRIKER_REFLEX\playerAnimType\other\gunModel\viewmodel_striker_woodland\hideTags\tag_sight_on
tag_eotech
tag_silencer\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_striker_lift_plr weap_striker_lift_plr
weap_striker_clipin_plr weap_striker_clipin_plr
weap_striker_chamber_plr weap_striker_chamber_plr
weap_striker_end_plr weap_striker_end_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_striker_lift_plr weap_striker_lift_plr
weap_striker_clipin_plr weap_striker_clipin_plr
weap_striker_chamber_plr weap_striker_chamber_plr
weap_striker_end_plr weap_striker_end_plr\idleAnim\viewmodel_striker_idle\emptyIdleAnim\viewmodel_striker_idle\fireAnim\viewmodel_striker_fire\lastShotAnim\viewmodel_striker_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_striker_reload_loop\reloadEmptyAnim\viewmodel_striker_reload_loop\reloadStartAnim\viewmodel_striker_reload_intro\reloadEndAnim\viewmodel_striker_reload_out\raiseAnim\viewmodel_striker_pullout\dropAnim\viewmodel_striker_putaway\firstRaiseAnim\viewmodel_striker_pullout\breachRaiseAnim\viewmodel_striker_breach\quickRaiseAnim\viewmodel_striker_pullout_quick\quickDropAnim\viewmodel_striker_putaway_quick\emptyRaiseAnim\viewmodel_striker_pullout\emptyDropAnim\viewmodel_striker_putaway\sprintInAnim\viewmodel_striker_sprint_in\sprintLoopAnim\viewmodel_striker_sprint_loop\sprintOutAnim\viewmodel_striker_sprint_out\nightVisionWearAnim\viewmodel_striker_NVG_puton\nightVisionRemoveAnim\viewmodel_striker_NVG_takeoff\adsFireAnim\viewmodel_striker_fire_ads\adsLastShotAnim\viewmodel_striker_fire_ads\adsUpAnim\viewmodel_striker_ADS_up\adsDownAnim\viewmodel_striker_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/shotgunflash_view\worldFlashEffect\muzzleflashes/shotgunflash\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_stryker_fire_npc\fireSoundPlayer\weap_stryker_fire_plr\fireSoundPlayerAkimbo\weap_stryker_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_winch1200_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/shotgun_view\worldShellEjectEffect\shellejects/shotgun\viewLastShotEjectEffect\shellejects/shotgun_view\worldLastShotEjectEffect\shellejects/shotgun\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_striker_woodland\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_striker\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_shotgun\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\startAmmo\36\shareAmmo\1\ammoName\striker\clipName\striker_woodland_reflex\maxAmmo\60\clipSize\12\shotCount\8\sharedAmmoCap\0\damage\50\playerDamage\50\meleeDamage\200\minDamage\15\minPlayerDamage\15\maxDamageRange\300\minDamageRange\800\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.159\rechamberTime\0\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.666\reloadShowRocketTime\0\reloadEmptyTime\0.666\reloadAddTime\0.3\reloadStartTime\1.146\reloadStartAddTime\0.85\reloadEndTime\0.432\dropTime\0.43\raiseTime\0.75\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.6\breachRaiseTime\3\emptyRaiseTime\0.75\emptyDropTime\0.43\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.649\nightVisionWearTimePowerUp\0.649\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMLine truncated
@@ -0,0 +1,10 @@
WEAPONFILE\displayName\WEAPON_STRIKER_SILENCER\playerAnimType\other\gunModel\viewmodel_striker_woodland\hideTags\tag_red_dot
tag_eotech\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_striker_lift_plr weap_striker_lift_plr
weap_striker_clipin_plr weap_striker_clipin_plr
weap_striker_chamber_plr weap_striker_chamber_plr
weap_striker_end_plr weap_striker_end_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_striker_lift_plr weap_striker_lift_plr
weap_striker_clipin_plr weap_striker_clipin_plr
weap_striker_chamber_plr weap_striker_chamber_plr
weap_striker_end_plr weap_striker_end_plr\idleAnim\viewmodel_striker_idle\emptyIdleAnim\viewmodel_striker_idle\fireAnim\viewmodel_striker_fire\lastShotAnim\viewmodel_striker_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_striker_reload_loop\reloadEmptyAnim\viewmodel_striker_reload_loop\reloadStartAnim\viewmodel_striker_reload_intro\reloadEndAnim\viewmodel_striker_reload_out\raiseAnim\viewmodel_striker_pullout\dropAnim\viewmodel_striker_putaway\firstRaiseAnim\viewmodel_striker_pullout\breachRaiseAnim\viewmodel_striker_breach\quickRaiseAnim\viewmodel_striker_pullout_quick\quickDropAnim\viewmodel_striker_putaway_quick\emptyRaiseAnim\viewmodel_striker_pullout\emptyDropAnim\viewmodel_striker_putaway\sprintInAnim\viewmodel_striker_sprint_in\sprintLoopAnim\viewmodel_striker_sprint_loop\sprintOutAnim\viewmodel_striker_sprint_out\nightVisionWearAnim\viewmodel_striker_NVG_puton\nightVisionRemoveAnim\viewmodel_striker_NVG_takeoff\adsFireAnim\viewmodel_striker_fire_ads\adsLastShotAnim\viewmodel_striker_fire_ads\adsUpAnim\viewmodel_striker_ADS_up\adsDownAnim\viewmodel_striker_ADS_down\weaponType\bullet\weaponClass\spread\penetrateType\small\penetrateMultiplier\1\impactType\shotgun\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_aa12silenced_fire_npc\fireSoundPlayer\weap_aa12silenced_fire_plr\fireSoundPlayerAkimbo\weap_aa12silenced_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_winch1200_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/shotgun_view\worldShellEjectEffect\shellejects/shotgun\viewLastShotEjectEffect\shellejects/shotgun_view\worldLastShotEjectEffect\shellejects/shotgun\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_striker_woodland\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_striker\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_shotgun\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\startAmmo\36\shareAmmo\1\ammoName\striker\clipName\striker_woodland_silencer\maxAmmo\60\clipSize\12\shotCount\8\sharedAmmoCap\0\damage\50\playerDamage\50\meleeDamage\200\minDamage\15\minPlayerDamage\15\maxDamageRange\300\minDamageRange\800\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.159\rechamberTime\0\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\0.666\reloadShowRocketTime\0\reloadEmptyTime\0.666\reloadAddTime\0.3\reloadStartTime\1.146\reloadStartAddTime\0.85\reloadEndTime\0.432\dropTime\0.43\raiseTime\0.75\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.6\breachRaiseTime\3\emptyRaiseTime\0.75\emptyDropTime\0.43\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.5\nightVisionWearTimeFadeOutEnd\0.649\nightVisionWearTimePowerUp\0.649\nightVisionRemoveTime\1.5\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplLine 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WEAPONFILE\displayName\WEAPON_TAVOR_MARS\playerAnimType\autorifle\gunModel\viewmodel_tavor\hideTags\tag_acog_2
tag_heartbeat
tag_m203
tag_silencer
tag_eotech
tag_red_dot
tag_sight_on
tag_shotgun
tag_thermal_scope\notetrackSoundMap\weap_tavor_lift_plr weap_tavor_lift_plr
weap_tavor_clipout_plr weap_tavor_clipout_plr
weap_tavor_clipin_plr weap_tavor_clipin_plr
weap_tavor_chamber_plr weap_tavor_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_tavor_lift_plr weap_tavor_lift_plr
weap_tavor_clipout_plr weap_tavor_clipout_plr
weap_tavor_clipin_plr weap_tavor_clipin_plr
weap_tavor_chamber_plr weap_tavor_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_tavor_idle\emptyIdleAnim\viewmodel_tavor_idle\fireAnim\viewmodel_tavor_fire\lastShotAnim\viewmodel_tavor_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_tavor_reload\reloadEmptyAnim\viewmodel_tavor_reload_empty\raiseAnim\viewmodel_tavor_pullout\dropAnim\viewmodel_tavor_putaway\firstRaiseAnim\viewmodel_tavor_first_time_pullout\breachRaiseAnim\viewmodel_tavor_breach_v1\quickRaiseAnim\viewmodel_tavor_pullout\quickDropAnim\viewmodel_tavor_putaway\emptyRaiseAnim\viewmodel_tavor_pullout\emptyDropAnim\viewmodel_tavor_putaway\sprintInAnim\viewmodel_tavor_sprint_in\sprintLoopAnim\viewmodel_tavor_sprint_loop\sprintOutAnim\viewmodel_tavor_sprint_out\nightVisionWearAnim\viewmodel_tavor_NVG_puton\nightVisionRemoveAnim\viewmodel_tavor_NVG_takeoff\adsFireAnim\viewmodel_tavor_mars_ADS_fire\adsLastShotAnim\viewmodel_tavor_mars_ADS_fire\adsUpAnim\viewmodel_tavor_mars_ADS_up\adsDownAnim\viewmodel_tavor_mars_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_tavor_fire_npc\fireSoundPlayer\weap_tavor_fire_plr\fireSoundPlayerAkimbo\weap_tavor_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-1\proneOfsR\1\proneOfsU\0\proneMoveF\-160\proneMoveR\1\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_tavor\worldClipModel\weapon_m16_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_tavor\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_tavor\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\420\shareAmmo\1\ammoName\tavor\clipName\tavor_mars\maxAmmo\420\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\2.93\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.55\raiseTime\0.829\altDropTime\0\altRaiseTime\0\quickDropTime\0.259\quickRaiseTime\0.75\firstRaiseTime\1.1\breachRaiseTime\3\emptyRaiseTime\0.829\emptyDropTime\0.55\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.6\nightVisionWearTimeFadeOutEnd\0.699\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.6\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\eLine 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+17
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WEAPONFILE\displayName\WEAPON_TAVOR_REDDOT\playerAnimType\autorifle\gunModel\viewmodel_tavor\hideTags\tag_acog_2
tag_heartbeat
tag_m203
tag_silencer
tag_eotech
tag_tavor_scope
tag_sight_on
tag_shotgun
tag_thermal_scope\notetrackSoundMap\weap_tavor_lift_plr weap_tavor_lift_plr
weap_tavor_clipout_plr weap_tavor_clipout_plr
weap_tavor_clipin_plr weap_tavor_clipin_plr
weap_tavor_chamber_plr weap_tavor_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_tavor_lift_plr weap_tavor_lift_plr
weap_tavor_clipout_plr weap_tavor_clipout_plr
weap_tavor_clipin_plr weap_tavor_clipin_plr
weap_tavor_chamber_plr weap_tavor_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_tavor_idle\emptyIdleAnim\viewmodel_tavor_idle\fireAnim\viewmodel_tavor_fire\lastShotAnim\viewmodel_tavor_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_tavor_reload\reloadEmptyAnim\viewmodel_tavor_reload_empty\raiseAnim\viewmodel_tavor_pullout\dropAnim\viewmodel_tavor_putaway\firstRaiseAnim\viewmodel_tavor_first_time_pullout\breachRaiseAnim\viewmodel_tavor_breach_v1\quickRaiseAnim\viewmodel_tavor_pullout\quickDropAnim\viewmodel_tavor_putaway\emptyRaiseAnim\viewmodel_tavor_pullout\emptyDropAnim\viewmodel_tavor_putaway\sprintInAnim\viewmodel_tavor_sprint_in\sprintLoopAnim\viewmodel_tavor_sprint_loop\sprintOutAnim\viewmodel_tavor_sprint_out\nightVisionWearAnim\viewmodel_tavor_NVG_puton\nightVisionRemoveAnim\viewmodel_tavor_NVG_takeoff\adsFireAnim\viewmodel_tavor_mars_ADS_fire\adsLastShotAnim\viewmodel_tavor_mars_ADS_fire\adsUpAnim\viewmodel_tavor_reflex_ADS_up\adsDownAnim\viewmodel_tavor_reflex_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_tavor_fire_npc\fireSoundPlayer\weap_tavor_fire_plr\fireSoundPlayerAkimbo\weap_tavor_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-1\proneOfsR\1\proneOfsU\0\proneMoveF\-160\proneMoveR\1\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_tavor\worldClipModel\weapon_m16_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_tavor\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_tavor\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\420\shareAmmo\1\ammoName\tavor\clipName\tavor_reflex\maxAmmo\420\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\2.93\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.55\raiseTime\0.829\altDropTime\0\altRaiseTime\0\quickDropTime\0.259\quickRaiseTime\0.75\firstRaiseTime\1.1\breachRaiseTime\3\emptyRaiseTime\0.829\emptyDropTime\0.55\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.6\nightVisionWearTimeFadeOutEnd\0.699\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.6\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3200\aimPaddiLine truncated
@@ -0,0 +1,17 @@
WEAPONFILE\displayName\WEAPON_TAVOR_ACOG\playerAnimType\autorifle\gunModel\viewmodel_tavor_woodland\hideTags\tag_tavor_scope
tag_heartbeat
tag_m203
tag_silencer
tag_eotech
tag_red_dot
tag_sight_on
tag_shotgun
tag_thermal_scope\notetrackSoundMap\weap_tavor_lift_plr weap_tavor_lift_plr
weap_tavor_clipout_plr weap_tavor_clipout_plr
weap_tavor_clipin_plr weap_tavor_clipin_plr
weap_tavor_chamber_plr weap_tavor_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_tavor_lift_plr weap_tavor_lift_plr
weap_tavor_clipout_plr weap_tavor_clipout_plr
weap_tavor_clipin_plr weap_tavor_clipin_plr
weap_tavor_chamber_plr weap_tavor_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_tavor_idle\emptyIdleAnim\viewmodel_tavor_idle\fireAnim\viewmodel_tavor_fire\lastShotAnim\viewmodel_tavor_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_tavor_reload\reloadEmptyAnim\viewmodel_tavor_reload_empty\raiseAnim\viewmodel_tavor_pullout\dropAnim\viewmodel_tavor_putaway\firstRaiseAnim\viewmodel_tavor_first_time_pullout\breachRaiseAnim\viewmodel_tavor_breach_v1\quickRaiseAnim\viewmodel_tavor_pullout\quickDropAnim\viewmodel_tavor_putaway\emptyRaiseAnim\viewmodel_tavor_pullout\emptyDropAnim\viewmodel_tavor_putaway\sprintInAnim\viewmodel_tavor_sprint_in\sprintLoopAnim\viewmodel_tavor_sprint_loop\sprintOutAnim\viewmodel_tavor_sprint_out\nightVisionWearAnim\viewmodel_tavor_NVG_puton\nightVisionRemoveAnim\viewmodel_tavor_NVG_takeoff\adsFireAnim\viewmodel_tavor_mars_ADS_fire\adsLastShotAnim\viewmodel_tavor_mars_ADS_fire\adsUpAnim\viewmodel_tavor_acog_ADS_up\adsDownAnim\viewmodel_tavor_acog_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_tavor_fire_npc\fireSoundPlayer\weap_tavor_fire_plr\fireSoundPlayerAkimbo\weap_tavor_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-1\proneOfsR\1\proneOfsU\0\proneMoveF\-160\proneMoveR\1\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_tavor_woodland\worldClipModel\weapon_m16_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_tavor\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_tavor\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\420\shareAmmo\1\ammoName\tavor\clipName\tavor_woodland_acog\maxAmmo\420\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\2.93\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.55\raiseTime\0.829\altDropTime\0\altRaiseTime\0\quickDropTime\0.259\quickRaiseTime\0.75\firstRaiseTime\1.1\breachRaiseTime\3\emptyRaiseTime\0.829\emptyDropTime\0.55\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.6\nightVisionWearTimeFadeOutEnd\0.699\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.6\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangeAds\3Line truncated
@@ -0,0 +1,17 @@
WEAPONFILE\displayName\WEAPON_TAVOR_EOTECH\playerAnimType\autorifle\gunModel\viewmodel_tavor_woodland\hideTags\tag_acog_2
tag_heartbeat
tag_m203
tag_silencer
tag_tavor_scope
tag_red_dot
tag_sight_on
tag_shotgun
tag_thermal_scope\notetrackSoundMap\weap_tavor_lift_plr weap_tavor_lift_plr
weap_tavor_clipout_plr weap_tavor_clipout_plr
weap_tavor_clipin_plr weap_tavor_clipin_plr
weap_tavor_chamber_plr weap_tavor_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_tavor_lift_plr weap_tavor_lift_plr
weap_tavor_clipout_plr weap_tavor_clipout_plr
weap_tavor_clipin_plr weap_tavor_clipin_plr
weap_tavor_chamber_plr weap_tavor_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_tavor_idle\emptyIdleAnim\viewmodel_tavor_idle\fireAnim\viewmodel_tavor_fire\lastShotAnim\viewmodel_tavor_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_tavor_reload\reloadEmptyAnim\viewmodel_tavor_reload_empty\raiseAnim\viewmodel_tavor_pullout\dropAnim\viewmodel_tavor_putaway\firstRaiseAnim\viewmodel_tavor_first_time_pullout\breachRaiseAnim\viewmodel_tavor_breach_v1\quickRaiseAnim\viewmodel_tavor_pullout\quickDropAnim\viewmodel_tavor_putaway\emptyRaiseAnim\viewmodel_tavor_pullout\emptyDropAnim\viewmodel_tavor_putaway\sprintInAnim\viewmodel_tavor_sprint_in\sprintLoopAnim\viewmodel_tavor_sprint_loop\sprintOutAnim\viewmodel_tavor_sprint_out\nightVisionWearAnim\viewmodel_tavor_NVG_puton\nightVisionRemoveAnim\viewmodel_tavor_NVG_takeoff\adsFireAnim\viewmodel_tavor_mars_ADS_fire\adsLastShotAnim\viewmodel_tavor_mars_ADS_fire\adsUpAnim\viewmodel_tavor_eotech_ADS_up\adsDownAnim\viewmodel_tavor_eotech_ADS_down\weaponType\bullet\weaponClass\rifle\penetrateType\medium\penetrateMultiplier\1\impactType\bullet_large\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/ak47_flash_view\worldFlashEffect\muzzleflashes/m16_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_tavor_fire_npc\fireSoundPlayer\weap_tavor_fire_plr\fireSoundPlayerAkimbo\weap_tavor_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m4carbine_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\nightvision_wear_npc_default\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\nightvision_remove_npc_default\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-1\proneOfsR\1\proneOfsU\0\proneMoveF\-160\proneMoveR\1\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_tavor_woodland\worldClipModel\weapon_m16_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_tavor\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_tavor\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\420\shareAmmo\1\ammoName\tavor\clipName\tavor_woodland_eotech\maxAmmo\420\clipSize\30\shotCount\1\sharedAmmoCap\0\damage\90\playerDamage\50\meleeDamage\200\minDamage\80\minPlayerDamage\50\maxDamageRange\1024\minDamageRange\2400\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.075\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2.5\reloadShowRocketTime\0\reloadEmptyTime\2.93\reloadAddTime\1.5\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0.55\raiseTime\0.829\altDropTime\0\altRaiseTime\0\quickDropTime\0.259\quickRaiseTime\0.75\firstRaiseTime\1.1\breachRaiseTime\3\emptyRaiseTime\0.829\emptyDropTime\0.55\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.6\nightVisionWearTimeFadeOutEnd\0.699\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.6\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\2800\aimAssistRange\3200\aimAssistRangLine truncated
+11
View File
@@ -0,0 +1,11 @@
WEAPONFILE\displayName\WEAPON_TMP\playerAnimType\smg\gunModel\viewmodel_mp9\handModel\viewmodel_base_viewhands\hideTags\tag_red_dot
tag_silencer
tag_eotech\notetrackSoundMap\weap_mp9_lift_plr weap_mp9_lift_plr
weap_mp9_clipout_plr weap_mp9_clipout_plr
weap_mp9_clipin_plr weap_mp9_clipin_plr
weap_mp9_chamber_plr weap_mp9_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_mp9_lift_plr weap_mp9_lift_plr
weap_mp9_clipout_plr weap_mp9_clipout_plr
weap_mp9_clipin_plr weap_mp9_clipin_plr
weap_mp9_chamber_plr weap_mp9_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_tmp_idle\emptyIdleAnim\viewmodel_tmp_idle\fireAnim\viewmodel_tmp_fire\lastShotAnim\viewmodel_tmp_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_tmp_reload\reloadEmptyAnim\viewmodel_tmp_reload_empty\raiseAnim\viewmodel_tmp_pullout\dropAnim\viewmodel_tmp_putaway\firstRaiseAnim\viewmodel_tmp_pullout\breachRaiseAnim\viewmodel_tmp_breach\quickRaiseAnim\viewmodel_tmp_pullout\quickDropAnim\viewmodel_tmp_putaway\emptyRaiseAnim\viewmodel_tmp_pullout\emptyDropAnim\viewmodel_tmp_putaway\sprintInAnim\viewmodel_tmp_sprint_in\sprintLoopAnim\viewmodel_tmp_sprint_loop\sprintOutAnim\viewmodel_tmp_sprint_out\nightVisionWearAnim\viewmodel_tmp_NVG_puton\nightVisionRemoveAnim\viewmodel_tmp_NVG_takeoff\adsFireAnim\viewmodel_tmp_ads_fire\adsLastShotAnim\viewmodel_tmp_ads_fire\adsUpAnim\viewmodel_tmp_ADS_up\adsDownAnim\viewmodel_tmp_ADS_down\idleAnimR\viewmodel_tmp_akimbo_R_idle\emptyIdleAnimR\viewmodel_tmp_akimbo_R_idle\fireAnimR\viewmodel_tmp_akimbo_R_fire\lastShotAnimR\viewmodel_tmp_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_tmp_akimbo_R_reload\reloadEmptyAnimR\viewmodel_tmp_akimbo_R_reload_empty\raiseAnimR\viewmodel_tmp_akimbo_R_pullout\dropAnimR\viewmodel_tmp_akimbo_R_putaway\firstRaiseAnimR\viewmodel_tmp_akimbo_R_pullout\breachRaiseAnimR\viewmodel_tmp_akimbo_R_breach\altRaiseAnimR\viewmodel_tmp_akimbo_R_pullout\altDropAnimR\viewmodel_tmp_akimbo_R_putaway\quickRaiseAnimR\viewmodel_tmp_akimbo_R_pullout\quickDropAnimR\viewmodel_tmp_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_tmp_akimbo_R_pullout\emptyDropAnimR\viewmodel_tmp_akimbo_R_putaway\sprintInAnimR\viewmodel_tmp_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_tmp_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_tmp_akimbo_R_sprint_out\nightVisionWearAnimR\viewmodel_tmp_akimbo_R_NVG_puton\nightVisionRemoveAnimR\viewmodel_tmp_akimbo_R_NVG_takeoff\adsUpAnimR\viewmodel_tmp_akimbo_ADS\adsDownAnimR\viewmodel_tmp_akimbo_ADS\idleAnimL\viewmodel_tmp_akimbo_L_idle\emptyIdleAnimL\viewmodel_tmp_akimbo_L_idle\fireAnimL\viewmodel_tmp_akimbo_L_fire\lastShotAnimL\viewmodel_tmp_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_tmp_akimbo_L_reload\reloadEmptyAnimL\viewmodel_tmp_akimbo_L_reload_empty\raiseAnimL\viewmodel_tmp_akimbo_L_pullout\dropAnimL\viewmodel_tmp_akimbo_L_putaway\firstRaiseAnimL\viewmodel_tmp_akimbo_L_pullout\breachRaiseAnimL\viewmodel_tmp_akimbo_L_breach\quickRaiseAnimL\viewmodel_tmp_akimbo_L_pullout\quickDropAnimL\viewmodel_tmp_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_tmp_akimbo_L_pullout\emptyDropAnimL\viewmodel_tmp_akimbo_L_putaway\sprintInAnimL\viewmodel_tmp_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_tmp_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_tmp_akimbo_L_sprint_out\nightVisionWearAnimL\viewmodel_tmp_akimbo_L_NVG_puton\nightVisionRemoveAnimL\viewmodel_tmp_akimbo_L_NVG_takeoff\adsUpAnimL\viewmodel_tmp_akimbo_ADS\adsDownAnimL\viewmodel_tmp_akimbo_ADS\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/uzi_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_miniuzi_fire_npc\fireSoundPlayer\weap_miniuzi_fire_plr\fireSoundPlayerAkimbo\weap_miniuzi_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strLine 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WEAPONFILE\displayName\WEAPON_UMP45_ACOG\playerAnimType\smg\gunModel\viewmodel_ump45\hideTags\tag_red_dot
tag_eotech
tag_thermal_scope
tag_heartbeat
tag_silencer
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\idleAnim\viewmodel_ump45_idle\fireAnim\viewmodel_ump45_fire\lastShotAnim\viewmodel_ump45_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ump45_reload\reloadEmptyAnim\viewmodel_ump45_reload_empty\raiseAnim\viewmodel_ump45_pullout\dropAnim\viewmodel_ump45_putaway\firstRaiseAnim\viewmodel_ump45_pullout\breachRaiseAnim\viewmodel_ump45_breach\quickRaiseAnim\viewmodel_ump45_pullout\quickDropAnim\viewmodel_ump45_putaway\emptyRaiseAnim\viewmodel_ump45_pullout\emptyDropAnim\viewmodel_ump45_putaway\sprintInAnim\viewmodel_ump45_sprint_in\sprintLoopAnim\viewmodel_ump45_sprint_loop\sprintOutAnim\viewmodel_ump45_sprint_out\nightVisionWearAnim\viewmodel_ump45_NVG_puton\nightVisionRemoveAnim\viewmodel_ump45_NVG_takeoff\adsFireAnim\viewmodel_ump45_fire\adsLastShotAnim\viewmodel_ump45_fire\adsUpAnim\viewmodel_ump45_acog_ADS_up\adsDownAnim\viewmodel_ump45_acog_ADS_down\idleAnimR\viewmodel_ump45_akimbo_R_idle\emptyIdleAnimR\viewmodel_ump45_akimbo_R_idle\fireAnimR\viewmodel_ump45_akimbo_R_fire\lastShotAnimR\viewmodel_ump45_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_ump45_akimbo_R_reload\reloadEmptyAnimR\viewmodel_ump45_akimbo_R_reload_empty\raiseAnimR\viewmodel_ump45_akimbo_R_pullout\dropAnimR\viewmodel_ump45_akimbo_R_putaway\firstRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\breachRaiseAnimR\viewmodel_ump45_breach\quickRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickDropAnimR\viewmodel_ump45_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\emptyDropAnimR\viewmodel_ump45_akimbo_R_putaway\sprintInAnimR\viewmodel_ump45_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_ump45_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_ump45_akimbo_R_sprint_out\adsUpAnimR\viewmodel_ump45_ADS_up\adsDownAnimR\viewmodel_ump45_ADS_down\idleAnimL\viewmodel_ump45_akimbo_L_idle\emptyIdleAnimL\viewmodel_ump45_akimbo_L_idle\fireAnimL\viewmodel_ump45_akimbo_L_fire\lastShotAnimL\viewmodel_ump45_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_ump45_akimbo_L_reload\reloadEmptyAnimL\viewmodel_ump45_akimbo_L_reload_empty\raiseAnimL\viewmodel_ump45_akimbo_L_pullout\dropAnimL\viewmodel_ump45_akimbo_L_putaway\firstRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickDropAnimL\viewmodel_ump45_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\emptyDropAnimL\viewmodel_ump45_akimbo_L_putaway\sprintInAnimL\viewmodel_ump45_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_ump45_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_ump45_akimbo_L_sprint_out\adsUpAnimL\viewmodel_ump45_ADS_up\adsDownAnimL\viewmodel_ump45_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp5_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ump45_fire_npc\fireSoundPlayer\weap_ump45_fire_plr\fireSoundPlayerAkimbo\weap_ump45_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_fnp90_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\25\stanLine 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WEAPONFILE\displayName\WEAPON_UMP45_EOTECH\playerAnimType\smg\gunModel\viewmodel_ump45\hideTags\tag_acog_2
tag_red_dot
tag_heartbeat
tag_silencer
tag_thermal_scope\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\idleAnim\viewmodel_ump45_idle\fireAnim\viewmodel_ump45_fire\lastShotAnim\viewmodel_ump45_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ump45_reload\reloadEmptyAnim\viewmodel_ump45_reload_empty\raiseAnim\viewmodel_ump45_pullout\dropAnim\viewmodel_ump45_putaway\firstRaiseAnim\viewmodel_ump45_pullout\breachRaiseAnim\viewmodel_ump45_breach\quickRaiseAnim\viewmodel_ump45_pullout\quickDropAnim\viewmodel_ump45_putaway\emptyRaiseAnim\viewmodel_ump45_pullout\emptyDropAnim\viewmodel_ump45_putaway\sprintInAnim\viewmodel_ump45_sprint_in\sprintLoopAnim\viewmodel_ump45_sprint_loop\sprintOutAnim\viewmodel_ump45_sprint_out\nightVisionWearAnim\viewmodel_ump45_NVG_puton\nightVisionRemoveAnim\viewmodel_ump45_NVG_takeoff\adsFireAnim\viewmodel_ump45_fire_ads\adsLastShotAnim\viewmodel_ump45_fire_ads\adsUpAnim\viewmodel_ump45_eotech_ADS_up\adsDownAnim\viewmodel_ump45_eotech_ADS_down\idleAnimR\viewmodel_ump45_akimbo_R_idle\emptyIdleAnimR\viewmodel_ump45_akimbo_R_idle\fireAnimR\viewmodel_ump45_akimbo_R_fire\lastShotAnimR\viewmodel_ump45_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_ump45_akimbo_R_reload\reloadEmptyAnimR\viewmodel_ump45_akimbo_R_reload_empty\raiseAnimR\viewmodel_ump45_akimbo_R_pullout\dropAnimR\viewmodel_ump45_akimbo_R_putaway\firstRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\breachRaiseAnimR\viewmodel_ump45_breach\quickRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickDropAnimR\viewmodel_ump45_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\emptyDropAnimR\viewmodel_ump45_akimbo_R_putaway\sprintInAnimR\viewmodel_ump45_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_ump45_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_ump45_akimbo_R_sprint_out\adsUpAnimR\viewmodel_ump45_ADS_up\adsDownAnimR\viewmodel_ump45_ADS_down\idleAnimL\viewmodel_ump45_akimbo_L_idle\emptyIdleAnimL\viewmodel_ump45_akimbo_L_idle\fireAnimL\viewmodel_ump45_akimbo_L_fire\lastShotAnimL\viewmodel_ump45_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_ump45_akimbo_L_reload\reloadEmptyAnimL\viewmodel_ump45_akimbo_L_reload_empty\raiseAnimL\viewmodel_ump45_akimbo_L_pullout\dropAnimL\viewmodel_ump45_akimbo_L_putaway\firstRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickDropAnimL\viewmodel_ump45_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\emptyDropAnimL\viewmodel_ump45_akimbo_L_putaway\sprintInAnimL\viewmodel_ump45_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_ump45_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_ump45_akimbo_L_sprint_out\adsUpAnimL\viewmodel_ump45_ADS_up\adsDownAnimL\viewmodel_ump45_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp5_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ump45_fire_npc\fireSoundPlayer\weap_ump45_fire_plr\fireSoundPlayerAkimbo\weap_ump45_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_fnp90_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveLine 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WEAPONFILE\displayName\WEAPON_UMP45_REDDOT\playerAnimType\smg\gunModel\viewmodel_ump45\hideTags\tag_acog_2
tag_eotech
tag_thermal_scope
tag_heartbeat
tag_silencer
tag_sight_on\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\notetrackRumbleMap\melee_knife_stab melee_knife_stab
weap_ump45_lift_plr weap_ump45_lift_plr
weap_ump45_clipout_plr weap_ump45_clipout_plr
weap_ump45_clipin_plr weap_ump45_clipin_plr
weap_ump45_chamber_plr weap_ump45_chamber_plr\idleAnim\viewmodel_ump45_idle\fireAnim\viewmodel_ump45_fire\lastShotAnim\viewmodel_ump45_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_ump45_reload\reloadEmptyAnim\viewmodel_ump45_reload_empty\raiseAnim\viewmodel_ump45_pullout\dropAnim\viewmodel_ump45_putaway\firstRaiseAnim\viewmodel_ump45_pullout\breachRaiseAnim\viewmodel_ump45_breach\quickRaiseAnim\viewmodel_ump45_pullout\quickDropAnim\viewmodel_ump45_putaway\emptyRaiseAnim\viewmodel_ump45_pullout\emptyDropAnim\viewmodel_ump45_putaway\sprintInAnim\viewmodel_ump45_sprint_in\sprintLoopAnim\viewmodel_ump45_sprint_loop\sprintOutAnim\viewmodel_ump45_sprint_out\nightVisionWearAnim\viewmodel_ump45_NVG_puton\nightVisionRemoveAnim\viewmodel_ump45_NVG_takeoff\adsFireAnim\viewmodel_ump45_fire_ads\adsLastShotAnim\viewmodel_ump45_fire_ads\adsUpAnim\viewmodel_ump45_reflex_ADS_up\adsDownAnim\viewmodel_ump45_reflex_ADS_down\idleAnimR\viewmodel_ump45_akimbo_R_idle\emptyIdleAnimR\viewmodel_ump45_akimbo_R_idle\fireAnimR\viewmodel_ump45_akimbo_R_fire\lastShotAnimR\viewmodel_ump45_akimbo_R_fire\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_ump45_akimbo_R_reload\reloadEmptyAnimR\viewmodel_ump45_akimbo_R_reload_empty\raiseAnimR\viewmodel_ump45_akimbo_R_pullout\dropAnimR\viewmodel_ump45_akimbo_R_putaway\firstRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\breachRaiseAnimR\viewmodel_ump45_breach\quickRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\quickDropAnimR\viewmodel_ump45_akimbo_R_putaway\emptyRaiseAnimR\viewmodel_ump45_akimbo_R_pullout\emptyDropAnimR\viewmodel_ump45_akimbo_R_putaway\sprintInAnimR\viewmodel_ump45_akimbo_R_sprint_in\sprintLoopAnimR\viewmodel_ump45_akimbo_R_sprint_loop\sprintOutAnimR\viewmodel_ump45_akimbo_R_sprint_out\adsUpAnimR\viewmodel_ump45_ADS_up\adsDownAnimR\viewmodel_ump45_ADS_down\idleAnimL\viewmodel_ump45_akimbo_L_idle\emptyIdleAnimL\viewmodel_ump45_akimbo_L_idle\fireAnimL\viewmodel_ump45_akimbo_L_fire\lastShotAnimL\viewmodel_ump45_akimbo_L_fire\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_ump45_akimbo_L_reload\reloadEmptyAnimL\viewmodel_ump45_akimbo_L_reload_empty\raiseAnimL\viewmodel_ump45_akimbo_L_pullout\dropAnimL\viewmodel_ump45_akimbo_L_putaway\firstRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\quickDropAnimL\viewmodel_ump45_akimbo_L_putaway\emptyRaiseAnimL\viewmodel_ump45_akimbo_L_pullout\emptyDropAnimL\viewmodel_ump45_akimbo_L_putaway\sprintInAnimL\viewmodel_ump45_akimbo_L_sprint_in\sprintLoopAnimL\viewmodel_ump45_akimbo_L_sprint_loop\sprintOutAnimL\viewmodel_ump45_akimbo_L_sprint_out\adsUpAnimL\viewmodel_ump45_ADS_up\adsDownAnimL\viewmodel_ump45_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/mp5_flash_view\worldFlashEffect\muzzleflashes/ak47_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_ump45_fire_npc\fireSoundPlayer\weap_ump45_fire_plr\fireSoundPlayerAkimbo\weap_ump45_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\weap_dryfire_smg_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_fnp90_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveLine 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WEAPONFILE\displayName\WEAPON_USP_SILENCER\playerAnimType\pistol\gunModel\viewmodel_metal_gear_gun\hideTags\\notetrackSoundMap\weap_m9_chamber_plr weap_m9_chamber_plr
weap_usp45_clipin_plr weap_usp45_clipin_plr
weap_usp45_clipout_plr weap_usp45_clipout_plr
weap_usp45_lift_plr weap_usp45_lift_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m9_chamber_plr weap_m9_chamber_plr
weap_usp45_clipin_plr weap_usp45_clipin_plr
weap_usp45_clipout_plr weap_usp45_clipout_plr
weap_usp45_lift_plr weap_usp45_lift_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_USPMGS_idle\emptyIdleAnim\viewmodel_USPMGS_idle\fireAnim\viewmodel_USPMGS_fire\lastShotAnim\viewmodel_USPMGS_lastfire\meleeAnim\viewmodel_USPMGS_melee\meleeChargeAnim\viewmodel_USPMGS_melee\reloadAnim\viewmodel_USPMGS_reload\reloadEmptyAnim\viewmodel_USPMGS_reload_empty\raiseAnim\viewmodel_USPMGS_pullout\dropAnim\viewmodel_USPMGS_putaway\firstRaiseAnim\viewmodel_USPMGS_pullout\breachRaiseAnim\viewmodel_USPMGS_breach\quickRaiseAnim\viewmodel_USPMGS_pullout\quickDropAnim\viewmodel_USPMGS_putaway\emptyRaiseAnim\viewmodel_USPMGS_pullout\emptyDropAnim\viewmodel_USPMGS_putaway\sprintInAnim\viewmodel_USPMGS_sprint_in\sprintLoopAnim\viewmodel_USPMGS_sprint_loop\sprintOutAnim\viewmodel_USPMGS_sprint_out\nightVisionWearAnim\viewmodel_USPMGS_NVG_puton\nightVisionRemoveAnim\viewmodel_USPMGS_NVG_takeoff\adsFireAnim\viewmodel_USPMGS_ADS_fire\adsLastShotAnim\viewmodel_USPMGS_lastfire\adsUpAnim\viewmodel_USPMGS_ADS_up\adsDownAnim\viewmodel_USPMGS_ADS_down\idleAnimR\viewmodel_akimbo_USP_idle_R\emptyIdleAnimR\viewmodel_akimbo_USP_empty_idle_R\fireAnimR\viewmodel_akimbo_USP_fire_R\lastShotAnimR\viewmodel_akimbo_USP_lastshot_R\meleeAnimR\viewmodel_knife_melee_stab\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_akimbo_USP_reload_R\reloadEmptyAnimR\viewmodel_akimbo_USP_reload_empty_R\raiseAnimR\viewmodel_akimbo_USP_pullout_R\dropAnimR\viewmodel_akimbo_USP_putaway_R\firstRaiseAnimR\viewmodel_akimbo_USP_pullout_R\breachRaiseAnimR\viewmodel_akimbo_USP_breach_R\quickRaiseAnimR\viewmodel_akimbo_USP_pullout_R\quickDropAnimR\viewmodel_akimbo_USP_putaway_R\emptyRaiseAnimR\viewmodel_akimbo_USP_empty_pullout_R\emptyDropAnimR\viewmodel_akimbo_USP_empty_putaway_R\sprintInAnimR\viewmodel_akimbo_USP_sprint_in_R\sprintLoopAnimR\viewmodel_akimbo_USP_sprint_loop_R\sprintOutAnimR\viewmodel_akimbo_USP_sprint_out_R\nightVisionWearAnimR\viewmodel_akimbo_USP_NVG_puton_R\nightVisionRemoveAnimR\viewmodel_akimbo_USP_NVG_takeoff_R\adsFireAnimR\viewmodel_akimbo_USP_fire_R\adsLastShotAnimR\viewmodel_akimbo_USP_lastshot_R\adsUpAnimR\viewmodel_akimbo_USP_ADS_up_R\adsDownAnimR\viewmodel_akimbo_USP_ADS_down_R\idleAnimL\viewmodel_akimbo_USP_idle_L\emptyIdleAnimL\viewmodel_akimbo_USP_empty_idle_L\fireAnimL\viewmodel_akimbo_USP_fire_L\lastShotAnimL\viewmodel_akimbo_USP_lastshot_L\meleeAnimL\viewmodel_knife_melee_stab\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_akimbo_USP_reload_L\reloadEmptyAnimL\viewmodel_akimbo_USP_reload_empty_L\raiseAnimL\viewmodel_akimbo_USP_pullout_L\dropAnimL\viewmodel_akimbo_USP_putaway_L\firstRaiseAnimL\viewmodel_akimbo_USP_pullout_L\breachRaiseAnimL\viewmodel_akimbo_USP_breach_L\quickRaiseAnimL\viewmodel_akimbo_USP_pullout_L\quickDropAnimL\viewmodel_akimbo_USP_putaway_L\emptyRaiseAnimL\viewmodel_akimbo_USP_empty_pullout_L\emptyDropAnimL\viewmodel_akimbo_USP_empty_putaway_L\sprintInAnimL\viewmodel_akimbo_USP_sprint_in_L\sprintLoopAnimL\viewmodel_akimbo_USP_sprint_loop_L\sprintOutAnimL\viewmodel_akimbo_USP_sprint_out_L\nightVisionWearAnimL\viewmodel_akimbo_USP_NVG_puton_L\nightVisionRemoveAnimL\viewmodel_akimbo_USP_NVG_takeoff_L\adsFireAnimL\viewmodel_akimbo_USP_fire_L\adsLastShotAnimL\viewmodel_akimbo_USP_lastshot_L\adsUpAnimL\viewmodel_akimbo_USP_ADS_up_L\adsDownAnimL\viewmodel_akimbo_USP_ADS_down_L\weaponType\bullet\weaponClass\pistol\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_usp45sd_fire_npc\fireSoundPlayer\weap_usp45sd_fire_plr\fireSoundPlayerAkimbo\weap_usp45sd_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_usp45_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticLine 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WEAPONFILE\displayName\WEAPON_UZI_SILENCER\playerAnimType\smg\gunModel\viewmodel_miniuzi\hideTags\tag_acog_2
tag_rail
tag_red_dot
tag_eotech
tag_thermal_scope\notetrackSoundMap\weap_miniuzi_lift_plr weap_miniuzi_lift_plr
weap_miniuzi_clipout_plr weap_miniuzi_clipout_plr
weap_miniuzi_clipin_plr weap_miniuzi_clipin_plr
weap_miniuzi_chamber_plr weap_miniuzi_chamber_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_miniuzi_lift_plr weap_miniuzi_lift_plr
weap_miniuzi_clipout_plr weap_miniuzi_clipout_plr
weap_miniuzi_clipin_plr weap_miniuzi_clipin_plr
weap_miniuzi_chamber_plr weap_miniuzi_chamber_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_miniUZI_idle\emptyIdleAnim\viewmodel_miniUZI_idle\fireAnim\viewmodel_miniUZI_fire\lastShotAnim\viewmodel_miniUZI_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_miniUZI_reload\reloadEmptyAnim\viewmodel_miniUZI_attachment_reload_empty\raiseAnim\viewmodel_miniUZI_pullout\dropAnim\viewmodel_miniUZI_putaway\firstRaiseAnim\viewmodel_miniUZI_pullout\breachRaiseAnim\viewmodel_miniUZI_breach\quickRaiseAnim\viewmodel_miniUZI_pullout\quickDropAnim\viewmodel_miniUZI_putaway\emptyRaiseAnim\viewmodel_miniUZI_pullout\emptyDropAnim\viewmodel_miniUZI_putaway\sprintInAnim\viewmodel_miniUZI_sprint_in\sprintLoopAnim\viewmodel_miniUZI_sprint_loop\sprintOutAnim\viewmodel_miniUZI_sprint_out\nightVisionWearAnim\viewmodel_miniUZI_NVG_puton\nightVisionRemoveAnim\viewmodel_miniUZI_NVG_takeoff\adsFireAnim\viewmodel_miniUZI_ADS_fire\adsLastShotAnim\viewmodel_miniUZI_ADS_fire\adsUpAnim\viewmodel_miniUZI_ADS_up\adsDownAnim\viewmodel_miniUZI_ADS_down\idleAnimR\viewmodel_miniUZI_idle_r\emptyIdleAnimR\viewmodel_miniUZI_idle_r\fireAnimR\viewmodel_miniUZI_fire_r\lastShotAnimR\viewmodel_miniUZI_fire_r\meleeAnimR\viewmodel_knife_melee_slice\meleeChargeAnimR\viewmodel_knife_melee_stab\reloadAnimR\viewmodel_miniUZI_reload_r\reloadEmptyAnimR\viewmodel_miniUZI_reload_empty_r\raiseAnimR\viewmodel_miniUZI_pullout_r\dropAnimR\viewmodel_miniUZI_putaway_r\firstRaiseAnimR\viewmodel_miniUZI_pullout_r\quickRaiseAnimR\viewmodel_miniUZI_pullout_r\quickDropAnimR\viewmodel_miniUZI_putaway_r\emptyRaiseAnimR\viewmodel_miniUZI_pullout_r\emptyDropAnimR\viewmodel_miniUZI_putaway_r\sprintInAnimR\viewmodel_miniUZI_sprint_in_r\sprintLoopAnimR\viewmodel_miniUZI_sprint_loop_r\sprintOutAnimR\viewmodel_miniUZI_sprint_out_r\adsUpAnimR\viewmodel_miniUZI_ADS_up\adsDownAnimR\viewmodel_miniUZI_ADS_down\idleAnimL\viewmodel_miniUZI_idle_l\emptyIdleAnimL\viewmodel_miniUZI_idle_l\fireAnimL\viewmodel_miniUZI_fire_l\lastShotAnimL\viewmodel_miniUZI_fire_l\meleeAnimL\viewmodel_knife_melee_slice\meleeChargeAnimL\viewmodel_knife_melee_stab\reloadAnimL\viewmodel_miniUZI_reload_l\reloadEmptyAnimL\viewmodel_miniUZI_reload_empty_l\raiseAnimL\viewmodel_miniUZI_pullout_l\dropAnimL\viewmodel_miniUZI_putaway_l\firstRaiseAnimL\viewmodel_miniUZI_pullout_l\quickRaiseAnimL\viewmodel_miniUZI_pullout_l\quickDropAnimL\viewmodel_miniUZI_putaway_l\emptyRaiseAnimL\viewmodel_miniUZI_pullout_l\emptyDropAnimL\viewmodel_miniUZI_putaway_l\sprintInAnimL\viewmodel_miniUZI_sprint_in_l\sprintLoopAnimL\viewmodel_miniUZI_sprint_loop_l\sprintOutAnimL\viewmodel_miniUZI_sprint_out_l\adsUpAnimL\viewmodel_miniUZI_ADS_up\adsDownAnimL\viewmodel_miniUZI_ADS_down\weaponType\bullet\weaponClass\smg\penetrateType\small\penetrateMultiplier\1\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\offhandClass\None\viewFlashEffect\muzzleflashes/m4m203_silencer\worldFlashEffect\muzzleflashes/m4m203_silencer\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_miniuzisd_fire_npc\fireSoundPlayer\weap_miniuzisd_fire_plr\fireSoundPlayerAkimbo\weap_miniuzisd_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_pistol_npc\emptyFireSoundPlayer\weap_dryfire_pistol_plr\meleeSwipeSound\melee_swing_small\meleeSwipeSoundPlayer\melee_miniuzi_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/pistol_view\worldShellEjectEffect\shellejects/pistol\viewLastShotEjectEffect\shellejects/pistol_view\worldLastShotEjectEffect\shellejects/pistol\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\0\proneOfsR\1.5\proneOfsU\0\proneMoveF\-50\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\280\proneRotR\-300\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRLine 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WEAPONFILE\displayName\WEAPON_WA2000\playerAnimType\sniper\gunModel\viewmodel_wa2000\hideTags\tag_heartbeat
tag_thermal_scope
tag_acog_2
tag_silencer\notetrackSoundMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_lift_plr weap_m4carbine_lift_plr
weap_motiontracker_open_plr weap_motiontracker_open_plr
weap_motiontracker_close_plr weap_motiontracker_close_plr
melee_knife_stab melee_knife_stab\notetrackRumbleMap\weap_m4carbine_clipout_plr weap_m4carbine_clipout_plr
weap_m4carbine_clipin_plr weap_m4carbine_clipin_plr
weap_ak47_chamber_plr weap_ak47_chamber_plr
weap_m4carbine_lift_plr weap_m4carbine_lift_plr
weap_motiontracker_open_plr weap_motiontracker_open_plr
weap_motiontracker_close_plr weap_motiontracker_close_plr
melee_knife_stab melee_knife_stab\idleAnim\viewmodel_wa2000_idle\emptyIdleAnim\viewmodel_wa2000_idle\fireAnim\viewmodel_wa2000_fire\lastShotAnim\viewmodel_wa2000_fire\meleeAnim\viewmodel_knife_melee_slice\meleeChargeAnim\viewmodel_knife_melee_stab\reloadAnim\viewmodel_wa2000_reload\reloadEmptyAnim\viewmodel_wa2000_reload_empty\raiseAnim\viewmodel_wa2000_pullout\dropAnim\viewmodel_wa2000_putaway\firstRaiseAnim\viewmodel_wa2000_first_time_pullout\breachRaiseAnim\viewmodel_wa2000_breach_v1\quickRaiseAnim\viewmodel_wa2000_quick_pullout\quickDropAnim\viewmodel_wa2000_quick_putaway\emptyRaiseAnim\viewmodel_wa2000_pullout\emptyDropAnim\viewmodel_wa2000_putaway\sprintInAnim\viewmodel_wa2000_sprint_in\sprintLoopAnim\viewmodel_wa2000_sprint_loop\sprintOutAnim\viewmodel_wa2000_sprint_out\nightVisionWearAnim\viewmodel_wa2000_NVG_puton\nightVisionRemoveAnim\viewmodel_wa2000_NVG_takeoff\adsFireAnim\viewmodel_wa2000_idle\adsLastShotAnim\viewmodel_wa2000_idle\adsUpAnim\viewmodel_wa2000_ADS_up\adsDownAnim\viewmodel_wa2000_ADS_down\weaponType\bullet\weaponClass\sniper\penetrateType\large\penetrateMultiplier\1\impactType\bullet_ap\inventoryType\primary\fireType\Single Shot\offhandClass\None\viewFlashEffect\muzzleflashes/rifle_flash_view\worldFlashEffect\muzzleflashes/rifle_flash_wv\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\weap_wa2000_fire_npc\fireSoundPlayer\weap_wa2000_fire_plr\fireSoundPlayerAkimbo\weap_wa2000_fire_aki\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m14sniper_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\nightvision_wear_plr_default\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\nightvision_remove_plr_default\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\shellejects/rifle_view\worldLastShotEjectEffect\shellejects/rifle\reticleCenter\\reticleSide\\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\proneMoveF\-55\proneMoveR\3\proneMoveU\-145\proneRotP\0\proneRotY\220\proneRotR\-200\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\weapon_wa2000\worldClipModel\weapon_wa2000_clip\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\hudIcon\hud_icon_wa2000\hudIconRatio\2:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_wa2000\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\100\shareAmmo\1\ammoName\wa2000\clipName\wa2000\maxAmmo\100\clipSize\10\shotCount\1\sharedAmmoCap\0\damage\400\playerDamage\220\meleeDamage\200\minDamage\400\minPlayerDamage\220\maxDamageRange\4000\minDamageRange\5000\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0.1\fireTime\0.4\rechamberTime\0.1\rechamberTimeOneHanded\0.1\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\3.299\reloadShowRocketTime\0\reloadEmptyTime\3.9\reloadAddTime\2.299\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\1.25\raiseTime\1.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.349\quickRaiseTime\0.85\firstRaiseTime\1.7\breachRaiseTime\3\emptyRaiseTime\1.36\emptyDropTime\1.36\sprintInTime\0.3\sprintLoopTime\0.649\sprintOutTime\0.3\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\1.6\nightVisionWearTimeFadeOutEnd\0.699\nightVisionWearTimePowerUp\1\nightVisionRemoveTime\1.6\nightVisionRemoveTimePowerDown\0.3\nightVisionRemoveTimeFadeInStart\0.449\fuseTime\0\aifuseTime\0\lockonSupported\0\requireLockonToFire\0\bigExplosion\0\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\3200\aimAssistRangeAds\3200\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeLine truncated