// THIS FILE IS AUTOGENERATED, DO NOT MODIFY main() { self setModel("body_shadow_co_shotgun"); codescripts\character::attachHead( "alias_shad_co_heads", xmodelalias\alias_shad_co_heads::main() ); self.voice = "shadowcompany"; } precache() { precacheModel("body_shadow_co_shotgun"); codescripts\character::precacheModelArray(xmodelalias\alias_shad_co_heads::main()); }