/*QUAKED script_vehicle_littlebird_player (1 0 0) (-16 -16 -24) (16 16 32) USABLE SPAWNER valid ai groups are: "first_guys" - left and right side guys that need to be on first "left" - all left guys "right" - all right guys "passengers" - everybody that can unload "default" put this in your GSC: maps\_littlebird_player::main( "vehicle_little_bird_bench" ); and these lines in your CSV: include,vehicle_littlebird_bench sound,vehicle_littlebird,vehicle_standard,all_sp defaultmdl="vehicle_little_bird_bench" default:"vehicletype" "littlebird_player" default:"script_team" "allies" */ main( model, type ) { maps\_littlebird::main( model, "littlebird_player" ); }