/********************************************************* ***************** Dumped by aerosoul94 ******************* *********************************************************/ { menuDef { name "levels_game" rect 0 0 640 480 0 0 forecolor 1 1 1 1 focuscolor 1 1 1 1 fullscreen 1 fadeCycle 1 fadeClamp 1 fadeAmount 0.1 soundLoop "music_mainmenu_mp" onOpen { focusfirst; } onEsc { close self; } itemDef { rect -107 0 854 480 0 0 decoration visible 1 style 3 forecolor 1 1 1 1 background "animbg_blur_back" textscale 0.55 } itemDef { rect -107 0 1708 480 0 0 decoration visible 1 style 3 forecolor 1 1 1 1 background "animbg_blur_fogscroll" textscale 0.55 exp rect x ( ( - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -107 0 854 480 0 0 decoration visible 1 style 3 forecolor 1 1 1 1 background "animbg_blur_front" textscale 0.55 } itemDef { rect -120 -32 378 64 0 0 decoration visible 1 style 3 forecolor 0.9 0.9 0.95 0.175 background "white" textscale 0.55 } itemDef { rect 258 -32 16 -64 0 0 decoration visible 1 style 3 forecolor 0.9 0.9 0.95 0.175 background "button_highlight_end" textscale 0.55 } itemDef { rect 56 448 528 40 0 0 decoration visible 1 style 3 forecolor 0.9 0.9 0.95 0.175 background "white" textscale 0.55 } itemDef { rect 584 448 16 64 0 0 decoration visible 1 style 3 forecolor 0.9 0.9 0.95 0.175 background "button_highlight_end" textscale 0.55 } itemDef { rect 40 448 -16 64 0 0 decoration visible 1 style 3 forecolor 0.9 0.9 0.95 0.175 background "button_highlight_end" textscale 0.55 } itemDef { rect -120 464 160 32 0 0 decoration visible 1 style 3 forecolor 0.9 0.9 0.95 0.175 background "white" textscale 0.55 } itemDef { rect 600 464 160 32 0 0 decoration visible 1 style 3 forecolor 0.9 0.9 0.95 0.175 background "white" textscale 0.55 } itemDef { name "back" rect -250 -26 40 20 2 3 visible 1 style 1 forecolor 1 1 1 1 type 1 textfont 1 textaligny 18 textscale 0.375 text "@MENU_BACK" visible when ( 1 ) mouseEnter { play "mouse_over"; } action { play "mouse_click"; close self; open "main_text"; } } itemDef { rect 48 40 0 0 0 0 decoration visible 1 forecolor 1 0.8 0.4 1 textfont 1 textalign 4 textalignx -36 textaligny -36 textscale 0.5833 exp text ( "Game Levels" ) } itemDef { rect 45 40 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 337.5 40 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 45 40 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 337.5 40 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 1 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 45 40 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "Desert Training (McCord/Jake)" ) action { play "mouse_click"; setdvar "ui_load_level" "trainer"; open "popmenu_difficulty" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 1 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } itemDef { rect 45 64 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 337.5 64 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 45 64 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 337.5 64 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 2 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 45 64 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "Roadkill (Royce/Mackey)" ) action { play "mouse_click"; setdvar "ui_load_level" "roadkill"; open "popmenu_difficulty" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 2 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } itemDef { rect 45 88 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 337.5 88 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 45 88 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 337.5 88 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 3 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 45 88 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "Cliffhanger (Mackey/Zied)" ) action { play "mouse_click"; setdvar "ui_load_level" "cliffhanger"; open "popmenu_difficulty" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 3 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } itemDef { rect 45 112 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 337.5 112 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 45 112 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 337.5 112 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 4 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 45 112 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "Airport (Mo)" ) action { play "mouse_click"; setdvar "ui_load_level" "airport"; open "popmenu_difficulty" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 4 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } itemDef { rect 45 136 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 337.5 136 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 45 136 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 337.5 136 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 5 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 45 136 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "Favela (Chad)" ) action { play "mouse_click"; setdvar "ui_load_level" "favela"; open "popmenu_difficulty" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 5 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } itemDef { rect 45 160 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 337.5 160 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 45 160 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 6 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 337.5 160 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 6 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 45 160 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "Invasion (Zied)" ) action { play "mouse_click"; setdvar "ui_load_level" "invasion"; open "popmenu_difficulty" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 6 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } itemDef { rect 45 184 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 337.5 184 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 45 184 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 337.5 184 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 7 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 45 184 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "Favela Escape (Porter/Sean)" ) action { play "mouse_click"; setdvar "ui_load_level" "favela_escape"; open "popmenu_difficulty" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 7 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } itemDef { rect 45 208 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 337.5 208 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 45 208 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 337.5 208 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 8 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 45 208 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "Arcadia (Rocket/Chad)" ) action { play "mouse_click"; setdvar "ui_load_level" "arcadia"; open "popmenu_difficulty" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 8 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } itemDef { rect 45 232 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 337.5 232 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 45 232 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 9 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 337.5 232 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 9 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 45 232 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "Oilrig (Jake)" ) action { play "mouse_click"; setdvar "ui_load_level" "oilrig"; open "popmenu_difficulty" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 9 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } itemDef { rect 45 256 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 337.5 256 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 45 256 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 10 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 337.5 256 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 10 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 45 256 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "Gulag (McCord/Mackey)" ) action { play "mouse_click"; setdvar "ui_load_level" "gulag"; open "popmenu_difficulty" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 10 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } itemDef { rect 45 280 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 337.5 280 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 45 280 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 11 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 337.5 280 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 11 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 45 280 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "DC Burning (McCord/Jake)" ) action { play "mouse_click"; setdvar "ui_load_level" "dcburning"; open "popmenu_difficulty" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 11 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } itemDef { rect 45 304 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 337.5 304 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 45 304 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 12 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 337.5 304 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 12 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 45 304 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "Contingency (Julian/Zied)" ) action { play "mouse_click"; setdvar "ui_load_level" "contingency"; open "popmenu_difficulty" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 12 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } itemDef { rect 45 328 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 337.5 328 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 45 328 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 13 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 337.5 328 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 13 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 45 328 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "DC EMP (Mo/Rocket/McCord)" ) action { play "mouse_click"; setdvar "ui_load_level" "dcemp"; open "popmenu_difficulty" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 13 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } itemDef { rect 45 352 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 337.5 352 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 45 352 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 14 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 337.5 352 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 14 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 45 352 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "Estate (Steve/Julian)" ) action { play "mouse_click"; setdvar "ui_load_level" "estate"; open "popmenu_difficulty" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 14 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } itemDef { rect 325 40 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 617.5 40 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 325 40 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 15 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 617.5 40 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 15 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 325 40 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "Boneyard (Ned/Roger)" ) action { play "mouse_click"; setdvar "ui_load_level" "boneyard"; open "popmenu_difficulty" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 15 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } itemDef { rect 325 64 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 617.5 64 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 325 64 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 16 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 617.5 64 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 16 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 325 64 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "Afghan Caves (Ned)" ) action { play "mouse_click"; setdvar "ui_load_level" "af_caves"; open "popmenu_difficulty" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 16 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } itemDef { rect 325 88 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 617.5 88 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 325 88 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 17 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 617.5 88 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 17 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 325 88 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "Afghan Chase (Dionne/Nate)" ) action { play "mouse_click"; setdvar "ui_load_level" "af_chase"; open "popmenu_difficulty" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 17 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } itemDef { rect 325 112 292.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 textscale 0.55 exp material ( "gradient_fadein" ) } itemDef { rect 617.5 112 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.9 1 0.07 background "button_highlight_end" textscale 0.55 } itemDef { rect 325 112 292.5 22 1 1 decoration visible 1 style 3 bordersize 2 forecolor 0.9 0.95 1 0.35 bordercolor 0.8 0.95 1 0.4 background "gradient_fadein" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 18 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 617.5 112 5.5 22 1 1 decoration visible 1 style 3 forecolor 0.9 0.95 1 0.35 background "button_highlight_end" textscale 0.55 visible when ( localvarint( "ui_highlight" ) == 18 && localvarstring( "ui_choicegroup" ) == "levels" ) } itemDef { rect 325 112 298 22 1 1 visible 1 forecolor 0.69 0.69 0.69 1 type 1 textfont 1 textalign 10 textalignx -10 textscale 0.4 exp text ( "Character Museum" ) action { play "mouse_click"; setdvar "ui_load_level" "ending"; exec "devmap ending" ;; } onFocus { play "mouse_over"; setLocalVarInt "ui_highlight" ( 18 ); setLocalVarString "ui_choicegroup" ( "levels" ); } leaveFocus { setLocalVarInt "ui_highlight" ( 0 ); } } } }