/********************************************************* ***************** Dumped by aerosoul94 ******************* *********************************************************/ { menuDef { name "pc_options_advanced_video" rect 0 0 640 480 0 0 forecolor 1 1 1 1 focuscolor 1 1 1 1 onOpen { execnow "profile_menuDvarsSetup; resetViewport"; setLocalVarBool "ui_hideBack" ( 1 ); execOnDvarFloatValue "r_zfeather" 0 "set ui_zfeather 0"; execOnDvarFloatValue "r_zfeather" 1 "set ui_zfeather 1"; execOnDvarFloatValue "r_depthPrepassModels" 1 "set ui_zfeather 2"; } onRequestClose { execnow "profile_menuDvarsFinish; resetViewport"; setLocalVarBool "ui_hideBack" ( 0 ); execOnDvarIntValue "ui_zfeather" 0 "set r_zfeather 0;set r_depthPrepassModels 0"; execOnDvarIntValue "ui_zfeather" 1 "set r_zfeather 1;set r_depthPrepassModels 0"; execOnDvarIntValue "r_lodScaleRigid" 2 "set r_lodScaleSkinned 4; set r_lodBiasSkinned -200; set r_lodBiasRigid -100"; execOnDvarIntValue "r_lodScaleRigid" 1 "set r_lodScaleSkinned 1; set r_lodBiasSkinned 0; set r_lodBiasRigid 0"; open "pc_options_video"; } onEsc { close self; } itemDef { rect 0 0 640 480 4 4 decoration visible 1 style 3 forecolor 0 0 0 1 background "black" textscale 0.55 visible when ( 1 ) } itemDef { rect 0 0 1708 480 0 0 decoration visible 1 style 3 forecolor 1 1 1 0.5 background "mw2_main_cloud_overlay" textscale 0.55 exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) visible when ( 1 ) } itemDef { rect 0 0 -1708 -480 0 0 decoration visible 1 style 3 forecolor 1 1 1 0.5 background "mw2_main_cloud_overlay" textscale 0.55 exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) visible when ( 1 ) } itemDef { rect -427 -240 854 480 2 2 decoration visible 1 style 3 forecolor 1 1 1 1 background "mw2_main_sp_image" textscale 0.55 visible when ( dvarstring( "gameMode" ) == "sp" ) } itemDef { rect -427 -240 854 480 2 2 decoration visible 1 style 3 forecolor 1 1 1 1 background "mw2_main_co_image" textscale 0.55 visible when ( dvarstring( "gameMode" ) == "so" ) } itemDef { rect -427 -240 854 480 2 2 decoration visible 1 style 3 forecolor 1 1 1 1 background "mw2_main_mp_image" textscale 0.55 visible when ( dvarstring( "gameMode" ) == "mp" ) } itemDef { rect 0 0 640 480 4 4 decoration visible 1 style 3 forecolor 1 1 1 0 background "mockup_bg_glow" textscale 0.55 exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 ) visible when ( ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) ) } itemDef { rect 0 0 640 480 4 4 decoration visible 1 style 3 forecolor 1 1 1 0 background "mockup_bg_glow" textscale 0.55 exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 ) visible when ( ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) ) } itemDef { rect 232 0 344 28 1 1 decoration visible 1 forecolor 1 1 1 1 textfont 9 textalign 5 textscale 0.5 text "@MENU_ADVANCED_VIDEO" } itemDef { rect 232 28 344 20 1 1 visible 1 style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_setting_selection_bar" type 12 textfont 3 textalign 4 textalignx 180 textscale 0.375 dvar "ui_r_aspectratio" dvarStrList { "@MENU_AUTO" "auto" "@MENU_STANDARD_4_3" "standard" "@MENU_WIDE_16_10" "wide 16:10" "@MENU_WIDE_16_9" "wide 16:9" } visible when ( 1 ) disabled when ( ( ( dvarstring( "gameMode" ) == "so" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) || ( dvarstring( "gameMode" ) == "mp" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) ) ) action { play "mouse_click"; setLocalVarBool "ui_showApply" ( 1 ); } onFocus { setItemColor self backcolor 0 0 0 1 play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 0; } } itemDef { rect 232 28 344 20 1 1 decoration visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 textfont 3 textalign 6 textalignx -180 textscale 0.375 text "@MENU_ASPECT_RATIO" visible when ( 1 ) disabled when ( ( ( dvarstring( "gameMode" ) == "so" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) || ( dvarstring( "gameMode" ) == "mp" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) ) ) } itemDef { rect 232 48 344 20 1 1 visible 1 style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_setting_selection_bar" type 12 textfont 3 textalign 4 textalignx 180 textscale 0.375 dvar "ui_r_aasamples" dvarFloatList { "@MENU_OFF" 1 "@MENU_2X" 2 "@MENU_4X" 4 } visible when ( 1 ) disabled when ( ( ( dvarstring( "gameMode" ) == "so" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) || ( dvarstring( "gameMode" ) == "mp" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) ) ) action { play "mouse_click"; setLocalVarBool "ui_showApply" ( 1 ); } onFocus { setItemColor self backcolor 0 0 0 1 play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 0; } } itemDef { rect 232 48 344 20 1 1 decoration visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 textfont 3 textalign 6 textalignx -180 textscale 0.375 text "@MENU_ANTIALIASING" visible when ( 1 ) disabled when ( ( ( dvarstring( "gameMode" ) == "so" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) || ( dvarstring( "gameMode" ) == "mp" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) ) ) } itemDef { rect 232 68 344 20 1 1 visible 1 style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_setting_selection_bar" type 13 textfont 3 textalign 4 textalignx 180 textscale 0.375 dvar dvarEnumList r_displayRefresh visible when ( 1 ) disabled when ( ( ( dvarstring( "gameMode" ) == "so" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) || ( dvarstring( "gameMode" ) == "mp" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) ) ) action { play "mouse_click"; setLocalVarBool "ui_showApply" ( 1 ); } onFocus { setItemColor self backcolor 0 0 0 1 play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 0; } } itemDef { rect 232 68 344 20 1 1 decoration visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 textfont 3 textalign 6 textalignx -180 textscale 0.375 text "@MENU_SCREEN_REFRESH_RATE" visible when ( 1 ) disabled when ( ( ( dvarstring( "gameMode" ) == "so" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) || ( dvarstring( "gameMode" ) == "mp" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) ) ) } itemDef { rect 232 88 344 20 1 1 visible 1 style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_setting_selection_bar" type 11 textfont 3 textalign 4 textalignx 180 textscale 0.375 dvar "ui_r_vsync" visible when ( 1 ) disabled when ( ( ( dvarstring( "gameMode" ) == "so" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) || ( dvarstring( "gameMode" ) == "mp" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) ) ) action { play "mouse_click"; setLocalVarBool "ui_showApply" ( 1 ); } onFocus { setItemColor self backcolor 0 0 0 1 play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 0; } } itemDef { rect 232 88 344 20 1 1 decoration visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 textfont 3 textalign 6 textalignx -180 textscale 0.375 text "@MENU_SYNC_EVERY_FRAME" visible when ( 1 ) disabled when ( ( ( dvarstring( "gameMode" ) == "so" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) || ( dvarstring( "gameMode" ) == "mp" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) ) ) } itemDef { rect 216 108 -292 1 1 1 decoration visible 1 style 3 forecolor 1 1 1 0.65 background "line_horizontal" textscale 0.55 visible when ( 1 ) } itemDef { rect 232 108 344 20 1 1 visible 1 style 1 forecolor 1 1 1 1 background "menu_setting_selection_bar" type 11 textfont 3 textalign 4 textalignx 180 textscale 0.375 dvar "sm_enable" visible when ( 1 ) action { play "mouse_click"; ;; } onFocus { setItemColor self backcolor 0 0 0 1 play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 0; } } itemDef { rect 232 108 344 20 1 1 decoration visible 1 forecolor 1 1 1 1 textfont 3 textalign 6 textalignx -180 textscale 0.375 text "@MENU_SHADOWS" visible when ( 1 ) } itemDef { rect 232 128 344 20 1 1 visible 1 style 1 forecolor 1 1 1 1 background "menu_setting_selection_bar" type 11 textfont 3 textalign 4 textalignx 180 textscale 0.375 dvar "r_specular" visible when ( 1 ) action { play "mouse_click"; ;; } onFocus { setItemColor self backcolor 0 0 0 1 play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 0; } } itemDef { rect 232 128 344 20 1 1 decoration visible 1 forecolor 1 1 1 1 textfont 3 textalign 6 textalignx -180 textscale 0.375 text "@MENU_SPECULAR_MAP" visible when ( 1 ) } itemDef { rect 232 148 344 20 1 1 visible 1 style 1 forecolor 1 1 1 1 background "menu_setting_selection_bar" type 11 textfont 3 textalign 4 textalignx 180 textscale 0.375 dvar "r_dof_enable" visible when ( 1 ) action { play "mouse_click"; ;; } onFocus { setItemColor self backcolor 0 0 0 1 play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 0; } } itemDef { rect 232 148 344 20 1 1 decoration visible 1 forecolor 1 1 1 1 textfont 3 textalign 6 textalignx -180 textscale 0.375 text "@MENU_DOF" visible when ( 1 ) } itemDef { rect 216 168 -292 1 1 1 decoration visible 1 style 3 forecolor 1 1 1 0.65 background "line_horizontal" textscale 0.55 visible when ( 1 ) } itemDef { rect 232 168 344 20 1 1 visible 1 style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_setting_selection_bar" type 12 textfont 3 textalign 4 textalignx 180 textscale 0.375 dvar "ui_zfeather" dvarFloatList { "@MENU_NO" 0 "@MENU_YES" 1 } visible when ( 1 ) disabled when ( ( ( dvarstring( "gameMode" ) == "so" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) || ( dvarstring( "gameMode" ) == "mp" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) ) ) action { play "mouse_click"; setLocalVarBool "ui_showApply" ( 1 ); } onFocus { setItemColor self backcolor 0 0 0 1 play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 0; } } itemDef { rect 232 168 344 20 1 1 decoration visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 textfont 3 textalign 6 textalignx -180 textscale 0.375 text "@MENU_ZFEATHER_SMOKE" visible when ( 1 ) disabled when ( ( ( dvarstring( "gameMode" ) == "so" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) || ( dvarstring( "gameMode" ) == "mp" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) ) ) } itemDef { rect 232 188 344 20 1 1 visible 1 style 1 forecolor 1 1 1 1 background "menu_setting_selection_bar" type 11 textfont 3 textalign 4 textalignx 180 textscale 0.375 dvar "ragdoll_enable" visible when ( 1 ) action { play "mouse_click"; ;; } onFocus { setItemColor self backcolor 0 0 0 1 play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 0; } } itemDef { rect 232 188 344 20 1 1 decoration visible 1 forecolor 1 1 1 1 textfont 3 textalign 6 textalignx -180 textscale 0.375 text "@MENU_RAGDOLL" visible when ( 1 ) } itemDef { rect 232 208 344 20 1 1 visible 1 style 1 forecolor 1 1 1 1 background "menu_setting_selection_bar" type 11 textfont 3 textalign 4 textalignx 180 textscale 0.375 dvar "fx_marks" visible when ( 1 ) action { play "mouse_click"; ;; } onFocus { setItemColor self backcolor 0 0 0 1 play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 0; } } itemDef { rect 232 208 344 20 1 1 decoration visible 1 forecolor 1 1 1 1 textfont 3 textalign 6 textalignx -180 textscale 0.375 text "@MENU_BULLET_IMPACTS" visible when ( 1 ) } itemDef { rect 216 228 -292 1 1 1 decoration visible 1 style 3 forecolor 1 1 1 0.65 background "line_horizontal" textscale 0.55 visible when ( 1 ) } itemDef { rect 232 228 344 20 1 1 visible 1 style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_setting_selection_bar" type 12 textfont 3 textalign 4 textalignx 180 textscale 0.375 dvar "ui_r_picmip_manual" dvarFloatList { "@MENU_AUTOMATIC" 0 "@MENU_MANUAL" 1 } visible when ( 1 ) disabled when ( ( ( dvarstring( "gameMode" ) == "so" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) || ( dvarstring( "gameMode" ) == "mp" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) ) ) action { play "mouse_click"; setLocalVarBool "ui_showApply" ( 1 ); } onFocus { setItemColor self backcolor 0 0 0 1 play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 0; } } itemDef { rect 232 228 344 20 1 1 decoration visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 textfont 3 textalign 6 textalignx -180 textscale 0.375 text "@MENU_TEXTURE_QUALITY" visible when ( 1 ) disabled when ( ( ( dvarstring( "gameMode" ) == "so" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) || ( dvarstring( "gameMode" ) == "mp" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) ) ) } itemDef { rect 232 248 344 20 1 1 visible 1 style 1 forecolor 1 1 1 1 background "menu_setting_selection_bar" type 12 textfont 3 textalign 4 textalignx 180 textscale 0.375 dvar "ui_r_picmip" dvarFloatList { "@MENU_LOW" 3 "@MENU_NORMAL" 2 "@MENU_HIGH" 1 "@MENU_EXTRA" 0 } visible when ( dvarint( "ui_r_picmip_manual" ) ) action { play "mouse_click"; setLocalVarBool "ui_showApply" ( 1 ); } onFocus { setItemColor self backcolor 0 0 0 1 play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 0; } } itemDef { rect 232 248 344 20 1 1 decoration visible 1 forecolor 1 1 1 1 textfont 3 textalign 6 textalignx -180 textscale 0.375 text "@MENU_TEXTURE_RESOLUTION" visible when ( dvarint( "ui_r_picmip_manual" ) ) } itemDef { rect 232 268 344 20 1 1 visible 1 style 1 forecolor 1 1 1 1 background "menu_setting_selection_bar" type 12 textfont 3 textalign 4 textalignx 180 textscale 0.375 dvar "ui_r_picmip_bump" dvarFloatList { "@MENU_LOW" 3 "@MENU_NORMAL" 2 "@MENU_HIGH" 1 "@MENU_EXTRA" 0 } visible when ( dvarint( "ui_r_picmip_manual" ) ) action { play "mouse_click"; setLocalVarBool "ui_showApply" ( 1 ); } onFocus { setItemColor self backcolor 0 0 0 1 play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 0; } } itemDef { rect 232 268 344 20 1 1 decoration visible 1 forecolor 1 1 1 1 textfont 3 textalign 6 textalignx -180 textscale 0.375 text "@MENU_NORMAL_MAP_RESOLUTION" visible when ( dvarint( "ui_r_picmip_manual" ) ) } itemDef { rect 232 288 344 20 1 1 visible 1 style 1 forecolor 1 1 1 1 background "menu_setting_selection_bar" type 12 textfont 3 textalign 4 textalignx 180 textscale 0.375 dvar "ui_r_picmip_spec" dvarFloatList { "@MENU_LOW" 3 "@MENU_NORMAL" 2 "@MENU_HIGH" 1 "@MENU_EXTRA" 0 } visible when ( dvarint( "ui_r_picmip_manual" ) ) action { play "mouse_click"; setLocalVarBool "ui_showApply" ( 1 ); } onFocus { setItemColor self backcolor 0 0 0 1 play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 0; } } itemDef { rect 232 288 344 20 1 1 decoration visible 1 forecolor 1 1 1 1 textfont 3 textalign 6 textalignx -180 textscale 0.375 text "@MENU_SPECULAR_MAP_RESOLUTION" visible when ( dvarint( "ui_r_picmip_manual" ) ) } itemDef { rect -64 -20 336 20 1 3 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -60 textscale 0.375 text "@PLATFORM_BACK_CAPS" visible when ( "@PLATFORM_BACK_CAPS" == "@PLATFORM_BACK_CAPS" ) action { play "mouse_click"; play "mouse_click"; "escape" self; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -64 -20 336 20 1 3 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -60 textscale 0.375 text "@PLATFORM_BACK_CAPS" visible when ( "@PLATFORM_BACK_CAPS" == "@PLATFORM_GAME_SUMMARY_CAPS" ) action { play "mouse_click"; play "mouse_click"; open "popup_summary"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } } }