/********************************************************* ***************** Dumped by aerosoul94 ******************* *********************************************************/ { menuDef { name "victoryscreen" rect 0 0 640 480 0 0 forecolor 1 1 1 1 focuscolor 1 1 1 1 fullscreen 1 fadeCycle 1 fadeClamp 1 fadeAmount 0.1 fadeInAmount 0.002 onOpen { execOnDvarIntValue "ui_arcade_lost" 1 "disconnect"; uiScript "closemenuondvar" "ui_arcade_lost" 1 "victoryscreen"; uiScript "openmenuondvar" "ui_arcade_lost" 1 "main"; setdvar "cl_paused" 1; setItemColor "fadebox" backcolor 0 0 0 1; fadeout "fadebox"; exec "updategamerprofile"; execOnDvarIntValue "ui_showpopup" 1 "openmenu victory_notice_popmenu"; } onClose { setdvar "cl_paused" 0; setdvar "ui_requiredtraining" ""; } itemDef { rect -107 0 854 480 0 0 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 0.2 0.2 0.2 1 textscale 0.55 } itemDef { rect -128 0 896 480 0 0 decoration visible 1 style 3 forecolor 1 1 1 1 backcolor 1 1 1 1 background "black" textscale 0.55 visible when ( dvarstring( "mapname" ) == "cliffhanger" ) } itemDef { name "defaultbackdrop" rect -427 -240 854 480 2 2 decoration visible 1 style 3 forecolor 1 1 1 1 background "victory_iw4" textscale 0.55 visible when ( dvarstring( "ui_char_museum_mode" ) == "credits_1" ) } itemDef { name "mainb" rect 250 420 128 16 0 0 visible 1 forecolor 0.9 0.9 0.9 0.9 type 1 textfont 9 textalign 5 textscale 0.4583 text "@MENU_SP_CONTINUE_TO_SPECIAL_OPS" action { setdvar "gamemode" "so"; exec "disconnect"; close "victoryscreen"; open "main"; } onFocus { play "mouse_over"; } } itemDef { name "fadebox" rect -128 0 896 480 0 0 decoration visible 1 style 1 forecolor 0 0 0 1 backcolor 0 0 0 1 background "white" textscale 0.55 } } }