#include maps\_vehicle_aianim; #include maps\_vehicle; #using_animtree( "vehicles" ); main( model, type ) { build_template( "bus", model, type ); build_localinit( ::init_local ); build_drive( %bus_driving_idle_forward, %bus_driving_idle_backward, 10 ); build_treadfx(); build_life( 999, 500, 1500 ); build_compassicon( "automobile", false ); build_team( "axis" ); } init_local() { }