#include maps\_vehicle_aianim; #include maps\_vehicle; #using_animtree( "vehicles" ); main( model, type ) { build_template( "submarine_nuclear", model, type ); build_localinit( ::init_local ); build_deathmodel( "vehicle_submarine_nuclear" ); build_compassicon( "camera", false ); build_life( 999, 500, 1500 ); build_team( "allies" ); } init_local() { } /*QUAKED script_vehicle_submarine_nuclear (1 0 0) (-16 -16 -24) (16 16 32) USABLE SPAWNER put this in your GSC: maps\_submarine_nuclear::main( "vehicle_submarine_nuclear" ); and these lines in your CSV: include,vehicle_submarine_nuclear_submarine_nuclear defaultmdl="vehicle_submarine_nuclear" default:"vehicletype" "submarine_nuclear" default:"script_team" "allies" */