// _createart generated. modify at your own risk. Changing values should be fine. main() { level.tweakfile = true; //* Fog section * setDevDvar( "scr_fog_disable", "0" ); setExpFog( 612, 4500, 0.542909, 0.580392, 0.603922, 1, 0 ); VisionSetNaked( "mp_overgrown", 0 ); }