main() { maps\mp\mp_terminal_precache::main(); maps\createart\mp_terminal_art::main(); maps\mp\mp_terminal_fx::main(); maps\mp\_explosive_barrels::main(); maps\mp\_load::main(); maps\mp\_compass::setupMiniMap( "compass_map_mp_terminal" ); setdvar( "compassmaxrange", "2000" ); ambientPlay( "ambient_mp_airport" ); VisionSetNaked( "mp_terminal" ); setdvar( "r_lightGridEnableTweaks", 1 ); setdvar( "r_lightGridIntensity", 1.22 ); setdvar( "r_lightGridContrast", .6 ); game["attackers"] = "allies"; game["defenders"] = "axis"; }