/********************************************************* ***************** Dumped by aerosoul94 ******************* *********************************************************/ { menuDef { name "pausedmenu" rect 0 0 640 480 4 4 forecolor 1 1 1 1 focuscolor 1 1 1 1 fadeCycle 1 fadeClamp 1 fadeAmount 0.1 allowedBinding "pause" onOpen { showMenu "pausedbkgnd" showMenu "objectiveinfo" showMenu "overheadmap"; setLocalVarInt "ui_ingame" ( 1 ); focusfirst; } onClose { hideMenu "pausedbkgnd" hideMenu "objectiveinfo" hideMenu "overheadmap"; } onEsc { close "pausedmenu"; } itemDef { name "pausedMsg" rect -160 13 160 40 10 8 decoration visible 1 forecolor 1 1 1 1 textfont 9 textalign 4 textscale 0.5 text "@MENU_PAUSED_CAP" exp rect y ( 13 + ( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) * 24 ) visible when ( !dvarbool( "coop" ) ) } itemDef { name "resumegame" rect -200 48 336 20 10 8 visible 1 group "paused_buttons" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 4 textalignx 40 textscale 0.375 text "@MENU_RESUME_CREDITS" exp rect y ( ( 28 + 1 * 20 ) + ( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) * 24 ) visible when ( ( dvarstring( "mapname" ) == "ending" && ( ( dvarstring( "ui_char_museum_mode" ) == "credits_2" ) || ( dvarstring( "ui_char_museum_mode" ) == "credits_black" ) ) ) ) action { play "mouse_click"; play "mouse_click"; close "pausedmenu"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); setItemColor "paused_buttons" backcolor 0 0 0 "0.0"; } } itemDef { name "resumegame" rect -200 48 336 20 10 8 visible 1 group "paused_buttons" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 4 textalignx 40 textscale 0.375 text "@MENU_RESUMEGAME" exp rect y ( ( 28 + 1 * 20 ) + ( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) * 24 ) visible when ( !( dvarstring( "mapname" ) == "ending" && ( ( dvarstring( "ui_char_museum_mode" ) == "credits_2" ) || ( dvarstring( "ui_char_museum_mode" ) == "credits_black" ) ) ) ) action { play "mouse_click"; play "mouse_click"; close "pausedmenu"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); setItemColor "paused_buttons" backcolor 0 0 0 "0.0"; } } itemDef { name "credits_quit" rect -200 68 336 20 10 8 visible 1 group "paused_buttons" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 4 textalignx 40 textscale 0.375 text "@PLATFORM_QUIT" exp rect y ( ( 28 + 2 * 20 ) + ( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) * 24 ) visible when ( ( dvarstring( "mapname" ) == "ending" && ( ( dvarstring( "ui_char_museum_mode" ) == "credits_2" ) || ( dvarstring( "ui_char_museum_mode" ) == "credits_black" ) ) ) ) action { play "mouse_click"; play "mouse_click"; setdvar "credits_active" 0; close "pausedmenu"; exec "disconnect"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); setItemColor "paused_buttons" backcolor 0 0 0 "0.0"; } } itemDef { rect -200 68 336 20 10 8 visible 1 group "paused_buttons" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 4 textalignx 40 textscale 0.375 text "@MENU_OPTIONS" exp rect y ( ( 28 + 2 * 20 ) + ( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) * 24 ) visible when ( !( dvarstring( "mapname" ) == "ending" && ( ( dvarstring( "ui_char_museum_mode" ) == "credits_2" ) || ( dvarstring( "ui_char_museum_mode" ) == "credits_black" ) ) ) ) action { play "mouse_click"; play "mouse_click"; execnow "set ui_allow_graphic_change 1"; open "pc_options_video"; close "pausedmenu"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); setItemColor "paused_buttons" backcolor 0 0 0 "0.0"; } } itemDef { name "difficulty_locked" rect -200 88 336 20 10 8 decoration visible 1 group "paused_buttons" style 1 forecolor 0.5 0.5 0.5 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 4 textalignx 40 textscale 0.375 text "@MENU_LOWER_DIFFICULTY" exp rect y ( ( 28 + 3 * 20 ) + ( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) * 24 ) visible when ( !( dvarstring( "mapname" ) == "ending" && ( ( dvarstring( "ui_char_museum_mode" ) == "credits_2" ) || ( dvarstring( "ui_char_museum_mode" ) == "credits_black" ) ) ) && ( ( dvarint( "g_gameskill" ) == 0 ) || ( dvarstring( "mapname" ) == "trainer" ) ) && !( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) ) action { play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { name "difficulty" rect -200 88 336 20 10 8 visible 1 group "paused_buttons" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 4 textalignx 40 textscale 0.375 text "@MENU_LOWER_DIFFICULTY" exp rect y ( ( 28 + 3 * 20 ) + ( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) * 24 ) visible when ( !( dvarstring( "mapname" ) == "ending" && ( ( dvarstring( "ui_char_museum_mode" ) == "credits_2" ) || ( dvarstring( "ui_char_museum_mode" ) == "credits_black" ) ) ) && ( dvarint( "g_gameskill" ) > 0 ) && ( dvarstring( "mapname" ) != "trainer" ) && !( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) ) action { play "mouse_click"; play "mouse_click"; open "ingame_difficulty"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); setItemColor "paused_buttons" backcolor 0 0 0 "0.0"; } } itemDef { name "last_checkpoint" rect -200 108 336 20 10 8 visible 1 group "paused_buttons" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 4 textalignx 40 textscale 0.375 text "@MENU_LAST_CHECKPOINT" exp rect y ( ( 28 + 4 * 20 ) + ( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) * 24 ) visible when ( !( dvarstring( "mapname" ) == "ending" && ( ( dvarstring( "ui_char_museum_mode" ) == "credits_2" ) || ( dvarstring( "ui_char_museum_mode" ) == "credits_black" ) ) ) && ( !dvarbool( "arcademode" ) && !dvarbool( "coop" ) && !( dvarbool( "specialops" ) ) ) && !( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) ) action { play "mouse_click"; open "last_checkpoint_warning"; close "pausedmenu"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); setItemColor "paused_buttons" backcolor 0 0 0 "0.0"; } } itemDef { name "last_checkpoint_locked" rect -200 108 336 20 10 8 decoration visible 1 group "paused_buttons" style 1 forecolor 0.5 0.5 0.5 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 4 textalignx 40 textscale 0.375 text "@MENU_LAST_CHECKPOINT" exp rect y ( ( 28 + 4 * 20 ) + ( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) * 24 ) visible when ( !( dvarstring( "mapname" ) == "ending" && ( ( dvarstring( "ui_char_museum_mode" ) == "credits_2" ) || ( dvarstring( "ui_char_museum_mode" ) == "credits_black" ) ) ) && !( !dvarbool( "arcademode" ) && !dvarbool( "coop" ) && !( dvarbool( "specialops" ) ) ) && !( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) ) action { play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { name "restartlevel" rect -200 128 336 20 10 8 visible 1 group "paused_buttons" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 4 textalignx 40 textscale 0.375 text "@MENU_RESTART_MISSION" exp rect y ( ( 28 + 5 * 20 ) - ( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) * 16 ) visible when ( !( dvarstring( "mapname" ) == "ending" && ( ( dvarstring( "ui_char_museum_mode" ) == "credits_2" ) || ( dvarstring( "ui_char_museum_mode" ) == "credits_black" ) ) ) ) action { play "mouse_click"; play "mouse_click"; close "pausedmenu"; open "restart_warning"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); setItemColor "paused_buttons" backcolor 0 0 0 "0.0"; } } itemDef { name "saveandquit" rect -200 148 336 20 10 8 visible 1 group "paused_buttons" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 4 textalignx 40 textscale 0.375 text "@PLATFORM_SAVE_AND_QUIT" exp rect y ( ( 28 + 6 * 20 ) - ( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) * 16 ) visible when ( !( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) && !( dvarstring( "mapname" ) == "ending" && ( ( dvarstring( "ui_char_museum_mode" ) == "credits_2" ) || ( dvarstring( "ui_char_museum_mode" ) == "credits_black" ) ) ) && ( !dvarbool( "arcademode" ) && !dvarbool( "coop" ) && !( dvarbool( "specialops" ) ) ) && savegameavailable( ) ) action { play "mouse_click"; play "mouse_click"; close "pausedmenu"; open "savegame_warning"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); setItemColor "paused_buttons" backcolor 0 0 0 "0.0"; } } itemDef { name "arcade_quit" rect -200 148 336 20 10 8 visible 1 group "paused_buttons" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 4 textalignx 40 textscale 0.375 text "@PLATFORM_QUIT" exp rect y ( ( 28 + 6 * 20 ) - ( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) * 16 ) visible when ( !( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) && !( !dvarbool( "arcademode" ) && !dvarbool( "coop" ) && !( dvarbool( "specialops" ) ) ) ) action { play "mouse_click"; play "mouse_click"; close "pausedmenu"; open "savegame_warning_arcade"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); setItemColor "paused_buttons" backcolor 0 0 0 "0.0"; } } itemDef { name "quit" rect -200 148 336 20 10 8 visible 1 group "paused_buttons" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 4 textalignx 40 textscale 0.375 text "@PLATFORM_QUIT" exp rect y ( ( 28 + 6 * 20 ) - ( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) * 16 ) visible when ( ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) || ( !( dvarstring( "mapname" ) == "ending" && ( ( dvarstring( "ui_char_museum_mode" ) == "credits_2" ) || ( dvarstring( "ui_char_museum_mode" ) == "credits_black" ) ) ) && ( !dvarbool( "arcademode" ) && !dvarbool( "coop" ) && !( dvarbool( "specialops" ) ) ) && !savegameavailable( ) ) ) action { play "mouse_click"; play "mouse_click"; close "pausedmenu"; open "savegame_warning_noprofile"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); setItemColor "paused_buttons" backcolor 0 0 0 "0.0"; } } itemDef { name "skip_airport" rect -200 168 336 20 10 8 visible 1 group "paused_buttons" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 4 textalignx 40 textscale 0.375 text "@MENU_SP_SKIP_MISSION" exp rect y ( ( 28 + 7 * 20 ) - ( ( dvarbool( "specialops" ) ) || ( dvarstring( "mapname" ) == "ending" && dvarstring( "ui_char_museum_mode" ) == "free" ) ) * 16 ) visible when ( dvarstring( "mapname" ) == "airport" ) action { play "mouse_click"; play "mouse_click"; close "pausedmenu"; open "offensive_skip_popup_confirm"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); play "mouse_over"; } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); setItemColor "paused_buttons" backcolor 0 0 0 "0.0"; } } } }