/******************************************** * dumped by: aerosoul94 * *********************************************/ { menuDef { name "popup_leavegame" rect -150 -84 300 84 2 2 style 1 popup legacySplitScreenScale visible 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "white" focuscolor 1 1 1 1 onOpen { setLocalVarInt "ui_centerPopup" ( 1 ); setfocus "button_no"; } onClose { setLocalVarInt "ui_centerPopup" ( 0 ); } onEsc { close self; } itemDef { rect -1004 -564 1708 960 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 0 0 0 0.35 background "white" textscale 0.55 } itemDef { rect -1004 -564 1708 960 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "xpbar_stencilbase" textscale 0.55 } itemDef { rect -150 -84 300 84 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 0.5 0.5 0.5 1 background "white" textscale 0.55 } itemDef { rect -150 -84 1708 480 2 2 style 3 decoration visible 1 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -150 -84 -1708 -480 2 2 style 3 decoration visible 1 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -150 -84 300 0 2 2 style 3 decoration visible 1 forecolor 1 1 1 1 background "mockup_popup_bg_stencilfill" textscale 0.55 exp rect h ( ( 24 + 3 * 20 ) ) } itemDef { rect -150 -84 -1708 -480 2 2 style 3 decoration visible 1 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -150 -84 -1708 -480 2 2 style 3 decoration visible 1 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -150 -84 300 0 1 1 style 3 decoration visible 1 forecolor 1 1 1 0 background "small_box_lightfx" textscale 0.55 exp rect h ( ( 24 + 3 * 20 ) ) } itemDef { rect -214 -148 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_tl" textscale 0.55 visible when ( 1 ) } itemDef { rect -150 -148 300 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_t" textscale 0.55 visible when ( 1 ) } itemDef { rect 150 -148 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_tr" textscale 0.55 visible when ( 1 ) } itemDef { rect 150 -84 64 0 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_r" textscale 0.55 exp rect h ( ( 24 + 3 * 20 ) ) visible when ( 1 ) } itemDef { rect 150 -84 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_br" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 3 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -150 -84 300 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_b" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 3 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -214 -84 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_bl" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 3 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -214 -84 64 0 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_l" textscale 0.55 exp rect h ( ( 24 + 3 * 20 ) ) visible when ( 1 ) } itemDef { rect -150 -84 300 24 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 background "gradient_fadein" textfont 9 textalign 5 textscale 0.375 text "@MPUI_LEAVE_GAME1" } itemDef { name "button_yes" rect -146 -40 292 20 2 2 group "mw2_popup_button" style 1 visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -24 textscale 0.375 text "@MENU_YES" action { play "mouse_click"; play "mouse_click"; close "popup_leavegame"; exec "disconnect"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); } } itemDef { name "button_no" rect -146 -20 292 20 2 2 group "mw2_popup_button" style 1 visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -24 textscale 0.375 text "@MENU_NO" action { play "mouse_click"; close self; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); } } itemDef { rect -150 -84 292 22 2 2 decoration visible 1 forecolor 1 1 1 1 textfont 1 textalign 10 textaligny -1 textscale 0.28 text "@PLATFORM_UI_SELECTBUTTON" exp rect y ( getfocuseditemy( ) + ( ( 24 + 3 * 20 ) ) ) visible when ( localvarbool( "ui_popupAButton" ) ) } } menuDef { name "popup_leavegameandparty" rect -150 -84 300 84 2 2 style 1 popup legacySplitScreenScale visible 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "white" focuscolor 1 1 1 1 onOpen { setLocalVarInt "ui_centerPopup" ( 1 ); setfocus "button_no"; } onClose { setLocalVarInt "ui_centerPopup" ( 0 ); } onEsc { close self; } itemDef { rect -1004 -564 1708 960 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 0 0 0 0.35 background "white" textscale 0.55 } itemDef { rect -1004 -564 1708 960 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "xpbar_stencilbase" textscale 0.55 } itemDef { rect -150 -84 300 84 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 0.5 0.5 0.5 1 background "white" textscale 0.55 } itemDef { rect -150 -84 1708 480 2 2 style 3 decoration visible 1 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -150 -84 -1708 -480 2 2 style 3 decoration visible 1 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -150 -84 300 0 2 2 style 3 decoration visible 1 forecolor 1 1 1 1 background "mockup_popup_bg_stencilfill" textscale 0.55 exp rect h ( ( 24 + 3 * 20 ) ) } itemDef { rect -150 -84 -1708 -480 2 2 style 3 decoration visible 1 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -150 -84 -1708 -480 2 2 style 3 decoration visible 1 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -150 -84 300 0 1 1 style 3 decoration visible 1 forecolor 1 1 1 0 background "small_box_lightfx" textscale 0.55 exp rect h ( ( 24 + 3 * 20 ) ) } itemDef { rect -214 -148 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_tl" textscale 0.55 visible when ( 1 ) } itemDef { rect -150 -148 300 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_t" textscale 0.55 visible when ( 1 ) } itemDef { rect 150 -148 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_tr" textscale 0.55 visible when ( 1 ) } itemDef { rect 150 -84 64 0 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_r" textscale 0.55 exp rect h ( ( 24 + 3 * 20 ) ) visible when ( 1 ) } itemDef { rect 150 -84 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_br" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 3 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -150 -84 300 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_b" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 3 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -214 -84 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_bl" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 3 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -214 -84 64 0 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_l" textscale 0.55 exp rect h ( ( 24 + 3 * 20 ) ) visible when ( 1 ) } itemDef { rect -150 -84 300 24 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 background "gradient_fadein" textfont 9 textalign 5 textscale 0.375 text "@MENU_LEAVE_GAME_AND_PARTY" } itemDef { name "button_yes" rect -146 -40 292 20 2 2 group "mw2_popup_button" style 1 visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -24 textscale 0.375 text "@MENU_YES" action { play "mouse_click"; play "mouse_click"; close "popup_leavegameandparty"; exec "disconnect; xstopprivateparty; xstopparty"; exec "xblive_privatematch 0"; exec "xstartprivateparty"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); } } itemDef { name "button_no" rect -146 -20 292 20 2 2 group "mw2_popup_button" style 1 visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -24 textscale 0.375 text "@MENU_NO" action { play "mouse_click"; close self; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); } } itemDef { rect -150 -84 292 22 2 2 decoration visible 1 forecolor 1 1 1 1 textfont 1 textalign 10 textaligny -1 textscale 0.28 text "@PLATFORM_UI_SELECTBUTTON" exp rect y ( getfocuseditemy( ) + ( ( 24 + 3 * 20 ) ) ) visible when ( localvarbool( "ui_popupAButton" ) ) } } menuDef { name "popup_endgame" rect -150 -84 300 84 2 2 style 1 popup legacySplitScreenScale visible 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "white" focuscolor 1 1 1 1 visible when ( dvarbool( "onlineunrankedgameandhost" ) == 1 || dvarbool( "sv_running" ) == 1 ) onOpen { setLocalVarInt "ui_centerPopup" ( 1 ); setfocus "button_no"; } onClose { setLocalVarInt "ui_centerPopup" ( 0 ); } onEsc { close self; } itemDef { rect -1004 -564 1708 960 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 0 0 0 0.35 background "white" textscale 0.55 } itemDef { rect -1004 -564 1708 960 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "xpbar_stencilbase" textscale 0.55 } itemDef { rect -150 -84 300 84 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 0.5 0.5 0.5 1 background "white" textscale 0.55 } itemDef { rect -150 -84 1708 480 2 2 style 3 decoration visible 1 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -150 -84 -1708 -480 2 2 style 3 decoration visible 1 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -150 -84 300 0 2 2 style 3 decoration visible 1 forecolor 1 1 1 1 background "mockup_popup_bg_stencilfill" textscale 0.55 exp rect h ( ( 24 + 3 * 20 ) ) } itemDef { rect -150 -84 -1708 -480 2 2 style 3 decoration visible 1 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -150 -84 -1708 -480 2 2 style 3 decoration visible 1 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -150 -84 300 0 1 1 style 3 decoration visible 1 forecolor 1 1 1 0 background "small_box_lightfx" textscale 0.55 exp rect h ( ( 24 + 3 * 20 ) ) } itemDef { rect -214 -148 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_tl" textscale 0.55 visible when ( 1 ) } itemDef { rect -150 -148 300 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_t" textscale 0.55 visible when ( 1 ) } itemDef { rect 150 -148 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_tr" textscale 0.55 visible when ( 1 ) } itemDef { rect 150 -84 64 0 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_r" textscale 0.55 exp rect h ( ( 24 + 3 * 20 ) ) visible when ( 1 ) } itemDef { rect 150 -84 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_br" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 3 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -150 -84 300 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_b" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 3 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -214 -84 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_bl" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 3 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -214 -84 64 0 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_l" textscale 0.55 exp rect h ( ( 24 + 3 * 20 ) ) visible when ( 1 ) } itemDef { rect -150 -84 300 24 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 background "gradient_fadein" textfont 9 textalign 5 textscale 0.375 text "@MPUI_END_GAME2" } itemDef { name "button_yes" rect -146 -40 292 20 2 2 group "mw2_popup_button" style 1 visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -24 textscale 0.375 text "@MENU_YES" action { play "mouse_click"; play "mouse_click"; close "popup_endgame"; scriptmenuresponse "endround"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); } } itemDef { name "button_no" rect -146 -20 292 20 2 2 group "mw2_popup_button" style 1 visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -24 textscale 0.375 text "@MENU_NO" action { play "mouse_click"; close self; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); } } itemDef { rect -150 -84 292 22 2 2 decoration visible 1 forecolor 1 1 1 1 textfont 1 textalign 10 textaligny -1 textscale 0.28 text "@PLATFORM_UI_SELECTBUTTON" exp rect y ( getfocuseditemy( ) + ( ( 24 + 3 * 20 ) ) ) visible when ( localvarbool( "ui_popupAButton" ) ) } } menuDef { name "popup_leavegame_ranked" rect -150 -144 300 144 2 2 style 1 popup legacySplitScreenScale visible 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "white" focuscolor 1 1 1 1 onOpen { setLocalVarInt "ui_centerPopup" ( 1 ); setfocus "button_no"; } onClose { setLocalVarInt "ui_centerPopup" ( 0 ); } onEsc { close self; } itemDef { rect -1004 -624 1708 960 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 0 0 0 0.35 background "white" textscale 0.55 } itemDef { rect -1004 -624 1708 960 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "xpbar_stencilbase" textscale 0.55 } itemDef { rect -150 -144 300 144 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 0.5 0.5 0.5 1 background "white" textscale 0.55 } itemDef { rect -150 -144 1708 480 2 2 style 3 decoration visible 1 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -150 -144 -1708 -480 2 2 style 3 decoration visible 1 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -150 -144 300 0 2 2 style 3 decoration visible 1 forecolor 1 1 1 1 background "mockup_popup_bg_stencilfill" textscale 0.55 exp rect h ( ( 24 + 6 * 20 ) ) } itemDef { rect -150 -144 -1708 -480 2 2 style 3 decoration visible 1 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -150 -144 -1708 -480 2 2 style 3 decoration visible 1 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -150 -144 300 0 1 1 style 3 decoration visible 1 forecolor 1 1 1 0 background "small_box_lightfx" textscale 0.55 exp rect h ( ( 24 + 6 * 20 ) ) } itemDef { rect -214 -208 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_tl" textscale 0.55 visible when ( 1 ) } itemDef { rect -150 -208 300 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_t" textscale 0.55 visible when ( 1 ) } itemDef { rect 150 -208 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_tr" textscale 0.55 visible when ( 1 ) } itemDef { rect 150 -144 64 0 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_r" textscale 0.55 exp rect h ( ( 24 + 6 * 20 ) ) visible when ( 1 ) } itemDef { rect 150 -144 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_br" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 6 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -150 -144 300 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_b" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 6 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -214 -144 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_bl" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 6 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -214 -144 64 0 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_l" textscale 0.55 exp rect h ( ( 24 + 6 * 20 ) ) visible when ( 1 ) } itemDef { rect -150 -144 300 24 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 background "gradient_fadein" textfont 9 textalign 5 textscale 0.375 text "@MPUI_LEAVE_GAME1" } itemDef { rect -146 -120 292 20 2 2 group "mw2_button" style 1 decoration autowrapped visible 1 forecolor 1 1 1 0.65 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 5 textscale 0.375 exp text ( "@MENU_LEAVE_GAME_RANKED1" ) action { play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -146 -100 292 20 2 2 group "mw2_button" style 1 decoration autowrapped visible 1 forecolor 1 1 1 0.65 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 5 textscale 0.375 exp text ( "@MENU_LEAVE_GAME_RANKED2" ) action { play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -146 -80 292 20 2 2 group "mw2_button" style 1 decoration autowrapped visible 1 forecolor 1 1 1 0.65 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 5 textscale 0.375 exp text ( "@MENU_LEAVE_GAME_RANKED3" ) action { play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { name "button_yes" rect -146 -40 292 20 2 2 group "mw2_popup_button" style 1 visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -24 textscale 0.375 text "@MENU_YES" action { play "mouse_click"; play "mouse_click"; close "popup_leavegame"; exec "disconnect"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); } } itemDef { name "button_no" rect -146 -20 292 20 2 2 group "mw2_popup_button" style 1 visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -24 textscale 0.375 text "@MENU_NO" action { play "mouse_click"; close self; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); } } itemDef { rect -150 -144 292 22 2 2 decoration visible 1 forecolor 1 1 1 1 textfont 1 textalign 10 textaligny -1 textscale 0.28 text "@PLATFORM_UI_SELECTBUTTON" exp rect y ( getfocuseditemy( ) + ( ( 24 + 6 * 20 ) ) ) visible when ( localvarbool( "ui_popupAButton" ) ) } } menuDef { name "popup_endgame_ranked" rect -150 -144 300 144 2 2 style 1 popup legacySplitScreenScale visible 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "white" focuscolor 1 1 1 1 visible when ( dvarbool( "onlineunrankedgameandhost" ) == 1 ) onOpen { setLocalVarInt "ui_centerPopup" ( 1 ); setfocus "button_no"; } onClose { setLocalVarInt "ui_centerPopup" ( 0 ); } onEsc { close self; } itemDef { rect -1004 -624 1708 960 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 0 0 0 0.35 background "white" textscale 0.55 } itemDef { rect -1004 -624 1708 960 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "xpbar_stencilbase" textscale 0.55 } itemDef { rect -150 -144 300 144 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 0.5 0.5 0.5 1 background "white" textscale 0.55 } itemDef { rect -150 -144 1708 480 2 2 style 3 decoration visible 1 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -150 -144 -1708 -480 2 2 style 3 decoration visible 1 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -150 -144 300 0 2 2 style 3 decoration visible 1 forecolor 1 1 1 1 background "mockup_popup_bg_stencilfill" textscale 0.55 exp rect h ( ( 24 + 6 * 20 ) ) } itemDef { rect -150 -144 -1708 -480 2 2 style 3 decoration visible 1 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -150 -144 -1708 -480 2 2 style 3 decoration visible 1 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -150 -144 300 0 1 1 style 3 decoration visible 1 forecolor 1 1 1 0 background "small_box_lightfx" textscale 0.55 exp rect h ( ( 24 + 6 * 20 ) ) } itemDef { rect -214 -208 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_tl" textscale 0.55 visible when ( 1 ) } itemDef { rect -150 -208 300 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_t" textscale 0.55 visible when ( 1 ) } itemDef { rect 150 -208 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_tr" textscale 0.55 visible when ( 1 ) } itemDef { rect 150 -144 64 0 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_r" textscale 0.55 exp rect h ( ( 24 + 6 * 20 ) ) visible when ( 1 ) } itemDef { rect 150 -144 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_br" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 6 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -150 -144 300 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_b" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 6 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -214 -144 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_bl" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 6 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -214 -144 64 0 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_l" textscale 0.55 exp rect h ( ( 24 + 6 * 20 ) ) visible when ( 1 ) } itemDef { rect -150 -144 300 24 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 background "gradient_fadein" textfont 9 textalign 5 textscale 0.375 text "@MPUI_LEAVE_GAME1" } itemDef { rect -146 -120 292 20 2 2 group "mw2_button" style 1 decoration autowrapped visible 1 forecolor 1 1 1 0.65 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 5 textscale 0.375 exp text ( "@MENU_LEAVE_GAME_RANKED1" ) action { play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -146 -100 292 20 2 2 group "mw2_button" style 1 decoration autowrapped visible 1 forecolor 1 1 1 0.65 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 5 textscale 0.375 exp text ( "@MENU_LEAVE_GAME_RANKED2" ) action { play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -146 -80 292 20 2 2 group "mw2_button" style 1 decoration autowrapped visible 1 forecolor 1 1 1 0.65 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 5 textscale 0.375 exp text ( "@MENU_LEAVE_GAME_RANKED3" ) action { play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { name "button_yes" rect -146 -40 292 20 2 2 group "mw2_popup_button" style 1 visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -24 textscale 0.375 text "@MENU_YES" action { play "mouse_click"; if ( !dvarbool( "scr_gameended" ) ) { play "mouse_click"; close "popup_endgame"; exec "xpartydisbandafterround"; exec "hostmigration_start"; } else { scriptmenuresponse "endround"; close self; } } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); } } itemDef { name "button_no" rect -146 -20 292 20 2 2 group "mw2_popup_button" style 1 visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -24 textscale 0.375 text "@MENU_NO" action { play "mouse_click"; close self; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); } } itemDef { rect -150 -144 292 22 2 2 decoration visible 1 forecolor 1 1 1 1 textfont 1 textalign 10 textaligny -1 textscale 0.28 text "@PLATFORM_UI_SELECTBUTTON" exp rect y ( getfocuseditemy( ) + ( ( 24 + 6 * 20 ) ) ) visible when ( localvarbool( "ui_popupAButton" ) ) } } menuDef { name "popup_leavegameandparty_ranked" rect -150 -144 300 144 2 2 style 1 popup legacySplitScreenScale visible 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "white" focuscolor 1 1 1 1 onOpen { setLocalVarInt "ui_centerPopup" ( 1 ); setfocus "button_no"; } onClose { setLocalVarInt "ui_centerPopup" ( 0 ); } onEsc { close self; } itemDef { rect -1004 -624 1708 960 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 0 0 0 0.35 background "white" textscale 0.55 } itemDef { rect -1004 -624 1708 960 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "xpbar_stencilbase" textscale 0.55 } itemDef { rect -150 -144 300 144 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 backcolor 0.5 0.5 0.5 1 background "white" textscale 0.55 } itemDef { rect -150 -144 1708 480 2 2 style 3 decoration visible 1 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -150 -144 -1708 -480 2 2 style 3 decoration visible 1 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -150 -144 300 0 2 2 style 3 decoration visible 1 forecolor 1 1 1 1 background "mockup_popup_bg_stencilfill" textscale 0.55 exp rect h ( ( 24 + 6 * 20 ) ) } itemDef { rect -150 -144 -1708 -480 2 2 style 3 decoration visible 1 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -150 -144 -1708 -480 2 2 style 3 decoration visible 1 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -150 -144 300 0 1 1 style 3 decoration visible 1 forecolor 1 1 1 0 background "small_box_lightfx" textscale 0.55 exp rect h ( ( 24 + 6 * 20 ) ) } itemDef { rect -214 -208 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_tl" textscale 0.55 visible when ( 1 ) } itemDef { rect -150 -208 300 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_t" textscale 0.55 visible when ( 1 ) } itemDef { rect 150 -208 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_tr" textscale 0.55 visible when ( 1 ) } itemDef { rect 150 -144 64 0 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_r" textscale 0.55 exp rect h ( ( 24 + 6 * 20 ) ) visible when ( 1 ) } itemDef { rect 150 -144 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_br" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 6 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -150 -144 300 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_b" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 6 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -214 -144 64 64 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_bl" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 6 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -214 -144 64 0 2 2 style 3 decoration visible 1 forecolor 0 0 0 1 background "drop_shadow_l" textscale 0.55 exp rect h ( ( 24 + 6 * 20 ) ) visible when ( 1 ) } itemDef { rect -150 -144 300 24 2 2 style 1 decoration visible 1 forecolor 1 1 1 1 background "gradient_fadein" textfont 9 textalign 5 textscale 0.375 text "@MENU_LEAVE_GAME_AND_PARTY" } itemDef { rect -146 -120 292 20 2 2 group "mw2_button" style 1 decoration autowrapped visible 1 forecolor 1 1 1 0.65 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 5 textscale 0.375 exp text ( "@MENU_LEAVE_GAME_RANKED1" ) action { play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -146 -100 292 20 2 2 group "mw2_button" style 1 decoration autowrapped visible 1 forecolor 1 1 1 0.65 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 5 textscale 0.375 exp text ( "@MENU_LEAVE_GAME_RANKED2" ) action { play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -146 -80 292 20 2 2 group "mw2_button" style 1 decoration autowrapped visible 1 forecolor 1 1 1 0.65 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 5 textscale 0.375 exp text ( "@MENU_LEAVE_GAME_RANKED3" ) action { play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { name "button_yes" rect -146 -40 292 20 2 2 group "mw2_popup_button" style 1 visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -24 textscale 0.375 text "@MENU_YES" action { play "mouse_click"; play "mouse_click"; close "popup_leavegameandparty"; exec "disconnect; xstopprivateparty; xstopparty"; exec "xblive_privatematch 0"; exec "xstartprivateparty"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); } } itemDef { name "button_no" rect -146 -20 292 20 2 2 group "mw2_popup_button" style 1 visible 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -24 textscale 0.375 text "@MENU_NO" action { play "mouse_click"; close self; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); } } itemDef { rect -150 -144 292 22 2 2 decoration visible 1 forecolor 1 1 1 1 textfont 1 textalign 10 textaligny -1 textscale 0.28 text "@PLATFORM_UI_SELECTBUTTON" exp rect y ( getfocuseditemy( ) + ( ( 24 + 6 * 20 ) ) ) visible when ( localvarbool( "ui_popupAButton" ) ) } } }