// THIS FILE IS AUTOGENERATED, DO NOT MODIFY main() { self setModel("body_forest_tf141_shotgun"); codescripts\character::attachHead( "alias_tf141_heads_forest", xmodelalias\alias_tf141_heads_forest::main() ); self.voice = "taskforce"; } precache() { precacheModel("body_forest_tf141_shotgun"); codescripts\character::precacheModelArray(xmodelalias\alias_tf141_heads_forest::main()); }