/********************************************************* ***************** Dumped by aerosoul94 ******************* *********************************************************/ { menuDef { name "ac130_hud_sd" rect 0 0 640 480 0 0 visible 1 forecolor 1 1 1 1 visible when ( ( ( weaponname( ) == "ac130_105mm_mp" ) || ( weaponname( ) == "ac130_40mm_mp" ) || ( weaponname( ) == "ac130_25mm_mp" ) ) && !inkillcamnpc( ) && ( ! ( ui_active( ) ) ) ) itemDef { rect 0 -30 100 30 8 10 decoration visible 1 forecolor 1 1 1 1 textalign 8 textscale 0.625 text "@AC130_HUD_WEAPON_105MM" exp forecolor a ( 1 - ( ( weaponname( ) == "ac130_105mm_mp" ) * ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) ) } itemDef { rect 0 -60 100 30 8 10 decoration visible 1 forecolor 1 1 1 1 textalign 8 textscale 0.625 text "@AC130_HUD_WEAPON_40MM" exp forecolor a ( 1 - ( ( weaponname( ) == "ac130_40mm_mp" ) * ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) ) } itemDef { rect 0 -90 100 30 8 10 decoration visible 1 forecolor 1 1 1 1 textalign 8 textscale 0.625 text "@AC130_HUD_WEAPON_25MM" exp forecolor a ( 1 - ( ( weaponname( ) == "ac130_25mm_mp" ) * ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) ) } itemDef { rect 0 0 100 30 8 8 decoration visible 1 forecolor 1 1 1 1 textalign 8 textscale 0.625 text "@AC130_HUD_TOP_BAR" } itemDef { rect 0 60 100 30 8 8 decoration visible 1 forecolor 1 1 1 1 textalign 8 textscale 0.625 text "@AC130_HUD_LEFT_BLOCK" } itemDef { rect -100 50 100 30 10 8 decoration visible 1 forecolor 1 1 1 1 textalign 10 textscale 0.625 text "@AC130_HUD_RIGHT_BLOCK" } itemDef { rect -50 -30 100 30 9 10 decoration visible 1 forecolor 1 1 1 1 textalign 9 textscale 0.625 text "@AC130_HUD_BOTTOM_BLOCK" } itemDef { rect -320 -240 640 480 2 2 decoration visible 1 style 3 forecolor 1 1 1 1 background "ac130_overlay_105mm" textscale 0.55 exp forecolor a ( 1 - ( ( ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) * isreloading( ) ) ) visible when ( ( weaponname( ) == "ac130_105mm_mp" ) ) } itemDef { rect -320 -240 640 480 2 2 decoration visible 1 style 3 forecolor 1 1 1 1 background "ac130_overlay_40mm" textscale 0.55 exp forecolor a ( 1 - ( ( ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) * isreloading( ) ) ) visible when ( ( weaponname( ) == "ac130_40mm_mp" ) ) } itemDef { rect -320 -240 640 480 2 2 decoration visible 1 style 3 forecolor 1 1 1 1 background "ac130_overlay_25mm" textscale 0.55 exp forecolor a ( 1 - ( ( ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) * isreloading( ) ) ) visible when ( ( weaponname( ) == "ac130_25mm_mp" ) ) } itemDef { rect -100 0 0 0 10 10 decoration visible 1 forecolor 1 1 1 1 textalign 14 textscale 0.625 visible when ( ( max( 0 , ( localvarint( "ui_ac130timer" ) - milliseconds( ) ) / 1000 ) ) > 0 ) exp text ( secondsascountdown( ( max( 0 , ( localvarint( "ui_ac130timer" ) - milliseconds( ) ) / 1000 ) ) ) ) } itemDef { rect 0 130 0 0 2 2 decoration visible 1 forecolor 1 1 1 1 textalign 9 textscale 0.625 text "@AC130_RELOADING" exp forecolor a ( 1 - ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) visible when ( isreloading( ) ) } itemDef { rect 180 105 0 20 9 9 decoration visible 1 forecolor 1 1 1 0.65 textfont 3 textalign 4 textscale 0.375 text "@PLATFORM_UI_AC130_TOGGLE_THERMAL" visible when ( ( ! ( inkillcam( ) ) ) && ( ! ( spectatingclient( ) ) ) ) } itemDef { rect 180 130 0 20 9 9 decoration visible 1 forecolor 1 1 1 0.65 textfont 3 textalign 4 textscale 0.375 text "@PLATFORM_UI_AC130_CHANGE_WEAPON" visible when ( ( ! ( inkillcam( ) ) ) && ( ! ( spectatingclient( ) ) ) ) } itemDef { rect 0 0 640 480 4 4 decoration visible 1 style 3 forecolor 0.9 1 1 0.3 background "ac130_overlay_grain" textscale 0.55 } } }