/********************************************************* ***************** Dumped by aerosoul94 ******************* *********************************************************/ { menuDef { name "popup_cac_deathstreak" rect -64 0 854 164 1 1 popup outOfBoundsClick style 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "white" focuscolor 1 1 1 1 fadeCycle 1 fadeClamp 1 fadeAmount 0.1 allowedBinding "+talk" visible when ( localvarint( "ui_tabDepth" ) == localvarint( "ui_popup_cac_deathstreak_tabDepth" ) ) exp rect y ( localvarfloat( "ui_popupYPos" ) + localvarint( "ui_tabDepth" ) * 20 ) onOpen { focusfirst; setLocalVarInt "ui_tabDepth" ( localvarint( "ui_tabDepth" ) + 1 ); setLocalVarInt "ui_popup_cac_deathstreak_tabDepth" ( localvarint( "ui_tabDepth" ) ); if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) == "specialty_copycat" ) { setfocus "cac_perk_specialty_copycat"; } if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) == "specialty_combathigh" ) { setfocus "cac_perk_specialty_combathigh"; } if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) == "specialty_grenadepulldeath" ) { setfocus "cac_perk_specialty_grenadepulldeath"; } if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) == "specialty_finalstand" ) { setfocus "cac_perk_specialty_finalstand"; } } onRequestClose { setLocalVarInt "ui_tabDepth" ( localvarint( "ui_tabDepth" ) - 1 ); } onEsc { close self; } itemDef { rect -918 -480 1708 960 1 1 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 0 0 0 0.35 background "white" textscale 0.55 visible when ( !localvarint( "ui_centerPopup" ) ) } itemDef { rect -918 -480 1708 960 1 1 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "xpbar_stencilbase" textscale 0.55 } itemDef { rect -64 0 854 164 1 1 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 0.5 0.5 0.5 1 background "white" textscale 0.55 } itemDef { rect -64 0 1708 480 1 1 decoration visible 1 style 3 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -64 0 -1708 -480 1 1 decoration visible 1 style 3 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -64 0 854 0 1 1 decoration visible 1 style 3 forecolor 1 1 1 1 background "mockup_popup_bg_stencilfill" textscale 0.55 exp rect h ( ( 24 + 7 * 20 ) ) } itemDef { rect -64 0 -1708 -480 1 1 decoration visible 1 style 3 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -64 0 -1708 -480 1 1 decoration visible 1 style 3 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -64 0 854 0 1 1 decoration visible 1 style 3 forecolor 1 1 1 0 background "small_box_lightfx" textscale 0.55 exp rect h ( ( 24 + 7 * 20 ) ) } itemDef { rect -96 -32 32 32 1 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_tl" textscale 0.55 visible when ( !localvarint( "ui_centerPopup" ) ) } itemDef { rect -64 -32 854 32 1 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_t" textscale 0.55 visible when ( !localvarint( "ui_centerPopup" ) ) } itemDef { rect 790 -32 32 32 1 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_tr" textscale 0.55 visible when ( !localvarint( "ui_centerPopup" ) ) } itemDef { rect 790 0 32 0 1 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_r" textscale 0.55 exp rect h ( ( 24 + 7 * 20 ) ) visible when ( !localvarint( "ui_centerPopup" ) ) } itemDef { rect 790 0 32 32 1 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_br" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 7 * 20 ) ) ) visible when ( !localvarint( "ui_centerPopup" ) ) } itemDef { rect -64 0 854 32 1 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_b" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 7 * 20 ) ) ) visible when ( !localvarint( "ui_centerPopup" ) ) } itemDef { rect -96 0 32 32 1 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_bl" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 7 * 20 ) ) ) visible when ( !localvarint( "ui_centerPopup" ) ) } itemDef { rect -96 0 32 0 1 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_l" textscale 0.55 exp rect h ( ( 24 + 7 * 20 ) ) visible when ( !localvarint( "ui_centerPopup" ) ) } itemDef { rect -64 0 280 164 1 1 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 1 1 1 0 background "gradient_fadein" textscale 0.55 } itemDef { rect -64 0 280 20 1 1 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 0.25 0.25 0.25 1 background "white" textscale 0.55 exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 1 ) * 20 ) ) visible when ( localvarint( "ui_tabDepth" ) > ( 1 - 1 ) ) } itemDef { rect -64 0 280 20 1 1 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 0 0 0 1 background "gradient_fadein" textfont 9 textalign 4 textalignx 68 textscale 0.375 exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 1 ) * 20 ) ) exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) ) exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) ) exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) ) visible when ( localvarint( "ui_tabDepth" ) > ( 1 - 1 ) ) exp text ( localvarstring( "ui_tab1Name" ) ) } itemDef { rect -64 0 280 20 1 1 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 0.25 0.25 0.25 1 background "white" textscale 0.55 exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 2 ) * 20 ) ) visible when ( localvarint( "ui_tabDepth" ) > ( 2 - 1 ) ) } itemDef { rect -64 0 280 20 1 1 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 0 0 0 1 background "gradient_fadein" textfont 9 textalign 4 textalignx 68 textscale 0.375 exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 2 ) * 20 ) ) exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) ) exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) ) exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) ) visible when ( localvarint( "ui_tabDepth" ) > ( 2 - 1 ) ) exp text ( localvarstring( "ui_tab2Name" ) ) } itemDef { rect -64 0 280 20 1 1 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 0.25 0.25 0.25 1 background "white" textscale 0.55 exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 3 ) * 20 ) ) visible when ( localvarint( "ui_tabDepth" ) > ( 3 - 1 ) ) } itemDef { rect -64 0 280 20 1 1 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 0 0 0 1 background "gradient_fadein" textfont 9 textalign 4 textalignx 68 textscale 0.375 exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 3 ) * 20 ) ) exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) ) exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) ) exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) ) visible when ( localvarint( "ui_tabDepth" ) > ( 3 - 1 ) ) exp text ( localvarstring( "ui_tab3Name" ) ) } itemDef { rect -64 0 280 20 1 1 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 0.25 0.25 0.25 1 background "white" textscale 0.55 exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 4 ) * 20 ) ) visible when ( localvarint( "ui_tabDepth" ) > ( 4 - 1 ) ) } itemDef { rect -64 0 280 20 1 1 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 0 0 0 1 background "gradient_fadein" textfont 9 textalign 4 textalignx 68 textscale 0.375 exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 4 ) * 20 ) ) exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) ) exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) ) exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) ) visible when ( localvarint( "ui_tabDepth" ) > ( 4 - 1 ) ) exp text ( localvarstring( "ui_tab4Name" ) ) } itemDef { rect -64 0 280 20 1 1 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 0.25 0.25 0.25 1 background "white" textscale 0.55 exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 5 ) * 20 ) ) visible when ( localvarint( "ui_tabDepth" ) > ( 5 - 1 ) ) } itemDef { rect -64 0 280 20 1 1 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 0 0 0 1 background "gradient_fadein" textfont 9 textalign 4 textalignx 68 textscale 0.375 exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 5 ) * 20 ) ) exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) ) exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) ) exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) ) visible when ( localvarint( "ui_tabDepth" ) > ( 5 - 1 ) ) exp text ( localvarstring( "ui_tab5Name" ) ) } itemDef { name "cac_perk_specialty_copycat" rect -64 4 336 20 1 1 visible 1 group "mw2_popup_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" type 1 textfont 3 textalign 4 textalignx 68 textscale 0.375 disabled when ( !isitemunlocked( "specialty_copycat" ) ) exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_copycat" , 2 ) ) action { play "mouse_click"; setPlayerData( "perkNew" , "specialty_copycat" , "false" ); if ( "specialty_copycat" != "specialty_bling" ) { close self; } if ( 4 == 1 && "specialty_copycat" != "specialty_bling" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" ); ; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;; } if ( 4 == 1 && "specialty_copycat" == "specialty_onemanarmy" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" ); ; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;; if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" ); } setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ); setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) ); setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) ); if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" ) { setLocalVarString "loadoutPrimaryAttachment2" ( "none" ); } setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) ); setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) ); setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) ); setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) ); if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" ) { setLocalVarString "loadoutSecondaryAttachment2" ( "none" ); } setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) ); setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) ); setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) ); setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) ); setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) ); setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) ); setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) ); setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) ); setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) ); setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) ); } if ( 4 == 1 && "specialty_copycat" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" ); if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" ); } setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ); setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) ); setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) ); if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" ) { setLocalVarString "loadoutPrimaryAttachment2" ( "none" ); } setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) ); setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) ); setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) ); setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) ); if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" ) { setLocalVarString "loadoutSecondaryAttachment2" ( "none" ); } setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) ); setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) ); setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) ); setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) ); setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) ); setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) ); setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) ); setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) ); setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) ); setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) ); } if ( 4 == 4 ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_copycat" ); } if ( 4 != 4 ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_copycat" ); } if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" ); } setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ); setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) ); setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) ); if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" ) { setLocalVarString "loadoutPrimaryAttachment2" ( "none" ); } setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) ); setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) ); setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) ); setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) ); if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" ) { setLocalVarString "loadoutSecondaryAttachment2" ( "none" ); } setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) ); setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) ); setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) ); setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) ); setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) ); setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) ); setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) ); setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) ); setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) ); setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) ); } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); setLocalVarString "ui_selected_ref" ( "specialty_copycat" ); setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_copycat" , 8 ) ); setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ); setLocalVarString "ui_challenge_state" ( 1 ); if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" ) { setLocalVarInt "ui_challenge_state" ( 2 ); } if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" ) { setLocalVarInt "ui_challenge_state" ( 3 ); } if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" ) { setLocalVarInt "ui_challenge_state" ( 4 ); } setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); setPlayerData( "perkNew" , "specialty_copycat" , "false" ); setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_copycat" , 8 ) ); setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" ); } } itemDef { rect 162 4 40 20 1 1 decoration visible 1 style 3 forecolor 1 1 1 1 background "specialty_new" textscale 0.55 visible when ( ( getplayerdata( "perkNew" , "specialty_copycat" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_copycat" , 8 ) ) ) ) } itemDef { rect 162 4 40 20 1 1 decoration visible 1 style 3 forecolor 1 1 1 1 background "specialty_locked" textscale 0.55 visible when ( !isitemunlocked( "specialty_copycat" ) ) } itemDef { name "cac_perk_specialty_combathigh" rect -64 24 336 20 1 1 visible 1 group "mw2_popup_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" type 1 textfont 3 textalign 4 textalignx 68 textscale 0.375 disabled when ( !isitemunlocked( "specialty_combathigh" ) ) exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_combathigh" , 2 ) ) action { play "mouse_click"; setPlayerData( "perkNew" , "specialty_combathigh" , "false" ); if ( "specialty_combathigh" != "specialty_bling" ) { close self; } if ( 4 == 1 && "specialty_combathigh" != "specialty_bling" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" ); ; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;; } if ( 4 == 1 && "specialty_combathigh" == "specialty_onemanarmy" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" ); ; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;; if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" ); } setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ); setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) ); setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) ); if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" ) { setLocalVarString "loadoutPrimaryAttachment2" ( "none" ); } setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) ); setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) ); setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) ); setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) ); if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" ) { setLocalVarString "loadoutSecondaryAttachment2" ( "none" ); } setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) ); setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) ); setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) ); setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) ); setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) ); setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) ); setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) ); setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) ); setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) ); setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) ); } if ( 4 == 1 && "specialty_combathigh" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" ); if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" ); } setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ); setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) ); setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) ); if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" ) { setLocalVarString "loadoutPrimaryAttachment2" ( "none" ); } setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) ); setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) ); setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) ); setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) ); if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" ) { setLocalVarString "loadoutSecondaryAttachment2" ( "none" ); } setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) ); setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) ); setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) ); setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) ); setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) ); setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) ); setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) ); setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) ); setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) ); setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) ); } if ( 4 == 4 ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_combathigh" ); } if ( 4 != 4 ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_combathigh" ); } if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" ); } setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ); setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) ); setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) ); if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" ) { setLocalVarString "loadoutPrimaryAttachment2" ( "none" ); } setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) ); setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) ); setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) ); setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) ); if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" ) { setLocalVarString "loadoutSecondaryAttachment2" ( "none" ); } setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) ); setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) ); setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) ); setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) ); setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) ); setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) ); setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) ); setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) ); setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) ); setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) ); } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); setLocalVarString "ui_selected_ref" ( "specialty_combathigh" ); setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_combathigh" , 8 ) ); setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ); setLocalVarString "ui_challenge_state" ( 1 ); if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" ) { setLocalVarInt "ui_challenge_state" ( 2 ); } if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" ) { setLocalVarInt "ui_challenge_state" ( 3 ); } if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" ) { setLocalVarInt "ui_challenge_state" ( 4 ); } setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); setPlayerData( "perkNew" , "specialty_combathigh" , "false" ); setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_combathigh" , 8 ) ); setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" ); } } itemDef { rect 162 24 40 20 1 1 decoration visible 1 style 3 forecolor 1 1 1 1 background "specialty_new" textscale 0.55 visible when ( ( getplayerdata( "perkNew" , "specialty_combathigh" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_combathigh" , 8 ) ) ) ) } itemDef { rect 162 24 40 20 1 1 decoration visible 1 style 3 forecolor 1 1 1 1 background "specialty_locked" textscale 0.55 visible when ( !isitemunlocked( "specialty_combathigh" ) ) } itemDef { name "cac_perk_specialty_grenadepulldeath" rect -64 44 336 20 1 1 visible 1 group "mw2_popup_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" type 1 textfont 3 textalign 4 textalignx 68 textscale 0.375 disabled when ( !isitemunlocked( "specialty_grenadepulldeath" ) ) exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_grenadepulldeath" , 2 ) ) action { play "mouse_click"; setPlayerData( "perkNew" , "specialty_grenadepulldeath" , "false" ); if ( "specialty_grenadepulldeath" != "specialty_bling" ) { close self; } if ( 4 == 1 && "specialty_grenadepulldeath" != "specialty_bling" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" ); ; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;; } if ( 4 == 1 && "specialty_grenadepulldeath" == "specialty_onemanarmy" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" ); ; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;; if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" ); } setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ); setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) ); setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) ); if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" ) { setLocalVarString "loadoutPrimaryAttachment2" ( "none" ); } setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) ); setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) ); setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) ); setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) ); if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" ) { setLocalVarString "loadoutSecondaryAttachment2" ( "none" ); } setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) ); setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) ); setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) ); setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) ); setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) ); setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) ); setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) ); setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) ); setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) ); setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) ); } if ( 4 == 1 && "specialty_grenadepulldeath" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" ); if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" ); } setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ); setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) ); setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) ); if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" ) { setLocalVarString "loadoutPrimaryAttachment2" ( "none" ); } setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) ); setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) ); setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) ); setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) ); if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" ) { setLocalVarString "loadoutSecondaryAttachment2" ( "none" ); } setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) ); setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) ); setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) ); setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) ); setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) ); setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) ); setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) ); setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) ); setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) ); setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) ); } if ( 4 == 4 ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_grenadepulldeath" ); } if ( 4 != 4 ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_grenadepulldeath" ); } if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" ); } setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ); setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) ); setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) ); if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" ) { setLocalVarString "loadoutPrimaryAttachment2" ( "none" ); } setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) ); setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) ); setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) ); setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) ); if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" ) { setLocalVarString "loadoutSecondaryAttachment2" ( "none" ); } setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) ); setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) ); setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) ); setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) ); setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) ); setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) ); setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) ); setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) ); setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) ); setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) ); } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); setLocalVarString "ui_selected_ref" ( "specialty_grenadepulldeath" ); setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_grenadepulldeath" , 8 ) ); setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ); setLocalVarString "ui_challenge_state" ( 1 ); if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" ) { setLocalVarInt "ui_challenge_state" ( 2 ); } if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" ) { setLocalVarInt "ui_challenge_state" ( 3 ); } if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" ) { setLocalVarInt "ui_challenge_state" ( 4 ); } setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); setPlayerData( "perkNew" , "specialty_grenadepulldeath" , "false" ); setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_grenadepulldeath" , 8 ) ); setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" ); } } itemDef { rect 162 44 40 20 1 1 decoration visible 1 style 3 forecolor 1 1 1 1 background "specialty_new" textscale 0.55 visible when ( ( getplayerdata( "perkNew" , "specialty_grenadepulldeath" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_grenadepulldeath" , 8 ) ) ) ) } itemDef { rect 162 44 40 20 1 1 decoration visible 1 style 3 forecolor 1 1 1 1 background "specialty_locked" textscale 0.55 visible when ( !isitemunlocked( "specialty_grenadepulldeath" ) ) } itemDef { name "cac_perk_specialty_finalstand" rect -64 64 336 20 1 1 visible 1 group "mw2_popup_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" type 1 textfont 3 textalign 4 textalignx 68 textscale 0.375 disabled when ( !isitemunlocked( "specialty_finalstand" ) ) exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_finalstand" , 2 ) ) action { play "mouse_click"; setPlayerData( "perkNew" , "specialty_finalstand" , "false" ); if ( "specialty_finalstand" != "specialty_bling" ) { close self; } if ( 4 == 1 && "specialty_finalstand" != "specialty_bling" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" ); ; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;; } if ( 4 == 1 && "specialty_finalstand" == "specialty_onemanarmy" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" ); ; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;; if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" ); } setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ); setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) ); setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) ); if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" ) { setLocalVarString "loadoutPrimaryAttachment2" ( "none" ); } setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) ); setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) ); setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) ); setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) ); if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" ) { setLocalVarString "loadoutSecondaryAttachment2" ( "none" ); } setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) ); setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) ); setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) ); setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) ); setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) ); setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) ); setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) ); setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) ); setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) ); setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) ); } if ( 4 == 1 && "specialty_finalstand" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" ); if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" ); } setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ); setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) ); setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) ); if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" ) { setLocalVarString "loadoutPrimaryAttachment2" ( "none" ); } setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) ); setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) ); setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) ); setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) ); if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" ) { setLocalVarString "loadoutSecondaryAttachment2" ( "none" ); } setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) ); setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) ); setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) ); setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) ); setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) ); setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) ); setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) ); setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) ); setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) ); setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) ); } if ( 4 == 4 ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_finalstand" ); } if ( 4 != 4 ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_finalstand" ); } if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" ); } setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ); setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) ); setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) ); if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" ) { setLocalVarString "loadoutPrimaryAttachment2" ( "none" ); } setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) ); setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) ); setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) ); setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) ); if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" ) { setLocalVarString "loadoutSecondaryAttachment2" ( "none" ); } setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) ); setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) ); setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) ); setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) ); setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) ); setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) ); setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) ); setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) ); setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) ); setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) ); } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); setLocalVarString "ui_selected_ref" ( "specialty_finalstand" ); setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_finalstand" , 8 ) ); setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ); setLocalVarString "ui_challenge_state" ( 1 ); if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" ) { setLocalVarInt "ui_challenge_state" ( 2 ); } if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" ) { setLocalVarInt "ui_challenge_state" ( 3 ); } if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" ) { setLocalVarInt "ui_challenge_state" ( 4 ); } setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); setPlayerData( "perkNew" , "specialty_finalstand" , "false" ); setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_finalstand" , 8 ) ); setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" ); } } itemDef { rect 162 64 40 20 1 1 decoration visible 1 style 3 forecolor 1 1 1 1 background "specialty_new" textscale 0.55 visible when ( ( getplayerdata( "perkNew" , "specialty_finalstand" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_finalstand" , 8 ) ) ) ) } itemDef { rect 162 64 40 20 1 1 decoration visible 1 style 3 forecolor 1 1 1 1 background "specialty_locked" textscale 0.55 visible when ( !isitemunlocked( "specialty_finalstand" ) ) } itemDef { rect -56 0 200 164 2 1 decoration visible 1 style 3 forecolor 1 1 1 0.5 background "small_box_lightfx" textscale 0.55 visible when ( !dvarbool( "wideScreen" ) ) } itemDef { rect -136 0 360 164 2 1 decoration visible 1 style 3 forecolor 1 1 1 0.5 background "small_box_lightfx" textscale 0.55 visible when ( dvarbool( "wideScreen" ) ) } itemDef { rect -56 0 200 164 2 1 decoration visible 1 forecolor 1 1 1 1 textfont 9 textalign 4 textalignx 4 textscale 0.375 exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 2 ) ) } itemDef { rect -56 20 64 64 2 1 decoration visible 1 style 3 forecolor 1 1 1 1 textscale 0.55 exp material ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 3 ) ) } itemDef { rect -56 0 200 164 2 1 decoration autowrapped visible 1 forecolor 1 1 1 0.65 textfont 3 textalign 4 textalignx 4 textaligny 84 textscale 0.375 visible when ( isitemunlocked( localvarstring( "ui_selected_ref" ) ) ) exp text ( locstring( "@" + tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 4 ) ) + locstring( "@PERKS_DEATHS_WITHOUT_KILL" , int( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 6 ) ) ) ) } itemDef { rect -56 0 200 164 2 1 decoration autowrapped visible 1 forecolor 1 1 1 0.65 textfont 3 textalign 4 textalignx 4 textaligny 84 textscale 0.375 visible when ( !isitemunlocked( localvarstring( "ui_selected_ref" ) ) ) exp text ( "@" + tablelookup( "mp/rankTable.csv" , 0 , tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_selected_ref" ) , 2 ) , 17 ) ) } } }